Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.27 @ 14:38:18 Player: ILikeMonsters1890 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (157) 785 Value Destroyed (6955) 6955 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (4255) 4255 TOTAL SCORE: 19995 Bonus ------- High Alert Combat Kills 2142 Follower Combat Kills 35 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 788 Friendly Fire -10 Cogmind --------- Core Integrity 0/1300 Matter 49/300 Energy 95/100 System Corruption 10% Temperature Cool (0) Movement Core (400) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Scrap Engine Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Hellfire Missile Launcher > --- INVENTORY (10) --- Medium Storage Unit Large Storage Unit Advanced ECM Suite Advanced Dynamic Insulation System Hellfire Missile Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Transmission Jammer Improved Reaction Control System Improved Phase Shifter Cloaking Device Powered Armor > --- WEAPON ----------- Laser Quantum Construct/G > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Advanced ECM Suite Transdimensional Reconstructor Gamma Rifle Grenade Launcher [Rating: 118] Favorites ----------- Power Constructs Engine Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Leg Myomer Leg Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Powered Armor Weapon Constructs Energy Gun Small Laser Ballistic Gun Constructs Launcher Grenade Launcher Slashing Weapon Segregator Build | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . 2 . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . Utility 9 | . . 1 . 1 . . 1 2 . . . . 2 . . . . 2 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Parts Attached 123 | 4 4 3 . 18 1 5 5 8 1 1 3 1 7 2 1 5 5 49 Power 3 | . . 1 . . 1 . . . . . . . . . . . . 1 Engine 1 | . . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 15 | 3 . 1 . 5 . . . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . 3 Wheel 9 | 3 . 1 . 5 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . Utility 73 | 1 3 1 . 3 . 5 4 8 . . 3 1 7 2 1 4 5 25 Device 47 | 1 1 . . 2 . 2 3 5 . . 1 1 5 1 . 4 4 17 Storage 5 | . 2 . . . . . . . . . . . . 1 . . . 2 Processor 5 | . . . . . . . . 1 . . . . . . . . . 4 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 16 | . . 1 . 1 . 3 1 2 . . 2 . 2 . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | . 1 . . 10 . . 1 . 1 1 . . . . . 1 . 17 Energy Gun 5 | . . . . 5 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 . . 2 . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . 3 . . 1 . 1 1 . . . . . . . 15 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . . . 1 . 1 . . 2 . 3 Parts Lost 57 | . . . . 2 . 2 2 2 . . . . 3 . . . 5 41 Power 5 | . . . . . . 1 . . . . . . . . . . . 4 Propulsion 16 | . . . . 2 . . . . . . . . . . . . . 14 Utility 28 | . . . . . . 1 1 2 . . . . 3 . . . 5 16 Weapon 8 | . . . . . . . 1 . . . . . . . . . . 7 Highest Loss Streak 14 | . . . . 2 . 2 1 2 . . . . 2 . . . 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 59 | . 100 100 100 99 100 59 46 50 53 52 48 51 55 57 57 57 56 52 Engine 2 | . 14 11 11 9 3 1 4 5 5 5 2 . . . . . . . Core 1 | . . . . . 5 7 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 5 5 5 5 5 5 2 Leg 1 | . . . . . . . . . . . . . 3 3 . . . 3 Wheel 6 | . 28 33 33 35 36 15 6 4 . . . . . . 4 3 . . Hover 1 | . . . . . . . . . . . 2 5 1 . . 1 4 2 Device 21 | . 14 11 11 17 18 15 13 19 23 23 22 28 30 31 29 26 24 20 Storage 5 | . 14 11 11 9 9 9 6 5 5 5 5 5 5 5 5 5 5 4 Processor 2 | . . . . . . . . 2 . . . . . . . . . 9 Protection 4 | . . 11 11 9 9 2 6 3 5 5 1 . 