Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 14:49:09 Player: eph7ra Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (2528) 2528 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9703 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 237/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Fusion Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter ECM Suite Advanced ECM Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Compact Wheel Fusion Bomb Launcher Improved Plasma Cutter [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 2 2 Power 3 | . . . . . 1 . . 1 . 1 . Propulsion 5 | . . 1 . . . . 2 . . 1 1 Utility 9 | . . 1 . 2 . 2 . 1 2 . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 86 | 6 5 9 5 10 26 5 8 2 2 7 1 Power 18 | 1 1 1 1 2 8 . . 1 . 2 1 Engine 8 | 1 1 1 1 . 2 . . 1 . 1 . Core 8 | . . . . 2 6 . . . . . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 31 | 2 3 1 2 1 10 3 5 . 1 3 . Treads 8 | . . . 2 1 5 . . . . . . Leg 5 | 2 3 . . . . . . . . . . Wheel 6 | . . 1 . . 5 . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . . . . . . 3 5 . 1 3 . Utility 23 | 1 1 2 1 5 4 2 3 1 1 2 . Device 9 | . . 1 . . 2 1 2 . 1 2 . Storage 2 | 1 . 1 . . . . . . . . . Processor 5 | . . . . 3 1 . 1 . . . . Hackware 1 | . . . . . . . . 1 . . . Protection 6 | . 1 . 1 2 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 . 5 1 2 4 . . . . . . Energy Gun 4 | . . 3 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . 1 . 2 1 . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 1 . . . 1 . Corrupted Parts 2 | . . . . . 2 . . . . . . System Corruption 5 | . . . . . 5 . . . . . . Parts Lost 36 | . 1 3 1 4 16 . 6 . 2 3 . Power 9 | . 1 . . . 5 . . . 1 2 . Propulsion 12 | . . 2 . 1 5 . 3 . . 1 . Utility 7 | . . . . 2 2 . 2 . 1 . . Weapon 8 | . . 1 1 1 4 . 1 . . . . Highest Loss Streak 8 | . 1 2 1 4 8 . 6 . 2 2 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 4 7 11 13 14 14 19 8 4 5 3 3 Power 1 | . 1 1 2 3 2 2 1 1 1 . . Propulsion 3 | 2 3 3 3 3 2 8 2 1 2 1 1 Utility 3 | . . 1 3 4 5 7 2 1 . . . Weapon 2 | . 1 4 3 2 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | 1 2 1 . . 2 2 4 . . . 2 Power 4 | . 1 1 . . 2 . . . . . . Propulsion 2 | 1 1 . . . . . . . . . . Utility 3 | . . . . . . 1 2 . . . . Weapon 3 | . . . . . . 1 1 . . . 1 Tool/Special 2 | . . . . . . . 1 . . . 1 Average Slot Usage (%) 85 | . 96 93 94 77 90 84 83 67 62 57 13 Engine 6 | . 13 11 11 3 3 6 5 10 9 8 . Core 5 | . . . . 5 10 6 5 5 4 . . Treads 8 | . . . 20 14 15 5 . . . . . Leg 5 | . 28 19 . . . . . . . . . Wheel 4 | . . 8 11 9 3 12 . . . . . Flight 3 | . . . . . . . 25 20 19 20 4 Device 7 | . . 10 11 8 2 19 16 10 10 9 3 Storage 8 | . 14 11 11 9 7 6 5 5 4 4 1 Processor 10 | . . . . 4 22 6 10 10 9 8 2 Protection 5 | . 11 11 11 5 4 4 4 . . . . Energy Gun 4 | . . 13 11 3 2 6 . . . . . Ballistic Gun 6 | . 28 3 3 9 5 . . . . . . Ballistic Cannon 2 | . . . . . 6 6 4 . . . . Impact Weapon 1 | . . . 2 4 2 . . . . . . Peak Build Rating 93 | 6 8 16 17 29 43 46 59 51 65 93 67 Average Rating 30 | 5 6 13 15 17 36 43 53 50 56 73 12 On Entrance 30 | . 6 8 12 16 29 39 44 41 51 58 67 Avg Prop Armor Cover (%) 11 | . . 12 15 14 12 9 1 . . . . Naked Turns 74 | . . . . . . . . . . . 74 Heaviest Build 75 | 12 13 58 63 62 69 75 75 27 30 42 15 Greatest Support 68 | 20 20 20 16 16 68 22 42 35 43 43 36 Greatest Overweight (x) 5 | 3 . 5 3 3 4 5 3 . . . 4 Average Overweight (x) 1 | . . 2 3 3 1 2 . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 8 8 8 8 Average Capacity 16 | 7 8 17 20 20 20 20 8 8 8 8 5 Most Carried 20 | 7 8 14 14 16 20 20 20 6 7 4 3 Average Carried 11 | 4 7 11 13 14 14 19 7 5 5 3 3 Final Capacity 20 | 8 8 20 20 20 20 20 8 8 8 8 5 Final Carried 20 | 6 8 14 14 15 20 20 7 6 5 3 3 Class Distribution -------------------- 60% | Mutant 20% | Scavenger-Mutant 15% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2107 | 274 109 287 106 118 984 . 