Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 20:26:35 Player: GayPredator Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (231) 1155 Value Destroyed (8884) 8884 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (5073) 5073 TOTAL SCORE: 24032 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 336 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 594 Win 3000 Friendly Fire -17 Cogmind --------- Core Integrity 1167/1600 Matter 246/300 Energy 663/700 System Corruption 23% Temperature Warm (174) Movement Walking (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Shield-Biometal Exoskeleton Centrium Wheel > --- UTILITY (13) ----- Armored Scrap Engine Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite System Mapper System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Thermoblaster Advanced Remote Datajack > --- INVENTORY (15) --- Medium Treads Medium Treads Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Transmission Jammer Hacking Suite Quantum Rifle Enhanced Quantum Rifle Railgun Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Quantum Reactor > --- PROPULSION ------- Shield-Biometal Exoskeleton Centrium Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Energy Well Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Phase Shifter System Mapper System Shield Improved Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Great Axe > --- INVENTORY -------- Medium Treads Medium Treads Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Quantum Rifle Railgun Enhanced Hardcell Cannon Thermoblaster Advanced Remote Datajack [Rating: 176] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Molecular Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . . . 4 . . 4 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . 1 1 . . . . . . . . 1 . . Utility 11 | . . . . 2 . . 1 1 . . . . 2 . . 2 1 . 2 Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . Parts Attached 181 | 7 7 3 6 19 4 14 18 22 1 2 5 1 5 1 1 25 6 4 30 Power 23 | 1 1 . . 1 . 1 1 8 . . 1 . . . . 4 1 1 3 Engine 9 | 1 1 . . 1 . . 1 2 . . 1 . . . . . . 1 1 Core 7 | . . . . . . 1 . 6 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 4 1 . 2 Propulsion 22 | 2 . . 3 6 3 3 4 . . . . . . . . . . . 1 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . 2 . . 3 1 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . 6 3 . 3 . . . . . . . . . . . . Utility 85 | 2 3 2 1 9 . 6 8 11 . 2 . 1 4 1 . 15 3 2 15 Device 47 | 1 1 . 1 2 . 3 5 9 . 2 . 1 3 . . 6 3 1 9 Storage 11 | 1 1 . . 2 . 2 2 . . . . . . . . 2 . . 1 Processor 17 | . 1 1 . 2 . . 1 1 . . . . 1 . . 6 . . 4 Hackware 3 | . . . . 1 . . . . . . . . . . . . . 1 1 Protection 7 | . . 1 . 2 . 1 . 1 . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 3 1 2 3 1 4 5 3 1 . 4 . 1 . 1 6 2 1 11 Energy Gun 14 | . . . . . . 1 1 . . . . . . . . 3 1 . 8 Energy Cannon 4 | . . . . . . 1 . 1 . . . . . . . 1 1 . . Ballistic Gun 7 | 2 . 1 1 3 . . . . . . . . . . . . . . . Ballistic Cannon 9 | . 2 . . . . . 4 1 . . . . . . . . . 1 1 Launcher 5 | . . . 1 . . . . . 1 . 1 . 1 . . 1 . . . Special Weapon 5 | . 1 . . . . . . . . . 3 . . . . . . . 1 Impact Weapon 4 | . . . . . 1 2 . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 11 | . . . . . 2 1 . . . . 1 . . . . 3 2 2 . Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . 1 . . . . . . . 3 Parts Lost 46 | . . . 5 1 1 1 5 . . 3 . . 1 . . 8 6 2 13 Power 9 | . . . 1 . . 1 . . . 1 . . . . . 2 1 . 3 Propulsion 3 | . . . 2 1 . . . . . . . . . . . . . . . Utility 19 | . . . . . . . . . . 2 . . 1 . . 5 4 1 6 Weapon 15 | . . . 2 . 1 . 5 . . . . . . . . 1 1 1 4 Highest Loss Streak 6 | . . . 5 1 1 1 3 . . 2 . . 1 . . 5 6 2 5 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . 1 . . Average Backups 9 | 1 11 12 9 3 5 7 13 9 9 8 8 9 9 9 10 8 9 6 9 Power . | . . 1 . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . 1 1 . . . . . . . . . . . . Utility 7 | . 7 9 7 3 2 5 12 8 8 7 6 8 7 7 8 6 7 3 5 Weapon 1 | . 2 1 1 . 1 . . . . . 1 1 1 1 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 7 1 2 1 . 3 5 7 2 . . 1 1 . . 3 . . 12 Power 2 | . 1 . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . 2 . . . . . 1 . . . . . . . . 1 . . 2 Utility 31 | . 3 1 2 1 . 2 4 7 1 . . . 1 . . 2 . . 7 Weapon 6 | . 1 . . . . . . . 1 . . 1 . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 99 100 89 71 97 75 67 57 58 51 56 52 56 62 63 65 63 62 67 Engine 4 | . 14 14 11 3 9 2 9 1 . . 4 5 1 . . . . 3 2 Core 2 | . . . . . . 4 . 7 11 5 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 5 5 4 5 Treads 5 | . 27 28 24 . . . . . . . . . . 2 5 1 . . . Wheel 2 | . . . 2 10 . 13 5 . . . . . . . . . . . 1 Hover 2 | . . . . . . . . 4 5 5 5 5 5 2 . 2 4 4 . Flight 2 | . . . . 