Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 13:11:28 Player: Flex Pexico Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1939) 1939 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 8058 Bonus ------- High Alert Combat Kills 44 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 41/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Battle Rifle Advanced Assault Cannon Magnetic Acceleration Cannon Power Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Core Analyzer Kinecellerator Transmission Jammer Reaction Control System Propulsion Shielding > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Advanced Assault Cannon Magnetic Acceleration Cannon [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Slots Evolved 10 | . . 2 . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 . . . . . 1 Utility 6 | . . 1 . . . 1 2 . . 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 132 | 7 3 17 4 . . 30 32 8 1 13 4 13 Power 25 | 1 . 1 . . . 4 3 1 . 9 . 6 Engine 11 | 1 . 1 . . . 3 3 . . 2 . 1 Core 14 | . . . . . . 1 . 1 . 7 . 5 Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . 7 1 . . 5 6 1 . 3 . 1 Treads 6 | 2 . 3 1 . . . . . . . . . Leg 3 | . . 3 . . . . . . . . . . Wheel 4 | . . 1 . . . 3 . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . . 2 6 1 . 3 . 1 Utility 38 | 2 2 6 1 . . 9 10 2 . 1 2 3 Device 22 | 1 1 4 . . . 3 6 1 . 1 2 3 Storage 4 | 1 1 . . . . 1 1 . . . . . Processor 4 | . . . . . . 2 2 . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . . 2 1 . . 3 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 1 3 2 . . 12 13 4 1 . 2 3 Energy Gun 10 | 1 . . . . . 3 4 2 . . . . Energy Cannon 3 | . . . . . . 1 1 1 . . . . Ballistic Gun 13 | 1 1 3 . . . 4 3 . . . 1 . Ballistic Cannon 2 | . . . . . . . . 1 . . 1 . Launcher 4 | . . . 1 . . 3 . . . . . . Special Weapon 2 | . . . 1 . . 1 . . . . . . Impact Weapon 6 | . . . . . . . 5 . 1 . . . Slashing Weapon 3 | . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 3 . . . . 2 Corrupted Parts 3 | . . . . . . 3 . . . . . . System Corruption 15 | . . . . . . 15 . . . . . . Parts Lost 56 | . 1 7 1 . . 27 5 . . 8 1 6 Power 8 | . . . . . . 4 . . . 2 . 2 Propulsion 22 | . . 4 1 . . 7 3 . . 3 1 3 Utility 13 | . . . . . . 9 . . . 3 . 1 Weapon 13 | . 1 3 . . . 7 2 . . . . . Highest Loss Streak 12 | . 1 4 1 . . 12 4 . . 8 1 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 97 97 100 100 78 73 91 92 82 64 31 Engine 6 | . 14 11 11 11 11 7 6 . . 2 . . Core 2 | . . . . . . . . 6 7 8 13 6 Treads 14 | . 28 19 30 33 33 20 . . . . . . Flight 10 | . . . . . . . 24 28 30 25 26 12 Device 11 | . 14 11 2 . . 8 22 24 23 20 4 3 Storage 6 | . 14 11 11 11 11 7 3 . . . . . Processor 4 | . . . . . . . 5 15 15 13 13 3 Protection 8 | . . 9 19 22 22 14 . 5 7 2 . . Ballistic Gun 8 | . 19 21 11 11 11 9 4 . . . 4 . Special Weapon 2 | . . . 11 11 11 4 . . . . . . Naked Turns 64 | . . . . . . 25 4 . . . . 35 Heaviest Build 49 | 15 31 32 33 33 33 49 24 25 17 23 18 20 Greatest Support 60 | 40 40 60 60 60 60 60 24 23 23 23 21 15 Greatest Overweight (x) 9 | 1 . 3 . . . 9 4 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 9 | 7 8 15 15 15 15 13 5 5 5 5 5 5 Most Carried 14 | 4 8 12 14 14 13 13 5 5 5 5 5 5 Average Carried 7 | 2 7 9 10 11 12 10 3 4 4 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 13 | 3 8 11 10 12 13 . 