157 . 68 . 4 Remotely . | . . . . . . . . . . . . Salvage Created 2889 | 66 339 478 257 344 1354 . 51 . . . . Parts 141 | 2 20 24 12 25 57 . 1 . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 58 | . 7 14 6 10 21 . . . . . . Guns 39 | . 7 8 5 9 10 . . . . . . Cannons 10 | . . . . . 10 . . . . . . AOE 7 | . . 6 . . 1 . . . . . . Classes Destroyed 10 | 1 3 2 . 2 2 . . . . . . Builder 3 | . . . . 1 2 . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 11 | 1 1 1 . . 8 . . . . . . Watcher 6 | . 1 1 . . 2 . 2 . . . . Swarmer 13 | . 2 7 . 4 . . . . . . . Grunt 35 | . 5 4 4 5 17 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 6 | . . 3 2 . 1 . . . . . . Hunter 1 | . . . . 1 . . . . . . . Programmer 2 | . . . . . 2 . . . . . . Best Kill Streak 7 | 1 4 5 2 4 7 . 1 . . . . Combat Bots Only 4 | . 4 4 2 4 3 . . . . . . Max Kills in Single Turn 3 | 1 1 3 1 1 2 . 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 680 | . 55 69 25 75 191 . 113 6 6 34 106 Missed 243 | . 17 24 6 17 49 . 60 4 2 19 45 Hits 437 | . 38 45 19 58 142 . 53 2 4 15 61 Melee 14 | . . . . . 3 . . 2 . 9 . Projectile 423 | . 38 45 19 58 139 . 53 . 4 6 61 AOE 4 | . . . . . . . . 1 . 3 . Critical Strikes 22 | . . 3 . 3 8 . 1 . . 4 3 Damage Taken 7820 | . 400 578 223 801 2627 . 840 52 107 548 1644 Core 2538 | . 64 97 41 189 203 . 119 24 . 201 1600 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 27 | . 8 19 . . . . . . . . . Ignored by Resistances 68 | . . . . . 68 . . . . . . Regen/Repaired (Parts) 272 | . . . . . 272 . . . . . . Core Remaining (%) 84 | 100 74 . 65 65 71 100 88 97 100 86 . Volleys Fired 217 | 7 42 35 19 36 72 . 6 . . . . Largest 3 | 2 2 2 2 2 3 . 1 . . . . Hottest 130 | 40 40 130 130 130 130 . 37 . . . . Shots Fired 400 | 14 84 66 28 56 146 . 6 . . . . Gun 323 | 14 84 60 28 56 81 . . . . . . Cannon 71 | . . . . . 65 . 6 . . . . Launcher 6 | . . 6 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 294 | 14 84 14 10 33 133 . 6 . . . . Thermal 98 | . . 44 18 23 13 . . . . . . Explosive 6 | . . 6 . . . . . . . . . Electromagnetic 2 | . . 2 . . . . . . . . . Robot Hit Streak 29 | 3 7 7 17 29 17 . 2 . . . . Robot Miss Streak 6 | 3 6 6 2 2 5 . 2 . . . . Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 279 | 7 51 41 22 45 111 . 2 . . . . Core Hits 204 | 2 19 25 9 20 126 . 3 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 6 | . . 2 . 1 3 . . . . . . Burn 2 | . . 2 . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . Smash 1 | . . . . 1 . . . . . . . Melee Attacks 17 | . . . 4 9 4 . . . . . . Impact 17 | . . . 4 9 4 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5391 | 58 422 1055 346 700 2727 . 55 . . 5 23 Guns 3175 | 58 416 546 346 585 1224 . . . . . . Cannons 1110 | . . . . . 1057 . 53 . . . . Explosions 945 | . . 509 . . 436 . . . . . . Melee 115 | . . . . 115 . . . . . . . Ramming 46 | . 6 . . . 10 . 2 . . 5 23 Kinetic 3169 | 58 416 130 78 288 2146 . 53 . . . . Thermal 1095 | . . 395 268 297 135 . . . . . . Explosive 823 | . . 509 . . 314 . . . . . . Electromagnetic 143 | . . 21 . . 122 . . . . . . Impact 115 | . . . . 115 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 1 . 6 . 1 . . . 1 Average Corruption 2 | . . . 1 . 2 . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . 3 . 22 . . . . . . Message Errors 9 | . . . 1 . 8 . . . . . . Matter Fused 6 | . . . 1 . 5 . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . Energy Discharges 5 | . . . . . 5 . . . . . . Data Loss (major) 3 | . . . 1 . 2 . . . . . . Alerts 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 141 | . . 30 . 50 61 . . . . . . Projectiles 20 | . . . . . 20 . . . . . . Explosions 71 | . . 30 . . 41 . . . . . . Melee 50 | . . . . 50 . . . . . . . Knockbacks 11 | . . . . 