Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 05:20:54 Player: lepire Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (151) 151 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3666 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 598/850 Matter 54/300 Energy 160/160 System Corruption 17% Temperature Cool (0) Movement Flying (275) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (7) ------ Small Storage Unit > --- WEAPON (2) ------- Antimatter Cannon > --- INVENTORY (8) ---- Improved System Shield Missile Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Active Sensor Suite Seismic Detector Improved Propulsion Shielding > --- WEAPON ----------- Antimatter Cannon > --- INVENTORY -------- Improved System Shield Missile Launcher Heavy Pick [Rating: 59] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Light Cannon Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 21 | 4 3 . 7 7 Power 2 | . . . 2 . Engine . | . . . . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 8 | 2 . . 4 2 Treads 3 | 1 . . 2 . Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 4 | . . . 2 2 Utility 6 | 1 1 . 1 3 Device 2 | 1 . . . 1 Storage 2 | . 1 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 5 | 1 2 . . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . 1 . . 1 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . . . 7 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon . | . . . . . Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 10 | 5 7 8 12 3 Power . | 1 1 1 . . Propulsion 2 | 2 2 2 2 . Utility 3 | . . 1 5 1 Weapon 3 | 1 3 4 4 1 Tool/Special . | . . . . . Unused Backups 27 | 4 2 . 19 2 Power 3 | . . . 3 . Propulsion 4 | 4 . . . . Utility 11 | . 2 . 8 1 Weapon 9 | . . . 8 1 Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 100 100 71 56 Engine 6 | . 14 14 5 . Core 6 | . . . 8 6 Treads 10 | . 14 14 11 . Wheel 10 | . 14 14 11 . Flight 5 | . . . 5 21 Device 13 | . 14 14 14 10 Storage 13 | . 14 14 14 6 Energy Gun 3 | . 15 14 . . Ballistic Cannon 3 | . 11 14 . 3 Peak Build Rating 59 | 7 7 8 16 59 Average Rating 13 | 6 7 7 11 45 On Entrance 8 | 6 7 7 8 16 Naked Turns . | . . . . . Heaviest Build 31 | 15 31 31 31 25 Greatest Support 30 | 20 16 16 30 22 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 8 Average Capacity 12 | 8 13 15 13 8 Most Carried 15 | 6 8 9 15 7 Average Carried 10 | 5 7 8 12 3 Final Capacity 15 | 8 15 15 8 8 Final Carried 9 | 5 8 9 8 3 Class Distribution -------------------- 90% | Mutant 5% | Derelict-Mutant 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 441 | 240 116 . 78 7 Remotely . | . . . . . Salvage Created 523 | 203 261 . . 59 Parts 26 | 10 16 . . . Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 2 | . 2 . . . Guns 1 | . 1 . . . Cannons 1 | . 1 . . . Classes Destroyed 7 | 3 4 . . . Worker 2 | 2 . . . . Builder 1 | . 1 . . . Tunneler 4 | 4 . . . . Hauler 2 | . 1 . . 1 Recycler 3 | 1 2 . . . Mechanic 1 | . 1 . . . Grunt 2 | . 2 . . . Best Kill Streak 4 | 3 4 . . 1 Combat Bots Only 1 | . 1 . . . Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 9 | . 9 . . . Missed 1 | . 1 . . . Hits 8 | . 8 . . . Projectile 8 | . 8 . . . Damage Taken 941 | 6 87 . . 848 Core 263 | . 11 . . 252 Absorbed by Shields . | . . . . . Redirected to Shielding 75 | . . . . 75 Regen/Repaired (Parts) 124 | . . . 124 . Core Remaining (%) 97 | 100 . . 95 . Volleys Fired 69 | 14 21 . . 34 Largest 2 | 2 2 . . 1 Hottest 130 | 90 130 . . 33 Shots Fired 103 | 28 42 . . 33 Gun 48 | 28 20 . . . Cannon 54 | . 21 . . 33 Launcher . | . . . . . Special 1 | . 1 . . . Kinetic 54 | . 21 . . 33 Thermal 35 | 14 21 . . . Explosive . | . . . . . Electromagnetic 14 | 14 . . . . Robot Hit Streak 7 | 5 7 . . 5 Robot Miss Streak 4 | 2 4 . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 47 | 16 26 . . 5 Core Hits 20 | 8 10 . . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 . . 2 Burn 2 | . 2 . . . Blast 3 | . 1 . . 2 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing 2 | . . . . 