Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.24 @ 16:04:41 Player: Zyalin Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (204) 1020 Value Destroyed (4772) 4772 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (-2887) -2887 TOTAL SCORE: 7905 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 72 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -3759 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (1550) Ox30 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Makeshift Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Flak Gun > --- INVENTORY (30) --- Flying Fortress v7 Compact Battery (14) High-capacity Matter Pod (0) Weapon Shielding Heavy Armor Plating Heavy Armor Plating Makeshift Armor Plating Medium Reactive Plating Medium Reactive Plating 01-MTF's Autohacker Drone Bay (2/2) Drone Bay (2/2) Hacking Drone Bay (1/1) 01-MTF's Shockpuncher Improved EM Pulse Cannon Heavy Battle Rifle Heavy Battle Rifle Advanced EMP Blaster Advanced EMP Blaster Proton Missile Launcher Proton Missile Launcher Rocket Array CR-A16's Behemoth Slayer Dirty Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Makeshift Armor Plating > --- WEAPON ----------- Heavy Battle Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Compact Battery High-capacity Matter Pod Heavy Armor Plating Makeshift Armor Plating Medium Reactive Plating Medium Reactive Plating 01-MTF's Autohacker Drone Bay Drone Bay Hacking Drone Bay 01-MTF's Shockpuncher Improved EM Pulse Cannon Enhanced Autogun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Proton Missile Launcher Proton Missile Launcher Rocket Array Dirty Bomb Trap Proton Bomb Trap [Rating: 63] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . Utility 4 | . . . 2 . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 200 | 6 12 2 13 . 8 1 38 32 24 13 6 39 6 Power 11 | 1 1 . 1 . . . 2 2 2 . 1 1 . Engine 10 | 1 1 . 1 . . . 2 2 1 . 1 1 . Core 1 | . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 49 | 2 2 . 4 . 2 . 13 9 4 4 1 8 . Treads 44 | . 2 . 4 . 2 . 12 8 4 4 1 7 . Leg 1 | . . . . . . . 1 . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 61 | 1 4 1 5 . 6 . 15 5 8 1 1 14 . Device 21 | . . . 2 . 1 . 5 3 2 . 1 7 . Storage 15 | 1 2 1 1 . 4 . 2 1 1 . . 2 . Processor 1 | . . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 24 | . 2 . 2 . 1 . 8 1 4 1 . 5 . Artifact . | . . . . . . . . . . . . . . Weapon 79 | 2 5 1 3 . . 1 8 16 10 8 3 16 6 Energy Gun 4 | 1 2 . . . . 1 . . . . . . . Energy Cannon 11 | . 1 . . . . . 4 4 2 . . . . Ballistic Gun 33 | 1 1 1 2 . . . 1 2 5 6 2 8 4 Ballistic Cannon 5 | . 1 . 1 . . . 2 1 . . . . . Launcher 11 | . . . . . . . . 2 2 2 1 2 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 1 7 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . 6 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 3 2 . . 2 . Parts Lost 15 | . . . . . . 2 6 . . . 1 1 5 Power 3 | . . . . . . . 1 . . . 1 . 1 Propulsion 7 | . . . . . . . 3 . . . . . 4 Utility 2 | . . . . . . . 2 . . . . . . Weapon 3 | . . . . . . 2 . . . . . 1 . Highest Loss Streak 5 | . . . . . . 2 2 . . . 1 1 5 Average Slot Usage (%) 98 | . 99 100 98 100 100 89 97 99 99 100 95 97 96 Engine 9 | . 14 14 11 11 11 11 8 8 6 7 7 7 6 Treads 26 | . 14 28 22 22 22 22 25 26 29 30 26 28 26 Device 6 | . . . 7 . . . 10 9 8 7 7 6 7 Storage 28 | . 14 21 25 33 41 44 27 27 30 30 30 29 30 Protection 7 | . 13 6 10 11 2 . 