1 10 . . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic 10 | . . . . . 10 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 531 | . . . . . 517 . 1 . . 2 11 Shots 6 | . . . . . 6 . . . . . . Rammed 8 | . . . . . 2 . 1 . . 1 4 Targets Rammed 11 | . 3 . . . 2 . 1 . . 1 4 Kicked 3 | . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 453 | . 18 25 84 79 453 . 236 . . 2 . Average Temperature 65 | . 7 8 35 39 62 . 97 . . 1 . Received Heat Transfer 2235 | . 180 294 108 378 1113 . 72 . 18 . 72 Effects 1 | . . . . . 1 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . Heat Transferred 2849 | . . 1147 629 740 333 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . 1 . . 1 . 1 . . . . Low Security (%) 69 | 100 100 92 100 100 16 100 77 100 100 100 100 Level 1 30 | . . 7 . . 83 . 22 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 398 | 5 110 213 70 110 398 175 351 190 52 15 170 Initial 175 | . . . 70 . 2 175 . 166 52 8 . Average 128 | . 38 104 32 45 266 57 88 149 10 1 60 Influence Increases 2983 | 5 258 469 193 270 998 . 521 34 23 32 180 Destroy 0b10 Robot/C 1160 | . 140 280 120 200 420 . . . . . . Destroy 0b10 Robot/NC 105 | 5 10 15 . 5 60 . 10 . . . . Destroy Leader 254 | . 32 64 20 30 104 . 4 . . . . Successful Hack 220 | . 31 25 21 32 40 . 12 34 8 17 . Disable Machine 300 | . . . 15 . 255 . 30 . . . . Destroy Structure 119 | . . 40 2 3 74 . . . . . . Partial Spotted 45 | . . . . . . . 30 . . 15 . Lose Combat Pursuer 780 | . 45 45 15 . 45 . 435 . 15 . 180 Influence Decreases 2823 | 5 258 300 362 265 645 358 180 275 108 47 20 Entered New Map 515 | . . . 99 . 3 183 . 175 48 7 . Time Decay 1939 | 5 248 270 186 235 492 175 120 100 60 28 20 Lost Part 302 | . 10 30 10 30 150 . 60 . . 12 . Purge Threat 67 | . . . 67 . . . . . . . . Squads Dispatched 27 | . 2 1 2 1 11 . 2 2 . 3 3 Investigation 6 | . 1 . 1 . 1 . 1 . . . 2 Extermination 6 | . . . . . 3 . 1 . . 1 1 Reinforcement 12 | . 1 1 1 1 4 . . 2 . 2 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 3 . 3 4 2 . 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 17 25 9 18 33 . 42 9 3 16 19 Peak Tracking Total 16 | . 8 5 4 6 6 . 13 4 4 11 16 Tactical Retreats 19 | . 2 2 1 . 3 . 6 . 1 2 2 ECM-based Alert Blocks 8 | . . . . . . . . . . 8 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 2 1 . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 20 | . . . 1 . 17 . 2 . . . . Max in Single Turn 5 | . . . 1 . 5 . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 43 | . 6 5 5 4 11 . 3 3 2 2 2 Terminals 34 | . 6 4 5 4 9 . . 2 1 1 2 Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 2 | . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 118 | . 19 15 19 12 23 . 6 8 6 4 6 Successful 60 | . 12 11 6 8 13 . 1 5 2 2 . Failed 58 | . 7 4 13 4 10 . 5 3 4 2 6 Catastrophic 13 | . . . 4 1 6 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 93 | . 16 12 14 12 17 . 3 7 4 2 6 Terminals 99 | . 19 13 19 12 17 . . 7 4 2 6 Fabricators 4 | . . . . . . . 3 1 . . . Repair Stations 7 | . . . . . 5 . . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . 1 . 1 . . . . Garrison Access 4 | . . . . . . . 2 . 2 . . Terminal Hacks 17 | . 4 2 3 2 2 . . 2 1 1 . Robot Analysis 1 | . 1 . . . . . . . . . . Level Access Points 5 | . . . 1 . 1 . . 1 1 1 . Terminal Index 5 | . 1 1 . 1 1 . . 1 . . . Alert Level 2 | . . 1 . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . 4 . . . . 1 . Scan Component 3 | . . . . . 2 . . . . 1 . Repair 2 | . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . 1 . 1 . . . . Retrieve Study 4 | . . 2 . . 1 . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 32 | . 8 7 3 6 6 . . 2 . . . Terminals 32 | . 8 7 3 6 6 . . 2 . . . Assimilate 2 | . . . . 1 . . . 1 . . . Botnet 15 | . 3 3 3 2 3 . . 1 . . . Skim 15 | . 5 4 . 3 3 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 4 5 5 4 8 . 