Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.06 @ 20:34:56 Player: Chaussettes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1948) 1948 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5493 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 411/850 Matter 300/300 Energy 58/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit Advanced Weight Redist. System > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core Enhanced Optical Array ECM Suite System Restoration Module High-powered Shotgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Ion Cannon Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Enhanced Optical Array ECM Suite System Restoration Module Spread Laser Beam Cannon High-powered Shotgun [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . 2 . . 2 . Weapon 2 | . . . 1 1 . . Parts Attached 57 | 6 3 5 13 7 17 6 Power 3 | 1 . 1 . 1 . . Engine 2 | 1 . 1 . . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 2 2 2 1 Treads . | . . . . . . . Leg 9 | 2 . . 2 2 2 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 1 7 . 10 1 Device 15 | . 1 1 4 . 8 1 Storage 3 | 1 . . 1 . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 23 | 2 1 3 4 4 5 4 Energy Gun 9 | 2 . 2 . . 4 1 Energy Cannon 12 | . 1 . 4 3 1 3 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . . 2 2 2 7 14 Power 1 | . . . . . . 1 Propulsion 7 | . . . . 1 2 4 Utility 9 | . . 1 2 . 3 3 Weapon 10 | . . 1 . 1 2 6 Highest Loss Streak 12 | . . 1 2 1 3 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 92 84 99 97 90 90 Engine 6 | . 14 11 9 5 . . Core 2 | . . . . 1 6 5 Leg 24 | . 28 22 27 28 20 20 Device 18 | . 1 18 17 15 23 25 Storage 8 | . 14 11 9 7 8 6 Protection 4 | . . . 8 7 4 4 Energy Gun 7 | . 21 10 2 . 9 12 Energy Cannon 17 | . 6 11 24 23 16 12 Naked Turns . | . . . . . . . Heaviest Build 45 | 14 16 18 30 38 45 39 Greatest Support 62 | 20 20 20 33 50 50 62 Greatest Overweight (x) 4 | . . . 1 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 7 Average Carried 7 | 1 4 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 6 5 Class Distribution -------------------- 38% | Gunner 29% | Mutant 14% | Scavenger-Tank 9% | Scavenger-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Ext Matter Collected 792 | 219 71 60 120 47 221 54 Remotely . | . . . . . . . Salvage Created 2216 | . 133 270 641 246 704 222 Parts 115 | . 8 16 43 10 28 10 Haulers Intercepted 2 | . . . 1 . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 45 | . 2 7 13 7 12 4 Guns 12 | . . 4 3 . 4 1 Cannons 19 | . 1 1 6 2 6 3 AOE 6 | . . 1 . 5 . . Classes Destroyed 13 | . 2 2 5 1 3 . Worker 1 | . . . . . 1 . Builder 1 | . . . 1 . . . Hauler 2 | . . . 1 . 1 . Recycler 2 | . . . 1 1 . . Operator 1 | . . . 1 . . . Watcher 5 | . 2 1 1 . . 1 Swarmer 15 | . . 3 6 3 3 . Grunt 11 | . 2 1 2 3 3 . Brawler 2 | . . . . 1 1 . Sentry 12 | . . 3 4 . 2 3 Specialist 2 | . . . . . 2 . Hunter 2 | . . . 1 . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 6 | . 2 4 6 4 4 2 Combat Bots Only 5 | . 2 4 5 4 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Ext Damage Taken 3358 | . 48 279 489 269 806 1467 Core 577 | . . 46 92 . 60 379 Absorbed by Shields 90 | . . 40 . . 50 . Redirected to Shielding 107 | . . . 9 87 11 . Regen/Repaired (Parts) 89 | . . . . . 89 . Core Remaining (%) 94 | 100 100 88 83 100 . . Volleys Fired 131 | . 9 23 36 8 33 22 Largest 4 | . 2 2 3 4 4 4 Hottest 285 | . 110 110 180 216 285 280 Shots Fired 359 | . 18 46 97 29 94 75 Gun 143 | . 13 21 25 . 50 34 Cannon 209 | . 5 23 72 24 44 41 Launcher 7 | . . 2 . 5 . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 352 | . 18 44 97 24 94 75 Explosive 7 | . . 2 . 5 . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 5 15 7 5 20 21 Robot Miss Streak 9 | . 3 8 3 3 3 9 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 222 | . 12 25 54 11 62 58 Core Hits 126 | . 5 11 21 12 51 26 Critical Kills 3 | . . . 3 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 2 3 5 . . . Burn 7 | . 2 3 2 . . . Meltdown 3 | . . . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5069 | . 