Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.01 @ 01:54:52 Player: JackNine Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (350) 1750 Value Destroyed (14149) 14149 Prototype IDs (65) 1300 Alien Tech Used (15) 3000 Bonus (27812) 27812 TOTAL SCORE: 58011 Bonus ------- Triggered High Security 1500 Triggered Max Security 1000 High Alert Combat Kills 6161 Follower Combat Kills 9165 Network Hubs Disabled 800 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Friendly Fire -1014 Cogmind --------- Core Integrity 0/1450 Matter 196/425 Energy 886/950 System Corruption 5% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Zionite Biocell Array Spacefold Activator > --- WEAPON (3) ------- Sigix Broadsword > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Reaction Control System Advanced Shield Generator Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Zionite Biocell Array High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun [Rating: 223] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Long-range Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Experimental Hacking Suite Protection Damper Plating Artifact Spacefold Activator Weapon Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . Utility 10 | . . . 1 . 1 1 . . . . . . 2 . . . . 1 1 . . . . . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 635 | 7 10 5 30 4 28 24 2 67 9 7 18 9 21 5 9 2 21 77 11 6 12 4 7 19 10 62 45 54 25 25 Power 47 | 1 1 2 3 . . 1 . 4 . . . . 3 . 1 . 2 5 1 . . . . 5 . 8 2 4 2 2 Engine 17 | 1 1 2 3 . . 1 . 4 . . . . 1 . . . 1 . . . . . . 2 . . . 1 . . Core 8 | . . . . . . . . . . . . . 1 . . . . 5 1 . . . . 1 . . . . . . Reactor 22 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 2 . 8 2 3 2 2 Propulsion 69 | 2 . 2 6 . 1 4 . 3 1 1 . 2 1 2 1 . 1 5 5 3 2 . 2 . . 3 6 9 4 3 Treads 31 | 1 . 1 3 . 1 2 . 2 1 1 . 2 1 1 1 . 1 2 1 2 2 . 2 . . 3 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 1 . 1 3 . . 2 . 1 . . . . . 1 . . . 3 3 1 . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 8 4 1 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 Utility 263 | 2 7 . 10 2 12 8 . 29 3 3 9 5 8 1 . 2 14 30 2 1 4 1 1 7 4 23 20 29 11 15 Device 161 | 1 2 . 4 1 4 5 . 19 1 2 4 3 6 1 . 1 6 22 2 . 3 1 1 7 4 20 12 17 5 7 Storage 21 | 1 1 . 2 . 1 . . 1 . . . . 1 . . . . 2 . . 1 . . . . 2 4 1 2 2 Processor 20 | . . . . . 1 2 . 1 . . 4 1 1 . . . 1 . . . . . . . . . 1 7 1 . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Protection 51 | . 4 . 4 1 6 1 . 8 2 1 1 1 . . . 1 7 6 . 1 . . . . . 1 2 2 1 1 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Weapon 256 | 2 2 1 11 2 15 11 2 31 5 3 9 2 9 2 7 . 4 37 3 2 6 3 4 7 6 28 17 12 8 5 Energy Gun 61 | 1 1 1 7 1 9 5 . 9 . 2 2 2 4 . 2 . 2 2 . . 1 2 . . . 6 1 . . 1 Energy Cannon 66 | . . . 2 . . 1 . 5 . 1 2 . 4 1 2 . 1 25 . 2 . . . . 1 7 3 7 2 . Ballistic Gun 14 | 1 1 . 1 . . 1 . . . . . . . . 1 . . 2 . . 1 . 1 3 . 1 1 . . . Ballistic Cannon 46 | . . . . . . 3 . 6 2 . 4 . . . . . . 2 1 . 3 . 2 2 3 7 5 2 3 1 Launcher 32 | . . . 1 1 3 . 1 . 2 . . . 1 1 2 . . 5 1 . 1 1 . 1 2 5 4 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 29 | . . . . . 3 1 1 11 1 . 1 . . . . . 1 1 1 . . . 1 1 . 2 2 1 1 . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . . . 1 2 . 1 . . 5 . 4 . 3 . 1 3 . 1 1 . . 5 1 9 5 10 7 1 Parts Lost 70 | . 1 1 1 . . . . 2 1 1 . 2 1 . . . 5 19 1 . . . . . . 5 16 3 7 4 Power 7 | . . . . . . . . . . . . . . . . . 1 4 1 . . . . . . 1 . . . . Propulsion 17 | . . 1 . . . . . 1 . . . . . . . . . 4 . . . . . . . . 5 1 3 2 Utility 30 | . . . . . . . . 1 1 1 . 2 . . . . 2 5 . . . . . . . 3 8 2 3 2 Weapon 16 | . 1 . 1 . . . . . . . . . 1 . . . 2 6 . . . . . . . 1 3 . 1 . Highest Loss Streak 15 | . 1 1 1 . . . . 1 1 1 . 2 1 . . . 3 8 1 . . . . . . 3 15 2 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 99 100 99 93 92 91 92 92 90 88 92 92 86 86 85 86 64 76 75 73 72 72 72 71 71 71 86 62 Engine 4 | . 14 14 11 11 9 7 7 6 7 7 7 7 3 . . . . . . 2 5 5 5 4 5 . . . . . Core 1 | . . . . . . . . . . . . . 1 6 1 . . 9 8 5 5 5 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 6 5 . . . . . . . 5 7 7 2 4 2 Treads 11 | . 14 14 11 11 18 14 15 14 15 15 15 15 13 12 6 6 6 5 5 5 9 15 14 15 15 14 10 . . . Wheel 5 | . 14 14 11 11 9 8 7 7 7 7 7 7 6 6 6 6 6 4 3 15 8 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 20 24 9 Device 11 | . 5 . 11 11 9 7 7 13 14 12 10 4 13 13 13 14 12 12 9 5 4 5 5 5 9 18 19 11 20 17 Storage 6 | . 14 14 11 11 8 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 3 . 2 . Processor 12 | . . . . . 9 15 15 7 7 7 9 15 18 20 20 20 21 23 21 21 15 15 15 14 10 4 7 17 21 6 Protection 6 | . 8 14 10 11 8 6 7 7 7 9 9 6 6 6 6 5 5 3 . 2 5 5 5 5 5 3 . 3 3 2 Energy Gun 6 | . 8 14 21 32 26 7 . 3 . 7 12 7 8 6 11 13 13 1 . . . 2 3 . . 2 . . . 1 Energy Cannon 4 | . . . 10 . . 6 7 11 . 3 2 . 10 12 6 6 5 12 . 7 . . . . . 1 . 1 1 . Ballistic Gun 1 | . 19 14 . . . . . . . . . . . . . . . . . . 4 1 1 5 5 3 . . . . Ballistic Cannon 3 | . . . . . . 5 2 2 19 10 3 15 . . . . . . 1 . 9 7 3 6 9 4 5 . 1 . Impact Weapon 1 | . . . . . . 1 6 4 2 . 2 . . . . . . . 4 5 . . 3 3 . . 2 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 15 25 25 66 69 69 76 76 128 134 130 130 130 128 123 131 131 131 141 132 164 164 165 163 178 189 199 174 69 89 78 Greatest Support 225 | 16 16 16 16 12 12 28 28 28 28 28 28 28 28 28 28 28 28 80 80 30 163 163 163 163 163 225 225 79 86 70 Greatest Overweight (x) 6 | . 1 2 6 5 5 2 2 4 4 4 4 4 4 4 4 4 4 5 6 5 5 1 1 1 1 1 1 . 1 1 Average Overweight (x) 2 | . . 1 4 5 4 2 2 3 4 4 3 4 3 4 4 4 3 3 1 4 2 . . . 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 7 9 10 18 20 19 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 5 5 Most Carried 25 | 4 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 5 5 5 Average Carried 20 | 2 8 9 16 19 19 19 20 24 24 24 24 24 24 24 24 25 24 23 16 23 24 25 24 24 24 24 20 4 4 4 Final Capacity 25 | 8 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 4 10 10 20 20 20 20 20 25 25 25 25 25 25 24 25 25 21 15 23 23 25 25 25 25 25 25 5 5 5 5 Class Distribution -------------------- 28% | Mutant 13% | Tank 12% | Gunner 7% | Commander-Gunner 7% | Scavenger-Skirmisher 6% | Assassin 5% | Skirmisher 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Commander-Gunner | -6/Extension Commander-Gunner | -6/Cetus Commander-Gunner | -6/Archives Commander-Gunner | -6/Hub_04(d) Skirmisher | -5/Factory Assassin | -4/Factory Assassin | -4/Waste Scavenger-Skirmisher | -4/Factory Mutant | -4/Upper Caves Assassin | -4/Upper Caves Commander-Assassin | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Assassin | -3/Testing Mutant | -2/Research Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 10210 | 229 310 117 543 90 343 492 . 