Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 22:07:55 Player: aliser Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (109) 545 Value Destroyed (3584) 3584 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (4027) 4027 TOTAL SCORE: 17776 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 405 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Cogmind --------- Core Integrity 1492/1600 Matter 157/300 Energy 951/955 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Quantum Reactor > --- PROPULSION (8) --- Antigrav Array Nuclear Pulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY (12) ----- Experimental Energy Well Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Nanoactuators Improved Transmission Jammer Advanced Reaction Control System Improved Utility Shielding Graphene Brace Improved Focal Shield Improved Dynamic Insulation System > --- WEAPON (3) ------- Heavy Wave Gun Nanosword > --- INVENTORY (5) ---- Advanced Cooling System Matter Compressor (250) Experimental Shock Absorption System Improved Plasma Cutter Gravity Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Nuclear Pulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Energy Well Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Nanoactuators Improved Transmission Jammer Advanced Reaction Control System Improved Utility Shielding Graphene Brace Improved Focal Shield Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Wave Gun Gravity Flail Nanosword > --- INVENTORY -------- Advanced Cooling System Matter Compressor Experimental Shock Absorption System Improved Plasma Cutter [Rating: 165] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Experimental System Shield Protection Improved Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . . . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 1 1 . . . . . . . . . . 2 . . Utility 10 | . . . . . 2 . . 1 . . . . 1 . . 2 . . . 2 2 Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 135 | 7 4 1 1 . 5 19 9 3 2 2 3 15 14 . 11 6 . . 10 7 16 Power 14 | 1 1 . . . . 1 2 . 1 . 1 1 2 . 1 1 . . 1 . 1 Engine 8 | 1 1 . . . . 1 . . . . 1 1 1 . 1 . . . 1 . . Core 4 | . . . . . . . 2 . 1 . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 30 | 2 . . . . 3 2 6 . . . . . 5 . 2 . . . 4 . 6 Treads 12 | 2 . . . . 2 2 6 . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 3 Flight 14 | . . . . . . . . . . . . . 5 . 2 . . . 4 . 3 Utility 63 | 2 3 . . . 2 8 1 3 1 2 . 8 6 . 6 4 . . 3 6 8 Device 27 | 1 . . . . 1 2 1 1 . . . 3 3 . 4 2 . . 2 2 5 Storage 8 | 1 2 . . . . 2 . . . . . 1 . . 1 . . . . 1 . Processor 15 | . . . . . . . . 2 . 2 . 3 2 . . . . . 1 3 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . . . Protection 12 | . 1 . . . 1 4 . . 1 . . 1 1 . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 1 1 . . 8 . . . . 2 6 1 . 2 1 . . 2 1 1 Energy Gun 10 | 2 . . 1 . . 2 . . . . . 2 1 . 1 . . . . 1 . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . . 2 . . . . . 1 . . 1 . . . . . . Ballistic Cannon 5 | . . . . . . 2 . . . . 2 1 . . . . . . . . . Launcher 3 | . . 1 . . . . . . . . . 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 2 . . . . . . 1 . 4 2 . . 2 4 2 Parts Lost 37 | . . . . . . 2 1 . . . . 18 . . 2 . . . 12 . 2 Power 5 | . . . . . . . 1 . . . . 2 . . . . . . 2 . . Propulsion 17 | . . . . . . 1 . . . . . 7 . . . . . . 7 . 2 Utility 10 | . . . . . . 1 . . . . . 6 . . 1 . . . 2 . . Weapon 5 | . . . . . . . . . . . . 3 . . 1 . . . 1 . . Highest Loss Streak 11 | . . . . . . 2 1 . . . . 11 . . 1 . . . 4 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 6 11 13 15 16 24 24 24 24 24 24 8 4 5 4 3 4 4 4 4 4 Power . | . 1 2 2 2 2 3 2 1 1 1 . . . 1 . . . . . . . Propulsion . | . . . . . . 2 2 2 2 2 2 . . . . 1 1 1 . . . Utility 6 | . 4 8 8 9 9 9 10 11 11 11 11 4 . 1 . . . . . 2 2 Weapon 5 | . 1 1 3 4 4 8 9 10 10 10 10 4 2 2 . 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . . . . 3 2 2 1 . . 9 . . 1 . . . 2 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . Utility 16 | . . . . . . 3 1 2 1 . . 7 . . 1 . . . 1 . . Weapon 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 100 100 92 85 73 94 99 99 100 100 99 48 56 76 86 91 94 94 88 62 82 Engine 5 | . 