Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 23:19:18 Player: GiggleBox Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (496) 2480 Value Destroyed (23058) 23058 Prototype IDs (45) 900 Alien Tech Used (3) 600 Bonus (18698) 18698 TOTAL SCORE: 56236 Bonus ------- High Alert Combat Kills 4294 Follower Combat Kills 2419 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Friendly Fire -415 Cogmind --------- Core Integrity 0/1600 Matter 21/300 Energy 600/600 System Corruption 39% Temperature Cool (18) Movement Flying (117) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (7) --- Flying QT-Combat Exoskeleton > --- UTILITY (12) ----- Huge Storage Unit Advanced Salvage Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Xenon Bombardment Thruster Advanced Gravity Neutralizer Long-range Terrain Scanner Advanced Transmission Jammer Graphene Brace Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Quantum-Particle Reactor > --- PROPULSION ------- Flying QT-Combat Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Enhanced Optical Array Experimental Targeting Computer Improved Armor Integrity Analyzer Improved Kinecellerator Advanced Phase Shifter Phase Redirector System Mapper > --- WEAPON ----------- Hyp. Accelerated Rail Construct/C > --- INVENTORY -------- Micro Antimatter Reactor Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Advanced Cooling System Advanced Gravity Neutralizer Long-range Terrain Scanner Advanced Salvage Targeting Computer Matter Filter Improved Weapon Cycler Advanced Transmission Jammer Advanced ECM Suite Experimental Reaction Control System Centrium Medium Armor Plating Graphene Brace Advanced System Restoration Module Transdimensional Reconstructor Heavy Gauss Cannon Improved Plasma Cutter SGEMP Prototype [Rating: 183] Favorites ----------- Power Constructs Engine Reinforced Ion Engine Reactor Constructs Propulsion Constructs Treads Improved Treads Leg Aluminum Leg Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 . . 4 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Utility 10 | . . 1 . . 2 . . . . . . . . . . . 1 . . . . 2 . . 1 . 2 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 89 | 3 4 16 7 3 5 1 2 . 1 . 1 1 1 2 . . 6 1 1 1 . 3 . . 6 4 6 3 2 9 Power 6 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Engine 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 9 | 2 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8 | 2 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 62 | 1 2 4 1 3 5 1 2 . 1 . 1 1 1 2 . . 5 1 1 1 . 3 . . 6 4 6 3 2 5 Device 35 | 1 1 2 . 1 3 1 . . 1 . 1 . . 1 . . 2 1 1 . . 1 . . 4 2 4 2 1 5 Storage 4 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Processor 12 | . . . . . 2 . 1 . . . . . 1 . . . 3 . . . . 2 . . 1 1 . . 1 . Hackware 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . Protection 6 | . . 2 1 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 12 | . 2 4 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 2 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 1 . . . . . . . . . 2 . . . . . 2 . . . . 1 3 . 1 . . Parts Lost 42 | . . 3 . 1 1 . . . . . . . . . . 1 1 . . . . 1 . . 4 . 3 1 5 21 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 28 | . . 1 . 1 1 . . . . . . . . . . 1 1 . . . . . . . 2 . 3 1 5 12 Weapon 8 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 4 Highest Loss Streak 10 | . . 2 . 1 1 . . . . . . . . . . 1 1 . . . . 1 . . 1 . 1 1 4 10 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Average Backups 15 | 6 9 14 15 10 13 14 17 16 16 18 18 19 19 19 18 19 19 17 17 19 20 19 18 18 18 18 18 19 18 13 Power . | 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 3 2 Propulsion 1 | 4 4 3 4 1 1 . 