Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.12 @ 01:21:29 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (5168) 5168 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2163) 2163 TOTAL SCORE: 11536 Bonus ------- High Alert Combat Kills 1240 Follower Combat Kills 541 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 99/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Authchip [R/Combat] Authchip [R/Combat] AWS/Gauss Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Matter Filter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Rifle > --- INVENTORY -------- Matter Filter Layered Light Armor Plating Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] AWS/Gauss Datajack [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 150 | 9 10 11 32 1 1 7 25 43 11 Power 19 | 1 2 3 5 1 . . 4 2 1 Engine 10 | 1 2 3 3 . . . 1 . . Core 9 | . . . 2 1 . . 3 2 1 Reactor . | . . . . . . . . . . Propulsion 47 | 4 5 2 7 . . 5 9 13 2 Treads . | . . . . . . . . . . Leg 21 | . . . 3 . . 5 2 9 2 Wheel 13 | 4 3 . . . . . 6 . . Hover 11 | . 2 2 4 . . . 1 2 . Flight 2 | . . . . . . . . 2 . Utility 44 | 2 . 4 6 . . . 6 19 7 Device 19 | 1 . 3 . . . . 4 11 . Storage 5 | 1 . . 1 . . . . 2 1 Processor 4 | . . . 3 . . . . . 1 Hackware 4 | . . . 1 . . . . . 3 Protection 12 | . . 1 1 . . . 2 6 2 Artifact . | . . . . . . . . . . Weapon 40 | 2 3 2 14 . 1 2 6 9 1 Energy Gun 11 | 2 2 . 2 . . . 1 3 1 Energy Cannon 10 | . . . 8 . . . 2 . . Ballistic Gun 9 | . . 1 2 . 1 . 1 4 . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 1 2 . . 2 2 . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . Unidentified Prototypes 3 | . . . 2 . . . 1 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . 6 Parts Lost 39 | . 2 6 9 . . . 4 14 4 Power 9 | . 1 2 3 . . . 2 1 . Propulsion 14 | . . 1 4 . . . 1 5 3 Utility 9 | . . 1 1 . . . 1 6 . Weapon 7 | . 1 2 1 . . . . 2 1 Highest Loss Streak 6 | . 2 3 4 . . . 1 6 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 99 84 92 100 92 89 97 85 98 Engine 2 | . 14 12 3 6 . . 1 . . Core 6 | . . . 5 4 11 11 7 8 8 Leg 17 | . . . 8 33 33 33 21 17 27 Wheel 2 | . 15 . . . . . 5 3 . Hover 7 | . 12 28 19 . . . . 4 . Device 7 | . 14 11 1 . . . 13 13 4 Storage 8 | . 14 14 11 11 11 11 9 1 8 Processor 6 | . . . 11 11 11 11 9 1 4 Hackware 8 | . . . 6 11 11 11 9 9 22 Protection 3 | . . 2 3 . . . 3 7 4 Energy Gun 4 | . 21 1 . . . . . 6 8 Energy Cannon 2 | . . . 8 11 3 . 6 . . Ballistic Gun 5 | . . 3 2 . 7 9 . 10 8 Launcher 5 | . . 8 10 11 3 3 10 . . Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 14 14 14 17 18 21 21 25 63 63 Greatest Support 45 | 26 20 14 30 30 30 45 45 43 43 Greatest Overweight (x) 4 | . 4 . 3 . . . 2 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 20 20 Average Capacity 8 | 7 8 8 8 8 8 8 8 5 19 Most Carried 20 | 5 8 8 8 8 8 8 8 20 20 Average Carried 7 | 1 6 7 7 7 7 7 7 5 18 Final Capacity 20 | 8 8 8 8 8 8 8 8 20 5 Final Carried 20 | 5 8 8 8 8 8 8 8 20 5 Class Distribution -------------------- 48% | Scavenger-Mutant 37% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3433 | 290 153 256 660 20 . 142 736 1045 131 Remotely 418 | . . . . . . . 245 173 . Salvage Created 4407 | 122 309 45 996 . . 642 1063 1037 193 Parts 259 | 7 24 1 75 . . 36 60 51 5 Haulers Intercepted 11 | . 2 . 6 . . . 3 . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 104 | . 5 4 26 . . 18 25 23 3 Guns 48 | . 4 . 3 . . 17 . 21 3 Cannons 9 | . . 1 7 . . . 1 . . AOE 47 | . 1 3 16 . . 1 24 2 . Classes Destroyed 15 | 2 5 1 2 . . 2 1 2 . Worker 3 | . . . . . . . 3 . . Builder 6 | . . . 2 . . . 4 . . Tunneler 3 | 2 . . . . . 1 . . . Hauler 11 | . 2 . 6 . . . 3 . . Recycler 6 | 1 . 1 2 . . . 2 . . Operator 6 | . 3 . 1 . . . 1 . 1 Watcher 9 | . 3 . 1 . . . 4 1 . Swarmer 30 | . 3 1 13 . . 8 3 2 . Cutter 1 | . . . . . . . . 1 . Grunt 41 | . 2 . 5 . . 7 18 7 2 Duelist 4 | . . . . . . 2 1 1 . Sentry 18 | . . . 8 . . . 3 6 1 Hunter 2 | . . . . . . 1 . 1 . Programmer 5 | . . . . . . . . 5 . Assembled 3 | . . 3 . . . . . . . Best Kill Streak 11 | 3 5 2 11 . . 4 11 4 1 Combat Bots Only 10 | . 3 1 8 . . 4 10 4 1 Max Kills in Single Turn 4 | 1 1 2 3 . . 2 4 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . 1 1 2 . . 1 3 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 4557 | 27 269 358 947 . . 295 591 1534 536 Core 986 | . 105 78 205 . . 46 130 296 126 Absorbed by Shields 22 | . . . . . . . . 22 . Redirected to Shielding 39 | . . . 12 . . . 3 24 . Regen/Repaired (Parts) 98 | . . . 98 . . . . . . Core Remaining (%) 54 | 100 . 26 . . . 37 . . . Volleys Fired 319 | 7 35 12 75 . . 1 66 107 16 Largest 2 | 2 2 2 2 . . 1 2 2 2 Hottest 145 | 80 145 145 98 . . 30 90 111 108 Shots Fired 623 | 14 63 17 111 . . 94 98 194 32 Gun 403 | 14 58 5 19 . . 93 1 181 32 Cannon 92 | . . . 53 . . . 39 . . Launcher 119 | . . 8 39 . . 1 58 13 . Special 9 | . 5 4 . . . . . . . Kinetic 242 | . . 3 19 . . 93 1 110 16 Thermal 207 | 7 30 4 53 . . . 39 58 16 Explosive 119 | . . 8 39 . . 1 58 13 . Electromagnetic 55 | 7 33 2 . . . . . 13 . Robot Hit Streak 19 | 6 7 8 8 . . 15 7 19 6 Robot Miss Streak 5 | 3 3 3 4 . . 3 3 5 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 6 | . . . . . . . . 5 1 Max Gunslinging Chain 1 | . . . . . . . . 1 1 Autonomous 94 | . . . . . . 94 . . . Shots Hit Robots 368 | 8 39 9 66 . . 65 46 113 22 Core Hits 270 | 3 23 7 57 . . 27 77 66 10 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . 2 . 1 . Critical Strikes 9 | . . . . . . 3 . 4 2 Burn 5 | . . . . . . . . 3 2 Destroy 4 | . . . . . . 3 . 1 . Melee Attacks 8 | . . . . . . . . 8 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12076 | 114 690 334 2391 . . 1751 3466 2871 459 Guns 5119 | 94 516 56 162 . . 1694 17 2135 445 Cannons 1210 | . . . 678 . . . 532 . . Explosions 5625 | 20 126 230 1551 . . 55 2917 726 . Melee . | . . . . . . . . . . Ramming 26 | . . . . . . 2 . 10 14 Kinetic 2929 | . . 25 162 . . 1694 17 779 252 Thermal 2999 | 74 195 48 678 . . . 532 1279 193 Explosive 5567 | . 88 230 1551 . . 55 2917 726 . Electromagnetic 555 | 40 407 31 . . . . . 77 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 8 16 Average Corruption 8 | . . . . . . . . 7 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 83 | . . . . . . . . 66 17 Message Errors 18 | . . . . . . . . 15 3 Matter Fused 23 | . . . . . . . . 19 4 Heat Flow Errors 9 | . . . . . . . . 6 3 Energy Discharges 10 | . . . . . . . . 9 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . 6 2 Data Loss (major) 4 | . . . . . . . . 3 1 Misfires 4 | . . . . . . . . 3 1 Weapon Failures 6 | . . . . . . . . 