7 8 5 7 7 6 7 Energy Cannon 3 | . 10 1 . . . . 10 3 4 . . . . Ballistic Gun 9 | . 3 12 11 11 11 1 5 8 9 14 15 10 13 Ballistic Cannon 3 | . 2 14 10 11 11 1 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 122 | 12 34 45 66 66 77 77 93 98 122 104 104 112 107 Greatest Support 96 | 26 40 40 46 44 44 44 66 60 80 80 88 96 96 Greatest Overweight (x) 34 | . 3 1 1 1 1 1 2 4 1 1 1 34 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 30 | 6 10 16 22 22 28 28 30 30 30 30 30 30 30 Average Capacity 24 | 5 8 13 17 22 26 28 24 24 30 30 30 29 30 Most Carried 30 | 4 10 16 20 22 28 26 24 26 30 30 30 30 30 Average Carried 23 | 2 8 11 16 21 25 25 23 24 29 29 29 29 29 Final Capacity 30 | 6 10 16 22 22 28 28 24 30 30 30 30 30 30 Final Carried 30 | 4 10 16 20 22 27 25 24 26 30 30 30 30 30 Class Distribution -------------------- 80% | Hauler-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 5163 | 232 288 143 750 147 . 69 779 564 681 364 223 647 276 Remotely . | . . . . . . . . . . . . . . Salvage Created 7494 | . 489 72 640 226 . 88 2260 879 992 253 504 850 241 Parts 422 | . 25 4 46 22 . 1 122 54 45 14 19 66 4 Haulers Intercepted 12 | . 2 . 2 . . . 5 1 2 . . . . Recyclers Shooed 11 | . 3 . 2 . . . 2 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 11 15 1 . Prevented 5 | . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 133 | . 9 3 23 10 . 2 37 13 11 7 5 5 8 Guns 52 | . 4 1 6 2 . 1 13 6 7 3 4 2 3 Cannons 63 | . 5 2 17 8 . . 24 3 4 . . . . AOE 15 | . . . . . . 1 . 4 . 4 1 1 4 Classes Destroyed 20 | . 6 2 1 1 . . 2 . 1 1 . 5 1 Worker 11 | . . . . 2 . . 6 1 2 . . . . Builder 6 | . . 1 . . . . 2 2 1 . . . . Hauler 12 | . 2 . 2 . . . 5 1 2 . . . . Recycler 11 | . 1 . 1 1 . . 1 4 3 . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 3 | . 1 . . . . . 1 . 1 . . . . Swarmer 45 | . 5 1 13 10 . . 6 7 . 3 . . . Grunt 46 | . 4 1 8 . . 2 20 . 5 3 3 . . Duelist 2 | . . . . . . . 1 . . . 1 . . Sentry 22 | . . . 2 . . . 9 6 4 1 . . . Hunter 3 | . . . . . . . 1 . 1 . 1 . . Programmer 1 | . . . . . . . . . 1 . . . . Zionite 21 | . . . . . . . . . . . . 21 . Z-Light 2 | . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . 1 . . . Tinkerer 3 | . . . . . . . . . . . . 3 . Assembled 8 | . . 2 . . . . . . . . . . 6 Savage 1 | . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 1 4 7 . 2 9 8 5 3 4 12 3 Combat Bots Only 7 | . 3 1 4 7 . 2 6 6 2 3 4 2 3 Max Kills in Single Turn 6 | . 1 1 1 1 . 1 1 6 2 3 1 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 4 . 3 1 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 9476 | . 257 199 672 127 . 498 2125 265 1571 432 289 1181 1860 Core 1294 | . 26 9 52 14 . 100 361 26 164 77 74 69 322 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 86 . . . 58 . 29 . . . . . Volleys Fired 501 | . 32 15 61 21 . 15 130 32 72 14 18 58 33 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 123 | . 100 58 58 58 . 68 123 93 91 56 56 69 58 Shots Fired 954 | . 64 30 122 42 . 26 255 58 143 24 34 99 57 Gun 584 | . 40 15 61 21 . 17 105 31 116 20 32 78 48 Cannon 333 | . 24 15 61 21 . 9 150 26 27 . . . . Launcher 37 | . . . . . . . . 1 . 4 2 21 9 Special . | . . . . . . . . . . . . . . Kinetic 685 | . 8 30 122 42 . 20 133 36 116 20 32 78 48 Thermal 117 | . 24 . . . . . 72 21 . . . . . Explosive 5 | . . . . . . . . 1 . 4 . . . Electromagnetic 147 | . 32 . . . . 6 50 . 27 . 2 21 9 Robot Hit Streak 24 | . 10 4 11 5 . 12 13 13 17 21 24 7 5 Robot Miss Streak 14 | . 