Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.23 @ 10:59:46 Player: btmk16 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (311) 1555 Value Destroyed (8837) 8837 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (1432) 1432 TOTAL SCORE: 21244 Bonus ------- High Alert Combat Kills 741 Follower Combat Kills 718 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -1127 Cogmind --------- Core Integrity 0/1300 Matter 59/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Linear Accelerator Kinetic Spear Kinetic Spear > --- INVENTORY -------- Gravmag Array Long-range Tractor Beam Rocket Launcher Kinetic Spear [Rating: 117] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . . 2 Utility 6 | . . . 1 . . . 1 . 1 . . . . 1 1 . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 293 | 7 9 3 30 6 . 4 38 31 44 4 1 3 7 22 5 10 . 1 26 2 3 7 2 28 Power 23 | 1 . . 4 . . . 3 . 2 . . . . 2 . 1 . . 4 . . 2 . 4 Engine 13 | 1 . . 4 . . . 3 . 2 . . . . 2 . . . . 1 . . . . . Core 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 Propulsion 68 | 2 3 . 12 . . . 10 6 6 . . . . 4 1 6 . . 9 1 1 . . 7 Treads 43 | . 3 . 12 . . . 10 5 6 . . . . 4 1 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Flight 20 | . . . . . . . . 1 . . . . . . . 4 . . 6 1 1 . . 7 Utility 85 | 2 3 2 5 1 . . 9 7 21 1 . . 5 5 2 2 . 1 9 . . 5 . 5 Device 36 | 1 1 . . . . . 3 3 9 1 . . 3 2 1 2 . 1 3 . . 4 . 2 Storage 7 | 1 2 . 1 . . . . . . . . . . . . . . . 2 . . . . 1 Processor 10 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 4 . . . . 2 Hackware 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Protection 30 | . . 2 3 1 . . 4 3 11 . . . 2 2 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 3 1 9 5 . 4 16 18 15 3 1 3 2 11 2 1 . . 4 1 2 . 2 12 Energy Gun 24 | . . . . . . . 8 9 4 1 . 1 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 47 | 2 2 1 7 4 . 2 2 6 6 1 1 2 . 8 2 1 . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Launcher 23 | . 1 . 2 1 . 2 2 2 4 1 . . 1 1 . . . . 2 1 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 3 1 1 . . . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . 7 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 2 5 1 . . . . 2 . 1 . . . . . 4 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Lost 56 | . 1 . 6 1 . . 7 2 8 . . . . 5 2 . . 1 3 1 . . . 19 Power 5 | . . . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . . Propulsion 23 | . . . 2 . . . 2 . 3 . . . . 2 1 . . 1 2 1 . . . 9 Utility 18 | . 1 . 1 . . . 1 2 4 . . . . 2 1 . . . . . . . . 6 Weapon 10 | . . . 1 1 . . 3 . 1 . . . . . . . . . . . . . . 4 Highest Loss Streak 15 | . 1 . 4 1 . . 2 1 3 . . . . 2 1 . . 1 1 1 . . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 98 99 100 100 98 99 99 92 92 71 91 90 70 55 70 67 86 84 88 89 89 72 Engine 8 | . 14 14 10 11 11 11 9 9 7 7 7 7 7 5 5 2 . . 2 . . . . . Treads 25 | . 26 28 32 33 33 33 26 26 29 30 30 30 30 31 13 . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 15 23 18 16 26 26 26 26 20 Device 9 | . 13 5 . . . . 8 11 13 7 7 7 7 6 15 11 17 23 24 21 21 21 21 15 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 5 . . . . . . . . . Processor 7 | . . . 10 11 11 11 6 . 5 7 7 7 7 5 5 5 5 5 14 21 21 21 21 17 Protection 7 | . . 8 11 11 11 11 9 9 8 7 7 7 6 11 4 . . . . . . . . . Energy Gun 4 | . . . . . . . 15 17 . 6 7 . 6 1 . 4 5 1 . . . . . . Ballistic Gun 15 | . 28 28 21 21 22 21 9 9 21 15 15 1 15 16 11 . 5 5 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 31 32 35 39 38 38 46 47 63 64 64 64 64 72 53 19 19 21 38 28 30 32 32 58 Greatest Support 118 | 26 40 40 69 69 69 69 69 60 80 80 80 80 80 118 70 25 25 25 43 40 41 41 41 55 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 15 Average Capacity 13 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 6 Most Carried 15 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 5 5 5 5 5 5 5 9 Average Carried 13 | 5 9 13 14 14 15 14 14 14 14 14 15 15 14 14 12 5 5 4 4 4 4 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 12 15 15 15 15 15 15 15 13 15 15 15 15 15 14 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 39% | Mutant 20% | Skirmisher 16% | Tank 11% | Scavenger-Scout 3% | Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Scout | -5/DSF Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Matter Collected 8106 | 317 249 194 650 241 . 