168 459 1004 776 1379 1283 Guns 2035 | . 98 202 178 . 910 647 Cannons 2361 | . 70 174 823 189 469 636 Explosions 669 | . . 83 . 586 . . Melee . | . . . . . . . Ramming 4 | . . . 3 1 . . Kinetic . | . . . . . . . Thermal 4396 | . 168 376 1001 189 1379 1283 Explosive 669 | . . 83 . 586 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 1 1 3 Average Corruption 1 | . . . . 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 4 . 6 Message Errors 4 | . . . . 1 . 3 Matter Fused 3 | . . . . 2 . 1 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 66 | . . . 2 57 . 7 Projectiles 40 | . . . 2 31 . 7 Explosions 26 | . . . . 26 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . 11 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . 1 1 . . Kicked 2 | . . . 1 1 . . Crushed . | . . . . . . . Highest Temperature 330 | . 255 61 297 196 330 228 Average Temperature 94 | . 91 22 116 111 109 65 Received Heat Transfer 699 | . 15 47 99 63 229 246 Effects 3 | . . . 3 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 8 | . 1 1 4 . 2 . Combat Hostiles 8 | . 1 1 4 . 2 . Parts Melted 21 | . 3 3 7 . 5 3 Heat Transferred 9299 | . 592 1184 2257 333 2604 2329 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Peak Influence 388 | . 112 173 388 341 325 148 Initial 126 | . . 46 57 126 107 33 Average 165 | . 47 87 248 270 165 71 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 64 | 100 100 100 20 31 73 100 Level 1 35 | . . . 79 68 26 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 . . 3 . Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Ext Distress Signals 4 | . . . 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 5 8 21 12 13 10 Peak Tracking Total 6 | . 2 4 6 4 4 4 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Traps Triggered 4 | . . 1 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed 3 | . . . . 3 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Ext Machines Disabled 4 | . . . 3 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Ext Machines Accessed 23 | . 2 5 6 4 4 2 Terminals 18 | . 2 4 5 4 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . . 1 . . 2 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 5 10 15 10 8 5 Successful 27 | . 2 3 10 4 6 2 Failed 26 | . 3 7 5 6 2 3 Catastrophic 7 | . 1 4 . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 44 | . 5 9 14 10 1 5 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 4 | . . 1 . . 3 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 2 2 9 4 1 2 Record 1 | . . . . 1 . . Open Door 3 | . . . . . 1 2 Open DSF 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Terminal Index 1 | . . 1 . . . . Locate Traps 4 | . 1 . 2 1 . . Disarm Traps 1 | . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . Patrol Status 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 2 | . . 1 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 3 | . . 1 . . 2 . Report Inventory 2 | . . 1 . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 19 | . 2 4 4 4 3 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac Ext Total Allies 4 | . . . . . . 4 Largest Group 2 | . . . . . . 2 Highest-Rated Group 59 | . . . . . . 59 Highest-Rated Ally 39 | . . . . . . 39 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 209 | . . . . . . 209 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Ext Turns Passed 3579 | 64 255 627 872 513 847 401 Spaces Moved 2143 | 46 169 404 579 345 381 219 Core 4 | 2 . . . . . 2 Treads . | . . . . . . . Legs 2139 | 44 169 404 579 345 381 217 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 Average Speed 129 | 116 120 120 120 129 161 123 Slowest Speed 250 | 120 120 120 190 190 195 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 39 40 45 9 9 41 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . 2 . 4 . Terrain Destroyed 46 | . . 12 5 17 12 . Melee . | . . . . . . . Projectile 17 | . . . 5 . 12 . AOE 29 | . . 12 . 17 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac Ext Total 2654 | 53 204 500 679 389 538 291 Wait 267 | . 