Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 20:49:01 Player: Skergy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (55) 275 Value Destroyed (2116) 2116 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1163) 1163 TOTAL SCORE: 8754 Bonus ------- Follower Combat Kills 100 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 249/250 System Corruption 7% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Armored Exoskeleton Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Energy Well Experimental Signal Interpreter Encrypted Comm Array Force Field Improved Hacking Suite > --- WEAPON ----------- Beamcaster Heavy Beamcaster Proton Cannon Phase Cannon > --- INVENTORY -------- Thermal Generator Advanced Heat Sink Medium Storage Unit Medium Battery Recoil Stabilizer [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Encrypted Comm Array Storage Energy Well Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 Utility 4 | . . . . . 1 1 . 1 . . . . 1 Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 105 | 5 19 1 1 6 13 3 14 8 2 3 11 2 17 Power 12 | 1 4 . . . 1 . 2 . . . 2 . 2 Engine 7 | 1 3 . . . 1 . . . . . . . 2 Core 5 | . 1 . . . . . 2 . . . 2 . . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 4 . . 3 4 1 5 . 1 . . . 2 Treads . | . . . . . . . . . . . . . . Leg 21 | 2 4 . . 3 4 . 5 . 1 . . . 2 Wheel 1 | . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | . 4 . 1 . 3 1 1 5 1 1 6 1 6 Device 15 | . 2 . . . 2 1 1 . . . 4 . 5 Storage 7 | . . . . . . . . 3 . 1 1 1 1 Processor 5 | . 1 . 1 . 1 . . 1 1 . . . . Hackware 1 | . . . . . . . . . . . 1 . . Protection 2 | . 1 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 7 1 . 3 5 1 6 3 . 2 3 1 7 Energy Gun 13 | . 2 . . . . 1 . . . . 3 1 6 Energy Cannon 7 | . 2 . . . 1 . . 1 . 2 . . 1 Ballistic Gun 12 | 2 3 . . . 2 . 5 . . . . . . Ballistic Cannon 3 | . . . . 1 . . . 2 . . . . . Launcher 3 | . . 1 . 1 1 . . . . . . . . Special Weapon 3 | . . . . 1 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . 3 . . . . Parts Lost 41 | . . . . . 9 . 10 . 7 . . 1 14 Power 5 | . . . . . 2 . . . 1 . . 1 1 Propulsion 11 | . . . . . 4 . 4 . 1 . . . 2 Utility 7 | . . . . . . . 1 . 2 . . . 4 Weapon 18 | . . . . . 3 . 5 . 3 . . . 7 Highest Loss Streak 8 | . . . . . 8 . 8 . 7 . . 1 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 78 | . 96 100 100 99 87 71 66 83 31 19 67 74 56 Engine 5 | . 7 14 14 14 7 . . . . . . . 1 Core 3 | . 6 . . . . . 3 13 4 . 6 7 2 Leg 17 | . 28 28 28 28 29 15 12 13 4 6 6 6 8 Device 7 | . 13 14 7 . 7 3 5 . . . 12 13 11 Storage 3 | . . . . . . . . 5 2 1 6 11 8 Processor 12 | . 8 14 20 28 18 23 23 19 9 6 6 1 . Hackware 1 | . . . . . . . . . . . 4 6 4 Energy Gun 3 | . 3 . . . . 2 1 . . . 9 13 8 Energy Cannon 6 | . 3 14 14 1 . . . 2 2 4 13 13 5 Ballistic Gun 5 | . 21 1 . . 2 15 15 11 1 . . . . Ballistic Cannon 2 | . . . . 12 6 . . 10 4 . . . . Launcher 3 | . . 12 14 12 6 . . . . . . . . Naked Turns 39 | . . . . . . . . . 39 . . . . Heaviest Build 79 | 7 12 13 13 15 21 11 24 46 46 21 55 59 79 Greatest Support 105 | 20 20 20 20 30 50 20 40 27 90 90 90 90 105 Greatest Overweight (x) 5 | . 3 . . . . . 1 1 4 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 10 5 5 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 10 9 Most Carried 10 | 5 5 5 5 5 5 5 5 5 5 5 7 9 10 Average Carried 5 | 3 4 5 4 4 4 4 4 4 5 5 5 7 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 9 | 5 5 5 5 5 4 5 4 5 5 5 7 9 5 Class Distribution -------------------- 49% | Mutant 18% | Skirmisher 11% | Derelict-Tank 9% | Scavenger-Skirmisher 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Matter Collected 2460 | 263 349 46 . 