Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 17:56:50 Player: Polariusz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (109) 545 Value Destroyed (4285) 4285 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (866) 866 TOTAL SCORE: 11256 Bonus ------- Follower Combat Kills 266 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 95/100 System Corruption 8% Temperature Cool (3) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Power Amplifier Advanced Cooling System Advanced Visual Processing Unit Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Phase Cannon Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Large Storage Unit Improved Matter Compressor (300) Improved Target Analyzer Improved Kinecellerator Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved VSS Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Advanced ECM Suite Backup Plating III > --- WEAPON ----------- Gauss Rifle Enhanced Gauss Cannon Power Sword > --- INVENTORY -------- Improved Medium Treads Power Amplifier Improved Heat Sink Advanced Cooling System Improved Matter Compressor Improved Target Analyzer Improved Target Analyzer Kinecellerator Hacking Suite Backup Laser III Heavy Phase Cannon [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . . Power 2 | . . . . . . . . . . . 1 1 . . Propulsion 1 | . . . . . . . . . . . 1 . . . Utility 6 | . . . . . 4 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 113 | 5 7 . . 4 26 10 . 5 . . 18 24 14 . Power 19 | . 2 . . 1 4 1 . . . . 2 7 2 . Engine 10 | . 2 . . 1 3 1 . . . . 1 1 1 . Core 9 | . . . . . 1 . . . . . 1 6 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 1 . . 2 7 . . 1 . . 6 5 4 . Treads 3 | . . . . . . . . 1 . . . . 2 . Leg 25 | 2 1 . . 2 7 . . . . . 6 5 2 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 38 | 1 1 . . . 9 5 . 3 . . 6 8 5 . Device 15 | . . . . . 4 3 . 2 . . 1 3 2 . Storage 3 | 1 . . . . . . . . . . 1 1 . . Processor 8 | . . . . . 2 . . . . . 3 2 1 . Hackware 3 | . 1 . . . . 1 . . . . . 1 . . Protection 9 | . . . . . 3 1 . 1 . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 3 . . 1 6 4 . 1 . . 4 4 3 . Energy Gun 6 | 1 . . . . 2 1 . . . . 1 1 . . Energy Cannon 4 | . . . . . . 2 . . . . 1 . 1 . Ballistic Gun 6 | 1 . . . . 2 . . . . . . 1 2 . Ballistic Cannon 5 | . 3 . . . 1 . . . . . . 1 . . Launcher 2 | . . . . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . 1 1 . . Parts Lost 53 | . . . . . 6 1 . 13 . . 6 17 10 . Power 13 | . . . . . . 1 . 1 . . 1 5 5 . Propulsion 11 | . . . . . 1 . . 3 . . 2 3 2 . Utility 17 | . . . . . 3 . . 6 . . 1 6 1 . Weapon 12 | . . . . . 2 . . 3 . . 2 3 2 . Highest Loss Streak 11 | . . . . . 3 1 . 9 . . 4 11 3 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 3 6 8 8 8 7 7 8 5 3 3 6 11 10 5 Power . | 1 1 1 1 1 1 . . . . . . . . . Propulsion 1 | 1 2 2 2 2 1 . 1 . . . 1 3 1 . Utility 3 | . . 2 2 2 1 3 4 3 1 1 3 5 8 5 Weapon 2 | . 1 3 3 3 2 2 3 2 2 1 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . 1 . . 1 6 5 . . . . 3 1 2 3 Power 3 | . . . . 1 1 1 . . . . . . . . Propulsion 6 | . 1 . . . 2 . . . . . 2 1 . . Utility 11 | . . . . . 3 2 . . . . 1 . 2 3 Weapon 2 | . . . . . . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 100 100 96 94 100 76 15 15 54 67 81 76 Engine 4 | . 13 14 14 14 8 3 . . . . . . 1 . Core 3 | . . . . . . 3 7 6 . . 4 6 7 . Leg 15 | . 27 28 28 28 17 15 15 . . . 11 13 10 11 Device 11 | . . . . . 