Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.28 @ 21:19:03 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (296) 1480 Value Destroyed (15968) 15968 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (7148) 7148 TOTAL SCORE: 31216 Bonus ------- High Alert Combat Kills 2544 Follower Combat Kills 1235 Entered Garrisons 1200 Used RIF Installer 2500 Friendly Fire -331 Cogmind --------- Core Integrity 215/1150 Matter 527/750 Energy 310/310 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Garrison Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Matter Pod Matter Compressor Relay Coupler [Duelist] (45) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Hacking Suite Improved System Shield Relay Coupler [Specialist] (33) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Medium Armor Plating System Shield Relay Coupler [NC] Relay Coupler [Hunter] > --- WEAPON ----------- Tesla Rifle Tesla Rifle Enhanced Quantum Rifle Mini Assault Cannon Remote Datajack > --- INVENTORY -------- Heavy Antimatter Reactor Armored Wheel Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Battery High-capacity Matter Pod Matter Compressor Energy Filter Hacking Suite Improved System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Tesla Rifle Field Laser Enhanced Nova Cannon Great Axe [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . 2 . . . . . 2 . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 2 . Utility 4 | . . . 1 . 1 . . . . . 1 . . 1 . . . Weapon 3 | . . . 1 . . . . . . . . . 2 . . . . Parts Attached 392 | 7 6 5 2 9 12 19 6 41 2 10 46 28 82 15 60 10 32 Power 44 | 1 . 1 . 1 1 1 1 4 . 2 5 5 6 3 8 2 3 Engine 15 | 1 . 1 . 1 . . . 1 . . 1 1 5 2 2 . . Core 25 | . . . . . 1 1 1 3 . 2 4 4 1 1 5 . 2 Reactor 4 | . . . . . . . . . . . . . . . 1 2 1 Propulsion 89 | 2 1 3 . 1 4 5 2 13 . 1 7 4 17 2 19 2 6 Treads 41 | . . 1 . . 4 1 . 3 . 1 6 4 13 . 8 . . Leg 23 | . . . . . . 4 2 10 . . . . . . 4 . 3 Wheel 23 | 2 1 2 . 1 . . . . . . 1 . 4 2 7 2 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 2 Utility 130 | 2 2 1 1 5 4 8 1 9 . 4 17 9 31 7 13 4 12 Device 62 | 1 1 1 . 5 3 4 1 3 . . 10 5 12 6 4 . 6 Storage 17 | 1 1 . . . . 1 . 1 . . . 1 5 . 4 . 3 Processor 5 | . . . 1 . . 1 . 1 . . . . 1 . 1 . . Hackware 28 | . . . . . . . . 4 . 4 4 . 8 1 3 2 2 Protection 18 | . . . . . 1 2 . . . . 3 3 5 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 129 | 2 3 . 1 2 3 5 2 15 2 3 17 10 28 3 20 2 11 Energy Gun 45 | . 1 . 1 1 2 2 . 8 . . 2 6 8 3 6 2 3 Energy Cannon 14 | . . . . . 1 . . . . . 6 . 5 . 1 . 1 Ballistic Gun 23 | 2 2 . . 1 . 2 1 3 1 1 3 2 1 . . . 4 Ballistic Cannon 15 | . . . . . . 1 . . . 1 1 . 4 . 7 . 1 Launcher 6 | . . . . . . . . . . . . . 5 . 1 . . Special Weapon 15 | . . . . . . . . 2 1 1 2 1 5 . 2 . 1 Impact Weapon 4 | . . . . . . . 1 2 . . 1 . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 1 1 . . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 10 | . . . . 2 2 . . . . . 1 . 1 3 . 1 . Parts Lost 88 | . . . . . 1 6 . 1 . 2 6 3 14 . 16 2 37 Power 11 | . . . . . . 1 . . . . 1 . 2 . 3 . 4 Propulsion 28 | . . . . . . 2 . . . 2 1 . 5 . 6 . 12 Utility 21 | . . . . . 1 1 . . . . 2 2 2 . 3 2 8 Weapon 28 | . . . . . . 2 . 1 . . 2 1 5 . 4 . 13 Highest Loss Streak 14 | . . . . . 1 4 . 1 . 2 2 2 5 . 4 1 14 To Critical Strikes 5 | . . . . . . . . . . . . . 1 . 2 . 2 Average Slot Usage (%) 92 | . 100 99 100 100 99 95 100 98 100 92 86 87 93 99 98 98 59 Engine 3 | . 14 14 11 11 7 . . 2 . . . . 5 7 2 3 . Core 4 | . . . . . 1 9 9 6 9 8 6 6 . 2 5 . 3 Treads 13 | . . . . . 27 6 . 7 27 21 17 22 22 . 16 . . Leg 4 | . . . . . . 19 27 19 . . . . . . 1 . . Wheel 4 | . 28 27 22 22 . . . . . . . . . 23 4 31 6 Device 9 | . 14 14 11 11 16 15 18 6 . . 12 11 9 16 7 5 7 Storage 9 | . 14 14 11 11 9 9 9 9 9 9 7 13 11 11 10 5 7 Processor 3 | . . . 11 11 9 2 9 15 9 3 . . . 3 3 . . Hackware 6 | . . . . . . . . 3 18 23 14 . 5 1 7 18 10 Protection 2 | . . . . . . 5 . . . . 2 10 3 . 2 1 . Energy Gun 10 | . . . 11 19 17 10 9 16 9 5 1 10 16 15 9 14 2 Energy Cannon 2 | . . . . . . 1 . . . . 8 2 1 . 1 . . Ballistic Gun 4 | . 28 28 22 13 9 7 7 3 9 9 2 3 3 . . . 5 Ballistic Cannon 4 | . . . . . . 7 9 . . 4 2 . 5 11 13 5 4 Special Weapon 2 | . . . . . . . . 3 2 7 3 . 2 . 1 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 30 30 33 36 45 51 41 54 54 56 70 82 92 89 108 103 100 Greatest Support 140 | 20 20 20 20 20 60 60 35 60 60 60 140 126 116 52 92 72 72 Greatest Overweight (x) 12 | . 1 1 1 1 . 1 1 1 . 1 3 . 