Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 15:29:15 Player: Rohain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (4079) 4079 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1063) 1063 TOTAL SCORE: 8562 Bonus ------- High Alert Combat Kills 823 Follower Combat Kills 161 Entered Garrisons 200 Friendly Fire -121 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 90/100 System Corruption 7% Temperature Warm (126) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (15) --- Enhanced Nuclear Core Improved Heat Sink Target Analyzer Weapon Cycler Hardened Light Armor Plating Improved Shield Generator Improved Shield Generator System Restoration Module Heavy EM Shotgun Beamcaster Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Beamcaster Heavy Mass Driver > --- INVENTORY -------- Enhanced Nuclear Core Carbon-fiber Leg Gravity Neutralizer Target Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating Improved Shield Generator Improved Shield Generator Gatling Laser Gatling Laser Beamcaster Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Grenade Launcher [Rating: 57] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Power Shielding Weapon Heavy Ion Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 97 | 6 8 12 24 10 18 19 Power 9 | 1 1 . 3 1 1 2 Engine 4 | 1 . . 2 1 . . Core 5 | . 1 . 1 . 1 2 Reactor . | . . . . . . . Propulsion 40 | 2 2 8 10 1 12 5 Treads . | . . . . . . . Leg 40 | 2 2 8 10 1 12 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 4 1 5 2 3 6 Device 12 | . 2 . 2 1 2 5 Storage 3 | 1 1 1 . . . . Processor 4 | . . . 2 1 1 . Hackware . | . . . . . . . Protection 3 | . 1 . 1 . . 1 Artifact . | . . . . . . . Weapon 26 | 2 1 3 6 6 2 6 Energy Gun 13 | . . 1 . 5 1 6 Energy Cannon 6 | . 1 1 3 1 . . Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 . 2 1 2 Parts Lost 23 | . 1 1 4 2 2 13 Power 2 | . . . 1 . . 1 Propulsion 11 | . . 1 2 . 2 6 Utility 5 | . 1 . 1 1 . 2 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 4 | . 1 1 4 1 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 98 97 99 91 85 Engine 3 | . 10 . 7 7 . . Core 4 | . 3 11 1 . 6 6 Leg 35 | . 28 42 35 38 37 31 Device 9 | . 6 11 18 10 6 6 Storage 8 | . 14 11 9 7 7 7 Processor 10 | . . . 6 11 15 15 Energy Gun 6 | . . . 5 6 7 14 Energy Cannon 5 | . 8 11 9 15 1 . Ballistic Gun 2 | . 19 . 3 . . . Ballistic Cannon 2 | . . . . . 6 1 Naked Turns . | . . . . . . . Heaviest Build 67 | 12 20 33 45 51 67 67 Greatest Support 84 | 20 20 40 60 75 84 83 Greatest Overweight (x) 14 | . . 1 1 . 1 14 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 14 | 6 9 14 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 15 Average Carried 13 | . 6 10 14 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | . 10 15 15 14 15 14 Class Distribution -------------------- 50% | Scavenger-Mutant 29% | Mutant 16% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Matter Collected 2574 | 172 189 108 322 206 1075 502 Remotely . | . . . . . . . Salvage Created 5227 | . 480 540 1165 449 1541 1052 Parts 248 | . 27 38 54 15 62 52 Haulers Intercepted 8 | . 2 1 5 . . . Recyclers Shooed 6 | . 1 3 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 94 | . 8 12 19 5 25 25 Guns 37 | . 4 . 7 1 3 22 Cannons 46 | . 4 9 5 4 22 2 AOE 8 | . . 3 4 . . 1 Classes Destroyed 14 | . 5 2 2 2 2 1 Worker 2 | . . 1 . . . 1 Builder 1 | . . . . 1 . . Tunneler 1 | . . . . . . 1 Hauler 8 | . 2 1 5 . . . Recycler 6 | . 1 1 1 2 . 1 Watcher 3 | . 1 1 . 1 . . Swarmer 26 | . 3 3 4 . 8 8 Grunt 34 | . 5 7 10 . 4 8 Brawler 5 | . . . 1 . 2 2 Duelist 6 | . . . . . 4 2 Sentry 11 | . . 2 3 1 2 3 Hunter 3 | . . . 1 1 . 1 Programmer 9 | . . . . 3 5 1 Heavy 1 | . . . . . 1 . Best Kill Streak 5 | . 3 4 5 2 5 5 Combat Bots Only 5 | . 2 4 4 2 5 4 Max Kills in Single Turn 3 | . 2 2 3 1 1 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 2 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Fac Damage Taken 5042 | . 315 451 893 363 1233 1787 Core 910 | . 33 76 97 66 183 455 Absorbed by Shields . | . . . . . . . Redirected to Shielding 53 | . 8 . 45 . . . Core Remaining (%) 87 | 100 86 81 82 . . . Volleys Fired 444 | . 52 59 65 21 162 85 Largest 3 | . 2 2 2 3 3 3 Hottest 240 | . 60 124 130 193 193 240 Shots Fired 600 | . 65 66 121 56 194 98 Gun 294 | . 26 7 71 14 93 83 Cannon 303 | . 39 58 48 42 101 15 Launcher 3 | . . 1 2 . . . Special . | . . . . . . . Kinetic 165 | . 26 . 38 . 86 15 Thermal 432 | . 39 65 81 56 108 83 Explosive 3 | . . 1 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 17 8 14 9 29 19 Robot Miss Streak 6 | . 2 3 3 1 3 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 411 | . 