1 1 2 3 2 2 . . 1 1 2 1 1 . . . . . . 1 1 2 1 1 Utility 9 | . 2 2 2 3 6 9 9 10 11 12 12 13 14 14 14 14 13 14 14 16 16 14 15 16 15 14 11 11 10 8 Weapon 3 | 1 2 6 6 4 4 4 4 4 2 2 2 2 3 3 2 2 2 1 1 1 1 1 . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 152 | 4 1 8 3 10 20 5 5 3 1 . 1 13 3 3 2 5 8 2 1 1 1 12 1 . 10 8 7 4 4 6 Power 5 | 1 . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 66 | . . 4 . 5 9 . 3 . 1 . 1 8 1 1 . 3 4 . . 1 . 4 . . 5 7 3 2 3 1 Utility 24 | 1 . 1 . . 2 1 . . . . . 3 2 . 1 . 1 . 1 . 1 2 . . 1 1 1 . . 5 Weapon 55 | 2 1 2 2 4 9 4 2 3 . . . 2 . 1 1 2 2 2 . . . 6 1 . 4 . 3 1 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Average Slot Usage (%) 60 | . 99 97 98 64 51 53 53 53 53 53 53 46 46 46 46 45 46 47 47 46 47 51 52 52 51 54 55 54 52 43 Engine 4 | . 14 11 10 10 6 . . . . . . 4 6 5 . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 7 7 7 7 7 1 . . . . . . . . . . . 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 6 6 5 5 5 5 5 5 5 1 3 4 4 4 4 4 Treads 7 | . 28 31 32 10 4 5 2 . . . 4 1 . . . 3 1 . . . . . . . . 1 . . . . Leg 1 | . . 1 . 2 1 1 2 1 . . . 2 . 6 6 2 . . . . . . . . . 1 2 . . . Flight 1 | . . . . . . . 1 5 7 7 2 2 5 . . . 3 5 5 5 5 4 5 5 2 . 1 . 2 4 Device 13 | . 14 16 10 10 15 15 12 15 15 15 15 13 13 13 13 12 11 11 11 10 11 14 15 15 16 19 19 19 19 14 Storage 7 | . 14 11 11 11 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 6 | . . . . . 4 7 9 7 7 7 7 6 6 6 6 6 10 11 11 11 11 15 15 15 13 14 13 13 13 11 Protection 1 | . . 3 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 10 17 2 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 4 19 5 4 1 7 7 7 7 7 5 3 6 6 2 5 5 5 5 5 5 5 5 3 6 2 4 4 1 Peak Build Rating 183 | 7 10 18 20 38 64 77 75 71 67 66 68 81 85 94 94 99 109 112 112 114 109 129 128 129 148 158 181 183 176 161 Average Rating 76 | 6 8 15 18 30 53 67 71 69 66 66 66 76 81 86 94 92 104 109 111 112 109 123 125 128 136 146 172 174 171 138 On Entrance 88 | 6 7 10 17 20 35 56 74 70 65 66 66 68 81 82 94 94 94 104 112 112 109 109 122 128 129 141 158 178 174 148 Avg Prop Armor Cover (%) 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 14 32 40 44 44 46 55 80 79 70 70 70 87 91 93 93 93 81 84 86 86 86 87 78 78 94 132 132 127 120 159 Greatest Support 285 | 40 40 69 69 69 55 122 122 98 98 98 98 148 211 141 141 282 285 285 285 285 151 228 228 228 273 267 220 246 183 182 Greatest Overweight (x) 10 | . . . 10 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 18 | 8 14 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 Most Carried 25 | 6 14 15 15 15 15 15 20 18 18 18 20 20 20 20 20 20 20 19 19 20 20 20 19 19 20 24 25 24 21 17 Average Carried 15 | 6 10 14 14 10 13 14 17 16 16 18 18 19 19 19 19 19 19 17 17 19 19 19 18 18 19 20 21 22 18 13 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 23 | 6 14 15 15 8 15 15 17 14 18 18 20 19 20 20 20 19 19 17 19 20 20 18 18 19 17 23 22 23 16 6 Scrap Engine Consumption 338 | . . . . 48 45 11 11 7 2 . 3 21 12 12 1 9 10 2 1 2 . 18 6 2 42 19 22 8 11 13 Constructs Created 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Constructs Modified 143 | . . . . 14 21 6 6 4 1 . 1 10 5 4 1 3 5 2 . 1 . 7 4 1 19 6 12 5 4 1 Class Distribution -------------------- 65% | Construct 16% | Mutant 6% | Hacker-Construct 6% | Commander-Construct 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Commander-Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -3/Research Construct | -3/Testing Hacker-Construct | -2/Research Hacker-Construct | -2/Quarantine Hacker-Construct | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Matter Collected 10046 | 230 48 789 647 95 420 79 78 21 132 . 