Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 17:53:50 // Winter2022/Polymind Player: HeartGrenade Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (27) 135 Value Destroyed (1000) 1000 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6533) 6533 TOTAL SCORE: 12408 Bonus ------- Polymind Skill 5313 Pacifist 270 Follower Combat Kills 350 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility EX Chip 1 Device Advanced Heat Sink Storage Small Matter Pod Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Protection Improved Medium Armor Plating Weapon AWS/EX-DEC Energy Gun AWS/EX-DEC Ballistic Gun KE Penetrator Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 14 | . 1 . . . 1 . 4 . . . . 8 Power 3 | . 1 . . . . . 1 . . . . 1 Propulsion 5 | . . . . . . . . . . . . 5 Utility 5 | . . . . . 1 . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . Highest Loss Streak 6 | . 1 . . . 1 . 3 . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 57 100 68 96 92 92 93 100 100 100 87 60 Engine 11 | . 12 25 3 3 3 4 12 25 25 25 21 4 Treads 1 | . . . . . . . . . . . . 8 Wheel 19 | . 17 . . . . . 23 50 50 50 43 4 Hover 2 | . . . 1 3 3 2 1 . . . . 5 Device 3 | . 8 . . . . 1 8 . . . . 13 Storage 8 | . 8 . . . . . 7 25 25 25 21 . Processor 7 | . . . 9 15 15 14 6 . . . . 9 Hackware 26 | . . . 44 69 65 59 27 . . . . . Energy Gun 1 | . . . 1 3 3 2 . . . . . 4 Naked Turns 222 | . 34 . 33 . . 1 3 . . . 27 124 Heaviest Build 33 | . 9 4 21 21 21 21 21 4 4 4 4 33 Greatest Support 64 | 3 32 8 21 21 21 30 21 20 20 20 20 64 Greatest Overweight (x) 1 | . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 4 . 1 1 1 1 1 1 1 1 1 6 Average Capacity . | . 1 . . 1 1 . . 1 1 1 . . Most Carried 3 | . 3 . 1 1 1 1 1 . . . . 3 Average Carried . | . . . . 1 1 . . . . . . . Final Capacity 1 | . . . 1 1 1 1 1 1 1 1 . . Final Carried 1 | . . . 1 1 1 1 . . . . . . Class Distribution -------------------- 40% | Tinkerer 34% | Worker 5% | Cogmind 5% | Sentry 4% | Tunneler 3% | Watcher Dominant Class ---------------- Cogmind | -10/Materials Swarmer | -10/Mines Tinkerer | -10/Exiles Tinkerer | -9/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Tinkerer | -6/Factory Worker | -6/Lower Caves Worker | -6/Lower Caves Worker | -6/Zion Worker | -5/Proximity Caves Sentry | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 103 | . . . . . . . 50 . . . . 53 Remotely . | . . . . . . . . . . . . . Salvage Created 1293 | . . . . . 232 360 145 . . . . 556 Parts 55 | . . . . . 13 14 9 . . . . 19 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 23 | . . . . . 7 7 4 . . . . 5 Melee 2 | . . . . . . 2 . . . . . . Guns 19 | . . . . . 7 5 2 . . . . 5 Cannons 1 | . . . . . . . 1 . . . . . Classes Destroyed 7 | . . . . . 3 1 1 . . . . 2 Worker 2 | . . . . . . . 1 . . . . 1 Recycler 1 | . . . . . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . . Swarmer 8 | . . . . . 4 3 1 . . . . . Grunt 11 | . . . . . 3 2 3 . . . . 3 Sentry 2 | . . . . . . 2 . . . . . . Hunter 2 | . . . . . . . . . . . . 2 Best Kill Streak 4 | . . . . . 3 3 4 . . . . 2 Combat Bots Only 3 | . . . . . 3 3 3 . . . . 2 Max Kills in Single Turn 1 | . . . . . 1 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Damage Taken 3536 | . 250 . . . 161 237 469 . . . 415 2004 Core 1884 | . 143 . . . 15 89 226 . . . 394 1017 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . 11 . . . . . . Core Remaining (%) 70 | 100 . . . 42 97 87 . . . . 27 . Volleys Fired 30 | . . . . . . . 5 . . . . 25 Largest 2 | . . . . . . . 1 . . . . 2 Hottest 114 | . . . . . . . 100 . . . . 114 Shots Fired 80 | . . . . . 15 11 17 . . . . 37 Gun 75 | . . . . . 15 11 12 . . . . 37 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 5 | . . . . . . . 5 . . . . . Kinetic 12 | . . . . . . . . . . . . 12 Thermal 30 | . . . . . . . 5 . . . . 25 Explosive . | . . . . . . . . . . . . . Electromagnetic 38 | . . . . . 15 11 12 . . . . . Robot Hit Streak 16 | . . . . . 12 15 16 . . . . 7 Robot Miss Streak 3 | . . . . . 1 1 2 . . . . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Autonomous 38 | . . . . . 15 11 12 . . . . . Shots Hit Robots 74 | . . . . . 15 21 14 . . . . 24 Core Hits 51 | . . . . . 11 14 10 . . . . 16 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . . . . . 1 4 . . . . . . Corrupt 4 | . . . . . 1 3 . . . . . . Sever 1 | . . . . . . 