11 20 23 20 7 . 5 5 9 17 Storage 7 | . 14 14 14 14 9 7 7 6 . . 4 5 3 . Processor 12 | . . . . . 16 7 7 7 7 7 13 20 26 23 Hackware 7 | . 13 14 14 14 9 11 15 6 . . . 2 . . Protection 4 | . . . . . 5 7 7 6 . . 3 1 3 5 Energy Gun 3 | . 5 . . . . 13 . . . . . . . . Energy Cannon 1 | . . . . . . 1 7 12 . . 1 . 2 5 Ballistic Gun 2 | . 5 . . . 6 . . . . . . . 4 11 Ballistic Cannon 4 | . 17 28 28 22 9 . . . . . . 1 2 . Slashing Weapon 1 | . . . . . . . . . . . 3 3 2 . Peak Build Rating 77 | 5 9 9 9 9 33 40 40 40 5 9 50 74 77 55 Average Rating 33 | 3 8 9 9 9 21 36 40 30 5 8 32 52 61 55 On Entrance 23 | . 5 9 9 9 9 33 40 40 5 5 9 49 74 55 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 8 16 14 14 16 29 31 25 26 2 5 42 53 62 32 Greatest Support 58 | 20 20 20 20 20 27 25 25 28 3 3 45 53 58 35 Greatest Overweight (x) 2 | . 1 . . . 1 1 . . . 1 1 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 5 5 15 15 15 5 Average Capacity 9 | 7 8 8 8 8 8 8 8 7 5 5 12 15 12 5 Most Carried 15 | 5 8 8 8 8 8 8 8 8 3 4 15 15 15 5 Average Carried 8 | 3 6 8 8 8 7 7 8 5 3 3 6 11 10 5 Final Capacity 15 | 8 8 8 8 8 8 8 8 5 5 5 15 15 5 5 Final Carried 14 | 4 8 8 8 8 8 8 8 3 3 4 14 11 5 5 Class Distribution -------------------- 38% | Mutant 21% | Hacker-Mutant 18% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Skirmisher 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Matter Collected 2958 | 250 187 . . 175 844 262 10 47 . 43 180 373 587 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3977 | . 367 . . 115 661 500 . 190 . 5 698 734 707 . Parts 198 | . 24 . . 14 38 27 . 7 . . 18 40 30 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 3 . 2 . . 21 . Prevented 2 | . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 97 | . 8 . . 9 24 11 . 6 . 1 12 14 12 . Melee 12 | . . . . . . . . . . 1 2 5 4 . Guns 24 | . 1 . . . 9 8 . . . . 1 4 1 . Cannons 41 | . 7 . . 3 12 2 . 1 . . 4 5 7 . AOE 11 | . . . . 6 3 . . 2 . . . . . . Classes Destroyed 15 | . 5 . . . 4 2 . . . 1 1 . 2 . Worker 2 | . . . . . 1 . . . . . . 1 . . Hauler 1 | . . . . . . 1 . . . . . . . . Recycler 4 | . 1 . . . 1 . . . . . 1 1 . . Operator 2 | . 1 . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . 1 . . . . Watcher 3 | . 2 . . . . 1 . . . . . . . . Swarmer 26 | . 3 . . 6 6 . . 4 . . . 5 2 . Cutter 3 | . . . . . . . . . . . 3 . . . Grunt 32 | . 5 . . 3 11 4 . 1 . . 7 . 1 . Brawler 1 | . . . . . . . . . . . . . 1 . Duelist 5 | . . . . . 2 . . 1 . . . . 2 . Sentry 7 | . . . . . 4 . . . . . 1 1 1 . Hunter 5 | . . . . . 1 1 . . . . . . 3 . Programmer 17 | . . . . . . 6 . . . . 1 8 2 . Samaritan 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 . . 3 7 4 . 3 . 1 6 7 3 . Combat Bots Only 7 | . 4 . . 3 5 4 . 3 . 1 6 7 3 . Max Kills in Single Turn 3 | . 1 . . 3 1 1 . 2 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . 2 . . . . . . Melee 1 | . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Hostile Shots Fired 730 | . 21 . . 11 116 60 . 86 . 18 103 150 160 5 Missed 225 | . 7 . . 3 33 22 . 27 . 12 40 35 42 4 Hits 505 | . 14 . . 8 83 38 . 59 . 6 63 115 118 1 Melee 29 | . . . . . 9 . . 14 . . 1 . 5 . Projectile 476 | . 14 . . 8 74 38 . 45 . 6 62 115 113 1 AOE 3 | . . . . . . . . . . . 2 1 . . Critical Strikes 27 | . . . . . 4 4 . 5 . . 1 7 6 . Damage Taken 9001 | . 134 . . 145 1356 555 . 1410 . 44 1015 2088 2235 19 Core 1915 | . 22 . . 51 141 65 . 380 . 