211 795 875 2095 252 36 . 270 917 124 228 . 62 234 82 38 80 44 112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11493 | 131 524 266 1103 232 . 309 1507 1532 2690 114 . . 127 1360 124 199 . . 460 115 . 474 8 218 Parts 608 | 15 35 14 71 15 . 27 89 72 142 6 . . 11 50 3 5 . . 27 8 . 5 1 12 Haulers Intercepted 20 | . 1 . 1 . . . 3 5 6 . . . . 3 . . . . 1 . . . . . Recyclers Shooed 5 | . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 6 . . 14 . . . . . . 6 . 3 2 . Prevented 6 | . . . . . . . . . . 3 . . . . . . . . . 1 . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 217 | . 13 6 28 7 . 10 30 30 41 1 . . 6 22 2 . . . 8 5 . . 1 7 Melee 13 | . . . . . . . . . 1 . . . . 3 . . . . 5 . . . 1 3 Guns 154 | . 13 5 26 7 . . 27 22 34 1 . . 3 15 1 . . . . . . . . . Cannons 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . AOE 46 | . . 1 2 . . 10 . 8 6 . . . 3 4 . . . . 3 5 . . . 4 Classes Destroyed 20 | 2 5 1 3 1 . 1 . 2 3 . . . 1 1 . . . . . . . . . . Worker 19 | . . . 3 . . 4 2 . 5 . . . . 5 . . . . . . . . . . Builder 11 | . . . . . . 1 4 1 3 . . . . 2 . . . . . . . . . . Tunneler 12 | 4 1 1 1 . . 1 1 1 . . . . . . . . . . 1 . . . . 1 Hauler 20 | . 1 . 1 . . . 3 5 6 . . . . 3 . . . . 1 . . . . . Recycler 14 | 1 1 . 1 . . 2 2 2 4 . . . . . . . . . 1 . . . . . Operator 8 | . 1 . . . . . 1 1 1 . . . . 2 . . . . 2 . . . . . Drone 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Watcher 6 | . 1 . 1 . . . . . 2 . . . . . . . . . 1 . . . . 1 Swarmer 65 | . 6 . 10 . . 10 10 3 3 . . . 3 . . . . . 8 5 . . . 7 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 86 | . 7 4 12 5 . . 11 13 18 . . . 1 15 . . . . . . . . . . Brawler 6 | . . . 1 . . . 1 3 1 . . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . . 1 1 1 . . . . 1 . . . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 27 | . . 2 4 . . . 7 7 5 1 . . . 1 . . . . . . . . . . Specialist 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . 1 2 . . . . . 2 . . . . . . . . . Programmer 9 | . . . . . . . . . 5 . . . . 4 . . . . . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Wasp 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 5 3 4 5 4 . 7 7 8 10 1 . . 3 11 2 . . . 5 5 . . 1 4 Combat Bots Only 8 | . 3 4 5 4 . 7 5 8 5 1 . . 3 6 2 . . . 4 5 . . 1 4 Max Kills in Single Turn 4 | 1 1 1 3 1 . 4 3 3 3 1 . . 3 3 1 1 . . 4 3 . . 1 1 Gunslinging 1 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . 4 . 3 3 . . . 3 3 . . . . 3 3 . . . 1 Melee 1 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Damage Taken 14342 | . 365 242 1281 168 . 48 1324 891 3134 58 . . 315 2680 487 . . 249 589 117 23 . . 2371 Core 2382 | . 73 42 101 27 . 6 92 71 235 . . . . 180 13 . . 26 198 . . . . 1318 Absorbed by Shields 84 | . . . . . . . . . . . . . . . . . . 20 . . . . . 64 Regen/Repaired (Parts) 1367 | . . . . . . . . 11 . . . . . 481 538 239 . 30 68 . . . . . Core Remaining (%) 76 | 100 . 54 . . . 66 . 70 . . . . 66 78 . . . 96 . . . . 82 . Volleys Fired 620 | 12 39 19 80 13 . 21 91 63 145 7 . . 15 78 4 5 . . 1 4 1 . 3 19 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 . . 3 3 2 1 . . 1 1 1 . 1 1 Hottest 184 | 40 40 40 53 43 . 46 184 184 78 94 . . 81 73 50 40 . . 33 33 66 . 66 66 Shots Fired 1500 | 23 78 36 160 24 . 38 239 177 408 17 . . 39 220 8 5 . . 1 4 1 . 3 19 Gun 1410 | 23 78 34 158 23 . 34 213 170 397 14 . . 38 215 8 5 . . . . . . . . Cannon 42 | . . . . . . . 24 . . . . . . . . . . . . . 1 . 3 14 Launcher 48 | . . 2 2 1 . 4 2 7 11 3 . . 1 5 . . . . 1 4 . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1217 | 23 78 34 158 23 . 34 110 113 381 10 . . 