189 384 . 357 . . . 475 246 151 Remotely 205 | . . . . . 205 . . . . . . . . Salvage Created 1938 | 38 392 54 . . 305 . 377 . . . 242 196 334 Parts 107 | 4 24 3 . . 24 . 24 . . . 11 10 7 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled 2 | . . . . . . . . . . . . . 2 Retrieved Matter 80 | . . . . . . . . . . . . . 80 Parts Self-Destructed 17 | . . . . . . . . . . . 7 10 . Prevented 6 | . . . . . . . . . . . 4 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Combat Hostiles Destroyed 44 | 1 9 2 . . 11 . 9 . . . 4 3 5 Guns 23 | 1 9 . . . 2 . 9 . . . . 1 1 Cannons 10 | . . 1 . . 1 . . . . . 4 2 2 AOE 10 | . . 1 . . 8 . . . . . . . 1 Classes Destroyed 14 | 1 5 . . . 3 . 3 . . . 1 1 . Worker 3 | . 1 1 . . . . . . . . . . 1 Builder 2 | . 1 1 . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . Swarmer 6 | . 3 . . . 3 . . . . . . . . Grunt 23 | 1 6 2 . . 7 . 3 . . . 3 1 . Brawler 1 | . . . . . . . . . . . . 1 . Sentry 3 | . . . . . 1 . . . . . . 1 1 Specialist 3 | . . . . . . . 3 . . . . . . Hunter 4 | . . . . . . . 2 . . . . . 2 Programmer 3 | . . . . . . . . . . . 1 . 2 Heavy 1 | . . . . . . . 1 . . . . . . Best Kill Streak 5 | 1 5 4 . . 4 . 3 . . . 3 3 2 Combat Bots Only 5 | 1 5 2 . . 3 . 3 . . . 3 3 2 Max Kills in Single Turn 2 | 1 1 1 . . 2 . 2 . . . 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 2 | . . 1 . . 2 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Hostile Shots Fired 522 | 6 68 6 . . 121 . 99 . 8 . 22 21 171 Missed 148 | 2 13 3 . . 44 . 28 . 1 . 5 3 49 Damage Taken 6607 | 45 613 39 . 30 1159 . 1250 . 322 . 428 286 2435 Core 2039 | . 170 . . . 243 . 237 . 194 . 182 9 1004 Absorbed by Shields 116 | . . . . . . . . . . . 57 59 . Redirected to Shielding 30 | . 30 . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 32 55 . 66 . . . . 54 . Volleys Fired 167 | 5 39 4 . 8 35 . 31 . 4 . 12 6 23 Largest 4 | 2 2 2 . 1 2 . 3 . 4 . 4 4 4 Hottest 316 | 40 130 93 . 5 84 . 108 . 205 . 316 304 315 Shots Fired 342 | 10 78 8 . 8 45 . 59 . 12 . 26 21 75 Gun 220 | 10 77 . . . 5 . 55 . 2 . 9 10 52 Cannon 95 | . 1 4 . . 29 . . . 10 . 17 11 23 Launcher 12 | . . 4 . . 8 . . . . . . . . Special 15 | . . . . 8 3 . 4 . . . . . . Kinetic 151 | 10 51 . . . 33 . 49 . 8 . . . . Thermal 119 | . 27 4 . . . . . . 4 . 19 15 50 Explosive 12 | . . 4 . . 8 . . . . . . . . Electromagnetic 45 | . . . . . 1 . 6 . . . 7 6 25 Robot Hit Streak 8 | 5 8 3 . 3 3 . 8 . 5 . 4 6 8 Robot Miss Streak 8 | 2 7 2 . 1 5 . 7 . 2 . 3 4 8 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . Shots Hit Robots 203 | 6 46 4 . 5 17 . 49 . 9 . 15 10 42 Core Hits 142 | 2 37 10 . . 22 . 38 . 1 . 8 8 16 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . 4 Burn 2 | . . . . . . . . . . . . . 2 Corrupt 2 | . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5146 | 86 629 277 . . 1234 . 948 . 266 . 380 302 1024 Guns 2455 | 86 608 . . . 118 . 831 . 21 . 42 143 606 Cannons 1462 | . 17 70 . . 306 . . . 245 . 338 159 327 Explosions 1216 | . . 207 . . 801 . 117 . . . . . 91 Melee . | . . . . . . . . . . . . . . Ramming 13 | . 4 . . . 9 . . . . . . . . Kinetic 1721 | 86 332 . . . 397 . 761 . 145 . . . . Thermal 2046 | . 293 70 . . 153 . 117 . 121 . 261 175 856 Explosive 855 | . . 207 . . 648 . . . . . . . . Electromagnetic 511 | . . . . . 