1063 198 122 71 306 110 163 128 26 232 829 278 201 141 563 145 241 295 1085 605 440 576 268 Remotely 262 | . . . . . . . . . . . . 66 . . . . . . . . . . . 196 . . . . . . Salvage Created 15856 | 21 455 330 1593 129 520 491 317 1557 81 169 . 157 431 365 120 110 658 2184 386 258 141 136 102 72 163 1844 1931 743 62 330 Parts 673 | 3 35 19 86 1 36 15 2 63 9 10 . 5 11 18 4 7 12 105 13 1 . 5 5 1 4 60 74 41 6 22 Haulers Intercepted 16 | . 1 . 6 . 1 . . 2 . . . . . . . . . 1 . . 1 . . . 1 1 1 1 . . Recyclers Shooed 5 | . . . . . . 1 . 3 . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . 4 8 . 1 . . . . . . . . . 18 22 . 15 . . . . . Prevented 16 | . . . . . . . . . . 3 . 5 . . . . . . . . . 5 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 261 | . 8 11 28 18 10 6 1 22 6 3 . 2 5 7 4 1 8 48 5 1 . 5 2 . 3 25 19 7 . 6 Melee 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 6 Guns 66 | . 8 11 16 3 7 3 . 6 . . . . 3 . . . 3 2 . . . . . . . 4 . . . . Cannons 75 | . . . 9 . . 3 . 14 1 2 . 1 2 6 1 1 . 17 1 1 . 1 2 . . 8 1 4 . . AOE 72 | . . . 3 15 3 . 1 . 5 . . 1 . . 3 . . 22 4 . . 4 . . 3 7 1 . . . Classes Destroyed 25 | 1 7 . 3 2 1 1 1 . . 1 . 1 1 . . . 1 3 . . . . . . . 1 . . 1 . Worker 22 | . 3 . 3 . 1 . . 3 . . . . . . . . . 3 1 . . . . . . 2 3 . . 3 Builder 19 | . 1 . . . . . . . . . . . . 1 . . 1 4 2 . . . . . . 2 1 6 . 1 Tunneler 4 | 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Hauler 16 | . 1 . 6 . 1 . . 2 . . . . . . . . . 1 . . 1 . . . 1 1 1 1 . . Recycler 21 | . . . 3 . . 4 . 7 . . . . 2 . . . 1 . 1 . 1 . . . . 1 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Operator 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 16 | . 2 . 2 . 1 1 . 1 . . . . . . 1 . 1 5 1 . . . . . . 1 . . . . Swarmer 65 | . 3 4 10 . 3 3 . 7 6 . . . . 1 3 . . 9 . . . 4 . . . 6 . 1 . 5 Grunt 91 | . 4 7 10 . 3 . . 5 . 1 . . 2 1 1 . 3 21 4 . . . . . 3 10 14 2 . . Brawler 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . Duelist 8 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 2 1 2 . . Protector 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 27 | . . . 8 . 3 1 . 2 . 1 . . 2 4 . 1 2 1 . . . . . . . 1 . . . 1 Specialist 5 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . 1 . . . . Hunter 12 | . . . . . 1 . . . . . . 2 . . . . . 6 . . . 1 . . . 1 1 . . . Programmer 20 | . . . . . . 2 . 7 . . . . . 1 . . . 7 . . . . 2 . . . . 1 . . Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Compactor 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 4 3 6 16 4 5 1 5 3 1 . 1 2 2 3 1 4 10 6 1 1 4 2 . 3 10 10 2 1 6 Combat Bots Only 15 | . 2 3 6 15 4 3 1 5 3 1 . 1 2 2 3 1 4 9 5 1 . 4 2 . 3 9 9 2 . 5 Max Kills in Single Turn 6 | 1 2 1 2 6 3 2 1 2 2 1 . 1 1 1 2 1 1 4 3 1 1 4 1 1 2 4 6 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 6 3 . 1 . 2 . . 1 . . 2 . . 4 2 . . 4 . . 2 3 1 . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 25467 | . 558 309 789 348 239 184 . 1368 112 317 . 355 364 260 47 25 1484 5657 728 3 . 108 41 12 189 2621 5145 896 1388 1920 Core 3843 | . 140 45 115 62 42 12 . 61 . 35 . 25 49 43 . . 253 559 32 . . . . . 13 204 777 238 85 1053 Absorbed by Shields 3588 | . . . . . . . . 147 45 58 . . . 42 . . . . . . . . . 11 183 1004 1011 175 578 334 Reduced by Siege Mode 711 | . . . . . . . . . . . . . . . . . 31 194 . . . . . . . 95 391 . . . Ignored by Resistances 569 | . . . . 28 18 8 . 114 7 23 . . . . . . 79 . . . . 9 79 . . 63 . . . 141 Regen/Repaired (Parts) 2656 | . 53 . . . 89 . . 121 . . 100 . . 260 . . . 717 . 93 13 17 . 15 . 134 27 38 640 339 Core Remaining (%) 64 | 100 . 26 . 55 92 . . . . . . 81 . . . . 59 44 . . . . . . 96 . 24 . . . Volleys Fired 648 | 1 42 24 78 10 19 26 15 63 7 13 . 8 24 12 7 6 37 83 5 7 6 4 6 5 18 54 27 27 9 5 Largest 3 | 2 2 2 3 3 3 3 1 3 3 3 . 3 3 3 3 3 3 3 1 2 3 3 3 3 3 3 3 1 1 1 Hottest 270 | 60 85 85 181 146 151 198 48 198 144 215 . 153 235 235 240 235 235 270 75 180 136 136 136 139 139 219 180 90 90 66 Shots Fired 1423 | 2 84 48 224 20 49 62 15 141 13 33 . 21 51 34 15 18 92 202 5 12 16 7 13 9 34 129 31 27 10 6 Gun 625 | 2 84 48 130 15 46 19 . 38 . 18 . 8 22 11 6 12 68 14 . . 5 3 6 5 16 48 . . . 1 Cannon 710 | . . . 93 . . 43 2 103 9 15 . 13 29 22 7 6 24 171 1 12 10 3 7 4 14 69 11 27 10 5 Launcher 88 | . . . 1 5 3 . 13 . 4 . . . . 1 2 . . 17 4 . 1 1 . . 4 12 20 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 331 | 1 58 24 11 . . 17 2 23 9 6 . 13 . . . . . 20 1 1 15 4 13 9 30 55 9 1 4 5 Thermal 779 | . 4 24 177 5 16 45 . 118 . 27 . . 51 33 13 18 92 118 . 11 . . . . . 27 . . . . Explosive 62 | . . . 1 5 3 . 13 . 4 . . . . 1 2 . . 17 4 . 1 1 . . 4 6 . . . . Electromagnetic 218 | 1 22 . 35 10 30 . . . . . . 8 . . . . . 47 . . . 2 . . . 41 22 . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Phasic 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 6 . Robot Hit Streak 29 | 1 16 10 18 7 10 8 16 12 6 9 . 4 8 13 3 8 22 15 6 6 9 4 5 5 15 27 29 8 2 3 Robot Miss Streak 7 | . 5 2 3 3 4 4 . 3 7 2 . 2 2 1 1 3 2 2 1 1 2 1 3 2 2 2 3 2 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 939 | 1 50 32 137 10 34 39 8 94 4 23 . 12 28 27 8 11 57 139 10 9 12 4 8 4 18 97 17 36 1 9 Core Hits 645 | 1 22 18 60 28 22 25 7 48 9 4 . 4 12 12 6 6 18 97 22 2 12 8 5 4 25 87 57 14 1 9 Critical Kills 7 | . . . . . . . . 2 . . . 2 . . . . 1 . 1 . . . . . . . . 1 . . Critical Parts Destroyed 9 | . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . 5 . . Critical Strikes 53 | . . . 4 . . . . 6 . 2 . 4 . 1 . . 5 10 3 . 1 . . . 1 3 . 13 . . Burn 16 | . . . 4 . . . . 2 . 2 . . . 1 . . 4 . . . . . . . . 3 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . Blast 8 | . . . . . . . . 1 . . . 2 . . . . . 3 1 . 1 . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Smash 12 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . 7 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Phase 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Melee Attacks 282 | . . . . . 4 2 2 78 13 . 1 . . . . . 3 2 8 1 . . 1 4 . 3 11 58 55 36 Impact 174 | . . . . . 4 2 2 78 13 . 1 . . . . . 3 2 8 1 . . 1 4 . 3 10 37 5 . Slashing 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 50 36 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . 16 . . . . . . . . . . 4 . . . . 1 . . . 7 . 2 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45642 | 15 682 491 2479 1125 935 1009 1830 3457 471 630 . 352 819 917 555 430 2274 9087 1675 340 414 538 277 226 1328 5856 3715 2589 65 1061 Guns 9029 | 15 681 491 1392 122 629 306 . 675 . 428 . 114 367 303 100 275 1201 268 . . 84 69 126 55 207 1062 . . . 59 Cannons 14035 | . . . 905 . . 703 . 1232 31 202 . 192 452 614 193 155 368 4384 83 340 273 77 151 114 323 1759 166 1253 65 . Explosions 17813 | . . . 182 1003 306 . 1830 . 440 . . 