Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.28 @ 22:29:17 Player: EveningMars Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (2312) 2312 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7477 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 290/295 System Corruption 17% Temperature Cool (9) Movement Hovering (120) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Fusion Reactor > --- PROPULSION (4) --- Antigrav System > --- UTILITY (5) ------ Authchip [R/Combat] > --- WEAPON (5) ------- Katana > --- INVENTORY (5) ---- Fusion Compressor Fusion Reactor Improved Transmission Jammer Reaction Control System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core Fusion Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Transmission Jammer Improved Medium Armor Plating Improved Focal Shield Authchip [R/Combat] Authchip [Storage] > --- WEAPON ----------- Wave Gun Heavy Phase Cannon KE Penetrator Smartbomb Launcher > --- INVENTORY -------- Advanced Heat Sink Reaction Control System Improved Plasma Cutter [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Improved Terrain Scanner Device Improved Terrain Scanner Hackware Authchip [Power] Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 2 | . . 1 . . . 1 . . Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . 1 . . . 1 . 1 Weapon 3 | . . . . 1 1 . . 1 Parts Attached 81 | 4 . 2 9 3 12 . 3 48 Power 22 | 1 . . 3 1 3 . . 14 Engine 9 | 1 . . 3 1 2 . . 2 Core 9 | . . . . . 1 . . 8 Reactor 4 | . . . . . . . . 4 Propulsion 17 | 2 . . . . 2 . 1 12 Treads 5 | . . . . . . . . 5 Leg 11 | 2 . . . . 2 . 1 6 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 16 | . . . 1 . 3 . 1 11 Device 11 | . . . 1 . 3 . . 7 Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware 3 | . . . . . . . 1 2 Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 26 | 1 . 2 5 2 4 . 1 11 Energy Gun 12 | 1 . 1 1 . 3 . . 6 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | . . 1 2 1 . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 Special Weapon 2 | . . . 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 4 | . . 1 . . 2 . . 1 Parts Lost 51 | . . . 8 3 1 . 3 36 Power 12 | . . . 2 2 1 . . 7 Propulsion 15 | . . . 2 . . . 1 12 Utility 10 | . . . . . . . . 10 Weapon 14 | . . . 4 1 . . 2 7 Highest Loss Streak 8 | . . . 5 2 1 . 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 57 | . 57 52 41 48 52 73 78 62 Engine 6 | . 14 11 10 17 7 6 6 1 Core 3 | . . . . . . 6 6 6 Reactor 1 | . . . . . . . . 2 Treads 4 | . . . . . . . . 9 Leg 7 | . 28 22 4 . 6 13 17 6 Device 9 | . . . 7 9 13 20 20 7 Hackware 2 | . . . . . . . 4 5 Energy Gun 7 | . 14 11 2 . 9 13 13 6 Ballistic Gun 3 | . . 8 10 13 . . . 2 Launcher 2 | . . . . 4 7 6 2 1 Slashing Weapon 1 | . . . . . . . . 2 Special Melee Weapon 1 | . . . . . 5 6 6 . Peak Build Rating 83 | 4 4 8 8 10 37 37 48 83 Average Rating 32 | 3 4 7 6 8 19 37 43 53 On Entrance 16 | . 4 4 8 8 5 37 37 45 Naked Turns . | . . . . . . . . . Heaviest Build 64 | 7 7 11 11 12 33 33 36 64 Greatest Support 97 | 20 20 20 20 3 20 20 35 97 Greatest Overweight (x) 5 | 1 . . 3 3 3 1 1 5 Average Overweight (x) . | . . . 1 2 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 3 4 3 3 5 5 5 5 Average Carried 3 | 2 3 3 1 1 3 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 3 1 3 5 5 5 5 Class Distribution -------------------- 46% | Mutant 21% | Scavenger-Tank 16% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Matter Collected 1889 | 228 . 40 237 60 98 . 53 1173 Remotely . | . . . . . . . . . Salvage Created 2310 | . . 60 256 90 120 . 53 1731 Parts 128 | . . 2 9 6 10 . 1 100 Haulers Intercepted 2 | . . . . . 1 . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 64 | . . 1 21 6 2 . 1 33 Melee 14 | . . . . . . . . 14 Guns 37 | . . 1 18 2 2 . 1 13 Cannons 7 | . . . 3 . . . . 4 AOE 4 | . . . . 4 . . . . Classes Destroyed 11 | . . 1 2 3 1 . 1 3 Worker 1 | . . . . . . . . 1 Builder 3 | . . . . . . . . 3 Hauler 2 | . . . . . 1 . . 1 Operator 2 | . . . . 1 1 . . . Swarmer 19 | . . . 6 3 . . . 10 Grunt 13 | . . . . 2 1 . . 10 Sentry 6 | . . 1 . . 1 . . 4 Specialist 1 | . . . . . . . 1 . Hunter 3 | . . . . 1 . . . 2 Programmer 7 | . . . . . . . . 7 Assembled 15 | . . . 15 . . . . . Best Kill Streak 15 | . . 1 15 3 1 . 1 6 Combat Bots Only 15 | . . 1 15 3 1 . 1 5 Max Kills in Single Turn 2 | . . 1 1 2 1 . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Hostile Shots Fired 599 | . . 2 87 44 32 . 63 371 Missed 165 | . . . 23 14 14 . 26 88 Damage Taken 6089 | . . 22 719 289 135 . 495 4429 Core 1343 | . . . 129 62 36 . 101 1015 Absorbed by Shields 23 | . . . . . . . 23 . Ignored by Resistances 1967 | . . 6 213 84 43 . 145 1476 Core Remaining (%) 89 | 100 100 . 67 88 94 . 88 . Volleys Fired 135 | . . 2 46 9 13 . 2 63 Largest 4 | . . 2 2 3 3 . 3 4 Hottest 285 | . . 68 123 143 180 . 180 285 Shots Fired 255 | . . 4 87 17 20 . 5 122 Gun 201 | . . 4 80 8 15 . 4 90 Cannon 30 | . . . . . . . . 30 Launcher 13 | . . . . 5 5 . 1 2 Special 11 | . . . 7 4 . . . . Kinetic 90 | . . 2 45 8 . . . 35 Thermal 142 | . . . 34 4 15 . 4 85 Explosive 13 | . . . . 5 5 . 1 2 Electromagnetic 10 | . . 2 8 . . . . . Robot Hit Streak 24 | . . 6 9 12 9 . 24 20 Robot Miss Streak 4 | . . . 3 1 2 . 1 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . . . 2 . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 Shots Hit Robots 239 | . . 4 58 14 20 . 5 138 Core Hits 144 | . . 2 37 7 13 . 7 78 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 15 | . . . 2 . 2 . . 11 Burn 5 | . . . 2 . 2 . . 1 Meltdown 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 Sever 8 | . . . . . . . . 8 Melee Attacks 65 | . . . . . 5 . 1 59 Impact . | . . . . . . . . . Slashing 60 | . . . . . . . 1 59 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6759 | . . 73 925 505 454 . 166 4636 Guns 3037 | . . 73 829 80 268 . 79 1708 Cannons 806 | . . . . . . . . 806 Explosions 784 | . . . . 353 184 . 41 206 Melee 1962 | . . . . . . . 46 1916 Ramming 2 | . . . . . 2 . . . Kinetic 1206 | . . 32 470 80 . . . 624 Thermal 2617 | . . . 308 72 268 . 79 1890 Explosive 784 | . . . . 353 184 . 41 206 Electromagnetic 188 | . . 41 147 . . . . . Impact . | . . . . . . . . . Slashing 1962 | . . . . . . . 46 1916 Piercing . | . . . . . . . . . Highest Corruption 17 | . 1 . 3 . . . 1 17 Average Corruption 7 | . 1 . 3 . . . 1 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . . . 7 . . . . 39 Message Errors 12 | . . . 2 . . . . 10 Matter Fused 12 | . . . 1 . . . . 11 Heat Flow Errors 5 | . . . 1 . . . . 4 Energy Discharges 4 | . . . 1 . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . 1 . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . 1 . . . . . Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 175 | . . . 4 107 2 . . 62 Projectiles 4 | . . . 4 . . . . . Explosions 109 | . . . . 107 2 . . . Melee 62 | . . . . . . . . 62 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 152 | . . . . . 17 . 36 99 Shots 7 | . . . . . 1 . 1 5 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 718 | . . 31 278 159 195 . 108 718 Average Temperature 160 | . . 18 128 72 42 . 66 194 Received Heat Transfer 1227 | . . 9 240 117 60 . . 801 Effects 41 | . . . 3 . . . . 38 Shutdowns 13 | . . . . . . . . 13 Energy Bleed 6 | . . . . . . . . 6 Interference 8 | . . . 3 . . . . 