4 5 6 10 11 1 Energy Gun 2 | . 26 11 11 8 9 6 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 5 5 1 . 3 . 5 2 1 Ballistic Gun 1 | . 1 11 11 9 9 1 . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . 6 5 3 . . 3 4 1 4 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 11 26 22 22 26 28 28 32 34 37 40 49 33 51 42 51 69 79 75 Greatest Support 102 | 26 20 30 30 40 40 40 34 60 60 60 60 44 85 42 87 87 85 102 Greatest Overweight (x) 10 | . 1 . . . . . . . . . 1 . 1 1 1 . . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 10 | 8 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 Most Carried 11 | 8 11 9 9 10 10 10 10 10 10 7 10 10 10 10 10 10 10 10 Average Carried 8 | 4 9 8 9 9 9 6 8 9 7 6 8 9 9 9 9 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 10 9 9 10 10 10 10 9 7 7 10 10 10 10 9 10 6 6 Scrap Engine Consumption 172 | . . . . . . 46 9 4 7 4 5 3 17 5 7 12 7 46 Constructs Created 8 | . . . . . . 4 . . . . . . . . . . . 4 Constructs Modified 69 | . . . . . . 14 4 4 4 . 3 2 8 3 3 2 6 16 Class Distribution -------------------- 48% | Construct 21% | Infiltrator-Construct 20% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Infiltrator-Construct | -4/Upper Caves Infiltrator-Construct | -4/Upper Caves Infiltrator-Construct | -4/Warlord Construct | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3246 | 240 . 43 54 284 37 66 66 . 159 54 92 44 88 20 10 50 69 1870 Remotely 821 | . . . . . . . . . . . . . . . . . . 821 Salvage Created 8396 | 162 . 93 . 271 . 588 105 90 410 213 334 30 374 159 237 366 479 4485 Parts 404 | 13 . 5 . 24 . 32 9 4 4 14 4 2 27 3 3 9 21 230 Haulers Intercepted 4 | . . . . . . . . . . . . . 1 . . . . 3 Recyclers Shooed 9 | 2 . . . . . 3 . . . . . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 10 9 2 2 . 2 . . 14 . Prevented 8 | . . . . . . . . . 2 . . . . 4 2 . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 111 | . . 2 . 6 . 3 1 1 3 7 . 1 3 . 1 5 8 70 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 14 | . . 2 . 1 . 3 . . . . . . . . . . . 8 Cannons 45 | . . . . . . . 1 1 2 3 . 1 3 . 1 3 8 22 AOE 47 | . . . . 5 . . . . 1 4 . . . . . . . 37 Classes Destroyed 17 | 3 . 1 . 3 . . 1 . . 1 . . 3 . . 1 . 4 Worker 15 | 1 . . . 2 . . . . . . . . 1 . . . . 11 Builder 10 | . . . . . . . . . . . . . 2 . . . . 8 Tunneler 9 | 4 . . . 1 . . . . . . . . . . . . . 4 Hauler 4 | . . . . . . . . . . . . . 1 . . . . 3 Recycler 9 | 1 . . . 1 . 3 . . . . . . . . . . . 4 Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . . . . . 4 Swarmer 20 | . . . . 3 . . . . . 5 . 1 . . . . 4 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 43 | . . 2 . 1 . . . . 3 . . . . . . 4 . 33 Brawler 5 | . . . . 1 . . . 1 . . . . . . . . . 3 Duelist 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . . . 1 . 3 1 . . . . . . . . . 1 2 Hunter 14 | . . . . . . . . . . 2 . . . . 1 . 2 9 Programmer 18 | . . . . . . . . . . . . . 3 . . . 1 14 Executioner 1 | . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . Packrat 4 | . . . . . . . . . 2 . . . . . 2 . . . Best Kill Streak 12 | 5 . 1 . 4 . 2 1 1 2 4 . 1 3 . 1 3 3 12 Combat Bots Only 9 | . . 1 . 3 . 2 1 1 2 4 . 1 2 . 1 3 3 9 Max Kills in Single Turn 5 | 1 . 1 . 2 . 1 1 1 1 2 . 1 2 . 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . . 1 2 . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 13539 | . . 76 . 309 . 316 662 373 98 575 . 246 400 . 134 241 1383 8726 Core 1740 | . . 11 . 52 . 59 17 20 . 87 . 23 . . . . 179 1292 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2830 | . . . . . . 142 . 401 143 . 258 49 256 133 . 