1 . . . . . . Melee Attacks 12 | . . . . . . 12 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 12 | . . . . . . 12 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2300 | . . . . . 485 663 382 . . . . 770 Guns 1841 | . . . . . 485 276 310 . . . . 770 Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 387 | . . . . . . 387 . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 306 | . . . . . . . . . . . . 306 Thermal 536 | . . . . . . . 72 . . . . 464 Explosive . | . . . . . . . . . . . . . Electromagnetic 1071 | . . . . . 485 276 310 . . . . . Impact . | . . . . . . . . . . . . . Slashing 387 | . . . . . . 387 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 32 | . . . . . . 32 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 32 | . . . . . . 32 . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 386 | . 4 . . . 8 3 230 . . . 11 386 Average Temperature 101 | . 2 . . . 3 3 85 . . . 5 127 Received Heat Transfer 1222 | . 33 . . . 36 90 195 . . . 114 754 Effects 5 | . . . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 7 | . . . . . 3 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 Heat Transferred 853 | . . . . . . . 150 . . . . 703 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Peak Influence 343 | . 50 19 . 30 318 154 296 . . . . 343 Initial 144 | . . 19 . . 11 144 12 . . . . . Average 102 | . 24 19 . 12 168 58 149 . . . . 130 Maximum Alert Level 1 | . . . . . 1 . 1 . . . . 1 Low Security (%) 86 | 100 100 100 . 100 68 100 74 . . . . 79 Level 1 13 | . . . . . 31 . 25 . . . . 20 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 2 10 5 . . . . 5 Investigation 13 | . 1 . . . 1 5 4 . . . . 2 Extermination 3 | . . . . . . 3 . . . . . . Reinforcement 7 | . . . . . 1 2 1 . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 6 | . 3 . . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 98 | . 18 . 1 2 12 11 20 . . . 11 23 Peak Tracking Total 11 | . 8 . . 2 5 5 7 . . . 11 8 Tactical Retreats 15 | . . . . 1 4 . 8 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 . . . 1 . 1 . . . . 6 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 11 | . . . . . . 7 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 4 | . . . . . . . . . . . . 4 Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 25 | . 1 . 1 . 1 8 5 . . . 1 8 Terminals 14 | . 1 . . . . 4 3 . . . 1 5 Fabricators 8 | . . . . . . 4 2 . . . . 2 Repair Stations 2 | . . . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 72 | . 2 . 1 . 1 37 12 . . . 1 18 Successful 39 | . 1 . 1 . 1 26 5 . . . 1 4 Failed 33 | . 1 . . . . 11 7 . . . . 14 Catastrophic 5 | . . . . . . . 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . 2 . . . 1 24 8 . . . . 11 Terminals 54 | . 2 . . . . 30 8 . . . 1 13 Fabricators 15 | . . . . . . 7 4 . . . . 4 Repair Stations 2 | . . . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 21 | . . . 1 . . 17 1 . . . 1 1 Record 1 | . . . 1 . . . . . . . . . Robot Schematic 2 | . . . . . . 2 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . . 4 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . Security Status 1 | . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . 2 . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . Fabricator Hacks 13 | . . . . . . 7 4 . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 Load Schematic 7 | . . . . . . 4 2 . . . . 1 Build 5 | . . . . . . 3 2 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 2 . . . . . . Terminals 3 | . 1 . . . . 2 . . . . . . Track 1 | . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Operators 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . . 6 5 . . . . 7 Full Trace Events 9 | . . . . . . 4 3 . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 2 . . . 3 . . Robots Built 14 | . . . . . . 8 6 . . . . . Authchips . | . . . . . . . . . . . . . Time 298 | . . . . . . 187 111 . . . . . Total Robot Build Rating 58 | . . . . . . 34 24 . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . 2 . . . . . 1 . . . . 4 Non-combat 5 | . 1 . . . . . 1 . . . . 3 Combat 2 | . 1 . . . . . . . . . . 1 Robot Hacks Applied 9 | . 2 . . . . . 1 . . . . 6 find_chute 1 | . . . . . . . 1 . . . . . map_walls 1 | . . . . . . . . . . . . 1 find_recycling 2 | . 1 . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . 1 mark_security 1 | . . . . . . . . . . . . 