5 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 10 | . . . . . . . . 10 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 5 | . . . 1 . . . . 4 Heat Transferred 4090 | . . . 977 150 581 . 65 2317 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Peak Influence 356 | . . 30 241 249 154 31 79 356 Initial 89 | . . . 9 13 89 31 20 31 Average 112 | . . 10 71 90 86 31 54 170 Maximum Alert Level 1 | . . . 1 1 . . . 1 Low Security (%) 83 | 100 100 100 94 87 100 100 100 65 Level 1 16 | . . . 5 12 . . . 34 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 1 . 1 1 . 1 8 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 6 | . . 1 . 1 1 . 1 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Distress Signals 1 | . . 1 . . . . . . Communications Jammed 1 | . . . . . 1 . . . Distress Signals 1 | . . . . . 1 . . . Times Spotted 101 | . . 2 27 10 5 . 9 48 Peak Tracking Total 18 | . . 1 18 4 2 . 6 7 Tactical Retreats 14 | . . . 7 . . . 3 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Traps Triggered 6 | . 2 . . . 1 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Disabled 10 | . . . . 1 2 . 1 6 Max in Single Turn 2 | . . . . 1 1 . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Machines Accessed 10 | . 2 . . . 4 1 . 3 Terminals 7 | . 2 . . . 3 1 . 1 Fabricators 3 | . . . . . 1 . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . 2 . . . 7 1 . 4 Successful 7 | . 1 . . . 3 1 . 2 Failed 7 | . 1 . . . 4 . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 2 . . . 1 . . . Terminals 10 | . 2 . . . 5 1 . 2 Fabricators 4 | . . . . . 2 . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 . . . 2 1 . 1 Open DSF 3 | . . . . . 1 1 . 1 Scanalyzer Index 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . 1 Network Status 2 | . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . 3 . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . Non-combat 1 | . . . . . 1 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 2 | . . . . . 2 . . . no_distress 1 | . . . . . 1 . . . find_chute 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Turns Passed 3204 | 54 112 98 406 187 693 75 151 1428 Spaces Moved 1618 | 40 94 73 191 96 363 40 102 619 Core 533 | 8 . . 183 96 233 . . 13 Treads 328 | . . . . . . . . 328 Legs 721 | 32 94 73 8 . 130 40 102 242 Wheels . | . . . . . . . . . Hover 36 | . . . . . . . . 36 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 50 50 50 190 110 50 Average Speed 148 | 109 120 120 127 152 163 190 122 156 Slowest Speed 320 | 120 120 120 200 200 200 190 190 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 31 12 46 13 11 2 82 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 4 | . . . . . . . . 4 Terrain Destroyed 128 | . . . 1 45 34 . 5 43 Melee 4 | . . . . . . . . 4 Projectile 8 | . . . 1 . . . . 7 AOE 116 | . . . . 45 34 . 5 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Total 2064 | 48 93 80 259 115 442 39 123 865 Wait 115 | 1 . . 14 6 36 . . 58 Move 1610 | 39 93 72 190 95 362 39 101 619 Hop . | . . . . . . . . . Pick Up 19 | 4 . 1 . . 7 . 4 3 Fast Attach 60 | 3 . 2 5 1 9 . 3 37 Attach 12 | 1 . . 3 1 2 . . 5 Detach 4 | . . 1 . 2 1 . . . Swap 9 | . . . 1 1 1 . . 6 Drop 26 | . . 2 . . 5 . 4 15 Fire 135 | . . 2 46 9 13 . 2 63 Melee 65 | . . . . . 5 . 