Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 21:00:12 Player: CONM Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1656) 1656 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 4403 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 170/170 System Corruption 0% Temperature Cool (12) Movement Core (850) Ox16 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Advanced Treads Advanced Treads Wheel Medium Matter Pod (100) Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Light Armor Plating Storm Laser Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Advanced Treads Advanced Treads Wheel Medium Matter Pod Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Light Armor Plating Light Armor Plating Storm Laser Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Makeshift Axe [Rating: 25] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 52 | 7 3 1 32 1 1 7 Power 5 | 1 . . 3 . 1 . Engine 5 | 1 . . 3 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 7 . . 2 Treads 8 | 2 . . 4 . . 2 Leg . | . . . . . . . Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 1 1 9 . . 2 Device 4 | 1 . . 3 . . . Storage 4 | 1 1 1 1 . . . Processor 3 | . . . 2 . . 1 Hackware . | . . . . . . . Protection 4 | . . . 3 . . 1 Artifact . | . . . . . . . Weapon 21 | 2 2 . 13 1 . 3 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 2 . 5 . . 2 Ballistic Cannon 2 | . . . 2 . . . Launcher 6 | . . . 4 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . 1 9 . . 4 Power 2 | . . 1 1 . . . Propulsion 5 | . . . 3 . . 2 Utility 5 | . . . 3 . . 2 Weapon 2 | . . . 2 . . . Highest Loss Streak 4 | . . 1 4 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 99 95 85 88 95 93 Engine 6 | . 14 9 3 . 7 11 Treads 21 | . 28 28 17 22 22 21 Wheel 1 | . . . 4 . . . Device 5 | . 14 1 9 . . . Storage 13 | . 14 26 12 11 11 11 Processor 12 | . . . 9 22 22 22 Protection 7 | . . . 7 11 11 6 Ballistic Gun 15 | . 26 28 13 11 11 11 Ballistic Cannon 2 | . . . 6 . . . Launcher 4 | . . . 1 11 11 10 Naked Turns . | . . . . . . . Heaviest Build 58 | 14 22 23 58 47 51 53 Greatest Support 45 | 40 40 40 45 44 44 44 Greatest Overweight (x) 5 | . . . 5 1 1 2 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 Average Capacity 17 | 7 9 10 19 20 20 20 Most Carried 20 | 4 10 10 20 20 20 20 Average Carried 15 | 2 9 10 14 20 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 Final Carried 20 | 4 10 10 20 20 20 19 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1893 | 240 282 117 1068 . . 186 Remotely 246 | . . . 246 . . . Salvage Created 1807 | 26 375 124 1088 . . 194 Parts 141 | 6 19 9 93 . . 14 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 51 | . 8 7 30 . . 6 Guns 26 | . 8 7 10 . . 1 Cannons 7 | . . . 7 . . . AOE 18 | . . . 13 . . 5 Classes Destroyed 12 | 1 4 2 4 . . 1 Worker 5 | . . 1 4 . . . Builder 5 | . . . 5 . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . 2 . 2 . . . Operator 2 | . 1 . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 14 | . 3 3 7 . . 1 Grunt 22 | . 5 . 13 . . 4 Duelist 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Programmer 1 | . . . . . . 1 Assembled 4 | . . 4 . . . . Best Kill Streak 6 | 1 3 5 6 . . 4 Combat Bots Only 4 | . 3 4 4 . . 4 Max Kills in Single Turn 5 | 1 1 1 5 . . 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 246 | . 36 35 129 . . 46 Missed 61 | . 9 9 35 . . 8 Damage Taken 3113 | . 323 282 1620 . . 888 Core 522 | . 58 52 244 . . 168 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 103 | . . . 103 . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 154 | 6 31 18 86 . . 13 Largest 2 | 2 2 2 2 . . 2 Hottest 69 | 60 46 46 69 . . 53 Shots Fired 276 | 7 62 36 145 . . 26 Gun 219 | 7 62 36 97 . . 17 Cannon 39 | . . . 39 . . . Launcher 18 | . . . 9 . . 9 Special . | . . . . . . . Kinetic 257 | 6 62 36 136 . . 17 Thermal . | . . . . . . . Explosive 18 | . . . 