Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 21:49:31 Player: djrubbie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (882) 882 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2332 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 324/400 Matter 211/300 Energy 228/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Particle Gun Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Signal Interpreter Seismic Detector Hacking Suite Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Signal Interpreter Seismic Detector Hacking Suite Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 7 6 6 6 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 8 | 2 2 3 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 3 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 96 70 Engine 13 | . 14 13 11 Treads 27 | . 27 28 22 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Ballistic Gun 22 | . 27 17 1 Launcher 3 | . . 7 11 Naked Turns . | . . . . Heaviest Build 53 | 13 48 50 53 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 18 | 5 11 12 18 Average Carried 9 | 1 8 10 13 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 2 11 12 17 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 815 | 306 244 172 93 Remotely . | . . . . Salvage Created 1426 | 116 849 189 272 Parts 94 | 10 45 17 22 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 6 | . 3 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 11 8 6 Melee 1 | . . 1 . Guns 14 | . 11 3 . AOE 10 | . . 4 6 Classes Destroyed 10 | 2 6 2 . Worker 3 | . 1 1 1 Builder 2 | . . 1 1 Tunneler 6 | 3 . 2 1 Hauler 3 | . 2 . 1 Recycler 7 | 1 5 . 1 Operator 1 | . 1 . . Watcher 5 | . 3 . 2 Swarmer 7 | . 7 . . Grunt 16 | . 4 6 6 Assembled 2 | . . 2 . Best Kill Streak 12 | 2 3 3 12 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 144 | . 79 53 12 Missed 44 | . 28 13 3 Damage Taken 1258 | . 437 462 359 Core 286 | . 87 123 76 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 . 16 . Volleys Fired 153 | 18 92 34 9 Largest 2 | 2 2 2 2 Hottest 88 | 40 40 50 88 Shots Fired 297 | 36 184 61 16 Gun 276 | 36 184 51 5 Cannon . | . . . . Launcher 21 | . . 10 11 Special . | . . . . Kinetic 273 | 36 184 51 2 Thermal 3 | . . . 3 Explosive 21 | . . 10 11 Electromagnetic . | . . . . Robot Hit Streak 22 | 5 10 22 9 Robot Miss Streak 4 | 4 4 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 178 | 21 109 39 9 Core Hits 95 | 8 47 23 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2628 | 153 914 635 926 Guns 1403 | 153 900 301 49 Cannons . | . . . . Explosions 1095 | . . 218 877 Melee . | . . . . Ramming 130 | . 14 116 . Kinetic 1385 | 153 900 301 31 Thermal 18 | . . . 18 Explosive 1095 | . . 218 877 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 3 4 Projectiles . | . . . . Explosions 7 | . . 3 4 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . 22 46 Shots 3 | . . 1 2 Rammed 30 | . 4 26 . Targets Rammed 34 | . 4 30 . Kicked . | . . . . Crushed 4 | . . 4 . Highest Temperature 36 | . 12 20 36 Average Temperature 8 | . 7 7 15 Received Heat Transfer 300 | . 72 222 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 271 | 20 231 69 271 Initial 13 | . 13 1 1 Average 29 | 8 31 20 94 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 98 | 100 99 100 66 Level 1 1 | . . . 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 25 10 13 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 7 | . 6 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 3 2 2 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 6 7 2 Successful 10 | . 4 4 2 Failed 5 | . 2 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 5 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 4 2 Record 6 | . . 4 2 Surveillance Status 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 12 | . . 12 . Total Damage 168 | . . 168 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 5709 | 190 3224 2025 270 Spaces Moved 2128 | 87 1236 714 91 Core 13 | 10 3 . . Treads 2115 | 77 1233 714 91 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 232 | 147 233 240 240 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 55 | 8 98 101 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 16 | . . 16 . Terrain Destroyed 134 | . . 62 72 Melee . | . . . . Projectile . | . . . . AOE 134 | . . 62 72 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2606 | 120 1429 933 124 Wait 224 | . 72 142 10 Move 2125 | 86 1235 713 91 Hop . | . . . . Pick Up 38 | 9 16 6 7 Fast Attach . | . . . . Attach 15 | 7 4 3 1 Detach . | . . . . Swap 10 | . 2 3 5 Drop 7 | . 4 2 1 Fire 153 | 18 92 34 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 34 | . 4 30 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 15) 1058 | -10/Materials | Discovered new exit (range 15) 1243 | -10/Materials | Discovered new exit (range 7) 1684 | -10/Materials | Discovered new exit (range 3) 2374 | -10/Materials | Discovered new exit (range 7) 2826 | -10/Materials | Discovered new exit (range 6) 3415 | -10/Materials | Entered Mines 3418 | -10/Mines | Received a Mining Laser from a helpful Derelict 3606 | -10/Mines | Identified exit to Materials 3637 | -10/Mines | Discovered exit to Materials (range 3) 3725 | -10/Mines | Build established: Scavenger-Mutant 3935 | -10/Mines | Excavation squad dispatched 3935 | -10/Mines | A large section of the Mines collapsed 4006 | -10/Mines | Core integrity fell below 50% 4060 | -10/Mines | Lost 3 parts (1p2w) 4475 | -10/Mines | Core integrity fell below 20% 5440 | -10/Mines | Entered Materials 5440 | -9/Materials | Evolved 2 slots: Utility x2 5457 | -9/Materials | Discovered new exit (range 13) 5700 | -9/Materials | Crushed by falling debris 5710 | -9/Materials | Self-destructed Last Messages --------------- Identified Imp. Assault Rifle. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Imp. Assault Rifle. Identified Cld. Ion Engine. Seismic Detector broken. Faulty integration triggers power surge. Dropped Faulty Cld. Ion Engine. W-16 Scout sends out distress signal. The unstable cave ceiling collapses. Crushed by falling debris. Faulty Cld. Ion Engine crushed. R-06 Scavenger collects Terrain Scanner. 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""" ] #####@######??????? ????????? | | ????? #???###??????????????????????? | | ? #????????????????????????????? | | ??###### % #????????????????????????????? | | ??????# #######????????????????????????????? | | ????? # #???????????????????????????????????? | | ??? # ????????????????????????????????????? | | ???? = %[ ????????????????????????????????????? | | ?????% #?????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ????? # ???????????????????????????????????????? | | ?????#?# ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactRecoilDetonator Manual? 0 Play Time 00:32:30 Cumulative 16.9 hours Start 2024.04.12 @ 19:48:16 End 2024.04.12 @ 21:49:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70f8c24e-f7fe-40d0-9003-0c2cbd808483