Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.22 @ 14:07:25 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (107) 535 Value Destroyed (3428) 3428 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9423 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 121/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (178) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY (7) ------ Humpback Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Utility Shielding > --- WEAPON (3) ------- Minigun Gauss Rifle Gauss Rifle > --- INVENTORY (24) --- Light Angular Momentum Engine Medium Treads Medium Treads Improved Cooling System Large Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Kinecellerator Transmission Jammer Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Hardened Medium Armor Plating Makeshift Armor Plating Long-range Tractor Beam Trap Reconfigurator Precision Shock Rifle Gatling Laser Minigun Minigun Gauss Rifle Rocket Launcher Improved Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Humpback Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Makeshift Armor Plating Trap Reconfigurator > --- WEAPON ----------- Minigun Minigun Gauss Rifle > --- INVENTORY -------- Medium Treads Medium Treads Improved Cooling System Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Kinecellerator Transmission Jammer Improved Utility Shielding Improved Weapon Shielding Hardened Medium Armor Plating Long-range Tractor Beam Precision Shock Rifle Minigun Minigun Rocket Launcher Improved Grenade Launcher Ripper [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Humpback Device Advanced Terrain Scanner Storage Humpback Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 129 | 7 6 15 5 . 2 1 16 43 . 14 . 10 10 Power 7 | 1 1 1 1 . . . . 1 . 1 . . 1 Engine 5 | 1 1 1 1 . . . . . . . . . 1 Core 2 | . . . . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 . . 1 . . . 4 5 . 4 . 1 . Treads 17 | 2 . . 1 . . . 4 5 . 4 . 1 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 71 | 2 3 9 1 . 2 . 4 28 . 7 . 7 8 Device 37 | . 1 7 . . 1 . . 18 . 3 . 4 3 Storage 7 | 2 1 . 1 . 1 . . 1 . . . . 1 Processor 5 | . 1 . . . . . 2 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 22 | . . 2 . . . . 2 8 . 4 . 3 3 Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 2 5 2 . . 1 8 9 . 2 . 2 1 Energy Gun 6 | . 2 2 . . . . 1 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 20 | 2 . 1 2 . . . 5 7 . 1 . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . 1 1 1 . 1 . 1 . Special Weapon 2 | . . 1 . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 . . . . . Parts Lost 5 | . . 1 . . . . . . . 2 . 1 1 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 2 . 1 . Utility . | . . . . . . . . . . . . . . Weapon 2 | . . 1 . . . . . . . . . . 1 Highest Loss Streak 1 | . . 1 . . . . . . . 1 . 1 1 Average Slot Usage (%) 93 | . 93 99 99 100 93 88 90 91 92 91 92 92 92 Engine 6 | . 14 14 11 11 11 11 9 4 . . . . 5 Core 2 | . . . . . . . . 2 7 7 7 7 . Treads 30 | . 28 28 33 33 33 33 36 30 30 29 30 30 26 Device 6 | . 4 13 11 11 10 11 . 5 7 5 . 5 9 Storage 10 | . 15 14 22 22 16 11 9 7 7 7 7 7 6 Processor 9 | . 1 . . . . . 9 15 15 15 15 15 13 Protection 2 | . . . . . . . 8 1 . 1 7 1 9 Energy Gun 4 | . 11 13 11 11 11 1 1 . . . . . . Ballistic Gun 18 | . 16 13 10 11 11 11 15 22 23 23 23 22 19 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 109 | 16 26 28 47 47 95 97 105 109 98 104 104 104 109 Greatest Support 98 | 40 40 40 60 60 60 60 83 89 89 92 92 98 98 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 . 