Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 08:47:54 Player: Loquitran Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (878) 878 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2273 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 158/300 Energy 216/280 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Compact Wheel Hover Unit > --- UTILITY (2) ------ Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Improved Assault Rifle EMP Blaster > --- INVENTORY (5) ---- Light Ion Engine Cooled Ion Engine Medium Matter Pod (100) Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Medium Matter Pod Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Terrain Scan Processor Storage Small Storage Unit Processor Terrain Scan Processor Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 50 | . 18 5 27 Power 4 | . 1 1 2 Engine 4 | . 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | . 9 2 9 Treads . | . . . . Leg 1 | . . . 1 Wheel 3 | . . . 3 Hover 6 | . 3 . 3 Flight 10 | . 6 2 2 Utility 3 | . 2 . 1 Device . | . . . . Storage . | . . . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | . 6 2 15 Energy Gun 8 | . 3 1 4 Energy Cannon 6 | . . . 6 Ballistic Gun 7 | . 2 1 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 4 | . 4 . . System Corruption 4 | . 4 . . Parts Lost 13 | . 1 3 9 Power 1 | . . . 1 Propulsion 7 | . . 1 6 Utility . | . . . . Weapon 5 | . 1 2 2 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 89 92 82 Engine 11 | . 14 14 10 Leg 2 | . 6 . . Wheel 6 | . . . 11 Hover 5 | . 14 . 2 Flight 16 | . 6 27 17 Processor 20 | . 19 28 18 Energy Gun 8 | . 16 11 4 Energy Cannon 6 | . . . 11 Ballistic Gun 5 | . 4 9 5 Slashing Weapon 1 | . 5 . . Naked Turns . | . . . . Heaviest Build 17 | 11 11 6 17 Greatest Support 32 | 20 20 8 32 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 5 5 Average Capacity 5 | . 5 5 5 Most Carried 6 | . 6 5 5 Average Carried 4 | . 4 5 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 4 Class Distribution -------------------- 54% | Scavenger-Mutant 33% | Mutant 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 972 | 200 129 180 463 Remotely . | . . . . Salvage Created 1449 | . 423 159 867 Parts 96 | . 33 11 52 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . 11 6 11 Guns 21 | . 9 6 6 Cannons 4 | . . . 4 AOE 2 | . 2 . . Classes Destroyed 8 | . 6 . 2 Builder 4 | . 3 . 1 Hauler 1 | . . . 1 Recycler 3 | . 1 . 2 Operator 1 | . 1 . . Watcher 6 | . 3 . 3 Swarmer 13 | . 9 4 . Grunt 12 | . 2 2 8 Sentry 3 | . . . 3 Best Kill Streak 6 | . 6 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1828 | . 168 498 1162 Core 622 | . 32 182 408 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 14 . Volleys Fired 137 | . 36 29 72 Largest 2 | . 2 2 2 Hottest 150 | . 80 40 150 Shots Fired 215 | . 47 40 128 Gun 172 | . 47 40 85 Cannon 41 | . . . 41 Launcher 2 | . . . 2 Special . | . . . . Kinetic 87 | . 5 24 58 Thermal 67 | . 10 16 41 Explosive . | . . . . Electromagnetic 61 | . 32 . 29 Robot Hit Streak 16 | . 7 7 16 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 146 | . 38 24 84 Core Hits 56 | . 22 9 25 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Destroy 1 | . . . 1 Corrupt 1 | . 1 . . Melee Attacks 9 | . 9 . . Impact . | . . . . Slashing 9 | . 9 . . Piercing . | . . . . Sneak Attacks 5 | . 5 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2691 | . 927 256 1508 Guns 1664 | . 442 256 966 Cannons 375 | . . . 375 Explosions 335 | . 177 . 158 Melee 308 | . 308 . . Ramming 9 | . . . 9 Kinetic 872 | . 51 171 650 Thermal 755 | . 250 85 420 Explosive . | . . . . Electromagnetic 747 | . 318 . 429 Impact . | . . . . Slashing 308 | . 308 . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 2 | . 2 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 3 4 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Parts Rejected 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 90 | . 67 . 23 Projectiles . | . . . . Explosions 23 | . . . 23 Melee 67 | . 67 . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . . 37 Shots 2 | . . . 2 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 550 | . 63 165 550 Average Temperature 116 | . 21 28 187 Received Heat Transfer 645 | . 12 159 474 Effects 23 | . . . 23 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 6 | . . . 6 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 6 | . . . 6 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 7 | . 3 . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1230 | . 425 200 605 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 377 | . 377 219 308 Initial 85 | . . 69 85 Average 188 | . 172 186 196 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 50 | . 51 59 47 Level 1 49 | . 48 40 52 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 15 10 22 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 2 . 8 Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 5 . 19 Successful 12 | . 4 . 8 Failed 12 | . 1 . 11 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . 2 . 3 Terminals 16 | . 2 . 14 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 . 