Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.15 @ 21:03:43 Player: FrankBlack78 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (496) 496 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1491 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Matter Pod (100) Small Laser Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Medium Matter Pod Small Laser Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 6 8 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 7 | 2 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device . | . . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 84 93 Engine 12 | . 14 11 Leg 30 | . 28 33 Storage 12 | . 14 11 Processor 3 | . . 8 Protection 3 | . . 7 Energy Gun 10 | . 13 7 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 96 | 14 87 96 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 4 | 4 4 3 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 15 25 Most Carried 11 | 2 11 11 Average Carried 6 | 1 6 7 Final Capacity 25 | 8 25 25 Final Carried 11 | 2 9 11 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 618 | 228 258 132 Remotely . | . . . Salvage Created 675 | . 457 218 Parts 51 | . 30 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 17 | . 11 6 Guns 16 | . 10 6 AOE 1 | . 1 . Classes Destroyed 5 | . 3 2 Worker 1 | . 1 . Operator 1 | . . 1 Swarmer 6 | . 3 3 Grunt 9 | . 8 1 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 799 | . 602 197 Core 198 | . 168 30 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 32 . Volleys Fired 58 | . 43 15 Largest 2 | . 2 2 Hottest 63 | . 60 63 Shots Fired 104 | . 74 30 Gun 104 | . 74 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . 43 22 Thermal 22 | . 14 8 Explosive . | . . . Electromagnetic 17 | . 17 . Robot Hit Streak 16 | . 16 9 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 71 | . 51 20 Core Hits 31 | . 21 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 763 | . 541 222 Guns 718 | . 512 206 Cannons . | . . . Explosions 29 | . 29 . Melee . | . . . Ramming 16 | . . 16 Kinetic 415 | . 277 138 Thermal 219 | . 151 68 Explosive . | . . . Electromagnetic 113 | . 113 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 34 | . 34 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 123 | . 114 123 Average Temperature 43 | . 38 57 Received Heat Transfer 315 | . 261 54 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 425 | . 275 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 234 | . 234 156 Initial 61 | . . 61 Average 86 | . 99 82 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 79 100 Level 1 10 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 15 9 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 17 2 Successful 7 | . 6 1 Failed 12 | . 11 1 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 14 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . . 1 Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1256 | 66 627 563 Spaces Moved 433 | 40 229 164 Core 13 | 13 . . Treads . | . . . Legs 420 | 27 229 164 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 224 | 140 187 297 Slowest Speed 400 | 250 400 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 35 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 613 | 47 360 206 Wait 85 | . 69 16 Move 431 | 39 228 164 Hop . | . . . Pick Up 10 | 2 8 . Fast Attach 11 | 6 2 3 Attach 3 | . 2 1 Detach 3 | . 2 1 Swap 6 | . 2 4 Drop 5 | . 4 1 Fire 58 | . 43 15 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 486 | -10/Materials | Core integrity fell below 50% 612 | -10/Materials | Discovered new exit (range 13) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Build established: Scavenger-Mutant 1257 | -9/Materials | Self-destructed Last Messages --------------- 01112_ Switching to secondary target: S-10 Pest. 01112_ S-10 Pest destroyed. 01115_ Acquired 6 matter. 01175_ R-06 Scavenger collects Lgt. Assault Rifle. 01180_ R-06 Scavenger collects Lgt. Ion Engine. 01183_ R-06 Scavenger collects Flight Unit. 01186_ G-34 Mercenary destroyed. 01193_ K-01 Serf collects debris. 01195_ S-10 Pest destroyed. 01197_ K-01 Serf collects debris. 01206_ R-06 Scavenger collects Flight Unit. 01208_ Acquired 11 matter. 01209_ K-01 Serf collects debris. 01210_ R-06 Scavenger collects Heat Sink. 01211_ Acquired 45 matter. 01213_ K-01 Serf collects debris. 01215_ R-06 Scavenger collects Lgt. Assault Rifle. 01217_ K-01 Serf collects debris. 01218_ R-06 Scavenger collects Lgt. Ion Engine. 01220_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#####################??????????????????? | | ??????????# # ] #??????????????????? | | ??????????# """ """ # #??????????????????? | | ??????????# """ """ # """ """ #??????????????????? | | ??????????# """ """ # """@""" #??????????????????? | | ??????????# """ """ # """ """ #??????????????????? | | ??????????# """ """ # """ """ #??????????????????? | | ??????????# # """ """ #??????????????????? | | ??????????# # #??????????????????? | | #################+#########+###??????????????????? | | """ # #?# ##### ##+#???????????????? | | = """ # ### % ????????? | | """!/% % T ???????? | | !# % ### ????????? | | # [ #?# ##### ########## ????????? | | #######?#######???## ##??????????????????? | | #+#####??????????????????# #???????????????????? | | # #??????????????????????# #???????????????????? | | # #??????????????????????# #???????????????????? | | # ###????????????????????# #???????????????????? | | # #????????????????????# #???????????????????? | | + #????????????????????# #???????????????????? | | # #????????????????????? +???????????????????? | | # +????????????????????? #???????????????????? | | # #????????????????????? #???????????????????? | | # #????????????????????? ???????????????????? | | # #?????????????????????? ?????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingClaymoresArmor Manual? 0 Play Time 00:27:29 Cumulative 18.5 hours Start 2023.06.11 @ 19:22:01 End 2023.06.15 @ 21:03:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce24ee06-1965-4b85-b1f3-41a74c6249b1