1 find_shortcuts 2 | . 1 . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 19 | . . . . . . 12 6 . . . . 1 Largest Group 3 | . . . . . . 3 3 . . . . 1 Highest-Rated Group 93 | . . . . . . 93 90 . . . . 49 Highest-Rated Ally 49 | . . . . . . 41 30 . . . . 49 Total Orders 1 | . . . . . . 1 . . . . . . ROAM 1 | . . . . . . 1 . . . . . . Ally Attacks 92 | . . . . . . 48 33 . . . . 11 Total Damage 3059 | . . . . . . 1247 1146 . . . . 666 Kills 18 | . . . . . . 9 5 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total 10 | . 2 . . . . 2 2 . . . . 4 Derelict Logs Recovered 5 | . . . . 1 . . . . 1 . 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 3969 | 9 76 19 138 103 221 979 666 201 257 497 236 567 Spaces Moved 4453 | 18 120 50 217 107 254 856 708 251 321 621 291 639 Core 530 | 18 64 . 66 . . 2 6 . . . 56 318 Treads 87 | . . . . . . . . . . . . 87 Legs 39 | . . . . . . 39 . . . . . . Wheels 1952 | . 28 . . . . . 423 251 321 621 235 73 Hover 1730 | . . . 114 107 254 815 279 . . . . 161 Flight 115 | . 28 50 37 . . . . . . . . . Fastest Speed 37 | 50 37 37 37 80 80 50 50 80 80 80 50 50 Average Speed 76 | 50 58 37 63 80 80 81 79 80 80 80 74 70 Slowest Speed 160 | 50 100 37 80 80 80 120 80 80 80 80 80 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 33 13 64 37 35 20 18 55 57 77 44 22 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . 2 . . Known Exits Taken 3 | . . . . . . 1 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 5 | . . . . 1 . . . 1 1 1 1 . Spaces Dug 1 | . . . . . . 1 . . . . . . Terrain Destroyed 3 | . . . . . . 1 . . . . . 2 Melee 1 | . . . . . . 1 . . . . . . Projectile 2 | . . . . . . . . . . . . 2 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total 4941 | 17 125 49 216 124 271 1120 793 250 320 620 310 726 Wait 437 | . 3 . . 18 18 253 81 . . . 20 44 Move 4439 | 17 119 49 216 106 253 855 705 250 320 620 290 639 Hop 1 | . . . . . . . 1 . . . . . Pick Up 3 | . 3 . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop 1 | . . . . . . . 1 . . . . . Fire 30 | . . . . . . . 5 . . . . 25 Melee 12 | . . . . . . 12 . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . . . 11 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / Ext x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 14) 72 | -10/Materials | Core integrity fell below 50% 85 | -10/Materials | Discovered new exit (range 6) 86 | -10/Materials | Entered Mines 103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 103 | -10/Mines | Discovered new exit (range 5) 105 | -10/Mines | Entered Exiles 115 | -10/Exiles | Met 8R-AWN 125 | -10/Exiles | Met EX-HEX 144 | -10/Exiles | Met EX-DEC 152 | -10/Exiles | Took control of EX-DEC (ally) 172 | -10/Exiles | Met EX-BIN 183 | -10/Exiles | Aligned with FarCom system 184 | -10/Exiles | Given EX-Vault access code 210 | -10/Exiles | Learned location of Zion (-6) 234 | -10/Exiles | Discovered new exit (range 12) 243 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 243 | -10/Exiles | Entered Mines 342 | -9/Mines | Learned Materials terminal intel 343 | -9/Mines | Discovered new exit (range 4) 346 | -9/Mines | Entered Materials 347 | -8/Materials | Loaded intel: 12 terminal locations 545 | -8/Materials | Discovered new exit (range 15) 567 | -8/Materials | Entered Factory 580 | -7/Factory | Identified exit to Factory 668 | -7/Factory | Fabricated H-66 Slayer? 918 | -7/Factory | Discovered new exit (range 13) 1038 | -7/Factory | Fabricated L-41 Fighter (x3) 1231 | -7/Factory | Took control of EX-DEC (ally) 1442 | -7/Factory | Fabricated L-41 Fighter? 1546 | -7/Factory | Entered another Factory area 1546 | -6/Factory | Accompanied by 1 ally 1620 | -6/Factory | Fabricated L-41 Fighter (x3) 1732 | -6/Factory | Lost 3 parts (2u1w) 1747 | -6/Factory | DAS Turret deployed 1748 | -6/Factory | Fabricated L-41 Fighter? 