Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 11:15:12

Player: GGOBC-006

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (8)        1600
Robots Destroyed (107)     535
Value Destroyed (3309)     3309
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (164)                164
              TOTAL SCORE: 7688

 Bonus
-------
High Alert Combat Kills    164

 Cogmind 
---------
Core Integrity             0/850
Matter                     300/300
Energy                     67/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -6/Lower Caves

 Parts 
-------
>              --- POWER (3) --------
                   (None)
>              --- PROPULSION (5) ---
                   (None)
>              --- UTILITY (5) ------
  Experimental Signal Interpreter
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (4) ----
                   (None)

 Peak State 
------------
>              --- POWER ------------
      Improved Deuterium Engine
      Improved Deuterium Engine
         Light Fission Core
>              --- PROPULSION -------
               Cesium-ion Thruster
               Cesium-ion Thruster
               Cesium-ion Thruster
               Cesium-ion Thruster
               Nuclear Pulse Thruster
>              --- UTILITY ----------
      Advanced Weight Redist. System
  Experimental Signal Interpreter
               Targeting Computer
      Advanced Targeting Computer
               Shield Generator
>              --- WEAPON -----------
               Tesla Rifle
               Proton Missile Launcher
>              --- INVENTORY --------
               Rocket Array
               Rocket Array
               Rocket Array
[Rating: 56]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Aluminum Leg
  Treads                   Medium Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Gravmag System
  Flight Unit              Flight Unit
Utility                    Advanced Targeting Computer
  Device                   Shield Generator
  Processor                Advanced Targeting Computer
  Protection               Improved Light Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               Tesla Rifle
  Ballistic Gun            Heavy Assault Rifle
  Launcher                 Rocket Array
  Special Weapon           Enhanced Flamer

 Build                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Slots Evolved              8    | .   .   .   2   .   2   2   2   .   
  Power                    2    | .   .   .   .   .   1   .   1   .   
  Propulsion               3    | .   .   .   2   .   .   1   .   .   
  Utility                  3    | .   .   .   .   .   1   1   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   
Parts Attached             128  | 8   4   9   1   1   4   62  27  12  
  Power                    26   | 1   1   3   .   .   1   11  8   1   
    Engine                 21   | 1   1   3   .   .   1   9   5   1   
    Core                   4    | .   .   .   .   .   .   2   2   .   
    Reactor                1    | .   .   .   .   .   .   .   1   .   
  Propulsion               35   | 2   3   3   .   .   2   15  10  .   
    Treads                 1    | .   .   .   .   .   .   1   .   .   
    Leg                    10   | .   .   .   .   .   .   5   5   .   
    Wheel                  5    | 2   .   .   .   .   .   3   .   .   
    Hover                  3    | .   .   .   .   .   .   3   .   .   
    Flight                 16   | .   3   3   .   .   2   3   5   .   
  Utility                  23   | 2   .   1   .   .   .   14  3   3   
    Device                 13   | 1   .   .   .   .   .   8   2   2   
    Storage                .    | .   .   .   .   .   .   .   .   .   
    Processor              6    | 1   .   1   .   .   .   2   1   1   
    Hackware               .    | .   .   .   .   .   .   .   .   .   
    Protection             4    | .   .   .   .   .   .   4   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   
  Weapon                   44   | 3   .   2   1   1   1   22  6   8   
    Energy Gun             17   | 2   .   .   .   .   1   14  .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   
    Ballistic Gun          10   | 1   .   2   1   1   .   5   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   
    Launcher               11   | .   .   .   .   .   .   3   6   2   
    Special Weapon         6    | .   .   .   .   .   .   .   .   6   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   .   .   .   1   2   1   .   
Parts Lost                 64   | .   .   2   .   .   .   30  13  19  
  Power                    15   | .   .   .   .   .   .   8   4   3   
  Propulsion               22   | .   .   1   .   .   .   11  8   2   
  Utility                  10   | .   .   .   .   .   .   4   .   6   
  Weapon                   17   | .   .   1   .   .   .   7   1   8   
  Highest Loss Streak      15   | .   .   1   .   .   .   12  6   15  
Average Slot Usage (%)     63   | .   100 92  66  66  71  77  80  21  
  Engine                   9    | .   14  14  11  11  17  9   12  1   
  Core                     1    | .   .   .   .   .   .   2   4   .   
  Leg                      6    | .   .   .   .   .   .   11  17  .   
  Hover                    1    | .   .   .   .   .   .   4   .   .   
  Flight                   9    | .   12  27  22  22  26  9   7   .   
  Device                   5    | .   14  9   .   .   .   7   10  1   
  Processor                13   | .   14  14  11  11  9   14  15  14  
  Energy Gun               5    | .   14  .   .   .   8   7   7   .   
  Ballistic Gun            4    | .   14  25  22  22  9   4   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   
Heaviest Build             45   | 10  10  7   7   7   14  33  45  12  
  Greatest Support         54   | 20  20  8   8   8   14  50  54  3   
  Greatest Overweight (x)  10   | .   2   1   .   .   .   10  2   3   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 4    | 4   4   4   4   4   4   4   4   4   
  Average Capacity         4    | 4   4   4   4   4   4   4   4   4   
  Most Carried             4    | 3   4   4   4   4   4   4   4   2   
  Average Carried          2    | 1   3   4   4   4   3   3   3   .   
  Final Capacity           4    | 4   4   4   4   4   4   4   4   4   
  Final Carried            4    | 3   4   4   4   4   3   4   2   .   