14 14 14 14 9 9 8 . . . 4 4 2 5 5 5 5 5 3 4 4 Core 2 | . . . . . . . 6 13 13 13 7 . 2 5 5 4 5 5 3 . . Treads 17 | . 28 28 28 28 23 34 37 40 40 40 40 1 . . . . . . . . . Flight 5 | . . . . . . . . . . . . . 24 29 32 31 31 31 31 13 17 Device 11 | . 8 . . . 9 9 7 6 6 6 6 13 8 11 14 19 21 21 18 13 22 Storage 7 | . 14 14 14 14 9 13 15 13 6 6 6 5 . . 4 5 5 5 3 3 4 Processor 7 | . . . . . . . . 5 6 11 13 9 9 11 11 9 5 5 4 12 15 Protection 5 | . 5 14 14 14 13 11 7 6 12 7 6 1 2 5 1 . 5 5 3 . 2 Energy Gun 6 | . 28 14 14 14 9 13 12 8 12 11 9 1 . . 2 5 5 5 4 4 1 Ballistic Cannon 1 | . . . . . . . 1 . . . 3 5 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 3 3 5 4 5 5 5 3 5 3 Peak Build Rating 165 | 7 8 8 22 22 31 34 45 53 58 61 61 60 67 67 86 100 96 96 118 110 165 Average Rating 52 | 4 7 7 15 22 26 29 36 50 57 60 58 30 50 67 72 91 96 96 107 95 149 On Entrance 49 | . 7 8 8 22 22 31 30 45 53 58 61 58 6 67 67 80 96 96 96 76 110 Avg Prop Armor Cover (%) 7 | . . . . . 19 . . . . . . . . . . . . . 7 . 6 Naked Turns 67 | . . . . . . . . . . . . 67 . . . . . . . . . Heaviest Build 119 | 12 89 31 34 34 100 102 108 107 108 108 110 119 42 41 41 42 42 42 51 26 45 Greatest Support 124 | 40 40 40 40 40 80 82 102 124 124 124 124 124 47 47 47 43 43 43 60 27 60 Greatest Overweight (x) 12 | . 2 . . . 2 1 1 . . . . 12 . . . . . . . . 2 Average Overweight (x) . | . . . . . . 1 1 . . . . 6 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 15 15 15 15 18 25 25 25 25 25 25 12 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 11 12 15 15 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Carried 14 | 1 7 11 13 15 16 24 24 24 25 25 25 8 4 5 4 4 5 5 4 4 4 Final Capacity 25 | 8 25 15 15 15 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 2 11 12 15 15 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 53% | Mutant 19% | Derelict-Mutant 8% | Sprinter 5% | Ninja 4% | Commander-Mutant 4% | Infiltrator-Sprinter 3% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -4/Upper Caves Scientist-Sprinter | -3/Research Mutant | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Matter Collected 2889 | 152 118 98 . . 142 389 181 . 140 60 19 486 160 . 506 . 43 58 140 68 129 Remotely 39 | . . . . . . 39 . . . . . . . . . . . . . . . Salvage Created 4140 | 56 118 124 . . 228 978 160 . 306 182 . 528 219 . 279 57 . . 705 71 129 Parts 166 | 7 6 7 . . 16 44 16 . 16 6 . 8 5 . . . . . 34 . 1 Haulers Intercepted 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 16 6 2 6 . . . . . 16 . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 69 | . 5 5 . . 4 18 5 . 8 4 . 11 . . . . . . 9 . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Guns 43 | . 5 . . . 4 15 2 . 8 3 . 3 . . . . . . 3 . . Cannons 10 | . . . . . . . 3 . . . . 7 . . . . . . . . . AOE 12 | . . 5 . . . 1 . . . . . 1 . . . . . . 5 . . Classes Destroyed 14 | 1 2 3 . . 1 4 2 . . . . . . . . . . . 1 . . Worker 15 | . . 2 . . . 4 . . . . . . 3 . 3 3 . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . 1 . . . . . 1 . . Hauler 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . . Recycler 7 | . . 1 . . . 2 . . . . . . 1 . 1 . . . 2 . . Operator 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Watcher 8 | . . . . . . 1 . . . . . . . . . . . . 1 2 4 Swarmer 23 | . 3 2 . . . 4 3 . 3 . . 4 . . . . . . 4 . . Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . . Grunt 27 | . 2 3 . . . 9 . . 3 3 . 7 . . . . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Sentry 8 | . . . . . 4 4 . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . Programmer 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 5 | 2 3 5 . . 2 5 3 . 3 3 . 5 2 . 1 3 . . 5 1 1 Combat Bots Only 5 | . 3 3 . . 2 4 3 . 3 3 . 5 . . . . . . 4 . . Max Kills in Single Turn 3 | 2 2 2 . . 1 2 1 . 1 1 . 1 1 . 1 1 . . 3 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 1 . . . . . 1 . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 500 | . 16 12 . . 10 54 20 . 43 46 . 186 . . . 2 6 . 101 . 4 Missed 161 | . 4 4 . . 2 16 5 . 13 12 . 55 . . . 2 4 . 43 . 1 Hits 339 | . 12 8 . . 8 38 15 . 30 34 . 131 . . . . 2 . 58 . 3 Melee 11 | . . . . . . 2 . . . 4 . . . . . . . . 5 . . Projectile 328 | . 12 8 . . 8 36 15 . 