Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 02:08:31 Player: King Curtis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (87) 435 Value Destroyed (3325) 3325 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 10021 Bonus ------- High Alert Combat Kills 35 Aligned with FarCom 300 Friendly Fire -34 Cogmind --------- Core Integrity 1000/1000 Matter 251/300 Energy 71/100 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (8) ------ Coolant Injector High-capacity Storage Unit Improved Transmission Jammer Improved Integration Mediator > --- WEAPON (4) ------- Long-range Proton Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher Heavy Proton Missile Launcher > --- INVENTORY (12) --- Advanced Weight Redist. System Advanced Signal Interpreter System Backup Module Improved Reclamation Unit Heart of Steel Variable Charge Gun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Transmission Jammer Makeshift Cloaking Device Improved Integration Mediator > --- WEAPON ----------- Long-range Proton Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher Heavy Proton Missile Launcher > --- INVENTORY -------- Advanced Signal Interpreter System Backup Module Improved Reclamation Unit Heart of Steel Heavy Flak Cannon [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Thief Drone Bay Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 6 | . . . 1 . . . . 2 . . 1 . . 2 Weapon 2 | . . . . . . . 1 . . . 1 . . . Parts Attached 88 | 6 5 5 4 4 1 . 9 5 . 6 21 8 5 9 Power 8 | 1 . . . 1 . . 1 1 . 1 1 1 1 . Engine 4 | 1 . . . . . . . 1 . . 1 1 . . Core 4 | . . . . 1 . . 1 . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 17 | 2 1 3 1 . . . 1 1 . . 3 2 1 2 Treads 11 | . . 2 1 . . . 1 1 . . 3 2 1 . Leg . | . . . . . . . . . . . . . . . Wheel 6 | 2 1 1 . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 39 | 1 2 2 1 3 . . 6 3 . 2 11 3 2 3 Device 20 | . . 1 . 3 . . 2 1 . 1 5 3 1 3 Storage 5 | 1 1 1 . . . . 1 . . . 1 . . . Processor 4 | . 1 . . . . . 1 1 . . . . 1 . Hackware 1 | . . . 1 . . . . . . . . . . . Protection 9 | . . . . . . . 2 1 . 1 5 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 2 . 2 . 1 . 1 . . 3 6 2 1 4 Energy Gun 6 | . . . . . . . . . . 2 2 2 . . Energy Cannon 7 | . 2 . . . 1 . . . . 1 2 . . 1 Ballistic Gun 6 | 2 . . 2 . . . . . . . 1 . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 4 | . . . . . . . . . . . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 1 1 . . . 1 . 1 1 . . 1 Parts Lost 37 | . . 2 1 1 . . . . . . 13 3 15 2 Power 5 | . . . 1 . . . . . . . 1 1 2 . Propulsion 10 | . . 2 . . . . . . . . 4 . 4 . Utility 11 | . . . . 1 . . . . . . 2 1 6 1 Weapon 11 | . . . . . . . . . . . 6 1 3 1 Highest Loss Streak 9 | . . 2 1 1 . . . . . . 7 3 9 1 Average Slot Usage (%) 80 | . 92 88 95 99 100 100 80 83 84 96 94 81 54 45 Engine 3 | . 14 14 10 . . . . 6 7 6 . 5 2 . Core 3 | . . . . 11 11 11 9 . . . 5 . 1 . Treads 24 | . . 2 30 33 33 33 35 30 30 30 25 22 12 1 Device 12 | . . 12 11 10 11 11 4 7 7 6 5 21 17 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 5 Processor 2 | . 7 . . . . . . 6 7 7 6 . 2 . Hackware 5 | . . . 10 11 11 11 9 7 7 7 6 1 . . Protection 4 | . . . . . . . 4 7 7 8 10 8 1 . Energy Gun 2 | . . . . . . . . . . 12 8 5 3 . Energy Cannon 4 | . 15 28 18 11 11 11 . . . 5 12 . . 3 Ballistic Gun 3 | . 12 . 1 11 11 11 . . . . 3 6 5 . Ballistic Cannon 2 | . . . . . . . 8 7 7 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 13 29 46 46 48 45 45 105 112 111 111 67 62 67 74 Greatest Support 98 | 26 26 42 62 62 62 62 82 90 90 90 98 88 68 56 Greatest Overweight (x) 12 | . 1 4 1 . . . 1 1 1 1 1 1 12 2 Average Overweight (x) . | . . 1 . . . . 1 1 1 . . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 9 10 12 12 12 12 11 12 12 12 12 12 12 12 Most Carried 12 | 4 10 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 2 7 9 10 11 11 12 11 11 11 11 11 10 9 8 Final Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 4 10 10 12 11 12 12 12 12 12 10 8 12 10 9 Class Distribution -------------------- 32% | Mutant 29% | Skirmisher 20% | Scavenger-Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Matter Collected 1523 | 224 86 20 50 95 . 51 80 41 19 40 333 362 122 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3017 | . 90 177 139 137 . 51 681 74 220 189 366 391 502 . Parts 164 | . 5 6 13 12 . 5 32 4 17 8 30 18 14 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . 25 10 . 13 13 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 75 | . 2 4 2 5 . 3 23 3 9 4 7 5 8 . Guns 22 | . . . . 1 . 2 . . . 3 3 5 8 . Cannons 53 | . 2 4 2 4 . 1 23 3 9 1 4 . . . Classes Destroyed 12 | . 1 . 3 1 . . 2 1 . . 2 1 1 . Worker 2 | . . . . . . . . . . . 2 . . . Builder 1 | . . . . . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . 1 . . . . . . Watcher 4 | . . . 1 . . . 1 1 . . 1 . . . Swarmer 18 | . . . . 3 . 3 3 . 4 . 4 . 1 . Grunt 36 | . 2 4 1 2 . . 14 . 2 4 . 2 5 . Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 9 | . . . 1 . . . 4 1 1 . 1 . 1 . Hunter 5 | . . . . . . . 1 . 2 . . 2 . . Programmer 5 | . . . . . . . . 2 . . 2 . 1 . Decomposer 2 | . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 2 2 3 2 . 3 8 1 7 3 5 2 4 . Combat Bots Only 7 | . 2 2 1 2 . 3 5 1 7 3 3 2 4 . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Damage Taken 5683 | . 35 172 451 85 . 100 352 120 216 470 1401 663 1375 243 Core 902 | . . . 27 10 . 16 65 14 28 63 150 56 473 . Absorbed by Shields 10 | . . . . . . . . . . . . . 10 . Core Remaining (%) 79 | 100 . 100 . . . 86 88 . . 85 . . 20 . Volleys Fired 127 | . 4 11 7 12 . 5 . . . 10 21 37 19 1 Largest 4 | . 2 2 2 2 . 2 . . . 3 4 2 3 1 Hottest 268 | . 136 136 136 91 . 91 . . . 193 268 108 125 81 Shots Fired 363 | . 8 22 14 24 . 10 65 17 18 31 51 55 47 1 Gun 163 | . . . . 12 . 5 . . . 20 24 55 47 . Cannon 200 | . 8 22 14 12 . 5 65 17 18 11 27 . . 1 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 201 | . . . . 12 . 5 65 17 18 1 18 37 28 . Thermal 161 | . 8 22 14 12 . 5 . . . 30 33 18 19 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 Robot Hit Streak 38 | . 4 7 5 4 . 5 15 20 22 38 7 13 12 3 Robot Miss Streak 5 | . 1 1 1 2 . 2 2 1 . 2 5 2 3 . Penetration Max 1 | . . . . . . . . . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 102 | . . . . . . . 65 17 18 2 . . . . Shots Hit Robots 263 | . 5 15 8 14 . 6 56 15 18 21 25 43 36 1 Core Hits 119 | . 3 6 4 7 . 3 24 5 9 10 14 14 20 . Critical Hits 12 | . . 2 . 2 . . . 1 1 1 2 2 1 . Critical Kills 7 | . . 2 . 1 . . . . 1 1 1 . 1 . Critical Parts Destroyed 5 | . . . . 1 . . . 1 . . 1 2 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11025 | . 111 290 143 266 . 112 4630 1405 1259 461 630 936 775 7 Guns 2431 | . . . . 78 . 49 . . . 256 337 936 775 . Cannons 8594 | . 111 290 143 188 . 63 4630 1405 1259 205 293 . . 7 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 8892 | . . . . 78 . 49 4630 1405 1259 97 300 589 485 . Thermal 2126 | . 111 290 143 188 . 63 . . . 364 330 347 290 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . 2 2 2 1 1 1 4 Average Corruption 1 | . . . 2 4 4 4 . 1 2 2 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 49 | . . . . 9 9 4 . 2 9 4 2 6 4 . Message Errors 15 | . . . . 4 3 1 . . 3 1 . 2 1 . Matter Fused 5 | . . . . 3 2 . . . . . . . . . Heat Flow Errors 10 | . . . . 1 2 . . 2 3 2 . . . . Energy Discharges 5 | . . . . . . . . . 2 . 1 . 2 . Data Loss (minor) 11 | . . . . . 2 2 . . 1 1 . 4 1 . Targeting Errors 3 | . . . . 1 . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1274 | . . . . . . . 