Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 11:48:07 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1621) 1621 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1003) 1003 TOTAL SCORE: 6289 Bonus ------- Follower Combat Kills 463 Met Imprinter 300 Was Imprinted 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 4% Temperature Cool (18) Movement Core (250) Ox4 Location -6/Extension Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Phasing Sabre > --- INVENTORY (5) ---- Advanced Particle Charger Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Force Field > --- WEAPON ----------- Neutron Cannon Heavy Machine Gun Heavy Missile Launcher > --- INVENTORY -------- Advanced Particle Charger Improved Weapon Shielding Phasing Sabre [Rating: 57] Favorites ----------- Power Light Fission Core Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Heat Sink Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 3 | . . . . . . 3 . Weapon 3 | . . 2 . . . 1 . Parts Attached 42 | 5 11 4 . 3 1 10 8 Power 6 | 1 . . . . 1 2 2 Engine 5 | 1 . . . . 1 1 2 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 7 2 . . . 2 4 Treads 2 | 2 . . . . . . . Leg 11 | . 3 2 . . . 2 4 Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight 2 | . 2 . . . . . . Utility 6 | . 2 . . 1 . 3 . Device 3 | . 1 . . . . 2 . Storage . | . . . . . . . . Processor 3 | . 1 . . 1 . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 2 2 2 . 2 . 3 2 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 10 | 2 2 2 . 1 . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 27 | . 4 . . . . 5 18 Power 3 | . 1 . . . . . 2 Propulsion 10 | . 2 . . . . 2 6 Utility 5 | . . . . . . 1 4 Weapon 9 | . 1 . . . . 2 6 Highest Loss Streak 8 | . 1 . . . . 4 8 To Critical Strikes . | . . . . . . . . Average Backups 4 | . . 3 5 5 5 3 3 Power . | . . . . . . . . Propulsion 1 | . . 2 2 2 2 . . Utility . | . . . 1 . . 1 2 Weapon 2 | . . . 2 2 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . 3 . . . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . 3 . . . . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 70 87 88 88 93 92 60 Engine 2 | . 8 . . . 4 3 . Leg 19 | . 4 21 22 22 22 25 14 Device 4 | . 6 11 11 4 . 8 4 Processor 16 | . 5 11 11 17 22 19 18 Ballistic Gun 34 | . 27 43 44 38 44 27 9 Slashing Weapon 2 | . . . . 5 . . 1 Peak Build Rating 57 | 5 11 18 18 23 22 53 57 Average Rating 24 | 4 6 17 18 20 20 46 44 On Entrance 16 | . 5 11 18 18 19 22 35 Naked Turns . | . . . . . . . . Heaviest Build 43 | 8 9 13 13 13 17 43 35 Greatest Support 75 | 40 40 30 30 30 30 60 75 Greatest Overweight (x) 4 | 2 2 . . . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 4 | . . 3 5 4 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 5 2 Class Distribution -------------------- 62% | Gunner 23% | Skirmisher 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Matter Collected 1748 | 242 330 278 . 56 152 283 407 Remotely . | . . . . . . . . Salvage Created 2328 | . 345 269 . . 372 523 819 Parts 96 | . 16 22 . . 4 18 36 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 4 | . 1 . . . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 31 | . 6 2 . . 1 10 12 Melee 5 | . . . . . . . 5 Guns 20 | . 6 2 . . 1 5 6 Cannons 2 | . . . . . . 1 1 AOE 4 | . . . . . . 4 . Classes Destroyed 13 | . 4 3 . . . 4 2 Worker 1 | . 1 . . . . . . Builder 3 | . . 3 . . . . . Hauler 1 | . . 1 . . . . . Recycler 4 | . 1 1 . . . 1 1 Operator 3 | . 1 1 . . . 1 . Watcher 2 | . . 1 . . . . 1 Swarmer 4 | . . . . . . 1 3 Grunt 20 | . 6 2 . . 1 6 5 Brawler 1 | . . . . . . . 1 Sentry 3 | . . . . . . 1 2 Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 9 | . 4 3 . . 1 4 9 Combat Bots Only 5 | . 2 2 . . 1 4 5 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Hostile Shots Fired 329 | . 64 17 . . 