 Class Distribution 
--------------------
 44% | Scavenger-Mutant
 42% | Mutant
  6% | Derelict-Mutant
  3% | Scavenger-Sprinter

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
           Mutant | -8/Materials
 Scavenger-Mutant | -7/Factory
 Scavenger-Mutant | -6/Factory
           Mutant | -6/Lower Caves

 Resources                      | -11  -10  -10  -9   -9   -8   -7   -6   -6   
-----------                Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Fac  Low  
Matter Collected           2439 | 344  90   201  .    26   .    1110 430  238  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    
Salvage Created            4213 | 192  239  175  .    .    .    2382 1093 132  
  Parts                    200  | 16   20   14   .    .    .    105  40   5    
Haulers Intercepted        2    | .    .    .    .    .    .    2    .    .    
Recyclers Shooed           8    | .    .    3    .    .    .    3    2    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      10   | .    .    .    .    .    .    .    .    10   
  Prevented                1    | .    .    .    .    .    .    .    .    1    

 Kills                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Combat Hostiles Destroyed  59   | .   4   6   .   .   .   31  14  4   
  Guns                     35   | .   4   6   .   .   .   24  1   .   
  AOE                      20   | .   .   .   .   .   .   7   10  3   
Classes Destroyed          14   | 3   4   .   .   .   .   5   2   .   
  Worker                   12   | 2   .   .   .   .   .   9   1   .   
  Builder                  6    | .   .   .   .   .   .   2   4   .   
  Tunneler                 5    | 4   .   .   .   .   .   1   .   .   
  Hauler                   2    | .   .   .   .   .   .   2   .   .   
  Recycler                 14   | 1   1   1   .   .   .   7   4   .   
  Operator                 2    | .   2   .   .   .   .   .   .   .   
  Watcher                  7    | .   2   .   .   .   .   3   2   .   
  Swarmer                  12   | .   3   6   .   .   .   3   .   .   
  Grunt                    29   | .   1   .   .   .   .   17  9   2   
  Duelist                  2    | .   .   .   .   .   .   .   1   1   
  Protector                1    | .   .   .   .   .   .   .   1   .   
  Sentry                   8    | .   .   .   .   .   .   6   1   1   
  Hunter                   3    | .   .   .   .   .   .   1   2   .   
  Programmer               4    | .   .   .   .   .   .   4   .   .   
Best Kill Streak           11   | 5   4   5   .   .   .   9   11  3   
  Combat Bots Only         6    | .   3   3   .   .   .   6   6   3   
Max Kills in Single Turn   5    | 1   1   1   .   .   .   2   5   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   2   3   1   
  Melee                    .    | .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   -6   -6   
--------                   Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Fac  Low  
Damage Taken               6261 | .    78   182  .    21   80   3303 1128 1469 
  Core                     1571 | .    11   73   .    10   48   570  125  734  
  Absorbed by Shields      567  | .    .    .    .    .    .    146  419  2    
Core Remaining (%)         74   | 100  .    66   .    97   91   18   .    .    
Volleys Fired              282  | 25   19   31   .    2    6    149  43   7    
  Largest                  2    | 2    2    2    .    2    2    2    2    2    
  Hottest                  160  | 60   60   60   .    43   79   145  125  160  
Shots Fired                443  | 50   38   49   .    4    12   226  54   10   
  Gun                      396  | 50   38   49   .    4    12   218  25   .    
  Cannon                   .    | .    .    .    .    .    .    .    .    .    
  Launcher                 42   | .    .    .    .    .    .    8    29   5    
  Special                  5    | .    .    .    .    .    .    .    .    5    
  Kinetic                  201  | 25   19   47   .    4    6    100  .    .    
  Thermal                  92   | .    .    .    .    .    6    78   3    5    
  Explosive                25   | .    .    .    .    .    .    8    12   5    
  Electromagnetic          125  | 25   19   2    .    .    .    40   39   .    
  Robot Hit Streak         23   | 5    6    3    .    7    11   20   16   23   
  Robot Miss Streak        6    | 5    3    6    .    .    3    4    3    1    