5 Prototype ID Bank 1 | . . . 1 Branch Access Points 2 | . 1 . 1 Locate Traps 1 | . . . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 5 | . 3 . 2 Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 . 6 Full Trace Events 4 | . . . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 14 | . 4 . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1511 | . 411 237 863 Spaces Moved 1533 | 1 458 458 616 Core . | . . . . Treads . | . . . . Legs 20 | 1 16 . 3 Wheels 300 | . . . 300 Hover 316 | . 275 . 41 Flight 897 | . 167 458 272 Fastest Speed 27 | 120 32 32 27 Average Speed 61 | 120 57 33 86 Slowest Speed 190 | 120 120 35 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . . 5 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 2 62 88 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 26 | . 7 . 19 Melee . | . . . . Projectile 17 | . . . 17 AOE 9 | . 7 . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1854 | . 543 495 816 Wait 86 | . 2 7 77 Move 1513 | . 457 447 609 Hop 8 | . . 5 3 Pick Up 14 | . 5 . 9 Fast Attach 27 | . 10 3 14 Attach 6 | . 1 . 5 Detach 1 | . 1 . . Swap 17 | . 7 2 8 Drop 34 | . 15 2 17 Fire 137 | . 36 29 72 Melee 9 | . 9 . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 8) 217 | -10/Materials | Discovered new exit (range 11) 393 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Entered Mines 417 | -10/Mines | Met a Derelict bent on vengeance 462 | -10/Mines | Core integrity fell below 50% 474 | -10/Mines | Assembled infested the area 482 | -10/Mines | Lost 3 parts (1n2w) 550 | -10/Mines | Core integrity fell below 20% 600 | -10/Mines | Discovered new exit (range 11) 606 | -10/Mines | Identified exit to Materials 649 | -10/Mines | Entered Materials 649 | -9/Materials | Evolved 2 slots: Propulsion x2 1107 | -9/Materials | Lost 5 parts (1p3n1w) 1154 | -9/Materials | Identified exit to Mines 1325 | -9/Materials | Build established: Scavenger-Mutant 1341 | -9/Materials | Core integrity fell below 50% 1362 | -9/Materials | Discovered new exit (range 4) 1372 | -9/Materials | Identified exit to Materials 1494 | -9/Materials | Core integrity fell below 20% 1512 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01431_ W-16 Scout destroyed. 01435_ Acquired Hover Unit. 01447_ R-06 Scavenger collects Core Shielding. 01457_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Aerolev Unit Adv. Beam Cannon 01465_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Alarm Trap Map updated. 01473_ Critical hit (Burn: +37). 01497_ Imp. Assault Rifle destroyed. 01500_ Critical hit (Burn: +37). 01510_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01511_ Com. Wheel destroyed. 01511_ Destroyed Com. Wheel. 01511_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ???????????????######????????????????????????????# | | ??????????????## ????????????????????????????# | | ?????????????? ????????????????????######### | | ??????????????? ??????########????? # | | ??????????????? ??????# #????""" # | | ???????????????? ??????# " #??#""""" # | | ???????????###??# #??????# T #??#""""" # | | ???????????? ?# #??????# " #??#""""" # | | ?????????????"" # #??????# ! #??? """ ??# | | ??????????????? + ######## #????? ????# | | ????????????????# ## ###+###########+####### | | ????????????????# ## !%! | | ????????????????# T | | ????????????????# #### k | | ?????????????????????# Y ###+################# | | ?????????????????????##gYY##^^^????????????????# | | ??????????????????????# #????????#######?????# | | ??????????????????????# #????????# #######!] | | ??????????????????????# #???????## *[!]%[! | | ??????????????????????# u #?^^^????# =% []= | | ??????????????????????# #????????# !=*! | | ??????????????????????# #????????# ######### | | ??????????????????????# #??######## ##???????? | | ??????????????????????# * #??# # ########?? | | ??????????????????????# %=#??# ![ # # #?? | | ??????????????????????# !@#??# ![ + + #?? | | ??????????????????????# #??# / # # """ #?? | | ??????????????????????# #??# # # """ #?? | | ??????????????????????# #??# ?# # """ #?? | | ?????????????????????# #??######?# # #?? | | ?????????????????????# ##????????#= ########?? | | ????????##???????????# ##??????###%%*#????????? | | ##################### ###########![ ##??###### | | *%= ##??# | | % ! ![ ##??# | | #???# "" | | ???###### "" """" """" [/#######???# ] T" | | #????#!! "T %"%" %%""" [/#?????????# "" | | ????#!! "" """ [//#?????????# [ | | "????#!! % ##############+# | | "????#!! | | "????# ##########+############ ######## | | ????# #????????? !?????????# #??????##### | | "????##### #?????????? ????????# #??????????? | | " #????# #?######???? ???????# #??######### | | " #????# #? #?????"""??????# #??# ! | | #????# # #??????????????# #??# | | ########## # """ #??????????????# #??# * | | ### + + """ #??????????????# #??# * | | # # # """ #??????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperFlakBlaster Manual? 0 Play Time 00:26:37 Cumulative 7.5 hours Start 2022.05.06 @ 08:24:31 End 2022.05.06 @ 08:47:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baa4dd24-257c-40d4-86d9-19b5f6b776a2