10 27 7 7 . . . . . . . . . . . . Device 16 | . 13 6 13 9 9 12 14 16 17 16 17 17 20 18 15 21 20 21 19 Storage 6 | . 14 14 11 5 . 5 6 5 5 5 5 5 5 5 5 4 4 4 7 Processor 6 | . . . . 6 9 2 4 5 5 5 5 5 9 10 10 14 17 9 11 Energy Gun 1 | . . . . . . . . 1 . . . . . . . 1 . . 5 Energy Cannon 2 | . . . . . . 3 3 4 4 . . . 2 9 10 3 3 4 . Ballistic Gun 2 | . 2 1 8 16 17 5 1 . . . . . . . . . . . . Ballistic Cannon 6 | . 24 26 3 . . . 9 5 5 5 5 5 2 . . 3 1 2 2 Launcher 1 | . . . 10 . . . . . . 4 . . 2 5 1 . 1 . . Peak Build Rating 176 | 7 9 9 12 18 24 38 67 108 99 97 104 92 106 118 118 143 139 139 176 Average Rating 75 | 5 7 9 9 13 21 31 55 90 97 93 93 86 97 111 118 128 128 123 147 On Entrance 68 | . 7 9 9 7 17 23 38 62 100 97 92 86 86 103 118 118 131 134 123 Avg Prop Armor Cover (%) 12 | . . . 25 1 . . 4 . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 32 34 34 47 13 59 69 60 53 50 66 48 53 88 83 97 63 61 84 Greatest Support 152 | 40 40 40 40 40 15 41 58 69 69 69 69 69 69 126 126 146 68 60 152 Greatest Overweight (x) 4 | . . . 1 2 . 4 3 1 . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 5 20 20 15 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 11 | 7 14 15 13 9 5 13 17 10 10 10 10 10 10 10 10 10 10 10 11 Most Carried 15 | 2 15 15 15 6 5 13 15 15 10 9 10 10 10 10 10 10 10 7 15 Average Carried 10 | 1 11 14 12 3 4 7 13 10 9 8 8 9 9 9 10 9 9 6 9 Final Capacity 20 | 8 15 15 5 5 5 20 15 10 10 10 10 10 10 10 10 10 10 10 15 Final Carried 15 | 2 15 14 5 5 5 12 15 10 8 7 9 10 9 10 10 10 6 7 12 Scrap Engine Consumption 242 | . . . . . . 27 35 58 . 2 2 . 19 2 . 48 23 3 23 Constructs Created 18 | . . . . . . 4 2 3 . . . . . 1 . 5 3 . . Constructs Modified 77 | . . . . . . 2 13 22 . . 2 . 3 5 1 14 4 1 10 Class Distribution -------------------- 35% | Construct 26% | Mutant 8% | Commander-Construct 7% | Trapper-Construct 4% | Hacker-Assassin 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Commander-Construct | -4/Proximity Caves Commander-Construct | -4/Factory Trapper-Construct | -4/Upper Caves Trapper-Construct | -4/Upper Caves Trapper-Construct | -3/Research Ninja | -2/Research Infiltrator-Ninja | -2/Testing Hacker-Assassin | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Matter Collected 5772 | 278 697 116 266 258 180 240 1091 676 108 327 33 133 74 51 10 511 188 30 505 Remotely 386 | . 318 . 68 . . . . . . . . . . . . . . . . Salvage Created 9111 | 119 494 100 230 266 . 227 1320 1752 173 258 113 150 213 . . 1502 469 39 1686 Parts 447 | 4 25 12 19 31 . 5 38 85 10 9 5 4 7 . . 79 19 3 92 Haulers Intercepted 6 | . 2 . . . . . . 1 . . . . . . . . 2 . 1 Recyclers Shooed 8 | . . . . 1 . 1 2 2 . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . 16 . . . . . 5 9 . 10 . . . . . . . Prevented 2 | . . . . . . . . . . . . 1 . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 151 | . 11 8 8 11 . 4 23 12 8 15 5 1 1 . . 21 4 . 19 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Guns 20 | . . . 1 11 . . 1 . . . . . . . . 2 1 . 4 Cannons 80 | . 11 8 2 . . 3 20 11 1 2 1 1 1 . . 11 . . 8 AOE 43 | . . . 5 . . . . . 7 13 4 . . . . 4 3 . 7 Classes Destroyed 19 | 2 6 1 1 1 . . 1 1 1 2 1 . . . . 1 1 . . Worker 15 | . 1 . . . . . 4 3 . . . . 1 . . 2 1 2 1 Builder 6 | . . . . . . . . 4 . . . . . . . . . . 2 Tunneler 10 | 1 . . . . . . . 4 . . . . 1 . . 1 1 . 2 Hauler 6 | . 2 . . . . . . 1 . . . . . . . . 2 . 1 Recycler 18 | 1 1 . . . . 1 5 6 . . . . 1 . . 2 . . 1 Minesweeper 3 | . . . . . . . . . 1 . . 2 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 21 | . 3 . . 1 . . 3 4 . . . . . . . 4 1 . 5 Swarmer 53 | . . 6 1 10 . . 10 4 5 6 . . 1 . . 5 3 . 2 Grunt 31 | . 10 2 . . . . 7 . 3 4 2 1 . . . 1 . . 1 Brawler 2 | . . . . . . . . . . 2 . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 9 | . . . 1 . . 1 3 1 . 2 . . . . . . . . 1 Hunter 5 | . . . . 1 . . 1 . . . . . . . . 2 . . 1 Programmer 37 | . . . . . . . 2 7 . . 2 . . . . 12 . . 14 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . Subdweller 10 | . 1 . 6 . . 3 . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 3 2 4 . 1 5 4 8 8 5 1 2 . . 8 5 1 9 Combat Bots Only 8 | . 4 3 2 4 . 1 4 4 8 8 5 1 1 . . 7 3 . 7 Max Kills in Single Turn 5 | 1 1 2 2 2 . 1 2 2 5 2 2 1 1 . . 3 3 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . . 5 2 2 . . . . 2 3 . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 1362 | . 27 24 53 59 45 22 159 88 2 38 5 . 1 . 3 226 118 23 469 Missed 491 | . 8 8 19 21 22 8 49 24 . 15 2 . . . 1 78 54 10 172 Hits 871 | . 19 16 34 38 23 14 110 64 2 23 3 . 1 . 2 148 64 13 297 Melee 3 | . . . . . . . . . . . . . . . . . 3 . . Projectile 868 | . 19 16 34 38 23 14 110 64 2 23 3 . 1 . 2 148 61 13 297 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 44 | . 2 . 2 . 