2 5 4 4 5 4 Class Distribution -------------------- 55% | Mutant 12% | Scavenger-Mutant 10% | Scout 8% | Scavenger-Sprinter 7% | Ninja 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Ninja | -6/Factory Scavenger-Sprinter | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Matter Collected 1639 | 260 134 401 49 10 10 183 319 127 29 20 97 . Remotely . | . . . . . . . . . . . . . Salvage Created 1888 | 28 332 627 87 . . 556 200 18 . 40 . . Parts 104 | 1 12 39 5 . 4 26 10 4 . 3 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 48 | . 8 14 3 . . 16 3 1 . 3 . . Melee 1 | . . . . . . . 1 . . . . . Guns 30 | . 8 14 . . . 6 2 . . . . . Cannons 3 | . . . 1 . . 1 . 1 . . . . AOE 12 | . . . 2 . . 8 . . . 2 . . Classes Destroyed 11 | 1 1 4 1 . 1 1 1 1 . . . . Worker 2 | . . 2 . . . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . Watcher 1 | . . 1 . . . . . . . . . . Swarmer 9 | . . 3 . . . 3 . . . 3 . . Grunt 29 | . 8 9 2 . . 10 . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . Sentry 5 | . . 2 . . . 1 2 . . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . 1 . . . . Best Kill Streak 8 | 1 2 6 3 . 1 8 1 1 . 3 . . Combat Bots Only 8 | . 2 4 3 . . 8 1 1 . 3 . . Max Kills in Single Turn 3 | 1 1 2 2 . 1 3 1 1 . 2 . . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . 2 . . 3 . . . 1 . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Hostile Shots Fired 532 | . 40 90 6 . . 194 75 13 . 49 3 62 Missed 163 | . 8 20 1 . . 52 22 8 . 29 2 21 Damage Taken 6248 | . 424 889 102 . . 2516 527 76 . 436 34 1244 Core 1925 | . 38 91 . . . 533 72 63 . 127 . 1001 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 42 | . . 7 3 . . 32 . . . . . . Ignored by Resistances 35 | . . . . . . . . . . . . 35 Regen/Repaired (Parts) 13 | . . . . . . . . . . 13 . . Core Remaining (%) 71 | 100 84 . . . 77 3 . . 80 . 85 . Volleys Fired 161 | 2 29 43 2 . . 61 20 4 . . . . Largest 2 | 2 2 2 2 . . 2 2 1 . . . . Hottest 250 | 60 60 43 123 . . 250 75 80 . . . . Shots Fired 254 | 4 57 82 4 . . 72 31 4 . . . . Gun 224 | 4 57 82 2 . . 46 31 2 . . . . Cannon 11 | . . . . . . 9 . 2 . . . . Launcher 10 | . . . 1 . . 9 . . . . . . Special 9 | . . . 1 . . 8 . . . . . . Kinetic 187 | 2 43 82 2 . . 38 20 . . . . . Thermal 29 | . . . 1 . . 24 . 4 . . . . Explosive 6 | . . . 1 . . 5 . . . . . . Electromagnetic 32 | 2 14 . . . . 5 11 . . . . . Robot Hit Streak 15 | 1 10 10 1 . . 14 15 6 . . . . Robot Miss Streak 3 | 3 2 1 1 . . 3 2 1 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 186 | 1 40 65 1 . . 48 25 4 . 2 . . Core Hits 112 | 1 17 29 4 . . 45 12 4 . . . . Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . Melee Attacks 50 | . . . . . . . 12 1 2 19 . 16 Impact 34 | . . . . . . . 12 1 2 19 . . Slashing 16 | . . . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4200 | 15 550 880 134 . 2 1984 453 98 . 77 . 7 Guns 2286 | 15 550 869 . . . 389 417 46 . . . . Cannons 237 | . . . . . . 185 . 52 . . . . Explosions 1494 | . . . 110 . . 1384 . . . . . . Melee 113 | . . . . . . . 36 . . 77 . . Ramming 22 | . . 11 . . 2 2 . . . . . 7 Kinetic 1871 | 15 416 869 . . . 297 274 . . . . . Thermal 1010 | . . . 24 . . 888 . 98 . . . . Explosive 734 | . . . 110 . . 624 . . . . . . Electromagnetic 450 | . 134 . . . . 173 143 . . . . . Impact 113 | . . . . . . . 36 . . 77 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . 34 5 5 5 . . . Average Corruption 4 | . . . . . . 20 1 5 5 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . . . 10 8 9 2 . . . Message Errors 12 | . . . . . . 5 4 3 . . . . Matter Fused 4 | . . . . . . 1 2 1 . . . . Heat Flow Errors 4 | . . . . . . . 1 2 1 . . . Energy Discharges 2 | . . . . . . 1 . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 52 | . . . . . . 