3 3 2 2 2 Full Trace Events 5 | . . . 1 . 1 . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . 1 . 1 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . Time 88 | . . . . . 88 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 1868 | . . . . . 216 561 320 202 312 242 15 Optics 1055 | . . . . . . . 284 202 312 242 15 Sensors 1845 | . . . . . 216 561 320 202 312 234 . ECM 93 | . . . . . . . . . 1 92 . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6627 | 127 700 688 488 600 2294 561 320 202 312 242 93 Spaces Moved 4765 | 75 405 380 285 314 1037 418 718 198 366 393 176 Core 146 | 19 . . . . . . 1 . . . 126 Treads 605 | . . . . . 605 . . . . . . Legs 598 | 56 405 137 . . . . . . . . . Wheels 1702 | . . 243 285 314 432 418 10 . . . . Hover . | . . . . . . . . . . . . Flight 1714 | . . . . . . . 707 198 366 393 50 Fastest Speed 26 | 50 120 105 145 145 115 115 27 31 31 26 29 Average Speed 105 | 124 120 142 145 145 182 129 31 31 31 27 45 Slowest Speed 455 | 200 120 455 145 145 410 165 150 31 31 31 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . 23 3 . 14 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 4 57 40 54 23 26 10 28 5 14 13 7 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 10 | . . . 2 4 4 . . . . . . Terrain Destroyed 140 | . . 43 2 4 91 . . . . . . Melee 10 | . . . 2 4 4 . . . . . . Projectile 15 | . . . . . 15 . . . . . . AOE 115 | . . 43 . . 72 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Res Res Acc Total 5924 | 95 552 457 325 385 1289 439 784 334 564 511 189 Wait 747 | . 89 18 5 5 111 3 59 136 195 119 7 Move 4682 | 74 404 379 284 313 1036 417 676 191 365 367 176 Hop 34 | . . . . . . . 19 3 . 12 . Pick Up 59 | 7 4 8 4 5 22 2 4 1 1 1 . Fast Attach 41 | 6 2 6 1 3 10 5 2 . . 5 1 Attach 41 | . . 1 4 5 13 3 7 3 2 3 . Detach 7 | . . . 1 1 1 3 . . 1 . . Swap 26 | . 3 9 2 5 6 . 1 . . . . Drop 44 | 1 5 1 1 3 12 6 10 . . 4 1 Fire 217 | 7 42 35 19 36 72 . 6 . . . . Melee 17 | . . . 4 9 4 . . . . . . Ram 5 | . . . . . 1 . . . . . 4 Kick 3 | . 3 . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 6) 530 | -10/Materials | Discovered new exit (range 8) 666 | -10/Materials | Loaded intel: 18 trap records 685 | -10/Materials | Discovered new exit (range 14) 740 | -10/Materials | Learned 2 Mines zone layouts 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -9/Materials | Discovered new exit (range 13) 1483 | -9/Materials | Discovered new exit (range 15) 1516 | -9/Materials | Entered Storage 1748 | -9/Storage | Identified exit to Materials 2004 | -9/Storage | Entered Materials 2004 | -8/Materials | Evolved 2 slots: Utility x2 2226 | -8/Materials | Lost 4 parts (1n2u1w) 2500 | -8/Materials | Discovered new exit (range 14) 2602 | -8/Materials | Identified exit to Factory 2604 | -8/Materials | Entered Factory 2604 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3185 | -7/Factory | Repaired Flak Gun 3230 | -7/Factory | Repaired Gauss Cannon 3485 | -7/Factory | Build established: Scavenger-Mutant 3748 | -7/Factory | Discovered new exit (range 7) 3766 | -7/Factory | Identified exit to Lower Caves 4109 | -7/Factory | Garrison activated, responded to threat 4264 | -7/Factory | Lost 8 parts (2p2n1u3w) 4538 | -7/Factory | Build established: Mutant 4593 | -7/Factory | Discovered exit to Lower Caves (range 11) 4702 | -7/Factory | Identified exit to Factory 4898 | -7/Factory | Entered another Factory area 4898 | -6/Factory | Evolved 2 slots: Utility x2 5152 | -6/Factory | Discovered new exit (range 8) 5160 | -6/Factory | Identified exit to Factory 5459 | -6/Factory | Entered another Factory area 5459 | -5/Factory | Evolved 2 slots: Propulsion x2 5751 | -5/Factory | Discovered new exit (range 7) 5753 | -5/Factory | Identified exit to Upper Caves 5771 | -5/Factory | Discovered new exit (range 19) 5777 | -5/Factory | Identified exit to Factory 5779 | -5/Factory | Entered another Factory area 5779 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5789 | -4/Factory | Lost 6 parts (3n2u1w) 5801 | -4/Factory | Identified exit to Research 5980 | -4/Factory | Discovered new exit (range 11) 5981 | -4/Factory | Entered Research 5981 | -3/Research | Evolved 2 slots: Utility x2 6011 | -3/Research | Build established: Scout 6083 | -3/Research | Found Fusion Bomb Launcher 6095 | -3/Research | Identified exit to Research 6293 | -3/Research | Entered another Research area 6293 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6491 | -2/Research | Spotted B-90 Cyclops 6520 | -2/Research | Identified exit to Access 6535 | -2/Research | Entered Access 6535 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6550 | -1/Access | Released all parts (11) 6584 | -1/Access | Core integrity fell below 50% 6612 | -1/Access | Core integrity fell below 20% 6628 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06550_ Released Field Propulsion Array. 06550_ Released Cld. Impulse Thruster. 06550_ Released Adv. Power Amplifier. 06559_ Slammed into U-05 Engineer. 06569_ Critical hit (Burn: +37). 06582_ Slammed into S-43 Plague. 06582_ Destabilizing: System corrupted (+1). 06583_ Slammed into S-43 Plague. 06583_ Penetrated by Slug. 06583_ Knocked back. 06586_ Acquired 4 matter. 06586_ Knocked back. 06608_ Acquired Lgt. Quantum Reactor. 06609_ K-01 Serf cleans the Recycling Unit. 06612_ Dropped Lgt. Quantum Reactor. 06613_ K-01 Serf destroyed. 06615_ Slammed into G-73 Enforcer. 06616_ S-43 Plague destroyed. 06623_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4L. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????"" | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#+#?? | | ?????????????????????????????????????????????# ### | | ?????????????????????????????????????????????# | | ?????????????????????????????#????????########/### | | ???????????????????????????? #????????# | | ??????????????????????????? #????????# | | ??????????????????????????# ##???????# | | ??????????????????######## #???????# = | | ??????????????????+ @ T #???????# | | ??????????????????# s "" +???????# | | ??????????????????##s##### #???????# | | ???????????????????# #????#####???????# !!! | | ???????????????????# #????????????????# !!! | | ???????????????????# #????????????????# !!! | | ???????????????????# #????????????????# | | ???????????????????# #????????????????# | | ???????????????????# #?###################/##+##+# | | ???????????????????# ### + # | | ???????????????????# + ! ^ #### # | | ???????????????????##### """Y""" #??# # | | ???????????????????????#= """"""" #??# # | | ???????????????????????# % #??# # | | ???????????????????????# * =%= * #??# # | | ???????????????????????########/#######??# # | | ????????????????????????????? ??????? # | | ??????????????????????????? ???? # | | ???????????????????????????# ?? # | | ???????????????????????????# """"" + | | ???????????????????????????# """"" # | | ???????????????????????????# """"" # | | ???????????????????????????# """"" ]]! # | | ???????????????????????????# ?????? ]!! # | | ???????????????????????????# ?????? ]!! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 59 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 15 Core Shielding 20 Evasion (%) 64 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Gun | 1% | -7/Factory Gauss Cannon | 21% | -7/Factory Studied --------- Particle Gun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSlugProtection Manual? 0 Play Time 01:30:08 Cumulative 44.0 hours Start 2026.09.21 @ 02:00:28 End 2026.09.21 @ 14:49:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 61 Adventurer 1 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04b3346a-7c7f-4853-acee-189d1128bc62