Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 23:15:20 Player: Archimato Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1462) 1462 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 4861 Bonus ------- Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 67/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Cooling System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Experimental Sensor Array Advanced ECM Suite Hardlight Generator > --- WEAPON ----------- Gatling Laser Minigun Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Seismic Detector Recoil Stabilizer Gatling Laser Improved EM Pulse Cannon Light Assault Rifle Grenade Launcher Long-range Missile Launcher Stasis Trap [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 2 | . . . . . 1 1 Propulsion . | . . . . . . . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 53 | 6 3 . 1 9 12 22 Power 9 | 1 . . . 2 3 3 Engine 5 | 1 . . . 2 1 1 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 9 | 2 . . . 1 2 4 Treads . | . . . . . . . Leg 7 | 2 . . . 1 . 4 Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 . 1 . 3 5 Device 10 | . 2 . 1 . 2 5 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 . . . 6 4 10 Energy Gun 6 | 1 . . . 1 1 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 10 | 1 . . . 5 2 2 Ballistic Cannon 3 | . . . . . 1 2 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 Parts Lost 26 | . . . . 4 1 21 Power 4 | . . . . 1 . 3 Propulsion 6 | . . . . 1 1 4 Utility 6 | . . . . . . 6 Weapon 10 | . . . . 2 . 8 Highest Loss Streak 16 | . . . . 2 1 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 92 96 91 Engine 8 | . 14 14 14 8 16 . Core 6 | . . . . . 1 16 Leg 19 | . 28 28 28 27 12 12 Wheel 1 | . . . . . 2 1 Device 21 | . 13 14 14 14 25 28 Storage 10 | . 14 14 14 14 9 6 Energy Gun 8 | . 14 14 14 12 . 6 Ballistic Gun 13 | . 14 14 14 15 24 6 Ballistic Cannon 2 | . . . . . 2 6 Naked Turns . | . . . . . . . Heaviest Build 54 | 11 17 17 18 18 38 54 Greatest Support 32 | 20 20 20 20 20 32 32 Greatest Overweight (x) 6 | . . . . 1 3 6 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 9 | 3 8 10 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 . Class Distribution -------------------- 48% | Mutant 41% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1170 | 252 38 . . 163 95 622 Remotely . | . . . . . . . Salvage Created 1643 | . . . . 269 124 1250 Parts 97 | . . . . 31 4 62 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 3 | . . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . . . . 17 3 20 Guns 29 | . . . . 17 1 11 Cannons 5 | . . . . . 2 3 AOE 6 | . . . . . . 6 Classes Destroyed 10 | . . . . 1 2 7 Worker 5 | . . . . . . 5 Builder 4 | . . . . . . 4 Hauler 1 | . . . . . . 1 Recycler 5 | . . . . . . 5 Watcher 1 | . . . . . . 1 Swarmer 17 | . . . . 17 . . Grunt 17 | . . . . . 2 15 Specialist 3 | . . . . . . 3 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 16 | . . . . 5 2 16 Combat Bots Only 7 | . . . . 5 2 7 Max Kills in Single Turn 5 | . . . . 1 1 5 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 268 | . . . . 104 22 142 Missed 75 | . . . . 26 9 40 Damage Taken 3034 | . . . . 617 199 2218 Core 883 | . . . . 129 41 713 Absorbed by Shields 248 | . . . . . 56 192 Core Remaining (%) 80 | 100 . . . 48 92 . Volleys Fired 128 | . . . . 45 15 68 Largest 3 | . . . . 2 3 3 Hottest 193 | . . . . 70 84 193 Shots Fired 309 | . . . . 81 45 183 Gun 227 | . . . . 81 38 108 Cannon 71 | . . . . . 7 64 Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 205 | . . . . 51 45 109 Thermal 76 | . . . . 19 . 57 Explosive 11 | . . . . . . 11 Electromagnetic 17 | . . . . 11 . 6 Robot Hit Streak 8 | . . . . 3 5 8 Robot Miss Streak 8 | . . . . 3 4 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 158 | . . . . 41 22 95 Core Hits 106 | . . . . 18 11 77 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . . . . 1 2 2 Burn 1 | . . . . 1 . . Destroy 2 | . . . . . 1 1 Blast 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4427 | . . . . 450 230 3747 Guns 1915 | . . . . 443 155 1317 Cannons 730 | . . . . . 69 661 Explosions 1756 | . . . . . . 1756 Melee . | . . . . . . . Ramming 26 | . . . . 7 6 13 Kinetic 1384 | . . . . 230 224 930 Thermal 1154 | . . . . 159 . 995 Explosive 1756 | . . . . . . 1756 Electromagnetic 107 | . . . . 54 . 53 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . . 28 Message Errors 9 | . . . . . . 9 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 5 | . . . . . . 5 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 80 | . . . . . . 80 Projectiles 14 | . . . . . . 14 Explosions 66 | . . . . . . 66 Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 1 | . . . . . 1 . Shots . | . . . . . . . Rammed 2 | . . . . . 2 . Targets Rammed 6 | . . . . 2 3 1 Kicked 4 | . . . . 2 1 1 Crushed . | . . . . . . . Highest Temperature 485 | . . . . 130 145 485 Average Temperature 105 | . . . . 35 50 134 Received Heat Transfer 463 | . . . . . 19 444 Effects 9 | . . . . . . 9 Shutdowns 7 | . . . . . . 7 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2755 | . . . . 555 . 2200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 365 | . 24 4 . 220 120 365 Initial 85 | . . . . . 85 23 Average 71 | . 15 3 . 123 55 76 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 96 | 100 100 100 . 89 100 95 Level 1 3 | . . . . 10 . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . . . 1 11 Investigation 4 | . . . . . . 4 Extermination 2 | . . . . . . 2 Reinforcement 6 | . . . . . 1 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . . . . 19 8 30 Peak Tracking Total 5 | . . . . 5 3 5 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 Objects Rigged 1 | . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 17 | . 7 1 4 . . 5 Terminals 8 | . 5 1 . . . 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 2 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 84 | . 20 3 49 . . 12 Successful 69 | . 14 2 49 . . 4 Failed 15 | . 6 1 . . . 8 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 21 | . 13 3 . . . 5 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . . 2 Recycling Units 10 | . 7 . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 62 | . 10 2 49 . . 1 Record 49 | . . . 49 . . . Part Schematic 1 | . . . . . . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 1 . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 2 | . 1 1 . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 4 . . . . 1 Report Inventory 3 | . 2 . . . . 1 Retrieve Components 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . . . . 5 Full Trace Events 4 | . . . . . . 4 Feedback Events 2 | . . . . . . 2 Corruption 2 | . . . . . . 2 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 5 | . . . . . . 5 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 11 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4753 | 64 494 83 862 763 720 1767 Spaces Moved 2669 | 48 396 70 715 496 292 652 Core 32 | 12 . . . . . 20 Treads . | . . . . . . . Legs 2453 | 36 396 70 715 496 226 514 Wheels 184 | . . . . . 66 118 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 115 50 Average Speed 146 | 102 120 120 120 122 191 195 Slowest Speed 470 | 120 120 120 120 190 330 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 55 17 93 85 20 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 120 | . . . . . 1 119 Melee . | . . . . . . . Projectile 4 | . . . . . 1 3 AOE 116 | . . . . . . 116 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3269 | 62 417 69 719 584 423 995 Wait 336 | . 1 . 2 18 83 232 Move 2663 | 47 395 69 714 495 291 652 Hop . | . . . . . . . Pick Up 51 | 9 12 . 1 7 12 10 Fast Attach 5 | 1 1 . . 1 1 1 Attach 25 | 5 1 . . 3 5 11 Detach . | . . . . . . . Swap 23 | . 1 . 1 5 6 10 Drop 30 | . 6 . 1 7 7 9 Fire 128 | . . . . 45 15 68 Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick 4 | . . . . 2 1 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . 1 . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Discovered new exit (range 10) 331 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 7) 427 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Entered Mines 588 | -10/Mines | Identified exit to Materials 636 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 637 | -10/Mines | Discovered new exit (range 5) 642 | -10/Mines | Entered Exiles 662 | -10/Exiles | Discovered new exit (range 15) 687 | -10/Exiles | Met 8R-AWN 708 | -10/Exiles | Met EX-HEX 780 | -10/Exiles | Visited The Gauntlet 916 | -10/Exiles | Met EX-DEC 1001 | -10/Exiles | Discovered new exit (range 12) 1067 | -10/Exiles | Learned location of Zion (-6) 1109 | -10/Exiles | Met EX-BIN 1128 | -10/Exiles | Aligned with FarCom system 1130 | -10/Exiles | Given EX-Vault access code 1226 | -10/Exiles | Opened EX-Vault 1243 | -10/Exiles | Found Prototype Device 1244 | -10/Exiles | Identified PSU Rigger 1270 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1504 | -10/Exiles | Left Exiles lab with PSU Rigger 1504 | -10/Exiles | Entered Mines 1505 | -9/Mines | Learned location of Storage (-7) 2000 | -9/Mines | Found a hidden stash of uninstalled traps 2156 | -9/Mines | Learned Materials non-interactive machine intel 2190 | -9/Mines | Core integrity fell below 50% 2235 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2239 | -9/Mines | Found Prototype Device 2259 | -9/Mines | Discovered new exit (range 7) 2267 | -9/Mines | Entered Materials 2267 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2267 | -8/Materials | Identified Exp. Sensor Array 2268 | -8/Materials | Loaded intel: 35 non-interactive machine locations 2564 | -8/Materials | Build established: Scavenger-Skirmisher 2957 | -8/Materials | Discovered new exit (range 11) 2987 | -8/Materials | Entered Factory 2987 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3102 | -7/Factory | Build established: Skirmisher 3485 | -7/Factory | Build established: Scavenger-Skirmisher 4098 | -7/Factory | Fabricated Lrn. Missile Launcher? 4573 | -7/Factory | Lost 5 parts (2p2n1u) 4712 | -7/Factory | Destroyed 7 combat bots 4718 | -7/Factory | Core integrity fell below 50% 4739 | -7/Factory | Discovered new exit (range 15) 4745 | -7/Factory | Core integrity fell below 20% 4754 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Med. Storage Unit destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Prototype Ballistic Gun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Identified Prc. Assault Rifle. Faulty integration damages Imp. Cooling System (-31). U-05 Engineer lays Concrete. Faulty Prc. Assault Rifle destroyed. K-01 Serf collects debris. Knocked back. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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[ %[ ##?????????# | | ????????????????#[ ? # ??????????# | | ???????????????u % < ??% #?????????# "F"" | | ??????????????## * ??? ####?????????# """" | | ???????????????## ?? # #????????????########## | | ????????????????# ??? #?????????????????????? | | ????????????????###????#k #?????????????????????? | | ?????????????Y?????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Lrn. Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Librarian Party Time Shopping List Challenges ------------ None Game ------ Seed ThrowingSwordCorpse Manual? 0 Play Time 00:43:15 Cumulative 6.2 hours Start 2024.04.03 @ 22:30:14 End 2024.04.03 @ 23:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4a7cddf-3962-4dcf-b7cc-210f8caf7647