790 425 52 7 . . . . Projectiles 1274 | . . . . . . . 790 425 52 7 . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . 20 8 2 1 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . 18 8 2 1 . . . . Secondary 2 | . . . . . . . 2 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 485 | . 150 410 57 144 261 . 3 179 266 384 485 5 193 . Average Temperature 121 | . 61 149 21 64 115 . 3 83 118 196 156 3 61 . Received Heat Transfer 1209 | . 18 87 114 12 . . 126 . 27 270 135 171 249 . Effects 7 | . . 2 . . . . . . . 2 3 . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . Short Circuit 3 | . . 1 . . . . . . . 1 1 . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . . 2 . . . . . . . 3 . 2 1 . Heat Transferred 3700 | . 185 481 259 333 . 111 . . . 703 518 555 555 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Peak Influence 492 | . 62 104 185 218 . 70 492 257 . . 124 . . . Initial 176 | . . 24 40 67 . . 27 176 . . 69 . . . Average 135 | . 18 93 121 121 . 66 314 123 . . 47 . . . Maximum Alert Level 2 | . . . . 1 . . 2 1 . . . . . . Low Security (%) 74 | 100 100 100 100 89 . 100 20 69 . . 100 . . 100 Level 1 23 | . . . . 10 . . 70 30 . . . . . . Level 2 2 | . . . . . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 . . . 4 2 . . 3 . . 1 Investigation 2 | . . . . . . . 2 . . . . . . . Extermination 5 | . . . . . . . . 2 . . 2 . . 1 Reinforcement 4 | . . . 1 . . . 2 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Distress Signals 2 | . . . 1 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 114 | . 2 3 15 5 . 3 26 7 9 7 18 6 11 2 Peak Tracking Total 9 | . 2 2 9 3 . 3 6 2 6 4 6 3 4 2 Tactical Retreats 8 | . . . . . . . 5 1 . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 7 | . . 1 2 . . . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 5 | . 1 . . . . . 2 1 . . 1 . . . Max in Single Turn 1 | . 1 . . . . . 1 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 27 | . 3 1 6 1 3 . 4 4 . 1 2 1 1 . Terminals 13 | . 2 . 5 . . . 3 1 . . 2 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 69 | . 6 1 11 1 5 . 33 5 . 1 4 1 1 . Successful 46 | . 4 1 5 1 5 . 26 1 . 1 . 1 1 . Failed 23 | . 2 . 6 . . . 7 4 . . 4 . . . Catastrophic 7 | . 1 . 2 . . . 1 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . . . 7 . 1 . 6 1 . . 4 . . . Terminals 30 | . 5 . 10 . . . 10 1 . . 4 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . . . Scanalyzers 23 | . . . . . . . 23 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 23 | . 3 1 4 1 5 . 6 . . 1 . 1 1 . Record 5 | . . . . . 4 . . . . . . 1 . . Robot Analysis 3 | . 1 . 1 . . . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . 1 . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . Emergency Access Points 3 | . 1 . . . . . 2 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . Scanalyzer 20 | . . . . . . . 20 . . . . . . . Insert Component 9 | . . . . . . . 9 . . . . . . . Analyze 11 | . . . . . . . 11 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . 4 . . . 3 4 . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . 1 . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 9 . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total Allies 1 | . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 . Highest-Rated Group 157 | . . . . . . . . . . . . . 157 . Highest-Rated Ally 157 | . . . . . . . . . . . . . 157 . Total Orders 11 | . . . . 2 . . 4 3 . . 2 . . . ROAM 2 | . . . . 1 . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . 1 . . 1 . . . RETURN 6 | . . . . . . . 3 2 . . 1 . . . Ally Attacks 30 | . . . . 11 . . 3 8 . . 6 2 . . Total Damage 129 | . . . . 23 . . . 37 . . 58 11 . . Kills 2 | . . . . 1 . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total 3 | . 1 . 1 . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches 15 | . . . . 