Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.20 @ 00:27:58 Player: Kenzurith Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (3075) 3075 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3352) 3352 TOTAL SCORE: 14057 Bonus ------- High Alert Combat Kills 52 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 100/100 System Corruption 11% Temperature Cool (6) Movement Core (900) Ox17 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Great Axe > --- INVENTORY (18) --- Coolant Injector Compact Matter Pod (150) Core Analyzer Hardened Light Armor Plating Hardlight Generator Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Advanced Treads Compact Matter Pod Improved Sensor Array Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved EM Pulse Cannon Gauss Rifle Precision Assault Rifle Precision Assault Rifle Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Great Axe [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 118 | 6 11 16 15 45 7 6 12 Power 11 | 1 2 2 2 3 . . 1 Engine 9 | 1 2 2 1 3 . . . Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 32 | 2 4 8 5 9 3 1 . Treads 16 | . 1 . 4 7 3 1 . Leg 14 | 2 3 8 1 . . . . Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 40 | 1 2 5 3 20 2 4 3 Device 16 | . . 2 2 8 2 2 . Storage 8 | 1 2 3 1 1 . . . Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 14 | . . . . 9 . 2 3 Artifact . | . . . . . . . . Weapon 35 | 2 3 1 5 13 2 1 8 Energy Gun 4 | 1 2 . . 1 . . . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 12 | 1 1 1 1 2 1 1 4 Ballistic Cannon 10 | . . . 3 7 . . . Launcher 5 | . . . 1 1 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . Parts Lost 33 | . 5 1 . 7 4 . 16 Power 4 | . 1 . . 1 . . 2 Propulsion 8 | . 1 . . . 3 . 4 Utility 10 | . . . . 4 1 . 5 Weapon 11 | . 3 1 . 2 . . 5 Highest Loss Streak 16 | . 3 1 . 2 4 . 16 Average Slot Usage (%) 96 | . 99 99 99 93 99 100 85 Engine 7 | . 14 11 7 6 7 7 5 Treads 18 | . . . 28 17 29 30 27 Leg 7 | . 27 33 6 . . . . Wheel 2 | . . . . 6 . . . Device 6 | . . 4 9 7 7 7 5 Storage 21 | . 27 28 27 21 15 15 15 Processor 8 | . . . . 8 15 15 15 Protection 4 | . . . . 6 7 7 6 Energy Gun 1 | . 14 1 . . . . . Ballistic Gun 8 | . 14 20 11 1 6 11 5 Ballistic Cannon 6 | . . . 5 13 7 2 . Naked Turns . | . . . . . . . . Heaviest Build 96 | 12 41 58 69 96 77 77 72 Greatest Support 88 | 20 20 30 80 88 88 86 83 Greatest Overweight (x) 3 | . 2 1 1 3 1 . 2 Average Overweight (x) . | . 1 1 . . . . . Largest Inventory Capacity 24 | 6 16 22 22 24 18 18 18 Average Capacity 19 | 5 15 19 22 21 18 18 18 Most Carried 23 | 6 16 22 22 23 18 18 18 Average Carried 18 | 2 13 19 21 20 17 17 16 Final Capacity 22 | 6 16 22 22 18 18 18 18 Final Carried 22 | 6 16 22 22 18 17 18 10 Class Distribution -------------------- 52% | Mutant 33% | Hauler-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Matter Collected 3508 | 211 281 458 421 1277 652 208 . Remotely . | . . . . . . . . Salvage Created 2805 | . 414 495 283 921 519 173 . Parts 130 | . 27 26 14 39 13 11 . Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . . . . 15 9 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 72 | . 12 9 6 26 15 4 . Guns 26 | . 12 9 1 . 3 1 . Cannons 39 | . . . 5 22 9 3 . AOE 7 | . . . . 4 3 . . Classes Destroyed 11 | . 4 2 . 4 1 . . Worker 3 | . 2 1 . . . . . Builder 2 | . . . . 2 . . . Hauler 2 | . 1 . . 1 . . . Recycler 3 | . . 1 . 2 . . . Swarmer 16 | . 6 . . 4 5 1 . Grunt 33 | . 6 7 5 9 5 1 . Brawler 3 | . . . . 1 2 . . Duelist 1 | . . . . . 1 . . Sentry 12 | . . 2 1 6 2 1 . Hunter 3 | . . . . 3 . . . Programmer 4 | . . . . 3 . 1 . Best Kill Streak 7 | . 7 3 3 5 4 3 . Combat Bots Only 5 | . 5 3 3 5 4 3 . Max Kills in Single Turn 3 | . 1 1 1 3 2 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Damage Taken 7798 | . 