126 74 1248 Core Remaining (%) 92 | 100 100 . 97 . . 79 98 . . . . 87 . . . . 84 . Volleys Fired 494 | 21 3 9 . 25 2 52 9 12 14 15 18 3 26 5 10 24 46 200 Largest 2 | 2 2 2 . 2 2 1 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 212 | 80 80 60 . 79 79 122 122 122 212 212 212 212 212 212 212 96 178 208 Shots Fired 593 | 42 6 18 . 41 4 52 9 12 14 15 18 3 26 5 10 24 45 249 Gun 229 | 42 6 18 . 32 4 51 . . . . . . . . . . . 76 Cannon 290 | . . . . . . 1 7 12 11 11 18 3 26 5 10 24 45 117 Launcher 74 | . . . . 9 . . 2 . 3 4 . . . . . . . 56 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 257 | . . 9 . 16 2 9 7 12 . . . 3 26 5 1 . 45 122 Thermal 163 | 42 6 9 . 16 2 3 . . 11 11 18 . . . 5 . . 40 Explosive 74 | . . . . 9 . . 2 . 3 4 . . . . . . . 56 Electromagnetic 99 | . . . . . . 40 . . . . . . . . 4 24 . 31 Robot Hit Streak 21 | 6 2 6 . 8 4 12 5 10 11 5 6 6 3 10 3 4 8 21 Robot Miss Streak 5 | 2 4 2 . 2 2 2 3 2 2 2 1 4 3 1 3 1 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 372 | 26 2 12 . 27 2 40 8 12 13 13 8 2 11 5 4 8 26 153 Core Hits 308 | 7 . 5 . 18 1 18 11 6 10 11 7 2 11 2 3 3 11 182 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . 4 Critical Strikes 8 | . . . . . 1 . . . . . . . . . . . . 7 Burn 1 | . . . . . 1 . . . . . . . . . . . . . Destroy 7 | . . . . . . . . . . . . . . . . . . 7 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23266 | 299 22 139 . 705 29 554 385 356 595 587 379 67 486 219 261 833 1804 15546 Guns 2981 | 299 22 139 . 341 29 554 . . . . . . . . . . . 1597 Cannons 9210 | . . . . . . . 182 356 387 313 379 67 459 219 261 833 1804 3950 Explosions 10986 | . . . . 364 . . 203 . 208 274 . . . . . . . 9937 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 89 | . . . . . . . . . . . . . 27 . . . . 62 Kinetic 6868 | . . 62 . 167 12 71 182 356 . . . 67 459 219 . . 1804 3469 Thermal 3283 | 299 22 77 . 174 17 17 . . 387 313 379 . . . 261 . . 1337 Explosive 10833 | . . . . 364 . . 203 . 208 274 . . . . . . . 9784 Electromagnetic 2193 | . . . . . . 466 . . . . . . . . . 833 . 894 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 7 7 7 7 7 . . . . 8 10 Average Corruption 7 | . . . . . . . . 6 7 7 7 7 . . . . 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 149 | . . . . . . . . 3 22 19 11 6 . . . . 16 72 Message Errors 34 | . . . . . . . . 1 5 2 4 . . . . . 6 16 Matter Fused 33 | . . . . . . . . 1 6 7 1 3 . . . . 4 11 Heat Flow Errors 13 | . . . . . . . . . 2 1 1 . . . . . 1 8 Energy Discharges 23 | . . . . . . . . . 4 3 1 1 . . . . . 14 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 21 | . . . . . . . . . 3 4 3 . . . . . 3 8 Data Loss (major) 10 | . . . . . . . . 1 . 1 1 2 . . . . 1 4 Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 6 | . . . . . . . . . 2 1 . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1454 | . . . . 68 . . . . 53 18 . . 8 23 25 71 228 960 Projectiles 710 | . . . . . . . . . 53 6 . . 8 23 25 71 228 296 Explosions 744 | . . . . 68 . . . . . 12 . . . . . . . 664 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . 7 . . . . 8 . . . 6 7 Impact 3 | . . . . . . . . . . . . . 2 . . . . 1 Kinetic 25 | . . . . . . . . 7 . . . . 6 . . . 6 6 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 576 | . . . . 26 . . 41 . . . . . . . . . . 509 Shots 12 | . . . . 2 . . 2 . . . . . . . . . . 8 Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 13 | . . . . . . . . . . . . . 4 . . . . 9 Kicked 11 | . . . . . . . . . . . . . 4 . . . . 7 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | 162 36 24 . 120 15 128 270 255 267 318 248 195 240 152 108 . 320 190 Average Temperature 80 | 55 17 15 . 