Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 19:12:30

Player: urinsekt

Result: Destroyed by SD-OBV(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (29)      145
Value Destroyed (759)      759
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-18)                -18
              TOTAL SCORE: 1486

 Bonus
-------
Friendly Fire              -18

 Cogmind 
---------
Core Integrity             0/250
Matter                     93/300
Energy                     200/200
System Corruption          1%
Temperature                Cool (6)
Movement                   Rolling (95) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
             Wheel
>            --- UTILITY (2) ------
    Improved Heat Sink
             Signal Interpreter
>            --- WEAPON (2) -------
  Subdweller Shrapnel Launcher
>            --- INVENTORY (5) ----
   Makeshift Targeting Computer
             Field Recycling Unit (0)
             Mining Claw

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
       Light Treads
>            --- UTILITY ----------
      Medium Storage Unit
             Signal Interpreter
>            --- WEAPON -----------
       Heavy Battle Rifle
   Makeshift Spear
>            --- INVENTORY --------
    Improved Heat Sink
             Visual Processing Unit
   Makeshift Targeting Computer
             ECM Suite
             Shield Generator
             Field Recycling Unit
             Grenade Launcher
  Subdweller Shrapnel Launcher
             Mining Claw
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Medium Storage Unit
  Device                   Shield Generator
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
Weapon                     Assault Rifle
  Energy Gun               Heavy EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Subdweller Shrapnel Launcher
  Slashing Weapon          Mining Claw
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             46   | 7   16  7   16  
  Power                    4    | 2   .   1   1   
    Engine                 4    | 2   .   1   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               5    | 2   .   1   2   
    Treads                 3    | 2   .   1   .   
    Leg                    .    | .   .   .   .   
    Wheel                  2    | .   .   .   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  12   | 1   10  .   1   
    Device                 5    | .   4   .   1   
    Storage                6    | 1   5   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   25   | 2   6   5   12  
    Energy Gun             2    | .   2   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          13   | 2   4   3   4   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               4    | .   .   2   2   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        2    | .   .   .   2   
    Piercing Weapon        4    | .   .   .   4   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 6    | .   .   2   4   
  Power                    1    | .   .   1   .   
  Propulsion               4    | .   .   1   3   
  Utility                  .    | .   .   .   .   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      3    | .   .   2   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     95   | .   95  99  88  
  Engine                   13   | .   14  13  14  
  Treads                   26   | .   28  27  21  
  Device                   3    | .   7   .   .   
  Storage                  13   | .   13  14  11  
  Processor                9    | .   2   14  14  
  Energy Gun               5    | .   14  .   .   
  Ballistic Gun            20   | .   13  27  21  
Peak Build Rating          13   | 6   11  11  13  
  Average Rating           9    | 4   8   10  10  
  On Entrance              6    | .   6   8   11  
Naked Turns                .    | .   .   .   .   
Heaviest Build             23   | 12  23  21  21  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 25   | 8   25  10  10  
  Average Capacity         9    | 7   9   10  9   
  Most Carried             10   | 3   10  10  10  
  Average Carried          8    | 1   6   9   8   
  Final Capacity           10   | 8   10  10  5   
  Final Carried            10   | 1   10  10  3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           898  | 252 128 230 288 
  Remotely                 .    | .   .   .   .   
Salvage Created            704  | .   205 227 272 
  Parts                    58   | .   27  15  16  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      10   | .   .   .   10  
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  27   | .   12  6   9   
  Melee                    1    | .   1   .   .   
  Guns                     20   | .   11  4   5   
  AOE                      6    | .   .   2   4   
Classes Destroyed          4    | .   2   1   1   
  Watcher                  2    | .   2   .   .   
  Swarmer                  12   | .   12  .   .   
  Grunt                    7    | .   .   6   1   
  Subdweller               8    | .   .   .   8   
Best Kill Streak           6    | .   6   4   3   
  Combat Bots Only         6    | .   6   4   3   
Max Kills in Single Turn   3    | .   1   1   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   1   2   
  Melee                    1    | .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        121  | .   43  37  41  
  Missed                   40   | .   15  11  14  
Damage Taken               1276 | .   179 360 737 
  Core                     266  | .   18  15  233 
  Absorbed by Shields      57   | .   57  .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              66   | .   24  11  31  
  Largest                  2    | .   2   2   2   
  Hottest                  90   | .   90  60  73  
Shots Fired                111  | .   48  22  41  
  Gun                      95   | .   48  18  29  
  Cannon                   .    | .   .   .   .   
  Launcher                 16   | .   .   4   12  
  Special                  .    | .   .   .   .   
  Kinetic                  69   | .   10  18  41  
  Thermal                  .    | .   .   .   .   
  Explosive                4    | .   .   4   .   