46 43 88 20 133 81 Core Hits 219 | . 17 18 38 12 61 73 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 20 | . . . 6 . 14 . Burn 8 | . . . 4 . 4 . Meltdown 2 | . . . 2 . . . Blast 10 | . . . . . 10 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12182 | . 691 1209 1962 631 5288 2401 Guns 4404 | . 133 68 911 110 1543 1639 Cannons 6851 | . 558 728 834 515 3745 471 Explosions 921 | . . 413 217 . . 291 Melee . | . . . . . . . Ramming 6 | . . . . 6 . . Kinetic 4672 | . 133 . 506 . 3562 471 Thermal 7149 | . 558 1071 1239 625 1726 1930 Explosive 355 | . . 138 217 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 3 4 7 Average Corruption 4 | . . . . 2 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 77 | . . . . 6 43 28 Message Errors 13 | . . . . 3 8 2 Matter Fused 22 | . . . . . 12 10 Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 10 | . . . . . 8 2 Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . . . . 1 4 3 Data Loss (major) 5 | . . . . . 2 3 Misfires 5 | . . . . 2 2 1 Alerts 2 | . . . . . 1 1 Weapon Failures 5 | . . . . . 3 2 Overload Shots . | . . . . . . . Overflow Damage 490 | . . 141 8 17 228 96 Projectiles 325 | . . 30 8 17 228 42 Explosions 165 | . . 111 . . . 54 Melee . | . . . . . . . Knockbacks 9 | . . . . . 9 . Impact . | . . . . . . . Kinetic 9 | . . . . . 9 . Secondary . | . . . . . . . Self-Inflicted Damage 145 | . . 84 . . . 61 Shots 2 | . . 1 . . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 391 | . 138 120 267 291 330 391 Average Temperature 82 | . 29 25 102 78 61 134 Received Heat Transfer 1407 | . 144 153 477 18 174 441 Effects 11 | . . . . . . 11 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . . 2 Interference 7 | . . . . . . 7 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 3 . . . Combat Hostiles 3 | . . . 3 . . . Parts Melted 28 | . 2 1 6 6 6 7 Heat Transferred 13607 | . 1184 1778 2590 851 3404 3800 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Peak Influence 1119 | . 198 483 407 212 1119 966 Initial 587 | . . 26 126 181 116 587 Average 429 | . 81 281 274 140 605 770 Maximum Alert Level 4 | . . 2 2 1 4 3 Low Security (%) 30 | 100 100 28 12 82 9 . Level 1 26 | . . 58 80 17 17 . Level 2 21 | . . 13 7 . 40 33 Level 3 21 | . . . . . 28 66 Level 4 1 | . . . . . 4 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 2 2 1 . 2 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 2 1 2 . . . Assault 1 | . . . . . . 1 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Fac Distress Signals 9 | . 1 2 4 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 13 20 30 12 33 37 Peak Tracking Total 8 | . 4 5 8 3 4 6 Tactical Retreats 11 | . 1 1 3 . 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Traps Triggered 7 | . . 1 . 1 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Machines Disabled 14 | . . 2 1 . 4 7 Max in Single Turn 6 | . . 2 1 . 1 6 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Fac Machines Accessed 12 | . 3 1 2 4 1 1 Terminals 10 | . 2 1 2 3 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 20 | . 5 3 4 4 1 3 Successful 8 | . 1 2 1 2 . 2 Failed 12 | . 4 1 3 2 1 1 Catastrophic 4 | . 2 . . 1 1 . Database Lockouts . | . . . . . . . Manual 15 | . 2 3 4 3 . 3 Terminals 16 | . 2 3 4 3 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 3 | . . 1 . 1 . 1 Robot Analysis 2 | . . 1 . . . 1 Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 3 | . . 1 1 . . 1 Terminals 3 | . . 1 1 . . 1 Botnet 3 | . . 1 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 1 2 3 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Programmers 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . 4 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Fac Total Allies 7 | . . . . 3 4 . Largest Group 4 | . . . . 3 4 . Highest-Rated Group 93 | . . . . 93 93 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 64 | . . . . 7 57 . Total Damage 873 | . . . . 146 727 . Kills 5 | . . . . . 5 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Fac Robot Analysis Total 2 | . . 1 . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Turns Passed 5470 | 44 560 460 896 768 1763 979 Spaces Moved 3350 | 36 338 237 503 551 1101 584 Core 15 | 14 . . . . . 1 Treads . | . . . . . . . Legs 3335 | 22 338 237 503 551 1101 583 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 114 120 Average Speed 120 | 92 120 127 120 120 119 122 Slowest Speed 750 | 120 120 190 190 120 190 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 63 26 52 16 78 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . 1 6 1 Terrain Destroyed 179 | . . 