5 1 Overload Shots . | . . . . . . . . . . Overflow Damage 271 | 8 80 19 32 . . . 70 62 . Projectiles 18 | . . . 7 . . . 11 . . Explosions 253 | 8 80 19 25 . . . 59 62 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 565 | 27 161 70 161 . . . 119 27 . Shots 16 | 1 2 3 5 . . . 4 1 . Rammed . | . . . . . . . . . . Targets Rammed 7 | . . . . . . 3 . 2 2 Kicked 7 | . . . . . . 3 . 2 2 Crushed . | . . . . . . . . . . Highest Temperature 409 | 66 144 143 185 . . . 129 409 255 Average Temperature 68 | 28 44 85 51 . . . 32 108 68 Received Heat Transfer 1230 | . 24 15 207 . . 126 225 291 342 Effects 2 | . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . 4 . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 1 . . . . . . 5 1 Heat Transferred 5988 | 125 450 100 1184 . . . 851 2745 533 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 2098 | 15 235 90 775 292 . 237 944 2098 1164 Initial 1022 | . 9 35 10 292 . . 66 598 1022 Average 682 | 5 101 40 452 292 . 116 668 1457 1040 Maximum Alert Level 5 | . 1 . 3 1 . 1 3 5 4 Low Security (%) 31 | 100 81 100 20 . . 82 10 . . Level 1 10 | . 18 . 20 100 . 17 2 . . Level 2 14 | . . . 38 . . . 31 8 . Level 3 22 | . . . 20 . . . 56 17 86 Level 4 9 | . . . . . . . . 33 13 Level 5 11 | . . . . . . . . 40 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 . 2 1 . . 7 . 5 Investigation 5 | . . . . 1 . . 2 . 2 Extermination . | . . . . . . . . . . Reinforcement 11 | . 3 . 2 . . . 4 . 2 Assault 1 | . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . 2 . . . 3 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 1 . 2 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 169 | . 15 16 30 . . 17 29 42 20 Peak Tracking Total 10 | . 3 4 6 . . 4 5 6 10 Tactical Retreats 4 | . . 2 . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 15 | . 1 . . . . . 1 10 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 26 | . 4 1 5 . . 1 5 9 1 Max in Single Turn 3 | . 2 1 2 . . 1 2 3 1 Garrison Relay 3 | . . . . . . . . 3 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 36 | . 6 . 16 1 5 . 4 2 2 Terminals 21 | . 5 . 11 . . . 1 2 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 154 | . 18 . 54 1 50 . 18 5 8 Successful 104 | . 7 . 31 1 50 . 13 1 1 Failed 49 | . 11 . 23 . . . 4 4 7 Catastrophic 5 | . 1 . 1 . . . . 1 2 Database Lockouts 1 | . . . . . . . 1 . . Manual 28 | . . . 19 . 1 . 4 . 4 Terminals 64 | . 16 . 31 . . . 4 5 8 Fabricators . | . . . . . . . . . . Repair Stations 17 | . 2 . 12 . . . 3 . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 19 | . . . 9 . . . 10 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 72 | . 6 . 12 1 50 . 1 1 1 Record 51 | . 2 . . . 49 . . . . Robot Analysis 6 | . . . 5 . . . 1 . . Prototype ID Bank 6 | . . . 6 . . . . . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . Disarm Traps 2 | . 1 . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . 1 . 9 . . . 1 . . Scan Component 7 | . 1 . 5 . . . 1 . . Repair 4 | . . . 4 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 19 | . . . 9 . . . 10 . . Insert Component 9 | . . . 5 . . . 4 . . Analyze 10 | . . . 4 . . . 6 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 6 . 15 . . . 3 2 2 Full Trace Events 3 | . . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . 4 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . Time 149 | . . . 