4 96 148 Missed 91 | . 21 3 . . 1 34 32 Hits 238 | . 43 14 . . 3 62 116 Melee 2 | . . . . . . . 2 Projectile 236 | . 43 14 . . 3 62 114 AOE 2 | . . . . . . 2 . Critical Strikes 4 | . . . . . . 2 2 Damage Taken 3774 | . 541 153 . . 57 1113 1910 Core 1056 | . 161 45 . . . 89 761 Absorbed by Shields 294 | . . . . . . 142 152 Core Remaining (%) 74 | 100 35 . . . 88 . . Volleys Fired 154 | . 60 21 . 1 14 24 34 Largest 5 | . 2 4 . 4 4 5 3 Hottest 182 | . 40 92 . 92 92 182 148 Shots Fired 412 | . 118 84 . 4 32 107 67 Gun 378 | . 118 84 . 4 32 88 52 Cannon 29 | . . . . . . 14 15 Launcher 5 | . . . . . . 5 . Special . | . . . . . . . . Kinetic 378 | . 118 84 . 4 32 88 52 Thermal 29 | . . . . . . 14 15 Explosive 5 | . . . . . . 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 13 8 . . 7 10 17 Robot Miss Streak 8 | . 8 6 . . 2 3 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 245 | . 69 36 . . 22 56 62 Core Hits 126 | . 24 11 . . 14 35 42 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 4 | . 1 1 . . 2 . . Destroy 4 | . 1 1 . . 2 . . Melee Attacks 17 | . . . . 1 . . 16 Impact . | . . . . . . . . Slashing 17 | . . . . 1 . . 16 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5149 | . 687 585 . . 404 1707 1766 Guns 3359 | . 687 585 . . 404 740 943 Cannons 726 | . . . . . . 337 389 Explosions 630 | . . . . . . 630 . Melee 434 | . . . . . . . 434 Ramming . | . . . . . . . . Kinetic 3359 | . 687 585 . . 404 740 943 Thermal 793 | . . . . . . 404 389 Explosive 563 | . . . . . . 563 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 434 | . . . . . . . 434 Piercing . | . . . . . . . . Highest Corruption 4 | . 1 . . . . . 4 Average Corruption 2 | . 1 . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . 1 . . . . . 3 Message Errors 1 | . . . . . . . 1 Energy Discharges 1 | . 1 . . . . . . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 254 | . . . . . . 121 133 Projectiles 44 | . . . . . . 14 30 Explosions 107 | . . . . . . 107 . Melee 103 | . . . . . . . 103 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 274 | . . . . . . 274 . Shots 5 | . . . . . . 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 322 | . 34 . . 6 30 322 207 Average Temperature 61 | . 7 . . 4 11 102 52 Received Heat Transfer 1564 | . 297 84 . . 27 489 667 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 . . 96 100 Level 1 1 | . . . . . . 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 232 | . 70 40 5 . . 232 196 Initial 110 | . . 15 5 . . . 110 Average 41 | . 19 8 5 . . 59 65 Influence Increases 1527 | . 210 94 . . 140 552 531 Destroy 0b10 Robot/C 860 | . 120 40 . . 80 260 360 Destroy 0b10 Robot/NC 85 | . 15 35 . . . 20 15 Destroy Leader 178 | . 30 4 . . 10 70 64 Allied During Kill 140 | . . . . . 50 54 36 Successful Hack 11 | . . . . . . 4 7 Disable Machine 60 | . . 15 . . . 45 . Destroy Structure 103 | . . . . . . 99 4 Lose Combat Pursuer 90 | . 45 . . . . . 45 Influence Decreases 1331 | . 172 117 10 5 140 326 561 Entered New Map 154 | . . 23 10 5 . . 116 Time Decay 886 | . 152 94 . . 140 256 244 Lost Part 231 | . 20 . . . . 50 161 Lost Ally 60 | . . . . . . 20 40 Squads Dispatched 9 | . 2 . . . . 4 3 Investigation 2 | . . . . . . 1 1 Extermination 2 | . . . . . . 2 . Reinforcement 4 | . 2 . . . . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 18 8 . . 4 20 26 Peak Tracking Total 9 | . 4 3 . . 4 4 9 Tactical Retreats 5 | . 3 . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Traps Triggered 6 | . 2 . . . . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Disabled 7 | . . 3 . . . 3 1 Max in Single Turn 2 | . . 2 . . . 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Accessed 4 | . . . . . . 1 3 Terminals 4 | . . . . . . 1 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . . . . 1 4 Successful 4 | . . . . . . 1 3 Failed 1 | . . . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . . . 9 . 1 . Terminals 5 | . . . . . . 1 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . . . . 1 3 Open Door 4 | . . . . . . 1 3 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total Allies 12 | . . . . 9 . . 3 Largest Group 9 | . . . . 9 3 3 3 Highest-Rated Group 446 | . . . . 446 220 220 210 Highest-Rated Ally 159 | . . . . 96 96 96 159 Total Orders 2 | . . . . . . 2 . EXPLORE 1 | . . . . . . 1 . RETURN 1 | . . . . . . 1 . Ally Attacks 71 | . . . . . 10 34 27 Total Damage 2538 | . . . . . 360 1322 856 Kills 15 | . . . . . 3 5 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Active Infowar (turns) 5242 | . 212 308 15 2480 908 803 516 Optics 5242 | . 212 308 15 2480 908 803 516 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . Drone Launches 3 | . . . . . . 3 . Drone Recoveries 3 | . . . . . . 3 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Turns Passed 5723 | 72 562 308 15 2526 908 803 529 Spaces Moved 3569 | 45 335 172 13 1543 707 477 277 Core 48 | 12 2 . . . . . 34 Treads 73 | 33 40 . . . . . . Legs 3219 | . 64 172 13 1543 707 477 243 Wheels 110 | . 110 . . . . . . Hover . | . . . . . . . . Flight 119 | . 119 . . . . . . Fastest Speed 37 | 50 37 120 120 120 120 120 50 Average Speed 119 | 139 108 120 120 120 120 120 124 Slowest Speed 250 | 160 160 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 59 20 9 91 75 17 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . . . 3 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 99 | . . . . . . 97 2 Melee . | . . . . . . . . Projectile 7 | . . . . . . 5 2 AOE 92 | . . . . . . 92 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total 4692 | 54 429 221 12 2213 743 642 378 Wait 846 | . . 12 . 664 19 115 36 Move 3562 | 44 334 171 12 1542 706 476 277 Hop . | . . . . . . . . Pick Up 46 | 5 16 7 . 1 1 11 5 Fast Attach 4 | . . . . . 1 1 2 Attach 33 | 5 6 2 . 1 . 11 8 Detach . | . . . . . . . . Swap 12 | . 6 4 . 2 . . . Drop 17 | . 7 4 . 1 1 4 . Fire 154 | . 60 21 . 1 14 24 34 Melee 17 | . . . . 1 . . 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 536 | -10/Materials | Core integrity fell below 50% 556 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Weapon x2 757 | -9/Materials | Discovered new exit (range 9) 838 | -9/Materials | Discovered new exit (range 12) 937 | -9/Materials | Build established: Skirmisher 943 | -9/Materials | Entered Mines 944 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 958 | -9/Mines | Entered Zion 1152 | -7/Zion | Received a hallucinogenic algorithm 1152 | -7/Zion | Ran a hallucination algorithm 1173 | -7/Zion | Ran a hallucination algorithm 1233 | -7/Zion | Ran a hallucination algorithm 1234 | -7/Zion | Ran a hallucination algorithm 1252 | -7/Zion | Ran a hallucination algorithm 1347 | -7/Zion | Ran a hallucination algorithm 1538 | -7/Zion | Ran a hallucination algorithm 1975 | -7/Zion | Learned location of Armory (-3) 2031 | -7/Zion | Learned 12 Factory zone layouts 2235 | -7/Zion | Given A8's code to call for help 2296 | -7/Zion | Build established: Gunner 2307 | -7/Zion | Met Imprinter 2326 | -7/Zion | Imprinted 2328 | -7/Zion | Declared Zion's savior 2528 | -7/Zion | Ran a hallucination algorithm 2531 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2535 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3048 | -7/Zion | Learned Factory stockpile data 3142 | -7/Zion | Gained Derelict followers 3433 | -7/Zion | Discovered new exit (range 18) 3484 | -7/Zion | Entered Proximity Caves 3484 | -6/Proximity Caves | Accompanied by 3 allies 3694 | -6/Proximity Caves | Identified exit to Factory 3998 | -6/Proximity Caves | Found DCF Scrap (15 items) 4392 | -6/Proximity Caves | Entered Factory 4392 | -6/Factory | Accompanied by 3 allies 4392 