Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 12:38:04 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (2763) 2763 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 7543 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 198 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 598/700 Matter 248/300 Energy 34/160 System Corruption 15% Temperature Hot (221) Movement Walking (193) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Machine Analyzer Improved Sensor Array Hardened Light Armor Plating > --- WEAPON (3) ------- Shock Rifle (fused) Lightning Gun Remote Datajack > --- INVENTORY (20) --- Ion Engine Micro Nuclear Core Improved Titanium Leg Heat Sink Improved Heat Sink Terrain Scanner Particle Charger Weapon Cycler Transmission Jammer Reaction Control System Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator EM Shotgun Heavy Laser Gauss Rifle Gauss Rifle Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Micro Nuclear Core Improved Titanium Leg Heat Sink Terrain Scanner Particle Charger Weapon Cycler Transmission Jammer Reaction Control System Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator EM Shotgun Gauss Rifle Shock Bomb Launcher Remote Datajack Remote Datajack [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Machine Analyzer Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 97 | 1 22 27 10 4 4 29 Power 10 | . 2 2 1 . 1 4 Engine 8 | . 2 2 1 . 1 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 24 | . 4 9 3 . 3 5 Treads 11 | . 1 5 2 . 3 . Leg 12 | . 3 4 . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 27 | 1 7 5 1 3 . 10 Device 11 | 1 3 2 . 1 . 4 Storage 6 | . 3 . . . . 3 Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 9 | . 1 2 1 2 . 3 Artifact . | . . . . . . . Weapon 36 | . 9 11 5 1 . 10 Energy Gun 9 | . 1 . 4 1 . 3 Energy Cannon 4 | . 2 2 . . . . Ballistic Gun 9 | . 4 2 1 . . 2 Ballistic Cannon 5 | . 1 4 . . . . Launcher 6 | . 1 2 . . . 3 Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 3 3 . . 1 Corrupted Parts 6 | . . . . . 3 3 System Corruption 27 | . . . . . 14 13 Parts Lost 17 | . 2 3 2 2 1 7 Power 2 | . 1 1 . . . . Propulsion 3 | . . 1 . . 1 1 Utility 5 | . . 1 2 1 . 1 Weapon 7 | . 1 . . 1 . 5 Highest Loss Streak 4 | . 1 3 1 1 1 4 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 7 12 11 11 12 13 Power . | 1 . . . 1 1 . Propulsion 1 | 2 2 1 . . . . Utility 5 | . 2 6 4 4 5 8 Weapon 4 | . 2 4 5 5 6 4 Tool/Special . | . . . . . . . Unused Backups 11 | . 6 1 . . . 4 Power 1 | . 1 . . . . . Propulsion 2 | . 2 . . . . . Utility 6 | . 3 . . . . 3 Weapon 2 | . . 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 98 99 100 99 96 Engine 9 | . 13 10 11 11 11 4 Treads 15 | . . 13 32 33 32 12 Leg 14 | . 27 19 . . . 15 Device 6 | . 8 3 1 . 3 13 Storage 11 | . 15 11 11 11 11 7 Processor 7 | . . 9 11 11 11 7 Protection 7 | . 3 8 8 10 7 7 Energy Gun 8 | . 2 . 16 17 22 9 Energy Cannon 2 | . 2 5 . . . . Ballistic Gun 6 | . 21 2 1 . . 4 Ballistic Cannon 4 | . 1 13 3 5 . 2 Peak Build Rating 44 | 7 11 19 21 20 19 44 Average Rating 18 | 6 7 14 17 17 18 34 On Entrance 13 | 6 7 9 18 16 19 18 Naked Turns . | . . . . . . . Heaviest Build 106 | 11 33 43 43 40 39 106 Greatest Support 80 | 20 20 60 60 60 60 80 Greatest Overweight (x) 11 | . 1 11 1 . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 Average Capacity 15 | 8 9 15 15 15 15 20 Most Carried 20 | 5 12 15 15 14 14 20 Average Carried 11 | 3 7 12 11 11 12 13 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 20 | 3 12 15 10 13 14 20 Class Distribution -------------------- 43% | Mutant 32% | Scavenger-Mutant 10% | Scavenger-Skirmisher 7% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Matter Collected 2653 | 226 358 938 387 90 111 543 Remotely . | . . . . . . . Salvage Created 3566 | 71 517 946 744 266 443 579 Parts 227 | 6 53 63 35 11 25 34 Haulers Intercepted 8 | . 2 4 2 . . . Recyclers Shooed 7 | 1 1 . . . 5 . Parts Field Recycled 12 | . 12 . . . . . Retrieved Matter 79 | . 79 . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 77 | . 