  Penetration Max          1    | .    .    .    .    .    .    1    .    .    
  Secondary Targets        4    | .    .    1    .    .    .    3    .    .    
    Max Gunslinging Chain  1    | .    .    1    .    .    .    1    .    .    
Shots Hit Robots           268  | 18   23   21   .    4    5    156  32   9    
  Core Hits                256  | 8    14   11   .    .    .    131  77   15   
  Critical Hits            3    | .    .    1    .    .    .    2    .    .    
  Critical Kills           2    | .    .    1    .    .    .    1    .    .    
  Critical Parts Destroyed 1    | .    .    .    .    .    .    1    .    .    
Melee Attacks              .    | .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    .    
Damage Inflicted           9380 | 261  313  256  .    .    80   4453 3249 768  
  Guns                     4473 | 261  313  256  .    .    80   3152 411  .    
  Cannons                  .    | .    .    .    .    .    .    .    .    .    
  Explosions               4851 | .    .    .    .    .    .    1301 2832 718  
  Melee                    .    | .    .    .    .    .    .    .    .    .    
  Ramming                  13   | .    .    .    .    .    .    .    6    7    
  Kinetic                  1967 | 130  144  256  .    .    29   1408 .    .    
  Thermal                  2161 | .    .    .    .    .    51   1435 632  43   
  Explosive                3347 | .    .    .    .    .    .    861  1768 718  
  Electromagnetic          1892 | 131  169  .    .    .    .    749  843  .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    
Highest Corruption         2    | .    .    .    .    .    .    2    1    2    
  Average Corruption       1    | .    .    .    .    .    .    1    1    1    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    
  Effects                  20   | .    .    .    .    .    .    13   .    7    
    Message Errors         5    | .    .    .    .    .    .    2    .    3    
    Heat Flow Errors       1    | .    .    .    .    .    .    1    .    .    
    Energy Discharges      8    | .    .    .    .    .    .    5    .    3    
    Data Loss (minor)      3    | .    .    .    .    .    .    2    .    1    
    Targeting Errors       3    | .    .    .    .    .    .    3    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    
Overflow Damage            254  | .    .    .    .    .    .    82   153  19   
  Projectiles              .    | .    .    .    .    .    .    .    .    .    
  Explosions               254  | .    .    .    .    .    .    82   153  19   
  Melee                    .    | .    .    .    .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      506  | .    .    .    .    .    .    150  141  215  
  Shots                    23   | .    .    .    .    .    .    7    8    8    
  Rammed                   2    | .    .    .    .    .    .    .    .    2    
Targets Rammed             4    | .    .    .    .    .    .    .    2    2    
  Kicked                   2    | .    .    .    .    .    .    .    2    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    
Highest Temperature        296  | .    26   12   .    2    120  296  261  76   
  Average Temperature      57   | .    13   4    .    2    52   56   83   32   
  Received Heat Transfer   1532 | .    18   .    .    12   45   960  338  159  
  Effects                  3    | .    .    .    .    .    .    1    2    .    
    Energy Bleed           3    | .    .    .    .    .    .    1    2    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    
Robots Corrupted           3    | .    .    .    .    .    .    .    3    .    
  Combat Hostiles          3    | .    .    .    .    .    .    .    3    .    
  Parts Fried              9    | .    .    .    .    .    .    2    7    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    
Robots Melted              1    | .    .    .    .    .    .    .    .    1    
  Combat Hostiles          1    | .    .    .    .    .    .    .    .    1    
  Parts Melted             6    | .    .    .    .    .    .    4    .    2    
  Heat Transferred         3670 | .    .    .    .    .    111  2752 487  320  
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2    | .    .    .    .    .    .    1    1    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Peak Influence             706  | 35  166 204 184 86  78  595 706 .   
  Average Influence        190  | 19  80  181 135 71  45  251 254 .   