11 61 37 23 93 42 Move 2137 | 45 168 403 578 344 380 219 Hop . | . . . . . . . Pick Up 35 | 2 8 4 8 3 8 2 Fast Attach 23 | 6 3 1 5 1 6 1 Attach 19 | . . 1 6 2 7 3 Detach 3 | . 2 . . . 1 . Swap 15 | . . 3 2 4 4 2 Drop 22 | . 3 4 6 3 6 . Fire 131 | . 9 23 36 8 33 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 307 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Discovered new exit (range 6) 947 | -9/Materials | Entered another Materials area 947 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1472 | -8/Materials | Build established: Gunner 1693 | -8/Materials | Discovered new exit (range 16) 1819 | -8/Materials | Entered Factory 1819 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2046 | -7/Factory | Discovered new exit (range 12) 2332 | -7/Factory | Entered another Factory area 2332 | -6/Factory | Evolved 2 slots: Utility x2 2684 | -6/Factory | Lost 3 parts (1n1u1w) 2757 | -6/Factory | Repaired Aluminum Leg 2986 | -6/Factory | Build established: Scavenger-Tank 3174 | -6/Factory | Discovered new exit (range 5) 3179 | -6/Factory | Entered Extension 3453 | -6/Extension | Rescued a captive Derelict 3454 | -6/Extension | Rescued a captive Derelict 3518 | -6/Extension | Rescued a captive Derelict 3519 | -6/Extension | Rescued a captive Derelict 3524 | -6/Extension | Spotted B-75 Beast 3543 | -6/Extension | Spotted B-75 Beast 3580 | -6/Extension | Core integrity fell below 50% 3580 | -6/Extension | Self-destructed Last Messages --------------- 03549_ R-10 Processor collects Imp. Light Armor Plating. 03550_ Ion Cannon destroyed. 03552_ Carbon-fiber Leg destroyed. 03554_ System corrupted: Energy discharge (-28). 03555_ Gatling Laser destroyed. 03555_ Aluminum Leg destroyed. 03560_ U-05 Engineer destroyed. 03566_ Flexi-carbon Leg destroyed. 03566_ Beam Cannon destroyed. 03571_ Spread Laser destroyed. 03571_ Knocked back. 03571_ Titanium Leg destroyed. 03572_ Adv. Heat Sink destroyed. 03572_ Mic. Nuclear Core destroyed. 03572_ Knocked back. 03574_ FU#%>VXXF/OU%I7A8GL 3# D5AJR|AKHQ =# 03574_ B-75 Beast suffers critical hit (Meltdown). 03579_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????### # ### #??????????????? | | ????????????????????????#### ##?# #??????????????? | | ???????????????????????????# #??# #??????????????? | | ???????????????????????????# #??# #??????????????? | | ???????????????????????????# #??# #??????????????? | | ???????????????????????????# #??# #??????????????? | | ??????????????????????????? #??# #??????????????? | | ???????????????????????????###??# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????#%#??????????????? | | ??????????????????????????????###%#??????????????? | | ????????????????????????????###T# #??????????????? | | ????????????????????????????# #%#??????????????? | | ????????????????????????????# %#??????????????? | | ????????????????????????????### #%#??????????????? | | ??????????????????????????????###%#??????????????? | | ??????????????????????????????#?#%##??#??#???????? | | ?????????????????????????????? ##% ## ## ### ????? | | ??????????????????????????????# " = "" "???? | | ??????????????????????????????#%"%![ " "???? | | ??????????????????????????????# !!* #?? | | ??????????????????????????????# #?? | | ?????????????????#############; #?? | | ?????????? @ % ?? | | ?????????? % ??? | | ?????????? =%= % % BB ??? | | ??????????? | BB ??? | | ??????????? kRR u % k tA ???? | | ????????????################### ???? | | ??????????????????????????????# ????? | | ??????????????????????????????# ????? | | ??????????????????????????????# ?????? | | ??????????????????????????????# ??????? | | ??????????????????????????????######T#"""##??????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 15 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Propulsion Shielding 66 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainHybridWheel Manual? 0 Play Time 01:01:17 Cumulative 20.5 hours Start 2023.09.06 @ 19:32:39 End 2023.09.06 @ 20:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 10/Smallcaps Map View 50x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7612f86b-2715-4b10-8c71-dec94d1c7035