Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 14:53:43 Player: Akl Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (664) 664 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1299 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (400) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Nuclear Core Improved Heat Sink Huge Storage Unit Large Battery (200) Small Matter Pod (27) Structural Scanner ECM Suite Light Assault Rifle Light Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Huge Storage Unit Large Battery Small Matter Pod Structural Scanner ECM Suite Light Armor Plating Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 8 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 7 | 2 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility 2 | . . 2 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Backups 12 | . 11 15 Power 3 | . 3 3 Propulsion . | . 1 . Utility 4 | . 4 6 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 9 | . . 9 Power 3 | . . 3 Propulsion . | . . . Utility 5 | . . 5 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 99 94 Engine 13 | . 14 13 Leg 27 | . 28 26 Device 11 | . 13 6 Storage 14 | . 14 14 Protection 1 | . . 5 Ballistic Gun 8 | . 3 19 Ballistic Cannon 10 | . 11 7 Launcher 7 | . 9 . Special Weapon 1 | . 2 . Peak Build Rating 9 | 6 9 9 Average Rating 7 | 4 7 8 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 13 52 52 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | 3 4 5 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 19 | 7 19 20 Most Carried 18 | 2 18 17 Average Carried 12 | . 11 15 Final Capacity 20 | 8 20 20 Final Carried 18 | 2 18 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 891 | 128 544 219 Remotely . | . . . Salvage Created 773 | 20 533 220 Parts 65 | 3 46 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 20 | . 9 11 Guns 9 | . 2 7 Cannons 5 | . 1 4 AOE 6 | . 6 . Classes Destroyed 9 | 1 7 1 Worker 4 | . 4 . Builder 2 | . 2 . Tunneler 3 | 1 2 . Hauler 1 | . 1 . Recycler 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 3 6 Grunt 10 | . 6 4 Sentry 1 | . . 1 Best Kill Streak 8 | 1 8 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 4 | 1 4 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 177 | . 78 99 Missed 61 | . 29 32 Hits 116 | . 49 67 Projectile 116 | . 49 67 Damage Taken 1435 | . 655 780 Core 258 | . 139 119 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 1 35 39 Largest 2 | 2 2 2 Hottest 100 | 40 100 50 Shots Fired 125 | 2 48 75 Gun 68 | 2 11 55 Cannon 33 | . 17 16 Launcher 19 | . 15 4 Special 5 | . 5 . Kinetic 101 | 2 28 71 Thermal 5 | . 5 . Explosive 19 | . 15 4 Electromagnetic . | . . . Robot Hit Streak 12 | 1 5 12 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 62 | 1 20 41 Core Hits 55 | 1 35 19 Critical Kills 2 | 1 . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | 1 . 1 Destroy 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1616 | 15 1016 585 Guns 386 | 15 76 295 Cannons 326 | . 165 161 Explosions 897 | . 775 122 Melee . | . . . Ramming 7 | . . 7 Kinetic 712 | 15 241 456 Thermal . | . . . Explosive 897 | . 775 122 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 11 5 Message Errors 5 | . 4 1 Matter Fused 3 | . 2 1 Heat Flow Errors 1 | . 1 . Energy Discharges 3 | . 2 1 Data Loss (major) 1 | . . 1 Misfires 2 | . 2 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks 4 | . 3 1 Impact . | . . . Kinetic 4 | . 3 1 Secondary . | . . . Self-Inflicted Damage 136 | . 136 . Shots 6 | . 6 . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 202 | . 202 44 Average Temperature 28 | . 115 12 Received Heat Transfer 450 | . 228 222 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 174 | 5 174 85 Initial . | . . . Average 55 | . 66 32 Influence Increases 770 | 5 469 296 Destroy 0b10 Robot/C 400 | . 180 220 Destroy 0b10 Robot/NC 75 | 5 70 . Destroy Leader 98 | . 58 40 Successful Hack 44 | . 44 . Disable Machine 60 | . 60 . Destroy Structure 78 | . 57 21 Lose Combat Pursuer 15 | . . 15 Influence Decreases 760 | 5 469 286 Time Decay 665 | 5 444 216 Lost Part 95 | . 25 70 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 17 13 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 7 | . 5 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 10 | . 10 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 5 | . 5 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2389 | 63 1704 622 Spaces Moved 844 | 36 625 183 Core 10 | 10 . . Treads . | . . . Legs 834 | 26 625 183 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 249 | 135 249 270 Slowest Speed 470 | 200 400 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 94 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 78 | . 54 24 Melee . | . . . Projectile 5 | . 5 . AOE 73 | . 49 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 991 | 45 708 238 Wait 18 | . 15 3 Move 842 | 35 624 183 Hop . | . . . Pick Up 18 | 2 15 1 Fast Attach 9 | 6 1 2 Attach 6 | . . 6 Detach . | . . . Swap 18 | 1 14 3 Drop 4 | . 4 . Fire 75 | 1 35 39 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 1340 | -10/Materials | Discovered new exit (range 6) 1397 | -10/Materials | Discovered new exit (range 12) 1714 | -10/Materials | Discovered new exit (range 8) 1752 | -10/Materials | Core integrity fell below 50% 1768 | -10/Materials | Entered Mines 1807 | -10/Mines | Lost 4 parts (1p2n1w) 2101 | -10/Mines | Lost 3 parts (1p1n1u) 2192 | -10/Mines | Core integrity fell below 20% 2390 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02141_ Acquired 13 matter. 02144_ Acquired 18 matter. 02158_ K-01 Serf collects debris. 02192_ System corrupted: Lgt. Assault Rifle jammed. 02202_ K-01 Serf collects debris. 02207_ S-10 Pest destroyed. 02210_ K-01 Serf collects debris. 02212_ Acquired 17 matter. 02215_ K-01 Serf collects debris. 02295_ System corrupted: Matter fused (-9). 02315_ System corrupted: Energy discharge (-77). 02365_ Machine disabled. 02370_ Lgt. Armor Plating destroyed. 02374_ The unstable cave ceiling collapses. 02376_ Grenade Launcher destroyed. 02376_ Y-45 Defender suffers critical hit (Destroy). 02376_ Y-45 Defender destroyed. 02387_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????####??? | | ??????????????????????????# ??? | | ??????????????????????????# #??? | | ??????????????????????##### #??? | | ?????????????????????? ? #??? | | ??????????????????????# #?# #??? | | ##????????????????????# #?# #??? | | ?##?#####??????????# ### ##?? | | # # ## ##?????????# ## ### | | ##???????## | | ! ####????# | | % ## ????# ### | | Y #?# #????# ##?? | | ! @ ##?# #????## ###??? | | [ # ##??# #?????# ## #????? | | ???## #???# #?????# ## #????? | | ???# #???# #?????# ## #????? | | ???# ##### ####### ## #????? | | ???## #????? | | ????### ################# #????? | | ??????####???????????????? #????? | | ?????????????????????????? #????? | | ??????????????????????????##????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed GaussBombChip Manual? 0 Play Time 00:23:50 Cumulative 5.9 hours Start 2026.06.22 @ 12:32:14 End 2026.06.22 @ 14:53:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 53% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cacca4d-e919-423b-9d42-15da49fd2a30