1 Largest Inventory Capacity 44 | 8 12 10 16 16 30 24 24 24 24 24 24 24 44 Average Capacity 20 | 6 9 10 15 16 19 24 24 24 24 24 24 24 24 Most Carried 24 | 5 10 10 16 16 21 21 24 24 24 24 24 24 24 Average Carried 19 | 2 8 9 12 16 17 21 23 23 24 23 23 23 21 Final Capacity 24 | 8 10 10 16 16 24 24 24 24 24 24 24 24 24 Final Carried 24 | 5 10 10 16 16 21 21 24 24 24 23 24 23 24 Class Distribution -------------------- 44% | Hauler-Skirmisher 29% | Mutant 10% | Hauler-Mutant 7% | Scavenger-Skirmisher 4% | Hauler-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3631 | 252 216 396 81 . . 6 458 945 21 910 . 336 10 Remotely 128 | . . . . . . . . . . . . 128 . Salvage Created 4143 | 182 291 279 275 . . 6 584 1270 . 822 . 358 76 Parts 244 | 14 19 10 14 . . 5 36 80 . 37 . 23 6 Haulers Intercepted 6 | . 2 . 1 . . . 2 1 . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . 38 . 23 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 88 | . 6 19 1 . . 3 9 21 . 19 . 10 . Guns 67 | . 6 6 1 . . . 7 21 . 17 . 9 . AOE 21 | . . 13 . . . 3 2 . . 2 . 1 . Classes Destroyed 18 | 2 4 4 1 . . . 1 3 . 2 . . 1 Worker 6 | . . 1 1 . . . . 4 . . . . . Builder 3 | . . 1 . . . . . 2 . . . . . Tunneler 7 | 4 . . 1 . . . 1 1 . . . . . Hauler 6 | . 2 . 1 . . . 2 1 . . . . . Recycler 4 | 1 . 1 1 . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . 1 Watcher 7 | . 1 . 1 . . . 2 2 . . . . 1 Swarmer 22 | . 3 . . . . 3 . 6 . 7 . 3 . Grunt 27 | . 3 2 . . . . 4 7 . 8 . 3 . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . . 1 . 1 . 1 . Sentry 7 | . . . 1 . . . 2 3 . 1 . . . Demolisher 2 | . . 2 . . . . . . . . . . . Hunter 5 | . . . . . . . 3 . . . . 2 . Programmer 4 | . . . . . . . . 3 . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . Assembled 15 | . . 15 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 15 | 5 3 15 3 . . 3 4 4 . 6 . 4 1 Combat Bots Only 15 | . 3 15 1 . . 3 4 3 . 6 . 4 . Max Kills in Single Turn 3 | 1 1 3 2 . . 3 2 2 . 2 . 2 1 Gunslinging 1 | . . . . . . . . 1 . 1 . 1 . Exploded 3 | . . 3 . . . 3 1 . . 2 . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 3317 | . 138 488 78 . . 15 292 751 . 1093 . 367 95 Core 267 | . 11 79 . . . . 34 42 . 67 . 34 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 64 . . . 100 93 . . . . 79 . Volleys Fired 237 | 9 19 32 9 . . 1 29 63 . 48 . 20 7 Largest 3 | 2 2 2 2 . . 2 2 3 . 3 . 3 3 Hottest 100 | 40 60 100 65 . . 58 100 81 . 78 . 83 81 Shots Fired 584 | 18 38 54 18 . . 2 53 185 . 141 . 54 21 Gun 560 | 18 38 43 18 . . 1 48 184 . 140 . 49 21 Cannon . | . . . . . . . . . . . . . . Launcher 19 | . . 8 . . . 1 3 1 . 1 . 5 . Special 5 | . . 3 . . . . 2 . . . . . . Kinetic 507 | 18 21 22 9 . . 1 42 184 . 140 . 49 21 Thermal 5 | . . 3 . . . . 2 . . . . . . Explosive 19 | . . 8 . . . 1 3 1 . 1 . 5 . Electromagnetic 53 | . 17 21 9 . . . 6 . . . . . . Robot Hit Streak 46 | 8 14 10 13 . . 14 24 36 . 46 . 24 5 Robot Miss Streak 3 | 1 1 1 1 . . . 1 2 . 3 . 1 1 Penetration Max 1 | . . . . . . . . 1 . 1 . . . Secondary Targets 15 | . 1 2 . . . . 1 5 . 4 . 2 . Max Gunslinging Chain 2 | . 1 1 . . . . 1 2 . 1 . 1 . Shots Hit Robots 449 | 12 28 41 15 . . 1 42 142 . 111 . 44 13 Core Hits 220 | 6 12 41 8 . . 3 28 54 . 38 . 27 3 Critical Hits 10 | . . . . . . . 2 6 . 2 . . . Critical Kills 2 | . . . . . . . . 2 . . . . . Critical Parts Destroyed 7 | . . . . . . . 2 4 . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10170 | 140 316 1430 248 . . 136 999 3307 . 2279 . 1128 187 Guns 8057 | 140 316 426 205 . . . 713 3304 . 2139 . 627 187 Cannons . | . . . . . . . . . . . . . . Explosions 2110 | . . 1004 43 . . 136 286 . . 140 . 501 . Melee . | . . . . . . . . . . . . . . Ramming 3 | . . . . . . . . 3 . . . . . Kinetic 7440 | 140 132 192 99 . . . 620 3304 . 2139 . 627 187 Thermal 85 | . . 42 43 . . . . . . . . . . Explosive 2025 | . . 962 . . . 136 286 . . 140 . 501 . Electromagnetic 617 | . 184 234 106 . . . 93 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 1 . Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Effects 14 | . . . . . . . . 5 . 8 1 . . Message Errors 6 | . . . . . . . . 3 . 2 1 . . Energy Discharges 3 | . . . . . . . . . . 3 . . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 . . . Targeting Errors 2 | . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 122 | . . 65 . . . . . . . . . . 57 Projectiles . | . . . . . . . . . . . . . . Explosions 122 | . . 65 . . . . . . . . . . 57 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . 63 . . . . . . . . . . 95 Shots 6 | . . 4 . . . . . . . . . . 2 Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 306 | . 24 228 20 . . 14 36 132 . 306 . 110 72 Average Temperature 52 | . 15 72 9 . . 10 12 43 . 81 . 44 25 Received Heat Transfer 799 | . 30 47 33 . . . 63 204 . 323 . 99 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 258 | 25 187 75 115 37 . 82 197 258 . . . . 206 Initial 126 | . 13 12 . 37 . . 27 . . . . . 126 Average 71 | 10 63 18 66 37 . 72 69 92 . . . . 137 Maximum Alert Level 1 | . . . . . . . . 1 . . . . 1 Low Security (%) 95 | 100 100 100 100 100 . 100 100 95 . . . . 66 Level 1 4 | . . . . . . . . 4 . . . . 33 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 . . . . 4 8 . 1 . . 1 Investigation 4 | . 1 1 . . . . 1 1 . . . . . Extermination 3 | . . . . . . . . 3 . . . . . Reinforcement 6 | . . . . . . . 3 2 . . . . 1 Assault 1 | . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 2 | . . . . . . . 1 1 . . . . . Communications Jammed 1 | . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . Times Spotted 117 | . 8 20 4 . . 3 18 26 . 25 . 10 3 Peak Tracking Total 10 | . 3 6 2 . . 3 5 4 . 10 . 4 1 Tactical Retreats 6 | . . . . . . . 1 1 . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . 1 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . . Traps Reconfigurated 21 | . . . . . . . . 15 . . . . 6 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 11 | . . . . . . . . 2 . 2 . . 7 Max in Single Turn 7 | . . . . . . . . 1 . 1 . . 7 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 26 | . 3 2 4 . 1 . 4 10 . . . . 2 Terminals 18 | . 3 . 4 . . . 4 5 . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 69 | . 11 2 13 . 1 . 14 23 . . . . 5 Successful 44 | . 9 2 11 . 1 . 7 11 . . . . 3 Failed 25 | . 2 . 2 . . . 7 12 . . . . 2 Catastrophic 1 | . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 7 . 12 . 1 . 12 6 . . . . 3 Terminals 54 | . 11 . 13 . . . 14 11 . . . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 9 | . . . . . . . . 9 . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 28 | . 7 2 9 . 1 . 4 2 . . . . 3 Part Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 3 | . . 2 . . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . Locate Traps 5 | . 1 . 2 . . . . 1 . . . . 1 Zone Layout 5 | . 1 . 2 . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . . . 5 . . . . . Insert Component 3 | . . . . . . . . 3 . . . . . Analyze 2 | . . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 2 . 2 . . . 3 2 . . . . . Terminals 9 | . 2 . 2 . . . 3 2 . . . . . Track 1 | . . . . . . . 1 . . . . . . Botnet 8 | . 2 . 2 . . . 2 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 4 . . . 4 8 . . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . . . Total Damage 91 | . . 91 . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 8224 | 92 521 1009 382 82 651 206 858 1750 468 1151 176 394 484 Spaces Moved 4234 | 41 273 548 202 52 377 113 398 820 279 586 101 199 245 Core 13 | 13 . . . . . . . . . . . . . Treads 4221 | 28 273 548 202 52 377 113 398 820 279 586 101 199 245 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 180 180 168 168 168 175 158 178 Average Speed 169 | 125 160 160 160 160 169 180 180 176 168 168 175 163 178 Slowest Speed 182 | 160 160 160 160 160 180 180 180 182 168 175 175 178 178 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 56 97 25 15 70 44 34 29 59 78 12 47 9 Regions Visited 13 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 . . . 