27 . 70 . . . 119 127 168 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . 20 20 20 20 7 Average Corruption 16 | . . . . . . . . . 12 20 20 20 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . 8 Effects 87 | . . . . . . . . . 6 9 46 13 13 Message Errors 21 | . . . . . . . . . 1 4 12 1 3 Matter Fused 26 | . . . . . . . . . 2 4 14 4 2 Heat Flow Errors 8 | . . . . . . . . . 1 . 5 . 2 Energy Discharges 12 | . . . . . . . . . . . 6 4 2 Data Loss (minor) 9 | . . . . . . . . . 1 . 5 1 2 Data Loss (major) 2 | . . . . . . . . . . 1 . . 1 Misfires 3 | . . . . . . . . . . . 1 1 1 Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . 1 . . 1 . Weapon Failures 3 | . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 159 | . . . . . 90 . . . . . . . 69 Projectiles 21 | . . . . . 21 . . . . . . . . Explosions 138 | . . . . . 69 . . . . . . . 69 Melee . | . . . . . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . . . . . 55 . . . . . . . 198 Shots 5 | . . . . . 2 . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . 1 . . . . . . . 1 Kicked 3 | . 1 . . . 1 . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 977 | . 631 153 . . 42 . 24 . 261 . 731 575 977 Average Temperature 228 | . 277 79 . . 9 . 13 . 149 . 256 264 282 Received Heat Transfer 1356 | 24 201 21 . . 612 . 63 . . . 51 168 216 Effects 64 | . 15 . . . . . . . . . 17 13 19 Shutdowns 14 | . 3 . . . . . . . . . 6 4 1 Energy Bleed 7 | . 1 . . . . . . . . . 2 . 4 Interference 13 | . . . . . . . . . . . 6 1 6 Matter Decay 7 | . 1 . . . . . . . . . 1 3 2 Short Circuit 9 | . 4 . . . . . . . . . 1 . 4 Damage (minor) 5 | . 2 . . . . . . . . . . 2 1 Damage (major) 6 | . 3 . . . . . . . . . . 3 . Damage (core) 3 | . 1 . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 5 | . . . . . . . . . . . . . 5 Heat Transferred 3303 | . 411 148 . . 150 . 150 . 148 . 333 296 1667 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Peak Influence 361 | 20 299 84 . 58 361 76 164 86 15 10 . . 184 Initial 86 | . 13 . . . . 71 53 86 . 10 . . 52 Average 76 | 8 136 67 . 1 155 71 116 70 5 10 . . 65 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . Low Security (%) 91 | 100 71 100 . 100 64 100 100 100 100 100 . . 100 Level 1 8 | . 28 . . . 35 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 14 | . 3 . . . 4 . 2 . . . . . 5 Investigation 3 | . 2 . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 5 | . 1 . . . 2 . 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . 1 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Distress Signals 3 | . 1 . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 77 | 1 16 2 . 1 20 . 9 . 6 . 4 4 14 Peak Tracking Total 6 | 1 5 2 . 1 6 . 3 . 6 . 3 3 4 Tactical Retreats 2 | . 1 . . . . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Traps Triggered 10 | . 2 . . 1 1 . 2 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Machines Disabled 4 | . . . . . 1 . . . . . . . 3 Max in Single Turn 3 | . . . . . 1 . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Machines Accessed 15 | . 6 . 4 1 1 1 . . . . 1 . 1 Terminals 8 | . 6 . . . 1 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 80 | . 23 . 49 1 2 1 . . . . 1 . 3 Successful 63 | . 10 . 49 1 1 1 . . . . 1 . . Failed 17 | . 13 . . . 1 . . . . . . . 3 Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . 2 . 3 . . . . 1 . . . . . Terminals 26 | . 23 . . . 2 1 . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 63 | . 10 . 49 1 1 1 . . . . 