7 3 3 2 . 3 4 1 2 7 4 4 14 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 2 | . 1 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . Shots Hit Robots 668 | . 39 15 72 24 . 19 180 57 106 20 29 79 28 Core Hits 355 | . 23 6 27 13 . 7 83 24 37 30 35 50 20 Critical Hits 10 | . . . 1 1 . . 3 1 3 . . 1 . Critical Kills 2 | . . . . . . . 2 . . . . . . Critical Parts Destroyed 7 | . . . 1 1 . . 1 1 2 . . 1 . Melee Attacks 117 | . . . . . . . 10 51 8 . . 48 . Impact 69 | . . . . . . . 10 51 8 . . . . Slashing . | . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . . 48 . Sneak Attacks 15 | . . . . . . . . 14 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16304 | . 578 282 1261 390 . 468 3799 2586 2539 938 683 1986 794 Guns 7539 | . 327 153 367 99 . 145 1413 464 2137 394 525 1094 421 Cannons 4712 | . 251 129 859 274 . 136 2330 359 374 . . . . Explosions 2328 | . . . . . . 187 . 410 . 544 158 656 373 Melee 1590 | . . . . . . . 38 1353 . . . 199 . Ramming 135 | . . . 35 17 . . 18 . 28 . . 37 . Kinetic 9115 | . 69 282 1226 373 . 202 1836 556 2137 394 525 1094 421 Thermal 1747 | . 251 . . . . 187 1042 267 . . . . . Explosive 954 | . . . . . . . . 410 . 544 . . . Electromagnetic 2763 | . 258 . . . . 79 865 . 374 . 158 656 373 Impact 1391 | . . . . . . . 38 1353 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 199 | . . . . . . . . . . . . 199 . Highest Corruption 5 | . 1 1 . . . 1 1 1 5 5 5 5 3 Average Corruption 2 | . 1 1 . . . 1 1 1 4 5 5 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 110 | . 5 3 . . . 1 11 2 23 25 21 15 4 Message Errors 25 | . 1 1 . . . 1 2 1 2 7 5 4 1 Matter Fused 12 | . . . . . . . . . 4 5 2 . 1 Heat Flow Errors 12 | . . . . . . . . . 5 3 3 1 . Energy Discharges 17 | . 1 1 . . . . 4 . 1 4 3 3 . Parts Rejected 3 | . . . . . . . . . 3 . . . . Data Loss (minor) 21 | . 2 1 . . . . 4 1 2 3 5 3 . Data Loss (major) 2 | . . . . . . . . . 1 1 . . . Targeting Errors 17 | . 1 . . . . . 1 . 5 2 3 3 2 Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 530 | . . . 11 . . 15 32 387 41 . 16 11 17 Projectiles 91 | . . . 11 . . . 32 9 39 . . . . Explosions 64 | . . . . . . 15 . 5 . . 16 11 17 Melee 375 | . . . . . . . . 373 2 . . . . Knockbacks 23 | . . 4 5 2 . 1 4 7 . . . . . Impact 6 | . . . . . . . . 6 . . . . . Kinetic 16 | . . 3 5 2 . 1 4 1 . . . . . Secondary 1 | . . 1 . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . . . . . . . 76 . 160 47 Shots 12 | . . . . . . . . . . 4 . 6 2 Rammed 7 | . . . 3 1 . . 1 . 2 . . . . Targets Rammed 7 | . . . 3 1 . . 1 . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 308 | . 308 30 78 48 . 116 196 49 245 217 180 156 17 Average Temperature 49 | . 94 13 23 15 . 70 33 17 75 106 88 96 17 Received Heat Transfer 2316 | . 66 . 132 . . 261 792 54 408 99 54 54 396 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 16 | . 1 . . . . 1 1 . 1 . 1 3 8 Impact Corruptions 12 | . . . . . . . . 11 1 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 2777 | . 518 . . . . 150 1665 444 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 . . . . . 4 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 771 | . 164 63 308 300 . 48 771 325 233 . . . . Initial 325 | . . 63 22 120 . . 18 325 51 . . . . Average 138 | . 55 27 137 238 . 42 271 131 63 . . . . Maximum Alert Level 3 | . . . 1 1 . . 3 1 1 . . . . Low Security (%) 77 | 100 100 100 76 44 . 100 46 82 96 . . . . Level 1 16 | . . . 