Maximum Alert Level        3    | .   .   1   .   .   .   2   3   .   
  Low Security (%)         66   | 100 100 46  100 100 100 48  62  .   
  Level 1                  18   | .   .   53  .   .   .   29  13  .   
  Level 2                  14   | .   .   .   .   .   .   22  23  .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   
Squads Dispatched          30   | .   2   .   .   .   4   15  9   .   
  Investigation            6    | .   .   .   .   .   1   2   3   .   
  Extermination            4    | .   .   .   .   .   .   3   1   .   
  Reinforcement            11   | .   2   .   .   .   3   4   2   .   
  Assault                  2    | .   .   .   .   .   .   .   2   .   
  Garrison                 7    | .   .   .   .   .   .   6   1   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   .   .   2   1   .   
Haulers Reinforced         2    | .   .   .   .   .   .   1   1   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Distress Signals           7    | .   1   1   1   .   4   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   
Times Spotted              120  | .   12  9   4   3   14  42  24  12  
  Peak Tracking Total      11   | .   4   3   3   3   11  5   6   7   
  Tactical Retreats        16   | .   .   2   .   1   2   6   4   1   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Traps Triggered            5    | .   .   .   .   .   1   3   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   1   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  -6  -6  
----------                 Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Machines Disabled          18   | .   .   .   .   1   1   10  6   .   
  Max in Single Turn       5    | .   .   .   .   1   1   5   2   .   
  Garrison Access          2    | .   .   .   .   .   .   .   2   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Machines Accessed          33   | .   2   .   3   .   9   8   10  1   
  Terminals                20   | .   2   .   2   .   6   4   6   .   
  Fabricators              1    | .   .   .   .   .   .   .   1   .   
  Repair Stations          3    | .   .   .   .   .   .   .   3   .   
  Recycling Units          4    | .   .   .   1   .   2   1   .   .   
  Scanalyzers              3    | .   .   .   .   .   1   2   .   .   
  Garrison Access          1    | .   .   .   .   .   .   1   .   .   
Total Hacks                86   | .   4   .   7   .   22  19  33  1   
  Successful               50   | .   2   .   4   .   14  13  16  1   
  Failed                   36   | .   2   .   3   .   8   6   17  .   
    Catastrophic           6    | .   .   .   .   .   1   2   3   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   
  Manual                   46   | .   4   .   5   .   17  7   13  .   
  Terminals                53   | .   4   .   5   .   17  11  16  .   
  Fabricators              4    | .   .   .   .   .   .   .   4   .   
  Repair Stations          13   | .   .   .   .   .   .   .   13  .   
  Recycling Units          6    | .   .   .   2   .   3   1   .   .   
  Scanalyzers              7    | .   .   .   .   .   2   5   .   .   
  Garrison Access          2    | .   .   .   .   .   .   2   .   .   
Terminal Hacks             5    | .   .   .   .   .   .   3   1   1   
  Record                   1    | .   .   .   .   .   .   1   .   .   
  Robot Analysis           1    | .   .   .   .   .   .   1   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   1   
  Fabricator Index         1    | .   .   .   .   .   .   1   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   1   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   3   .   
  Load Schematic           1    | .   .   .   .   .   .   .   1   .   
  Build                    2    | .   .   .   .   .   .   .   2   .   
Repair Station Hacks       8    | .   .   .   .   .   .   .   8   .   
  Scan Component           4    | .   .   .   .   .   .   .   4   .   
  Repair                   3    | .   .   .   .   .   .   .   3   .   
  Refit                    1    | .   .   .   .   .   .   .   1   .   
Recycling Unit Hacks       2    | .   .   .   .   .   1   1   .   .   
  Retrieve Components      2    | .   .   .   .   .   1   1   .   .   
Scanalyzer                 7    | .   .   .   .   .   2   5   .   .   
  Insert Component         3    | .   .   .   .   .   1   2   .   .   