44 209 484 500 19 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 70 74 . . . . 30 75 . . . Volleys Fired 263 | . 28 . . 8 92 43 . 9 . . 21 34 28 . Largest 2 | . 2 . . 2 2 2 . 2 . . 2 2 2 . Hottest 160 | . 70 . . 60 160 160 . 136 . . 137 137 118 . Shots Fired 426 | . 54 . . 14 160 77 . 18 . . 25 41 37 . Gun 163 | . 24 . . . 58 46 . . . . 4 23 8 . Cannon 253 | . 30 . . 11 98 31 . 15 . . 21 18 29 . Launcher 10 | . . . . 3 4 . . 3 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 239 | . 42 . . 11 154 . . . . . . 20 12 . Thermal 177 | . 12 . . . 2 77 . 15 . . 25 21 25 . Explosive 10 | . . . . 3 4 . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 5 . . 6 17 12 . 7 . . 16 18 9 . Robot Miss Streak 6 | . 3 . . 2 5 3 . 3 . . 1 6 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 341 | . 28 . . 8 119 54 . 15 . 1 36 41 39 . Core Hits 171 | . 17 . . 11 52 30 . 11 . . 13 21 16 . Critical Kills 2 | . . . . . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . . . Critical Strikes 14 | . 1 . . . 2 . . . . 1 5 4 1 . Burn 3 | . 1 . . . . . . . . . 1 1 . . Meltdown 2 | . . . . . . . . . . . 2 . . . Blast 4 | . . . . . 2 . . . . . . 1 1 . Smash 2 | . . . . . . . . . . 1 1 . . . Sever 3 | . . . . . . . . . . . 1 2 . . Melee Attacks 72 | . . . . . 1 . . 10 . 2 20 21 18 . Impact 25 | . . . . . 1 . . 10 . 2 12 . . . Slashing 47 | . . . . . . . . . . . 8 21 18 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 1 . . 2 2 1 . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . Damage Inflicted 9767 | . 400 . . 464 2170 1487 . 742 . 53 1249 1785 1417 . Guns 2376 | . 118 . . . 737 997 . . . . 75 334 115 . Cannons 3717 | . 282 . . 144 1197 490 . 143 . . 368 389 704 . Explosions 1105 | . . . . 320 236 . . 387 . . . 162 . . Melee 2558 | . . . . . . . . 212 . 53 806 889 598 . Ramming 11 | . . . . . . . . . . . . 11 . . Kinetic 3047 | . 316 . . 144 1934 . . . . . . 420 233 . Thermal 3154 | . 84 . . . . 1487 . 143 . . 443 411 586 . Explosive 997 | . . . . 320 236 . . 387 . . . 54 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 863 | . . . . . . . . 212 . 53 598 . . . Slashing 1695 | . . . . . . . . . . . 208 889 598 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . 6 6 6 6 2 1 1 1 1 1 1 8 8 8 Average Corruption 3 | . 5 6 6 6 1 1 1 1 1 1 1 7 8 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 140 | . 14 2 5 13 11 12 5 1 . 3 2 25 47 . Message Errors 32 | . 1 . . 3 3 2 . 1 . 1 1 7 13 . Matter Fused 28 | . 2 . 1 2 4 2 2 . . . . 4 11 . Heat Flow Errors 15 | . 2 . 1 4 . 1 . . . . 1 2 4 . Energy Discharges 25 | . 4 1 . 2 1 2 2 . . 1 . 6 6 . Parts Rejected 1 | . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 21 | . 4 1 2 1 2 3 1 . . . . 2 5 . Data Loss (major) 6 | . . . 1 1 . . . . . . . 2 2 . Misfires 6 | . . . . . 1 2 . . . . . 1 2 . Alerts 4 | . . . . . . . . . . . . 1 3 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 517 | . . . . 19 7 19 . 45 . 53 119 57 198 . Projectiles 79 | . . . . . 3 19 . . . . . 13 44 . Explosions 27 | . . . . 19 4 . . 4 . . . . . . Melee 411 | . . . . . . . . 41 . 53 119 44 154 . Knockbacks 36 | . 3 . . 1 26 . . . . . 4 2 . . Impact 4 | . . . . . . . . . . . 4 . . . Kinetic 27 | . 3 . . 1 21 . . . . . . 2 . . Secondary 5 | . . . . . 5 . . . . . . . . . Self-Inflicted Damage 207 | . . . . 59 . . . 107 . . . 41 . . Shots 6 | . . . . 2 . . . 3 . . . 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 286 | . 