2 1 3 6 . 2 1 . . . . 9 4 1 11 Damage Taken 17341 | . 295 174 786 445 326 313 1771 1192 37 577 30 . 68 . 62 3362 1792 294 5817 Core 2268 | . 14 24 83 56 112 46 380 259 . 54 9 . . . . 479 319 . 433 Absorbed by Shields 27 | . . . . . . . . . . . 27 . . . . . . . . Redirected to Shielding 119 | . . . . . . . . . . . . . . . . 119 . . . Regen/Repaired (Parts) 5532 | . 94 . . . . 154 352 594 79 . 250 . 183 146 . 910 511 56 2203 Core Remaining (%) 71 | 100 . . 51 . . 61 55 . . . . 67 . . 100 63 . 78 72 Volleys Fired 746 | 4 76 11 37 44 . 11 112 153 8 37 14 10 11 . . 82 17 . 119 Largest 3 | 2 2 2 2 3 . 2 3 3 1 1 1 1 1 . . 3 3 . 3 Hottest 384 | 40 100 60 100 68 . 140 156 384 50 50 7 52 52 . . 264 199 . 260 Shots Fired 1094 | 8 138 22 45 83 . 13 211 181 8 37 14 10 11 . . 133 21 . 159 Gun 249 | 8 4 . 8 83 . 2 20 10 . . . . . . . 32 7 . 75 Cannon 743 | . 120 22 10 . . 11 191 171 5 20 . 10 11 . . 94 11 . 67 Launcher 63 | . . . 18 . . . . . 3 17 . . . . . 7 3 . 15 Special 39 | . 14 . 9 . . . . . . . 14 . . . . . . . 2 Kinetic 656 | 8 124 22 18 83 . . 149 133 5 20 . . . . . 29 4 . 61 Thermal 330 | . 14 . 9 . . 13 62 36 . . . 10 10 . . 98 13 . 65 Explosive 46 | . . . 18 . . . . . 3 17 6 . . . . 2 . . . Electromagnetic 52 | . . . . . . . . 12 . . . . 1 . . 4 4 . 31 Robot Hit Streak 19 | 4 8 6 6 6 . 11 13 14 7 5 13 3 4 . . 11 5 . 19 Robot Miss Streak 11 | 1 3 1 2 5 . 3 7 6 . 3 1 2 1 . . 3 4 . 11 Penetration Max 1 | . . . . 1 . . 1 1 . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 604 | 6 73 15 15 43 . 20 138 65 5 11 11 7 4 . 1 82 20 2 86 Core Hits 392 | 3 23 9 16 23 . 10 106 36 10 33 10 2 3 . . 40 20 1 47 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 30 | . 6 . 1 2 . 1 11 1 . . 2 . . . . 4 2 . . Burn 1 | . . . . . . . . . . . . . . . . 1 . . . Destroy 3 | . . . . 2 . . . . . . . . . . . . 1 . . Blast 19 | . 6 . 1 . . . 11 1 . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . 2 . . . . 3 1 . . Melee Attacks 115 | . . . . . 14 14 . 10 . . . . . . 1 30 21 5 20 Impact 38 | . . . . . 14 14 . 10 . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . . . . . . 30 21 5 20 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . . . 4 3 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29672 | 49 1329 277 1012 462 . 540 3469 3571 1133 2931 1184 444 335 . . 5763 1611 210 5352 Guns 3559 | 49 12 . 41 462 . 30 182 298 . . . . . . . 663 21 . 1801 Cannons 15165 | . 1317 277 139 . . 205 3224 3114 270 623 . 444 335 . . 3053 333 . 1831 Explosions 7844 | . . . 826 . . . 63 133 863 2308 1030 . . . . 1028 523 . 1070 Melee 2459 | . . . . . . 305 . 26 . . . . . . . 1019 734 210 165 Ramming 491 | . . . 6 . . . . . . . . . . . . . . . 485 Kinetic 11715 | 49 1329 277 180 462 . . 2768 2105 270 623 . . . . . 1826 48 . 1778 Thermal 7589 | . . . . . . 235 638 1187 . . . 444 239 . . 2460 216 . 2170 Explosive 5541 | . . . 826 . . . . . 863 2308 1030 . . . . 355 159 . . Electromagnetic 1723 | . . . . . . . 63 253 . . . . 96 . . 103 454 . 754 Impact 331 | . . . . . . 305 . 26 . . . . . . . . . . . Slashing 2282 | . . . . . . . . . . . 154 . . . . 1019 734 210 165 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 2 4 . . 1 1 . . . 9 4 4 23 Average Corruption 5 | . . . . . . . 1 2 . . 1 1 . . . 4 3 4 15 Corruption Purged 15 | . . . . . . . . 6 . . . . . . . 9 . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 Effects 79 | . . . . . . . 6 2 . . 1 7 . . . 24 1 3 35 Message Errors 23 | . . . . . . . . . . . . 4 . . . 8 . 1 10 Matter Fused 18 | . . . . . . . 3 1 . . 1 1 . . . 5 . 1 6 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 8 | . . . . . . . 1 . . . . 1 . . . 3 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . 2 . . . . 1 . . . 3 . 1 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 2 . . 1 Misfires 2 | . . . . . . . . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 4 Overload Shots 3 | . . . . . . . . 3 . . . . . . . . . . . Overflow Damage 2560 | . 31 . . . . 23 111 465 157 125 30 182 35 . . 940 36 65 360 Projectiles 1660 | . 31 . . . . . 111 422 86 16 . 182 35 . . 604 36 . 137 Explosions 368 | . . . . . . . . 43 71 109 30 . . . . 109 . . 6 Melee 532 | . . . . . . 23 . . . . . . . . . 227 . 65 217 Knockbacks 106 | . 18 3 4 . . 6 32 12 2 1 . . . . . 7 . . 21 Impact 10 | . . . . . . 6 . . . . . . . . . . . . 4 Kinetic 89 | . 18 3 4 . . . 27 11 2 1 . . . . . 7 . . 16 Secondary 7 | . . . . . . . 5 1 . . . . . . . . . . 1 Self-Inflicted Damage 371 | . . . 57 . . . . . . 65 . . . . . . 95 . 154 Shots 12 | . . . 2 . . . . . . 3 . . . . . . 1 . 6 Rammed 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 Targets Rammed 19 | . 2 . 2 . . . . . . . . . . . . . . . 15 Kicked 14 | . . . . . . . . . . . . . . . . . . . 