30 30 . 131 . . . . 2 . 53 . 3 Critical Strikes 17 | . . . . . . . 1 . . 2 . 5 . . . . . . 9 . . Actively Blocked 11 | . . . . . . . 1 . . . . 1 . . . . . . 9 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 6539 | . 102 85 . . 138 558 239 . 504 525 . 2573 . . 136 . 44 . 1431 . 204 Core 970 | . 6 11 . . . 43 46 . 41 . . 320 . . . . . . 395 . 108 Absorbed by Shields 120 | . . . . . . 120 . . . . . . . . . . . . . . . Redirected to Shielding 131 | . 5 . . . 8 4 18 . 21 . . 75 . . . . . . . . . Ignored by Resistances 85 | . . . . . . . . . . . . . . . 16 . . . . . 69 Regen/Repaired (Parts) 119 | . . . . . 77 . . . . . . . . . 42 . . . . . . Core Remaining (%) 89 | 100 . . . 93 . 92 93 . . . . 57 . . 100 . . 100 69 100 93 Volleys Fired 186 | 4 17 11 . . 2 36 16 1 17 12 . 44 . . . 3 . . 19 1 3 Largest 2 | 2 2 2 . . 1 2 2 1 2 2 . 2 . . . 1 . . 2 1 1 Hottest 190 | 90 90 80 . . 30 160 160 80 160 160 . 190 . . . 7 . . 146 88 88 Shots Fired 394 | 8 34 16 . . 15 134 32 1 34 24 . 68 . . . 3 . . 21 1 3 Gun 294 | 8 34 11 . . 13 127 10 1 34 24 . 17 . . . . . . 11 1 3 Cannon 77 | . . . . . . 7 22 . . . . 48 . . . . . . . . . Launcher 20 | . . 5 . . 2 . . . . . . 3 . . . . . . 10 . . Special 3 | . . . . . . . . . . . . . . . . 3 . . . . . Kinetic 67 | . . . . . . 6 11 . . . . 50 . . . . . . . . . Thermal 291 | 8 34 11 . . 13 128 21 1 34 24 . 2 . . . . . . 11 1 3 Explosive 10 | . . 5 . . 2 . . . . . . 3 . . . . . . . . . Electromagnetic 23 | . . . . . . . . . . . . 13 . . . . . . 10 . . Robot Hit Streak 19 | 4 17 19 . . 9 14 6 . 12 15 . 5 . . . 6 . . 8 . . Robot Miss Streak 4 | 1 2 1 . . 1 4 2 . 4 3 . 4 . . . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . . . . 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . . . . . . . . . . . Autonomous 83 | . . . . . 13 70 . . . . . . . . . . . . . . . Shots Hit Robots 311 | 6 25 10 . . 11 102 17 1 29 23 . 36 5 . 8 7 . . 24 2 5 Core Hits 187 | 3 10 10 . . 4 52 10 . 25 19 . 27 1 . 1 . . . 23 . 2 Critical Kills 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Critical Parts Destroyed 8 | . . . . . . . . . . . . 4 2 . 1 . . . . 1 . Critical Strikes 15 | . 3 2 . . . . . . . . . 5 2 . 1 . . . 1 1 . Burn 5 | . 3 2 . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . . . . 5 . . . . . . . . . Smash 5 | . . . . . . . . . . . . . 2 . 1 . . . 1 1 . Melee Attacks 291 | . . . . . . 6 1 5 . 2 . 8 12 . 45 13 . . 52 24 123 Impact 182 | . . . . . . . . . . . . 8 12 . 45 13 . . 52 24 28 Slashing 109 | . . . . . . 6 1 5 . 2 . . . . . . . . . . 95 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . 1 . . . 2 5 . 5 4 . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Damage Inflicted 10826 | 84 294 472 . . 291 2521 427 63 705 625 . 1613 555 . 733 473 . . 1519 104 347 Guns 5251 | 84 294 99 . . 291 2389 204 . 705 625 . 185 . . . . . . 375 . . Cannons 864 | . . . . . . . 223 . . . . 641 . . . . . . . . . Explosions 1717 | . . 373 . . . 132 . . . . . 559 . . 127 . . . 526 . . Melee 2994 | . . . . . . . . 63 . . . 228 555 . 606 473 . . 618 104 347 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 830 | . . . . . . . 162 . . . . 668 . . . . . . . . . Thermal 5342 | 84 294 99 . . 291 2389 265 . 705 625 . . . . 127 . . . 463 . . Explosive 1064 | . . 373 . . . 132 . . . . . 559 . . . . . . . . . Electromagnetic 596 | . . . . . . . . . . . . 158 . . . . . . 438 . . Impact 2767 | . . . . . . . . . . . . 228 555 . 606 473 . . 618 104 183 Slashing 227 | . . . . . . . . 63 . . . . . . . . . . . . 164 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 . . . . . . . 5 5 . . . 7 . . Average Corruption 3 | . . . . . . 2 . . . . . . . 5 4 . . . 5 . . Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . 11 . . . . . . . . 12 . . . 4 . . Message Errors 7 | . . . . . . 4 . . . . . . . . 2 . . . 1 . . Matter Fused 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . Heat Flow Errors 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 1363 | . . 26 . . . . . . . . . 96 372 . 285 220 . . 260 80 24 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 45 | . . 26 . . . . . . . . . 8 . . . . . . 11 . . Melee 1318 | . . . . . . . . . . . . 88 372 . 285 220 . . 249 80 24 Knockbacks 15 | . . . . . . . . . . . . 