136 . 268 214 54 170 . 1 . . 147 225 286 . Average Temperature 52 | . 29 . 139 70 9 18 . 1 . . 32 72 104 . Received Heat Transfer 1461 | . 48 . . 24 522 135 . 81 . 12 393 57 189 . Effects 1 | . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 3 . . 3 . . . Combat Hostiles 6 | . . . . . . . . 3 . . 3 . . . Parts Fried 8 | . . . . . . . . 3 . 2 3 . . . Impact Corruptions 11 | . . . . . . . . 5 . 1 5 . . . Robots Melted 3 | . . . . . . 1 . . . . 2 . . . Combat Hostiles 3 | . . . . . . 1 . . . . 2 . . . Parts Melted 16 | . . . . . 1 7 . 1 . . 5 1 1 . Heat Transferred 5616 | . 333 . . . . 2678 . 259 . . 888 829 629 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Maximum Alert Level 1 | . . . . . . . . . . . 1 1 . . Low Security (%) 97 | 100 100 100 . 100 100 100 . . . . 86 95 . . Level 1 2 | . . . . . . . . . . . 13 4 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 247 | . 90 19 . 142 176 90 . . . . 247 244 . . Initial 150 | . . 19 . . 29 35 . . . . 150 15 . . Average 56 | . 20 4 . 76 67 27 . . . . 139 53 . . Influence Increases 3347 | . 230 . . 290 770 341 . 160 . 45 550 691 270 . Destroy 0b10 Robot/C 2120 | . 160 . . 220 540 220 . 120 . 20 260 340 240 . Destroy 0b10 Robot/NC 70 | . 20 . . . 15 10 . . . 5 5 15 . . Destroy Leader 408 | . 34 . . 30 110 74 . 10 . . 40 80 30 . Allied During Kill 99 | . . . . 17 36 . . . . 5 23 18 . . Successful Hack 91 | . . . . . . 37 . . . . 38 16 . . Disable Machine 150 | . 15 . . . 45 . . . . . 15 75 . . Destroy Structure 184 | . 1 . . 23 24 . . . . . 4 132 . . Advance Influence 150 | . . . . . . . . . . . 150 . . . Lose Combat Pursuer 75 | . . . . . . . . 30 . 15 15 15 . . Influence Decreases 3347 | . 180 50 . 212 769 332 88 145 15 45 518 489 504 . Entered New Map 278 | . . 31 . . 49 44 34 . 15 . . 17 88 . Time Decay 2474 | . 180 19 . 212 545 278 54 65 . 45 428 302 346 . Lost Part 410 | . . . . . 60 10 . 80 . . 60 130 70 . Lost Ally 123 | . . . . . 53 . . . . . 30 40 . . Purge Threat 62 | . . . . . 62 . . . . . . . . . Squads Dispatched 22 | . 1 . . . 2 9 . 1 . . 2 7 . . Investigation 1 | . . . . . . . . . . . . 1 . . Extermination 11 | . . . . . . 6 . . . . 1 4 . . Reinforcement 9 | . 1 . . . 2 3 . . . . 1 2 . . Assault 1 | . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Distress Signals 7 | . . . . . 4 2 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 184 | . 15 . . 9 45 20 . 20 . 4 23 22 24 2 Peak Tracking Total 11 | . 3 . . 4 5 4 . 11 . 2 7 5 6 2 Tactical Retreats 26 | . . . . . 12 1 . 2 . 1 2 2 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Traps Triggered 8 | . 5 . . . 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Machines Disabled 10 | . 1 . . . 3 . . . . . 1 5 . . Max in Single Turn 3 | . 1 . . . 1 . . . . . 1 3 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Machines Accessed 28 | . 4 . . . 3 6 1 . 4 . 4 5 1 . Terminals 20 | . 4 . . . 3 5 . . . . 4 4 . . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 72 | . 5 . . . 5 11 1 . 29 . 9 11 1 . Successful 52 | . 3 . . . 2 6 1 . 29 . 4 6 1 . Failed 20 | . 2 . . . 3 5 . . . . 5 5 . . Catastrophic 4 | . 1 . . . . 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . 4 . . . Terminals 36 | . 5 . . . 5 8 . . . . 9 9 . . Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 3 | . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 47 | . 3 . . . 2 5 1 . 29 . 2 4 1 . Record 17 | . 1 . . . . 2 . . 