20 12 . . 20 . . Projectiles 12 | . . . . . . 12 . . . . . . Explosions 8 | . . . . . . 8 . . . . . . Melee 32 | . . . . . . . 12 . . 20 . . Knockbacks 2 | . . . . . . . . . . 2 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 172 | . . . 38 . . 131 . . . . . 3 Shots 11 | . . . 1 . . 10 . . . . . . Rammed 3 | . . . . . . 2 . . . . . 1 Targets Rammed 5 | . . 1 . . 1 2 . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . 1 . . 1 . . . . . . . Highest Temperature 746 | . 87 . . . . 746 157 173 190 8 . . Average Temperature 95 | . 38 . . . . 140 59 59 95 1 . . Received Heat Transfer 1860 | . 267 375 24 . . 1080 72 18 . 24 . . Effects 10 | . . . . . . 10 . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . Energy Bleed 4 | . . . . . . 4 . . . . . . Interference 1 | . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . 2 . . Impact Corruptions 2 | . . . . . . . 1 . . 1 . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 9 | . . . . . . 9 . . . . . . Heat Transferred 4658 | . . . 50 . . 4408 . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Peak Influence 509 | 5 265 341 143 . 5 509 231 . . 215 22 110 Initial 146 | . 3 27 75 . . 1 146 . . . 8 10 Average 81 | . 79 157 139 . 3 102 105 . . 50 13 43 Maximum Alert Level 2 | . 1 1 . . . 2 1 . . 1 . . Low Security (%) 89 | 100 83 74 100 . 100 78 96 . . 94 100 100 Level 1 7 | . 16 25 . . . 6 3 . . 5 . . Level 2 3 | . . . . . . 15 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 3 3 . . . 8 2 . . 1 . 2 Investigation 7 | . 1 3 . . . 1 . . . . . 2 Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 5 | . 2 . . . . 1 1 . . 1 . . Assault 1 | . . . . . . 1 . . . . . . Garrison 5 | . . . . . . 5 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Distress Signals 9 | . 3 . . . . 2 . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 121 | . 17 17 3 . . 24 12 12 . 15 1 20 Peak Tracking Total 14 | . 4 6 3 . . 6 4 7 . 8 1 14 Tactical Retreats 21 | . 2 1 . . . 1 3 5 . 2 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Traps Triggered 5 | . 1 1 . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Machines Disabled 5 | . . . . . . 5 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Machines Accessed 20 | . 4 3 . 1 . 1 3 . . 3 1 4 Terminals 16 | . 4 3 . . . 1 3 . . 2 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Total Hacks 53 | . 11 12 . 1 . 4 6 . . 5 3 11 Successful 18 | . 1 3 . 1 . 1 4 . . 4 1 3 Failed 35 | . 10 9 . . . 3 2 . . 1 2 8 Catastrophic 13 | . 5 3 . . . 1 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 2 8 . 1 . 4 1 . . 3 3 3 Terminals 45 | . 11 12 . . . 4 6 . . 3 3 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 5 Terminal Hacks 12 | . 1 3 . 1 . . 4 . . . 1 2 Prototype ID Bank 1 | . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . 1 . . . 2 . . Terminals 3 | . . . . . . 1 . . . 2 . . Assimilate 2 | . . . . . . . . . . 2 . . Operators 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 3 3 . . . 1 1 . . 2 1 4 Full Trace Events 9 | . 3 3 . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 38 | . . . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Total Allies 2 | . . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . . 2 . . Highest-Rated Group 32 | . . . . . . . . . . 32 . . Highest-Rated Ally 26 | . . . . . . . . . . 26 . . Total Orders 2 | . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Turns Passed 6365 | 170 441 610 81 729 371 1211 975 432 112 424 366 443 Spaces Moved 5652 | 100 198 273 40 454 171 278 1317 940 111 515 412 843 Core 198 | 18 . . . . . 