14 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . 90 81 . 44 15 15 324 480 62 15 . 24 3 . 9 199 138 452 566 Average Temperature 69 | . 27 27 . 23 9 6 67 70 24 7 . 8 3 . 5 64 66 214 114 Received Heat Transfer 1218 | . 183 54 108 . 90 90 282 81 18 81 . . . . 9 96 45 45 36 Effects 12 | . . . . . . . . 2 . . . . . . . . . 1 9 Shutdowns 6 | . . . . . . . . 2 . . . . . . . . . 1 3 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 1 1 . . . . . . . . . . 4 Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . . . . . . Parts Fried 16 | . . . . . . 1 2 3 . . . . 1 . . . 2 . 7 Impact Corruptions 9 | . . . . . . 2 1 . . . . . . . . . . . 6 Robots Melted 5 | . . . . . . . 2 . . . . . . . . 3 . . . Combat Hostiles 5 | . . . . . . . 2 . . . . . . . . 3 . . . Parts Melted 35 | . . . . . . 4 10 3 . . 3 . . . . 7 . . 8 Heat Transferred 11952 | . . . . . . 595 4525 1111 . . . 259 129 . . 2869 148 . 2316 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Maximum Alert Level 3 | . . . . 1 1 . 2 3 . . . . . . . 2 2 1 2 Low Security (%) 71 | 100 100 100 . 97 75 100 60 76 . . . . 100 . . 56 . 4 61 Level 1 17 | . . . . 2 24 . 33 9 . . . . . . . 11 68 95 36 Level 2 10 | . . . . . . . 5 13 . . . . . . . 31 31 . 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 728 | 10 168 70 . 206 334 130 460 728 . . . . 147 . . 527 444 245 422 Initial 285 | . . . . . 84 130 150 217 . . . . 22 . . . 285 245 117 Average 150 | 1 56 39 . 59 162 29 166 168 . . . . 95 . . 219 371 218 163 Influence Increases 7051 | 10 399 190 40 371 350 52 1127 1096 185 310 181 125 185 . . 1065 433 31 901 Destroy 0b10 Robot/C 3000 | . 200 160 40 220 . 20 460 240 160 300 120 80 80 . . 440 80 . 400 Destroy 0b10 Robot/NC 405 | 10 40 . . 5 . 5 60 110 5 . 5 10 15 . . 45 25 10 60 Destroy Leader 552 | . 50 30 . 32 . . 126 70 20 10 . . 10 . . 98 16 . 90 Allied During Kill 131 | . . . . . . . . . . . 56 35 35 . . 5 . . . Successful Hack 134 | . 22 . . 7 10 7 5 43 . . . . 5 . . 14 . . 21 Disable Machine 510 | . 15 . . 15 45 . 90 210 . . . . 30 . . 15 15 15 60 Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 894 | . 12 . . 2 10 5 41 288 . . . . 10 . . 208 132 6 180 Advance Influence 150 | . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 255 | . . . . 15 75 15 . 15 . . . . . . . 45 75 . 15 Lose Combat Pursuer 870 | . 60 . . 75 210 . 45 120 . . . . . . . 195 90 . 75 Influence Decreases 6629 | 10 397 142 90 170 217 386 683 814 369 412 476 234 174 47 . 556 506 271 675 Entered New Map 2061 | . . 2 26 . 117 204 . 227 269 104 440 145 14 19 . . 224 191 79 Time Decay 3983 | 10 397 140 64 160 90 182 483 587 100 278 36 84 150 28 . 476 222 60 436 Lost Part 400 | . . . . 10 10 . 50 . . 30 . . 10 . . 80 60 20 130 Lost Ally 35 | . . . . . . . . . . . . 5 . . . . . . 30 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 54 | . 2 . . . 3 . 12 9 . 1 . . . . . 9 1 5 12 Investigation 4 | . . . . . . . 1 1 . . . . . . . . . . 2 Extermination 20 | . . . . . . . 3 5 . . . . . . . 6 . . 6 Reinforcement 19 | . 2 . . . 3 . 5 3 . . . . . . . 2 1 2 1 Assault 6 | . . . . . . . 2 . . 1 . . . . . 1 . 2 . Garrison 5 | . . . . . . . 1 . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Distress Signals 16 | . 1 . . 1 . 1 5 1 . . . . . . . 1 5 . 1 Communications Jammed 113 | . . . . . . . . 10 . . . . 1 . . 2 6 22 72 Distress Signals 86 | . . . . . . . . 10 . . . . 1 . . . 6 . 69 Times Spotted 349 | . 15 8 11 25 28 5 39 43 1 13 5 3 5 . 1 39 38 11 59 Peak Tracking Total 21 | . 5 3 5 6 21 1 6 11 3 7 3 2 3 . 1 6 15 7 8 Tactical Retreats 43 | . 2 . 2 2 5 2 3 4 . . . . . . . 6 5 2 10 ECM-based Alert Blocks 31 | . . . . . . . . . . . . . . . . 4 5 6 16 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Traps Triggered 9 | . 2 . . . 1 . 2 1 . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . 1 . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . 8 8 8 8 8 5 5 5 Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Machines Disabled 38 | . 1 . . 1 3 . 7 14 . 1 2 . 2 . . 1 1 1 4 Max in Single Turn 4 | . 1 . . 1 1 . 4 4 . 1 2 . 1 . . 1 1 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Machines Accessed 65 | . 8 . . 6 3 11 6 14 . . 2 . 3 . . 4 1 3 4 Terminals 38 | . 6 . . 3 3 6 3 8 . . . . 2 . . 3 1 1 2 Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . 1 Repair Stations 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . Recycling Units 8 | . 1 . . . . 3 . 4 . . . . . . . . . . . Scanalyzers 5 | . . . . 2 . . 1 1 . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . 1 1 Total Hacks 169 | . 28 . . 19 9 26 13 38 . . 10 . 6 . . 7 1 5 7 Successful 79 | . 12 . . 13 6 10 6 14 . . 10 . 1 . . 4 . 2 1 Failed 90 | . 16 . . 6 3 16 7 24 . . . . 5 . . 3 1 3 6 Catastrophic 23 | . 2 . . . . 7 . 5 . . . . 2 . . 