1 . . Record 52 | . 2 . 49 . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 5 . . . 1 1 . 1 . . . . 1 Full Trace Events 2 | . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . no_distress 2 | . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . 3 Muscle 1 | . . . . . . . . . . . . . 1 Geek 1 | . . . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . . . 1 Total Orders 6 | . . . . 3 . . 3 . . . . . . AID 3 | . . . . 3 . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . Ally Attacks 16 | . . . . 9 7 . . . . . . . . Total Damage 218 | . . . . 110 108 . . . . . . . . Kills 4 | . . . . 2 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . Drone Launches 4 | . . . . . . . 4 . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Turns Passed 6632 | 151 872 125 878 691 444 175 315 485 142 211 902 235 1006 Spaces Moved 4298 | 105 585 93 728 551 280 143 132 235 175 148 496 140 487 Core 208 | 13 4 . . . . . . . 143 . . . 48 Treads . | . . . . . . . . . . . . . . Legs 4081 | 92 581 93 728 551 280 134 132 235 32 148 496 140 439 Wheels 9 | . . . . . . 9 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 90 105 50 140 140 140 50 Average Speed 127 | 111 121 120 120 120 120 118 146 177 71 140 140 140 140 Slowest Speed 400 | 120 200 120 120 120 120 120 190 185 250 140 140 140 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 10 87 25 94 88 27 3 95 4 87 3 68 16 15 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 1 . Scrap Searched 8 | . . 1 . 2 . . . . . . 5 . . Spaces Dug 11 | . . . . . 11 . . . . . . . . Terrain Destroyed 194 | . . 42 . . 108 . 1 . 1 . 3 4 35 Melee . | . . . . . . . . . . . . . . Projectile 27 | . . . . . 16 . . . 1 . 3 4 3 AOE 167 | . . 42 . . 92 . 1 . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Total 5125 | 127 672 98 733 577 341 147 195 302 181 150 678 165 759 Wait 462 | 4 7 . . 5 6 . 13 53 . . 154 14 206 Move 4284 | 104 584 92 727 548 279 142 131 235 174 147 495 139 487 Hop 1 | . . . . 1 . . . . . . . . . Pick Up 29 | 7 4 . 1 3 3 1 . 1 . . 2 2 5 Fast Attach 69 | 5 11 1 1 1 7 2 13 7 2 3 10 1 5 Attach 20 | . 1 . . . 6 1 1 . . . . 1 10 Detach 21 | . 3 . . . 3 1 . 2 . . 1 2 9 Swap 16 | . 7 . . 5 . . . 1 . . 1 . 2 Drop 48 | 2 15 1 2 6 1 . 4 3 . . 3 . 11 Fire 167 | 5 39 4 . 8 35 . 31 . 4 . 12 6 23 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . Kick 3 | . 1 . . . 1 . . . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . 2 . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 152 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Core integrity fell below 50% 344 | -10/Materials | Discovered new exit (range 11) 555 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Discovered new exit (range 14) 603 | -10/Materials | Identified exit to Materials 699 | -10/Materials | Discovered exit to Materials (range 11) 795 | -10/Materials | Discovered exit to Materials (range 6) 800 | -10/Materials | Build established: Mutant 1024 | -10/Materials | Entered Mines 1031 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1058 | -10/Mines | Discovered exit to Materials (range 10) 1140 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1140 | -10/Mines | Discovered new exit (range 6) 1148 | -10/Mines | Identified exit to Exiles 1149 | -10/Mines | Entered Exiles 1175 | -10/Exiles | Discovered new exit (range 14) 1189 | -10/Exiles | Identified exit to Mines 1217 | -10/Exiles | Met 8R-AWN 1238 | -10/Exiles | Met EX-HEX 1296 | -10/Exiles | Met EX-DEC 1335 | -10/Exiles | Learned location of Zion (-7) 1371 | -10/Exiles | Discovered exit to Mines (range 10) 1470 | -10/Exiles | Met EX-BIN 1495 | -10/Exiles | Aligned with FarCom system 1496 | -10/Exiles | Given EX-Vault access code 1590 | -10/Exiles | Opened EX-Vault 1598 | -10/Exiles | Found Prototype Processor 1598 | -10/Exiles | Identified Modified TNC 1638 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1784 | -10/Exiles | Visited The Gauntlet 2027 | -10/Exiles | Left Exiles lab with Modified TNC 2027 | -10/Exiles | Entered Mines 2057 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2189 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2407 | -9/Mines | Discovered new exit (range 7) 2408 | -9/Mines | Discovered new exit (range 9) 2420 | -9/Mines | Identified exit to Materials 2472 | -9/Mines | Found a hidden stash of uninstalled traps 2718 | -9/Mines | Entered Materials 2718 | -8/Materials | Accompanied by 3 allies 2718 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2895 | -8/Materials | Lost 3 allies 2951 | -8/Materials | Garrison activated, responded to threat 3015 | -8/Materials | Build established: Skirmisher 3132 | -8/Materials | Lost 8 parts (2p3n3w) 3149 | -8/Materials | Discovered new exit (range 14) 3161 | -8/Materials | Identified exit to Factory 3162 | -8/Materials | Entered Factory 3162 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3195 | -7/Factory | Discovered new exit (range 15) 3210 | -7/Factory | Identified exit to Lower Caves 3335 | -7/Factory | Identified exit to DSF 3337 | -7/Factory | Entered DSF 3375 | -7/DSF | Additional patrols routed to DSF 3468 | -7/DSF | Discovered new exit (range 25) 3594 | -7/DSF | Sterilization system engaged 3605 | -7/DSF | Identified exit to Factory 3614 | -7/DSF | Ambient heat levels rising (+10) 3618 | -7/DSF | Lost 8 parts (3n1u4w) 3629 | -7/DSF | Ambient heat levels rising (+10) 3644 | -7/DSF | Ambient heat levels rising (+10) 3652 | -7/DSF | Entered Factory 3652 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3867 | -6/Factory | Build established: Scavenger-Skirmisher 4137 | -6/Factory | Sucked down chute 4137 | -6/Factory | Entered Waste 4152 | -6/Waste | EMP discharged 4152 | -6/Waste | System corruption reached 10% 4161 | -6/Waste | Spotted C-40 Crusher 4169 | -6/Waste | Spotted C-40 Crusher 4171 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4177 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4177 | -6/Waste | Spotted C-40 Crusher 4180 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4181 | -6/Waste | Spotted C-40 Crusher 4183 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4185 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4204 | -6/Waste | Crushed by Compactor (1 part destroyed) 4223 | -6/Waste | Spotted C-40 Crusher 4228 | -6/Waste | Spotted C-40 Crusher 4235 | -6/Waste | Lost 7 parts (1p1n2u3w) 4243 | -6/Waste | Found Prototype Processor 4243 | -6/Waste | Identified Exp. Signal Interpreter 4251 | -6/Waste | Discovered new exit (range 12) 4252 | -6/Waste | EMP discharged 4279 | -6/Waste | Entered Factory 4359 | -6/Factory | Discovered new exit (range 16) 4489 | -6/Factory | Build established: Mutant 4490 | -6/Factory | Entered Lower Caves 4496 | -6/Lower Caves | Met a Warlord Commander 4497 | -6/Lower Caves | Learned location of Warlord (-4) 4498 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4514 | -6/Lower Caves | Found Encrypted Comm Array 5274 | -6/Lower Caves | Discovered