719 411 250 2587 665 44 3122 Core 944 | . 148 37 15 209 76 . 459 Absorbed by Shields 21 | . . . 18 3 . . . Core Remaining (%) 81 | 100 40 90 97 . . . . Volleys Fired 235 | . 51 39 17 88 28 5 7 Largest 2 | . 2 2 2 2 2 2 2 Hottest 117 | . 70 60 59 117 87 76 78 Shots Fired 460 | . 101 78 34 171 55 9 12 Gun 257 | . 101 78 20 18 26 5 9 Cannon 197 | . . . 14 152 27 4 . Launcher 6 | . . . . 1 2 . 3 Special . | . . . . . . . . Kinetic 395 | . 50 75 34 165 53 9 9 Thermal 54 | . 51 3 . . . . . Explosive 6 | . . . . 1 2 . 3 Electromagnetic 5 | . . . . 5 . . . Robot Hit Streak 25 | . 8 19 12 15 25 5 8 Robot Miss Streak 5 | . 4 5 3 4 2 1 2 Penetration Max 1 | . . . . 1 1 . . Secondary Targets 4 | . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 330 | . 58 53 27 122 47 6 17 Core Hits 149 | . 25 23 13 48 21 4 15 Critical Hits 18 | . . 1 . 8 7 2 . Critical Kills 6 | . . . . 1 3 2 . Critical Parts Destroyed 11 | . . 1 . 6 4 . . Melee Attacks 13 | . . . . . . . 13 Impact . | . . . . . . . . Slashing 13 | . . . . . . . 13 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7711 | . 698 591 412 3410 1539 141 920 Guns 2525 | . 693 591 185 233 584 50 189 Cannons 3732 | . . . 227 2787 627 91 . Explosions 1175 | . . . . 367 328 . 480 Melee 238 | . . . . . . . 238 Ramming 41 | . 5 . . 23 . . 13 Kinetic 5835 | . 384 591 412 2907 1211 141 189 Thermal 420 | . 309 . . 111 . . . Explosive 1064 | . . . . 256 328 . 480 Electromagnetic 113 | . . . . 113 . . . Impact . | . . . . . . . . Slashing 238 | . . . . . . . 238 Piercing . | . . . . . . . . Highest Corruption 11 | . 5 . 4 5 11 11 11 Average Corruption 6 | . 4 . 4 2 7 11 11 Corruption Purged . | . . . . . . . . Effects 139 | . 20 . 16 15 40 35 13 Message Errors 35 | . 5 . 4 2 10 12 2 Matter Fused 29 | . 5 . 6 2 10 6 . Heat Flow Errors 16 | . 3 . . 3 3 3 4 Energy Discharges 12 | . 2 . 1 3 2 3 1 Parts Rejected 2 | . . . 1 . . . 1 Data Loss (minor) 13 | . . . 2 2 4 4 1 Data Loss (major) 4 | . . . . . 3 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Misdirections 11 | . . . . . 8 2 1 Targeting Errors 12 | . 4 . 2 3 . 1 2 Weapon Failures 3 | . 1 . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . 10 15 . 3 Projectiles 16 | . . . . 10 6 . . Explosions 9 | . . . . . 9 . . Melee 3 | . . . . . . . 3 Knockbacks 32 | . . . 2 26 4 . . Impact . | . . . . . . . . Kinetic 31 | . . . 2 25 4 . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 13 | . 2 . . 11 . . . Shots . | . . . . . . . . Rammed 4 | . 1 . . 2 . . 1 Targets Rammed 4 | . 1 . . 2 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 343 | . 288 6 5 343 314 247 270 Average Temperature 93 | . 102 3 3 94 96 91 92 Received Heat Transfer 1644 | . 219 198 132 558 135 . 402 Effects 5 | . 1 . . 1 3 . . Energy Bleed 2 | . 1 . . 1 . . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 939 | . 889 . . 50 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Peak Influence 481 | . 172 160 138 481 . . . Average Influence 147 | . 59 88 62 223 . . . Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 73 | 100 100 100 100 47 . . . Level 1 17 | . . . . 33 . . . Level 2 9 | . . . . 18 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 3 . 7 . . . Investigation 2 | . . 1 . 1 . . . Extermination 3 | . . . . 3 . . . Reinforcement 3 | . 1 2 . . . . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Distress Signals 7 | . 5 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 22 17 9 34 17 4 4 Peak Tracking Total 7 | . 7 4 3 6 5 2 4 Tactical Retreats 4 | . 1 1 . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Traps Triggered 7 | . 4 . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Machines Disabled 5 | . . . . 5 . . . Max in Single Turn 4 | . . . . 4 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Machines Accessed 25 | . 