4 1 7 1 12 Average Overweight (x) . | . . 1 1 1 . . 1 . . . . . . 1 . 1 4 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 10 Most Carried 20 | 6 15 15 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 11 14 13 14 13 14 14 16 19 19 19 19 18 19 19 19 7 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 14 15 15 15 15 20 20 20 20 20 19 19 20 19 4 Class Distribution -------------------- 31% | Scavenger-Gunner 14% | Bothacker-Gunner 12% | Scavenger-Tank 8% | Scavenger-Skirmisher 6% | Bothacker-Mutant 5% | Botlord-Tank 4% | Scavenger-Mutant 4% | Botlord-Gunner 4% | Bothacker-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Botlord-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Matter Collected 9156 | 188 226 124 14 221 206 367 241 745 . 488 675 534 1796 228 2281 302 520 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13911 | 92 232 124 60 223 710 997 360 1918 . 489 1722 1149 2699 252 1773 683 428 Parts 628 | 7 16 9 5 31 42 40 13 110 . 13 98 44 108 15 49 15 13 Haulers Intercepted 4 | . . . . . 2 . . . . . . . 1 . . 1 . Recyclers Shooed 7 | . . 1 . . . . . . . . 2 . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Combat Hostiles Destroyed 276 | . 3 2 . 8 12 19 8 37 . 10 26 21 42 7 68 6 7 Melee 11 | . . . . . . . . 1 . . . 6 . . 4 . . Guns 132 | . 3 2 . 8 12 9 3 31 . 5 5 9 19 4 16 3 3 Cannons 91 | . . . . . . 7 5 5 . 5 16 5 8 3 31 2 4 AOE 29 | . . . . . . 2 . . . . . . 11 . 16 . . Classes Destroyed 19 | 2 2 2 2 2 2 . . 3 . . 1 . 2 . 1 . . Worker 22 | . 3 . . . 3 . . . . . 9 . 6 . . 1 . Builder 14 | . . 1 . 2 . . . . . . 4 . 7 . . . . Tunneler 6 | 1 1 . . 2 . . . . . . 2 . . . . . . Hauler 4 | . . . . . 2 . . . . . . . 1 . . 1 . Recycler 11 | 1 . . 1 . . . . . . . 3 . 5 . . 1 . Mechanic 2 | . . . . . . . . . . . . . 2 . . . . Operator 2 | . . . 1 . . . . . . . . . 1 . . . . Watcher 6 | . . . 1 . 2 . . . . . 2 . 1 . . . . Swarmer 37 | . . . . 5 4 . . 9 . . 4 . 9 4 . . 2 Cutter 4 | . . . . . . . . 2 . . . . . . 2 . . Grunt 91 | . 3 . . 2 5 12 6 11 . 9 12 12 13 . 3 2 1 Brawler 7 | . . . . . . . . . . . 1 1 3 . 1 1 . Duelist 8 | . . . . 1 1 2 . . . . . . 3 . . 1 . Sentry 30 | . . 2 . . . 4 2 5 . . 3 1 3 2 8 . . Specialist 6 | . . . . . . . . 3 . . . 2 1 . . . . Hunter 23 | . . . . . 2 1 . 2 . . 1 . 6 1 5 2 3 Programmer 21 | . . . . . . . . 5 . 1 5 5 3 . 1 . 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . 1 Assembled 48 | . . . . . . . . . . . . . . . 48 . . Best Kill Streak 21 | 2 3 2 3 3 10 5 7 7 . 3 12 5 10 4 21 4 2 Combat Bots Only 21 | . 2 2 . 3 6 5 7 7 . 3 9 5 5 4 21 3 2 Max Kills in Single Turn 6 | 1 1 1 1 2 2 1 1 1 . 1 2 1 3 2 6 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . 1 . . . . Exploded 6 | . . . . . . 1 . . . . . . 3 . 6 . . Melee 1 | . . . . . . . . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Hostile Shots Fired 1973 | . 21 8 7 24 51 91 36 163 5 64 291 193 408 14 236 34 327 Missed 532 | . 4 1 3 6 11 18 12 47 2 11 89 59 111 5 48 13 92 Damage Taken 19474 | . 234 82 30 146 402 988 277 1310 38 658 2191 1466 4181 128 2900 350 4093 Core 2652 | . 55 11 8 29 . 116 42 222 . 88 238 136 317 17 438 16 919 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 40 | . . . . . . . . . . . . . 40 . . . . Ignored by Resistances 5462 | . 69 23 11 50 120 272 81 379 11 192 647 435 1179 35 775 99 1084 Regen/Repaired (Parts) 296 | . . . . . . . . . . . . . 296 . . . . Core Remaining (%) 62 | 100 . 73 . 90 . . . . . 14 . 46 62 . 54 . . Volleys Fired 771 | 4 16 6 4 17 25 49 18 96 3 55 110 43 143 8 90 50 34 Largest 5 | 2 2 2 3 3 3 3 3 3 1 3 3 3 5 5 5 4 5 Hottest 400 | 40 40 46 111 128 147 158 141 186 5 123 204 186 400 336 348 243 361 Shots Fired 1995 | 8 32 12 12 51 75 135 51 239 3 99 230 111 344 38 371 93 91 Gun 1165 | 8 32 12 12 51 74 86 33 215 . 56 40 74 210 22 143 45 52 Cannon 662 | . . . . . 1 49 18 15 . 27 179 36 61 16 211 15 34 Launcher 30 | . . . . . . . . . . . . . 20 . 10 . . Special 138 | . . . . . . . . 9 3 16 11 1 53 . 7 33 5 Kinetic 695 | 8 32 12 8 23 25 54 33 58 . 67 42 18 55 16 184 15 45 Thermal 903 | . . . 4 17 25 39 18 172 . 16 177 75 164 14 141 11 30 Explosive 30 | . . . . . . . . . . . . . 20 . 10 . . Electromagnetic 229 | . . . . 11 25 42 . . . . . 17 52 8 29 34 11 Robot Hit Streak 60 | 4 10 16 4 34 36 40 29 60 2 25 27 17 34 12 56 15 21 Robot Miss Streak 8 | 1 4 1 2 8 2 1 1 2 1 2 2 2 5 3 7 2 4 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . Secondary Targets 19 | . . . . 3 4 . . 5 . . . 4 3 . . . . Max Gunslinging Chain 2 | . . . . 