  Analyze                  4    | .   .   .   .   .   1   3   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         24   | .   2   .   4   .   11  3   4   .   
  Terminals                24   | .   2   .   4   .   11  3   4   .   
    Track                  12   | .   1   .   2   .   4   2   3   .   
    Assimilate             2    | .   .   .   1   .   1   .   .   .   
    Botnet                 7    | .   .   .   1   .   5   .   1   .   
    Detonate               3    | .   1   .   .   .   1   1   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   .   
  Used                     1    | .   1   .   .   .   .   .   .   .   
Hacking Detections         27   | .   1   .   3   .   8   5   10  .   
  Full Trace Events        3    | .   .   .   .   .   .   1   2   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   .   .   1   2   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   4   .   
    Matter                 292  | .   .   .   .   .   .   .   292 .   
    Time                   72   | .   .   .   .   .   .   .   72  .   
  Total Part Build Rating  12   | .   .   .   .   .   .   .   12  .   
Parts Repaired             3    | .   .   .   .   .   .   .   3   .   
  Time                     102  | .   .   .   .   .   .   .   102 .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   
  Retrieved Components     2    | .   .   .   .   .   1   1   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   1   2   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   1   2   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  -6  -6  
------------               Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   
Relay Couplers Released    7    | .   .   .   .   .   .   4   3   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   3   .   
  Programmers              4    | .   .   .   .   .   .   4   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  -6  -6  
--------                   Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Total Allies               1    | .   .   .   1   .   .   .   .   .   
  Largest Group            1    | .   .   .   1   .   .   .   .   .   
  Highest-Rated Group      10   | .   .   .   10  .   .   .   .   .   
  Highest-Rated Ally       10   | .   .   .   10  .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Mat Fac Fac Low 
Robot Analysis Total       1    | .   .   .   .   .   .   1   .   .   
Derelict Logs Recovered    3    | .   .   1   .   1   .   .   .   1   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -8   -7   -6   -6   
-------------              Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Fac  Low  
Turns Passed               5853 | 178  225  243  111  69   710  1888 913  1516 
Spaces Moved               4183 | 87   150  298  242  148  492  1532 594  640  
  Core                     696  | 4    .    .    .    .    .    52   .    640  
  Treads                   .    | .    .    .    .    .    .    .    .    .    
  Legs                     686  | .    .    .    .    .    .    298  388  .    
  Wheels                   172  | 83   52   .    .    .    .    37   .    .    
  Hover                    299  | .    .    .    .    .    .    299  .    .    
  Flight                   2330 | .    98   298  242  148  492  846  206  .    
  Fastest Speed            28   | 50   37   37   37   37   34   28   28   50   
  Average Speed            66   | 78   55   37   37   37   34   67   95   93   
  Slowest Speed            550  | 80   200  120  37   37   37   550  210  200  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    
  Robots Hopped            13   | .    1    3    .    .    8    1    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       33   | 5    23   54   23   44   34   34   13   67   
  Regions Visited          8
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    .    .    1    .    .    .    .    
  Known Exits Taken        2    | .    .    .    .    1    .    .    1    .    
  Unknown Exits Taken      6    | 1    1    1    1    .    1    1    .    .    
Scrap Searched             4    | .    .    1    .    1    .    .    .    2    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    .    
Terrain Destroyed          357  | .    .    .    .    .    .    170  129  58   
  Melee                    .    | .    .    .    .    .    .    .    .    .    
  Projectile               3    | .    .    .    .    .    .    3    .    .    
  AOE                      354  | .    .    .    .    .    .    167  129  58   