  Electromagnetic          38   | .   38  .   .   
  Robot Hit Streak         7    | .   5   6   7   
  Robot Miss Streak        4    | .   2   3   4   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        3    | .   .   2   1   
    Max Gunslinging Chain  1    | .   .   1   1   
Shots Hit Robots           57   | .   22  10  25  
  Core Hits                38   | .   14  11  13  
  Critical Kills           1    | .   .   1   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         2    | .   .   1   1   
    Destroy                1    | .   .   1   .   
    Impale                 1    | .   .   .   1   
Melee Attacks              5    | .   .   .   5   
  Impact                   .    | .   .   .   .   
  Slashing                 1    | .   .   .   1   
  Piercing                 4    | .   .   .   4   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1600 | .   343 267 990 
  Guns                     817  | .   343 130 344 
  Cannons                  .    | .   .   .   .   
  Explosions               726  | .   .   136 590 
  Melee                    56   | .   .   .   56  
  Ramming                  1    | .   .   1   .   
  Kinetic                  1163 | .   99  130 934 
  Thermal                  .    | .   .   .   .   
  Explosive                136  | .   .   136 .   
  Electromagnetic          244  | .   244 .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 56   | .   .   .   56  
Highest Corruption         1    | .   1   1   1   
  Average Corruption       1    | .   1   1   1   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  12   | .   .   7   5   
    Message Errors         1    | .   .   .   1   
    Matter Fused           4    | .   .   2   2   
    Heat Flow Errors       2    | .   .   1   1   
    Energy Discharges      2    | .   .   2   .   
    Data Loss (minor)      1    | .   .   1   .   
    Data Loss (major)      2    | .   .   1   1   
Overload Shots             .    | .   .   .   .   
Overflow Damage            7    | .   .   .   7   
  Projectiles              .    | .   .   .   .   
  Explosions               7    | .   .   .   7   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      80   | .   .   .   80  
  Shots                    3    | .   .   .   3   
  Rammed                   1    | .   .   1   .   
Targets Rammed             2    | .   1   1   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  1    | .   1   .   .   
Highest Temperature        240  | .   240 211 218 
  Average Temperature      77   | .   85  52  118 
  Received Heat Transfer   318  | .   .   243 75  
  Effects                  1    | .   1   .   .   
    Energy Bleed           1    | .   1   .   .   
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         .    | .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             282  | .   282 213 .   
  Initial                  57   | .   .   57  .   
  Average                  74   | .   92  61  .   
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         97   | 100 97  97  .   
  Level 1                  2    | .   2   2   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              39   | .   17  6   16  
  Peak Tracking Total      5    | .   5   4   4   
  Tactical Retreats        2    | .   2   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          1    | .   1   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          7    | .   7   .   .   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                19   | .   19  .   .   
  Successful               10   | .   10  .   .   
  Failed                   9    | .   9   .   .   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                16   | .   16  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          3    | .   3   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             8    | .   8   .   .   
  Alert Level              2    | .   2   .   .   
  Dispatch Records         1    | .   1   .   .   
  Transport Status         1    | .   1   .   .   
  Hauler Manifests         2    | .   2   .   .   
  Zone Layout              2    | .   2   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       2    | .   2   .   .   
  Retrieve Components      2    | .   2   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         3    | .   3   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     10   | .   10  .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               2971 | 85   1092 1042 752  
Spaces Moved               1701 | 51   597  618  435  
  Core                     100  | 9    .    .    91   
  Treads                   1592 | 42   597  618  335  
  Legs                     .    | .    .    .    .    
  Wheels                   9    | .    .    .    9    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  80   
  Average Speed            155  | 140  160  160  145  
  Slowest Speed            240  | 160  160  160  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       56   | 5    87   101  31   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             2    | .    .    2    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          152  | .    .    19   133  
  Melee                    .    | .    .    .    .    
  Projectile               1    | .    .    .    1    
  AOE                      151  | .    .    19   132  
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1903 | 64  689 646 504 
  Wait                     19   | .   10  8   1   
  Move                     1698 | 50  596 617 435 
  Hop                      .    | .   .   .   .   
  Pick Up                  45   | 7   28  2   8   
  Fast Attach              .    | .   .   .   .   
  Attach                   20   | 6   7   2   5   
  Detach                   1    | .   1   .   .   
  Swap                     26   | 1   9   5   11  
  Drop                     22   | .   13  .   9   
  Fire                     66   | .   24  11  31  
  Melee                    4    | .   .   .   4   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    2    | .   1   1   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-10/Subcaves (discovered 2 exits: *Mat x2)

