Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 21:36:55 Player: MJWkr Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (581) 581 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 2092 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Deuterium Engine Aluminum Leg Wheel Wheel [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 43 | 7 11 5 6 14 Power 8 | 1 2 1 . 4 Engine 8 | 1 2 1 . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 3 2 1 7 Treads . | . . . . . Leg . | . . . . . Wheel 7 | 2 3 . . 2 Hover 3 | . . . 1 2 Flight 5 | . . 2 . 3 Utility 9 | 2 4 1 2 . Device 3 | . 2 . 1 . Storage 3 | 2 1 . . . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 1 3 3 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 5 | 2 1 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 5 1 . 17 Power 6 | . 1 1 . 4 Propulsion 8 | . 1 . . 7 Utility 2 | . 1 . . 1 Weapon 7 | . 2 . . 5 Highest Loss Streak 7 | . 4 1 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 96 84 91 67 Engine 11 | . 14 12 11 7 Wheel 14 | . 27 19 . 3 Hover 3 | . . . 10 3 Flight 10 | . . 7 22 19 Device 13 | . 18 14 9 8 Storage 2 | . 7 . . . Processor 11 | . 1 14 20 16 Energy Cannon 1 | . 2 . . . Ballistic Gun 13 | . 23 15 9 2 Special Weapon 1 | . . . 7 1 Peak Build Rating 15 | 7 9 11 15 14 Average Rating 8 | 5 8 6 12 9 On Entrance 7 | . 7 6 11 14 Naked Turns 9 | . . . . 9 Heaviest Build 19 | 16 19 8 8 12 Greatest Support 32 | 32 32 32 8 20 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 Average Capacity 6 | 6 7 5 5 5 Most Carried 9 | 6 9 5 5 5 Average Carried 4 | 2 6 4 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 4 5 5 1 Class Distribution -------------------- 65% | Mutant 20% | Scout 14% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -9/Materials Scavenger-Scout | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 762 | 290 101 42 67 262 Remotely . | . . . . . Salvage Created 809 | 102 197 42 107 361 Parts 53 | 7 12 8 8 18 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 20 | . 5 3 1 11 Melee 2 | . . . . 2 Guns 11 | . 3 3 1 4 Cannons 2 | . 2 . . . AOE 3 | . . . . 3 Classes Destroyed 7 | 2 2 . 3 . Tunneler 1 | 1 . . . . Hauler 2 | . . . 1 1 Recycler 2 | 1 1 . . . Watcher 1 | . . . 1 . Swarmer 9 | . 3 3 . 3 Grunt 6 | . 2 . . 4 Sentry 5 | . . . 1 4 Best Kill Streak 5 | 1 4 3 2 5 Combat Bots Only 4 | . 4 3 1 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 212 | . 71 18 8 115 Missed 64 | . 15 3 7 39 Damage Taken 1792 | . 535 146 14 1097 Core 608 | . 128 73 . 407 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 69 | . 12 . 57 . Core Remaining (%) 59 | 100 . 19 . . Volleys Fired 65 | 5 19 8 7 26 Largest 2 | 2 2 1 1 1 Hottest 100 | 40 80 20 100 100 Shots Fired 86 | 10 35 8 7 26 Gun 63 | 10 24 8 6 15 Cannon 11 | . 11 . . . Launcher 9 | . . . . 9 Special 3 | . . . 1 2 Kinetic 62 | 10 24 8 6 14 Thermal 15 | . 11 . 1 3 Explosive 9 | . . . . 9 Electromagnetic . | . . . . . Robot Hit Streak 8 | 3 5 4 5 8 Robot Miss Streak 4 | 1 4 1 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 66 | 6 17 6 6 31 Core Hits 36 | 3 8 4 5 16 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 3 | . . . . 3 Smash 3 | . . . . 3 Melee Attacks 16 | . . . . 16 Impact 16 | . . . . 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1402 | 72 244 53 104 929 Guns 573 | 72 122 53 104 222 Cannons 122 | . 122 . . . Explosions 230 | . . . . 230 Melee 426 | . . . . 426 Ramming 27 | . . . . 27 Kinetic 573 | 72 122 53 104 222 Thermal 146 | . 122 . . 24 Explosive 230 | . . . . 230 Electromagnetic . | . . . . . Impact 426 | . . . . 426 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 106 | . . . . 106 Projectiles . | . . . . . Explosions 35 | . . . . 35 Melee 71 | . . . . 71 Knockbacks 2 | . . . . 2 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 98 | . . . . 98 Shots 2 | . . . . 2 Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 190 | . 190 . 20 22 Average Temperature 54 | . 74 . 11 9 Received Heat Transfer 567 | . 186 . 9 372 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 2 | . . . . 2 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 309 | . 259 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 519 | 10 116 100 125 519 Initial 52 | . 6 40 39 52 Average 106 | 4 35 65 91 248 Maximum Alert Level 2 | . . . . 2 Low Security (%) 87 | 100 100 100 100 57 Level 1 6 | . . . . 22 Level 2 5 | . . . . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 11 3 2 27 Peak Tracking Total 12 | . 5 3 1 12 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 12 | . 2 1 4 5 Terminals 8 | . 1 . 3 4 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 7 1 13 13 Successful 24 | . 6 1 10 7 Failed 10 | . 1 . 3 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . . . 5 1 Terminals 21 | . 5 . 8 8 Fabricators . | . . . . . Repair Stations 7 | . 2 . 5 . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 1 3 5 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . 1 . 1 Fabricator Index 1 | . . . . 1 Alert Level 2 | . . . 1 1 Locate Traps 2 | . . . 1 1 Disarm Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks 2 | . . . . 2 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Track 1 | . . . 1 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 2 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 90 | . 26 . 64 . Parts Recycled . | . . . . . Recycled Matter 131 | . . . . 131 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1098 | 82 392 134 177 313 Spaces Moved 1031 | 54 283 165 172 357 Core 28 | 3 . . . 25 Treads . | . . . . . Legs . | . . . . . Wheels 421 | 51 283 75 . 12 Hover 5 | . . . . 5 Flight 577 | . . 90 172 315 Fastest Speed 34 | 50 90 37 37 34 Average Speed 63 | 97 99 65 37 40 Slowest Speed 120 | 100 100 100 37 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 46 40 17 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 75 | . . . 1 74 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 73 | . . . . 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1349 | 71 361 183 274 460 Wait 157 | . 42 . 86 29 Move 1023 | 53 282 164 171 353 Hop 2 | . . . . 2 Pick Up 13 | 6 3 3 1 . Fast Attach 27 | 7 4 3 6 7 Attach 10 | . 4 1 . 5 Detach 3 | . 2 . . 1 Swap 6 | . 3 1 . 2 Drop 9 | . 2 3 3 1 Fire 65 | 5 19 8 7 26 Melee 16 | . . . . 16 Ram 7 | . . . . 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis 11 | . . . . 11 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Repaired Sensor Array 304 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 12) 450 | -10/Materials | Lost 4 parts (1p1n1u1w) 467 | -10/Materials | Core integrity fell below 50% 474 | -10/Materials | Identified exit to Mines 475 | -10/Materials | Entered Mines 590 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 591 | -10/Mines | Core integrity fell below 20% 605 | -10/Mines | Learned Materials emergency access door positions 606 | -10/Mines | Discovered new exit (range 10) 609 | -10/Mines | Identified exit to Materials 609 | -10/Mines | Entered Materials 609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 649 | -9/Materials | Discovered new exit (range 5) 713 | -9/Materials | Repaired Sensor Array 755 | -9/Materials | Repaired Hpw. Shotgun 783 | -9/Materials | Discovered new exit (range 9) 786 | -9/Materials | Identified exit to Storage 786 | -9/Materials | Entered Storage 900 | -9/Storage | Lost 6 parts (2p2n2w) 1019 | -9/Storage | Released all parts (3) 1049 | -9/Storage | Lost 7 parts (2p3n1u1w) 1079 | -9/Storage | Core integrity fell below 50% 1092 | -9/Storage | Core integrity fell below 20% 1099 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01065_ Destroyed Lgt. Treads. 01065_ Y-45 Defender system corrupted by crushing effect. 01068_ Destroyed Heat Sink. 01068_ Y-45 Defender system corrupted by crushing effect. 01069_ Y-45 Defender system terminally corrupted. 01069_ Lgt. Treads fried. 01069_ Heat Sink fried. 01070_ Acquired 51 matter. 01071_ G-47 Trooper destroyed. 01072_ Acquired 55 matter. 01073_ G-34 Mercenary destroyed. 01074_ Acquired 37 matter. 01083_ G-34 Mercenary knocked back. 01083_ Wheel destroyed. 01092_ Mace destroyed. 01092_ Slammed into G-34 Mercenary. 01099_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????########????????????????????????????? | | ?????????# #######??????????????????????? | | ?????????#! /%%%%%#??????????????????????? | | ?????????# ! #####%#??????????????????????? | | ?????????# !! #???#@#??????????????????????? | | ?????????# =!#?? Yg#??????????????????????? | | ?????????# ![ # g #??????????????????????? | | ?????#+########/# #??????????????????????? | | ?# ??# [%+ """ #??????????????????????? | | ?# # ########## R" #??????????????????????? | | ?# + ## ####??# """ #??????????????????????? | | ???### #??# #??????????????????????? | | ???### # # ######## #??????????????????????? | | ???# #?????#???????????????????????? | | ???# % ##?????????????????????????????? | | #### #?????????????????????????????? | | # * ##?????????????????????????????? | | # = * ###????????????????????????????? | | # #???????????????????????????? | | # | [ ##???????????????????????????? | | # %! % ???????????????????????? | | # [ #### ????????????????????????? | | # ! # ??????????????????????????? | | # # """ +?????????????????????????? | | # ### "Y" #?????????????????????????? | | ###/# #?? ????????????????????????????? | | ????# ##?? =???????????????????????????? | | ????## ##????#####???????????????????????????? | | ?????# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricSwordBotcube Manual? 0 Play Time 00:22:30 Cumulative 33.3 hours Start 2025.01.26 @ 21:16:06 End 2025.01.26 @ 21:36:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76c3a57a-c7e6-48c5-a07c-21310b84bbe1