49 16 2 44 68 Melee . | . . . . . . . Projectile 57 | . . . 2 2 44 9 AOE 122 | . . 49 14 . . 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Fac Total 4159 | 45 433 327 691 616 1323 724 Wait 125 | . 23 11 51 18 1 21 Move 3343 | 35 337 236 502 551 1098 584 Hop . | . . . . . . . Pick Up 50 | 4 8 5 21 4 5 3 Fast Attach 33 | 2 3 2 7 6 5 8 Attach 26 | 4 3 3 4 3 2 7 Detach 12 | . 4 . . 2 3 3 Swap 39 | . 2 7 13 2 11 4 Drop 64 | . 1 4 28 8 14 9 Fire 444 | . 52 59 65 21 162 85 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire 6 | . . . . . 6 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 14) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x2 727 | -9/Materials | Discovered new exit (range 9) 849 | -9/Materials | Discovered new exit (range 3) 907 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Entered another Materials area 1065 | -8/Materials | Evolved 2 slots: Utility x2 1274 | -8/Materials | Lost 4 parts (1p2n1u) 1943 | -8/Materials | Discovered new exit (range 15) 1961 | -8/Materials | Entered Factory 1961 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2290 | -7/Factory | Build established: Gunner 2695 | -7/Factory | Allied Derelicts emerged from ambush trap array 2729 | -7/Factory | Identified exit to Garrison 2729 | -7/Factory | Entered Garrison 2729 | -7/Garrison | Accompanied by 3 allies 2754 | -7/Garrison | Heavy support dispatched to Factory 2890 | -7/Garrison | H-XX Assembler disabled 2978 | -7/Garrison | Triggered checkpoint 3278 | -7/Garrison | Triggered checkpoint 3287 | -7/Garrison | Build established: Scavenger-Mutant 3335 | -7/Garrison | Discovered new exit (range 12) 3754 | -7/Garrison | Triggered checkpoint 3762 | -7/Garrison | Triggered checkpoint 3844 | -7/Garrison | Triggered checkpoint 3909 | -7/Garrison | Discovered new exit (range 10) 4102 | -7/Garrison | Discovered new exit (range 10) 4118 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4372 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4492 | -7/Garrison | Entered Factory 4596 | -7/Factory | Build established: Mutant 5061 | -7/Factory | Lost 4 parts (2n1u1w) 5292 | -7/Factory | First assault squad dispatched 5316 | -7/Factory | Core integrity fell below 50% 5336 | -7/Factory | Lost 3 parts (2n1w) 5428 | -7/Factory | Core integrity fell below 20% 5464 | -7/Factory | Lost 3 parts (1n1u1w) 5471 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Suite. 05441_ K-01 Serf collects debris. 05442_ L-41 Fighter destroyed. 05442_ R-06 Scavenger collects Axe. 05444_ Overheating: Energy bleed (-62). 05444_ K-01 Serf collects debris. 05446_ R-06 Scavenger collects Broken Imp. Titanium Leg. 05447_ K-01 Serf collects debris. 05450_ Imp. Heat Sink melted. 05450_ G-47 Trooper destroyed. 05451_ K-01 Serf collects debris. 05451_ R-06 Scavenger collects Carbon-fiber Leg. 05454_ K-01 Serf collects debris. 05459_ Lgt. Ion Engine melted. 05459_ R-06 Scavenger destroyed. 05461_ K-01 Serf collects debris. 05462_ Acquired 24 matter. 05464_ K-01 Serf collects debris. 05468_ Rnf. Fission Core destroyed. 05470_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????# #????????????? | | ??????????????????#?######### #????????????? | | ??????????????????# #"""T"""#% #????????????? | | ???????????????#### #""" """#" #????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ???????????????# ^ #????????????? | | ???????????????# ! #????????????? | | ???????????????#### #????????????? | | ??????????????????# ^ """ """ """ #????????????? | | ??????????????????# """ """ """ #????????????? | | ??????????????????# """ """ """ #????????????? | | ??????????????????# ! #????????????? | | ??????????????????# """ """ """ #????????????? | | ??????????????????# """%""" """ #????????????? | | ??????????????????# ""%!""" """ #????????????? | | ??????????????????+ s %== %= #????????????? | | ??????????????????# ""k@""" #????????????? | | ??????????????????# """/""" ?????????? | | ??????????????????# """s""" ???????????? | | ??????????????????# gu^""" ????????????? | | ??????????????????# """ """ [""" ?#????????????? | | ????????????????? """ """ [?????????????????? | | ?????????????????? """m""" ["????????????????? | | ?????????????????? ??? ???[ ????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????##+??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniLightningDrive Manual? 0 Play Time 00:47:06 Cumulative 37.0 hours Start 2023.04.07 @ 14:34:36 End 2023.04.07 @ 15:29:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 44 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 78009834-614d-4d32-8d59-5ed6419a7da1