1 59 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 14) 167 | -10/Materials | Entered another Materials area 167 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 250 | -9/Materials | Discovered new exit (range 6) 265 | -9/Materials | Entered Mines 266 | -9/Mines | Learned location of Storage (-9) 266 | -9/Mines | Assembled infested the area 299 | -9/Mines | Met a Derelict bent on vengeance 320 | -9/Mines | Build established: Mutant 401 | -9/Mines | Destroyed 15 combat bots 408 | -9/Mines | Lost 5 parts (2p2n1w) 447 | -9/Mines | Identified exit to Materials 616 | -9/Mines | Found a hidden stash of uninstalled traps 634 | -9/Mines | Discovered exit to Materials (range 8) 671 | -9/Mines | Entered Materials 671 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 857 | -8/Materials | Discovered new exit (range 4) 858 | -8/Materials | Entered Factory 858 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1483 | -7/Factory | Discovered new exit (range 16) 1551 | -7/Factory | Entered another Factory area 1551 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1603 | -6/Factory | Build established: Scavenger-Skirmisher 1626 | -6/Factory | Identified exit to DSF 1626 | -6/Factory | Entered DSF 1660 | -6/DSF | Additional patrols routed to DSF 1747 | -6/DSF | Discovered new exit (range 16) 1777 | -6/DSF | Entered Factory 1777 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2135 | -5/Factory | Lost 3 parts (3p) 2231 | -5/Factory | Build established: Scavenger-Mutant 2274 | -5/Factory | Garrison activated, responded to threat 2366 | -5/Factory | Lost 8 parts (1p2n2u3w) 2422 | -5/Factory | Lost 3 parts (1p1n1u) 2492 | -5/Factory | Core integrity fell below 50% 2742 | -5/Factory | Build established: Scavenger-Tank 3013 | -5/Factory | Lost 3 parts (2n1u) 3078 | -5/Factory | System corruption reached 10% 3138 | -5/Factory | Core integrity fell below 20% 3152 | -5/Factory | Lost 8 parts (1p2n2u3w) 3205 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03138_ Acquired Katana. 03147_ Destroyed Tesla Rifle. 03147_ Subcomponent Replicator disabled. 03148_ System corrupted: Heat flow error (+107). 03149_ Dropped Fusion Reactor. 03152_ P-70 Sage destroyed. 03157_ Acquired 56 matter. 03158_ Acquired Antigrav System. 03160_ Acquired 22 matter. 03162_ Acquired Fusion Reactor. 03170_ System corrupted: Matter fused (-10). 03171_ Acquired 20 matter. 03187_ System corrupted: Substantial component data lost. 03196_ Triggered Tiamat Bomb Trap. 03196_ An explosion rips through the floor. 03196_ Matter Pump disabled. 03201_ S-27 Virus destroyed. 03205_ System corrupted: Matter fused (-7). 03205_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????#????####?????? | | ???????????????????????????????????# ??? ??# | | ??????????????????????????????##???+ ??? "??# | | ?????????????????????????????? ???# ??? "#?# | | ??????????????????????????????? ??# "?" "??# | | ???????????????????????????????? ?# "?" T#? | | ????????????????????????????????? # "?" 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""""" #????????# ###### | | ??????????????????????"" #######??# #????? | | ???????????????????????? ! #??# #????? | | ??????????????????#####+## #### ##+##+####?# | | ??????????????????# s # #?# | | ??????????????????# s@= # #?# | | ??????????????????# ^T ^"s """ # "" #?# | | ??????????????????# " """ # "" #?# | | ??????????????????# " " """ # """ #?# | | ??????????????????# # """ #?# | | ??????????????????# # " " #?# | | ??????????????????#Y # #?? | | ?????????????????? ############### %!! #?? | | ?????????????????#######??????????????##########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 56 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator No Signal Short-term Sacrifices Challenges ------------ None Game ------ Seed ZhirovRecyclingPerforator Manual? 0 Play Time 00:38:56 Cumulative 21.5 hours Start 2025.03.28 @ 21:42:40 End 2025.03.28 @ 22:29:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 32 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba49ed3c-2ea9-4d41-b173-a600e9b9afda