306 431 897 220 105 198 443 270 270 . 300 992 280 42 851 392 261 308 570 371 Remotely 204 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204 Salvage Created 28436 | 116 379 1077 1270 983 1833 1476 613 179 164 . 386 495 1738 115 172 352 1511 602 861 . 514 3147 1436 312 3058 1500 2392 554 853 348 Parts 1224 | 6 32 82 74 35 90 12 34 3 5 . 8 20 70 5 9 12 53 28 43 . 23 132 49 10 107 106 91 21 46 18 Haulers Intercepted 25 | . 1 4 4 . 2 . 3 . . . . 1 2 . . 1 2 . . . . 1 . . 2 1 . 1 . . Recyclers Shooed 14 | 1 1 2 3 1 1 . 1 . . . . . 1 . . . . . . . . 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . 2 1 . 6 . . . . . . 28 41 . 23 . 42 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Combat Hostiles Destroyed 365 | . 13 26 25 3 37 6 6 . 2 . 7 4 19 1 2 4 17 9 13 . 7 41 19 4 35 18 20 5 14 8 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 33 | . 13 16 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Cannons 313 | . . 7 24 2 28 5 6 . 2 . 7 4 17 1 2 4 16 9 13 . 7 39 18 4 33 18 20 5 14 8 AOE 5 | . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Classes Destroyed 28 | 3 4 2 1 1 4 1 . 2 1 . 1 . 1 . . . . . . . 2 1 . . 2 1 1 . . . Worker 16 | 1 . 1 . . . . 3 . . . . . . . . 1 1 . . . . 5 . . . 1 . 1 2 . Builder 8 | . . . . . 1 . . . . . . . 2 . . . 1 . . . . 2 . . 1 1 . . . . Tunneler 8 | 3 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Hauler 25 | . 1 4 4 . 2 . 3 . . . . 1 2 . . 1 2 . . . . 1 . . 2 1 . 1 . . Recycler 25 | 1 . . 3 10 2 . 1 . . . . 1 1 . . . 1 . . . . . . . . 1 4 . . . Minesweeper 3 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Mechanic 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Operator 14 | . . . 3 . 1 . 1 . . . . 1 2 . 1 . . . . . . 3 . . . 1 1 . . . Watcher 24 | . 2 4 2 . 1 . 1 . . . . 1 3 1 . 1 3 . . . . 1 . . 2 1 . 1 . . Swarmer 54 | . 9 11 . . 11 . . . . . 1 . 1 . . . . . . . . . 3 . . 3 . . 9 6 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 124 | . 4 10 14 . 11 . . . . . 3 3 4 . . 1 9 3 7 . 3 19 8 4 16 1 3 . 1 . Brawler 9 | . . . . . . . . . . . 1 . 1 . . 1 1 1 . . 1 . 1 . 1 . 1 . . . Duelist 9 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 5 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 64 | . . 5 11 2 5 . 2 . . . 1 . 10 . 2 1 5 . 1 . 1 6 1 . 3 . 2 3 3 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Hunter 38 | . . . . . 4 . 1 . . . . . . . . 1 . . . . . 8 2 . 9 2 10 . 1 . Programmer 40 | . . . . . 5 . 3 . . . . 1 . . . . 2 4 4 . . 4 . . 1 9 3 2 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 5 | . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . 1 . . . . . Compactor 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrapper 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 4 6 5 2 5 2 3 1 2 . 3 3 10 1 2 3 10 5 6 . 3 11 9 4 16 8 5 3 6 6 Combat Bots Only 16 | . 3 4 3 1 4 2 2 . 2 . 3 3 6 1 1 2 7 4 6 . 3 6 9 4 16 6 4 3 5 6 Max Kills in Single Turn 4 | 1 2 4 1 1 2 1 3 1 1 . 1 1 2 1 2 1 2 1 1 . 1 3 2 2 1 2 1 1 2 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Hostile Shots Fired 2589 | . 63 118 42 12 224 . 60 28 4 . 47 17 68 23 7 57 32 30 44 . . 192 56 10 416 137 163 44 116 579 Missed 1122 | . 21 33 12 1 85 . 24 20 4 . 22 8 41 9 1 24 13 17 21 . . 87 25 3 186 63 84 21 58 239 Hits 1467 | . 42 85 30 11 139 . 36 8 . . 25 9 27 14 6 33 19 13 23 . . 105 31 7 230 74 79 23 58 340 Melee 13 | . . . . . 