9 . . 9 Electromagnetic 1 | 1 . . . . . . Robot Hit Streak 13 | 5 10 6 13 . . 12 Robot Miss Streak 4 | 2 4 4 4 . . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 171 | 5 39 22 93 . . 12 Core Hits 107 | 2 15 12 60 . . 18 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 1 . . . Destroy 1 | . . 1 . . . . Blast 1 | . . . 1 . . . Melee Attacks 3 | . . . 3 . . . Impact 3 | . . . 3 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4188 | 43 615 359 2500 . . 671 Guns 2126 | 43 615 359 959 . . 150 Cannons 549 | . . . 549 . . . Explosions 1513 | . . . 992 . . 521 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2675 | 43 615 359 1508 . . 150 Thermal . | . . . . . . . Explosive 1471 | . . . 950 . . 521 Electromagnetic 42 | . . . 42 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . . 28 . . . Projectiles 10 | . . . 10 . . . Explosions 18 | . . . 18 . . . Melee . | . . . . . . . Knockbacks 4 | . . . 4 . . . Impact . | . . . . . . . Kinetic 4 | . . . 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 140 | . . . 78 . . 62 Shots 5 | . . . 3 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 76 | 20 48 76 20 . . 54 Average Temperature 17 | 10 13 26 5 . . 22 Received Heat Transfer 987 | . 147 240 438 . . 162 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 549 | 5 175 125 549 204 . . Initial 204 | . 3 35 29 204 . . Average 234 | 2 90 100 318 204 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 49 | 100 100 100 24 . . . Level 1 25 | . . . 35 100 . . Level 2 24 | . . . 39 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 18 7 48 . . 18 Peak Tracking Total 8 | . 3 3 7 . . 8 Tactical Retreats 3 | . 1 1 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 14 | . 4 . 10 . . . Terminals 11 | . 4 . 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 10 . 20 . . . Successful 14 | . 3 . 11 . . . Failed 16 | . 7 . 9 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 18 | . 9 . 9 . . . Terminals 21 | . 10 . 11 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . 2 . . . Terminal Index 1 | . 1 . . . . . Patrol Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . Terminals 6 | . 2 . 4 . . . Track 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Botnet 3 | . 1 . 2 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 8 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 . . 4 4 Highest-Rated Group 155 | . . 46 . . 155 155 Highest-Rated Ally 40 | . . 31 . . 40 40 Total Orders . | . . . . . . . Ally Attacks 38 | . . 5 . . . 33 Total Damage 493 | . . 22 . . . 471 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4872 | 178 532 345 1980 85 1396 356 Spaces Moved 2145 | 98 266 184 813 38 616 130 Core 4 | 4 . . . . . . Treads 1920 | 94 266 184 592 38 616 130 Legs . | . . . . . . . Wheels 221 | . . . 221 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 95 225 225 225 Average Speed 197 | 155 160 160 193 225 225 236 Slowest Speed 330 | 160 160 160 240 225 225 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 45 37 78 14 62 27 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . 9 . . . Terrain Destroyed 110 | . . . 73 . . 37 Melee 2 | . . . 2 . . . Projectile 1 | . . . 1 . . . AOE 107 | . . . 70 . . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2545 | 114 324 206 1084 38 629 150 Wait 132 | . 12 3 111 . 6 . Move 2139 | 97 265 183 812 37 615 130 Hop . | . . . . . . . Pick Up 42 | 4 8 . 28 . 2 . Fast Attach 17 | 7 1 1 5 . 1 2 Attach 17 | . . . 16 . . 1 Detach 2 | . . . 2 . . . Swap 18 | . 2 . 11 1 . 4 Drop 21 | . 5 1 10 . 5 . Fire 154 | 6 31 18 86 . . 13 Melee 3 | . . . 