Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 23:46:45 Player: Robotson Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1839) 1839 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 4440 Bonus ------- High Alert Combat Kills 191 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 84/125 System Corruption 13% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Medium Treads > --- UTILITY (3) ------ Visual Processing Unit Targeting Computer > --- WEAPON (4) ------- Heavy Laser Heavy Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Visual Processing Unit Sensor Array Targeting Computer > --- WEAPON ----------- Lightning Gun Heavy Laser Heavy Laser > --- INVENTORY -------- Advanced Weight Redist. System [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Field Recycling Unit Device Field Recycling Unit Storage High-capacity Matter Pod Processor Targeting Computer Protection Improved Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 2 | . . . 1 . 1 Parts Attached 58 | 7 8 . 10 1 32 Power 6 | 1 1 . 2 . 2 Engine 5 | 1 1 . 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 2 . 1 . 6 Treads 5 | 2 . . . . 3 Leg 6 | . 2 . 1 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | . 3 . 5 . 15 Device 15 | . 2 . 3 . 10 Storage 4 | . . . 2 . 2 Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 4 2 . 2 1 9 Energy Gun 7 | . . . 1 . 6 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 4 . . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 22 | . . . 4 . 18 Power 4 | . . . 2 . 2 Propulsion 4 | . . . . . 4 Utility 6 | . . . 2 . 4 Weapon 8 | . . . . . 8 Highest Loss Streak 11 | . . . 3 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 100 91 100 87 Engine 10 | . 14 14 10 11 8 Treads 3 | . 24 . . . 1 Leg 18 | . 2 28 22 22 19 Device 16 | . 11 14 20 22 14 Storage 5 | . . . 8 11 4 Processor 3 | . 3 14 2 . 4 Protection 1 | . . . . . 2 Energy Gun 5 | . . . 5 11 8 Ballistic Gun 12 | . 27 . 4 11 14 Launcher 10 | . . 28 16 11 6 Naked Turns . | . . . . . . Heaviest Build 35 | 7 10 8 29 29 35 Greatest Support 56 | 40 46 26 32 32 56 Greatest Overweight (x) 7 | . . . 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 1 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 . Class Distribution -------------------- 63% | Mutant 19% | Bomber 7% | Scavenger-Bomber 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Bomber | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1446 | 227 209 20 455 23 512 Remotely . | . . . . . . Salvage Created 1853 | . 299 . 787 45 722 Parts 123 | . 20 . 60 4 39 Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 4 | . 1 . 2 . 1 Parts Field Recycled 77 | . . . 57 2 18 Retrieved Matter 419 | . . . 232 4 183 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 44 | . 7 . 18 2 17 Guns 13 | . 7 . 1 . 5 AOE 31 | . . . 17 2 12 Classes Destroyed 11 | . 5 . 5 . 1 Worker 12 | . 1 . 6 . 5 Builder 5 | . . . 4 . 1 Hauler 5 | . 1 . 4 . . Recycler 7 | . . . 4 . 3 Mechanic 1 | . . . 1 . . Watcher 4 | . 1 . 2 . 1 Swarmer 10 | . 3 . 4 . 3 Grunt 23 | . 4 . 9 2 8 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . . 1 Sentry 8 | . . . 4 . 4 Best Kill Streak 12 | . 4 . 12 2 5 Combat Bots Only 6 | . 3 . 6 2 4 Max Kills in Single Turn 6 | . 2 . 6 1 4 Gunslinging 1 | . 1 . . . . Exploded 4 | . . . 4 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 3447 | . 349 . 528 13 2557 Core 750 | . 76 . 113 . 561 Absorbed by Shields 278 | . . . 124 . 154 Redirected to Shielding 74 | . . . . . 74 Core Remaining (%) 80 | 100 . 69 . 71 . Volleys Fired 128 | . 31 . 33 3 61 Largest 4 | . 2 . 3 3 4 Hottest 253 | . 40 . 125 118 253 Shots Fired 284 | . 62 . 67 5 150 Gun 203 | . 62 . 21 2 118 Cannon 9 | . . . . . 9 Launcher 72 | . . . 46 3 23 Special . | . . . . . . Kinetic 144 | . 62 . 9 1 72 Thermal 67 | . . . 12 1 54 Explosive 72 | . . . 46 3 23 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 21 | . 11 . 4 1 21 Robot Miss Streak 6 | . 3 . 4 3 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 141 | . 37 . 16 1 87 Core Hits 144 | . 17 . 60 2 65 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . . 4 Burn 4 | . . . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5926 | . 497 . 2674 138 2617 Guns 1762 | . 497 . 160 . 1105 Cannons 160 | . . . . . 160 Explosions 4004 | . . . 2514 138 1352 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1293 | . 497 . 112 . 684 Thermal 705 | . . . 117 27 561 Explosive 3908 | . . . 2445 111 1352 Electromagnetic 20 | . . . . . 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 11 | . . . . . 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 233 | . . . 119 14 100 Projectiles . | . . . . . . Explosions 233 | . . . 119 14 100 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 342 | . . . 149 13 180 Shots 12 | . . . 7 1 4 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 248 | . 20 . 