6 2 . 3 1 . . 2 . 1 Impact 9 | . . . . . . . . . . . . . 2 . 3 1 . . 2 . 1 Kinetic 6 | . . . . . . . . . . . . 6 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 361 | . . 10 . . 20 70 . . . . . 82 . . 136 . . . 43 . . Shots 10 | . . 1 . . 1 1 . . . . . 3 . . 2 . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | 60 318 93 . . . 149 18 . 42 81 . 305 280 202 410 . . . 139 24 173 Average Temperature 73 | 25 110 35 . . . 32 9 . 8 24 . 104 92 106 148 . . . 68 24 42 Received Heat Transfer 1629 | . 24 33 . . 36 156 . . 66 138 . 1065 . . . . 9 . 102 . . Effects 14 | . 1 . . . . . . . . . . . . . 13 . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . 3 . . . . . . Energy Bleed 4 | . 1 . . . . . . . . . . . . . 3 . . . . . . Interference 5 | . . . . . . . . . . . . . . . 5 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . 1 3 . 3 1 . . 2 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . . . . . . . . 1 4 . 5 3 . . 8 3 1 Impact Corruptions 41 | . . . . . . . . . . . . 2 11 . 11 6 . . 7 2 2 Robots Melted 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . Parts Melted 24 | . 4 . . . 1 9 . . 7 3 . . . . . . . . . . . Heat Transferred 10024 | 223 1003 444 . . 370 3823 536 . 1575 1425 . . . . 50 . . . 575 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Maximum Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . 1 . . Low Security (%) 86 | 100 100 100 . 100 100 47 100 100 . . . . 100 100 100 100 . . 89 100 100 Level 1 9 | . . . . . . 37 . . . . . . . . . . . . 10 . . Level 2 3 | . . . . . . 14 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 677 | 10 105 95 . . 80 677 142 18 . . . . 54 10 95 122 . . 285 163 130 Initial 148 | . . 33 . . . 13 142 . . . . . . 10 . . . . 29 148 4 Average 93 | 1 34 41 . . 18 254 36 . . . . . 13 9 36 33 . . 85 88 58 Influence Increases 4591 | 10 140 165 . . 139 1311 203 26 190 120 . 415 117 . 289 155 . 60 630 59 562 Destroy 0b10 Robot/C 1740 | . 100 100 . . 80 680 100 . 160 80 . 220 20 . . 20 . . 180 . . Destroy 0b10 Robot/NC 210 | 10 . 20 . . . 45 5 . . . . 5 25 . 25 20 . . 25 10 20 Destroy Leader 372 | . 20 10 . . 40 154 32 . 30 10 . 10 10 . 2 10 . . 32 4 8 Allied During Kill 274 | . . . . . . 254 . . . . . . 20 . . . . . . . . Successful Hack 139 | . 5 . . . 3 19 . 22 . . . . 2 . 22 2 . . 16 . 48 Disable Machine 375 | . . . . . . 90 . . . . . . 30 . 120 45 . . . 15 75 Destroy Structure 701 | . . 20 . . 16 24 6 4 . . . . 10 . 120 58 . . 92 30 321 Partial Spotted 75 | . . . . . . . 15 . . . . . . . . . . . 30 . 30 Lose Combat Pursuer 705 | . 15 15 . . . 45 45 . . 30 . 180 . . . . . 60 255 . 60 Influence Decreases 4491 | 10 55 185 65 . 107 1030 516 26 184 72 54 415 86 31 289 97 52 22 409 315 471 Entered New Map 545 | . . 52 65 . . 19 171 . . 2 54 . . 21 . . 22 2 15 117 5 Time Decay 3111 | 10 55 133 . . 107 551 293 26 184 70 . 283 86 10 269 77 30 20 274 198 435 Lost Part 322 | . . . . . . 20 10 . . . . 132 . . 20 . . . 120 . 20 Lost Ally 213 | . . . . . . 140 42 . . . . . . . . 20 . . . . 11 Purge Threat 300 | . . . . . . 300 . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . . . 7 1 1 . . . . 1 . 1 2 . . 8 1 7 Investigation 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . Extermination 16 | . . . . . . . 1 . . . . . 1 . 1 1 . . 4 1 7 Reinforcement 7 | . 1 . . . . 2 . . . . . . . . . 1 . . 3 . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Distress Signals 7 | . 1 . . . . 3 . . . . . . . . . 2 . . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . 4 . . . . 1 Distress Signals 4 | . . . . . . . . . . . . . . . . 4 . . . . . Times Spotted 164 | . 9 6 . . 4 39 9 1 8 6 . 22 . 5 . 3 2 2 34 2 12 Peak Tracking Total 9 | . 4 3 . . 2 6 3 1 3 4 . 7 . 5 1 2 2 5 9 1 4 Tactical Retreats 29 | . 1 1 . . . 3 2 . . 2 . 9 . . . . . 1 6 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Traps Triggered 13 | . . . . . . 5 . . . . . . 1 . . . . . 2 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Machines Disabled 25 | . . . . . . 6 . . . . . . 2 . 8 3 . . . 1 5 Max in Single Turn 2 | . . . . . . 1 . . . . . . 1 . 2 . . . . 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Machines Accessed 62 | . 3 . 1 . 1 7 1 4 . . 1 . 8 . 9 4 . . 