24 203 8 . . . . . 1 . 3 14 Thermal 235 | . . . . . . . 127 57 16 4 . . 14 12 . 5 . . . . . . . . Explosive 48 | . . 2 2 1 . 4 2 7 11 3 . . 1 5 . . . . 1 4 . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 9 14 10 23 9 . 5 20 12 17 17 . . 4 15 8 2 . . . 2 . . . 1 Robot Miss Streak 4 | 1 3 2 4 2 . 2 4 4 4 1 . . 3 3 . 2 . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 28 | . 1 . 5 2 . . 5 3 7 . . . . 5 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . . 2 2 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 1040 | 16 46 27 120 16 . 21 159 117 271 8 . . 25 159 9 8 . . 14 5 . 8 1 10 Core Hits 538 | 7 26 13 52 10 . 19 66 82 115 3 . . 8 82 4 3 . . 12 10 . 6 1 19 Critical Kills 4 | . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . Critical Parts Destroyed 8 | . . 1 . 1 . 1 . . 1 . . . 1 1 1 1 . . . . . . . . Critical Strikes 23 | . 1 1 . 1 . 1 3 3 2 1 . . 1 4 1 1 . . 1 . . 1 . 1 Burn 9 | . . . . . . . 3 3 1 1 . . . 1 . . . . . . . . . . Destroy 9 | . 1 1 . 1 . 1 . . 1 . . . 1 3 . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 121 | . . . . . . . 4 1 2 . . . . 12 5 9 . 2 28 6 10 8 7 27 Impact 44 | . . . . . . . 4 1 2 . . . . 12 5 9 . 2 9 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 77 | . . . . . . . . . . . . . . . . . . . 19 6 10 8 7 27 Sneak Attacks 16 | . . . . . . . . . 1 . . . . 1 . 6 . . 6 . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Damage Inflicted 25975 | 199 613 487 2179 252 . 800 2795 3224 5955 156 . . 593 4670 177 527 . . 1058 635 . 642 66 947 Guns 16670 | 199 606 339 1676 252 . 304 2403 2015 4801 156 . . 423 3382 86 28 . . . . . . . . Cannons 392 | . . . . . . . 392 . . . . . . . . . . . . . . . . . Explosions 5771 | . . 148 503 . . 496 . 1206 1077 . . . 170 1051 . . . . 200 471 . . . 449 Melee 3116 | . . . . . . . . . 73 . . . . 228 91 499 . . 858 164 . 642 66 495 Ramming 26 | . 7 . . . . . . 3 4 . . . . 9 . . . . . . . . . 3 Kinetic 14069 | 199 606 339 1676 252 . 304 1182 1340 4520 80 . . 294 3191 86 . . . . . . . . . Thermal 3251 | . . . . . . . 1613 675 281 76 . . 129 449 . 28 . . . . . . . . Explosive 5513 | . . 148 503 . . 496 . 1206 1077 . . . 170 793 . . . . 200 471 . . . 449 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1406 | . . . . . . . . . 73 . . . . 228 91 499 . . 515 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1710 | . . . . . . . . . . . . . . . . . . . 343 164 . 642 66 495 Highest Corruption 33 | . . . . . . . 2 6 5 5 5 5 5 2 2 33 33 33 . . . . . 10 Average Corruption 4 | . . . . . . . 1 3 3 5 5 5 5 1 2 19 33 33 . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 226 | . . . . . . . 17 37 56 27 18 5 28 8 5 16 . 7 . . . . . 2 Message Errors 44 | . . . . . . . 3 9 12 5 3 1 5 1 . 3 . 2 . . . . . . Matter Fused 63 | . . . . . . . 4 8 13 8 6 2 9 5 . 6 . . . . . . . 2 Heat Flow Errors 29 | . . . . . . . 2 3 9 3 3 . 4 . 2 2 . 1 . . . . . . Energy Discharges 23 | . . . . . . . 1 4 7 4 1 . 2 . 1 2 . 1 . . . . . . Parts Rejected 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . 1 2 1 . . . . . . . . . . . . . . Data Loss (minor) 38 | . . . . . . . 7 6 6 5 4 1 4 1 2 2 . . . . . . . . Data Loss (major) 7 | . . . . . . . . . 1 . . . 3 1 . 1 . 1 . . . . . . Misfires 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . Alerts 6 | . . . . . . . . . 2 1 1 1 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 964 | . . . . . . 31 . 8 99 . . . . 60 81 208 . . 132 62 . 119 . 164 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 100 | . . . . . . 31 . 8 46 . . . . . . . . . . 15 . . . . Melee 864 | . . . . . . . . . 53 . . . . 60 81 208 . . 132 47 . 119 . 164 Knockbacks 6 | . . . . . . . . . . . . . . 3 2 . . . 1 . . . . . Impact 6 | . . . . . . . . . . . . . . 3 2 . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . 13 7 . . 18 . 89 7 . . . . 99 . . . . . 28 . . . 40 Shots 10 | . . 1 1 . . 1 . 2 1 . . . . 2 . . . . . 1 . . . 1 Rammed 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 Targets Rammed 6 | . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Highest Temperature 379 | . 15 . 21 . . 6 379 302 260 265 267 . 274 177 173 195 . 112 . . . . 15 . Average Temperature 70 | . 9 . 6 . . 4 91 77 43 69 115 . 111 34 92 92 . 65 . . . . 15 . Received Heat Transfer 3591 | . 129 114 309 54 . . 441 333 903 18 . . 126 1023 36 . . 9 30 . . . . 66 Effects 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . 1 4 1 . . 6 . . . . . Impact Corruptions 17 | . . . . . . . . . 1 . . . . 3 2 5 . . 6 . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . . . 11 5 1 1 . . . 3 . . . . . . . . . . Heat Transferred 6968 | . . . . . . . 3700 1490 629 222 . . 259 594 . 74 . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Peak Influence 900 | 25 215 110 549 262 . 221 468 751 900 . . . . 533 317 76 29 62 436 . . . . 455 Initial 341 | . 16 14 . 192 . . 37 197 341 . . . . 198 256 38 29 20 5 . . . . 303 Average 242 | 10 87 32 268 71 . 104 292 484 378 . . . . 284 239 42 29 25 117 . . . . 273 Maximum Alert Level 3 | . 1 . 2 1 . 1 2 3 3 . . . . 2 1 . . . 2 . . . . 2 Low Security (%) 44 | 100 90 100 36 97 . 76 18 2 8 . . . . 23 23 100 100 100 79 . . . . 25 Level 1 37 | . 9 . 34 2 . 23 71 23 67 . . . . 47 76 . . . 15 . . . . 61 Level 2 15 | . . . 28 . . . 10 63 15 . . . . 29 . . . . 4 . . . . 13 Level 3 2 | . . . . . . . . 10 8 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . 3 . . . 3 7 13 . . . . 8 1 . . 2 4 . . . . 3 Investigation 11 | . 2 . 1 . . . 1 . 1 . . . . 3 1 . . . 2 . . . . . Extermination 9 | . . . . . . . . . 4 . . . . 2 . . . . 1 . . . . 2 Reinforcement 19 | . 1 . 2 . . . 2 1 8 . . . . 1 . . . 2 1 . . . . 1 Assault 5 | . . . . . . . . 3 . . . . . 2 . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Distress Signals 17 | . 1 1 6 1 . . 2 1 2 . . . . 1 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 27 9 36 6 . 9 56 54 62 1 . . 6 43 4 4 . 7 25 5 5 . 3 27 Peak Tracking Total 15 | . 4 3 7 3 . 6 5 11 6 1 . . 4 7 2 4 . 4 7 5 4 . 1 15 Tactical Retreats 20 | . 1 1 3 . . . 1 . . . . . 1 2 . . . 1 5 . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Traps Triggered 17 | . 2 . 3 . . . 1 1 2 . . . . 1 2 . . 2 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Triggered 7 | . . . . . . . . . 1 1 . . 1 . . . . . . 1 . . 3 . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Machines Disabled 18 | . . . 2 . . 3 1 6 1 . . . . 5 . . . . . . . . . . Max in Single Turn 2 | . . . 1 . . 2 1 1 1 . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Machines Accessed 68 | . 6 . 3 . 1 . 12 10 8 . . 3 . 7 3 . 1 . 8 . . 4 . 2 Terminals 43 | . 6 . 3 . . . 8 8 3 . . . . 6 2 . 1 . 4 . . . . 2 Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Repair Stations 6 | . . . . . . . 1 1 1 . . . . 1 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 2 . . . . . . . . . 1 . . . . . Total Hacks 181 | . 14 . 10 . 4 . 33 22 16 . . 24 . 18 6 . 2 . 13 . . 17 . 2 Successful 102 | . 6 . 3 . 4 . 13 14 4 . . 24 . 6 2 . 1 . 7 . . 17 . 1 Failed 79 | . 8 . 7 . . . 20 8 12 . . . . 12 4 . 1 . 6 . . . . 1 Catastrophic 18 | . 2 . . . . . 4 3 5 . . . . 1 1 . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 8 . 3 . . . 3 2 2 . . . . 7 . . . . 3 . . . . 3 Terminals 99 | . 14 . 10 . . . 20 17 8 . . . . 16 4 . 2 . 6 . . . . 2 Fabricators 6 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . . Repair Stations 14 | . . . . . . . 2 4 2 . . . . 2 2 . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 1 3 . . . . . . . . . 2 . . . . . Terminal Hacks 80 | . 6 . 3 . 4 . 9 11 1 . . 24 . 1 . . 1 . 3 . . 17 . . Record 15 | . . . . . 4 . . . . . . 6 . . . . . . . . . 5 . . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 13 | . 1 . 1 . . . 2 . . . . 3 . 1 . . . . 1 . . 4 . . Open Door 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 1 2 1 . . . . 2 2 . . . 2 . . . . . Scan Component 6 | . . . . . . . 1 1 1 . . . . 1 1 . . . 1 . . . . . Repair 4 | . . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 Terminals 5 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 Track 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Used 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Hacking Detections 45 | . 5 . 3 . . . 8 5 7 . . . . 5 3 . 1 . 6 . . . . 2 Full Trace Events 8 | . . . 1 . . . 3 . 1 . . . . 2 1 . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . . 10 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . Time 256 | . . . . . . . . 136 . . . . . 44 44 . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Total Allies 35 | . . . . . . . . 12 3 . . . 1 . . 19 . . . . . . . . Largest Group 19 | . . . . . . . . 10 3 . . . 1 . . 19 6 6 . . . . . . Highest-Rated Group 702 | . . . . . . . . 173 93 . . . 96 . . 702 242 242 . . . . . . Highest-Rated Ally 96 | . . . . . . . . 31 31 . . . 96 . . 50 50 50 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 234 | . . . . . . . . 99 30 . . . 6 . . 64 . 35 . . . . . . Total Damage 8269 | . . . . . . . . 1292 510 . . . 280 . . 4821 . 1366 . . . . . . Kills 27 | . . . . . . . . 12 1 . . . 2 . . 10 . 2 . . . . . . Allies Corrupted 6 | . . . . . . . . 3 1 . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . 1 . . . . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Turns Passed 23317 | 120 1461 1594 906 1553 608 1064 2518 1853 3724 1002 675 176 1022 1453 526 362 2 112 668 793 258 77 256 534 Spaces Moved 14213 | 59 827 640 368 717 381 626 1298 859 1890 571 387 101 566 662 229 405 6 135 1163 453 392 170 422 886 Core 173 | 2 . . . . . . . . . . . . . . . . . . . . . . . 171 Treads 10065 | . 770 640 368 717 381 626 1298 859 1890 571 387 101 566 662 229 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 114 | 57 57 . . . . . . . . . . . . . . . . . . . . . . . Hover 139 | . . . . . . . . . . . . . . . . 26 . . 113 . . . . . Flight 3722 | . . . . . . . . . . . . . . . . 379 6 135 1050 453 392 170 422 715 Fastest Speed 19 | 50 90 160 160 160 160 160 160 170 170 170 170 170 170 163 166 32 32 32 25 24 24 25 25 19 Average Speed 126 | 88 155 160 160 160 160 160 160 170 170 170 170 170 170 167 197 38 32 34 34 24 24 25 25 28 Slowest Speed 245 | 90 160 160 160 160 160 160 170 170 170 170 170 170 170 170 245 80 32 35 114 27 25 25 25 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . . . 16 . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 98 99 48 100 87 98 84 94 56 64 58 70 64 19 8 96 . 88 25 73 55 59 67 19 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 8 | . . 1 . . 1 . . . . 1 . 1 . . . . . . . 1 . 3 . . Known Exits Taken 13 | . . . . . . . 1 . 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . 1 . . . 3 2 . 1 . . . . . . 2 1 . 2 . Spaces Dug 114 | . . . . . . 22 26 9 8 . . . . 4 1 3 . 2 11 4 9 . 4 11 Terrain Destroyed 419 | . . 14 32 15 . 36 26 87 38 34 . . 6 35 1 3 . 2 19 27 9 . 7 28 Melee 48 | . . . . . . . 4 . 1 . . . . 4 1 3 . 2 11 4 8 . 4 6 Projectile 20 | . . . . . . . . . 2 . . . . . . . . . . . 1 . 3 14 AOE 351 | . . 14 32 15 . 36 22 87 35 34 . . 6 31 . . . . 8 23 . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Total 18339 | 102 930 1177 535 1097 380 652 1568 1164 2223 587 405 106 594 855 291 591 5 197 1366 1121 539 191 559 1104 Wait 2820 | 19 42 506 26 361 . . 90 179 106 2 17 . 2 68 46 148 . 23 148 654 134 . 122 127 Move 14152 | 58 826 639 367 716 380 625 1297 858 1889 570 386 100 565 661 229 404 5 134 1134 452 391 169 421 876 Hop 17 | . . . . . . . . . . . . . . . . . . . 12 . . . . 5 Pick Up 81 | 6 7 5 11 . . 1 15 5 15 2 . . 1 3 2 2 . 2 1 1 . . . 2 Fast Attach 102 | 7 1 1 5 . . . 8 14 4 . . 3 2 8 2 5 . 1 21 1 1 8 . 10 Attach 42 | . . . 6 1 . . 7 . 9 . . . . 3 3 4 . . 1 1 1 . 2 4 Detach 25 | . . 1 . . . . 3 . 1 . . . . 1 . 4 . . 4 1 1 . 2 7 Swap 150 | . 8 2 19 5 . 4 23 17 31 4 1 . 5 11 . 1 . . 4 . 1 . . 14 Drop 169 | . 6 4 21 1 . 1 30 25 20 . 1 3 4 9 . 9 . 3 14 1 1 7 . 9 Fire 620 | 12 39 19 80 13 . 21 91 63 145 7 . . 15 78 4 5 . . 1 4 1 . 3 19 Melee 112 | . . . . . . . 4 1 2 . . . . 12 5 9 . 