19 24 16 5 4 9 Melee 2 | . . 2 . . . . Guns 29 | . 7 2 10 3 4 3 Cannons 15 | . . 15 . . . . AOE 26 | . 12 4 5 1 . 4 Classes Destroyed 13 | 2 5 4 . . . 2 Worker 2 | . . 2 . . . . Builder 9 | . 2 3 . . 1 3 Tunneler 1 | 1 . . . . . . Hauler 8 | . 2 4 2 . . . Recycler 4 | 1 . . 1 . 2 . Mechanic 1 | . . 1 . . . . Watcher 6 | . 2 3 . . . 1 Swarmer 22 | . 9 7 6 . . . Grunt 34 | . 10 11 7 2 . 4 Duelist 3 | . . 1 . 2 . . Sentry 15 | . . 5 3 1 4 2 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 9 | 2 9 5 5 4 3 6 Combat Bots Only 6 | . 5 4 4 4 2 6 Max Kills in Single Turn 3 | 1 3 2 3 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 3 1 . 1 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Hostile Shots Fired 510 | . 77 129 59 29 30 186 Missed 174 | . 20 43 17 10 8 76 Hits 336 | . 57 86 42 19 22 110 Melee 5 | . . 2 . 3 . . Projectile 331 | . 57 84 42 16 22 110 Critical Strikes 12 | . . 8 . 1 2 1 Damage Taken 4368 | . 618 1133 556 388 323 1350 Core 430 | . 112 71 90 12 43 102 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 111 | . . 111 . . . . Core Remaining (%) 67 | 100 55 . . . 46 . Volleys Fired 294 | 8 77 86 33 22 16 52 Largest 3 | 2 2 2 2 2 2 3 Hottest 152 | 40 60 136 90 90 90 152 Shots Fired 522 | 16 138 169 62 34 32 71 Gun 306 | 16 124 4 57 24 32 49 Cannon 175 | . . 161 3 10 . 1 Launcher 31 | . 14 4 2 . . 11 Special 10 | . . . . . . 10 Kinetic 285 | 16 116 109 11 10 . 23 Thermal 66 | . 8 56 . . . 2 Explosive 20 | . 14 4 2 . . . Electromagnetic 141 | . . . 49 24 32 36 Robot Hit Streak 16 | 5 12 9 9 10 10 16 Robot Miss Streak 5 | 2 3 5 3 1 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 333 | 10 85 95 43 24 29 47 Core Hits 173 | 3 43 38 31 12 19 27 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 7 | . . 7 . . . . Impact . | . . . . . . . Slashing 7 | . . 7 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7358 | 78 1744 2254 1058 428 581 1215 Guns 3038 | 78 901 30 700 345 500 484 Cannons 1927 | . . 1908 . . . 19 Explosions 2163 | . 832 185 358 83 37 668 Melee 131 | . . 131 . . . . Ramming 99 | . 11 . . . 44 44 Kinetic 2507 | 78 837 1184 104 . . 304 Thermal 1245 | . 64 754 164 83 37 143 Explosive 1211 | . 832 185 194 . . . Electromagnetic 2165 | . . . 596 345 500 724 Impact . | . . . . . . . Slashing 131 | . . 131 . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . 2 2 2 16 15 Average Corruption 4 | . . 2 2 2 4 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . 10 8 2 11 16 Message Errors 10 | . . 2 1 . 6 1 Matter Fused 16 | . . 4 3 1 1 7 Heat Flow Errors 3 | . . 1 1 . 1 . Energy Discharges 7 | . . . 1 1 2 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . 2 . . 1 2 Data Loss (major) 1 | . . . 1 . . . Misfires 4 | . . 1 1 . . 2 Overload Shots . | . . . . . . . Overflow Damage 67 | . 36 26 . . 4 1 Projectiles 10 | . . 10 . . . . Explosions 56 | . 36 16 . . 4 . Melee 1 | . . . . . . 1 Knockbacks 8 | . . 8 . . . . Impact . | . . . . . . . Kinetic 8 | . . 8 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 196 | . 22 30 71 28 . 45 Shots 9 | . 1 1 2 1 . 4 Rammed 6 | . . . . . 5 1 Targets Rammed 11 | . 3 . . . 5 3 Kicked 5 | . 3 . . . . 2 Crushed . | . . . . . . . Highest Temperature 401 | . 36 291 257 225 401 212 Average Temperature 69 | . 8 65 84 80 142 58 Received Heat Transfer 1401 | . 273 501 177 99 144 207 Effects 6 | . . 3 . . 3 . Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . . 1 . . 2 . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 4 | . . . 1 1 . 2 Combat Hostiles 4 | . . . 1 1 . 2 Parts Fried 15 | . . . 2 2 4 7 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 2019 | . 150 1369 200 100 100 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . . 4 2 1 1 Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 74 | 100 39 85 68 . 100 100 Level 1 23 | . 60 14 15 100 . . Level 2 1 | . . . 15 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 516 | 5 332 254 516 387 179 128 Initial 264 | . . 110 87 264 174 108 Average 132 | 3 191 125 178 323 96 45 Influence Increases 3050 | 10 695 784 778 143 174 466 Destroy 0b10 Robot/C 1700 | . 