46 . . 262 . 561 4385 1043 . 57 392 . . 798 3007 3501 . . . Melee 4567 | . . . . . . . . 1550 . . . . . . . . 144 42 549 . . . . 57 . . 47 1336 . 842 Ramming 198 | . 1 . . . . . . . . . . . . . . . . 8 . . . . . . . 28 1 . . 160 Kinetic 4950 | . 511 177 55 . . 254 . 312 31 94 . 192 . . . . . 291 83 . 357 98 277 169 530 1353 166 . . . Thermal 14186 | . 32 314 1912 16 300 755 . 1595 . 536 . 46 819 917 293 430 1569 3634 . 340 . . . . . 678 . . . . Explosive 11644 | . . . 108 1003 190 . 1830 . 440 . . . . . 262 . . 3671 1043 . 57 392 . . 798 1850 . . . . Electromagnetic 8720 | 15 138 . 404 106 445 . . . . . . 114 . . . . 561 1441 . . . 48 . . . 1947 3501 . . . Impact 3231 | . . . . . . . . 1550 . . . . . . . . 144 42 549 . . . . 57 . . 47 842 . . Slashing 1395 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494 . 901 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1253 65 . Highest Corruption 16 | . . . . . . . . 4 4 4 4 . . 1 1 1 16 5 . . . . . . . 1 15 4 4 4 Average Corruption 3 | . . . . . . . . 3 4 4 4 . . 1 1 1 6 3 . . . . . . . 1 6 3 4 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . 1 . . . Corruption Blocked 11 | . . . . . . . . . . . . . 8 . . . . . . . . 3 . . . . . . . . Effects 158 | . . . . . . . . 52 14 21 2 . . 4 1 1 16 14 . . . . . . . 2 9 5 1 16 Message Errors 41 | . . . . . . . . 16 5 6 2 . . 1 . . 1 4 . . . . . . . . . 1 . 5 Matter Fused 35 | . . . . . . . . 8 1 7 . . . . . 1 5 5 . . . . . . . . 3 2 . 3 Heat Flow Errors 22 | . . . . . . . . 11 2 3 . . . 2 . . 1 1 . . . . . . . . 1 . . 1 Energy Discharges 16 | . . . . . . . . 5 1 1 . . . 1 1 . 2 . . . . . . . . . 1 2 . 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . 4 4 4 . . . . . . 1 . . . . . . . . . 1 . . 2 Data Loss (major) 11 | . . . . . . . . 4 . . . . . . . . 3 1 . . . . . . . 1 1 . . 1 Misfires 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 1 Alerts 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Overload Shots 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 2236 | . . . . 24 32 26 . 514 65 . . . 4 21 36 . 32 310 247 . 2 2 10 8 20 112 13 573 . 185 Projectiles 409 | . . . . . . 26 . 29 . . . . 4 21 23 . . 144 . . 2 . 10 . 20 81 . 49 . . Explosions 361 | . . . . 24 32 . . . 65 . . . . . 13 . 15 166 . . . 2 . . . 31 13 . . . Melee 1466 | . . . . . . . . 485 . . . . . . . . 17 . 247 . . . . 8 . . . 524 . 185 Knockbacks 30 | . . . . . . 3 . 9 . . . 1 . . . . 1 . 3 . . . 3 . 1 5 2 2 . . Impact 12 | . . . . . . . . 7 . . . . . . . . 1 . 3 . . . . . . . . 1 . . Kinetic 17 | . . . . . . 3 . 2 . . . 1 . . . . . . . . . . 3 . 1 5 2 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 703 | . . . 41 25 . . . . . . . . . . . . 104 251 . . . . . . . 125 157 . . . Shots 19 | . . . 1 1 . . . . . . . . . . . . 1 6 . . . . . . . 3 7 . . . Rammed 6 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . . Targets Rammed 10 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 180 264 252 54 75 254 8 381 262 240 388 314 252 188 194 191 203 413 20 168 110 93 177 105 328 243 253 232 88 113 Average Temperature 74 | . 41 86 70 24 29 81 5 88 101 100 201 159 84 90 88 102 94 63 9 70 48 40 57 46 100 54 92 55 20 35 Received Heat Transfer 3937 | . 204 132 240 66 81 . . 317 . 25 . . 78 60 . . 408 1322 69 . . . 60 4 20 215 427 112 43 54 Effects 7 | . . . . . . . . 3 . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 14 | . . . . . . . . . . . . . . . . . 2 5 1 . . . . . 1 2 3 . . . Total Turns 239 | . . . . . . . . . . . . . . . . . 32 97 8 . . . . . 8 35 59 . . . Longest Duration 31 | . . . . . . . . . . . . . . . . . 28 31 8 . . . . . 8 28 26 . . . Robots Corrupted 32 | . . . . . . . . . . . . . . . . . 1 7 . . . . . . . 6 18 . . . Combat Hostiles 31 | . . . . . . . . . . . . . . . . . 1 7 . . . . . . . 6 17 . . . Parts Fried 82 | . . . . 1 1 . . 7 . . . . . . 1 . 3 18 5 . . 1 . 1 . 13 23 8 . . Impact Corruptions 40 | . . . . . . . . 18 . . . . . . . . 1 . 6 . . . . 1 . . . 13 . 1 Robots Melted 6 | . . . . . . . . . . 1 . . . 1 . . 4 . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . 1 . . . 1 . . 3 . . . . . . . . . . . . . Parts Melted 52 | . . . 15 . . 2 . 7 . 1 . . 2 4 1 1 14 . . . . 1 3 . . 1 . . . . Heat Transferred 19557 | . 74 740 4466 37 383 974 . 2657 . 1109 . 50 1371 1344 411 533 2667 1203 . 370 . . . . . 1168 . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 3 . 2 . . . . . . 1 . . . . . 4 . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 2859 | 5 208 344 496 216 235 195 96 520 . . . . 932 892 1330 613 1505 2434 1271 492 382 . . . . 2859 2817 2809 1690 1841 Initial 1608 | . 3 35 69 137 5 40 35 67 . . . . . 456 477 452 214 737 1187 422 204 . . . . 66 1608 1584 1520 899 Average 734 | 2 85 192 323 114 105 70 71 226 . . . . 449 707 1037 594 827 1031 1201 440 273 . . . . 1046 1916 2096 1573 1088 Maximum Alert Level 5 | . 1 1 2 1 1 1 . 2 . . . . 3 3 4 2 4 5 4 2 1 . . . . 5 5 5 5 5 Low Security (%) 25 | 100 95 71 3 94 88 99 100 43 . . . . 25 . . . . . . . 3 . . . . 30 . . . . Level 1 17 | . 4 28 81 5 12 . . 40 . . . . 11 . . . 13 . . 7 96 . . . . 8 . . . . Level 2 16 | . . . 14 . . . . 16 . . . . 44 50 9 100 14 37 . 92 . . . . . 6 . . . . Level 3 14 | . . . . . . . . . . . . . 18 49 60 . 48 29 10 . . . . . . 9 . . . 83 Level 4 11 | . . . . . . . . . . . . . . . 29 . 22 16 89 . . . . . . 10 11 6 68 1 Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 52 93 31 . High Security 3 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . 12 36 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Squads Dispatched 112 | . . 1 2 . 2 1 . 10 . . . . 4 1 . . 6 25 3 . . . . . . 13 12 14 2 16 Investigation 8 | . . . 1 . . . . 4 . . . . . . . . . 2 . . . . . . . 1 . . . . Extermination 16 | . . . . . . 1 . 4 . . . . 1 . . . 1 2 . . . . . . . 2 . 3 1 1 Reinforcement 23 | . . . 1 . 2 . . 1 . . . . 2 1 . . 4 4 1 . . . . . . 2 1 3 . 1 Assault 63 | . . 1 . . . . . 1 . . . . . . . . 1 17 2 . . . . . . 7 11 8 1 14 Garrison 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 22 | . 1 . 3 . 1 . . . . . . . . 3 1 . 3 . . . . . . . . 2 1 5 . 2 Communications Jammed 300 | . . . . . . . . . . . . . . . . . . 60 . . . . . . . 182 58 . . . Distress Signals 293 | . . . . . . . . . . . . . . . . . . 58 . . . . . . . 178 57 . . . Times Spotted 872 | . 14 16 41 22 17 9 5 35 6 3 . 4 14 25 20 7 47 115 11 6 1 12 6 30 10 104 114 72 46 60 Peak Tracking Total 30 | . 4 4 5 12 5 3 5 7 3 1 . 2 3 5 9 1 9 30 5 2 . 4 3 9 5 14 21 15 9 28 Tactical Retreats 69 | . . 3 2 1 1 . . 4 . . . . . 1 . . 2 7 . . . 1 . . . 4 12 10 15 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 23 | . . . 2 . . 2 . 6 . . . . . 2 . . 4 2 1 . . . . . . 1 1 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . 6 . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 91 | . . . . . 