2 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 985 | 321 450 . . 214 Guns 384 | 222 162 . . . Cannons 502 | . 288 . . 214 Explosions 99 | 99 . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 502 | . 288 . . 214 Thermal 351 | 189 162 . . . Explosive . | . . . . . Electromagnetic 132 | 132 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 13 | . . . . 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 38 | 31 7 . . . Projectiles 7 | . 7 . . . Explosions 31 | 31 . . . . Melee . | . . . . . Knockbacks 4 | . 4 . . . Impact . | . . . . . Kinetic 4 | . 4 . . . Secondary . | . . . . . Self-Inflicted Damage 6 | 6 . . . . Shots 1 | 1 . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | 150 120 . . . Average Temperature 51 | 65 41 . . . Received Heat Transfer 48 | . 48 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1038 | 409 629 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 2 . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 . . 96 Level 1 . | . . . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 241 | 10 43 . . 241 Initial . | . . . . . Average 33 | 2 7 . . 91 Influence Increases 442 | 35 94 . . 313 Destroy 0b10 Robot/C 40 | . 40 . . . Destroy 0b10 Robot/NC 65 | 35 25 . . 5 Destroy Leader 4 | . 2 . . 2 Successful Hack 20 | . 11 . . 9 Destroy Structure 8 | . 1 . . 7 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . 15 . . 75 Active Sensor Use 200 | . . . . 200 Influence Decreases 300 | 35 94 . . 171 Time Decay 230 | 35 94 . . 101 Lost Part 70 | . . . . 70 Squads Dispatched 8 | . 1 . . 7 Investigation 3 | . . . . 3 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses 2 | . . . . 2 Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 7 . . 6 Peak Tracking Total 5 | . 4 . . 5 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 6 | . 1 . 1 4 Terminals 3 | . 1 . . 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 . 1 8 Successful 7 | . 2 . 1 4 Failed 4 | . . . . 4 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 5 | . 1 . . 4 Terminals 7 | . 2 . . 5 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 1 3 Prototype ID Bank 2 | . 1 . . 1 Level Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2613 | 5 439 120 1844 205 Optics 200 | . . . . 200 A.S.S. 204 | . . . . 204 Seismic 2613 | 5 439 120 1844 205 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2784 | 123 439 120 1844 258 Spaces Moved 2898 | 46 318 104 2037 393 Core . | . . . . . Treads 512 | 46 . . 466 . Legs . | . . . . . Wheels 1043 | . 318 104 621 . Hover . | . . . . . Flight 1343 | . . . 950 393 Fastest Speed 28 | 160 100 115 34 28 Average Speed 86 | 160 111 115 88 43 Slowest Speed 225 | 160 115 115 225 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . . 5 Potential Cave-ins 17 | . . . . 17 Cave-ins Triggered 5 | . . . . 5 Exploration Rate (%) 31 | 4 34 9 94 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 10 | . . . 10 . Spaces Dug 29 | . 1 . . 28 Terrain Destroyed 34 | 4 1 . . 29 Melee 2 | . . . . 2 Projectile 28 | . 1 . . 27 AOE 4 | 4 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3056 | 66 357 104 2093 436 Wait 10 | . 10 . . . Move 2884 | 45 317 103 2036 383 Hop 5 | . . . . 5 Pick Up 32 | 1 4 1 25 1 Fast Attach 3 | 1 . . . 2 Attach 6 | . . . . 6 Detach 4 | . . . 2 2 Swap 15 | 3 4 . 7 1 Drop 26 | 2 1 . 23 . Fire 69 | 14 21 . . 34 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 124 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 5) 563 | -10/Materials | Entered Subcaves 564 | -10/Subcaves | Approached by a straggling Scientist 573 | -10/Subcaves | Discovered new exit (range 11) 589 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 612 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 683 | -10/Subcaves | Entered Scraptown 702 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1171 | -8/Scraptown | Discovered new exit (range 5) 1269 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1272 | -8/Scraptown | Learned location of Extension (-4) 1337 | -8/Scraptown | Visited Fellowship of the Rings 1380 | -8/Scraptown | Visited Bundlers 1882 | -8/Scraptown | Visited UFD Registry 1894 | -8/Scraptown | Visited Assassins FH 1931 | -8/Scraptown | Visited CR-KLE's Repair Center 1942 | -8/Scraptown | CR-KLE repaired 4 parts 2093 | -8/Scraptown | Registered with UFD as "Flexicore" 2146 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2168 | -8/Scraptown | Found DCF Scrap (27 items) 2219 | -8/Scraptown | Visited Scrapoid Research Area 2228 | -8/Scraptown | Visited Science Testing Area 2256 | -8/Scraptown | Discovered new exit (range 5) 2269 | -8/Scraptown | Visited LU-1G1's Boring Crew 2289 | -8/Scraptown | Visited Scrap Suit Storage 2306 | -8/Scraptown | Visited Infowarlord's Domain 2312 | -8/Scraptown | Found Active Sensor Suite 2325 | -8/Scraptown | Visited Derelict Rescue Squad 2336 | -8/Scraptown | Visited Research Penetration Think Tank 2344 | -8/Scraptown | Visited Chapter 10 2355 | -8/Scraptown | Visited Science Guys 2527 | -8/Scraptown | Entered Factory 2527 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 2626 | -6/Factory | Discovered new exit (range 9) 2678 | -6/Factory | Identified exit to Factory 2729 | -6/Factory | Crushed by falling debris 2732 | -6/Factory | Crushed by falling debris 2732 | -6/Factory | System corruption reached 10% 2763 | -6/Factory | Lost 6 parts (2n4u) 2765 | -6/Factory | Crushed by falling debris 2784 | -6/Factory | Crushed by falling debris 2785 | -6/Factory | Crushed by falling debris 2785 | -6/Factory | Self-destructed Last Messages --------------- 02732_ VOQDYP5ZW3CQV>TJ9WV=O#XFZ1B|G9BWAV7Q1%R 02732_ The unstable cave ceiling collapses. 02732_ Crushed by falling debris. 02732_ Active Sensor Suite destroyed. 02732_ System corrupted by crushing effect (+1). 02732_ Seismic Detector destroyed. 02732_ System corrupted by crushing effect (+5). 02743_ The unstable cave ceiling collapses. 02753_ 6EAJOLVAS6EV, G6AE2LAVJ,4WRV3 02765_ The unstable cave ceiling collapses. 02765_ Crushed by falling debris. 02765_ System corrupted: Antimatter Cannon jammed. 02768_ IXKCMYNOQ,5PGWOCCAERBGRCOYXK/#AP 02784_ The unstable cave ceiling collapses. 02784_ Crushed by falling debris. 02784_ Cesium-ion Thruster destroyed. 02784_ System corrupted by crushing effect (+3). 02785_ The unstable cave ceiling collapses. 02785_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ####+########???????????????#????????????????????? | | #?????????????## ????????????????????? | | """ """ #?????????????#"#????????????????????? | | """ """ #???????###???# #????????????????????? | | """ """ ######### ##### ##???????????????????? | | ## # # ###### #???????????????????? | | """ """ ########### @####???????????????????? | | """ """ #?????????#####??????????????????????? | | """ """ #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | """"""""" #????????????????????????????????????? | | #????????????????????????????????????? | | """"""""" #????????????????????????????????????? | | #????????????????????????????????????? | | """"""""" #????????????????????????????????????? | | #????????????????????????????????????? | | " " #????????????????????????????????????? | | "G" #????????????????????????????????????? | | " #????????????????????????????????????? | | #????????????????????????????????????? | | #####+#+#####????????????????????????????????????? | | ######???????????????????????????????????? | | ##########??????????????????????????? | | # #??????????????????????????? | | """" # T """ #??????????????????????????? | | ""F" # """ #??????????????????????????? | | "" # """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeChromionField Manual? 0 Play Time 00:39:25 Cumulative 72.4 hours Start 2025.10.20 @ 04:39:39 End 2025.10.20 @ 05:20:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 58 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 316a91f3-33b3-4a72-b70d-b4735b4a08bd