380 480 480 100 80 180 Destroy 0b10 Robot/NC 155 | 10 30 65 15 . 15 20 Destroy Leader 348 | . 78 124 84 . . 62 Allied During Kill 101 | . . . 101 . . . Successful Hack 86 | . 15 24 3 14 18 12 Select Force Hacks 120 | . 60 . . . 60 . Disable Machine 120 | . 75 . 30 . . 15 Destroy Structure 185 | . 57 46 35 29 1 17 Advance Influence 100 | . . . . . . 100 Lose Combat Pursuer 135 | . . 45 30 . . 60 Influence Decreases 2958 | 10 433 838 579 163 541 394 Entered New Map 641 | . . 152 121 143 213 12 Time Decay 1837 | 10 413 506 278 . 318 312 Lost Part 170 | . 20 30 20 20 10 70 Lost Ally 160 | . . . 160 . . . Purge Threat 150 | . . 150 . . . . Squads Dispatched 16 | . 4 1 4 . . 7 Investigation 6 | . 3 1 1 . . 1 Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 . 1 . . 4 Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Distress Signals 11 | . 2 4 2 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 29 42 20 8 4 22 Peak Tracking Total 9 | . 6 6 5 3 2 9 Tactical Retreats 7 | . . 3 2 . . 2 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Traps Triggered 6 | . 2 2 . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 2 | . . 2 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Disabled 8 | . 5 . 2 . . 1 Max in Single Turn 2 | . 2 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Accessed 33 | . 6 7 5 2 7 6 Terminals 22 | . 4 5 4 2 5 2 Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units 7 | . 2 . . . 2 3 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 94 | . 18 26 14 4 19 13 Successful 56 | . 15 16 8 2 13 2 Failed 38 | . 3 10 6 2 6 11 Catastrophic 7 | . . 2 1 2 . 2 Database Lockouts . | . . . . . . . Manual 48 | . 10 13 7 2 15 1 Terminals 71 | . 14 22 13 4 15 3 Fabricators . | . . . . . . . Repair Stations 5 | . . 2 . . . 3 Recycling Units 15 | . 4 . . . 4 7 Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 20 | . 6 6 3 2 3 . Robot Analysis 2 | . 1 . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . 1 . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . . 1 . Alert Level 3 | . 1 1 1 . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . . 1 . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . Zone Layout 1 | . . . 1 . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 2 . . . 1 Scan Component 2 | . . 1 . . . 1 Repair 1 | . . 1 . . . . Recycling Unit Hacks 5 | . 2 . . . 2 1 Report Inventory 5 | . 2 . . . 2 1 Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 25 | . 7 6 4 . 8 . Terminals 21 | . 5 6 4 . 6 . Botnet 4 | . 1 1 1 . 1 . Skim 17 | . 4 5 3 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 2 . Tunnel 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 4 6 4 2 4 5 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Used RIF Installer 2 | . . . . 2 . . Program Shield 1 | . . . . 1 . . Robots Hacked 5 | . . . . . . 5 Non-combat 4 | . . . . . . 4 Combat 1 | . . . . . . 1 Robot Hacks Applied 6 | . . . . . . 6 parse_system 1 | . . . . . . 1 no_distress 2 | . . . . . . 2 find_chute 1 | . . . . . . 1 ignore_parts 1 | . . . . . . 1 check_alert 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 47 | . . . 47 . . . Total Damage 379 | . . . 379 . . . Kills 8 | . . . 8 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Active Infowar (turns) 4863 | 14 631 1217 606 314 717 1364 Sensors 722 | . . . . . . 722 Terrain 75 | . 75 . . . . . Structural 143 | . . . . . . 143 Seismic 710 | 14 556 24 116 . . . Machine Analysis 4194 | . . 1193 606 314 717 1364 Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Turns Passed 5622 | 42 1215 1364 606 314 717 1364 Spaces Moved 2720 | 16 640 521 263 152 405 723 Core 1 | . . 1 . . . . Treads 1339 | . 10 253 263 152 405 256 Legs 1380 | 16 630 267 . . . 467 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 125 Average Speed 160 | 120 143 176 171 160 160 161 Slowest Speed 600 | 120 240 600 240 160 160 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 97 56 37 38 70 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . 2 . . . 