44 8 54 100 134 109 119 100 97 72 74 48 . 137 64 Received Heat Transfer 1732 | . . 42 . 117 . 117 147 144 45 9 . 94 27 . . 12 36 942 Effects 3 | . . . . . . . 2 . . . . . 1 . . . . . Interference 3 | . . . . . . . 2 . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 2 . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 2 . 2 Parts Fried 12 | . . . . . . 1 . . . . . . . . 1 4 . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . . . Heat Transferred 3029 | 675 50 175 . 383 111 37 . . 535 444 397 . . . 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1945 | 30 62 135 52 266 83 41 290 225 . . . . 115 . . . . 1945 Initial 142 | . 19 26 52 20 24 31 52 142 . . . . 50 . . . . 20 Average 313 | 14 41 63 52 120 52 16 124 164 . . . . 53 . . . . 715 Maximum Alert Level 5 | . . . . 1 . . 1 1 . . . . . . . . . 5 Low Security (%) 66 | 100 100 100 100 76 100 100 86 84 . . . . 100 . . . . 22 Level 1 4 | . . . . 23 . . 13 15 . . . . . . . . . 1 Level 2 15 | . . . . . . . . . . . . . . . . . . 39 Level 3 5 | . . . . . . . . . . . . . . . . . . 13 Level 4 5 | . . . . . . . . . . . . . . . . . . 14 Level 5 3 | . . . . . . . . . . . . . . . . . . 8 High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 2 . 3 . . 3 1 . . . . 1 . . . . 17 Investigation 2 | . . . . 1 . . . . . . . . . . . . . 1 Extermination 7 | . . . . . . . 1 1 . . . . 1 . . . . 4 Reinforcement 15 | . 1 2 . 2 . . 2 . . . . . . . . . . 8 Assault 4 | . . . . . . . . . . . . . . . . . . 4 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 5 | . . . . . . . . . . . . . . . . 1 . 4 Communications Jammed 99 | . . . . . . . . . 1 . . . 1 . . 17 . 80 Distress Signals 99 | . . . . . . . . . 1 . . . 1 . . 17 . 80 Times Spotted 216 | . 3 4 . 11 2 3 15 7 3 8 . 7 8 . 5 26 10 104 Peak Tracking Total 13 | . 3 1 . 4 1 2 10 4 2 4 . 5 7 . 4 13 2 8 Tactical Retreats 13 | . . . . . . . 1 2 . . . 2 1 . . . . 7 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 3 | . . . . . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . 4 1 . . . 1 1 9 . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 12 | . . . . . . . . . . . 2 . . . . 2 . 8 Max in Single Turn 2 | . . . . . . . . . . . 1 . . . . 1 . 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 44 | . 2 3 . 2 2 9 9 5 . . 4 . 4 . . . . 4 Terminals 26 | . 1 2 . 2 2 5 4 4 . . . . 3 . . . . 3 Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 8 | . 1 1 . . . 4 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . 1 Total Hacks 121 | . 11 9 . 5 8 27 15 12 . . 17 . 10 . . . . 7 Successful 57 | . 7 6 . 2 3 9 6 3 . . 17 . 3 . . . . 1 Failed 64 | . 4 3 . 3 5 18 9 9 . . . . 7 . . . . 6 Catastrophic 19 | . . 2 . . 2 8 1 3 . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 5 4 . 3 6 15 3 3 . . . . 1 . . . . 3 Terminals 70 | . 3 8 . 5 8 12 9 11 . . . . 8 . . . . 6 Fabricators 3 | . . . . . . . 1 . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Units 26 | . 8 1 . . . 15 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . 1 Terminal Hacks 38 | . 1 5 . 2 3 3 2 3 . . 17 . 2 . . . . . Record 5 | . . . . . . . . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . . 1 . . 1 1 . . . . 4 . . . . . . . Prototype ID Bank 7 | . . 1 . 1 . 1 . . . . 4 . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . 1 . . . . . Branch Access Points 4 | . . 1 . . 1 . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . 1 . . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 1 . . . 3 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 1 1 . . . 3 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 8 | . 4 . . . . 3 1 . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 4 . . . . 3 . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . 1 . . . . . . . . . . . . Mask 3 | . 1 . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 2 . 2 3 8 6 5 . . . . 3 . . . . 3 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 3 . . . . 4 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 2 | . . . 2 . . . . . . . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . . . . . Highest-Rated Group 45 | . . . 45 45 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . . . . . . . . . . Total Damage 185 | . . . . 185 . . . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 7 | . . 1 . . 1 1 . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 1 . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 10700 | 124 276 79 78 623 74 1508 361 252 772 618 338 229 656 297 328 614 954 2519 Spaces Moved 7535 | 52 271 50 85 393 82 765 413 339 537 409 207 296 572 355 349 522 558 1280 Core 65 | . . . . . . . . . . . . . . . . . . 65 Treads 1066 | . . . . . . . . 5 537 409 115 . . . . . . . Legs 1106 | . . . . . . . . . . . . . 411 241 . . . 454 Wheels 3130 | 52 271 50 85 393 82 765 413 300 . . . . . . 340 370 . 9 Hover 2011 | . . . . . . . . . . . 92 296 161 . . 152 558 752 Flight 157 | . . . . . . . . 34 . . . . . 114 9 . . . Fastest Speed 45 | 80 80 80 80 80 80 57 57 45 122 122 97 64 64 64 60 60 127 60 Average Speed 90 | 83 83 80 80 80 80 58 57 56 122 122 99 71 68 65 60 60 127 134 Slowest Speed 550 | 90 95 80 80 80 80 80 57 122 122 122 122 97 89 69 69 60 127 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 3 46 11 31 26 15 95 16 12 49 45 62 66 15 66 52 50 58 30 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . . . . . 1 . . . . . 3 1 . . . . . . Known Exits Taken 5 | . . 1 . . 1 . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 13 | 1 1 . 1 1 . 1 1 . 1 1 1 1 . 1 . 1 1 . Scrap Searched 11 | . . . 2 . . . . . . . . 4 . 3 2 . . . Spaces Dug 68 | . . . . 23 . . . . . . 8 . 12 . 5 8 8 4 Terrain Destroyed 459 | . . . . 40 . . 10 . 7 35 8 . 13 2 9 8 19 308 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 129 | . . . . . . . . . . 5 8 . 13 2 9 8 19 65 AOE 329 | . . . . 40 . . 10 . 7 30 . . . . . . . 242 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 10857 | 91 315 70 94 666 87 1789 530 386 642 513 321 312 810 414 456 798 757 1806 Wait 2491 | . 22 8 10 196 . 918 89 19 84 88 85 10 187 48 94 241 148 244 Move 7517 | 51 270 49 84 392 81 764 412 338 536 408 206 295 572 354 348 521 556 1280 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 98 | 8 9 1 . 17 1 20 9 5 2 . 4 2 9 2 1 2 . 6 Fast Attach 40 | 1 . . . 3 . 1 . 1 . . 2 . 3 . . 4 1 24 Attach 47 | . . 2 . 4 . 2 3 3 1 1 2 1 4 . . . 3 21 Detach 16 | . . . . . . . . . 1 1 . . . . . . . 14 Swap 38 | 3 4 1 . 11 1 2 2 4 . . . . . 2 1 1 1 5 Drop 103 | 7 7 . . 18 2 30 6 4 4 . 4 1 6 3 2 5 1 3 Fire 494 | 21 3 9 . 25 2 52 9 12 14 15 18 3 26 5 10 24 46 200 Melee . | . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick 10 | . . . . . . . . . . . . . 3 . . . . 7 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 1) 125 | -11/Junkyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 408 | -9/Materials | Identified exit to Mines 480 | -9/Materials | Entered Mines 518 | -9/Mines | Assembled infested the area 523 | -9/Mines | Assisted by a Guerilla fighting off Assembled 541 | -9/Mines | Discovered new exit (range 10) 558 | -9/Mines | Entered Materials 558 | -8/Materials | Accompanied by 2 allies 558 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 563 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 754 | -8/Materials | Build established: Scavenger-Mutant 773 | -8/Materials | Discovered new exit (range 7) 1181 | -8/Materials | Entered Storage 1191 | -8/Storage | Learned location of Armory (-3) 1221 | -8/Storage | Identified exit to Recycling 1252 | -8/Storage | Used back door to open Recycling access 1255 | -8/Storage | Entered Recycling 1256 | -8/Recycling | Found Scrap Engine 1822 | -8/Recycling | Build established: Construct 2654 | -8/Recycling | Discovered new exit (range 8) 2763 | -8/Recycling | Entered Factory 2763 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 3073 | -6/Factory | Spotted B-75 Beast 3101 | -6/Factory | Discovered new exit (range 15) 3124 | -6/Factory | Entered another Factory area 3124 | -5/Factory | Evolved 2 slots: Utility x2 3175 | -5/Factory | Identified exit to Upper Caves 3175 | -5/Factory | Identified exit to Extension 3376 | -5/Factory | Entered Upper Caves 3382 | -5/Upper Caves | Spotted B-75 Beast 4127 | -5/Upper Caves | Discovered new exit (range 4) 4148 | -5/Upper Caves | Entered another Upper Caves area 4718 | -5/Upper Caves | Learned Factory trap positions 4749 | -5/Upper Caves | Discovered new exit (range 10) 4765 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4766 | -5/Upper Caves | Entered Zhirov 4766 | -5/Zhirov | Discovered new exit (range 4) 4788 | -5/Zhirov | Met Zhirov 4817 | -5/Zhirov | Learned location of Quarantine (-3) 4817 | -5/Zhirov | Learned location of Testing (-2) 4817 | -5/Zhirov | Learned location of Command (-1) 4826 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4842 | -5/Zhirov | Found Alien Artifact 4854 | -5/Zhirov | Found Alien Artifact 4854 | -5/Zhirov | Identified Integrated Dissipator 4854 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5099 | -5/Zhirov | Cloak Generator disabled 5099 | -5/Zhirov | Attacked by Zhirov 5104 | -5/Zhirov | Entered Proximity Caves 5214 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5324 | -4/Proximity Caves | Discovered new exit (range 9) 5333 | -4/Proximity Caves | Entered Factory 5333 | -4/Factory | Evolved 2 slots: Utility x2 5334 | -4/Factory | Loaded intel: 72 trap records 5514 | -4/Factory | Identified exit to DSF 5529 | -4/Factory | Found Powered Armor 5531 | -4/Factory | Found Powered Armor 5533 | -4/Factory | Found Powered Armor 5741 | -4/Factory | Identified exit to Upper Caves 5989 | -4/Factory | Entered Upper Caves 6057 | -4/Upper Caves | Learned Research stockpile data 6127 | -4/Upper Caves | Learned Research stockpile data 6277 | -4/Upper Caves | Discovered new exit (range 15) 6286 | -4/Upper Caves | Entered another Upper Caves area 6287 | -4/Upper Caves | Identified exit to Warlord 6290 | -4/Upper Caves | Build established: Infiltrator-Construct 6369 | -4/Upper Caves | Discovered new exit (range 15) 6614 | -4/Upper Caves | Entered Warlord 6646 | -4/Warlord | Discovered new exit (range 9) 6771 | -4/Warlord | Met Warlord 6794 | -4/Warlord | Warlord's base attacked by MAIN.C 6794 | -4/Warlord | Found Prototype Device 6794 | -4/Warlord | Identified Exp. Focal Shield 7143 | -4/Warlord | Spotted Striker 7144 | -4/Warlord | Warlord forces counterattacked 7154 | -4/Warlord | Spotted Executioner 7165 | -4/Warlord | Destroyed Executioner 7186 | -4/Warlord | Spotted Executioner 7218 | -4/Warlord | Spotted Striker 7219 | -4/Warlord | Spotted Striker 7228 | -4/Warlord | Entered Proximity Caves 7545 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7875 | -3/Proximity Caves | Crushed by falling debris 7994 | -3/Proximity Caves | Build established: Construct 8176 | -3/Proximity Caves | Discovered new exit (range 