Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 01:02:31 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (81) 405 Value Destroyed (2704) 2704 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 8075 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 1114/1150 Matter 175/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Walking (113) Location -4/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Improved Medium Treads VSS Leg Improved Titanium Leg Enhanced Flexi-carbon Leg > --- UTILITY (10) ----- Advanced Heat Sink Signal Interpreter Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (4) ------- Heavy Mace Axe Heavy Pick > --- INVENTORY (5) ---- Armored Medium Treads Compact Wheel KE Penetrator KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- VSS Leg Improved Titanium Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Advanced ECM Suite Improved Propulsion Shielding > --- WEAPON ----------- Heavy Mace Axe Chainsword Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Treads Armored Medium Treads Improved Carbon-fiber Leg Compact Wheel KE Penetrator KE Penetrator KE Penetrator KE Penetrator Grenade Launcher [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Axe Energy Gun Particle Gun Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 Utility 8 | . . . 1 2 . . 2 2 1 Weapon 2 | . . 1 1 . . . . . . Parts Attached 146 | 6 14 22 31 16 5 . 2 48 2 Power 15 | 1 2 3 2 2 . . . 5 . Engine 10 | 1 2 3 1 2 . . . 1 . Core 5 | . . . 1 . . . . 4 . Reactor . | . . . . . . . . . . Propulsion 33 | 2 2 8 8 3 . . . 9 1 Treads 12 | . 2 . 3 2 . . . 4 1 Leg 16 | 2 . 6 4 . . . . 4 . Wheel 4 | . . 2 1 1 . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 38 | 1 3 1 8 6 3 . 1 14 1 Device 20 | . 1 . 4 3 1 . . 10 1 Storage 4 | 1 1 1 . . . . . 1 . Processor 6 | . 1 . . 1 1 . 1 2 . Hackware . | . . . . . . . . . . Protection 8 | . . . 4 2 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 60 | 2 7 10 13 5 2 . 1 20 . Energy Gun 16 | . 4 3 8 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 27 | 2 3 7 4 . . . 1 10 . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 1 . 1 . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . Slashing Weapon 10 | . . . . 4 1 . . 5 . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . Parts Lost 31 | . 1 1 7 1 . . . 18 3 Power 4 | . 1 1 . 1 . . . 1 . Propulsion 5 | . . . 2 . . . . 3 . Utility 14 | . . . 1 . . . . 11 2 Weapon 8 | . . . 4 . . . . 3 1 Highest Loss Streak 5 | . 1 1 4 1 . . . 5 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 96 98 99 98 84 76 78 72 72 Engine 5 | . 11 9 3 4 7 7 6 . . Core 2 | . . . 5 2 . . . 4 5 Treads 8 | . 23 . 8 14 7 7 6 3 4 Leg 6 | . 4 22 9 . . . . 5 15 Wheel 5 | . . 10 9 7 7 7 6 3 . Device 10 | . 4 11 9 14 8 7 6 13 15 Storage 7 | . 14 11 9 7 7 7 6 5 . Processor 3 | . 8 . . . 1 . 6 8 10 Protection 6 | . . . 8 15 13 15 13 1 . Energy Gun 8 | . 8 17 19 21 . . . . . Ballistic Gun 9 | . 19 15 16 6 . . 4 6 . Slashing Weapon 9 | . . . . 1 29 23 20 12 9 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 11 28 35 45 72 72 61 64 64 32 Greatest Support 60 | 20 40 16 16 28 28 28 28 60 60 Greatest Overweight (x) 7 | 3 . 3 2 3 2 2 2 7 . Average Overweight (x) 1 | . . 1 2 2 1 2 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 12 5 Most Carried 15 | 6 15 15 15 15 15 14 14 15 5 Average Carried 12 | 3 10 14 13 14 14 14 13 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 14 14 13 5 5 Class Distribution -------------------- 32% | Gladiator 26% | Scavenger-Tank 14% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Gladiator | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 2353 | 194 359 384 449 160 112 57 . 