2 26 6 8 7 7 23 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . . . . 32 . . . . . 6 Rewire 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 121 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 6) 674 | -10/Materials | Discovered new exit (range 8) 1009 | -10/Materials | Discovered new exit (range 14) 1212 | -10/Materials | Discovered new exit (range 12) 1582 | -10/Materials | Entered Mines 1608 | -10/Mines | Met a Derelict bent on vengeance 1620 | -10/Mines | Assembled infested the area 2093 | -10/Mines | Found a hidden stash of uninstalled traps 2232 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2332 | -10/Mines | Discovered new exit (range 6) 2568 | -10/Mines | Discovered new exit (range 3) 2627 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2630 | -10/Mines | Found Prototype Device 2633 | -10/Mines | Learned Materials terminal intel 2705 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2720 | -10/Mines | Discovered new exit (range 13) 3176 | -10/Mines | Entered Materials 3176 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3177 | -9/Materials | Loaded intel: 12 terminal locations 3467 | -9/Materials | Discovered new exit (range 6) 3702 | -9/Materials | Discovered new exit (range 11) 3859 | -9/Materials | Lost 4 parts (2n1u1w) 4010 | -9/Materials | Discovered new exit (range 11) 4082 | -9/Materials | Entered Mines 4122 | -9/Mines | Discovered new exit (range 9) 4164 | -9/Mines | Excavation squad dispatched 4164 | -9/Mines | A large section of the Mines collapsed 4414 | -9/Mines | Excavation squad dispatched 4692 | -9/Mines | Learned Materials stockpile data 5118 | -9/Mines | Discovered new exit (range 4) 5627 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5628 | -9/Mines | Discovered new exit (range 5) 5635 | -9/Mines | Entered Exiles 5675 | -9/Exiles | Met 8R-AWN 5701 | -9/Exiles | Met EX-HEX 5762 | -9/Exiles | Met EX-BIN 5872 | -9/Exiles | Met EX-DEC 5883 | -9/Exiles | Learned location of Zion (-6) 5948 | -9/Exiles | Visited The Gauntlet 6219 | -9/Exiles | Discovered new exit (range 14) 6243 | -9/Exiles | Entered Mines 6268 | -8/Mines | Discovered new exit (range 4) 6369 | -8/Mines | Discovered new exit (range 7) 6813 | -8/Mines | Destroyed 7 combat bots 7307 | -8/Mines | Entered Materials 7307 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7686 | -8/Materials | Discovered new exit (range 13) 7760 | -8/Materials | Build established: Scavenger-Gunner 8046 | -8/Materials | Identified Exp. Sensor Array 8352 | -8/Materials | Identified exit to Storage 8518 | -8/Materials | Build established: Gunner 9049 | -8/Materials | Discovered new exit (range 11) 9447 | -8/Materials | Build established: Tank 9825 | -8/Materials | Entered Storage 10179 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10383 | -8/Storage | Repaired Broken Exp. Sensor Array 10478 | -8/Storage | Build established: Commander-Tank 10717 | -8/Storage | Discovered new exit (range 16) 11000 | -8/Storage | Met a pair of Derelict thieves 11051 | -8/Storage | Garrison activated, responded to threat 11119 | -8/Storage | Destroyed 8 combat bots 11323 | -8/Storage | Build established: Tank 11425 | -8/Storage | First assault squad dispatched 11678 | -8/Storage | Entered Factory 11678 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12487 | -7/Factory | Cargo convoy interrupted 13002 | -7/Factory | Build established: Skirmisher 14871 | -7/Factory | Allied Derelicts emerged from ambush trap array 14935 | -7/Factory | Identified exit to Lower Caves 15299 | -7/Factory | Build established: Tank 15402 | -7/Factory | Entered Lower Caves 15416 | -7/Lower Caves | Lost 3 parts (1n2u) 15677 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15774 | -7/Lower Caves | Build established: Skirmisher 16269 | -7/Lower Caves | Discovered new exit (range 6) 16402 | -7/Lower Caves | Identified exit to Lower Caves 16404 | -7/Lower Caves | Entered another Lower Caves area 16825 | -7/Lower