11 . . 3 . . Part Schematic 11 | . . . . . . . . . 10 . . 1 . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . Robot Analysis 2 | . 1 . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 5 | . 1 . . . 1 3 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . . . Terminals 2 | . . . . . . . . . . . 2 . . . Assimilate 2 | . . . . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 2 6 . . . . 3 4 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . Part Schematics Acquired 11 | . . . . . . . . . 10 . . 1 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Total Allies 8 | . . . . 3 . . . . . 1 1 3 . . Largest Group 3 | . . . . 3 3 . . . . 1 1 3 . . Highest-Rated Group 96 | . . . . 40 40 . . . . 96 96 90 . . Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 96 30 . . Total Orders 1 | . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . 1 . . . Ally Attacks 81 | . . . . 3 48 . . . . 1 7 22 . . Total Damage 1495 | . . . . 23 530 . . . . 90 125 727 . . Kills 11 | . . . . 2 4 . . . . 1 1 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Active Infowar (turns) 9669 | . . . . . 1887 2751 651 416 41 287 1043 1219 1358 16 Optics 9582 | . . . . . 1800 2751 651 416 41 287 1043 1219 1358 16 Machine Analysis 1759 | . . . . . 1759 . . . . . . . . . ECM 2907 | . . . . . 1864 73 . 16 . . 131 59 764 . Robot Analysis Total 2 | . 1 . . . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . . . 1 . . 1 . . 1 . . 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Turns Passed 11175 | 58 692 112 191 452 1888 2751 651 416 41 287 1043 1219 1358 16 Spaces Moved 6384 | 45 458 87 160 311 870 1150 621 264 82 415 560 687 660 14 Core 666 | 13 . . . . . . . 65 82 415 91 . . . Treads 312 | . . . . . . . . 198 . . . . 114 . Legs 5406 | 32 458 87 160 311 870 1150 621 1 . . 469 687 546 14 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 105 105 50 50 50 50 90 110 120 Average Speed 133 | 99 120 120 120 120 145 182 105 132 50 52 114 130 161 120 Slowest Speed 320 | 120 190 120 120 120 190 185 105 160 50 100 190 270 320 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 85 33 36 71 51 29 80 42 74 60 8 22 80 12 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . 1 . . 2 2 . 1 . . 2 . Spaces Dug 4 | . . . . . 1 . . . . . . 3 . . Terrain Destroyed 152 | . . . . 23 16 . . 16 . . . 86 11 . Melee 4 | . . . . . 1 . . . . . . 3 . . Projectile 22 | . . . . . . . . . . . . 11 11 . AOE 126 | . . . . 23 15 . . 16 . . . 72 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Total 8535 | 58 549 94 159 377 1344 1730 620 294 81 481 903 934 897 14 Wait 1440 | . 32 8 . 47 286 489 . . . 62 245 134 137 . Move 6370 | 44 457 86 159 310 869 1149 620 263 81 414 559 686 659 14 Hop . | . . . . . . . . . . . . . . . Pick Up 153 | 9 16 . . 1 38 20 . 1 . 1 29 23 15 . Fast Attach . | . . . . . . . . . . . . . . . Attach 110 | 5 6 . . . 17 5 . 7 . 1 21 28 20 . Detach 16 | . . . . . . . . 1 . 1 5 3 6 . Swap 33 | . 4 . . 7 13 7 . 1 . . . 1 . . Drop 77 | . 6 . . 4 28 17 . 2 . . 4 2 14 . Fire 263 | . 28 . . 8 92 43 . 9 . . 21 34 28 . Melee 71 | . . . . . 1 . . 10 . 2 19 21 18 . Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Discovered new exit (range 12) 751 | -10/Materials | Entered Mines 787 | -10/Mines | Discovered new exit (range 10) 822 | -10/Mines | Discovered new exit (range 10) 858 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 858 | -10/Mines | Discovered new exit (range 5) 863 | -10/Mines | Entered Exiles 892 | -10/Exiles | Met 8R-AWN 913 | -10/Exiles | Met EX-HEX 945 | -10/Exiles | Met EX-BIN 959 | -10/Exiles | Aligned with FarCom system 961 | -10/Exiles | Given EX-Vault access code 1040 | -10/Exiles | Discovered new exit (range 14) 1054 | -10/Exiles | Entered Mines 1079 | -9/Mines | Met a Derelict bent on vengeance 1206 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1395 | -9/Mines | Identified exit to Materials 1400 | -9/Mines | Build established: Scavenger-Mutant 1407 | -9/Mines | Discovered exit to Materials (range 13) 1506 | -9/Mines | Entered Materials 1506 | -8/Materials | Accompanied by 3 allies 1506 | -8/Materials | Evolved 4 slots: Utility x4 1580 | -8/Materials | Discovered new exit (range 9) 2153 | -8/Materials | Build established: Skirmisher 2154 | -8/Materials | Lost 3 allies 2405 | -8/Materials | Lost 3 parts (1n1u1w) 2843 | -8/Materials | Discovered new exit (range 5) 3069 | -8/Materials | Build established: Scavenger-Skirmisher 3394 | -8/Materials | Entered Factory 3394 | -7/Factory | Evolved 2 slots: Utility x2 3394 | -7/Factory | Discovered new exit (range 11) 3660 | -7/Factory | Build established: Mutant 4746 | -7/Factory | Build established: Hacker-Mutant 5247 | -7/Factory | Discovered new exit (range 13) 6145 | -7/Factory | Entered Lower Caves 6219 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6305 | -7/Lower Caves | Learned Factory interactive machine intel 6462 | -7/Lower Caves | Discovered new exit (range 10) 6796 | -7/Lower Caves | Entered another Lower Caves area 6857 | -7/Lower Caves | Lost 4 parts (2n2u) 7084 | -7/Lower Caves | Build established: Scavenger-Mutant 7132 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7178 | -7/Lower Caves | Core integrity fell below 50% 7206 | -7/Lower Caves | Lost 9 parts (1p1n4u3w) 7206 | -7/Lower Caves | Discovered new exit (range 13) 7212 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7212 | -7/Lower Caves | Entered Data Miner 7212 | -7/Data Miner | Discovered new exit (range 6) 7220 | -7/Data Miner | Met Data Miner 7233 | -7/Data Miner | Learned location of Section 7 (-2) 7233 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7241 | -7/Data Miner | Received God Mode back door access code from Data Miner 7253 | -7/Data Miner | Entered Proximity Caves 7256 | -6/Proximity Caves | Spotter reported a threat 7282 | -6/Proximity Caves | Spotted B-75 Beast 7305 | -6/Proximity Caves | Identified exit to Factory 7449 | -6/Proximity Caves | Build established: Mutant 7479 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7488 | -6/Proximity Caves | Escorted by Enhanced Grunt 7540 | -6/Proximity Caves | Entered Factory 7540 | -6/Factory | Accompanied by 1 ally 7540 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7541 | -6/Factory | Loaded intel: 54 interactive machine locations 7542 | -6/Factory | Identified exit to DSF 7767 | -6/Factory | Lost 4 parts (1p1u2w) 7809 | -6/Factory | Discovered new exit (range 19) 8583 | -6/Factory | Entered another Factory area 8583 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8783 | -5/Factory | Build established: Gladiator 8963 | -5/Factory | Spotted B-75 Beast 9090 | -5/Factory | Destroyed 7 combat bots 9095 | -5/Factory | Lost 11 parts (3p2n3u3w) 9307 | -5/Factory | Build established: Mutant 9457 | -5/Factory | Fabricated L-41 Fighter? 