3 . . 3 3 . . 3 2 1 . Drone Recoveries 12 | . . . . 3 . . 3 3 . . 2 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Turns Passed 9344 | 43 157 196 307 468 401 155 1067 933 725 348 866 1860 1441 377 Spaces Moved 5021 | 33 138 131 174 270 257 91 532 443 412 158 416 1101 631 234 Core 92 | 2 . . . . . . . . . . . . 90 . Treads 4476 | . . 13 174 270 257 91 532 443 412 158 416 1101 541 68 Legs . | . . . . . . . . . . . . . . . Wheels 453 | 31 138 118 . . . . . . . . . . . 166 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 155 155 155 155 176 176 176 156 155 155 155 110 Average Speed 165 | 90 90 108 158 155 155 155 176 176 176 160 156 158 217 133 Slowest Speed 650 | 100 90 172 172 155 155 155 176 176 176 176 172 172 650 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 29 20 24 63 61 27 49 14 58 12 11 95 69 6 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 13 | . . . . 1 . . . . 6 1 . 3 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . . . 9 1 1 . 7 . . . Melee . | . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . 9 1 1 . 7 . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total 5832 | 42 163 165 191 296 260 95 668 597 413 231 595 1158 662 296 Wait 460 | . 2 7 3 6 . . 90 143 . 52 111 3 . 43 Move 5007 | 32 137 130 173 269 256 90 531 442 411 157 415 1100 630 234 Hop . | . . . . . . . . . . . . . . . Pick Up 91 | 4 10 7 3 3 1 . 23 3 1 1 14 9 5 7 Fast Attach 24 | 6 1 . 2 . . . 1 2 . 2 5 2 1 2 Attach 45 | . 1 4 1 2 . . 3 2 . 2 12 6 4 8 Detach . | . . . . . . . . . . . . . . . Swap 20 | . 3 1 1 2 1 . 5 1 . 2 4 . . . Drop 58 | . 5 5 1 2 2 . 15 4 1 5 13 1 3 1 Fire 127 | . 4 11 7 12 . 5 . . . 10 21 37 19 1 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Entered Mines 224 | -10/Mines | Met a Derelict bent on vengeance 317 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 6) 338 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 397 | -10/Mines | Entered Materials 397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 469 | -9/Materials | Identified exit to Mines 469 | -9/Materials | Identified exit to Storage 704 | -9/Materials | Entered Mines 705 | -9/Mines | Assembled infested the area 713 | -9/Mines | Found the Drone Emporium 719 | -9/Mines | Found Prototype Device 720 | -9/Mines | Identified Thief Drone Bay 967 | -9/Mines | Discovered new exit (range 5) 1064 | -9/Mines | Learned location of Zion (-7) 1069 | -9/Mines | Discovered new exit (range 16) 1172 | -9/Mines | Entered Exiles 1210 | -9/Exiles | Met 8R-AWN 1236 | -9/Exiles | Met EX-HEX 1281 | -9/Exiles | Met EX-BIN 1300 | -9/Exiles | Aligned with FarCom system 1301 | -9/Exiles | Given EX-Vault access code 1337 | -9/Exiles | Opened EX-Vault 1425 | -9/Exiles | Found AWS/Autocannon 1455 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1500 | -9/Exiles | Met EX-DEC 1551 | -9/Exiles | Discovered new exit (range 15) 1573 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1573 | -9/Exiles | Entered Mines 1706 | -8/Mines | Discovered new exit (range 12) 1728 | -8/Mines | Entered Materials 1728 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2028 | -8/Materials | Build established: Skirmisher 2304 | -8/Materials | Identified exit to Factory 2795 | -8/Materials | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Utility x2 2828 | -7/Factory | Discovered new exit (range 34) 3728 | -7/Factory | Entered Lower Caves 3747 | -7/Lower Caves | Encountered a Warlord checkpoint 3809 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3835 | -7/Lower Caves | Destroyed 7 combat bots 4032 | -7/Lower Caves | Build established: Tank 4116 | -7/Lower Caves | Discovered new exit (range 22) 4453 | -7/Lower Caves | Entered another Lower Caves area 4455 | -7/Lower Caves | Discovered new exit (range 