 Actions                        | -11  -10  -10  -9   -9   -8   -7   -6   -6   
---------                  Run  | Scr  Mat  Min  Mat  Min  Mat  Fac  Fac  Low  
Total                      6749 | 142  253  382  263  158  1013 2140 866  1532 
  Wait                     2095 | 21   77   40   20   7    518  353  190  869  
  Move                     4150 | 86   147  291  241  147  476  1529 593  640  
  Hop                      12   | .    1    3    .    .    7    1    .    .    
  Pick Up                  10   | 2    1    .    .    .    .    7    .    .    
  Fast Attach              79   | 7    3    3    .    .    2    40   18   6    
  Attach                   19   | .    .    .    .    .    2    7    6    4    
  Detach                   10   | .    .    .    .    .    1    5    4    .    
  Swap                     30   | 1    1    6    1    1    .    15   3    2    
  Drop                     45   | .    4    8    1    1    1    22   7    1    
  Fire                     282  | 25   19   31   .    2    6    149  43   7    
  Melee                    .    | .    .    .    .    .    .    .    .    .    
  Ram                      2    | .    .    .    .    .    .    .    .    2    
  Kick                     2    | .    .    .    .    .    .    .    2    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    
  Escape Stasis            12   | .    .    .    .    .    .    12   .    .    
  Rewire                   1    | .    .    .    .    .    .    .    .    1    
  Trap                     .    | .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: Mat / [*Min])
-9/Mines
-8/Materials
-7/Factory
-6/Factory
-6/Lower Caves

