Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 12:35:13 Player: Xcalibur Result: Destroyed by EG-FCT(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (316) 316 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 806 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 236/250 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Improved Heat Sink Salvage Targeting Computer Medium Laser Battle Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Salvage Targeting Computer Medium Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 8 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | . 2 . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 6 | 2 6 7 Power 1 | 1 1 1 Propulsion 1 | . 1 2 Utility 1 | . 1 2 Weapon 1 | . 2 2 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 96 99 Engine 14 | . 14 14 Treads 19 | . 17 25 Leg 8 | . 10 2 Device 11 | . 10 14 Storage 14 | . 14 14 Energy Gun 8 | . 11 . Ballistic Gun 18 | . 15 27 Peak Build Rating 10 | 7 10 10 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 15 18 17 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 493 | 266 139 88 Remotely . | . . . Salvage Created 529 | 210 225 94 Parts 33 | 15 13 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 7 4 Guns 11 | . 7 4 Classes Destroyed 6 | 2 3 1 Tunneler 5 | 5 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 4 | . 4 . Subdweller 1 | . . 1 Best Kill Streak 3 | 3 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 109 | . 85 24 Missed 25 | . 20 5 Hits 84 | . 65 19 Projectile 84 | . 65 19 Damage Taken 1054 | . 714 340 Core 262 | . 143 119 Absorbed by Shields . | . . . Regen/Repaired (Parts) 135 | . 135 . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 23 36 14 Largest 2 | 2 2 2 Hottest 95 | 90 95 83 Shots Fired 124 | 30 66 28 Gun 124 | 30 66 28 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 63 | . 36 27 Thermal 37 | 23 13 1 Explosive . | . . . Electromagnetic 24 | 7 17 . Robot Hit Streak 10 | 6 8 10 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 83 | 16 45 22 Core Hits 29 | 7 16 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1246 | 212 687 347 Guns 1220 | 208 665 347 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 26 | 4 22 . Kinetic 683 | . 357 326 Thermal 247 | 140 86 21 Explosive . | . . . Electromagnetic 290 | 68 222 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 15 | . 15 . Targets Rammed 17 | 1 16 . Kicked 2 | 1 1 . Crushed . | . . . Highest Temperature 348 | 90 348 . Average Temperature 97 | 30 145 . Received Heat Transfer 375 | . 312 63 Effects 3 | . 3 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 765 | 481 259 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 76 | 10 76 . Initial . | . . . Average 15 | 2 21 . Influence Increases 316 | 30 216 70 Destroy 0b10 Robot/C 200 | . 140 60 Destroy 0b10 Robot/NC 35 | 30 5 . Destroy Leader 42 | . 32 10 Successful Hack 8 | . 8 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 316 | 30 192 94 Entered New Map 12 | . . 12 Time Decay 264 | 30 162 72 Lost Part 40 | . 30 10 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 11 4 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 11 | . 11 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 94 | . 94 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 646 | 54 416 176 Seismic 646 | 54 416 176 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 941 | 222 543 176 Spaces Moved 407 | 111 218 78 Core 1 | 1 . . Treads 180 | . 104 76 Legs 226 | 110 114 2 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 142 | 137 139 158 Slowest Speed 190 | 190 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 5 37 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 632 | 147 384 101 Wait 90 | . 87 3 Move 405 | 110 217 78 Hop . | . . . Pick Up 19 | 6 12 1 Fast Attach 9 | 6 2 1 Attach 7 | 1 4 2 Detach . | . . . Swap 4 | . 4 . Drop 8 | . 6 2 Fire 73 | 23 36 14 Melee . | . . . Ram . | . . . Kick 2 | 1 1 . Crush 15 | . 15 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 223 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 8) 496 | -10/Materials | Lost 3 parts (1u2w) 585 | -10/Materials | Repaired Ion Engine 629 | -10/Materials | Repaired Broken Aluminum Leg 662 | -10/Materials | Repaired Hvy. Assault Rifle 674 | -10/Materials | Core integrity fell below 50% 729 | -10/Materials | Identified exit to Mines 752 | -10/Materials | Discovered new exit (range 10) 766 | -10/Materials | Entered Subcaves 926 | -10/Subcaves | Core integrity fell below 20% 942 | -10/Subcaves | Destroyed by EG-FCT(R) with Subdweller Beam Cannon Last Messages --------------- 00907_ Searching scrap... 00907_ Found Battle Rifle. 00907_ Found Sub. Laser. 00907_ Found 36 Matter. 00910_ Dropped Lgt. Assault Rifle. 00911_ Acquired Battle Rifle. 00914_ ZE-HM7(R) destroyed. 00921_ Subatomizers dissect the Sub. Monowheel. 00921_ Lgt. Treads destroyed. 00935_ Subatomizers dissect the Sub. Laser. 00936_ Searching scrap... 00936_ Found Mak. System Restoration Module. 00936_ Found Battle Rifle. 00936_ Found 59 Matter. 00937_ Acquired 46 matter. 00938_ Dropped Hvy. Assault Rifle. 00939_ Acquired Sub. Laser. 00941_ EG-FCT(R) affixes Scrap Shield Fragment to Scrap Shield. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###?####??????????????????? | | ???????????????????????# ?"<<#??????????????????? | | ???????????????????????$ ? <<##?????????????????? | | ???????????????????????? ? ??????????????????? | | ????????????????????????" #&*#???????????????????? | | ????????????????????????? =%$#????###????????????? | | ???????????????????????###!R#### <##???????????? | | ??????????????????????##%% #???????????? | | ??????????????????????#<[@ ##### #???????????? | | ??????????????????????#<[[ # #????????????? | | ??????????????????????##< ##???????????????? | | ???????????????????????## ## "#???????????????? | | ????????????#?????##?########" <###?????????????? | | ?????????# ## ##### ## ### < ###???????????? | | ????????? #???????????? | | ????????? ####### #??????????? | | ????????????# ## ##?????? #??????????? | | ???????????????## #???????? #??????????? | | ???????????????# #???????? ##?????????? | | ??????????????# #?????? #?????????? | | ?????????????# #### ####?? ##?????????? | | ?????????????## ????## ## #??????????? | | ??????????????#???????## #??????????? | | ???????????????????????### #### #?????????? | | ?????????????????????##### ##????????????????? | | ???????#########???### ### #?????????????????? | | ??????##% ##### ##??##?????????????????? | | ?????## ####### # # # #??????????????????????? | | ????## # #??????????????????????? | | ???## ########## #??????????????????????? | | ???# #????????# ## # #??????????????????????? | | ???## ##??####?###### #??????????????????????? | | ????#%%##?# ##????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 1% | -10/Materials Aluminum Leg | 63% | -10/Materials | Broken Hvy. Assault Rifle | 62% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed VampiricNuclearMicrothruster Manual? 0 Play Time 00:14:17 Cumulative 116.5 hours Start 2025.12.21 @ 11:00:33 End 2025.12.21 @ 12:35:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39236519-d0bb-4aeb-ae1f-b80c0476c53d