149 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 4 . . Part Schematics Acquired 8 | . . . 4 . . . 4 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released 14 | . . . . . . . . 14 . Machine Destruction 14 | . . . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 11 | . . . . 2 . . . 9 . Largest Group 6 | . . . . 2 2 . . 6 5 Highest-Rated Group 118 | . . . . 43 43 . . 118 83 Highest-Rated Ally 31 | . . . . 31 31 . . 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 96 | . . . . . . . . 55 41 Total Damage 1705 | . . . . . . . . 1115 590 Kills 20 | . . . . . . . . 14 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 6 | . . . 5 . . . 1 . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 7887 | 70 590 602 1410 181 454 992 1085 2031 472 Spaces Moved 6549 | 36 668 925 1285 142 376 777 700 1421 219 Core 36 | 1 1 . 16 . . . . . 18 Treads . | . . . . . . . . . . Legs 3150 | . . . 272 142 376 777 503 879 201 Wheels 682 | 35 283 . . . . . 195 169 . Hover 2680 | . 384 925 997 . . . 2 372 . Flight 1 | . . . . . . . . 1 . Fastest Speed 50 | 50 56 56 52 120 120 120 86 50 50 Average Speed 94 | 88 66 56 79 120 120 120 112 101 177 Slowest Speed 250 | 100 250 56 200 120 120 120 175 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 3 93 98 87 50 87 100 35 88 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 6 | . . 3 . 1 . 2 . . . Spaces Dug 13 | . 1 . . . . . 6 6 . Terrain Destroyed 1095 | 4 8 59 328 . . 80 402 214 . Melee . | . . . . . . . . . . Projectile 86 | . 1 2 2 . . 72 5 4 . AOE 1009 | 4 7 57 326 . . 8 397 210 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total 7685 | 55 739 984 1566 154 380 839 899 1800 269 Wait 396 | . 13 22 145 7 . 43 80 86 . Move 6537 | 35 667 924 1284 141 375 776 699 1417 219 Hop 1 | . . . . . . . . 1 . Pick Up 66 | 4 7 8 11 2 1 2 6 19 6 Fast Attach 90 | 6 7 5 17 . 1 1 18 27 8 Attach 23 | 1 2 3 5 . . 2 5 5 . Detach 12 | . . . 1 . . . 2 6 3 Swap 38 | 2 1 3 10 1 . 4 3 11 3 Drop 98 | . 7 7 18 3 3 7 20 21 12 Fire 319 | 7 35 12 75 . . 1 66 107 16 Melee 8 | . . . . . . . . 8 . Ram . | . . . . . . . . . . Kick 7 | . . . . . . 3 . 2 2 Crush . | . . . . . . . . . . Escape Stasis 55 | . . . . . . . . 55 . Rewire 35 | . . . . . . . . 35 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 13) 71 | -11/Junkyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 7) 473 | -10/Materials | Discovered new exit (range 10) 535 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 11) 627 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Entered Mines 703 | -10/Mines | Learned Materials stockpile data 720 | -10/Mines | Discovered new exit (range 8) 774 | -10/Mines | Lost 3 parts (1p2w) 774 | -10/Mines | Core integrity fell below 50% 802 | -10/Mines | Assembled infested the area 846 | -10/Mines | Learned 2 Materials zone layouts 892 | -10/Mines | Discovered new exit (range 12) 1082 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1263 | -10/Mines | Entered Materials 1263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1264 | -9/Materials | Identified exit to Mines 1381 | -9/Materials | Met 8R-AWN 1403 | -9/Materials | Discovered exit to Mines (range 15) 1621 | -9/Materials | Repaired Lgt. Nuclear Core 1649 | -9/Materials | Repaired Hover Unit 1682 | -9/Materials | Repaired Imp. Hover Unit 1767 | -9/Materials | Discovered new exit (range 10) 1769 | -9/Materials | Repaired Corrupted Hacking Suite? 