9) 4505 | -7/Lower Caves | Found Prototype Device 4801 | -7/Lower Caves | Entered Factory 4801 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4959 | -6/Factory | Identified Heart of Steel 5126 | -6/Factory | Build established: Skirmisher 5187 | -6/Factory | Discovered new exit (range 22) 5486 | -6/Factory | Discovered new exit (range 23) 5613 | -6/Factory | Lost 5 parts (1p1u3w) 5667 | -6/Factory | Entered Lower Caves 5698 | -6/Lower Caves | Lost 7 parts (3n1u3w) 5964 | -6/Lower Caves | Build established: Mutant 5988 | -6/Lower Caves | Encountered a Warlord checkpoint 6252 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6572 | -6/Lower Caves | Build established: Scavenger-Mutant 6721 | -6/Lower Caves | Discovered new exit (range 8) 7527 | -6/Lower Caves | Entered another Lower Caves area 7593 | -6/Lower Caves | Discovered new exit (range 2) 7852 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7892 | -6/Lower Caves | Lost 3 parts (1n2u) 7982 | -6/Lower Caves | Spotted B-75 Beast 8147 | -6/Lower Caves | Lost 3 parts (1p1n1u) 8456 | -6/Lower Caves | Core integrity fell below 50% 8464 | -6/Lower Caves | Lost 9 parts (1p2n3u3w) 8699 | -6/Lower Caves | Build established: Mutant 8962 | -6/Lower Caves | ME-RLN showed up to help 8964 | -6/Lower Caves | ME-RLN revealed a hidden path 8968 | -6/Lower Caves | Entered Factory 8968 | -5/Factory | Evolved 2 slots: Utility x2 9345 | -5/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 08968_ Receiving FarCom transmissions... 09062_ Acquired Prototype Launcher. 09063_ Identified Hvy. Proton Missile Launcher. 09063_ Malfunction: Meltdown. 09063_ Hcp. Storage Unit damaged (-72). 09064_ Identified Imp. Integration Mediator. 09067_ Acquired Hvy. Proton Missile Launcher. 09076_ Acquired Lrn. Proton Cannon. 09087_ Acquired Arm. Huge Wheel. 09095_ Acquired Hvy. Proton Missile Launcher. 09101_ Dropped Imp. Medium Treads. 09113_ Triggered Shock Trap. 09113_ The floor emits a surge of raw power. 09113_ System corrupted (+1). 09212_ Acquired Arm. Huge Wheel. 09218_ ALERT: Rogue bot located, Programmers report to Factory Zone 3K. 09259_ Acquired Adv. Weight Redist. System. 09296_ Acquired Variable Charge Gun. 09318_ Mak. Cloaking Device destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????############????????? | | ?????????????????????????????# ! #??????? | | ?????????????????????????????# """ """ #??????? | | ?????????????????????????????# """ """ #??##### | | ?????????????????????????????# """ """ #??# | | ???????????????????????####### #??# | | ??????p???h????????????# @ #######+######### | | ???????????C????????#### ###### | | ???????????h? p ##### ^ | | ????????????# ### ## ###### #???# | | ????????????????????#??# #????# #???# | | ???????????????????????#######????# #???# ##### | | ??????????????????????????????????# #####+##### | | ??????????????????????????????????# # # | | ??????????????????????????????????# # = # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # !!! # | | ??????????????????????????????????+ + ! # | | ??????????????????????????????????# # !! # | | ?????????????????????????????????## ########### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# " " " " " " " | | ?????????????????????????????????# " " " " " " " | | ?????????????????????????????????# " " " " " " " | | ?????????????????????????????????# " " " " " " " | | ?????????????????????????????????# " " " " " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed ContainmentQuantumReplicator Manual? 0 Play Time 01:37:54 Cumulative 40.7 hours Start 2020.10.12 @ 14:50:01 End 2020.10.18 @ 02:08:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 11 Adventurer 0 Explorer 5 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ea9192f-bb18-4c8e-969f-1edbfcbc1ed2