4 2 3 10 . 2 4 Terminals 12 | . 4 1 1 6 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 1 1 2 . . . Garrison Access . | . . . . . . . . Total Hacks 78 | . 11 2 13 17 . 6 29 Successful 53 | . 4 1 9 4 . 6 29 Failed 25 | . 7 1 4 13 . . . Catastrophic 11 | . 2 1 1 7 . . . Database Lockouts . | . . . . . . . . Manual 25 | . 10 2 3 9 . 1 . Terminals 26 | . 11 1 5 9 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 4 | . . . 2 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . 1 6 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 41 | . 4 . 1 1 . 6 29 Record 17 | . . . . 1 . 5 11 Part Schematic 7 | . . . . . . . 7 Robot Schematic 8 | . . . . . . . 8 Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 Open Door 1 | . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 3 | . . . 2 1 . . . Scan Component 2 | . . . 1 1 . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . 6 1 . . . Insert Component 4 | . . . 3 1 . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Extract 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 4 1 2 10 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 8 Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . 1 3 . . . 7 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 1 . Highest-Rated Group 16 | . . . . . 16 16 . Highest-Rated Ally 16 | . . . . . 16 16 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Robot Analysis Total 118 | . 3 . . . . . 115 Derelict Logs Recovered 3 | . . . . . 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Turns Passed 6797 | 64 706 874 617 2306 1029 910 291 Spaces Moved 3707 | 46 338 449 299 1361 551 532 131 Core 8 | 8 . . . . . . . Treads 2078 | . 4 . 248 612 551 532 131 Legs 872 | 38 334 449 51 . . . . Wheels 749 | . . . . 749 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 110 156 165 165 Average Speed 148 | 107 150 150 158 134 161 165 165 Slowest Speed 220 | 120 200 150 160 220 186 165 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 45 34 22 32 67 64 75 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 30 | . . . . . . 1 29 Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 6 | . . . . . 2 4 . Spaces Dug 7 | . . . . 1 . . 6 Terrain Destroyed 127 | . . . 1 60 36 . 30 Melee 6 | . . . . . . . 6 Projectile 27 | . . . 1 18 8 . . AOE 94 | . . . . 42 28 . 24 Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Total 4554 | 58 442 594 420 1679 634 559 168 Wait 253 | . 12 48 51 108 32 . 2 Move 3700 | 45 337 448 298 1360 550 531 131 Hop . | . . . . . . . . Pick Up 109 | 7 20 20 17 33 4 8 . Fast Attach 30 | 5 2 1 7 9 1 2 3 Attach 42 | 1 6 3 5 14 3 2 8 Detach 5 | . 1 . 1 3 . . . Swap 46 | . 3 12 3 22 3 2 1 Drop 106 | . 9 23 21 40 2 9 2 Fire 235 | . 51 39 17 88 28 5 7 Melee 13 | . . . . . . . 13 Ram 2 | . . . . 2 . . . Kick 1 | . 1 . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire 11 | . . . . . 11 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 502 | -10/Materials | Lost 3 parts (1n2w) 547 | -10/Materials | Core integrity fell below 50% 570 | -10/Materials | Discovered new exit (range 11) 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1073 | -9/Materials | Build established: Scavenger-Mutant 1463 | -9/Materials | Discovered new exit (range 5) 1645 | -9/Materials | Entered another Materials area 1645 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1706 | -8/Materials | Repaired Assault Rifle 2124 | -8/Materials | Build established: Hauler-Mutant 2145 | -8/Materials | Discovered new exit (range 16) 2262 | -8/Materials | Entered Factory 2262 | -7/Factory | Evolved 2 slots: Utility x2 2627 | -7/Factory | Discovered new exit (range 7) 2635 | -7/Factory | Identified exit to Storage 2791 | -7/Factory | Discovered new exit (range 15) 2901 | -7/Factory | Identified