23 55 . . 27 17 3 . . . . Level 2 4 | . . . . . . . 20 . . . . . . Level 3 1 | . . . . . . . 6 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 2 . . . 4 1 5 . . . . Investigation 5 | . 1 . . . . . 2 . 2 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 8 | . 2 . 2 . . . 1 1 2 . . . . Assault 1 | . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 15 | . 1 . 4 . . . 6 1 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 241 | . 18 11 36 10 . 3 67 19 21 8 6 33 9 Peak Tracking Total 6 | . 4 3 6 4 . 3 6 4 4 4 4 5 3 Tactical Retreats 23 | . 3 . 1 . . . 10 1 3 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 8 | . 2 . . . . . 1 3 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . 1 . . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . 2 . . . 1 1 . . . . . . Triggered 6 | . . 1 . . . 1 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 13 | . . 2 . 1 . . 1 4 . . . 4 1 Max in Single Turn 1 | . . 1 . 1 . . 1 1 . . . 1 1 Garrison Access 2 | . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 42 | . 6 . 9 1 2 . 11 5 7 1 . . . Terminals 28 | . 6 . 5 1 . . 8 4 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . 1 1 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 151 | . 36 . 27 2 2 . 48 17 18 1 . . . Successful 92 | . 24 . 16 1 2 . 27 10 11 1 . . . Failed 58 | . 11 . 11 1 . . 21 7 7 . . . . Catastrophic 4 | . . . 1 . . . 1 . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 81 | . 29 . 8 2 1 . 20 14 6 . . 1 . Terminals 118 | . 36 . 15 2 . . 37 15 13 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 14 | . . . 7 . . . 3 2 2 . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers 10 | . . . 3 . . . 6 . 1 . . . . Garrison Access 4 | . . . . . . . 2 . 2 . . . . Terminal Hacks 46 | . 18 . 5 1 2 . 11 3 5 1 . . . Record 2 | . . . . . 1 . 1 . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 6 | . 3 . . . . . 3 . . . . . . Prototype ID Bank 10 | . 6 . 1 . . . 1 . 2 . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . Emergency Access Points 3 | . 1 . . . . . 2 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . 2 . . . . . Locate Traps 6 | . 2 . 1 1 . . 1 . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 4 . . . 2 2 2 . . . . Scan Component 5 | . . . 2 . . . 1 1 1 . . . . Repair 5 | . . . 2 . . . 1 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 6 . . . . . . Insert Component 4 | . . . 1 . . . 3 . . . . . . Analyze 4 | . . . 1 . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 26 | . 6 . 5 . . . 7 5 3 . . . . Terminals 26 | . 6 . 5 . . . 7 5 3 . . . . Track 9 | . 2 . 1 . . . 2 3 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 12 | . 3 . 2 . . . 3 2 2 . . . . Operators 4 | . 1 . 1 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 7 1 . . 12 4 6 . . . . Full Trace Events 5 | . 1 . 1 . . . 2 . 1 . . . . Feedback Events 2 | . . . . . . . 1 . 1 . . . . Corruption 2 | . . . . . . . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 3 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . 1 1 1 . . . . Time 194 | . . . 58 . . . 26 60 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 6 | . . 3 1 1 . . . 1 . . . . . Largest Group 3 | . . 3 1 1 . . . 1 . . . . . Highest-Rated Group 99 | . . 40 16 31 . . . 99 . . . . . Highest-Rated Ally 99 | . . 16 16 31 . . . 99 . . . . . Total Orders 4 | . . . . . . . . . 4 . . . . ROAM 1 | . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . Ally Attacks 47 | . . 