2 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 58 | . 17 . . 5 3 6 4 17 . . . . 1 . . 2 . 1 2 Terminals 93 | . 20 . . 6 9 14 8 23 . . . . 3 . . 5 1 1 3 Fabricators 6 | . . . . . . . 4 . . . . . . . . . . . 2 Repair Stations 10 | . 4 . . 4 . . . . . . . . . . . 2 . . . Recycling Units 24 | . 4 . . . . 8 . 12 . . . . . . . . . . . Scanalyzers 14 | . . . . 9 . . 1 2 . . . . . . . . . 2 . Garrison Access 8 | . . . . . . . . 1 . . . . 3 . . . . 2 2 Terminal Hacks 33 | . 4 . . 1 4 5 3 4 . . 10 . 1 . . 1 . . . Record 6 | . . . . . . 2 . . . . 4 . . . . . . . . Part Schematic 3 | . 2 . . . . 1 . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . . . . . . . 6 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 4 | . . . . 1 1 . 1 . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . 1 2 . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . . . . . . 1 Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . 4 . . 1 . . . . . . . . . . . 2 . . . Scan Component 4 | . 2 . . 1 . . . . . . . . . . . 1 . . . Repair 3 | . 2 . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 10 | . 2 . . . . 5 . 3 . . . . . . . . . . . Report Inventory 6 | . 1 . . . . 3 . 2 . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . 2 . 1 . . . . . . . . . . . Scanalyzer 11 | . . . . 9 . . . . . . . . . . . . . 2 . Insert Component 5 | . . . . 4 . . . . . . . . . . . . . 1 . Analyze 5 | . . . . 4 . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . . 2 2 . 1 6 . . . . . . . 1 . . . Terminals 13 | . 2 . . 2 2 . . 6 . . . . . . . 1 . . . Track 2 | . . . . . 2 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . Botnet 4 | . 2 . . 1 . . . 1 . . . . . . . . . . . Disrupt 3 | . . . . 1 . . . 2 . . . . . . . . . . . Skim 3 | . . . . . . . . 3 . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . . 5 4 8 6 12 . . . . 3 . . 3 1 3 4 Full Trace Events 6 | . . . . 1 . 3 . 1 . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . 62 Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 Part Schematics Acquired 7 | . 2 . . 4 . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . . . 1 . . . Time 114 | . 52 . . . . . . . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 3 . . . . 12 . 3 . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 4 . . . . . . . . . . . . . 1 . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . 1 . . . 1 Relay Couplers Released 5 | . . . . . . . 2 . . . . . . . . . 2 1 . Machine Destruction 5 | . . . . . . . 2 . . . . . . . . . 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 2 5 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Total Allies 10 | . . . . . . . . . . 2 5 . . . 1 . . . 2 Largest Group 7 | . . . . . . . . . . 2 7 7 6 3 4 4 . . 1 Highest-Rated Group 360 | . . . . . . . . . . 78 360 360 331 144 260 260 . . 211 Highest-Rated Ally 211 | . . . . . . . . . . 49 64 64 64 49 116 116 . . 211 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 49 | . . . . . . . . . . . 3 24 11 . . 4 . . 7 Total Damage 1699 | . . . . . . . . . . . 60 689 357 . . 319 . . 274 Kills 10 | . . . . . . . . . . . 2 3 3 . . 1 . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Active Infowar (turns) 13595 | 53 1388 139 1011 386 188 202 1753 2142 211 595 431 717 314 124 90 1899 479 126 1347 Optics 3208 | . . . . 121 188 202 . . . . . . . . . 745 479 126 1347 Sensors 10395 | . . . 210 287 . . 1753 2082 211 595 431 717 314 124 90 1866 450 126 1139 Terrain 2172 | . . . . . . . . . . . . . 313 124 90 1199 444 . 2 Structural 143 | . . . . . . 143 . . . . . . . . . . . . . Traps 1294 | . . . . 24 . . . 575 209 486 . . . . . . . . . Seismic 2727 | 53 1388 139 801 99 188 59 . . . . . . . . . . . . . Jamming 3374 | . . . . . . . . 1430 . . . . 54 . . 524 442 126 798 ECM 783 | . . . . . . . . 1 . . . . . . . 233 24 82 443 Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 3 . . . . . . 1 . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Turns Passed 14733 | 110 1523 285 1080 386 188 764 1859 2200 211 600 431 717 314 124 90 1899 479 126 1347 Spaces Moved 14283 | 57 665 148 849 333 397 806 1127 2380 339 551 583 481 448 154 96 2227 622 170 1850 Core 432 | 11 . . 409 . . 12 . . . . . . . . . . . . . Treads 2430 | 46 665 148 440 . . . . . . . . . . 34 96 620 . . 381 Legs 1034 | . . . . . . . . . . . . . . . . . . . 1034 Wheels 934 | . . . . 136 . 276 370 152 . . . . . . . . . . . Hover 7166 | . . . . . . . 88 2085 339 551 583 481 448 120 . 1607 622 170 72 Flight 2287 | . . . . 197 397 518 669 143 . . . . . . . . . . 363 Fastest Speed 30 | 50 160 160 50 34 30 30 45 41 49 49 49 49 49 38 38 38 46 46 39 Average Speed 61 | 138 160 160 107 66 31 62 99 45 49 49 49 49 49 46 38 44 46 53 40 Slowest Speed 261 | 160 160 160 260 130 34 250 261 126 49 49 49 49 49 49 38 159 159 159 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . 5 14 1 8 . . . . . . . . . . . 2 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . 2 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 83 48 50 24 83 92 22 48 48 58 69 69 13 30 13 54 30 19 46 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 15 | . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . 2 2 . 1 . 3 1 . . . . Spaces Dug 243 | . 11 . 5 . 10 5 4 115 . 5 . . 3 . . 38 11 2 34 Terrain Destroyed 1021 | . 11 . 180 . 10 5 40 162 43 263 92 3 3 . . 96 45 2 66 Melee 49 | . . . . . 10 5 . 7 . . . . . . . 12 5 2 8 Projectile 269 | . 11 . . . . . 40 101 2 23 1 3 3 . . 41 8 . 36 AOE 703 | . . . 180 . . . . 54 41 240 91 . . . . 43 32 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Upp Upp War Pro Fac Upp Upp Res Res Tes Acc Total 18971 | 78 954 173 953 426 417 1039 1665 3297 376 841 719 950 530 206 148 2978 759 198 2264 Wait 3180 | 9 156 4 35 15 8 152 378 660 20 228 108 451 58 50 51 547 76 12 162 Move 14204 | 56 664 147 848 322 369 803 1110 2379 338 550 582 480 447 153 95 2226 621 169 1845 Hop 29 | . . . . 5 13 1 8 . . . . . . . . . . . 2 Pick Up 130 | 2 21 1 1 5 3 17 13 12 3 1 2 2 3 1 . 17 1 . 25 Fast Attach 118 | 7 4 1 5 15 3 10 9 17 . 1 4 . 3 . . 12 5 4 18 Attach 70 | . 1 1 1 4 . 3 5 4 1 2 1 1 3 1 . 16 6 1 19 Detach 36 | . . . . 2 . 2 3 3 . . 2 1 1 1 . 7 4 2 8 Swap 106 | . 17 5 11 1 1 1 10 24 2 . . 4 1 . 1 17 2 . 9 Drop 191 | . 13 3 13 12 6 25 17 35 4 1 2 1 3 . . 23 6 5 22 Fire 746 | 4 76 11 37 44 . 11 112 153 8 37 14 10 11 . . 82 17 . 119 Melee 115 | . . . . . 14 14 . 10 . . . . . . 1 30 21 5 20 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . . . . . . . 14 Crush 5 | . 2 . 2 . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . 21 4 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / *Arm / [Qua]) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Discovered new exit (range 9) 894 | -10/Materials | Repaired Lgt. Treads 921 | -10/Materials | Repaired Lgt. Treads 1111 | -10/Materials | Derelicts attacked the area 1138 | -10/Materials | Identified exit to Materials 1460 | -10/Materials | Discovered exit to Materials (range 15) 1625 | -10/Materials | Discovered new exit (range 7) 1634 | -10/Materials | Entered Mines 1699 | -10/Mines | Learned 2 Materials zone layouts 1807 | -10/Mines | Discovered exit to Materials (range 14) 1870 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1894 | -10/Mines | Discovered new exit (range 13) 1917 | -10/Mines | Identified exit to Subcaves 1919 | -10/Mines | Entered Subcaves 1920 | -10/Subcaves | Approached by a straggling Scientist 2150 | -10/Subcaves | Ambushed by Subdweller buried in earth 2299 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2299 | -10/Subcaves | Learned location of 2 exits from Materials 2667 | -10/Subcaves | Learned location of Storage (-8) 2741 | -10/Subcaves | Ambushed by Subdweller buried in earth 2748 | -10/Subcaves | Ambushed by Subdweller buried in earth 2748 | -10/Subcaves | Ambushed by Subdweller buried in earth 2809 | -10/Subcaves | Lost 5 parts (1p2n2w) 2817 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2857 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2932 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2988 | -10/Subcaves | Discovered new exit (range 10) 2996 | -10/Subcaves | Identified exit to Materials 2999 | -10/Subcaves | Entered Materials 2999 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3000 | -8/Materials | Identified exit to Factory 3000 | -8/Materials | Identified exit to Storage 3282 | -8/Materials | Discovered exit to Factory (range 9) 3377 | -8/Materials | Discovered exit to Storage (range 14) 3385 | -8/Materials | Entered Storage 3571 | -8/Storage | Used back door to open Recycling access 3571 | -8/Storage | Discovered new exit (range 5) 3573 | -8/Storage | Entered Recycling 3744 | -8/Recycling | Entered Scraplab 3746 | -8/Recycling | Found Prototype Device 3776 | -8/Recycling | Identified Scrap Engine 4218 | -8/Recycling | Discovered new exit (range 15) 4337 | -8/Recycling | Entered Factory 4337 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4566 | -6/Factory | Garrison activated, responded to threat 5148 | -6/Factory | Build established: Construct 5476 | -6/Factory | Lost 3 parts (3w) 6184 | -6/Factory | Discovered new exit (range 7) 6196 | -6/Factory | Identified exit to Factory 6196 | -6/Factory | Entered another Factory area 6196 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6236 | -5/Factory | Allied Derelicts emerged from ambush trap array 6893 | -5/Factory | Lost 3 allies 7156 | -5/Factory | Identified exit to Upper Caves 7176 | -5/Factory | Discovered new exit (range 9) 7287 | -5/Factory | Identified exit to Factory 8361 | -5/Factory | Discovered exit to Factory (range 16) 8396 | -5/Factory | Entered Upper Caves 8603 | -5/Upper Caves | Discovered new exit (range 7) 8607 | -5/Upper Caves | Identified exit to Upper Caves 8607 | -5/Upper Caves | Entered another Upper Caves area 8614 | -5/Upper Caves | Destroyed 8 combat bots 8729 | -5/Upper Caves | Discovered exit to Factory (range 13) 8755 | -5/Upper Caves | Learned 8 Factory zone layouts 8830 | -5/Upper Caves | Encountered a Warlord checkpoint 9026 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9040 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9093 | -5/Upper Caves | Destroyed 8 combat bots 9169 | -5/Upper Caves | Discovered new exit (range 15) 9202 | -5/Upper Caves | Identified exit to Warlord 9207 | -5/Upper Caves | Entered Warlord 9207 | -5/Warlord | Accompanied by 2 allies 9236 | -5/Warlord | System corruption cleaned by Quarantine Array 9254 | -5/Warlord | Found Prototype Special Weapon 9254 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 9258 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9477 | -5/Warlord | Met Warlord 9502 | -5/Warlord | Warlord's base attacked by MAIN.C 9520 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9588 | -5/Warlord | Discovered new exit (range 12) 9593 | -5/Warlord | Identified exit to Proximity Caves 9638 | -5/Warlord | Entered Proximity Caves 9638 | -4/Proximity Caves | Accompanied by 7 allies 9681 | -4/Proximity Caves | Build established: Commander-Construct 9999 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10168 | -4/Proximity Caves | Learned Research terminal intel 10337 | -4/Proximity Caves | Discovered exit to Factory (range 5) 10355 | -4/Proximity Caves | Entered Factory 10355 | -4/Factory | Accompanied by 6 allies 10355 | -4/Factory | Evolved 2 slots: Utility x2 10619 | -4/Factory | Discovered new exit (range 16) 10655 | -4/Factory | Identified exit to Upper Caves 10669 | -4/Factory | Entered Upper Caves 10669 | -4/Upper Caves | Accompanied by 3 allies 10693 | -4/Upper Caves | Learned Research trap positions 10766 | -4/Upper Caves | Discovered new exit (range 15) 10777 | -4/Upper Caves | Identified exit to Upper Caves 10793 | -4/Upper Caves | Entered another Upper Caves area 10793 | -4/Upper Caves | Accompanied by 3 allies 10805 | -4/Upper Caves | Discovered new exit (range 12) 10809 | -4/Upper Caves | Identified exit to Research 10841 | -4/Upper Caves | Spotted B-86 Titan 10842 | -4/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 10883 | -4/Upper Caves | Entered Research 10883 | -3/Research | Accompanied by 4 allies 10883 | -3/Research | Evolved 2 slots: Utility x2 10884 | -3/Research | Loaded intel: 91 trap records 10885 | -3/Research | Loaded intel: 22 terminal locations 10932 | -3/Research | Build established: Trapper-Construct 11168 | -3/Research | Repaired Imp. Remote Force Field 11255 | -3/Research | Lost 3 allies 11332 | -3/Research | Discovered new exit (range 15) 11600 | -3/Research | Identified exit to Armory 11832 | -3/Research | Discovered new exit (range 9) 12004 | -3/Research | Destroyed 7 combat bots 12007 | -3/Research | Build established: Construct 12043 | -3/Research | Found Prototype Device 12061 | -3/Research | Lost 5 parts (1p4u) 12633 | -3/Research | First assault squad dispatched 12704 | -3/Research | Found Gamma Bomb Array 12754 | -3/Research | Discovered new exit (range 15) 12779 | -3/Research | Identified exit to Research 12782 | -3/Research | Entered another Research area 12782 | -2/Research | Warlord forces began assault on 0b10 12782 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12834 | -2/Research | Spotted B-90 Cyclops 12892 | -2/Research | Research machine network offline 13159 | -2/Research | Discovered new exit (range 7) 13159 | -2/Research | Spotted Executioner 13159 | -2/Research | Spotted Striker 13189 | -2/Research | Spotted Striker 13208 | -2/Research | Spotted Executioner 13211 | -2/Research | Spotted Executioner 13231 | -2/Research | Destroyed Striker 13247 | -2/Research | Spotted Executioner 13247 | -2/Research | Spotted Executioner 13250 | -2/Research | Lost 7 allies 13260 | -2/Research | Identified exit to Testing 13261 | -2/Research | Lost 6 parts (1p4u1w) 13261 | -2/Research | Entered Testing 13273 | -2/Testing | Found Prototype Device 13273 | -2/Testing | Identified Exp. Thermal Shield 13303 | -2/Testing | Garrison activated, responded to threat 13337 | -2/Testing | Found Prototype Hackware 13337 | -2/Testing | Identified System Mapper 13355 | -2/Testing | Lost 4 allies 13384 | -2/Testing | Discovered new exit (range 8) 13386 | -2/Testing | Identified exit to Access 13387 | -2/Testing | Entered Access 13387 | -1/Access | Evolved 2 slots: Utility x2 13452 | -1/Access | Spotted B-99 Colossus 13481 | -1/Access | Garrison activated, responded to threat 13703 | -1/Access | Fabricated A-27 Freighter? 