6 7 10 Terminals 30 | . 2 . . . . 6 . 3 . . . . 3 . 3 2 . . 4 2 5 Fabricators 4 | . . . . . . . . 1 . . . . . . 1 . . . . . 2 Repair Stations 5 | . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . Recycling Units 10 | . . . . . . 1 1 . . . . . 4 . 1 . . . . 1 2 Scanalyzers 4 | . . . . . . . . . . . . . 1 . . 1 . . 1 1 . Garrison Access 7 | . . . . . . . . . . . . . . . 2 1 . . 1 2 1 Total Hacks 138 | . 5 . 1 . 5 20 2 8 . . 4 . 17 . 16 11 . . 17 12 20 Successful 51 | . 2 . 1 . 4 8 1 3 . . 4 . 12 . 6 1 . . 5 1 3 Failed 85 | . 3 . . . 1 12 1 5 . . . . 5 . 10 9 . . 11 11 17 Catastrophic 17 | . . . . . . 1 . 1 . . . . 2 . 4 2 . . 1 3 3 Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Manual 30 | . 1 . 1 . . 11 . . . . . . 2 . 8 . . . 5 1 1 Terminals 68 | . 4 . . . . 18 . 6 . . . . 6 . 6 6 . . 10 4 8 Fabricators 9 | . . . . . . . . 2 . . . . . . 1 . . . . . 6 Repair Stations 11 | . 1 . . . 5 . . . . . . . . . 4 . . . . 1 . Recycling Units 16 | . . . . . . 2 2 . . . . . 5 . 2 . . . . 2 3 Scanalyzers 17 | . . . . . . . . . . . . . 6 . . 3 . . 5 3 . Garrison Access 12 | . . . . . . . . . . . . . . . 3 2 . . 2 2 3 Terminal Hacks 19 | . 1 . 1 . . 7 . 1 . . 4 . 1 . . . . . 1 1 2 Record 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Part Schematic 5 | . . . . . . . . 1 . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . 2 . . . . . . Scan Component 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . Repair 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . . . . . . 1 1 . . . . . 5 . 1 . . . . . . Report Inventory 7 | . . . . . . 1 1 . . . . . 4 . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . 6 . . 1 . . 4 . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . Analyze 3 | . . . . . . . . . . . . . 3 . . . . . . . . Retrieve Study 6 | . . . . . . . . . . . . . 1 . . 1 . . 4 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 2 . . . . 6 1 4 . . . . 7 . 7 3 . . 6 7 9 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 1 . . 18 . 2 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . . . 1 . . 1 . . 4 . . Parts Repaired 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . Time 96 | . . . . . 52 . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 1 . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Total Allies 14 | . . . . . . 10 . . . . . . 2 . . 2 . . . . . Largest Group 10 | . . . . . . 10 3 . . . . . 2 . . 2 . . . . . Highest-Rated Group 192 | . . . . . . 173 48 . . . . . 192 . . 98 . . . . . Highest-Rated Ally 96 | . . . . . . 29 16 . . . . . 96 . . 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . . 113 4 . . . . . 1 . . 4 . . . . . Total Damage 1527 | . . . . . . 1235 . . . . . . 60 . . 232 . . . . . Kills 19 | . . . . . . 16 . . . . . . 1 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 10841 | 14 107 . . . 105 . . 590 687 529 1360 3587 255 20 628 222 79 59 812 417 1370 Optics 5083 | . . . . . . . . 590 687 529 1360 1030 . . . . . . . . 887 IFF 2557 | . . . . . . . . . . . . 2557 . . . . . . . . . Seismic 255 | 14 107 . . . 105 . . . . . . . 29 . . . . . . . . Machine Analysis 3848 | . . . . . . . . . . . . . 255 20 614 222 79 59 812 417 1370 Cloaking 1727 | . . . . . . . . . . . . . 46 20 628 222 79 59 673 . . Jamming 1794 | . . . . . . . . . . . . . . . 42 15 29 . 241 97 1370 Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Turns Passed 16652 | 107 191 311 430 110 589 2039 867 591 687 529 1360 4974 260 20 628 222 79 59 812 417 1370 Spaces Moved 11916 | 55 75 151 267 57 221 721 318 211 346 291 839 1057 454 69 1263 582 264 133 1220 561 2761 Core 916 | 5 . . . . . . . . . . . 855 56 . . . . . . . . Treads 3687 | 50 75 151 267 57 202 721 318 211 346 291 839 159 . . . . . . . . . Legs 62 | . . . . . 19 . . . . . . 43 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . 9 Flight 7242 | . . . . . . . . . . . . . 398 69 1263 582 264 133 1220 561 2752 Fastest Speed 21 | 50 160 160 160 160 160 235 237 161 161 161 161 50 28 28 25 25 25 25 21 32 24 Average Speed 110 | 150 172 160 160 160 195 237 238 161 161 161 161 429 30 28 25 25 25 25 22 32 29 Slowest Speed 650 | 160 320 160 160 160 260 240 245 161 161 161 161 650 50 28 28 25 25 25 37 32 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . 8 . . 1 1 2 Potential Cave-ins 6 | . . . . . . . . . . . . 4 . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 18 27 62 20 13 93 13 6 58 45 86 96 13 73 29 17 47 17 18 12 57 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . 1 1 1 . . 1 . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 . . . . . . 1 1 1 . . . Scrap Searched 13 | . . . . . . . . . . 1 4 5 . . . . 2 1 . . . Spaces Dug 223 | . . . . . 18 3 2 4 . 2 . 14 5 . 27 8 . . 39 10 91 Terrain Destroyed 384 | . . 25 . . 21 21 5 4 . 2 . 52 5 . 77 8 . . 45 10 109 Melee 196 | . . . . . . 3 1 4 . 2 . 6 5 . 27 8 . . 39 10 91 Projectile 44 | . . . . . 3 13 4 . . . . 24 . . . . . . . . . AOE 144 | . . 25 . . 18 5 . . . . . 22 . . 50 . . . 6 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Res Res Acc Total 14775 | 70 102 204 270 76 377 959 391 454 437 317 848 1409 560 68 1518 635 276 157 1673 769 3205 Wait 2001 | . . 40 . 20 124 130 28 221 69 5 3 266 66 . 173 32 13 25 356 180 250 Move 11873 | 54 74 150 266 56 220 720 317 210 345 290 838 1056 454 68 1262 567 263 132 1217 558 2756 Hop 10 | . . . . . . . . . . . . . . . . 6 . . 1 1 2 Pick Up 76 | 5 7 . 1 . 15 12 5 5 1 1 1 4 6 . 4 . . . 6 . 3 Fast Attach 101 | 4 . 1 1 . 6 9 . . . 2 2 10 11 . 16 6 . . 7 7 19 Attach 48 | 3 . . . . 3 10 3 2 . . . 6 5 . 1 2 . . 6 1 6 Detach 33 | . . 1 2 . 1 4 . . . . . 6 1 . 1 3 . . 3 3 8 Swap 54 | . 4 1 . . 1 16 13 5 3 4 1 3 . . 1 . . . 1 . 1 Drop 87 | . . . . . 5 16 8 5 2 1 3 6 5 . 15 3 . . 5 1 12 Fire 186 | 4 17 11 . . 2 36 16 1 17 12 . 44 . . . 3 . . 19 1 3 Melee 268 | . . . . . . 6 1 5 . 2 . 8 12 . 45 13 . . 52 17 107 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . . . . . . . 38 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered Mines 306 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 332 | -10/Mines | Build established: Mutant 602 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 604 | -10/Mines | Discovered new exit (range 5) 610 | -10/Mines | Entered Exiles 633 | -10/Exiles | Discovered new exit (range 15) 652 | -10/Exiles | Met 8R-AWN 679 | -10/Exiles | Met EX-HEX 735 | -10/Exiles | Met EX-BIN 766 | -10/Exiles | Aligned with FarCom system 767 | -10/Exiles | Given EX-Vault access code 812 | -10/Exiles | Opened EX-Vault 824 | -10/Exiles | Found AWS/Thermal 856 | -10/Exiles | Warned to stay clear of 0b10 Research branches 880 | -10/Exiles | Exiles lab attacked by MAIN.C 1020 | -10/Exiles | Discovered new exit (range 14) 1040 | -10/Exiles | Left Exiles lab with AWS/Thermal 1040 | -10/Exiles | Entered Mines 1043 | -9/Mines | Met a Derelict bent on vengeance 1134 | -9/Mines | Discovered new exit (range 11) 1150 | -9/Mines | Entered Materials 1150 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1420 | -8/Materials | Repaired Lgt. Treads 1448 | -8/Materials | Repaired Grenade Launcher 1503 | -8/Materials | Discovered new exit (range 9) 1739 | -8/Materials | Entered Storage 2040 | -8/Storage | Identified exit to Factory 2441 | -8/Storage | AWS/Thermal suddenly broke down 2585 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2675 | -8/Storage | Met 01-MTF 2877 | -8/Storage | Build established: Commander-Mutant 2958 | -8/Storage | Garrison activated, responded to threat 3372 | -8/Storage | Lost 4 allies 3635 | -8/Storage | Build established: Mutant 3778 | -8/Storage | Entered Factory 3778 | -7/Factory | Accompanied by 4 allies (01-MTF) 3778 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3781 | -7/Factory | 01-MTF left 4082 | -7/Factory | Lost 3 allies 4532 | -7/Factory | Discovered new exit (range 12) 4645 | -7/Factory | Entered another Factory area 4645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4915 | -6/Factory | Fabricated Adv. Cooling System (x2) 5210 | -6/Factory | Discovered new exit (range 3) 5236 | -6/Factory | Entered Lower Caves 5905 | -6/Lower Caves | Discovered new exit (range 11) 5923 | -6/Lower Caves | Entered another Lower Caves area 5989 | -6/Lower Caves | Discovered new exit (range 4) 6000 | -6/Lower Caves | Identified exit to Factory 6150 | -6/Lower Caves | Spotted B-75 Beast 6381 | -6/Lower Caves | Learned Factory terminal intel 6432 | -6/Lower Caves | Discovered new exit (range 