1 1 . 3 . . . . 20 1 2 1 17 14 1 . 2 . 1 . . 3 5 4 8 7 Max in Single Turn 9 | . . . . . 1 1 . 1 . . . . . . 1 . 9 3 1 . 2 . 1 . . 1 1 1 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 1 . 1 . Network Hub 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 68 | . 7 1 8 . 4 2 . 14 1 . . . . 6 . . . 6 . . 3 . . . . 2 3 5 3 3 Terminals 35 | . 6 . 8 . 2 1 . 7 1 . . . . 5 . . . . . . . . . . . . . 1 1 3 Fabricators 8 | . . . . . . . . 2 . . . . . . . . . 2 . . 1 . . . . . 1 2 . . Repair Stations 14 | . 1 . . . 1 1 . 3 . . . . . 1 . . . 2 . . . . . . . 1 1 2 1 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . Total Hacks 203 | . 19 1 20 . 11 5 . 31 1 . . . . 13 . . . 32 . . 7 . . . . 7 22 22 8 4 Successful 85 | . 11 1 10 . 10 1 . 8 1 . . . . 8 . . . 14 . . 1 . . . . 2 6 5 4 3 Failed 118 | . 8 . 10 . 1 4 . 23 . . . . . 5 . . . 18 . . 6 . . . . 5 16 17 4 1 Catastrophic 31 | . 1 . . . 1 1 . 9 . . . . . . . . . 5 . . 2 . . . . 4 3 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 187 | . 13 . 13 . 3 3 . 18 . . . . 17 8 1 . 25 14 . . 5 . . . . 6 13 25 20 3 Terminals 76 | . 17 . 20 . 4 3 . 15 1 . . . . 9 . . . . . . . . . . . . . 2 1 4 Fabricators 35 | . . . . . . . . 5 . . . . . . . . . 14 . . 2 . . . . . 4 10 . . Repair Stations 50 | . 2 . . . 2 2 . 6 . . . . . 4 . . . 10 . . . . . . . 3 8 10 3 . Recycling Units 7 | . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . . . . . Scanalyzers 18 | . . . . . 5 . . 3 . . . . . . . . . . . . . . . . . . 10 . . . Garrison Access 16 | . . . . . . . . 2 . . . . . . . . . 4 . . 2 . . . . 4 . . 4 . Terminal Hacks 30 | . 8 1 7 . 2 . . 1 1 . . . . 5 . . . . . . . . . . . . . 1 1 3 Record 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 6 | . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 . 2 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . 1 . . . . . . . . . 6 . . . . . . . . 1 1 . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Repair Station Hacks 21 | . 2 . . . 2 . . 3 . . . . . 3 . . . 3 . . . . . . . 2 2 2 2 . Scan Component 12 | . 1 . . . 1 . . 2 . . . . . 2 . . . 2 . . . . . . . 1 1 1 1 . Repair 9 | . 1 . . . 1 . . 1 . . . . . 1 . . . 1 . . . . . . . 1 1 1 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 10 | . . . . . 5 . . 2 . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 5 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Analyze 5 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . Unauthorized Hacks 10 | . 1 . 3 . 1 1 . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . Terminals 6 | . 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . 8 . 3 2 . 14 . . . . . 5 . . . 4 . . 2 . . . . 2 3 5 1 . Full Trace Events 7 | . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 9 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . 2 . . . . . 14 . . . . . 12 . . . . . . . . . 1 . 8 . Parts Built 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . Parts Repaired 9 | . 1 . . . 1 . . 1 . . . . . 1 . . . 1 . . . . . . . 1 1 1 1 . Time 283 | . 26 . . . 32 . . 38 . . . . . 19 . . . 54 . . . . . . . 16 31 30 37 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . . . . 18 . . . 1 . . . . 3 4 . 1 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 92 | . . 1 . . . . . . . . 4 . 2 31 5 . 3 1 . 19 3 . 3 4 . 5 . 11 . . Largest Group 19 | . . 1 . . . . . . . . 4 4 2 17 16 15 12 1 . 19 16 16 16 15 7 11 . 6 . . Highest-Rated Group 885 | . . 31 . . . . . . . . 152 152 163 572 885 853 657 24 . 684 743 743 698 638 328 632 . 383 . . Highest-Rated Ally 269 | . . 31 . . . . . . . . 39 39 135 159 153 153 96 24 . 50 81 81 81 68 68 135 . 269 . . Zionite Dispatches 14 | . . . . . . . . . . . . . 2 2 . . 1 . . . 1 . . . . 1 . 7 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Offense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 2 . 4 . . STAY 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 2 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 1011 | . . 6 . . . . . . . . . 11 19 156 47 18 134 7 . 98 3 68 45 58 22 213 . 106 . . Total Damage 41694 | . . 107 . . . . . . . . . 275 4814 2986 1694 587 4936 152 . 3274 53 2691 1096 2679 1171 8647 . 6532 . . Kills 248 | . . 2 . . . . . . . . . 2 25 25 19 3 31 . . 10 1 11 10 14 7 57 . 31 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 6 | . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 1 2 . 2 . . . . . . . . . 1 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . 3 . . . 6 2 . . . . . . . 1 3 . 5 1 Main Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Component Stockpiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unaware Analyses 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 32825 | 57 757 535 1974 609 850 931 254 3523 655 882 1980 500 1176 1552 431 211 1194 2349 556 432 415 801 1589 1349 1489 1419 810 1273 1472 800 Spaces Moved 20142 | 40 478 377 1025 334 421 596 138 1782 364 515 1201 277 626 763 160 98 610 1127 227 223 237 412 1005 658 614 726 649 1962 1600 897 Core 52 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . Treads 4067 | . . . . . . . . . . . . . . . . . . 64 165 . 102 412 1005 658 614 726 321 . . . Legs 504 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 504 Wheels 11285 | 37 478 377 1025 334 421 596 138 1782 364 515 1201 277 626 763 160 98 610 1063 62 223 135 . . . . . . . . . Hover 3124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1185 1600 338 Flight 1055 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 777 . . Fastest Speed 30 | 50 100 110 110 165 150 120 130 130 160 160 145 160 145 160 160 160 145 145 125 125 150 150 150 150 230 141 34 32 32 30 Average Speed 130 | 96 111 112 154 165 163 128 130 154 160 160 159 160 159 160 160 160 159 164 213 142 152 183 150 175 230 145 88 35 41 50 Slowest Speed 240 | 100 115 115 170 165 165 130 130 160 160 160 160 160 160 160 160 160 160 240 240 155 155 230 232 230 230 230 141 46 118 137 Overloaded Moves 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 19 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Exploration Rate (%) 57 | 3 80 93 65 60 28 12 80 41 59 71 90 43 21 88 77 83 78 31 10 87 7 60 78 80 76 21 69 45 82 61 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 10 | . . 1 . . . . . . . . 1 1 . . . . 4 . . . . . 1 . . . 2 . . . Known Exits Taken 13 | . . . . . . . . 1 . . . 1 1 . . . 1 1 . . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . 1 1 1 . . 1 1 1 . . . . . . . . . . 1 . . . Scrap Searched 30 | . . 1 . 3 . . . . 13 2 3 3 . . . . . . . . . 2 2 . 1 . . . . . Spaces Dug 323 | . . . . 5 34 1 2 47 13 . . . 10 . . . 5 63 1 3 8 . . 1 11 9 6 40 51 13 Terrain Destroyed 1069 | . . . 14 43 52 4 73 55 57 3 . 12 12 23 1 1 178 226 14 3 34 18 5 1 69 54 7 44 53 13 Melee 155 | . . . . . 3 1 1 30 13 . . . . . . . . 