Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 19:03:32 Player: Zeldest Result: Destroyed by YF-QVK(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (394) 394 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2579 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Medium Matter Pod (100) Improved Signal Interpreter Improved Signal Interpreter Shield Generator Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Battle Rifle Minigun > --- INVENTORY -------- Medium Matter Pod Improved Signal Interpreter Improved Signal Interpreter Shield Generator Rocket Launcher Mining Laser [Rating: 17] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 33 | 7 2 13 6 3 2 Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 5 1 . . Treads 8 | 2 . 5 1 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . 1 1 . Device 2 | . 1 . 1 . . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 3 1 7 3 2 2 Energy Gun 6 | 2 1 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 3 1 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 3 | . . . 2 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . 2 . 8 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . 1 . . Weapon 5 | . . . 1 . 4 Highest Loss Streak 8 | . . . 2 . 8 Average Slot Usage (%) 97 | . 90 94 99 100 93 Engine 11 | . 14 11 11 11 10 Treads 31 | . 28 28 33 33 29 Device 6 | . 4 11 11 . . Storage 11 | . 14 11 11 11 11 Processor 4 | . . . . 10 11 Energy Gun 7 | . 14 14 9 . . Ballistic Gun 21 | . 14 15 13 32 30 Special Weapon 2 | . . . 8 . . Naked Turns . | . . . . . . Heaviest Build 22 | 10 13 22 22 22 22 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 7 | . . 7 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 5 6 6 6 6 Average Carried 5 | 2 3 4 5 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 3 5 5 4 6 5 Class Distribution -------------------- 21% | Scavenger-Gunner 21% | Scavenger-Skirmisher 15% | Messiah-Gunner 13% | Skirmisher 13% | Scavenger-Mutant 8% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Gunner | -7/Zion Messiah-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 806 | 209 104 232 217 39 5 Remotely . | . . . . . . Salvage Created 604 | . 82 378 144 . . Parts 35 | . 5 19 11 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 13 | . 2 3 7 . 1 Guns 12 | . 2 3 6 . 1 Cannons 1 | . . . 1 . . Classes Destroyed 7 | . 1 3 2 . 1 Recycler 3 | . . 3 . . . Watcher 1 | . . 1 . . . Swarmer 4 | . . . 4 . . Grunt 4 | . 2 . 2 . . Brawler 1 | . . . 1 . . Sentry 3 | . . 3 . . . Assembled 1 | . . . . . 1 Best Kill Streak 3 | . 2 3 3 . 1 Combat Bots Only 3 | . 2 1 3 . 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1792 | . 137 305 335 . 1015 Core 450 | . 40 69 64 . 277 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 50 | . 11 14 20 . 5 Largest 3 | . 2 3 3 . 3 Hottest 179 | . 60 128 179 . 100 Shots Fired 120 | . 22 41 46 . 11 Gun 104 | . 22 37 37 . 8 Cannon . | . . . . . . Launcher 5 | . . 4 . . 1 Special 11 | . . . 9 . 2 Kinetic 61 | . 11 19 23 . 8 Thermal 50 | . 11 14 23 . 2 Explosive 5 | . . 4 . . 1 Electromagnetic 4 | . . 4 . . . Robot Hit Streak 29 | . 6 29 10 . 11 Robot Miss Streak 5 | . 3 2 5 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 72 | . 16 27 25 . 4 Core Hits 30 | . 5 12 9 . 4 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1185 | . 168 529 306 . 182 Guns 878 | . 168 392 258 . 60 Cannons . | . . . . . . Explosions 259 | . . 137 . . 122 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 586 | . 101 239 186 . 60 Thermal 309 | . 67 122 120 . . Explosive 259 | . . 137 . . 122 Electromagnetic 31 | . . 31 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . 1 . . . Projectiles . | . . . . . . Explosions 1 | . . 1 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . 32 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 285 | . 78 237 285 . 85 Average Temperature 70 | . 45 96 72 . 30 Received Heat Transfer 507 | . 78 108 42 . 279 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 731 | . 150 296 285 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 162 | . 65 162 90 . . Average Influence 37 | . 33 63 21 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 3 6 10 . 6 Peak Tracking Total 3 | . 2 2 3 . 3 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 5 . . . . Successful 4 | . 