2 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 187 | . 61 52 40 4 1 29 Melee . | . . . . . . . Projectile 12 | . . 11 . . . 1 AOE 175 | . 61 41 40 4 1 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Total 3451 | 27 803 784 359 189 438 851 Wait 156 | . 19 105 21 . 5 6 Move 2713 | 15 639 520 262 150 404 723 Hop . | . . . . . . . Pick Up 34 | . 12 7 4 5 . 6 Fast Attach 50 | 1 10 13 5 2 2 17 Attach 21 | . 2 5 3 2 . 9 Detach 34 | . 6 7 5 2 1 13 Swap 67 | . 18 18 11 4 3 13 Drop 64 | 3 17 16 15 2 2 9 Fire 294 | 8 77 86 33 22 16 52 Melee 7 | . . 7 . . . . Ram . | . . . . . . . Kick 5 | . 3 . . . . 2 Crush 6 | . . . . . 5 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 43 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Discovered new exit (range 15) 1018 | -10/Materials | Discovered new exit (range 11) 1246 | -10/Materials | Discovered new exit (range 3) 1258 | -10/Materials | Entered another Materials area 1258 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1379 | -9/Materials | Lost 3 parts (1p1n1u) 1665 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Discovered new exit (range 14) 1890 | -9/Materials | Repaired Imp. Light Cannon 1948 | -9/Materials | Discovered new exit (range 10) 2022 | -9/Materials | Discovered new exit (range 15) 2162 | -9/Materials | Identified exit to Mines 2162 | -9/Materials | Identified exit to Storage 2162 | -9/Materials | Identified exit to Materials 2369 | -9/Materials | Build established: Mutant 2607 | -9/Materials | Learned Storage trap positions 2622 | -9/Materials | Entered Storage 2623 | -9/Storage | Loaded intel: 19 trap records 3032 | -9/Storage | Garrison activated, responded to threat 3051 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3120 | -9/Storage | Lost 3 allies 3183 | -9/Storage | Lost 3 allies 3225 | -9/Storage | Identified exit to Garrison 3228 | -9/Storage | Entered Garrison 3243 | -9/Garrison | Installed Relay Interface Framework 3247 | -9/Garrison | Lost 4 allies 3332 | -9/Garrison | Triggered checkpoint 3336 | -9/Garrison | Triggered checkpoint 3440 | -9/Garrison | Build established: Scavenger-Mutant 3446 | -9/Garrison | Expanded RIF knowledge: Program Shield 3510 | -9/Garrison | Discovered new exit (range 10) 3533 | -9/Garrison | Discovered new exit (range 67) 3533 | -9/Garrison | Discovered new exit (range 100) 3533 | -9/Garrison | Discovered new exit (range 6) 3542 | -9/Garrison | Entered Recycling 4033 | -9/Recycling | Discovered new exit (range 16) 4152 | -9/Recycling | Core integrity fell below 50% 4178 | -9/Recycling | System corruption reached 10% 4247 | -9/Recycling | Learned 2 Materials zone layouts 4259 | -9/Recycling | Entered Factory 4259 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4570 | -7/Factory | Build established: Scavenger-Tank 5010 | -7/Factory | Discovered new exit (range 5) 5160 | -7/Factory | Lost 4 parts (1u3w) 5170 | -7/Factory | System corruption reached 10% 5443 | -7/Factory | Build established: Scavenger-Skirmisher 5623 | -7/Factory | Self-destructed Last Messages --------------- 05573_ System corrupted: Matter fused (-7). 05577_ Jacked O-24 Administrator... >>no_distress Distress signal routine blocked. 05583_ Jacked G-47 Trooper... >>parse_system Reading system data... 05590_ System corrupted: Matter fused (-10). 05593_ Triggered Proton Bomb Trap. 05593_ A bubble of electromagnetic force engulfs the area. 05593_ K-01 Serf destroyed. 05601_ U-05 Engineer lays Concrete. 05603_ >> Machine Analyzer network decryption results: 05603_ Fabricator x1 05603_ U-05 Engineer lays Concrete. 05606_ R-06 Scavenger collects Wheel. 05612_ System corrupted: Energy discharge (-19). 05619_ Imp. Titanium Leg destroyed. 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Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 17% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilGravityArachnoskeleton Manual? 0 Play Time 01:09:02 Cumulative 39.2 hours Start 2025.05.17 @ 11:14:30 End 2025.05.17 @ 12:38:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 908c9bdf-b373-4bf8-8e12-f157a5b4de24