Caves | Encountered a Warlord checkpoint 17057 | -7/Lower Caves | Spotted B-75 Beast 17060 | -7/Lower Caves | Discovered new exit (range 12) 17077 | -7/Lower Caves | Identified exit to Data Miner 17079 | -7/Lower Caves | Entered Data Miner 17081 | -7/Data Miner | Discovered new exit (range 6) 17113 | -7/Data Miner | Met Data Miner 17120 | -7/Data Miner | Build established: Mutant 17156 | -7/Data Miner | Learned location of Section 7 (-2) 17156 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17180 | -7/Data Miner | Received God Mode back door access code from Data Miner 17254 | -7/Data Miner | Identified exit to Proximity Caves 17255 | -7/Data Miner | Entered Proximity Caves 17258 | -6/Proximity Caves | Spotter reported a threat 17545 | -6/Proximity Caves | Build established: Skirmisher 17938 | -6/Proximity Caves | Escorted by Enhanced Grunt 18147 | -6/Proximity Caves | Discovered new exit (range 12) 18220 | -6/Proximity Caves | Identified exit to Factory 18277 | -6/Proximity Caves | Entered Factory 18277 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18332 | -6/Factory | Incoming investigation squad redirected 18715 | -6/Factory | Build established: Tank 19327 | -6/Factory | First assault squad dispatched 19500 | -6/Factory | Repaired Hrd. Heavy Armor Plating 19595 | -6/Factory | Discovered new exit (range 5) 19600 | -6/Factory | Identified exit to Factory 19717 | -6/Factory | Incoming assault squad redirected 19730 | -6/Factory | Entered another Factory area 19730 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19985 | -5/Factory | Build established: Mutant 20151 | -5/Factory | Repaired Hrd. Heavy Armor Plating 20256 | -5/Factory | Sucked down chute 20256 | -5/Factory | Entered Waste 20270 | -5/Waste | Found Prototype Device 20270 | -5/Waste | Identified Exp. Terrain Scanner 20271 | -5/Waste | EMP discharged 20301 | -5/Waste | Spotted C-40 Crusher 20311 | -5/Waste | Met Warlord forces unprepared to attack 20371 | -5/Waste | EMP discharged 20371 | -5/Waste | System corruption reached 10% 20429 | -5/Waste | Spotted C-40 Crusher 20438 | -5/Waste | Spotted C-40 Crusher 20444 | -5/Waste | Allies destroyed C-40 Crusher 20445 | -5/Waste | Spotted C-40 Crusher 20448 | -5/Waste | Spotted C-40 Crusher 20449 | -5/Waste | Allies destroyed C-40 Crusher 20471 | -5/Waste | EMP discharged 20471 | -5/Waste | Spotted C-40 Crusher 20472 | -5/Waste | Allies destroyed C-40 Crusher 20571 | -5/Waste | EMP discharged 20571 | -5/Waste | System corruption reached 30% 20581 | -5/Waste | Discovered new exit (range 13) 20595 | -5/Waste | Identified exit to Factory 20618 | -5/Waste | Entered Factory 20618 | -5/Factory | Accompanied by 6 allies 20620 | -5/Factory | Identified exit to DSF 20620 | -5/Factory | Entered DSF 20620 | -5/DSF | Accompanied by 6 allies 20636 | -5/DSF | Additional patrols routed to DSF 20665 | -5/DSF | Discovered new exit (range 14) 20669 | -5/DSF | Identified exit to Factory 20732 | -5/DSF | Entered Factory 20732 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20828 | -4/Factory | Repaired Rocket Launcher 20895 | -4/Factory | Build established: Scavenger-Scout 20942 | -4/Factory | Discovered new exit (range 12) 20955 | -4/Factory | Identified exit to Research 21145 | -4/Factory | Spotted B-86 Titan 21176 | -4/Factory | Spotted B-86 Titan 21325 | -4/Factory | Incoming investigation squad redirected 21330 | -4/Factory | Identified exit to Upper Caves 21330 | -4/Factory | Identified exit to Extension 21400 | -4/Factory | Entered Upper Caves 21877 | -4/Upper Caves | Spotted B-86 Titan 22155 | -4/Upper Caves | Discovered new exit (range 6) 22156 | -4/Upper Caves | Identified exit to Upper Caves 22193 | -4/Upper Caves | Entered another Upper Caves area 22195 | -4/Upper Caves | Learned location of 1 exit from Research 22203 | -4/Upper Caves | Discovered exit to Research (range 11) 22406 | -4/Upper Caves | Discovered new exit (range 3) 22406 | -4/Upper Caves | Identified