1 . Unknown Exits Taken 6 | 1 . . . 1 1 . . . 1 1 1 . . Scrap Searched 10 | . . 3 . . . . . . . 4 1 2 . Spaces Dug 12 | . . 3 . . . . 2 7 . . . . . Terrain Destroyed 154 | . . 69 2 . . 15 27 8 . 7 . 16 10 Melee . | . . . . . . . . . . . . . . Projectile 6 | . . 3 . . . . 2 1 . . . . . AOE 148 | . . 66 2 . . 15 25 7 . 7 . 16 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 4827 | 63 325 621 246 51 391 114 488 983 278 659 101 229 278 Wait 72 | . 2 5 10 . . . 23 23 . 3 . . 6 Move 4221 | 40 272 547 201 51 376 112 397 819 278 585 100 198 245 Hop . | . . . . . . . . . . . . . . Pick Up 91 | 7 13 8 13 . 10 . 13 16 . 4 1 . 6 Fast Attach 27 | 5 3 7 3 . 1 . 1 3 . 1 . 1 2 Attach 28 | 2 1 3 2 . 1 . 5 7 . 3 . 1 3 Detach 4 | . 1 . . . 1 . 1 . . . . . 1 Swap 74 | . 2 5 . . . 1 10 33 . 10 . 8 5 Drop 72 | . 12 14 8 . 2 . 9 18 . 5 . 1 3 Fire 237 | 9 19 32 9 . . 1 29 63 . 48 . 20 7 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 343 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 13) 483 | -10/Materials | Identified exit to Materials 498 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Entered Mines 618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 677 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 724 | -10/Mines | Met a Derelict shopkeep closing up shop 792 | -10/Mines | Assembled infested the area 797 | -10/Mines | Assisted by a Guerilla fighting off Assembled 799 | -10/Mines | Learned 2 Materials zone layouts 853 | -10/Mines | Destroyed 15 combat bots 1222 | -10/Mines | Discovered exit to Materials (range 6) 1352 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1356 | -10/Mines | Found Prototype Device 1356 | -10/Mines | Identified Exp. Sensor Array 1377 | -10/Mines | Discovered exit to Materials (range 16) 1389 | -10/Mines | Found the Drone Emporium 1398 | -10/Mines | Found Prototype Device 1398 | -10/Mines | Identified Thief Drone Bay 1623 | -10/Mines | Entered Materials 1623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -9/Materials | Identified exit to Materials 1795 | -9/Materials | Identified exit to Mines 2005 | -9/Materials | Entered Mines 2081 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2081 | -9/Mines | Discovered new exit (range 5) 2087 | -9/Mines | Entered Exiles 2131 | -9/Exiles | Met 8R-AWN 2153 | -9/Exiles | Met EX-HEX 2225 | -9/Exiles | Met EX-DEC 2497 | -9/Exiles | Met EX-BIN 2517 | -9/Exiles | Aligned with FarCom system 2519 | -9/Exiles | Given EX-Vault access code 2560 | -9/Exiles | Opened EX-Vault 2573 | -9/Exiles | Found Trap Reconfigurator 2608 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2634 | -9/Exiles | Exiles lab attacked by MAIN.C 2697 | -9/Exiles | Build established: Hauler-Mutant 2723 | -9/Exiles | Discovered new exit (range 10) 2738 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2738 | -9/Exiles | Entered Mines 2831 | -8/Mines | Discovered exit to Materials (range 13) 2944 | -8/Mines | Entered Materials 2944 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3707 | -8/Materials | Discovered new exit (range 9) 3733 | -8/Materials | Identified exit to Factory 3756 | -8/Materials | Build established: Scavenger-Mutant 3802 | -8/Materials | Entered Factory 3802 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4122 | -7/Factory | Build established: Scavenger-Skirmisher 4424 | -7/Factory | Garrison activated, responded to threat 4709 | -7/Factory | Build established: Hauler-Skirmisher 4722 | -7/Factory | Garrison activated, responded to threat 5126 | -7/Factory | Identified exit to Storage 5126 | -7/Factory | Identified exit to Lower Caves 5536 | -7/Factory | Discovered new exit (range 17) 5552 | -7/Factory | Entered Lower Caves 5895 | -7/Lower Caves | Learned Factory emergency access door positions 5969 | -7/Lower Caves | Discovered new exit (range 18) 6020 | -7/Lower Caves | Entered another Lower Caves area 6290 | -7/Lower Caves | Spotted B-75 Beast 6684 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6766 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6864 | -7/Lower Caves | Destroyed B-75 Beast 7056 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7122 | -7/Lower Caves | Discovered new exit (range 11) 7171 | -7/Lower Caves | Entered Zion 7274 | -7/Zion | System corruption cleaned by Quarantine Array 7332 | -7/Zion | Discovered new exit (range 10) 7347 | -7/Zion | Entered Proximity Caves 7348 | -6/Proximity Caves | Identified exit to Factory 7741 | -6/Proximity Caves | Entered Factory 7741 | -6/Factory | Evolved 2 slots: Utility x2 8210 | -6/Factory | Discovered new exit (range 10) 8223 | -6/Factory | Identified exit to Extension 8225 | -6/Factory | Self-destructed Last Messages --------------- 08026_ T-07 Excavator is excavating. 08027_ U-05 Engineer lays Concrete. 08028_ K-01 Serf collects debris. 08029_ U-05 Engineer lays Concrete. 08032_ K-01 Serf collects debris. 08033_ U-05 Engineer lays Concrete. 08035_ T-07 Excavator is excavating. 08036_ K-01 Serf collects debris. 08038_ U-05 Engineer lays Concrete. 08039_ T-07 Excavator is excavating. 08039_ K-01 Serf collects debris. 08048_ U-05 Engineer lays Concrete. 08074_ Acquired Gatling Laser. 08149_ Dropped Imp. Weapon Shielding. 08160_ Acquired Lgt. Angular Momentum Engine. 08210_ Connecting with Door Terminal... >>Open Sealed Blast Doors opened. 08210_ EXIT=FOUND 08223_ EXIT=IDENTIFIED: EXTENSION Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????#??????????#???????????? | | ???????#???##?###??#?##?#????"?#???#?? | | ?????#????????????####???? ??"???????? | | ???????????????????? ? ????#?### ??? | | ????#????#?????#? ??? ????#???#???? ?? | | ?????????#????##??? ????##???????????? | | ???????#?#???????? ??? ?# ? ??##??#??? | | #??#?#?????#??#???????? ? ??????? ? | | ???????????????? ?"??""?+??T ? ? ??? ? | | ???#???#???#?#???"""?"? ???? ? ?? ?? ? | | ?????#?#?#????## ?"?????#??? ??#?#? ?? | | #??#?????#????## ????? ??#? ?#???#? ?? | | ??????##??#?#???#?#???#??#?+####??? ?? | | ????????#??#??##?#????#?? ? ???? ? | | ???????#?????#??#????##??? ?? ? + ? | | ?#?????###????##########? ??? ??#? ?? | | ?????#???###### # # #### ? "T? # ? | | ????#????# T################# | | ??#?#?##?# ### | | ???#?#???# >@ #?# | | ????#??#?# ### | | ?????????# ############ ### | | ##?#??#??###### # # #??#?###?### ### | | ?#?????????#?##############?#### ### | | ???????#??#???#####?############ # | | ????#?##????#??#??# ? # # | | ??????????#?#???##? """""" # # " | | ???##?#????##??#?## """""" # # " | | ????#?????#?#????## """""" # # " | | ????#???####?#????# """""" # # " | | ????????????#####?# !# # " | | ?????????#?#???##?# """""" + + " | | ??#????????#?#???##?"""""" # # | | ??#?????#??????#### """""" # # | | ?#??#????????????## """""" # # | | ??????????#???##?## # # | | ?????#??????#???### # ### | | ???????????#??######+##+######## ### | | ??????????????#?#?## ## ##?###?# ### | | ?????????????????###+##+####?### | | ?????????????########?###?###### | | ?????????????#??####?###?#?##### | | ?????????????????##?############ ### | | ?????????????????##?? ########## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed HeatAdvancedBoomstick Manual? 0 Play Time 01:29:18 Cumulative 166.1 hours Start 2021.08.22 @ 12:36:45 End 2021.08.22 @ 14:07:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 4 Adventurer 63 Explorer 2 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c30f397c-8aaf-4948-9eb0-ac8181750dd8