5) 8182 | -3/Proximity Caves | Entered Research 8182 | -3/Research | Evolved 2 slots: Utility x2 8494 | -3/Research | Build established: Infiltrator-Construct 8818 | -3/Research | Destroyed 9 combat bots 9052 | -3/Research | Lost 3 parts (3u) 9445 | -3/Research | Core integrity fell below 50% 9480 | -3/Research | Lost 14 parts (2p5n4u3w) 9550 | -3/Research | Found Prototype Launcher 9550 | -3/Research | Identified Hellfire Missile Launcher 9553 | -3/Research | Found Hellfire Missile Launcher 9555 | -3/Research | Found Hellfire Missile Launcher 9610 | -3/Research | Build established: Scavenger-Mutant 9838 | -3/Research | System corruption reached 10% 9932 | -3/Research | First assault squad dispatched 9935 | -3/Research | Lost 3 parts (1n2w) 10167 | -3/Research | Lost 4 parts (1n3u) 10513 | -3/Research | Destroyed 7 combat bots 10522 | -3/Research | Lost 4 parts (2n2u) 10523 | -3/Research | Found Hellfire Missile Launcher 10524 | -3/Research | Found Hellfire Missile Launcher 10549 | -3/Research | Identified Transdimensional Reconstructor 10549 | -3/Research | Warped through subspace 10550 | -3/Research | Core integrity fell below 20% 10580 | -3/Research | Lost 3 parts (2n1u) 10701 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10693_ U-05 Engineer lays Concrete. 10694_ The unstable cave ceiling collapses. 10694_ U-05 Engineer lays Concrete. 10694_ G-73 Enforcer destroyed. 10694_ R-10 Processor destroyed. 10695_ U-05 Engineer lays Concrete. 10695_ Penetrated by Slug. 10695_ Slug penetrates T-07 Excavator. 10695_ Penetrated by Slug. 10695_ Slug penetrates T-07 Excavator. 10696_ U-05 Engineer lays Concrete. 10697_ The unstable cave ceiling collapses. 10697_ U-05 Engineer lays Concrete. 10698_ Penetrated by Slug. 10698_ Hellfire Missile Launcher destroyed. 10698_ Slug penetrates Wall. 10698_ Penetrated by Slug. 10698_ Slug penetrates T-07 Excavator. 10698_ U-05 Engineer builds a Wall. 10701_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# #?????# #? # | | ????????????????????# #?????# # # | | ????????????????????# #?????# # # | | ????????????????????# #?????# + | | ???????????########## ##????# # | | ???????????# # ##???# #?? | | ???????????# # #???# #???? | | ?????????### """ #####+#### ##### #?????? | | ?????????? / """ ## #????????# | | ? ????????# """ # #??????"% | | ? ????????# """ # = #??? 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"""""???????????????? | | #???????????###### ### # """"""??????????????? | | #????????????????##??# # """"""??????????????? | | #????????????????????# %+ """"""??????????????? | | #????????????????????# # #?????????? | | ?????????????????????#### # #?????????? | | ????????????????????????#%#? #?????????? | | ????????????????????????# #? #?????????? | | ????????????????????????# #?? #?????????? | | ????????????????????????# #?? #?????????? | | ????????????????????????# #???##########?????????? | | ????????????????????????# #????????????????####### | | ????????????????????????# #????????????????# | | ????????????????????????# #????????????????# | | ?????????????????????####+#########????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 50 Energy Generation 44 Energy Capacity 692 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 EM Shielding 4 Armor Coverage 1200 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 3 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainWaveNeutralizer Manual? 0 Play Time 02:22:30 Cumulative 188.8 hours Start 2023.06.26 @ 22:54:11 End 2023.06.27 @ 14:38:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2386cf4f-ca32-4abb-a507-d005d7125b21