28 15 4 . . . . . . . . . Total Damage 374 | . . 199 153 22 . . . . . . . . . Kills 8 | . . 6 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 6 | . 3 . . . . . 3 . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 2 2 1 . Drone Launches 4 | . . . . . . . . . 4 . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 16636 | 58 790 1268 1545 720 745 329 2585 1322 2131 845 719 3316 263 Spaces Moved 7899 | 51 549 638 707 396 442 174 1113 511 899 415 360 1556 88 Core 2 | 1 . . . . . . . . . . . 1 . Treads 7342 | . 169 638 707 396 442 174 1113 511 899 415 360 1430 88 Legs . | . . . . . . . . . . . . . . Wheels 430 | 50 380 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 125 | . . . . . . . . . . . . 125 . Fastest Speed 50 | 50 90 160 165 165 165 165 165 183 187 182 182 50 190 Average Speed 172 | 88 114 171 170 165 165 165 180 183 189 185 182 176 190 Slowest Speed 1750 | 90 160 180 180 165 165 165 205 250 190 187 183 1750 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 89 97 59 57 88 46 80 49 38 62 51 86 22 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . 3 . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 7 | . . 2 . 1 . . . . . 1 . 3 . Spaces Dug 36 | . . . . . . . 9 15 8 . . 4 . Terrain Destroyed 137 | . . . . . . 9 23 24 10 56 . 15 . Melee 36 | . . . . . . . 9 15 8 . . 4 . Projectile 19 | . . . . . . . 14 . 2 2 . 1 . AOE 82 | . . . . . . 9 . 9 . 54 . 10 . Terrain Rammed 1 | . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 9905 | 60 659 785 932 423 460 191 1481 799 1181 468 388 1944 134 Wait 899 | . 36 120 111 . . . 133 141 146 9 . 202 1 Move 7886 | 50 548 637 706 395 441 173 1112 510 898 414 359 1555 88 Hop . | . . . . . . . . . . . . . . Pick Up 111 | 4 15 7 18 4 4 . 19 12 12 5 2 6 3 Fast Attach 90 | 6 5 1 4 . 2 . 15 12 13 4 1 27 . Attach 25 | . 2 . 3 . . 1 6 1 5 1 2 3 1 Detach 4 | . . . . . . . 1 . . . . 3 . Swap 85 | . 5 1 6 . 6 . 17 19 6 8 3 9 5 Drop 174 | . 16 2 20 2 7 1 36 21 19 13 2 32 3 Fire 501 | . 32 15 61 21 . 15 130 32 72 14 18 58 33 Melee 117 | . . . . . . . 10 51 8 . . 48 . Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . 3 1 . . 1 . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . Trap 4 | . . 2 . . . 1 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 4) 557 | -10/Materials | Discovered new exit (range 5) 735 | -10/Materials | Identified exit to Mines 735 | -10/Materials | Central database locked down 849 | -10/Materials | Entered Mines 862 | -10/Mines | Assembled infested the area 992 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1125 | -10/Mines | Discovered new exit (range 7) 1141 | -10/Mines | Discovered new exit (range 15) 1147 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1264 | -10/Mines | Learned 2 Materials zone layouts 1281 | -10/Mines | Learned location of Storage (-8) 1434 | -10/Mines | Found a hidden stash of uninstalled traps 2117 | -10/Mines | Entered Materials 2117 | -9/Materials | Accompanied by 1 ally 2117 | -9/Materials | Evolved 2 slots: Utility x2 2389 | -9/Materials | Discovered new exit (range 10) 2506 | -9/Materials | Discovered new exit (range 8) 2824 | -9/Materials | Repaired Imp. Ion Engine 2922 | -9/Materials | Repaired Lgt. Cannon 3026 | -9/Materials | Discovered new exit (range 3) 3501 | -9/Materials | Build established: Hauler-Mutant 3662 | -9/Materials | Entered Mines 3663 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3673 | -9/Mines | Met a Derelict bent on vengeance 3761 | -9/Mines | Destroyed 7 combat bots 3912 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3950 | -9/Mines | Received a Mining Laser from a helpful Derelict 4018 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4019 | -9/Mines | Discovered new exit (range 5) 4061 | -9/Mines | Discovered new exit (range 7) 4204 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4382 | -9/Mines | Entered Exiles 4407 | -9/Exiles | Discovered new exit (range 15) 4424 | -9/Exiles | Met 8R-AWN 4452 | -9/Exiles | Met EX-HEX 4496 | -9/Exiles | Met EX-BIN 4516 | -9/Exiles | Aligned with FarCom system 4518 | -9/Exiles | Given EX-Vault access code 4557 | -9/Exiles | Opened EX-Vault 4573 | -9/Exiles | Found Skeleton Box 4591 | -9/Exiles | Found Flying Fortress v7 4627 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4679 | -9/Exiles | Met EX-DEC 4702 | -9/Exiles | Learned location of Zion (-7) 4771 | -9/Exiles | Visited The Gauntlet 5104 | -9/Exiles | Discovered new exit (range 14) 5127 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5127 | -9/Exiles | Entered Mines 5275 | -8/Mines | Discovered new exit (range 15) 5456 | -8/Mines | Entered Materials 5456 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5457 | -8/Materials | Identified exit to Storage 6028 | -8/Materials | Repaired Structural Scanner 6939 | -8/Materials | Discovered new exit (range 5) 7429 | -8/Materials | Discovered new exit (range 16) 7477 | -8/Materials | Discovered exit to Storage (range 9) 7856 | -8/Materials | First assault squad dispatched 7920 | -8/Materials | Core integrity fell below 50% 8041 | -8/Materials | Entered Storage 8565 | -8/Storage | Repaired Enh. Autogun 9210 | -8/Storage | Discovered new exit (range 15) 9240 | -8/Storage | Met 01-MTF 9303 | -8/Storage | Destroyed 01-MTF 9307 | -8/Storage | Found Prototype Device 9307 | -8/Storage | Identified 01-MTF's Autohacker 9316 | -8/Storage | Found 01-MTF's Shockpuncher 9363 | -8/Storage | Entered Factory 9363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9486 | -7/Factory | Discovered new exit (range 72) 9767 | -7/Factory | Repaired Drone Bay 9805 | -7/Factory | Identified exit to Lower Caves 10531 | -7/Factory | Discovered new exit (range 4) 11384 | -7/Factory | Found Prototype Launcher 11384 | -7/Factory | Identified Rocket Array 11494 | -7/Factory | Entered Lower Caves 11521 | -7/Lower Caves | Encountered a Warlord checkpoint 12026 | -7/Lower Caves | Learned Factory security intel 12148 | -7/Lower Caves | Discovered new exit (range 10) 12192 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12339 | -7/Lower Caves | Entered another Lower Caves area 12340 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 12428 | -7/Lower Caves | Learned 4 Factory zone layouts 12800 | -7/Lower Caves | Learned Factory terminal intel 12813 | -7/Lower Caves | Discovered new exit (range 9) 13058 | -7/Lower Caves | Entered Zion 13121 | -7/Zion | System corruption cleaned by Quarantine Array 13174 | -7/Zion | Received a visual enhancement algorithm 13212 | -7/Zion | Discovered new exit (range 15) 13454 | -7/Zion | Given the Hacking Drone Bay 13462 | -7/Zion | Found Prototype Device 13462 | -7/Zion | Identified Hacking Drone Bay 13512 | -7/Zion | Learned Factory security intel 13609 | -7/Zion | Learned location of Data Miner (-6) 13753 | -7/Zion | Found Prototype