4 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . . . . 11 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 3 Highest-Rated Group 240 | . . . . 240 87 Highest-Rated Ally 40 | . . . . 40 31 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 389 | . . . . . 389 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2995 | 60 218 629 863 965 260 Spaces Moved 1623 | 40 108 297 461 577 140 Core 37 | 17 . 14 . . 6 Treads 1586 | 23 108 283 461 577 134 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 Average Speed 160 | 113 160 169 160 160 157 Slowest Speed 400 | 160 160 400 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 22 28 84 73 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 28 | . . 23 5 . . Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE 23 | . . 23 . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 1897 | 53 131 398 530 618 167 Wait 150 | . 8 47 39 36 20 Move 1618 | 39 107 296 460 576 140 Hop . | . . . . . . Pick Up 28 | 7 3 14 2 2 . Fast Attach 5 | 2 . 3 . . . Attach 13 | 4 1 5 2 . 1 Detach . | . . . . . . Swap 15 | 1 1 5 4 3 1 Drop 18 | . . 14 3 1 . Fire 50 | . 11 14 20 . 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 3) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 353 | -9/Materials | Discovered new exit (range 7) 574 | -9/Materials | Build established: Skirmisher 751 | -9/Materials | Discovered new exit (range 6) 908 | -9/Materials | Entered Mines 985 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 987 | -9/Mines | Discovered new exit (range 5) 1158 | -9/Mines | Build established: Scavenger-Mutant 1424 | -9/Mines | Learned Materials terminal intel 1516 | -9/Mines | Build established: Scavenger-Skirmisher 1747 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1771 | -9/Mines | Entered Zion 1911 | -7/Zion | Given A8's code to call for help 1962 | -7/Zion | Gained Derelict followers 2000 | -7/Zion | Learned location of Quarantine (-2) 2162 | -7/Zion | Build established: Scavenger-Gunner 2261 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2466 | -7/Zion | Imprinted 2469 | -7/Zion | Declared Zion's savior 2686 | -7/Zion | Opened final containment barrier to the Deep Caves 2729 | -7/Zion | Discovered new exit (range 3) 2729 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2736 | -7/Zion | Entered Deep Caves 2736 | -7/Deep Caves | Accompanied by 7 allies 2770 | -7/Deep Caves | Build established: Messiah-Gunner 2915 | -7/Deep Caves | Z-Facility disabled 2943 | -7/Deep Caves | Attacked by Z-Imprinter 2981 | -7/Deep Caves | Core integrity fell below 50% 2994 | -7/Deep Caves | Core integrity fell below 20% 2996 | -7/Deep Caves | Destroyed by YF-QVK(z) with Zionite Laser-S Last Messages --------------- 02929_ 4B-AZF(o) destroyed. 02929_ 4F-6GC(o) destroyed. 02931_ 9R-79B(o) destroyed. 02934_ J7-KTM(o) shuts down. 02935_ J7-KTM(o) heat damages Hover Unit. 02939_ YK-IHF(g) destroyed. 02939_ J7-KTM(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02944_ 93-V7T(i) destroyed. 02944_ Lgt. Treads destroyed. 02953_ Acquired 5 matter. 02958_ TR-M0E(i) destroyed. 02963_ Rocket Launcher destroyed. 02977_ Lgt. Treads destroyed. 02980_ Battle Rifle destroyed. 02980_ Minigun destroyed. 02983_ Rnf. Ion Engine destroyed. 02987_ Lgt. Treads destroyed. 02987_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ?? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????" | | ?????????????????????????????" | | ????????????????????????????? | | ???????????????????????""""""" | | ??????????????????????"""""""" | | ?????????????????????""""""""" | | ?????????????????????""""""""" | | ????????????????????""""" 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""""""""" / | | ???????????????? | | ????????????????? | | ???????????????? | | ???????????????? | | ???????????????? | | ??????????????? | | ??????????????? ???????# | | ???????????????? ???????????? #### | | ?????????????????? ??????????????##????? | | ??????????????????? ##?????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps The More The Merrier Challenges ------------ None Game ------ Seed HeartHardenedBiocell Manual? 0 Play Time 00:39:46 Cumulative 9.6 hours Start 2020.07.10 @ 16:32:37 End 2020.07.10 @ 19:03:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 048ad907-63e0-4eed-9d2a-2a52978b6b81