exit to Zhirov 22451 | -4/Upper Caves | Entered Zhirov 22451 | -4/Zhirov | Discovered new exit (range 3) 22456 | -4/Zhirov | Met Zhirov 22461 | -4/Zhirov | Learned location of Quarantine (-2) 22461 | -4/Zhirov | Learned location of Testing (-3) 22461 | -4/Zhirov | Learned location of Command (-1) 22463 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22468 | -4/Zhirov | Found Alien Artifact 22468 | -4/Zhirov | Identified Integrated Reactor 22468 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22528 | -4/Zhirov | Identified exit to Proximity Caves 22528 | -4/Zhirov | Entered Proximity Caves 22531 | -3/Proximity Caves | Spotter reported a threat 22649 | -3/Proximity Caves | Spotter reported a threat 22773 | -3/Proximity Caves | Discovered exit to Research (range 7) 22784 | -3/Proximity Caves | Entered Research 22784 | -3/Research | Evolved 2 slots: Propulsion x2 22785 | -3/Research | Identified exit to Research 22860 | -3/Research | Spotted B-86 Titan 23083 | -3/Research | Search patrols dispatched 23248 | -3/Research | Lost 15 parts (8n3u4w) 23261 | -3/Research | Core integrity fell below 50% 23273 | -3/Research | System corruption reached 10% 23302 | -3/Research | Core integrity fell below 20% 23303 | -3/Research | Lost 4 parts (1n3u) 23318 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 23272_ Adv. Weight Redist. System destroyed. 23281_ K-01 Serf collects debris. 23281_ P-80 Master resets K-01 Serf, system corruption cleaned. 23284_ ALERT: Rogue bot located, Programmers report to Research Zone 6N. 23287_ System corrupted: Matter fused (-5). 23301_ C-30 ARC bursts open, deploying its payload. 23301_ H-77 Assassin unfolds itself. 23301_ Penetrated by Slug. 23302_ K-01 Serf collects debris. 23304_ Penetrated by Slug. 23304_ Slug penetrates Wall. 23305_ Slammed into K-01 Serf. 23305_ Destabilizing: System interference. 23305_ Imp. Melee Analysis Suite temporarily disabled. 23306_ Slammed into K-01 Serf. 23308_ Penetrated by Slug. 23308_ Slug penetrates Wall. 23308_ Penetrated by Slug. 23309_ System corrupted: Matter fused (-5). 23309_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#A????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ?????????????????????### ###?????????????????????? | | ???????????# ######+## #?????????????????????? | | ???????????# #?????????????????????? | | ???????????+ @ #?????????????????????? | | ???????????# Ak #?????????????????????? | | ##???????????# ####### Y #?????????????????????? | | #???????????????????## ##?????????????????????? | | #????????????????????# #??????????????????????? | | ###########??????????# #??#####???????????????? | | # !!* #??????????#gA #? #???????????????? | | # !!* #??+####???# g #? #???????????????? | | # !** #?? #???# # #???????????????? | | # #? #???# # #???????????????? | | #/ #? #???# + #???????????????? | | # ??? ????#p # #???????????????? | | # ????? ???### ########???????????????? | | # ??????? ????# #????????????????????? | | ###+#########+####### #????????????????????? | | % #????????????????????? | | #????????????????????? | | #????????????????????? | | ###/#########+####### #????????????????????? | | #?????????# #?# #????????????????????? | | #?????????# #?#########????????????????????? | | #??????? ?# #??????????????????????????????? | | # ???????# #??????????????????????????????? | | #?? ???? ?# #??????????????????????????????? | | #? ????"? # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 49 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 825 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 14 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileDirtyEngine Manual? 0 Play Time 02:31:33 Cumulative 662.7 hours Start 2023.06.22 @ 10:22:56 End 2023.06.23 @ 10:59:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 661 Rogue 660 Adventurer 0 Explorer 1 Win Type - Total 31 Types 22/0/6/3/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed9e7616-8661-4fe7-aed3-614cb3532924