1 1 1 . . . 1 . 2 5 38 45 13 Projectile 163 | . . . . . . 3 1 25 8 3 . 6 12 5 1 1 16 29 . 2 1 . 5 . 18 11 2 6 8 . AOE 751 | . . . 14 43 49 . 71 . 36 . . 6 . 18 . . 162 196 13 . 33 18 . . 51 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Total 24992 | 52 616 443 1254 376 531 708 193 2286 406 545 1267 319 764 1070 323 139 751 1421 277 325 276 447 1073 845 659 974 817 2409 2283 1143 Wait 2342 | 1 73 31 61 23 29 22 37 239 3 8 32 3 61 42 137 32 69 72 14 80 7 28 22 82 14 59 69 249 564 179 Move 20066 | 39 477 376 1024 333 420 596 137 1781 363 514 1200 276 625 762 159 97 609 1127 227 220 236 411 1004 657 613 726 637 1961 1599 860 Hop 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . Pick Up 220 | 4 9 2 28 3 22 8 . 20 5 1 4 6 10 2 2 . 4 23 8 2 6 . 4 5 1 22 3 5 7 4 Fast Attach 240 | 7 . . 7 . 3 9 . 20 1 1 8 2 14 1 4 2 7 10 7 2 4 . 1 10 2 19 15 44 19 21 Attach 108 | . 1 1 5 1 3 3 . 5 1 1 . 2 3 1 . . 6 21 2 4 1 . 1 3 . 9 9 9 5 11 Detach 88 | . . . 4 . 1 6 . 3 . 1 3 2 2 . 2 . 1 7 2 4 2 . . 4 . 3 9 16 6 10 Swap 297 | . 9 4 18 3 22 12 2 42 7 5 10 5 5 3 5 . 8 46 2 . 7 4 5 6 8 34 21 1 3 . Drop 313 | . 4 5 29 3 8 16 . 27 6 1 9 8 20 3 7 2 7 21 2 4 7 . 5 16 3 35 10 26 16 13 Fire 648 | 1 42 24 78 10 19 26 15 63 7 13 . 8 24 12 7 6 37 83 5 7 6 4 6 5 18 54 27 27 9 5 Melee 282 | . . . . . 4 2 2 78 13 . 1 . . . . . 3 2 8 1 . . 1 4 . 3 11 58 55 36 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Crush 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis 48 | . . . . . . 8 . 8 . . . . . 20 . . . . . . . . . . . . . 12 . . Rewire 327 | . . . . . . . . . . . . 7 . 224 . . . 9 . . . . 24 53 . 9 . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 6) 284 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 345 | -10/Materials | Repaired Lgt. Armor Plating? 500 | -10/Materials | Derelicts attacked the area 674 | -10/Materials | Discovered new exit (range 7) 684 | -10/Materials | Discovered new exit (range 14) 787 | -10/Materials | Core integrity fell below 50% 815 | -10/Materials | Entered Mines 938 | -10/Mines | Learned Materials terminal intel 938 | -10/Mines | Discovered new exit (range 11) 946 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1030 | -10/Mines | Met a Derelict testing a Signal Generator 1338 | -10/Mines | Learned location of Storage (-7) 1339 | -10/Mines | Discovered new exit (range 9) 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1351 | -9/Materials | Loaded intel: 12 terminal locations 1708 | -9/Materials | Build established: Scavenger-Tank 2054 | -9/Materials | Discovered new exit (range 7) 2366 | -9/Materials | Build established: Tank 2932 | -9/Materials | Discovered new exit (range 15) 3324 | -9/Materials | Entered Mines 3331 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3420 | -9/Mines | Assembled infested the area 3461 | -9/Mines | Destroyed 15 combat bots 3590 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3897 | -9/Mines | Discovered new exit (range 6) 3933 | -9/Mines | Entered Materials 3933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4025 | -8/Materials | Repaired Med. Armor Plating? 4232 | -8/Materials | Build established: Gunner 4651 | -8/Materials | Discovered new exit (range 12) 4783 | -8/Materials | Entered Factory 4783 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5075 | -7/Factory | Discovered new exit (range 5) 5608 | -7/Factory | Identified exit to Factory 5714 | -7/Factory | Sucked down chute 5714 | -7/Factory | Entered Waste 5756 | -7/Waste | Spotted C-40 Crusher 5797 | -7/Waste | Spotted C-40 Crusher 5840 | -7/Waste | Spotted C-40 Crusher 5846 | -7/Waste | Spotted C-40 Crusher 5850 | -7/Waste | Spotted C-40 Crusher 5865 | -7/Waste | Destroyed C-40 Crusher 5918 | -7/Waste | Spotted C-40 Crusher 5955 | -7/Waste | Discovered new exit (range 11) 5968 | -7/Waste | Entered Factory 6023 | -7/Factory | Build established: Mutant 7229 | -7/Factory | Repaired Reactive Plating? 7914 | -7/Factory | Discovered new exit (range 10) 8055 | -7/Factory | Build established: Tank 8365 | -7/Factory | Build established: Mutant 9110 | -7/Factory | Identified exit to Storage 9110 | -7/Factory | Identified exit to Lower Caves 9251 | -7/Factory | Discovered exit to Factory (range 20) 9491 | -7/Factory | Entered Lower Caves 9752 | -7/Lower Caves | Learned 8 Factory zone layouts 10122 | -7/Lower Caves | Discovered new exit (range 11) 10146 | -7/Lower Caves | Entered another Lower Caves area 10148 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10150 | -7/Lower Caves | Discovered exit to Factory (range 13) 10256 | -7/Lower Caves | Build established: Tank 10519 | -7/Lower Caves | Learned 8 Factory zone layouts 10526 | -7/Lower Caves | Spotted B-75 Beast 10597 | -7/Lower Caves | Destroyed B-75 Beast 10782 | -7/Lower Caves | Encountered a Warlord checkpoint 10813 | -7/Lower Caves | Learned location of 1 exit from Factory 11011 | -7/Lower Caves | Discovered new exit (range 12) 11028 | -7/Lower Caves | Entered Zion 11123 | -7/Zion | System corruption cleaned by Quarantine Array 11226 | -7/Zion | Discovered new exit (range 12) 11456 | -7/Zion | Learned location of Data Miner (-6) 12145 | -7/Zion | Given the Hacking Drone Bay 12277 | -7/Zion | Build established: Mutant 12453 | -7/Zion | Found Prototype Processor 12453 | -7/Zion | Identified Exp. Core Analyzer 12461 | -7/Zion | Found Prototype Processor 12461 | -7/Zion | Identified Exp. Armor Integrity Analyzer 12465 | -7/Zion | Found Prototype Processor 12465 | -7/Zion | Identified Exp. Signal Interpreter 12469 | -7/Zion | Found Prototype Processor 12469 | -7/Zion | Identified Exp. Target Analyzer 12472 | -7/Zion | Found Exp. Signal Interpreter 12652 | -7/Zion | Imprinted 12654 | -7/Zion | Declared Zion's savior 12752 | -7/Zion | Found Prototype Device 12753 | -7/Zion | Identified Hacking Drone Bay 13008 | -7/Zion | Entered Proximity Caves 13008 | -6/Proximity Caves | Accompanied by 4 allies 13041 | -6/Proximity Caves | Build established: Derelict-Gunner 13098 | -6/Proximity Caves | Learned Factory terminal intel 13165 | -6/Proximity Caves | Learned location of Extension (-6) 13477 | -6/Proximity Caves | Discovered exit to Factory (range 10) 13508 | -6/Proximity Caves | Entered Factory 13508 | -6/Factory | Evolved 2 slots: Utility x2 13509 | -6/Factory | Identified exit to Extension 13510 | -6/Factory | Identified exit to Factory 13510 | -6/Factory | Identified exit to Lower Caves 13511 | -6/Factory | Loaded intel: 28 terminal locations 13556 | -6/Factory | Zion hero teleported in (99-TNT) 13818 | -6/Factory | Build established: Gunner 14051 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14171 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14172 | -6/Factory | Zion Offense Resupply