638 . Remotely . | . . . . . . . . . . Salvage Created 3029 | . 498 754 629 160 94 . . 894 . Parts 163 | . 25 53 26 6 4 . . 49 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 71 | . 14 19 17 2 2 . . 17 . Melee 10 | . . . . . 2 . . 8 . Guns 55 | . 14 19 14 2 . . . 6 . AOE 6 | . . . 3 . . . . 3 . Classes Destroyed 11 | . 3 4 . 2 . . . 2 . Worker 2 | . 1 . . . . . . 1 . Builder 4 | . . 1 . 1 . . . 2 . Operator 2 | . . . . 1 . . . 1 . Watcher 2 | . . 1 1 . . . . . . Swarmer 23 | . 5 6 7 . . . . 5 . Grunt 29 | . 9 5 9 . 2 . . 4 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . 2 . . . . . . . Sentry 10 | . . 6 1 1 . . . 2 . Hunter 1 | . . . . . . . . 1 . Programmer 5 | . . . . 1 . . . 4 . Best Kill Streak 9 | . 4 9 8 1 2 . . 6 . Combat Bots Only 9 | . 4 9 8 1 2 . . 5 . Max Kills in Single Turn 4 | . 1 2 4 1 1 . . 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . . 2 . Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 617 | . 89 72 133 92 47 1 . 137 46 Missed 186 | . 24 22 39 42 7 . . 30 22 Damage Taken 6458 | . 649 588 1208 357 602 17 . 2457 580 Core 806 | . 66 118 133 41 54 . . 358 36 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . 104 . Ignored by Resistances 253 | . . . 78 43 113 . . 19 . Core Remaining (%) 81 | 100 73 70 75 . . 86 100 64 . Volleys Fired 179 | . 52 47 39 7 3 . . 31 . Largest 4 | . 2 3 4 4 1 . . 4 . Hottest 230 | . 40 135 230 211 30 . . 117 . Shots Fired 478 | . 104 141 124 28 3 . . 78 . Gun 467 | . 104 141 122 28 . . . 72 . Cannon . | . . . . . . . . . . Launcher 11 | . . . 2 . 3 . . 6 . Special . | . . . . . . . . . . Kinetic 312 | . 104 63 66 7 . . . 72 . Thermal 155 | . . 78 56 21 . . . . . Explosive 11 | . . . 2 . 3 . . 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 13 13 18 8 . . . 9 . Robot Miss Streak 5 | . 4 2 5 1 . . . 3 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 9 | . 2 1 5 . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . Shots Hit Robots 353 | . 72 100 85 22 3 . . 70 1 Core Hits 152 | . 30 36 38 7 2 . . 39 . Critical Kills 2 | . . . 1 . . . . 1 . Critical Parts Destroyed 3 | . 2 . . . . . . 1 . Critical Strikes 21 | . 2 7 4 2 1 . . 5 . Burn 12 | . . 7 3 2 . . . . . Destroy 5 | . 2 . 1 . . . . 2 . Sever 4 | . . . . . 1 . . 3 . Melee Attacks 80 | . . . . 5 5 . . 63 7 Impact 7 | . . . . . . . . 6 1 Slashing 59 | . . . . 5 5 . . 49 . Piercing 14 | . . . . . . . . 8 6 Sneak Attacks 4 | . . . . 1 . . . 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 11 | . . . . . 2 . . 9 . Damage Inflicted 6573 | . 681 1362 1340 462 148 . . 2539 41 Guns 4731 | . 681 1362 1194 372 . . . 1122 . Cannons . | . . . . . . . . . . Explosions 315 | . . . 146 . . . . 169 . Melee 1527 | . . . . 90 148 . . 1248 41 Ramming . | . . . . . . . . . . Kinetic 3027 | . 681 531 594 99 . . . 1122 . Thermal 1704 | . . 831 600 273 . . . . . Explosive 315 | . . . 146 . . . . 169 . Electromagnetic . | . . . . . . . . . . Impact 220 | . . . . . . . . 220 . Slashing 1133 | . . . . 90 148 . . 895 . Piercing 174 | . . . . . . . . 133 41 Highest Corruption 6 | . . . . . . . . 6 . Average Corruption 3 | . . . . . . . . 3 . Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . . 11 . Message Errors 4 | . . . . . . . . 4 . Energy Discharges 2 | . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 262 | . . . . 50 . . . 212 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 262 | . . . . 50 . . . 212 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 44 | . . . 16 . . . . 28 . Shots 2 | . . . 1 . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 360 | . 12 360 229 207 . . . 42 5 Average Temperature 75 | . 