Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.11 @ 10:40:12 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (18) 18 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 928 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit ECM Suite Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 8 | 6 2 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 77 | . 83 55 Engine 10 | . 12 . Leg 26 | . 28 22 Storage 13 | . 14 11 Energy Gun 26 | . 28 22 Naked Turns . | . . . Heaviest Build 27 | 11 27 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 10 Average Capacity 8 | 5 9 10 Most Carried 7 | . 7 7 Average Carried 3 | . 2 7 Final Capacity 10 | 6 10 10 Final Carried 7 | . 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 270 | 260 10 . Remotely . | . . . Salvage Created 86 | . 86 . Parts 5 | . 5 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 2 | . 2 . Hauler 1 | . 1 . Watcher 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 113 | . 113 . Core 28 | . 28 . Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 4 | . 4 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 8 | . 8 . Gun 8 | . 8 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 4 | . 4 . Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 7 | . 7 . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 7 | . 7 . Core Hits 2 | . 2 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 106 | . 106 . Guns 106 | . 106 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 37 | . 37 . Explosive . | . . . Electromagnetic 69 | . 69 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . 90 . Average Temperature 40 | . 40 . Received Heat Transfer 12 | . 12 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . 111 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 30 | . 30 29 Initial 10 | . . 10 Average 9 | . 11 13 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 6 1 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 6 8 Successful 5 | . 3 2 Failed 9 | . 3 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 14 | . 6 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Record 2 | . 1 1 Robot Analysis 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 390 | 74 250 66 Spaces Moved 274 | 57 162 55 Core 4 | 4 . . Treads . | . . . Legs 270 | 53 162 55 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 131 | 115 140 120 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 30 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 293 | 62 176 55 Wait . | . . . Move 272 | 56 161 55 Hop . | . . . Pick Up 7 | . 7 . Fast Attach 8 | 6 2 . Attach . | . . . Detach . | . . . Swap . | . . . Drop 2 | . 2 . Fire 4 | . 4 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 3) 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 329 | -9/Materials | Build established: Mutant 391 | -9/Materials | Self-destructed Last Messages --------------- 00324_ K-01 Serf collects debris. PARAMETERS=POWER_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 00334_ Connecting with Terminal... 00334_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 8Z layout... Downloaded map data. 00334_ Connecting with Terminal... >>Query(Complex 0b1) Primary subterranean facilities below the faux [Human] city, developed over the several decades following deployment of Project [Seraph] in 2211. Surrounding the complex are cave systems and old mining tunnels now populated by Derelicts. 00334_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 00383_ Connecting with Terminal... 00383_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 00390_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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