teleported in 14418 | -6/Factory | Build established: Mutant 14457 | -6/Factory | Cargo convoy interrupted 14539 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14606 | -6/Factory | Garrison activated, responded to threat 14684 | -6/Factory | Entered Extension 14737 | -6/Extension | Zion Fire squad teleported in 14751 | -6/Extension | Rescued a captive Derelict 14756 | -6/Extension | Rescued a captive Derelict 14991 | -6/Extension | Rescued a captive Derelict 14992 | -6/Extension | Rescued a captive Derelict 15085 | -6/Extension | Rescued a captive Derelict 15086 | -6/Extension | Rescued a captive Derelict 15117 | -6/Extension | Zion Recon squad teleported in 15149 | -6/Extension | Build established: Commander-Gunner 15164 | -6/Extension | Spotted B-75 Beast 15510 | -6/Extension | Build established: Gunner 15523 | -6/Extension | Allies destroyed B-75 Beast 15525 | -6/Extension | Spotted B-75 Beast 15542 | -6/Extension | Allies destroyed B-75 Beast 15589 | -6/Extension | Rescued a captive Derelict 15589 | -6/Extension | Rescued a captive Derelict 15692 | -6/Extension | Rescued A7 15903 | -6/Extension | Terminal network hard line cut 15986 | -6/Extension | Repaired Arm. Treads 16045 | -6/Extension | Build established: Commander-Gunner 16207 | -6/Extension | Discovered exit to Factory (range 10) 16209 | -6/Extension | Discovered new exit (range 6) 16236 | -6/Extension | Entered Cetus 16236 | -6/Cetus | Accompanied by 16 allies (A7) 16241 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16255 | -6/Cetus | Spotted Cetus Guard 16255 | -6/Cetus | Spotted Cetus Guard 16255 | -6/Cetus | Allies destroyed Cetus Guard 16256 | -6/Cetus | Spotted Cetus Guard 16257 | -6/Cetus | Allies destroyed Cetus Guard 16260 | -6/Cetus | Spotted Cetus Guard 16270 | -6/Cetus | Allies destroyed Cetus Guard 16270 | -6/Cetus | Allies destroyed Cetus Guard 16369 | -6/Cetus | Started Cetus Manufacturing Module 16384 | -6/Cetus | Escorted A7 to Cetus Mainframe 16394 | -6/Cetus | Manufactured an Enhanced Grunt 16398 | -6/Cetus | Discovered new exit (range 19) 16419 | -6/Cetus | Manufactured an Enhanced Grunt 16444 | -6/Cetus | Manufactured an Enhanced Grunt 16469 | -6/Cetus | Manufactured an Enhanced Grunt 16494 | -6/Cetus | Manufactured an Enhanced Grunt 16545 | -6/Cetus | Cetus Manufacturing Module disabled 16667 | -6/Cetus | Entered Archives 16667 | -6/Archives | Accompanied by 15 allies (A7) 16672 | -6/Archives | Received a hacking code to weaken MAIN.C 16699 | -6/Archives | Discovered new exit (range 20) 16717 | -6/Archives | Discovered new exit (range 20) 16746 | -6/Archives | Discovered exit to Factory (range 20) 16878 | -6/Archives | Entered Hub_04(d) 16878 | -6/Hub_04(d) | Accompanied by 12 allies 16898 | -6/Hub_04(d) | Discovered exit to Factory (range 19) 17034 | -6/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 17385 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 17386 | -6/Hub_04(d) | Zion Light squad teleported in 17617 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 17663 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 17686 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 17718 | -6/Hub_04(d) | Discovered exit to Factory (range 17) 17840 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 17856 | -6/Hub_04(d) | Network Hub disabled 17857 | -6/Hub_04(d) | System corruption reached 10% 17913 | -6/Hub_04(d) | Discovered exit to Factory (range 3) 17921 | -6/Hub_04(d) | Spotted Lightning 17928 | -6/Hub_04(d) | First assault squad dispatched 17968 | -6/Hub_04(d) | Spotted Lightning 17997 | -6/Hub_04(d) | Network Hub disabled 18046 | -6/Hub_04(d) | Network Hub disabled 18063 | -6/Hub_04(d) | Lost 3 parts (1p1u1w) 18068 | -6/Hub_04(d) | Network Hub disabled 18068 | -6/Hub_04(d) | Spotted Lightning 18068 | -6/Hub_04(d) | Spotted B-75 Beast 18072 | -6/Hub_04(d) | Entered Factory 18072 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18158 | -5/Factory | Build established: Skirmisher 18755 | -5/Factory | Build established: Mutant 18780 | -5/Factory | Retrieved Zion intel report: Main Access 18780 | -5/Factory | Identified exit to Factory 18875 | -5/Factory | Repaired Centrium Heavy Treads? 18888 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 19024 | -5/Factory | Retrieved Zion intel report: Trap Installations 19153 | -5/Factory | Fabricated Adv. Cooling System (x1) 19183 | -5/Factory | Fabricated Adv. Cooling System (x1) 19272 | -5/Factory | First assault squad dispatched 19272 | -5/Factory | Terminal network hard line cut 19668 | -5/Factory | Destroyed 8 combat bots 20029 | -5/Factory | High security lockdown imminent 20052 | -5/Factory | Destroyed 9 combat bots 20109 | -5/Factory | High security lockdown engaged 20379 | -5/Factory | Lost 8 parts (1p2n2u3w) 20418 | -5/Factory | Core integrity fell below 50% 20421 | -5/Factory | Entered another Factory area 20421 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20451 | -4/Factory | Lost 4 parts (1n2u1w) 20671 | -4/Factory | First assault squad dispatched 20720 | -4/Factory | Build established: Assassin 20905 | -4/Factory | Spotted B-86 Titan 20909 | -4/Factory | Discovered new exit (range 12) 20977 | -4/Factory | Sucked down chute 20977 | -4/Factory | Entered Waste 20997 | -4/Waste | Spotted C-40 Crusher 21128 | -4/Waste | Spotted C-40 Crusher 21134 | -4/Waste | Spotted C-40 Crusher 21135 | -4/Waste | Warlord forces began an assault 21141 | -4/Waste | Allies destroyed C-40 Crusher 21146 | -4/Waste | Allies destroyed C-40 Crusher 21174 | -4/Waste | Spotted C-40 Crusher 21175 | -4/Waste | Spotted C-40 Crusher 21182 | -4/Waste | Destroyed C-40 Crusher 21183 | -4/Waste | Allies destroyed C-40 Crusher 21201 | -4/Waste | Found Damper Plating 21244 | -4/Waste | Allies destroyed C-40 Crusher 21249 | -4/Waste | Spotted C-40 Crusher 21254 | -4/Waste | Allies destroyed C-40 Crusher 21377 | -4/Waste | Discovered new exit (range 12) 21397 | -4/Waste | Identified exit to Factory 21409 | -4/Waste | Entered Factory 21409 | -4/Factory | Accompanied by 13 allies 21759 | -4/Factory | Discovered new exit (range 18) 21804 | -4/Factory | Identified exit to Upper Caves 21815 | -4/Factory | Zion Hacker squad teleported in 21824 | -4/Factory | Entered Upper Caves 21824 | -4/Upper Caves | Accompanied by 16 allies 21903 | -4/Upper Caves | Spotted B-86 Titan 21919 | -4/Upper Caves | Allies destroyed B-86 Titan 22352 | -4/Upper Caves | Build established: Mutant 22577 | -4/Upper Caves | Discovered new exit (range 11) 22594 | -4/Upper Caves | Identified exit to Upper Caves 22625 | -4/Upper Caves | Entered another Upper Caves area 22625 | -4/Upper Caves | Accompanied by 13 allies 22683 | -4/Upper Caves | Found Alien Artifact 23115 | -4/Upper Caves | Build established: Assassin 23302 | -4/Upper Caves | Learned location of Quarantine (-2) 23818 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23929 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24169 | -4/Upper Caves | Discovered new exit (range 16) 24194 | -4/Upper Caves | Identified exit to Warlord 24214 | -4/Upper Caves | Entered Warlord 24214 | -4/Warlord | Accompanied by 11 allies 24221 | -4/Warlord | Build established: Skirmisher 24578 | -4/Warlord | Build established: Assassin 24612 | -4/Warlord | Found Prototype Device 24612 | -4/Warlord | Identified Minesniffer Drone Bay 24799 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24943 | -4/Warlord | Rebuked by Warlord 24968 | -4/Warlord | Warlord's base attacked by MAIN.C 24974 | -4/Warlord | Found Prototype Reactor 24974 | -4/Warlord | Identified Vortex Chain Reactor 24984 | -4/Warlord | Found Prototype Device 24984 | -4/Warlord | Identified Exp. Cloaking Device 24995 | -4/Warlord | Found Prototype Device 24995 | -4/Warlord | Identified System Purifier 25018 | -4/Warlord | Found Prototype Hackware 25038 | -4/Warlord | Build established: Commander-Assassin 25174 | -4/Warlord | Spotted B-86 Titan 25174 | -4/Warlord | Spotted B-90 Cyclops 25181 | -4/Warlord | Allies destroyed B-86 Titan 25183 | -4/Warlord | Allies destroyed B-90 Cyclops 25318 | -4/Warlord | Warlord forces counterattacked 25477 | -4/Warlord | Spotted Striker 25477 | -4/Warlord | Spotted Executioner 25477 | -4/Warlord | Spotted Striker 25537 | -4/Warlord | Discovered new exit (range 12) 25560 | -4/Warlord | Identified exit to Proximity Caves 25563 | -4/Warlord | Entered Proximity Caves 25563 | -3/Proximity Caves | Accompanied by 7 allies 25893 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 26760 | -3/Proximity Caves | Spotted B-86 Titan 26794 | -3/Proximity Caves | Allies destroyed B-86 Titan 27025 | -3/Proximity Caves | Discovered new exit (range 14) 27050 | -3/Proximity Caves | Identified exit to Research 27052 | -3/Proximity Caves | Entered Research 27052 | -3/Research | Accompanied by 7 allies 27052 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27053 | -3/Research | Identified exit to Testing 27332 | -3/Research | Retrieved Zion intel report: Branch Access 27332 | -3/Research | Identified exit to Armory 27333 | -3/Research | Zion hero teleported in (AD-0RF) 27542 | -3/Research | Allied Derelicts emerged from ambush trap array 27767 | -3/Research | Repaired Lyr. Medium Armor Plating 27823 | -3/Research | Garrison activated, responded to threat 27840 | -3/Research | First assault squad dispatched 28217 | -3/Research | P-80 Master assimilated allied 2G-AYH(l) 28296 | -3/Research | High security lockdown imminent 28310 | -3/Research | Destroyed 7 combat bots 28323 | -3/Research | Cargo convoy interrupted 28323 | -3/Research | Spotted Striker 28323 | -3/Research | Spotted Executioner 28323 | -3/Research | Spotted Executioner 28323 | -3/Research | Spotted Executioner 28333 | -3/Research | Allies destroyed Executioner 28352 | -3/Research | Allies destroyed Striker 28353 | -3/Research | Destroyed Executioner 28364 | -3/Research | Found Prototype Reactor 28364 | -3/Research | Identified Zero-point Reactor 28372 | -3/Research | Found Prototype Launcher 28374 | -3/Research | Found Prototype Launcher 28376 | -3/Research | High security lockdown engaged 28378 | -3/Research | Lost 3 parts (1p1u1w) 28412 | -3/Research | Identified Com. Tesla Bomb Launcher (x2) 28451 | -3/Research | Destroyed 9 combat bots 28471 | -3/Research | Entered Testing 28509 | -3/Testing | Identified Ghost Barrier 28542 | -3/Testing | Repaired Adv. Power Amplifier 28720 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 28721 | -3/Testing | First assault squad dispatched 28744 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 28844 | -3/Testing | Build established: Hacker-Assassin 28872 | -3/Testing | Found Prototype Energy Gun 28872 | -3/Testing | Identified Warp Gun 28929 | -3/Testing | Retrieved Zion intel report: Guard Positions 28988 | -3/Testing | High security lockdown imminent 29007 | -3/Testing | Spotted Alpha 7 29068 | -3/Testing | High security lockdown engaged 29107 | -3/Testing | System corruption reached 10% 29123 | -3/Testing | Destroyed 9 combat bots 29132 | -3/Testing | Core integrity fell below 50% 29156 | -3/Testing | Lost 15 parts (4n8u3w) 29239 | -3/Testing | Spotted Striker 29239 | -3/Testing | Spotted Executioner 29239 | -3/Testing | Spotted Striker 29247 | -3/Testing | Spotted Striker 29275 | -3/Testing | Discovered new exit (range 14) 29281 | -3/Testing | Entered Research 29281 | -2/Research | Evolved 2 slots: Utility x2 29330 | -2/Research | Build established: Mutant 29351 | -2/Research | Repaired Broken Great Axe 29397 | -2/Research | Spotted B-90 Cyclops 29461 | -2/Research | Zion Experimental squad teleported in 29479 | -2/Research | Zion Heavy Resupply teleported in 29511 | -2/Research | Found Prototype Energy Cannon 29511 | -2/Research | Identified Zio. Alpha Cannon Mk. II 29513 | -2/Research | Found Prototype Protection 29513 | -2/Research | Identified Zio. Shade Armor 29641 | -2/Research | Found Prototype Hackware 29641 | -2/Research | Identified Exp. Hacking Suite 29781 | -2/Research | First assault squad dispatched 29823 | -2/Research | Zion Hover Resupply teleported in 29853 | -2/Research | Found Exp. Core Analyzer 29855 | -2/Research | Found Exp. Core Analyzer 29913 | -2/Research | Zion Hacker squad teleported in 29918 | -2/Research | Zion Fire squad teleported in 30009 | -2/Research | Found Prototype Device 30009 | -2/Research | Identified Thermal Barrier 30073 | -2/Research | Zion Heavy squad teleported in 30104 | -2/Research | Zion Zionite Resupply teleported in 30439 | -2/Research | Discovered new exit (range 16) 30444 | -2/Research | Identified exit to Access 30552 | -2/Research | Discovered new exit (range 8) 30554 | -2/Research | Identified exit to Quarantine 30554 | -2/Research | Entered Quarantine 30571 | -2/Quarantine | Found Alien Artifact 30571 | -2/Quarantine | Identified Phase Armor 30611 | -2/Quarantine | Found Alien Slashing Weapon 30611 | -2/Quarantine | Identified Sigix Broadsword 30655 | -2/Quarantine | Found Quantum Capacitor 30695 | -2/Quarantine | Repaired Cmb. Linear Gravjet 30723 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 30755 | -2/Quarantine | Found Alien Artifact 30755 | -2/Quarantine | Identified Phase Redirector 30804 | -2/Quarantine | First assault squad dispatched 30818 | -2/Quarantine | Found Alien Artifact 30857 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 30901 | -2/Quarantine | Spotted Alpha 7 30971 | -2/Quarantine | Retrieved Zion intel report: Main Access 30990 | -2/Quarantine | Cryocooling