3 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 12) 527 | -10/Materials | Discovered new exit (range 4) 694 | -10/Materials | Discovered new exit (range 7) 711 | -10/Materials | Entered Mines 801 | -10/Mines | Assembled infested the area 806 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1034 | -10/Mines | Discovered new exit (range 14) 1056 | -10/Mines | Entered Materials 1056 | -9/Materials | Evolved 2 slots: Utility x2 1189 | -9/Materials | Repaired Autogun 1551 | -9/Materials | Lost 4 parts (2n2u) 1656 | -9/Materials | Discovered new exit (range 15) 1705 | -9/Materials | Identified exit to Materials 2277 | -9/Materials | Core integrity fell below 50% 2673 | -9/Materials | Discovered exit to Materials (range 10) 2958 | -9/Materials | Discovered new exit (range 16) 3014 | -9/Materials | Identified exit to Mines 3036 | -9/Materials | Entered Mines 3052 | -9/Mines | Met a Derelict bent on vengeance 3083 | -9/Mines | Discovered exit to Materials (range 11) 3097 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3119 | -9/Mines | Identified exit to Zion 3121 | -9/Mines | Entered Zion 3288 | -7/Zion | Learned location of Data Miner (-6) 3463 | -7/Zion | Learned Factory emergency access door positions 3533 | -7/Zion | Found Prototype Energy Gun 3957 | -7/Zion | Imprinted 3959 | -7/Zion | Declared Zion's savior 4497 | -7/Zion | Discovered new exit (range 9) 4515 | -7/Zion | Identified exit to Proximity Caves 4517 | -7/Zion | Entered Proximity Caves 4517 | -6/Proximity Caves | Accompanied by 4 allies 4728 | -6/Proximity Caves | Core integrity fell below 20% 4757 | -6/Proximity Caves | Lost 3 parts (2n1u) 4858 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4873 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04731_ Lgt. Angular Momentum Engine fries itself beyond repair. 04731_ The unstable cave ceiling collapses. 04731_ Corrupted Plasma Rifle crushed. 04732_ The unstable cave ceiling collapses. 04733_ Acquired 68 matter. 04737_ Corrupted Carbon-fiber Leg fries itself beyond repair. 04738_ Flexi-carbon Leg fries itself beyond repair. 04738_ Adv. Heat Sink self-destruct mechanism malfunctions. 04739_ Lgt. Antimatter Reactor self-destruct mechanism malfunctions. 04740_ Acquired Arm. Treads. 04746_ Acquired 15 matter. 04747_ The unstable cave ceiling collapses. 04796_ Adv. Heat Sink crushed. 04858_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04862_ Y-64 Sentinel: "REQUESTING BACKUP." 04868_ Penetrated by Slug. 04869_ Arm. Treads severed. 04870_ Penetrated by Slug. 04871_ Arm. Treads severed. 04873_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###????#####?####?????????####??????????????????? | | # ##???# ### ##??####### #########??????????? | | #????# #?## #??????????? | | #????# #?# ######## #????????? | | #???### ### ## #??????????????????????? | | #???## ## #??????????????????????? | | #????# ## #?????"#???????????????? | | ##????## ### ###@#??# "#???????????????? | | ??????## ##?## ##?#l# / "#???????????????? | | ??????# ##???###??# b #???????????????????? | | ??????# #?????????# Y #???????????????????? | | ??????# #?????????# ?????????????????? | | ?###### ##?????????#########????????????????? | | ## # # #???????????????????????????????????? | | # ## ##??????????????????????????????????? | | * %* #??????????????????????????????????? | | [%*% % ##??????????????????????????????????? | | #???????????????????????????????????? | | # % ## # #???????????????????????????????????? | | ## #####???????????????????????????????????? | | ## # #?????????????????????????????????????? | | # #####?????????????????????????????????????? | | # ##?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | # ????????????????????????????????????????? | | ##### #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ???? ???????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ????# ### ?????????????????????????????????????? | | ????###?? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonLinearLaser Manual? 0 Play Time 00:36:34 Cumulative 46.5 hours Start 2024.07.18 @ 20:22:10 End 2024.07.18 @ 21:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 536715bf-f7c0-4fc2-822b-6a19412e89d2