13853 | -1/Access | Spotted B-99 Colossus 14204 | -1/Access | System corruption reached 10% 14258 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 14267 | -1/Access | Destroyed 7 combat bots 14304 | -1/Access | Lost 5 parts (1p2u2w) 14589 | -1/Access | Build established: Hacker-Assassin 14690 | -1/Access | Spotted B-99 Colossus 14700 | -1/Access | Spotted B-99 Colossus 14733 | -1/Access | Discovered new exit (range 4) 14734 | -1/Access | Identified exit to Surface 14734 | *** | Escaped! Last Messages --------------- 14704_ Penetrated by Slug. 14704_ Slug penetrates Sealed Heavy Doors. 14704_ Penetrated by Slug. 14704_ Slug penetrates Sealed Heavy Doors. 14708_ Penetrated by Slug. 14708_ Slug penetrates Sealed Heavy Doors. 14709_ TX3 UBJ9AIFC2VM= OI/Z ADR=|CJKKLZTS 14709_ Great Axe destroyed. 14709_ Slug penetrates Sealed Heavy Doors. 14711_ Penetrated by Slug. 14712_ B-99 Colossus activates siege mode. 14712_ Slug penetrates Sealed Heavy Doors. 14718_ Penetrated by Slug. 14718_ Enh. Quantum Rifle destroyed. 14719_ Slug penetrates Sealed Heavy Doors. 14728_ O2V6UOJTWPCO=XWPN4 <:D&KZIGXSYGS#/1K 14731_ Main Access Shell breached. 14733_ EXIT=FOUND 14734_ EXIT=IDENTIFIED: SURFACE [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | ###"" ""### # # #???????# #?????????????? | | ??#""T""??# # # #???????# #????######???? | | ??# """ ??# # + #???????# #????# #???? | | ########### # # #?????### ###??# #???? | | # # # """ # ####### #??# #???? | | # # # """ # #### #???? | | # # # """ + H + ##### | | # + # "S # #### ## | | # # # ??? ########### #??# ## = | | # # # ??? #?????????###+###??# ## | | # # # ??? #??????????????????# ## " | | # # # ???? #??????????????????####### " | | ##########" ###????##????????????????????????# | | ?????????## #????????????????????????????????# | | ??????????# #????????????????????????????????# [ | | ??????????# #?????????????????????????????####### | | ??????????# #?????????????????????????????# | | ??????????# #?????????????????????????????# | | ??????????# #?????????????????????????????# | | ??????????# #######"##########??#########?# | | ??????????# """T"""" "??" #?# ## | | ??????????# " """" "??" #?# #? | | ??????????# " """ "" "??" ### #? | | ??????????# " " " "??" % #? | | ??????????# " " "" " "??" % #? | | ??????????# " " @" " """" % % #? | | ??????????# " " " "" %% #? | | ??????????# " """""" " "% ##"#####? | | ??????????# " """" ####????? | | ??????????# " "??" #???????? | | ??????????# #######"##########??#########???????? | | ??????????# #???????????????????????????????????? | | ??????????# #??????????????????????????????????#? | | ??????????# #??????????????????????????????????# | | ??????????# #??????????????????????????????????# | | ??????????# #??????????????????????????????????# | | ??????????# #??????????????????????????????????# | | ??????????# #??????????????????????????????????# | | ?????????## ##?????????????????????????????????# | | ######+### #?????????????????????????????????#[ | | #?????????????????????????????????# | | #?????????????????????????????????# | | #??#####??????????????????????###### | | ######## #?? #??????????????????????# | | ?????????# #? #??????????????????????# [ | | ?????????# #? #??????????????????????# | | ?????????# # #??????????????????????# """ | | ?????????# # #??????????????????????# """ | | ?????????# + #########??????????????# """ | | ?????????# ######### #??????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 51 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Corruption Block 15 Armor Coverage 800 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Wheel | -10/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ A-27 Freighter | x1 | -1/Access | Preloaded Repaired ---------- Lgt. Treads | 58% | -10/Materials Lgt. Treads | 74% | -10/Materials Imp. Remote Force Field | 73% | -3/Research Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Do Not Disturb Ew, Corruption Force of Scrap Not So Scrappy Physics Hates This One Trick Resistances Are Futile Scrappetite Sprinter Survival Of The Most Covered Thread The Needle Around The Corner Well Done Woof! You Again Challenges ------------ None Game ------ Seed KineticDimensionalTendrils Manual? 0 Play Time 05:27:49 Cumulative 206.3 hours Start 2025.11.10 @ 02:29:10 End 2025.11.10 @ 20:26:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 153 Adventurer 32 Explorer 7 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 64 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3b36582-4af2-4b02-9a84-99bdff36ff30