1960 | -9/Materials | Discovered new exit (range 8) 2153 | -9/Materials | Discovered new exit (range 16) 2304 | -9/Materials | Lost 4 parts (1p2n1w) 2305 | -9/Materials | Core integrity fell below 50% 2331 | -9/Materials | Destroyed 8 combat bots 2630 | -9/Materials | Build established: Scavenger-Mutant 2673 | -9/Materials | Entered Mines 2675 | -9/Mines | Followed 8R-AWN into the Mines 2685 | -9/Mines | Identified exit to Materials 2720 | -9/Mines | Discovered exit to Materials (range 13) 2748 | -9/Mines | Learned Materials interactive machine intel 2785 | -9/Mines | Met a Derelict shopkeep closing up shop 2835 | -9/Mines | Learned 4 Materials zone layouts 2840 | -9/Mines | Discovered new exit (range 5) 2854 | -9/Mines | Entered Exiles 2854 | -9/Exiles | Accompanied by 2 allies 2883 | -9/Exiles | Welcomed by 8R-AWN 2884 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2902 | -9/Exiles | Met EX-HEX 2944 | -9/Exiles | Met EX-BIN 2961 | -9/Exiles | Aligned with FarCom system 2962 | -9/Exiles | Given EX-Vault access code 3009 | -9/Exiles | Opened EX-Vault 3018 | -9/Exiles | Found AWS/Gauss 3049 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3089 | -9/Exiles | Learned location of Zion (-6) 3090 | -9/Exiles | Met EX-DEC 3137 | -9/Exiles | Visited The Gauntlet 3294 | -9/Exiles | Discovered new exit (range 14) 3308 | -9/Exiles | Left Exiles lab with AWS/Gauss 3308 | -9/Exiles | Entered Mines 3661 | -8/Mines | Discovered exit to Materials (range 7) 3920 | -8/Mines | Discovered exit to Materials (range 9) 4300 | -8/Mines | Entered Materials 4300 | -8/Materials | Evolved 2 slots: Utility x2 4302 | -8/Materials | Loaded intel: 19 interactive machine locations 4362 | -8/Materials | Build established: Mutant 4425 | -8/Materials | Garrison activated, responded to threat 4480 | -8/Materials | Destroyed 10 combat bots 4946 | -8/Materials | Central database locked down 5184 | -8/Materials | Identified exit to Garrison 5227 | -8/Materials | Build established: Scavenger-Mutant 5385 | -8/Materials | Entered Garrison 5390 | -8/Garrison | Triggered checkpoint 5412 | -8/Garrison | Triggered checkpoint 5552 | -8/Garrison | Garrison Relay disabled 5552 | -8/Garrison | Garrison Relay disabled 5622 | -8/Garrison | Lost 6 parts (1p2n2u1w) 5686 | -8/Garrison | Triggered checkpoint 5707 | -8/Garrison | Discovered new exit (range 13) 5714 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5834 | -8/Garrison | Core integrity fell below 50% 5877 | -8/Garrison | Triggered checkpoint 5891 | -8/Garrison | Triggered checkpoint 6042 | -8/Garrison | Triggered checkpoint 6090 | -8/Garrison | Discovered new exit (range 13) 6276 | -8/Garrison | Build established: Scavenger-Skirmisher 6395 | -8/Garrison | Discovered new exit (range 12) 6534 | -8/Garrison | Phase Generator disabled 7008 | -8/Garrison | Build established: Scavenger-Mutant 7143 | -8/Garrison | Spotted B-75 Beast 7175 | -8/Garrison | Rescued a captive Derelict 7175 | -8/Garrison | Rescued a captive Derelict 7416 | -8/Garrison | Entered Materials 7416 | -8/Materials | Accompanied by 5 allies 7596 | -8/Materials | System corruption reached 10% 7665 | -8/Materials | Discovered new exit (range 6) 7675 | -8/Materials | Core integrity fell below 20% 7816 | -8/Materials | First assault squad dispatched 7888 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07858_ Kicked W-25 Informer out of the way. 07860_ Acquired Imp. Heat Sink. 07863_ Discarded Hacking Suite. 