1 2 . . 1 . . . 1 1 . . . . Shots Hit Robots 1398 | 5 21 9 9 39 57 77 41 173 2 71 181 98 250 23 210 67 65 Core Hits 751 | 2 10 6 7 34 41 36 16 79 . 26 79 41 158 20 161 16 19 Critical Kills 16 | . . . . . . 1 5 5 . . 3 1 . . 1 . . Critical Parts Destroyed 17 | . . . . . . 4 4 7 . 1 . . 1 . . . . Critical Strikes 94 | . . . . 1 2 8 10 25 . 4 3 10 12 . 15 1 3 Burn 34 | . . . . . 2 3 1 13 . 2 . 2 8 . 3 . . Meltdown 5 | . . . . . . . . . . . 3 1 . . 1 . . Destroy 23 | . . . . . . 5 9 7 . 1 . . 1 . . . . Blast 12 | . . . . . . . . . . 1 . . 3 . 7 1 . Corrupt 2 | . . . . 1 . . . . . . . . . . . . 1 Smash 5 | . . . . . . . . 5 . . . . . . . . . Sever 13 | . . . . . . . . . . . . 7 . . 4 . 2 Melee Attacks 119 | . . . . . . . 2 16 . . 22 27 . . 44 . 8 Impact 18 | . . . . . . . 2 16 . . . . . . . . . Slashing 81 | . . . . . . . . . . . 2 27 . . 44 . 8 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . . . 18 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 33894 | 64 344 160 151 584 1143 1536 807 3256 . 1072 3409 2881 7456 600 7766 1105 1560 Guns 15512 | 64 283 160 151 584 1078 712 491 2666 . 601 494 987 3399 441 1843 860 698 Cannons 10103 | . . . . . 25 676 316 165 . 471 2915 723 1083 159 2759 245 566 Explosions 4551 | . 61 . . . 40 148 . . . . . 42 2974 . 1286 . . Melee 3728 | . . . . . . . . 425 . . . 1129 . . 1878 . 296 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 8545 | 64 283 160 101 223 236 378 507 580 . 896 533 282 891 159 2312 245 695 Thermal 14607 | . 61 . 50 204 402 610 300 2251 . 176 2876 1187 3179 358 2239 242 472 Explosive 3554 | . . . . . . . . . . . . . 2560 . 994 . . Electromagnetic 3460 | . . . . 157 505 548 . . . . . 283 826 83 343 618 97 Impact 425 | . . . . . . . . 425 . . . . . . . . . Slashing 3303 | . . . . . . . . . . . . 1129 . . 1878 . 296 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . 6 6 6 8 11 3 . 13 2 3 Average Corruption 4 | . 1 1 . . . . . 5 6 6 5 9 2 . 4 2 2 Corruption Purged 5 | . . . . . . . . . . . . . 2 . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 230 | . 2 . . . . . . 46 4 19 38 43 27 . 33 1 17 Message Errors 55 | . . . . . . . . 15 2 4 8 12 5 . 6 . 3 Matter Fused 52 | . . . . . . . . 7 1 3 8 10 6 . 10 1 6 Heat Flow Errors 23 | . . . . . . . . 2 1 1 3 7 5 . 4 . . Energy Discharges 24 | . . . . . . . . 6 . 4 4 3 3 . 3 . 1 Parts Rejected 2 | . . . . . . . . . . . 1 1 . . . . . Parts Fused 3 | . . . . . . . . 2 . . . . . . 1 . . Data Loss (minor) 37 | . 2 . . . . . . 8 . 3 5 7 6 . 4 . 2 Data Loss (major) 11 | . . . . . . . . 2 . 2 1 1 1 . 1 . 3 Misfires 13 | . . . . . . . . 3 . 2 4 1 . . 3 . . Alerts 2 | . . . . . . . . . . . . . 1 . 1 . . Weapon Failures 8 | . . . . . . . . 1 . . 4 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 760 | . . . . . 5 4 3 300 . . 18 64 111 . 255 . . Projectiles 137 | . . . . . . . 3 . . . 18 6 57 . 53 . . Explosions 133 | . . . . . 5 4 . . . . . 2 54 . 68 . . Melee 490 | . . . . . . . . 300 . . . 56 . . 134 . . Knockbacks 35 | . . . . . . . 6 2 . 2 . . 9 . 14 1 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . 6 1 . 1 . . 9 . 12 1 1 Secondary 4 | . . . . . . . . 1 . 1 . . . . 2 . . Self-Inflicted Damage 343 | . 60 . . . 36 160 . . . . . 72 15 . . . . Shots 8 | . 1 . . . 1 3 . . . . . 1 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 865 | . 4 . 24 171 310 385 15 320 124 479 145 340 629 58 693 299 865 Average Temperature 111 | . 2 . 11 49 83 133 9 86 67 206 30 82 104 19 131 124 212 Received Heat Transfer 6676 | . 126 36 18 42 108 504 198 297 27 450 852 690 1651 18 464 42 1153 Effects 49 | . . . . . . 4 . . . 8 . . 11 . 14 . 12 Shutdowns 13 | . . . . . . 2 . . . 3 . . 3 . 4 . 1 Energy Bleed 8 | . . . . . . 1 . . . 1 . . 2 . 1 . 3 Interference 6 | . . . . . . . . . . . . . 3 . 1 . 2 Matter Decay 7 | . . . . . . . . . . 2 . . . . 3 . 2 Short Circuit 4 | . . . . . . . . . . 1 . . 1 . . . 2 Damage (minor) 5 | . . . . . . 1 . . . 1 . . 2 . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . Damage (core) 2 | . . . . . . . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . 1 . Parts Fried 15 | . . . . . 1 3 . 3 . . . 1 2 . 2 3 . Impact Corruptions 6 | . . . . . . . . 6 . . . . . . . . . Robots Melted 11 | . . . . . . . . . . . 5 1 4 . 1 . . Combat Hostiles 11 | . . . . . . . . . . . 5 1 4 . 1 . . Parts Melted 54 | . . . . . . . 1 12 . . 13 4 18 1 4 . 1 Heat Transferred 28260 | . 50 . 60 265 797 1116 629 4737 . 533 4808 2197 7288 700 4155 296 629 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 3 . . . . . 