9510 | -5/Factory | P-70 Sage assimilated allied Fighter 6a 9567 | -5/Factory | Lost 3 parts (1p2u) 9765 | -5/Factory | Discovered new exit (range 9) 9802 | -5/Factory | Entered Upper Caves 9809 | -5/Upper Caves | Core integrity fell below 50% 9883 | -5/Upper Caves | Learned Factory trap positions 9915 | -5/Upper Caves | Learned 4 Factory zone layouts 9916 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10056 | -5/Upper Caves | Build established: Scavenger-Mutant 10183 | -5/Upper Caves | Encountered a Warlord checkpoint 10354 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10552 | -5/Upper Caves | Core integrity fell below 20% 10591 | -5/Upper Caves | Lost 3 parts (1p1n1u) 11113 | -5/Upper Caves | Discovered new exit (range 11) 11124 | -5/Upper Caves | Learned location of 1 exit from Factory 11160 | -5/Upper Caves | Entered another Upper Caves area 11166 | -5/Upper Caves | Build established: Scavenger-Gunner 11169 | -5/Upper Caves | Discovered new exit (range 10) 11176 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Found 64 Matter. Acquired 64 matter. System corrupted: FCS attempts to trigger Gauss Rifle. System corrupted: Gauss Rifle misfires. Slug penetrates Earth. System corrupted: Component data lost. EXIT=FOUND Acquired derelict log, extracted data. Data stored: Factory exits (x1). System corrupted: Matter fused (-5). Searching scrap... Found Seismic Detector. Found 68 Matter. Acquired 61 matter. System corrupted: Energy discharge (-31). LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????????## ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ????????#?????????????? | | ??????????????????????# #??????? ##????????????? | | ?????????????????????## #????### #????????????? | | ????????????????????? #???# #????????????? | | ?????????????????????# ##?# ##???????????? | | ????????????####????## ## ##??????????? | | ?????# ?????# #????# #??????????? | | ?????? #### ##### ##?????????? | | ????????? # ###???????? | | ???????????# # ??????? | | ??# #### # #### ???????? | | ???# ## #?# ## ????????? | | ???# # ## #?## #????????????????? | | ???# # ### ### #??## ##???????????????? | | ??????????## ##?# #???# ## #??????? | | ???????????##???# #???# @ #??????? | | ????????????????# #??# #?????? | | ????????????????# #??# < #?????? | | ????????????????# ? #?????? | | ?????????????????##### ## ##?????? | | ?????????????????????# #? ##??????? | | ?????????????????????# ?? h####???????? | | ?????????????????????## ?? #??????????? | | ??????????????????????## ??? ?????????? | | ???????????????????????# ?? h ???????? | | ??????????????????????? ??? ????????? | | ??????????????????????? ??? ????????? | | ??????????????????????? ??? ????????? | | ??????????????????????? ??? ##?????????? | | ??????????????????????? ???? #??????????? | | ??????????????????????? ## ???? #???????????? | | ?????????????????????? ###??#????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 36 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 225 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 2 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Imp. Recalibrator | -5/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed AmuletBlanketDeflector Manual? 0 Play Time 01:51:46 Cumulative 39.9 hours Start 2025.05.11 @ 22:03:25 End 2025.05.16 @ 17:56:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 17b6c80c-8a9f-4df6-bc12-ba6d3e091979