 History 
---------
 Turn | Location       | Event
   15 | -11/Scrapyard  | Discovered new exit (range 15)
  179 | -11/Scrapyard  | Entered Materials
  350 | -10/Materials  | Discovered new exit (range 16)
  404 | -10/Materials  | Entered Mines
  460 | -10/Mines      | Discovered new exit (range 3)
  583 | -10/Mines      | Assembled infested the area
  591 | -10/Mines      | Learned 2 Materials zone layouts
  606 | -10/Mines      | Build established: Scavenger-Mutant
  647 | -10/Mines      | Entered Materials
  647 | -9/Materials   | Evolved 2 slots: Propulsion x2
  648 | -9/Materials   | Identified exit to Materials
  748 | -9/Materials   | Discovered new exit (range 11)
  758 | -9/Materials   | Entered Mines
  783 | -9/Mines       | Learned location of Storage (-7)
  816 | -9/Mines       | Discovered exit to Materials (range 9)
  827 | -9/Mines       | Entered Materials
  827 | -8/Materials   | Evolved 2 slots: Power x1, Utility x1
 1099 | -8/Materials   | Build established: Mutant
 1532 | -8/Materials   | Discovered new exit (range 14)
 1537 | -8/Materials   | Entered Factory
 1537 | -7/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
 1961 | -7/Factory     | Lost 6 parts (1p3n2w)
 2367 | -7/Factory     | Build established: Scavenger-Mutant
 2616 | -7/Factory     | Core integrity fell below 50%
 2646 | -7/Factory     | Lost 12 parts (2p4n2u4w)
 2711 | -7/Factory     | Garrison activated, responded to threat
 2866 | -7/Factory     | Lost 3 parts (1p1n1w)
 2965 | -7/Factory     | Found Prototype Launcher
 2966 | -7/Factory     | Identified Rocket Array
 2971 | -7/Factory     | Found Rocket Array
 2974 | -7/Factory     | Found Rocket Array
 3294 | -7/Factory     | Discovered new exit (range 16)
 3423 | -7/Factory     | Core integrity fell below 20%
 3425 | -7/Factory     | Entered another Factory area
 3425 | -6/Factory     | Evolved 2 slots: Power x1, Utility x1
 3695 | -6/Factory     | Repaired Aluminum Leg
 3728 | -6/Factory     | Repaired Shield Generator
 3774 | -6/Factory     | Repaired Imp. Deuterium Engine
 3904 | -6/Factory     | Fabricated Cesium-ion Thruster (x2)
 3953 | -6/Factory     | Fabricated Cesium-ion Thruster?
 4009 | -6/Factory     | Found Prototype Processor
 4009 | -6/Factory     | Identified Exp. Signal Interpreter
 4081 | -6/Factory     | Garrison activated, responded to threat
 4165 | -6/Factory     | Lost 6 parts (2p3n1w)
 4305 | -6/Factory     | Discovered new exit (range 8)
 4336 | -6/Factory     | Identified exit to Lower Caves
 4338 | -6/Factory     | Entered Lower Caves
 4385 | -6/Lower Caves | Lost 15 parts (3p5n3u4w)
 4634 | -6/Lower Caves | Build established: Mutant
 5337 | -6/Lower Caves | Spotted B-75 Beast
 5412 | -6/Lower Caves | Learned 12 Factory zone layouts
 5427 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint
 5731 | -6/Lower Caves | Build established: Derelict-Mutant
 5815 | -6/Lower Caves | Core integrity fell below 50%
 5843 | -6/Lower Caves | Core integrity fell below 20%
 5854 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
Acquired 6 matter.
Acquired Mak. Transmission Jammer.
Dropped Mak. Transmission Jammer.
Acquired 24 matter.
VEEXJ6MLNIOU6DV/QY<U S7QLUDC&X
Searching scrap...
Found 28 Matter.
Found Energy Filter.
Lgt. Ion Engine destroyed.
Enh. Flamer destroyed.
Adv. Targeting Computer destroyed.
S-27 Virus destroyed.
Enh. Flamer destroyed. <x2>
VTOL Module fries itself beyond repair.
Enh. Flamer destroyed.
Lgt. Nuclear Core fries itself beyond repair.
Slammed into S-27 Virus.
0b10 Decoder Chip [Scout] destroyed.
System corrupted: Energy discharge (-9).
Mak. Transmission Jammer destroyed.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????    % %  ## #????##  %    |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           75
Energy Generation          45
Energy Capacity            540
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       60
Jamming Range              14
Additional Mass Support    9
Armor Coverage             150
Evasion (%)                64
Targeting Accuracy         13
Recoil Reduction           1

 Item Schematics 
-----------------
 Cesium-ion Thruster | -8/Materials | Scanalyzed
            Coil Gun | -7/Factory   | Scanalyzed
        Rocket Array | -7/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Cesium-ion Thruster | x2 | -6/Factory 
 Cesium-ion Thruster | x2 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PulseSingularityTerrabomb
  Manual?         0
Play Time         01:13:05
  Cumulative      30.9 hours
  Start           2020.07.10 @ 09:53:08
  End             2020.07.10 @ 11:15:12
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          24
  Rogue           24
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             42
Gallery%          35
Achievement%      30
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/TerminusBold
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 51ae87c7-4862-4ceb-a05d-acc03ca3d11f