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 15)
   86 | -11/Scrapyard | Entered Materials
  265 | -10/Materials | Discovered new exit (range 5)
  300 | -10/Materials | Build established: Mutant
  623 | -10/Materials | Discovered new exit (range 16)
  942 | -10/Materials | Discovered new exit (range 12)
 1049 | -10/Materials | Identified exit to Materials
 1086 | -10/Materials | Derelicts attacked the area
 1163 | -10/Materials | Discovered new exit (range 10)
 1176 | -10/Materials | Identified exit to Mines
 1178 | -10/Materials | Entered Mines
 1269 | -10/Mines     | Discovered exit to Materials (range 10)
 1355 | -10/Mines     | Discovered exit to Materials (range 5)
 1389 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 1775 | -10/Mines     | Learned Materials garrison access intel
 2210 | -10/Mines     | Discovered new exit (range 6)
 2217 | -10/Mines     | Identified exit to Subcaves
 2220 | -10/Mines     | Entered Subcaves
 2220 | -10/Subcaves  | Discovered new exit (range 15)
 2247 | -10/Subcaves  | Identified exit to Materials
 2276 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
 2509 | -10/Subcaves  | Discovered exit to Materials (range 10)
 2547 | -10/Subcaves  | Learned Materials non-interactive machine intel
 2605 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2801 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2805 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2838 | -10/Subcaves  | Core integrity fell below 50%
 2849 | -10/Subcaves  | Lost 3 parts (2n1w)
 2964 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2965 | -10/Subcaves  | Core integrity fell below 20%
 2972 | -10/Subcaves  | Destroyed by SD-OBV(R) with Subdweller Laser

 Last Messages 
---------------
Acquired Mining Claw.
Acquired 19 matter.
System corrupted: Heat flow error (+258).
Acquired 33 matter.
HV Slug penetrates Twisted Machinery.
Acquired 40 matter.
Dropped Mak. Targeting Computer.
Acquired Wheel.
Acquired 20 matter.
Acquired Wheel.
Acquired 8 matter.
Acquired Mak. Targeting Computer.
JY#0O4TZ|/ WY2M8O>SEV<
9Q-JLZ(R): "NAT20!"
RZ-6DY(R) destroyed.
Wheel destroyed.
Destroyed Wheel.
T1-O8P(R): "ARGHSUB!"
9Q-JLZ(R) destroyed.
SD-OBV(R): "ARGHSUB!"

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????# |
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| ???????????????????????????????????????????????##  |
| ???????????????????????????????????????????????#   |
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| ???????????????????????????????#??????????######## |
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| ##########????????????####       ##???????##       |
| #  # ##  #######??????#     ;     #?????###        |
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|                ##   #"#            ;#???#     #?## |
|    ### # <          "       R       #???#     #### |
| ####?####            "    &%!      ;;#??##     ##  |
| ????????##         #" "    !       ; #???#         |
| ?????????##       ######;        ;;; #??##         |
| ??????????####  ###????#;    &       #?##          |
| ????????????#   #??????#          ;;;;##      ##   |
| ????????????#   #?????##             ;#   ######   |
| ????????????# " #????#                    ######   |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                44
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PointyDispersionCorpse
  Manual?         0
Play Time         00:30:28
  Cumulative      16.5 hours
  Start           2025.04.17 @ 18:39:29
  End             2025.04.17 @ 19:12:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          11
  Rogue           11
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             7
Gallery%          18
Achievement%      20
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 50e4419e-c45b-4fec-8da1-cb168b29261c