1 1 . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Peak Influence 2258 | 10 191 124 102 249 229 1096 698 2258 948 899 433 1095 691 446 1655 908 557 Initial 948 | . 5 62 40 33 19 130 460 397 948 539 408 115 497 170 58 752 492 Average 622 | 4 87 79 59 138 85 748 565 1425 948 686 192 652 485 285 874 796 440 Maximum Alert Level 5 | . . . . 1 1 3 2 5 3 3 2 3 2 2 5 3 2 Low Security (%) 20 | 100 100 100 100 60 86 5 . . . . 56 10 4 26 8 . . Level 1 12 | . . . . 39 13 11 . 3 . . 27 8 13 52 1 . 5 Level 2 35 | . . . . . . 23 100 7 . 61 15 37 82 21 29 . 94 Level 3 16 | . . . . . . 60 . 7 100 38 . 44 . . 27 100 . Level 4 8 | . . . . . . . . 36 . . . . . . 25 . . Level 5 7 | . . . . . . . . 45 . . . . . . 6 . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 1 . 2 . 4 . 1 . 9 . 19 4 . 4 . Investigation 18 | . 1 . . . 1 . 1 . . . 4 . 6 4 . 1 . Extermination 5 | . . . . . . . . . . . 2 . 3 . . . . Reinforcement 11 | . . . 1 . . . 1 . 1 . 3 . 5 . . . . Assault 4 | . . . . . . . . . . . . . 4 . . . . Garrison 7 | . . . . . 1 . 2 . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Alert ID Control Effect 11 | . . . . . . . . . . . . . 5 . . 5 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Distress Signals 11 | . . . 1 . 1 . 2 . . . . . 6 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 458 | . 8 2 8 9 15 19 11 49 2 23 66 21 88 6 85 26 20 Peak Tracking Total 14 | . 4 2 8 4 7 5 6 6 2 7 7 7 10 1 14 7 7 Tactical Retreats 17 | . 1 . . . . . 1 1 . 5 . 2 5 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Traps Triggered 24 | . 2 . . . . 3 . 13 . . 2 . 1 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Machines Disabled 50 | . 2 . . . . 5 1 8 . 2 2 4 18 . 5 2 1 Max in Single Turn 8 | . 2 . . . . 2 1 2 . 1 1 2 8 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . Garrison Relay 20 | . . . . . . 3 . 8 . 2 . 2 . . 4 . 1 Phase Generator 2 | . . . . . . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Machines Accessed 51 | . 5 . . 1 3 3 2 3 1 1 9 3 11 5 1 3 . Terminals 28 | . 4 . . . 2 3 1 3 . 1 1 3 6 3 1 . . Fabricators 3 | . . . . . . . . . . . 1 . 2 . . . . Repair Stations 3 | . . . . . . . . . . . 1 . 1 1 . . . Recycling Units 6 | . 1 . . . . . . . . . 3 . 1 . . 1 . Scanalyzers 3 | . . . . . . . . . . . 1 . 1 . . 1 . Garrison Access 7 | . . . . . 1 . 1 . 1 . 2 . . 1 . 1 . Total Hacks 135 | . 12 . . 1 11 10 4 4 1 3 16 10 31 20 3 9 . Successful 62 | . 7 . . 1 6 3 3 2 1 1 7 1 13 8 1 8 . Failed 73 | . 5 . . . 5 7 1 2 . 2 9 9 18 12 2 1 . Catastrophic 11 | . . . . . 1 4 . . . . 1 1 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 74 | . 10 . . . 8 6 2 2 . 1 8 2 20 12 . 3 . Terminals 87 | . 10 . . . 10 10 3 4 . 3 3 10 17 14 3 . . Fabricators 4 | . . . . . . . . . . . 1 . 3 . . . . Repair Stations 12 | . . . . . . . . . . . 4 . 4 4 . . . Recycling Units 13 | . 2 . . . . . . . . . 5 . 4 . . 2 . Scanalyzers 9 | . . . . . . . . . . . 1 . 3 . . 5 . Garrison Access 9 | . . . . . 1 . 1 . 1 . 2 . . 2 . 2 . Terminal Hacks 21 | . 3 . . 1 3 3 1 2 . 1 . 1 2 3 1 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . . Robot Analysis 5 | . 3 . . . 1 . . . . . . . 1 . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . 1 . 1 . 1 . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . 1 . . . Patrol Navigation 2 | . . . . . . 2 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . . 2 . 3 1 . . . Scan Component 5 | . . . . . . . . . . . 2 . 2 1 . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 1 . . 4 . Insert Component 3 | . . . . . . . . . . . . . 1 . . 2 . Analyze 2 | . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 2 . . 1 . 1 . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 21 | . 3 . . . 2 . 1 . . . 3 . 6 3 . 3 . Terminals 10 | . 2 . . . 2 . 1 . . . . . 3 2 . . . Botnet 10 | . 2 . . . 2 . 1 . . . . . 3 2 . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . . . Report 2 | . . . . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . 2 . 1 . . 1 . Reject 5 | . 1 . . . . . . . . . 2 . 1 . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . 1 . Extract 2 | . . . . . . . . . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 . Reprogram 2 | . . . . . . . . . . . . . . 1 . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . . . 2 3 1 1 1 1 6 3 10 4 1 3 . Full Trace Events 19 | . 1 . . . 1 3 1 1 . 1 2 3 3 2 1 . . Feedback Events 2 | . . . . . . . . 1 . . . 1 . . . . . Corruption 2 | . . . . . . . . 1 . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . . . . 4 . . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 22 | . . . . . . . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 1 . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . . 1 . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 89 | . . . . . . . . 5 2 12 15 . 32 . . 18 5 Non-combat 29 | . . . . . . . . . . . 6 . 14 . . 9 . Combat 60 | . . . . . . . . 5 2 12 9 . 18 . . 9 5 Robot Hacks Applied 115 | . . . . . . . . 5 2 12 25 . 44 . . 22 5 parse_system 1 | . . . . . . . . . . . . . 1 . . . . no_distress 7 | . . . . . . . . . . . 1 . 3 . . 3 . generate_echo 2 | . . . . . . . . . . . 1 . . . . 1 . find_chute 4 | . . . . . . . . . . . 1 . 1 . . 2 . deconstruct_machine 2 | . . . . . . . . . . . 1 . . . . 1 . hold_bot 1 | . . . . . . . . . . . 1 . . . . . . ignore_repairs 2 | . . . . . . . . . . . . . 2 . . . . map_walls 1 | . . . . . . . . . . . . . . . . 1 . find_fabricator 3 | . . . . . . . . . . . 1 . 1 . . 1 . drop_inventory 2 | . . . . . . . . . . . 1 . 1 . . . . locate_stockpiles 1 | . . . . . . . . . . . 1 . . . . . . find_recycling 4 | . . . . . . . . . . . 1 . 2 . . 1 . ignore_parts 2 | . . . . . . . . . . . . . 2 . . . . purge_threat 2 | . . . . . . . . . . . . . 2 . . . . reprogram_traps 1 | . . . . . . . . . . . . . 1 . . . . summon_haulers 1 | . . . . . . . . . . . . . 1 . . . . clear_repairs 1 | . . . . . . . . . . . . . 1 . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . link_fov 1 | . . . . . . . . . . . 1 . . . . . . spike_heat 3 | . . . . . . . . . . . . . 3 . . . . overload_power 5 | . . . . . . . . . . . . . 2 . . 3 . disable_weapons 4 | . . . . . . . . . . 2 . . 2 . . . . reboot_system 2 | . . . . . . . . . . 1 . . 1 . . . . go_dormant 1 | . . . . . . . . . . . . . 1 . . . . overwrite_iff 24 | . . . . . . . . . . 1 7 . 8 . . 5 3 streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . . formatsys_low 6 | . . . . . . . . . . . 5 . 1 . . . . formatsys_high 29 | . . . . . . . . 4 2 8 2 . 7 . . 4 2 Relay Couplers Released 85 | . . . . . . 12 . 33 . 12 . 8 2 . 14 . 4 Machine Destruction 82 | . . . . . . 12 . 33 . 9 . 8 2 . 14 . 4 Programmers 3 | . . . . . . . . . . 3 . . . . . . . Attached 27 | . . . . . . . . 4 . 4 4 . 8 . 3 2 2 Merged Code Value 85 | . . . . . . . . . . . . . . . 55 . 30 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 . . . . . . 4 . . Allies Hacked 4 | . . . . . . . . . . . . . . . 4 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Total Allies 72 | . . . . 3 . . . 7 2 9 13 . 17 3 4 9 5 Largest Group 6 | . . . . 3 . . . 4 2 3 6 . 4 3 4 5 3 Highest-Rated Group 201 | . . . . 40 . . . 86 32 48 101 . 106 87 120 201 80 Highest-Rated Ally 90 | . . . . 16 . . . 31 16 21 32 . 90 29 30 56 56 Total Orders 5 | . . . . . . . . . . . 2 . 1 . . 2 . STAY 1 | . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . AID 3 | . . . . . . . . . . . 2 . 1 . . . . Ally Attacks 291 | . . . . 5 . . . 30 . 50 53 . 59 . 30 39 25 Total Damage 6689 | . . . . 54 . . . 533 . 553 1229 . 1567 . 628 1389 736 Kills 49 | . . . . 3 . . . 6 . 5 10 . 11 . 5 8 1 Allies Corrupted 5 | . . . . . . . . 1 . . 2 . . . 1 1 . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Robot Analysis Total 5 | . 3 . . . 1 . . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Turns Passed 16965 | 70 298 185 62 597 582 1297 168 2377 71 650 2523 1243 3124 400 1973 463 882 Spaces Moved 8134 | 49 246 156 49 531 209 578 45 1220 39 245 1126 588 1435 321 741 313 243 Core 4 | 3 . . . . . . . . . . . . . . . . 1 Treads 4531 | . . . . . 209 120 . 369 39 245 1058 588 1404 . 499 . . Legs 1404 | . . . . . . 458 45 851 . . . . . . 37 . 13 Wheels 2141 | 46 246 156 49 531 . . . . . . 68 . 31 321 205 313 175 Hover . | . . . . . . . . . . . . . . . . . . Flight 54 | . . . . . . . . . . . . . . . . . 54 Fastest Speed 35 | 50 80 95 95 95 160 160 190 110 160 160 145 160 100 100 105 105 35 Average Speed 159 | 78 91 95 95 95 160 186 190 152 160 194 169 160 175 100 185 105 285 Slowest Speed 995 | 80 95 95 95 95 160 240 190 240 160 240 320 160 245 105 480 105 995 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 60 40 12 89 18 74 10 89 5 36 36 72 35 9 81 12 23 Regions Visited 17 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 31 | . . . . . . . 1 . . . . 2 17 . 11 . . Terrain Destroyed 488 | . 21 . . . 6 89 4 3 . . . 72 180 5 99 6 3 Melee 5 | . . . . . . . 1 . . . . 2 . . 2 . . Projectile 50 | . . . . . . 3 3 3 . . . . 7 5 20 6 3 AOE 433 | . 21 . . . 