exit to Factory 3352 | -7/Factory | Garrison activated, responded to threat 4326 | -7/Factory | Build established: Mutant 4562 | -7/Factory | Discovered new exit (range 3) 4564 | -7/Factory | Identified exit to Lower Caves 4568 | -7/Factory | Entered Lower Caves 4606 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4749 | -7/Lower Caves | Spotted B-75 Beast 4753 | -7/Lower Caves | Learned Factory interactive machine intel 4802 | -7/Lower Caves | Identified exit to Lower Caves 5135 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5172 | -7/Lower Caves | System corruption reached 10% 5202 | -7/Lower Caves | Lost 4 parts (3n1u) 5472 | -7/Lower Caves | Encountered a Warlord checkpoint 5597 | -7/Lower Caves | Entered another Lower Caves area 5597 | -7/Lower Caves | Accompanied by 1 ally 5624 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5888 | -7/Lower Caves | Encountered a Warlord checkpoint 5930 | -7/Lower Caves | Learned Factory garrison access intel 6386 | -7/Lower Caves | Learned Factory emergency access door positions 6386 | -7/Lower Caves | Learned Factory garrison access intel 6496 | -7/Lower Caves | Discovered new exit (range 6) 6505 | -7/Lower Caves | Identified exit to Data Miner 6507 | -7/Lower Caves | Entered Data Miner 6507 | -7/Data Miner | Discovered new exit (range 6) 6543 | -7/Data Miner | Met Data Miner 6574 | -7/Data Miner | Learned location of Section 7 (-3) 6574 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6601 | -7/Data Miner | Received God Mode back door access code from Data Miner 6701 | -7/Data Miner | Interfaced with the Data Conduit 6756 | -7/Data Miner | Core integrity fell below 50% 6779 | -7/Data Miner | Core integrity fell below 20% 6798 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06737_ System corrupted: Prc. Assault Rifle targeting data glitched. 06738_ Imp. Medium Armor Plating destroyed. 06740_ Prc. Assault Rifle destroyed. 06742_ Mak. Sensor Array destroyed. 06752_ System corrupted: Heat flow error (+252). 06758_ Arm. Treads destroyed. 06759_ Imp. Treads destroyed. 06761_ Imp. Medium Armor Plating destroyed. 06766_ Enhanced Grunt suffers critical hit. 06766_ Enhanced Grunt destroyed. 06772_ Prc. Assault Rifle destroyed. 06773_ System corrupted: Great Axe rejected. 06774_ Imp. Medium Armor Plating destroyed. 06774_ Acquired Great Axe. 06775_ Arm. Treads destroyed. 06777_ Enhanced Grunt destroyed. 06784_ Lgt. Treads destroyed. 06788_ The unstable cave ceiling collapses. 06788_ Enhanced Grunt crushed by falling debris. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????####??????? | | ????????############# ##?????????### #??????? | | ?????""""""""""""""" ???????## #??????? | | ????""""""""" """" ######## < ##??????? | | ????""""""""" ######?? | | ????"""""" #?? | | ???""""""" #?? | | ???"""""" #?? | | ???""""""" ##?? | | ????"""""" " """"""""""""""#####??? | | ????""""""" """"###############??????? | | ????""""""" 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X"""""??????????????????????? | | ??????????##"#"X "##"#??????????????????????? | | ???????????#?## X""""#??????????????????????? | | ??????????????## "##"#??????????????????????? | | ???????????????#######?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Wheel | -9/Materials | Extracted Adv. Signal Interpreter | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overachiever Unlimited Data Challenges ------------ None Game ------ Seed UtilityScatterComputer Manual? 0 Play Time 01:29:57 Cumulative 139.7 hours Start 2020.06.19 @ 20:12:15 End 2020.06.20 @ 00:27:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 71 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 53 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 225f5931-9f39-4cc2-aa28-68737d04267c