Duct disabled 30993 | -2/Quarantine | Cryocooling Duct disabled 31005 | -2/Quarantine | Ambient heat levels rising (+20) 31005 | -2/Quarantine | Non-combat units ordered to evacuate 31008 | -2/Quarantine | Ambient heat levels rising (+20) 31008 | -2/Quarantine | Combat units ordered to evacuate 31099 | -2/Quarantine | Found Alien Artifact 31099 | -2/Quarantine | Identified Transdimensional Reconstructor 31099 | -2/Quarantine | Warped through subspace 31108 | -2/Quarantine | Quarantine Guard activated 31138 | -2/Quarantine | Spotted Quarantine Guard 31138 | -2/Quarantine | Spotted Quarantine Guard 31139 | -2/Quarantine | Build established: Ninja 31151 | -2/Quarantine | Found Alien Artifact 31324 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 31332 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 31381 | -2/Quarantine | Spotted Quarantine Guard 31419 | -2/Quarantine | Spotted Quarantine Guard 31439 | -2/Quarantine | Spotted Quarantine Guard 31588 | -2/Quarantine | Found Alien Reactor 31588 | -2/Quarantine | Identified Matter Drive 31603 | -2/Quarantine | Spotted Quarantine Guard 31632 | -2/Quarantine | Spotted Quarantine Guard 31863 | -2/Quarantine | Spotted Quarantine Guard 31907 | -2/Quarantine | Spotted Quarantine Guard 31920 | -2/Quarantine | Spotted Quarantine Guard 31930 | -2/Quarantine | Spotted Quarantine Guard 31936 | -2/Quarantine | Found Alien Artifact 31936 | -2/Quarantine | Identified Core Reset Matrix 31936 | -2/Quarantine | Identified Subatomic Replicator 31936 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 31936 | -2/Quarantine | Used Core Reset Matrix 31940 | -2/Quarantine | Detected hypermatrix surge 31940 | -2/Quarantine | Sensed 13 artifacts in vicinity 31977 | -2/Quarantine | Spotted Fortress 32016 | -2/Quarantine | Discovered new exit (range 6) 32016 | -2/Quarantine | Spotted Quarantine Guard 32026 | -2/Quarantine | Identified exit to Section 7 32026 | -2/Quarantine | Entered Section 7 32027 | -2/Section 7 | Sensed 22 artifacts in vicinity 32032 | -2/Section 7 | Lost 4 parts (2n2u) 32118 | -2/Section 7 | Found Spacefold Activator 32140 | -2/Section 7 | Spotted S7 Guard 32308 | -2/Section 7 | First assault squad dispatched 32320 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 32345 | -2/Section 7 | Core integrity fell below 50% 32369 | -2/Section 7 | Found Integrated Reactor 32369 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32379 | -2/Section 7 | Spotted Alpha 7 32379 | -2/Section 7 | Spotted Alpha 7 32396 | -2/Section 7 | Warped through subspace 32400 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 32429 | -2/Section 7 | Spotted Executioner 32441 | -2/Section 7 | Integrated with Sigix Exoskeleton 32509 | -2/Section 7 | Found Core Expander 32509 | -2/Section 7 | Installed Core Expander, added new Weapon slot 32523 | -2/Section 7 | Found LRC Insulator 32523 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 32526 | -2/Section 7 | Found LRC Matter Compressor 32526 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 32541 | -2/Section 7 | Found Integrated Reactor 32541 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32738 | -2/Section 7 | Build established: Alien-Sigix 32766 | -2/Section 7 | Core integrity fell below 20% 32798 | -2/Section 7 | Discovered exit to Access (range 17) 32804 | -2/Section 7 | Found Integrity Redistributor 32826 | -2/Section 7 | Crushed by falling debris 32826 | -2/Section 7 | Core destroyed Last Messages --------------- 32798_ EXIT=FOUND: ACCESS 32799_ Suspension Chamber breached. 32803_ Dropped Adv. Reaction Control System. 32804_ Acquired Integrity Redistributor. 32806_ US /VY=9|GYEDLFO,B5HM2= 32810_ ALERT: Assault forces dispatched. 32821_ Penetrated by Slug. 32823_ Y-72 Warden destroyed. 32823_ C-30 ARC bursts open, deploying its payload. 32823_ G-73 Enforcer unfolds itself. 32824_ R-10 Processor exits level. 32825_ C-30 ARC bursts open, deploying its payload. 32825_ G-73 Enforcer unfolds itself. 32825_ I-47 Archangel unfolds itself. 32826_ The unstable cave ceiling collapses. 32826_ Crushed by falling debris. 32826_ Adv. Shield Generator destroyed. 32826_ System corrupted by crushing effect (+1). 32826_ Unknown Treads crushed. 32826_ Spacefolded through Earth. Map ----- +----------------------------------------------------+ | """ ####### ################### ###### | | ? ###########+##+################### ######= | | ? ################### ###### | | ? ### ##### # ###### | | ? ### # ###### | | ??? ##/###### | | ???########+############ | | ???## ########### C ##### | | ???##""" # = ###C######### | | ???##""" # # # | | ????#""" # # """ """ # | | ????+ [# """ """ # " " " " # | | ????#""" # """ """ # !"" """ # | | ?????""" # """ """ # " g # ######## | | ??????"" g + # """"""" #g C # ###### | | ?????? # # g " # g # # | | ???????####/######+###########%##+##m g # # | | ??????? ## igi # # # | | ???????? ##Y g"g" g + """ # | | ???????? g ##g"" "" # # """ ?# | | ???????? ##g""T"" ###### # """ ?? | | ?????????##+########## ##g """ # + #####+?? | | ?????????? ###### ########## "" # #####??? | | ?????????? ###### A #Y######## "" # #####??? | | ??????????? ###### Y[Y####### "" # ??? | | ??????????? ###### X<* ####### S # ???? | | ???????????""" ###### ####### "" # ???? | | ???????????"!"" ###### ####### "" #"" ???? | | ????????????""" #########+########## "" #"" ????? | | ???????????? + + ###### #"T ????? | | ????????????######### ###########"" ????? | | ?????????????######## ### ! #"" ?????? | | ??????????????####### ###""" # ??????? | | ??????????????####### ###""" + ??????? | | ???????????????###### ###""" ##???????? | | ????????????????##### ### = #????????? | | ?????????????????#### ##########?????????? | | ???????????????????###################???????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 65 Energy Generation 85 Energy Capacity 1450 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 16 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -5/Factory Adv. Cooling System | x1 | -5/Factory | Preloaded Adv. Cooling System | x1 | -5/Factory Alien Tech Used ----------------- Phase Armor Sigix Broadsword Phase Redirector Transdimensional Reconstructor Matter Drive Core Reset Matrix Spacefold Activator Integrated Reactor Subatomic Replicator High-powered Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Core Expander LRC Insulator LRC Matter Compressor Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedScanThermoblaster Manual? 0 Play Time 09:22:15 Cumulative 359.3 hours Start 2023.11.11 @ 00:52:47 End 2023.12.01 @ 01:54:52 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/3/0/0/0/2/0/0 Lore% 83 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d308af06-147a-4d74-85de-55a6b67c6fdf