6 86 . . . . . 70 173 . 77 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Total 10563 | 72 288 184 55 589 405 699 86 1530 46 335 1543 760 1805 374 1047 391 354 Wait 464 | . 2 2 . 14 128 7 5 35 . 10 164 13 56 6 12 6 4 Move 8120 | 48 245 155 48 530 209 577 45 1219 38 244 1126 587 1434 320 740 312 243 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 385 | 13 14 8 1 10 17 21 5 45 2 10 44 32 59 14 58 7 25 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 252 | 7 3 4 2 6 8 17 4 26 1 6 24 19 44 6 38 7 30 Detach 10 | . . . . . . 2 . . . . . 3 . . 3 1 1 Swap 140 | . 3 1 . 3 4 2 2 15 1 4 22 9 38 9 22 3 2 Drop 244 | . 5 8 . 9 14 14 5 38 1 5 30 27 29 11 37 4 7 Fire 771 | 4 16 6 4 17 25 49 18 96 3 55 110 43 143 8 90 50 34 Melee 119 | . . . . . . . 2 16 . . 22 27 . . 44 . 8 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . 10 . 40 . 1 . . . . 2 . . Rewire 5 | . . . . . . . . . . . 1 . 2 . 1 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x2 / Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Discovered new exit (range 12) 281 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered Mines 381 | -10/Mines | Learned location of Zion (-7) 431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 431 | -10/Mines | Discovered new exit (range 5) 488 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 499 | -10/Mines | Discovered new exit (range 8) 554 | -10/Mines | Entered Materials 554 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 555 | -9/Materials | Identified exit to Mines 616 | -9/Materials | Entered Mines 619 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 748 | -9/Mines | Learned location of 1 exit from Materials 809 | -9/Mines | Learned 2 Materials zone layouts 813 | -9/Mines | Build established: Scavenger-Gunner 1143 | -9/Mines | Found the Drone Emporium 1149 | -9/Mines | Found Prototype Device 1150 | -9/Mines | Identified Sensor Drone Bay 1173 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1175 | -9/Mines | Found Prototype Device 1177 | -9/Mines | Identified Exp. Sensor Array 1206 | -9/Mines | Discovered new exit (range 9) 1213 | -9/Mines | Entered Materials 1213 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1214 | -8/Materials | Identified exit to Factory 1263 | -8/Materials | Identified exit to Storage 1677 | -8/Materials | Garrison activated, responded to threat 1795 | -8/Materials | Identified exit to Garrison 1795 | -8/Materials | Entered Garrison 1827 | -8/Garrison | Triggered checkpoint 1869 | -8/Garrison | Garrison Relay disabled 2027 | -8/Garrison | Triggered checkpoint 2081 | -8/Garrison | Lost 4 parts (2n1u1w) 2139 | -8/Garrison | Triggered checkpoint 2149 | -8/Garrison | Triggered checkpoint 2267 | -8/Garrison | Garrison Relay disabled 2289 | -8/Garrison | Triggered checkpoint 2331 | -8/Garrison | Phase Generator disabled 2367 | -8/Garrison | Discovered new exit (range 14) 2660 | -8/Garrison | Discovered new exit (range 9) 2697 | -8/Garrison | Triggered checkpoint 2718 | -8/Garrison | Garrison Relay disabled 2771 | -8/Garrison | Build established: Scavenger-Tank 2804 | -8/Garrison | Installed Relay Interface Framework 3092 | -8/Garrison | Entered Materials 3129 | -8/Materials | Garrison activated, responded to threat 3234 | -8/Materials | Destroyed 7 combat bots 3260 | -8/Materials | Identified exit to Garrison 3260 | -8/Materials | Entered Garrison 3320 | -8/Garrison | Triggered checkpoint 3368 | -8/Garrison | Triggered checkpoint 3398 | -8/Garrison | Triggered checkpoint 3433 | -8/Garrison | Destroyed 7 combat bots 3462 | -8/Garrison | Triggered checkpoint 3468 | -8/Garrison | Build established: Scavenger-Gunner 3588 | -8/Garrison | Triggered checkpoint 3674 | -8/Garrison | Garrison Relay disabled 3674 | -8/Garrison | Garrison Relay disabled 3680 | -8/Garrison | Garrison Relay disabled 3680 | -8/Garrison | Garrison Relay disabled 3798 | -8/Garrison | Garrison Relay disabled 4006 | -8/Garrison | Core integrity fell below 50% 4071 | -8/Garrison | Discovered exit to Factory (range 12) 4120 | -8/Garrison | Triggered checkpoint 4183 | -8/Garrison | Garrison Relay disabled 4428 | -8/Garrison | Garrison Relay disabled 4475 | -8/Garrison | Discovered exit to Factory (range 11) 4552 | -8/Garrison | Triggered checkpoint 4890 | -8/Garrison | Discovered exit to Factory (range 8) 4922 | -8/Garrison | Triggered checkpoint 4968 | -8/Garrison | Build established: Bothacker-Gunner 5134 | -8/Garrison | Discovered new exit (range 5) 5179 | -8/Garrison | Lost 3 allies 5356 | -8/Garrison | Triggered checkpoint 5405 | -8/Garrison | Garrison Relay disabled 5406 | -8/Garrison | Build established: Bothacker-Mutant 5434 | -8/Garrison | Expanded RIF knowledge: Hotswap 5637 | -8/Garrison | Entered Materials 5644 | -8/Materials | Identified exit to Garrison 5708 | -8/Materials | Entered Garrison 5708 | -8/Garrison | Accompanied by 2 allies 5792 | -8/Garrison | Triggered checkpoint 5819 | -8/Garrison | Garrison Relay disabled 5968 | -8/Garrison | Lost 5 allies 5972 | -8/Garrison | Triggered checkpoint 5982 | -8/Garrison | Build established: Bothacker-Gunner 5988 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6026 | -8/Garrison | Lost 3 allies 6049 | -8/Garrison | Core integrity fell below 20% 6254 | -8/Garrison | Garrison Relay disabled 6331 | -8/Garrison | Discovered exit to Factory (range 12) 6338 | -8/Garrison | Triggered checkpoint 6358 | -8/Garrison | Entered Factory 6358 | -7/Factory | Accompanied by 1 ally 6358 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6941 | -7/Factory | Discovered new exit (range 13) 7107 | -7/Factory | P-60 Hacker assimilated allied Machinist 4a 7280 | -7/Factory | Build established: Bothacker-Mutant 7600 | -7/Factory | Lost 5 allies 7633 | -7/Factory | Cargo convoy interrupted 7808 | -7/Factory | Build established: Bothacker-Gunner 8426 | -7/Factory | Build established: Bothacker-Skirmisher 8656 | -7/Factory | Destroyed 9 combat bots 8762 | -7/Factory | Build established: Scavenger-Tank 8881 | -7/Factory | Identified exit to Garrison 8881 | -7/Factory | Entered Garrison 9141 | -7/Garrison | Triggered checkpoint 9292 | -7/Garrison | Discovered new exit (range 10) 9339 | -7/Garrison | Triggered checkpoint 9346 | -7/Garrison | Core integrity fell below 50% 9377 | -7/Garrison | Garrison Relay disabled 9397 | -7/Garrison | Learned Factory security intel 9512 | -7/Garrison | Build established: Scavenger-Mutant 9578 | -7/Garrison | Phase Generator disabled 9631 | -7/Garrison | System corruption reached 10% 9820 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 9831 | -7/Garrison | Discovered new exit (range 12) 9873 | -7/Garrison | Triggered checkpoint 9911 | -7/Garrison | Garrison Relay disabled 10124 | -7/Garrison | Entered Factory 10124 | -6/Factory | Evolved 2 slots: Weapon x2 10208 | -6/Factory | Discovered new exit (range 16) 10297 | -6/Factory | Build established: Botlord-Tank 10761 | -6/Factory | Discovered new exit (range 12) 10870 | -6/Factory | Garrison activated, responded to threat 10986 | -6/Factory | Spotted B-75 Beast 10994 | -6/Factory | Destroyed B-75 Beast 11524 | -6/Factory | First assault squad dispatched 12021 | -6/Factory | Build established: Scavenger-Gunner 12101 | -6/Factory | Repaired Hvy. Rocket Launcher 12418 | -6/Factory | Lost 3 allies 12438 | -6/Factory | Build established: Scavenger-Tank 12452 | -6/Factory | Lost 5 parts (2n2u1w) 12565 | -6/Factory | Lost 5 parts (1p1n3w) 12959 | -6/Factory | Build established: Scavenger-Skirmisher 13248 | -6/Factory | Identified exit to Factory 13248 | -6/Factory | Entered another Factory area 13248 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13615 | -5/Factory | Identified exit to Garrison 13648 | -5/Factory | Entered Garrison 13648 | -5/Garrison | Accompanied by 3 allies 13724 | -5/Garrison | Triggered checkpoint 13737 | -5/Garrison | Garrison Relay disabled 13809 | -5/Garrison | Assembled breached garrison interior 13842 | -5/Garrison | Spotted B-75 Beast 13908 | -5/Garrison | Destroyed 21 combat bots 13973 | -5/Garrison | Build established: Scavenger-Gunner 13977 | -5/Garrison | Lost 3 parts (2n1w) 13983 | -5/Garrison | Destroyed 13 combat bots 14035 | -5/Garrison | Garrison Relay disabled 14169 | -5/Garrison | Destroyed 11 combat bots 14177 | -5/Garrison | Lost 3 parts (1n2u) 14289 | -5/Garrison | Discovered new exit (range 4) 14552 | -5/Garrison | Garrison Relay disabled 14582 | -5/Garrison | Heavy support dispatched to Factory 14595 | -5/Garrison | Discovered new exit (range 14) 14628 | -5/Garrison | Heavy support dispatched to Factory 14879 | -5/Garrison | Discovered new exit (range 13) 14887 | -5/Garrison | Lost 4 parts (2p1n1w) 15001 | -5/Garrison | System corruption reached 10% 15026 | -5/Garrison | Garrison Relay disabled 15037 | -5/Garrison | Lost 4 parts (1p1n1u1w) 15118 | -5/Garrison | Expanded RIF knowledge: Code Merge 15137 | -5/Garrison | Build established: Bothacker-Gunner 15315 | -5/Garrison | Heavy