07864_ Kicked W-25 Informer. 07868_ Terminal disabled. 07868_ Slug penetrates Y-45 Defender. 07868_ Y-45 Defender suffers critical hit (Burn). 07869_ C-30 ARC bursts open, deploying its payload. 07869_ G-50 Soldier unfolds itself. 07869_ B-36 Bruiser unfolds itself. 07869_ G-47 Trooper unfolds itself. 07870_ Gauss Rifle destroyed. 07873_ System corrupted: Component data lost. 07873_ Defender 3a destroyed. 07874_ Critical hit (Burn: +37). 07877_ Dropped Hcp. Storage Unit. 07877_ Dropped Lyr. Light Armor Plating. 07878_ Dropped Mic. Nuclear Core. 07879_ Dropped Beamcaster. 07884_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? """ """ #?# #? ! [ ???? | | ?????????????????# """ """ #?# =# ????? | | ???????????####### """ """ #?# [%# """ """????? | | ?????????? """ """ #?# *+ """ """????? | | ?????????? #?# # """ """????? | | ?????????? #?# # """ """????? | | ?????????????????#####"T"# #?# #? ?????? | | ?????????????????????#"""# #?# #?######?????? | | ?????????????????????###?# ###% #????????????? | | ?????????????????????????# %!% % #????????????? | | ?????????????????????????# [ % #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# ##########????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#k#?????????????????????? | | ?????????????????###?????# #?????????????????????? | | ?????????????????? ###### #?????"""?????????????? | | ??????????????????? /o #?????"""?????????????? | | ????????????????????# #?????"""?????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????"""?????????????? | | ????????????????????# #?????"""?????????????? | | ????????????????????# @ #?????"""?????????????? | | ????????????????????+ #?????????????????????? | | ??????????????????? # r #??#####+##### #??????? | | ????????????####+#### #### #?????? | | ??????????? ??????? | | ??????????? ##?????????????? | | ????????????#####+## #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# w g #??????????????? | | ???????????????????+ !Y g #??????????????? | | ???????????????????######!#### #??????????????? | | ?????????????????????####g##### #??????????????? | | ?????????????????????# % [!/# #??????????????? | | ?????????????????????# """gg!#g #??????????????? | | ?????????????????????# """ T!#b #??????????????? | | ?????????????????????# """!"*#i ####+#?????????? | | ?????????????????????# !!!!/![ #???????? | | ?????????????????????# """! !#! #???????? | | ?????????????????????# """ ########+###???????? | | ?????????????????????# """= #??????????????????? | | ?????????????????????# !%] #??????????????????? | | ?????????????????????######!###??????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 525 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 59 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 15 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualGyrokineticRefractor Manual? 0 Play Time 01:51:18 Cumulative 47.0 hours Start 2024.01.11 @ 23:27:54 End 2024.01.12 @ 01:21:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aadcc057-126e-4d1b-9627-02c5d425337a