5 96 69 84 . . . 21 5 Received Heat Transfer 1626 | . 231 192 612 102 84 9 . 234 162 Effects 5 | . . 4 1 . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . Interference 3 | . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . 5 . 4 . . . . . Heat Transferred 5162 | . . 2775 1647 740 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 569 | . 350 569 425 162 . . 6 198 70 Initial 200 | . . 84 200 122 . . 6 2 33 Average 169 | . 209 388 264 59 . . 6 97 46 Maximum Alert Level 2 | . 1 2 2 . . . . . . Low Security (%) 63 | 100 46 8 . 100 . . 100 100 100 Level 1 30 | . 53 47 96 . . . . . . Level 2 6 | . . 43 3 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 . 5 2 . . . 6 . Investigation 2 | . 1 . 1 . . . . . . Extermination 4 | . . . . 2 . . . 2 . Reinforcement 10 | . 2 . 4 . . . . 4 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 9 | . 2 4 1 1 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 134 | . 28 30 25 6 3 4 . 27 11 Peak Tracking Total 11 | . 4 11 7 2 2 4 . 6 7 Tactical Retreats 16 | . 8 1 2 1 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 3 | . 1 . 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 2 | . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 1 | . . . . . . . . 1 . Successful . | . . . . . . . . . . Failed 1 | . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 6750 | 63 814 753 899 1005 1185 50 132 1689 160 Spaces Moved 3722 | 39 362 370 462 533 753 39 100 942 122 Core 16 | 16 . . . . . . . . . Treads 288 | . 288 . . . . . . . . Legs 594 | 23 74 21 7 . . . . 347 122 Wheels 2823 | . . 349 455 533 753 39 100 594 . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Fastest Speed 50 | 50 120 115 130 115 115 130 130 113 113 Average Speed 130 | 125 151 134 131 143 129 130 130 115 113 Slowest Speed 535 | 200 160 330 260 145 130 130 130 535 113 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 29 | 5 67 38 45 17 90 6 2 22 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . 1 2 . . . Spaces Dug 57 | . . . . 2 10 . . 40 5 Terrain Destroyed 85 | . . . 7 2 17 . . 54 5 Melee 23 | . . . . 2 . . . 16 5 Projectile 2 | . . . . . . . . 2 . AOE 59 | . . . 7 . 17 . . 35 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Total 5167 | 50 533 529 670 758 955 38 102 1402 130 Wait 935 | . 97 62 115 174 189 . . 298 . Move 3713 | 38 361 369 461 532 752 38 99 941 122 Hop . | . . . . . . . . . . Pick Up 50 | 6 5 8 9 9 . . 1 12 . Fast Attach 36 | 6 4 2 2 6 . . . 14 2 Attach 30 | . 1 1 9 4 1 . 2 12 . Detach 10 | . 2 . 1 3 1 . . 3 . Swap 80 | . 9 19 20 6 4 . . 22 . Drop 69 | . 2 21 14 14 2 . . 16 . Fire 179 | . 52 47 39 7 3 . . 31 . Melee 57 | . . . . 3 3 . . 45 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 779 | -10/Materials | Discovered new exit (range 3) 822 | -10/Materials | Discovered new exit (range 7) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1001 | -9/Materials | Destroyed 9 combat bots 1202 | -9/Materials | Discovered new exit (range 7) 1270 | -9/Materials | Build established: Scavenger-Gunner 1584 | -9/Materials | Discovered new exit (range 4) 1631 | -9/Materials | Entered another Materials area 1631 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1938 | -8/Materials | Build established: Scavenger-Tank 2026 | -8/Materials | Destroyed 8 combat bots 2027 | -8/Materials | Lost 4 parts (1n1u2w) 2477 | -8/Materials | Discovered new exit (range 10) 2530 | -8/Materials | Entered Factory 2530 | -7/Factory | Evolved 2 slots: Utility x2 3317 | -7/Factory | Discovered new exit (range 15) 3535 | -7/Factory | Entered Lower Caves 3793 | -7/Lower Caves | Build established: Gladiator 4406 | -7/Lower