2074 | -6/Factory | Identified exit to Lower Caves 2212 | -6/Factory | Entered Lower Caves 2401 | -6/Lower Caves | Spotted B-75 Beast 2404 | -6/Lower Caves | Discovered new exit (range 13) 2413 | -6/Lower Caves | Entered another Lower Caves area 2511 | -6/Lower Caves | Spotted B-75 Beast 2660 | -6/Lower Caves | Discovered new exit (range 11) 2670 | -6/Lower Caves | Entered Zion 2725 | -6/Zion | Discovered new exit (range 8) 2947 | -6/Zion | Rebuked by Imprinter 2968 | -6/Zion | Given A8's code to call for help 3167 | -6/Zion | Entered Proximity Caves 3182 | -5/Proximity Caves | Learned Factory non-interactive machine intel 3198 | -5/Proximity Caves | Identified exit to Factory 3369 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 3372 | -5/Proximity Caves | Spotted B-75 Beast 3388 | -5/Proximity Caves | Core integrity fell below 50% 3403 | -5/Proximity Caves | Entered Factory 3404 | -5/Factory | Identified exit to Upper Caves 3404 | -5/Factory | Identified exit to Extension 3405 | -5/Factory | Loaded intel: 167 non-interactive machine locations 3903 | -5/Factory | Core integrity fell below 50% 3938 | -5/Factory | Lost 6 parts (1p4n1u) 3939 | -5/Factory | Core integrity fell below 20% 3941 | -5/Factory | Discovered new exit (range 14) 3970 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 03893_ Critical hit (Burn: +50). 03894_ Com. Wheel destroyed. 03899_ Hpw. Tractor Beam destroyed. 03903_ Com. Wheel destroyed. 03905_ Imp. Ion Engine destroyed. 03907_ Com. Wheel destroyed. 03907_ Released control of R-10 Processor. 03911_ Critical hit (Burn: +37). 03921_ Slug penetrates Wall. 03922_ Connecting with Terminal... 03922_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 03926_ Penetrated by Slug. 03929_ T-07 Excavator destroyed. 03932_ Penetrated by Slug. 03939_ ALERT: Cargo convoy en route, clear transfer corridor. 03941_ EXIT=FOUND 03942_ Critical hit (Burn: +37). 03946_ Connecting with Terminal... 03947_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????# #????# T??????????????????????????? | | ?????# ##???# ??????????????????????????? | | ?????# "#???# #??????????????????????????? | | ?????# %! ##???# #??????????????????????????? | | ?????# #????# #??????????????????????????? | | ?????### ########+#####??????????????????????? | | ???????# # #??????????????????????? | | ??###### # ! #??????????????????????? | | ?? # # """ """ #??????????????????????? | | # # # """ """ #??????????????????????? | | # """ # # """ """ #??????????????????????? | | # """ # # g g #??????????????????????? | | #! """ # # ! """g #??????????????????????? | | # # # """ #??????????????????????? | | # """ + # [g""" "#??????????????????????? | | # """ # # g #??????????????????????? | | #* """ # # = [ "#??????????????????????? | | # # # #??????????????????????? | | # """ # ###;#+#########?????????????????????? | | # """ # Y #?????????????????????? | | #! """ # #?????????????????????? | | # " #?????????????????????? | | ######## #?????????????????????? | | ???????# #?????????????????????? | | ???????###########+### #?????????????????????? | | ?????????????????????# @ #?????????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# < #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 265 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: EX 50 Resistance: EM 90 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Field Propulsion Drive | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Force Field | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked O-24 Administrator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ H-66 Slayer | x2 | -7/Factory L-41 Fighter | x3 | -7/Factory L-41 Fighter | x3 | -7/Factory L-41 Fighter | x3 | -6/Factory L-41 Fighter | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Hosts 11 | . 2 . 1 . . 2 2 . . . . 4 Combat Hostiles 2 | . 1 . . . . . . . . . . 1 Allies 3 | . . . 1 . . 2 . . . . . . Unique Host Classes 9 | . 2 . 1 . . 1 2 . . . . 3 Average Host Suspicion 60 | . 99 9 . 25 95 91 85 18 31 . 17 80 Unsuspicious Activity 172 | . . . 16 . . 23 50 . . . . 83 Returns to Shadow . | . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . Protomatter Created 334 | . . . 4 . 25 111 194 . . . . . Used 209 | . 11 . 33 . . 48 10 . . . . 107 Decayed 143 | . . . . . . 36 107 . . . . . Highest Spend 74 | . 6 . 33 . . 33 5 . . . . 74 Top 5 Hosts by Kills: EX-DEC (-10/Exiles: 12) Y-64 Sentinel (-5/Factory: 5) EX-DEC (-7/Factory: 3) Fighter 4b (-7/Factory: 2) T-07 Excavator (-6/Factory: 1) Game ------ Seed SmartbombControlDissipator Manual? 0 Play Time 00:41:07 Cumulative 278.9 hours Start 2022.12.29 @ 17:13:10 End 2022.12.29 @ 17:53:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 9 Types 3/2/2/1/1/0/0/0/0 Lore% 85 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfc6206d-c792-432c-ba40-4602409e7ce3