60 53 . . . . 67 Treads 1262 | 82 198 201 40 454 171 116 . . . . . . Legs 4 | . . 4 . . . . . . . . . . Wheels 160 | . . 68 . . . 92 . . . . . . Hover . | . . . . . . . . . . . . . Flight 4028 | . . . . . . 10 1264 940 111 515 412 776 Fastest Speed 28 | 50 160 125 160 160 160 35 31 29 29 28 28 30 Average Speed 66 | 148 160 154 160 160 160 124 36 35 32 29 28 38 Slowest Speed 500 | 160 160 240 160 160 160 500 250 114 34 34 30 114 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 40 25 9 88 32 24 31 81 20 11 34 22 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . 1 . . 3 1 . . . Spaces Dug 51 | . . . . . . 9 11 . 2 13 . 16 Terrain Destroyed 120 | . . . 8 . . 69 12 . 2 13 . 16 Melee 42 | . . . . . . . 11 . 2 13 . 16 Projectile 10 | . . . . . . 9 1 . . . . . AOE 68 | . . . 8 . . 60 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Total 7938 | 118 267 384 53 458 268 1060 1763 1029 182 754 661 941 Wait 1757 | . 25 28 . . 96 669 341 65 69 190 242 32 Move 5634 | 99 197 272 39 453 170 277 1316 939 110 514 405 843 Hop 3 | . . . . . . . . . . . 3 . Pick Up 95 | 10 9 15 3 3 1 12 23 7 . 9 2 1 Fast Attach 12 | . . . . . . 1 3 1 . . . 7 Attach 109 | 7 2 16 3 . . 26 28 6 1 12 4 4 Detach 35 | . . 5 2 . . 2 11 2 . 5 4 4 Swap 11 | . 1 1 1 . . 3 1 1 . 1 . 2 Drop 48 | . 4 3 3 2 . 7 8 3 . 4 1 13 Fire 161 | 2 29 43 2 . . 61 20 4 . . . . Melee 50 | . . . . . . . 12 1 2 19 . 16 Ram 3 | . . . . . . 2 . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 583 | -10/Materials | Discovered new exit (range 10) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 638 | -9/Materials | Identified exit to Mines 638 | -9/Materials | Identified exit to Storage 881 | -9/Materials | Lost 4 parts (2n2w) 1056 | -9/Materials | Lost 3 parts (2n1w) 1222 | -9/Materials | Entered Mines 1295 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1296 | -9/Mines | Discovered new exit (range 5) 1303 | -9/Mines | Entered Exiles 1348 | -9/Exiles | Met 8R-AWN 1371 | -9/Exiles | Met EX-HEX 1419 | -9/Exiles | Met EX-BIN 1438 | -9/Exiles | Aligned with FarCom system 1439 | -9/Exiles | Given EX-Vault access code 1476 | -9/Exiles | Opened EX-Vault 1489 | -9/Exiles | Found Firepult 1522 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1567 | -9/Exiles | Met EX-DEC 1677 | -9/Exiles | Visited The Gauntlet 1946 | -9/Exiles | Discovered new exit (range 14) 2032 | -9/Exiles | Left Exiles lab with Firepult 2032 | -9/Exiles | Entered Mines 2392 | -8/Mines | Discovered new exit (range 8) 2403 | -8/Mines | Entered Materials 2403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2998 | -8/Materials | Garrison activated, responded to threat 3274 | -8/Materials | Build established: Scavenger-Mutant 3306 | -8/Materials | Garrison activated, responded to threat 3341 | -8/Materials | Lost 5 parts (2n1u2w) 3371 | -8/Materials | Destroyed 8 combat bots 3466 | -8/Materials | Core integrity fell below 50% 3496 | -8/Materials | Lost 9 parts (2p3n2u2w) 3505 | -8/Materials | System corruption reached 10% 3562 | -8/Materials | System corruption reached 30% 3587 | -8/Materials | Core integrity fell below 20% 3607 | -8/Materials | Discovered new exit (range 13) 3614 | -8/Materials | Entered Factory 3614 | -7/Factory | Evolved 2 slots: Utility x2 3620 | -7/Factory | Lost 12 parts (1p2n6u3w) 3906 | -7/Factory | Discovered new exit (range 11) 4058 | -7/Factory | Build established: Scout 4573 | -7/Factory | Lost 4 parts (2n2w) 4586 | -7/Factory | Discovered new exit (range 5) 4589 | -7/Factory | Entered Lower Caves 4966 | -7/Lower Caves | Attacked by a faux Warlord 5015 | -7/Lower Caves | Discovered new exit (range 15) 5021 | -7/Lower Caves | Entered another Lower Caves area 5029 | -7/Lower Caves | Build established: Mutant 5123 | -7/Lower Caves | Discovered new exit (range 13) 5133 | -7/Lower Caves | Entered Factory 5133 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5187 | -6/Factory | Repaired Lgt. Nuclear Core 5442 | -6/Factory | Build established: Ninja 5532 | -6/Factory | Discovered new exit (range 8) 5539 | -6/Factory | Lost 8 parts (2p3n3u) 5548 | -6/Factory | Discovered new exit (range 10) 5557 | -6/Factory | Entered Extension 5575 | -6/Extension | Warlord forces began an assault 5718 | -6/Extension | Identified exit to Factory 5793 | -6/Extension | Lost 3 allies 5794 | -6/Extension | Build established: Scavenger-Sprinter 5900 | -6/Extension | Energy Cycler disabled 5900 | -6/Extension | Rescued a captive Derelict 5900 | -6/Extension | Rescued a captive Derelict 5904 | -6/Extension | Rescued a captive Derelict 5920 | -6/Extension | Spotted B-75 Beast 5923 | -6/Extension | Entered Factory 5923 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5924 | -5/Factory | Identified exit to Upper Caves 6252 | -5/Factory | Lost 3 parts (1p2n) 6349 | -5/Factory | Core integrity fell below 50% 6357 | -5/Factory | Core integrity fell below 20% 6366 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Lgt. Neutrino Core. Fusion Compressor destroyed. Knocked back. Slug penetrates Wall. VTOL Module destroyed. Slug penetrates Wall. U-05 Engineer builds a Wall. Connecting with Garrison Access... >>Seal Access door sealed. ALERT: Security rotation in progress. Penetrated by Slug. Nuclear Pulse Thruster destroyed. Knocked back. Penetrated by Slug. Knocked back. Slug penetrates Wall. Knocked back. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#########????????????????????????????????? | | ???????? #????????????????????????????????? | | ???????? ############### ""???????????? | | ???# ?? """ """ # @ ""???????????? | | ???# """ """ #s s ""???????????? | | ???# """ """ /sss k ?????????? | | ???# # s ?????????? | | ???# """ """ # k sss ?????????? | | ???# """ """ #####+### #####/#####??????????? | | ???# """ """ #??? ?# #????? ?????????????? | | ???# #???"" ?u #??????? ???????????? | | ???# #???"" # #???????? ???????????? | | ???# #???"" ? #????????????????????? | | ???########/#####???"" ? #????????????????????? | | ??????????# #????????? # #????????????????????? | | ??????????# #????????? # #????????????????????? | | ??????????#H#?????????### #????????????????????? | | ??????????# #???????????? #????????????????????? | | ########### ######T #???? ?????????????????????? | | % ??????????????????????? | | % ??????????????????????? | | ??????????????????????? | | ???????????????????????? | | % ???????????????????????? | | ###########/########### ????????????????????????? | | #???? ????????????????????????????????????? | | #???? ????????????????????????????????????? | | #???? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 39 Energy Capacity 310 Matter Stores 380 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: EX 25 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 72 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Part-time Excavator Challenges ------------ None Game ------ Seed NavigationEtherialUnit Manual? 0 Play Time 01:29:36 Cumulative 34.2 hours Start 2024.04.06 @ 11:21:19 End 2024.04.06 @ 13:11:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6fffaca8-6dac-4931-af33-256c174daf19