support dispatched to Factory 15540 | -5/Garrison | Build established: Botlord-Gunner 15621 | -5/Garrison | Entered Factory 15621 | -4/Factory | Accompanied by 2 allies 15621 | -4/Factory | Evolved 2 slots: Propulsion x2 15851 | -4/Factory | Garrison activated, responded to threat 15917 | -4/Factory | Lost 5 allies 16057 | -4/Factory | Identified exit to Garrison 16084 | -4/Factory | Entered Garrison 16084 | -4/Garrison | Accompanied by 1 ally 16104 | -4/Garrison | Garrison Relay disabled 16114 | -4/Garrison | Triggered checkpoint 16198 | -4/Garrison | Lost 3 parts (2u1w) 16208 | -4/Garrison | Triggered checkpoint 16209 | -4/Garrison | Spotted B-86 Titan 16291 | -4/Garrison | Lost 12 parts (2p6n2u2w) 16415 | -4/Garrison | Core integrity fell below 50% 16455 | -4/Garrison | Destroyed B-86 Titan 16485 | -4/Garrison | Lost 6 parts (2p2n1u1w) 16844 | -4/Garrison | Build established: Scavenger-Gunner 16922 | -4/Garrison | Triggered checkpoint 16924 | -4/Garrison | Triggered checkpoint 16966 | -4/Garrison | Core integrity fell below 20% 16966 | -4/Garrison | Self-destructed Last Messages --------------- 16951_ Railgun destroyed. 16951_ Hpw. Shotgun destroyed. 16952_ Relay Coupler [Grunt] destroyed. 16954_ Penetrated by Slug. 16955_ Mni. Assault Cannon destroyed. 16955_ Slug penetrates G-67 Veteran. 16957_ System corrupted: Substantial component data lost. 16957_ Penetrated by Slug. 16958_ Slug penetrates Wall. 16958_ VTOL Module destroyed. 16958_ Flexi-carbon Leg destroyed. 16958_ Acquired Field Laser. 16958_ Coil Gun destroyed. 16961_ Penetrated by Slug. 16961_ Slug penetrates Wall. 16961_ Field Laser destroyed. 16964_ Slug penetrates Wall. 16965_ Myomer Leg destroyed. 16965_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ???????????????# ????????? #????????????????????? | | ???????????????# ??#####?# h#????????????????????? | | ???????????????# ?# ?# #????????????????????? | | ???????????????# ## ## ##???????????????????? | | ???????????##??? #???????????????????? | | ??????????? ??? #???????????????????? | | ????????????? ?? ^ #???????????????????? | | ??????????????# ??#*%[ ## #???????????????????? | | ??????????????# ## %[ ## ###?????????????????? | | ??????????????" = #?????????????????? | | ??????????????" g % #?????????????????? | | ??????????????" ! #?????????????????? | | ??????????????" % #?????????????????? | | ??????????????# ## ! ;; % #######?????????????? | | ??????????????# ## h ;@% ;;;##"############### | | ????????????? h =% [% % ; | | ?????????? [ % ; | | ???????????#### ###;;##; ########??? | | ??????????????## ## ####### #####[ #?????????? | | ???????????????# ?# #?????##????# #?????????? | | ???????????????# ??######???????????# #?????????? | | ???????????????#????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????#! #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# ########### | | ????????????????????????????????????# " | | ????????????????????????????????????# ########## | | ????????????????????????????????????#% #???????### | | ????????????????????????????????????#% ##??????# | | ????????????????????????????????????# !"######## | | ????????????????????????????????????#! ! | | ????????????????????????????????????# | | ????????????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 41 Energy Capacity 765 Matter Stores 527 Matter Capacity 750 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Particle Charging 22 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 164 Authchip Count 2 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Hacked Great Axe | -6/Factory | Extracted Powered Hammer | -6/Factory | Extracted Imp. System Restoration Module | -6/Factory | Extracted Imp. Utility Shielding | -6/Factory | Extracted Arm. Wheel | -4/Factory | Scanalyzed Adv. Heat Sink | -4/Factory | Scanalyzed Hvy. Disruptor Cannon | -4/Factory | Extracted Com. Wheel | -4/Factory | Extracted Fusion Compressor | -4/Factory | Extracted Huge Storage Unit | -4/Factory | Extracted Lrn. Terrain Scanner | -4/Factory | Extracted Robot Schematics ------------------ Y-54 Guardian | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Killing Spree Challenges ------------ None Game ------ Seed AutogunCatalystMatter Manual? 0 Play Time 03:09:51 Cumulative 244.3 hours Start 2024.04.28 @ 13:46:50 End 2024.04.28 @ 21:19:03 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 0 Adventurer 37 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14eb666d-539d-4e75-8cf5-4d7a2cfcdc4f