8) 6445 | -6/Lower Caves | Identified exit to Zion 6452 | -6/Lower Caves | Entered Zion 6476 | -6/Zion | Given A8's code to call for help 6595 | -6/Zion | Discovered new exit (range 21) 6938 | -6/Zion | Learned Factory emergency access door positions 7570 | -6/Zion | Rebuked by Imprinter 7810 | -6/Zion | Identified exit to Proximity Caves 7812 | -6/Zion | Entered Proximity Caves 7836 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7969 | -5/Proximity Caves | Lost 11 parts (2p6n2u1w) 8067 | -5/Proximity Caves | Learned Factory emergency access door positions 8831 | -5/Proximity Caves | Spotted B-75 Beast 8842 | -5/Proximity Caves | Released all parts (5) 8866 | -5/Proximity Caves | Lost 3 parts (1u2w) 9084 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9780 | -5/Proximity Caves | Build established: Derelict-Mutant 12179 | -5/Proximity Caves | Learned Factory garrison access intel 12769 | -5/Proximity Caves | Lost 3 parts (3u) 12781 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12786 | -5/Proximity Caves | Entered Factory 12786 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12788 | -5/Factory | Loaded intel: 28 terminal locations 12789 | -5/Factory | Loaded intel: 4 garrison access locations 12847 | -5/Factory | Discovered new exit (range 8) 12850 | -5/Factory | Identified exit to Upper Caves 12862 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12866 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13046 | -5/Factory | Sucked down chute 13046 | -5/Factory | Entered Waste 13049 | -5/Waste | Spotted C-40 Crusher 13056 | -5/Waste | Spotted C-40 Crusher 13060 | -5/Waste | Spotted C-40 Crusher 13061 | -5/Waste | EMP discharged 13061 | -5/Waste | Spotted C-40 Crusher 13061 | -5/Waste | Discovered new exit (range 16) 13061 | -5/Waste | Spotted C-40 Crusher 13065 | -5/Waste | Identified exit to Factory 13066 | -5/Waste | Entered Factory 13090 | -5/Factory | Discovered exit to Upper Caves (range 13) 13278 | -5/Factory | Repaired Mak. Hammer 13444 | -5/Factory | Build established: Sprinter 13688 | -5/Factory | Discovered new exit (range 4) 13689 | -5/Factory | Identified exit to Factory 13694 | -5/Factory | Entered another Factory area 13694 | -4/Factory | Evolved 2 slots: Utility x2 13705 | -4/Factory | Central database locked down 13750 | -4/Factory | Found Prototype Hackware 13750 | -4/Factory | Identified Exp. System Shield 13833 | -4/Factory | Build established: Infiltrator-Sprinter 13905 | -4/Factory | Discovered new exit (range 10) 13916 | -4/Factory | Entered Upper Caves 13959 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13995 | -4/Upper Caves | Discovered new exit (range 3) 13995 | -4/Upper Caves | Entered another Upper Caves area 13998 | -4/Upper Caves | Encountered a Warlord checkpoint 14052 | -4/Upper Caves | Discovered new exit (range 7) 14054 | -4/Upper Caves | Entered Research 14054 | -3/Research | Evolved 2 slots: Propulsion x2 14234 | -3/Research | Central database locked down 14495 | -3/Research | Discovered new exit (range 15) 14522 | -3/Research | Discovered new exit (range 13) 14548 | -3/Research | Build established: Scientist-Sprinter 14762 | -3/Research | Lost 4 parts (1p2n1u) 14828 | -3/Research | Lost 4 parts (1p1n1u1w) 14866 | -3/Research | Identified exit to Research 14866 | -3/Research | Entered another Research area 14866 | -2/Research | Evolved 2 slots: Utility x2 14896 | -2/Research | Lost 4 parts (4n) 15096 | -2/Research | Found Prototype Processor 15096 | -2/Research | Identified Exp. Core Analyzer 15244 | -2/Research | Found Prototype Device 15244 | -2/Research | Identified Exp. Shock Absorption System 15258 | -2/Research | Discovered new exit (range 7) 15260 | -2/Research | Identified exit to Testing 15273 | -2/Research | Discovered new exit (range 15) 15278 | -2/Research | Identified exit to Access 15283 | -2/Research | Entered Access 15283 | -1/Access | Evolved 2 slots: Utility x2 15340 | -1/Access | Identified exit to Command 15537 | -1/Access | Build established: Sprinter 15903 | -1/Access | Energy Cycler disabled 15925 | -1/Access | Spotted B-99 Colossus 16079 | -1/Access | Build established: Ninja 16123 | -1/Access | Spotted B-99 Colossus 16388 | -1/Access | Spotted B-99 Colossus 16440 | -1/Access | Spotted B-99 Colossus 16651 | -1/Access | Discovered new exit (range 6) 16652 | -1/Access | Identified exit to Surface 16653 | *** | Escaped! Last Messages --------------- 16302_ >> Machine Analyzer network decryption results: 16302_ Terminal x2 16318_ Gravity Flail follow-up attack on W-44 Eye. 16335_ Destroyed Antigrav System. 