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4393 | -6/Factory | Identified exit to Factory 4572 | -6/Factory | Spotted B-75 Beast 4615 | -6/Factory | Allies destroyed B-75 Beast 4934 | -6/Factory | Discovered exit to Factory (range 15) 5035 | -6/Factory | Ran a hallucination algorithm 5167 | -6/Factory | Garrison activated, responded to threat 5189 | -6/Factory | Discovered new exit (range 5) 5194 | -6/Factory | Identified exit to Extension 5195 | -6/Factory | Entered Extension 5197 | -6/Extension | Lost 4 parts (1n1u2w) 5300 | -6/Extension | Lost 5 parts (3n2w) 5352 | -6/Extension | Rescued A7 5428 | -6/Extension | Rescued a captive Derelict 5534 | -6/Extension | Rescued a captive Derelict 5552 | -6/Extension | Spotted B-75 Beast 5576 | -6/Extension | Spotted B-75 Beast 5603 | -6/Extension | Allies destroyed B-75 Beast 5607 | -6/Extension | Destroyed B-75 Beast 5643 | -6/Extension | Core integrity fell below 50% 5677 | -6/Extension | Lost 8 parts (1p3n1u3w) 5694 | -6/Extension | Core integrity fell below 20% 5695 | -6/Extension | Disrupted transfer network 5724 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Adv. Signal Interpreter destroyed. S-27 Virus destroyed. Destroyed VTOL Module. S-27 Virus destroyed. R-10 Processor collects Lgt. Treads. W-25 Informer destroyed. Sneak attack on R-10 Processor. Destroyed Com. Wheel. Destroyed Imp. Ion Engine. G-50 Soldier destroyed. ALERT: Persistent threat to transfer network, dispatching additional forces. G-50 Soldier destroyed. Acquired Lgt. Angular Momentum Engine. Acquired 10 matter. Visual Processing Unit destroyed. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+1). Knocked back. B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | " #??????###?????????????????????????????????????? | | # #??????# #?????????????????????????????????????? | | # #?????## #?????????????????????????????????????? | | # #?????#T #?????????????????????????????????????? | | # ######## ####????????######????????????????????? | | #????????# #????????????????????? | | # #????????# #????????????????????? | | T #????????# #????????????????????? | | #????????# #????????????????????? | | ###### #????????# #????????????????????? | | #?????# [ #????????# ########?????????????? | | ??????# " #????????# R ??????????????? | | ??????# "" #????????#g=! #?????????????????? | | ??????# "" #????????#g%= #?????????????????? | | ??????# "" !#????????#=@%/ #?????????????????? | | ??????# "" ###??????#*##### #?????????????????? | | ??????# "" ""#??????# #???????????????????????? | | ??????# "" T"#??????# #???????????????????????? | | ??????# " ""#??????#%#???????????????????????? | | ??????# ###??????# #???????????????????????? | | ??????# #????????# #???????????????????????? | | ??????####### #????????# #???????????????????????? | | ????????????# #????????# #???????????????????????? | | ????????????#%######???#%#???????????????????????? | | ???????????## ## |"###?# #???????????????????????? | | ??????????### #]%! # ###%###?????????????????????? | | ??????????#"" *%!] ""=""#?????????????????????? | | ??????????# " %!! % **" #?????????????????????? | | ??????????# !=%% [ #?????????????????????? | | ??????????# %= %=% % #?????????????????????? | | ???######## = !=%*[ %! ######????????????????? | | %= % ????????????? | | $ ???????????? | | ???????????? | | " ????????????? | | "%" ????????????? | | ########### ##########????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Cooling System | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Wave Gun | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed CoreCobblerManipulator Manual? 0 Play Time 00:46:09 Cumulative 34.2 hours Start 2025.07.02 @ 07:12:22 End 2025.07.02 @ 11:48:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38e36869-7804-44fc-a795-72654dc5642d