156 86 248 Average Temperature 63 | . 4 . 36 34 81 Received Heat Transfer 1068 | . 180 . 148 . 740 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1691 | . . . 161 50 1480 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 797 | . 234 91 797 437 699 Initial 310 | . . 91 35 310 170 Average 371 | . 107 91 518 396 390 Maximum Alert Level 3 | . 1 . 3 2 2 Low Security (%) 22 | 100 69 100 17 . 4 Level 1 29 | . 30 . 3 36 52 Level 2 38 | . . . 50 63 42 Level 3 8 | . . . 28 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 3 . 5 Investigation 3 | . . . 2 . 1 Extermination . | . . . . . . Reinforcement 5 | . . . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 12 . 25 3 27 Peak Tracking Total 5 | . 4 . 5 2 5 Tactical Retreats 4 | . 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 16 | . . . 10 1 5 Max in Single Turn 2 | . . . 2 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 4 . 1 Terminals 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 24 | . 8 . 13 . 3 Successful 15 | . 3 . 9 . 3 Failed 9 | . 5 . 4 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 13 | . 2 . 8 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 6 . 3 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . 4 . 3 Record 1 | . . . 1 . . Robot Analysis 1 | . . . 1 . . Emergency Access Points 2 | . . . 1 . 1 Alert Level 2 | . . . 1 . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 3 . 3 . . Process 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 2 | . 1 . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 4 . 1 Full Trace Events 6 | . 2 . 3 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 51 | . 4 . 47 . . Retrieved Matter 4 | . 4 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2503 | 76 342 77 793 242 973 Spaces Moved 1491 | 41 148 65 545 194 498 Core 8 | 2 . . . . 6 Treads 194 | 39 121 . . . 34 Legs 1289 | . 27 65 545 194 458 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 130 | 154 152 120 122 120 136 Slowest Speed 400 | 160 160 120 190 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 30 | 3 29 16 35 60 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 466 | . . . 245 41 180 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 465 | . . . 245 41 179 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1804 | 52 204 64 608 199 677 Wait 65 | . . . 8 . 57 Move 1486 | 40 147 64 544 193 498 Hop . | . . . . . . Pick Up 27 | 3 8 . 4 1 11 Fast Attach 30 | 6 5 . 7 . 12 Attach 25 | 1 2 . 3 . 19 Detach 12 | 2 . . 4 . 6 Swap 4 | . 1 . 1 1 1 Drop 25 | . 10 . 4 1 10 Fire 128 | . 31 . 33 3 61 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 77 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 9) 419 | -10/Materials | Entered Mines 421 | -10/Mines | Met a Derelict bent on vengeance 442 | -10/Mines | Learned location of Zion (-6) 458 | -10/Mines | Discovered new exit (range 12) 496 | -10/Mines | Entered Materials 496 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 976 | -9/Materials | Lost 3 parts (1p2u) 1265 | -9/Materials | Discovered new exit (range 11) 1289 | -9/Materials | Entered Mines 1324 | -9/Mines | Learned location of Storage (-9) 1489 | -9/Mines | Discovered new exit (range 7) 1531 | -9/Mines | Entered Materials 1531 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2261 | -8/Materials | Crushed by falling debris 2286 | -8/Materials | Crushed by falling debris 2286 | -8/Materials | System corruption reached 10% 2317 | -8/Materials | Lost 4 parts (2u2w) 2409 | -8/Materials | Core integrity fell below 50% 2466 | -8/Materials | Core integrity fell below 20% 2504 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02460_ Slug penetrates G-47 Trooper. 02462_ Lgt. Nuclear Core destroyed. 02474_ Penetrated by Slug. 02475_ M8MFNNUDMU:%B<2,BP BST2Y3H&DFHR 02477_ Shotgun destroyed. 02480_ Slammed into H-55 Commando. 02483_ Slug penetrates Wall. 02483_ Adv. Weight Redist. System destroyed. 02485_ Med. Treads destroyed. 02487_ K-01 Serf cleans the Electrolysis Chamber. 02488_ Acquired 51 matter. 02489_ Acquired Med. Treads. 02489_ Slug penetrates Wall. 02492_ Acquired Lgt. Ion Engine. 02495_ Acquired Hvy. Laser. 02496_ G-47 Trooper destroyed. 02498_ H-55 Commando suffers critical hit (Burn). 02500_ Slug penetrates R-06 Scavenger. 02501_ R-06 Scavenger collects Med. Treads. 02503_ Acquired Hvy. Laser. 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""?????????????????????????? | | ?????????????????????""""????????????????????????? | | ?????????????????????""""????????????????????????? | | ?????????????????????""""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed TeslaBurstInjector Manual? 0 Play Time 01:23:04 Cumulative 21.2 hours Start 2024.02.17 @ 22:18:02 End 2024.02.17 @ 23:46:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Crisp Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b41ccf10-2b0b-478b-836c-ccb62c5449a2