16335_ W-44 Eye system corrupted by crushing effect. 16336_ W-44 Eye system terminally corrupted. 16337_ Acquired 30 matter. 16413_ Dropped Hvy. Wave Gun. 16414_ Acquired Hvy. Wave Gun. 16426_ >> Machine Analyzer network decryption results: 16426_ Terminal x1 16428_ Connecting with Terminal... 16433_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5M. 16533_ The unstable cave ceiling collapses. 16650_ Connecting with Terminal... 16651_ The Access Shell folds into the floor. 16651_ EXIT=FOUND 16652_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????" | | #??????????????????????????????????# #??????????? | | #??????????????????????????????????# #??????????? | | #??????????????????????????????????# #??????????? | | #??????????????????????????????????# #???????#### | | #????????### ###################### ######### | | +?????? " | | #??????? | | #? ??????????????### ""#######"####+### | | #? ????????????????# ""#?????#" ## | | #? ????????????????# ""#?????## ## | | ## ?????????"""????# T#??????# ## | | + ?????????"""????# ""#??????# ## | | # #?????????R"????# ""#??????# ## | | # #????????"""???## ""##?????#= !!! ## | | # #????????""????# #?????# !! ## | | # #??????????????## ##?????# !! ## | | # #???????????????# #??????# ## | | # #???????????????# #??????# ## | | # #???????????????# #??###?# ## | | # #???????????????# @" #?##"###########" | | ## #???????????????# "" #?#" " # | | ?# #???????????????# #?## """" # | | ?# #???????????????# #?## """"" # | | ?# #???????????????# #### """"" # | | ?# #???????????????#""""""""""## # """" # | | ?# #??????????????????????????# ## " + | | ?# #######????????????????????##?# # | | ## #?????????#"""""""???#??# # | | ##### #?????????# ?? #??# # | | ##+###### #?????????# BB BB #??# # | | ## #????##???? BB BB #??# " | | ##+#####"#?????? #??# # | | # #????????? #??############## | | # #?????????? #?????########??# | | """ # #????????? ##???## ##?# | | """ # #????????? ###"#####" "#?# | | """ # #???????? # # #??# | | """ # ######### # # #??# | | """ # ## + " # #??# | | """ # ## # """ # #??# | | # ## # G ###+####??# | | ??? # ## # """ # #???# | | ???##### ## ######## " # "" #???# | | ""?????########## # # + "T #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 37 Energy Capacity 955 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 235 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 12 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Resistance: TH 10 Resistance: EX 75 Power Shielding 33 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 75 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 16 Item Schematics ----------------- Adv. Cooling System | -6/Factory | Hacked Imp. Particle Charger | -6/Zion | Archive Mass Driver | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Focal Shield | -6/Zion | Archive IFF Parser | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Bore Cannon | -6/Zion | Free Angular Momentum Engine | -5/Factory | Scanalyzed Imp. Signal Interpreter | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Adv. Cooling System | x2 | -6/Factory Repaired ---------- Lgt. Treads | 59% | -8/Materials Grenade Launcher | 66% | -8/Materials Mak. Hammer | 70% | -5/Factory Studied --------- Nuclear Pulse Thruster | -5/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Q-thruster | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Imp. Plasma Cutter | -3/Research | Hacked Lgt. Ion Engine | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Epsilon Run Explosive Keycard Help From High Places Sixth Sense Challenges ------------ None Game ------ Seed XenonBeamArchive Manual? 0 Play Time 03:00:52 Cumulative 106.4 hours Start 2025.10.26 @ 18:50:02 End 2025.10.26 @ 22:07:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a478f7-60ed-49dc-be61-fae4f44d1221