Caves | Learned location of Zion (-7) 4593 | -7/Lower Caves | Spotted B-75 Beast 4701 | -7/Lower Caves | Discovered new exit (range 14) 4720 | -7/Lower Caves | Entered another Lower Caves area 4739 | -7/Lower Caves | Discovered new exit (range 8) 4770 | -7/Lower Caves | Entered Factory 4770 | -6/Factory | Evolved 2 slots: Utility x2 4771 | -6/Factory | Discovered new exit (range 12) 4786 | -6/Factory | Identified exit to Factory 4902 | -6/Factory | Entered another Factory area 4902 | -5/Factory | Evolved 2 slots: Utility x2 4989 | -5/Factory | Lost 3 parts (1p1n1u) 5857 | -5/Factory | Lost 3 parts (2u1w) 6040 | -5/Factory | Lost 5 parts (1n2u2w) 6313 | -5/Factory | Build established: Scavenger-Mutant 6392 | -5/Factory | Discovered new exit (range 8) 6418 | -5/Factory | Identified exit to Upper Caves 6427 | -5/Factory | Discovered new exit (range 18) 6538 | -5/Factory | Identified exit to Factory 6585 | -5/Factory | Crushed by falling debris 6591 | -5/Factory | Entered another Factory area 6591 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6621 | -4/Factory | Lost 4 parts (4u) 6751 | -4/Factory | Self-destructed Last Messages --------------- 06585_ Crushed by falling debris. 06585_ Terrain Scan Processor destroyed. 06585_ System corrupted by crushing effect (+3). 06590_ Imp. Propulsion Shielding destroyed. 06590_ Med. Storage Unit destroyed. 06590_ U-05 Engineer builds a Wall. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 06611_ Acquired Imp. Medium Treads. 06626_ ALERT: All DSF locations entering lockdown mode. 06640_ Nuclear Reactor explodes. 06672_ Acquired Adv. Sensor Array. 06696_ Critical hit (Burn: +37). 06697_ Adv. Terrain Scanner destroyed. 06713_ K-01 Serf cleans the Pressure Siphon. 06738_ Adv. Sensor Array destroyed. 06741_ Chainsword destroyed. 06741_ Critical hit (Burn: +37). 06743_ K-01 Serf cleans the Pressure Siphon. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##??###???????????? | | ??????????????????????????????? ?? ??????#+#### | | ??????????????????????????????? ?? ?????# """ | | ??????????????????????????????# ? ?????# ""Y | | ??????????????????????????????# ? ?????# | | ??????????????????????????????# ? ?????# | | ??????????????????????????????# """" """???## """ | | ??????????????????????????????# """" """" ## | | ??????????????????????????????# """" """" ## | | ??????????????????????????????# """" """" ## #### | | ??????????????????????????????# """" """" # #??# | | ???????????????#######????????# """" """" #T #??# | | ???????????????# ???????# ## #??# | | ???????????????# / ???????#"#####+####### #### | | ???????????????# ??????# #?# / | | ???????????????# ??????# #?# #####+#### | | ???????????????# ?????# #?# #?? ?# | | ???????????????# ######g### ## # | | ???????????????# @ g ## # | | ???????????????# # gg ## # | | ???????????????########### """" ## # | | ???????????????????????? """" ## [ # | | ???????????????????????##### """" ## # | | ???????????????????????????# ## # | | ???????????????????????????# """" ########## | | ???????????????????????????# """" #????????? | | ???????????????????????????# k"""" #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# """" ?????????? | | ???????????????????????????# """" ?????????? | | ???????????????????????????# "??? ?????????? | | ???????????????????????????# ???????????????? | | ???????????????????????????# "???????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordTractorMantle Manual? 0 Play Time 01:14:48 Cumulative 84.8 hours Start 2024.04.07 @ 23:46:25 End 2024.04.08 @ 01:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 539a1740-e39e-49aa-a49c-e30b7d15678a