new exit (range 5) 5363 | -6/Lower Caves | Build established: Derelict-Tank 5392 | -6/Lower Caves | Entered another Lower Caves area 5393 | -6/Lower Caves | Encountered a Warlord checkpoint 5611 | -6/Lower Caves | Discovered new exit (range 11) 5627 | -6/Lower Caves | Entered Factory 5627 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5655 | -5/Factory | Joined by Warlord Ranger squad 5764 | -5/Factory | Joined by Warlord Geek squad 5893 | -5/Factory | Garrison activated, responded to threat 5973 | -5/Factory | Garrison activated, responded to threat 6062 | -5/Factory | Build established: Skirmisher 6183 | -5/Factory | Joined by Warlord Muscle squad 6260 | -5/Factory | Lost 5 parts (1p1n1u2w) 6301 | -5/Factory | Lost 3 parts (3w) 6567 | -5/Factory | Build established: Mutant 6600 | -5/Factory | Core integrity fell below 50% 6609 | -5/Factory | Core integrity fell below 20% 6614 | -5/Factory | Spotted B-75 Beast 6633 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06594_ Proton Cannon destroyed. 06595_ Penetrated by Slug. 06596_ Imp. Hacking Suite destroyed. 06596_ Critical hit (Burn: +37). 06597_ Penetrated by Slug. 06599_ Critical hit (Burn: +37). 06601_ Tesla Rifle destroyed. 06601_ Penetrated by Slug. 06604_ Adv. Heat Sink destroyed. 06607_ Penetrated by Slug. 06607_ Med. Storage Unit destroyed. 06608_ Penetrated by Slug. 06610_ Slug penetrates Wall. 06614_ Slug penetrates Matter Pump. 06614_ Slug penetrates Wall. 06626_ Acquired Prototype Engine. 06626_ Identified F-cell Engine. 06629_ Slug penetrates Wall. 06630_ Dropped F-cell Engine. 06633_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ###??##???### # """" #???? | | ??? ??? # # """" #???? | | ???" ?? # # """" #???? | | ???" "?" # # #???? | | ??" """ # ##############???? | | """ # ##########+#########???????????? | | # #?# #???????????? | | """ """ # #?# #???????????? | | """ """ #!! #?# #???????????? | | """ """ # #?# #???????????? | | " #?# #???????????? | | # #?# #???????????? | | # #?# #???????????? | | ########"#### #?# #???????????? | | ?????# #?# #???????????? | | ?????# ####################???????????? | | ?????# """ # #?????????????????? | | ?????# """h # #?????????????????? | | ?????+ """h # #?????????????????? | | ?????# !! # * #?????????????????? | | ?????# !! """ # #?????????????????? | | ?????# """ # #?????????????????? | | ?????# """ # #?????????????????? | | ?????# gg #?????????????????? | | ?????+ """ # #?????????????????? | | ?????# """ #| @ #?????????????????? | | ?????# "" """ # #?????????????????? | | ?????# "" # #?????????????????? | | ????? "T """ ###+##########?????????????????? | | ???? ?" """ #??????????????????????????????? | | ??? ??" """ #??????????????????????????????? | | ???? ???? ? #??????????????????????????????? | | ????????? ?? #??????????????????????????????? | | ?????????BB##?? ???????????????????????????????? | | ?????????BB???? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? "???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 38 Energy Capacity 650 Matter Stores 430 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend It's Just You Serviceable Loadout Shopping List Tourist Troublemaker Use The Force Challenges ------------ None Game ------ Seed HypercooledDimensionalFilter Manual? 0 Play Time 02:36:27 Cumulative 7.2 hours Start 2024.05.19 @ 17:54:06 End 2024.05.19 @ 20:49:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43b1fa5e-d748-4b64-af7f-0610c97a103a