Device 13753 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13841 | -7/Zion | Learned location of Warlord (-5) 14122 | -7/Zion | Visited the Megawrench Repair Shop 14184 | -7/Zion | Rebuked by Imprinter 14402 | -7/Zion | Found Unknown Piercing Weapon 14402 | -7/Zion | Identified CR-A16's Pointy Stick 15191 | -7/Zion | Megawrench repaired 13 parts 15718 | -7/Zion | Revealed the true nature of CR-A16's Pointy Stick 15719 | -7/Zion | Attacked by Zionites 15719 | -7/Zion | Spotted 09-HP5(B) 15719 | -7/Zion | Spotted RS-HM5(B) 15721 | -7/Zion | Destroyed 09-HP5(B) 15733 | -7/Zion | Core integrity fell below 50% 15733 | -7/Zion | Destroyed RS-HM5(B) 16370 | -7/Zion | Discovered new exit (range 3) 16370 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16374 | -7/Zion | Entered Deep Caves 16589 | -7/Deep Caves | Attacked by Z-Imprinter 16619 | -7/Deep Caves | Core integrity fell below 20% 16637 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 16595_ System corrupted: Flak Gun targeting data glitched. 16598_ Med. Treads destroyed. 16601_ System corrupted: Matter fused (-7). 16604_ Arm. Treads destroyed. 16608_ Dropped Com. Battery. 16609_ Extracted 202 energy. 16609_ 14-MHA(z) misfires. 16610_ Extracted 61 energy. 16611_ Prototype Storage fried. 16611_ Prototype Energy Gun fried. 16611_ 14-MHA(z) destroyed. 16611_ Spk. Medium Treads destroyed. 16612_ Extracted 37 energy. 16617_ Acquired Com. Battery. 16618_ Dropped Hcp. Matter Pod. 16619_ Extracted 200 matter. 16619_ Acquired Hcp. Matter Pod. 16620_ System corrupted: Flak Gun targeting data glitched. 16621_ Rnf. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ???????????????????????????????#####????????????# | | ?????????????????????????????### #????????????# | | ???????????????????????? ##### ???????????## | | ??????????????????????? ??????????## | | ?????????????????????? ??????????# | | ????????????????????? #??????????### | | ???????????????????? #????????????? | | ??????????????????? ##???????????? | | ?????????????????? ###########?? | | ????????????????? #?? | | ???????????????? #?? | | ??????????????? ### | | ????????????? ! ##### ## | | ????????????" =% ###???## | | ????????????" ##??????## | | ???????????"" #????????## | | ?????????? " I ##????????## | | ????????? #?????????## | | ????????? #??????????# | | ????????? #??????##### | | ????????" ##??????# | | ?????????"" ##??????# | | ?????????""""o #???????# | | ??????? #???????## | | ??????????"" @ ##????????## | | ??????????""" ##??????????## | | ??????????"""" #??????????### | | ???????????""" #?????????# | | ????????????"" #????????# " | | ????????????" #????????# "" | | ???????????" ##????????# " | | ?????????? #?????????# | | ??????????"""o #?????????#### | | ??????????? #???????????? | | ??????????? ????????????? | | ??????????? ????????????? | | ????????????? ??????????????? | | ??????????????? ????????????????? | | ?????????????????? ???????????????????? | | ???????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 60 Recoil Reduction 4 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormKineticActivator Manual? 0 Play Time 01:55:51 Cumulative 379.8 hours Start 2020.09.15 @ 12:20:04 End 2020.10.24 @ 16:04:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 241 Adventurer 0 Explorer 1 Win Type - Total 38 Types 29/2/4/2/1/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b19d867-f2e9-46a9-a509-a5299d9ad751