2 . . . . . . . . . . 1 . . . . . 3 4 . 2 . . . . 1 Projectile 1454 | . 42 85 30 11 137 . 36 8 . . 25 9 27 14 6 32 19 13 23 . . 102 27 7 228 74 79 23 58 339 AOE 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 9 Critical Strikes 72 | . . 1 1 1 2 . 1 . . . . . . 2 . . . 1 2 . . 8 2 1 15 12 2 2 . 19 Part Disruptions 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 27002 | . 369 862 411 204 1762 . 362 66 . . 335 158 261 401 157 364 509 245 369 . . 2226 747 156 3436 761 1548 664 1286 9343 Core 3324 | . 58 116 28 15 278 . 18 . . . 36 18 10 . 67 51 76 20 . . . 223 58 16 476 30 101 23 92 1514 Absorbed by Shields 3032 | . . . . . . . . . . . . . 56 62 . . . . . . . . . . 1665 791 458 . . . Redirected to Core 185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185 Regen/Repaired (Parts) 10314 | . . . 124 . 1188 80 53 179 36 . 135 286 223 272 66 272 331 . 23 221 . 1099 567 100 1992 303 1252 382 811 319 Core Remaining (%) 76 | 100 76 . . 60 . . . . . . 52 . . . . 82 . . . . 90 . . 74 . 61 . 91 . . Volleys Fired 1222 | 10 46 79 62 50 88 30 25 6 6 . 19 33 53 12 7 21 41 29 30 . 21 97 41 5 125 62 109 25 58 32 Largest 2 | 2 2 2 2 2 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 2 2 1 1 2 Hottest 280 | 90 90 56 66 58 91 91 129 129 129 . 129 129 271 247 247 255 255 225 225 . 225 225 168 105 176 194 194 70 70 280 Shots Fired 1454 | 20 91 157 120 60 87 30 25 6 6 . 19 33 53 12 7 21 41 29 30 . 21 97 41 5 127 87 112 25 58 34 Gun 308 | 20 91 131 15 26 12 . . . . . . . . . . . . . . . . . . . 13 . . . . . Cannon 1145 | . . 25 105 34 75 30 25 6 6 . 19 33 53 12 7 21 41 29 30 . 21 97 41 5 114 87 112 25 58 34 Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1112 | . 2 156 120 20 21 28 . . 6 . 19 32 . 12 7 . 41 29 30 . 21 97 41 5 127 87 94 25 58 34 Thermal 341 | 20 89 . . 40 66 2 25 6 . . . 1 53 . . 21 . . . . . . . . . . 18 . . . Explosive 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 7 12 18 19 12 14 30 8 4 4 . 7 9 14 7 4 11 8 16 7 . 8 11 14 6 9 16 13 22 4 4 Robot Miss Streak 8 | 1 5 5 2 2 4 7 3 2 4 . 3 3 5 2 2 3 3 4 5 . 8 5 2 . 3 2 4 1 2 6 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 1 1 1 . 1 . 1 2 Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1029 | 13 56 103 84 47 84 26 24 6 5 . 16 16 45 8 6 18 38 20 23 . 15 75 28 5 80 53 70 20 32 13 Core Hits 574 | 6 24 50 44 17 46 21 13 5 1 . 8 9 27 5 4 10 32 12 17 . 13 64 12 3 41 30 25 11 19 5 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | 2 3 . 5 . 9 . . . . . . . . . . . . . . . . . . . . 1 . 6 8 . Burn 9 | 2 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 20 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 . 6 8 . Smash 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 18 | . . . 1 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 18 | . . . 1 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81635 | 165 677 1969 1853 904 4757 3050 2261 364 444 . 1213 1387 4432 818 675 1605 4502 1904 2958 . 1720 11816 3977 738 8762 4715 8594 1657 2416 1302 Guns 2983 | 157 660 1324 189 387 143 . . . . . . . . . . . . . . . . . . . 123 . . . . . Cannons 76374 | . . 441 1617 498 4112 3050 1766 364 444 . 1213 1381 4432 818 675 1340 4301 1904 2958 . 1720 11425 3977 738 8639 4662 8594 1587 2416 1302 Explosions 1046 | . . 199 . . . . 367 . . . . . . . . . 201 . . . . 279 . . . . . . . . Melee 502 | . . . . . 502 . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 730 | 8 17 5 47 19 . . 128 . . . . 6 . . . 265 . . . . . 112 . . . 53 . 70 . . Kinetic 65226 | . 16 1765 1806 293 1404 2760 . . 444 . 1213 1381 . 818 675 . 4301 1904 2958 . 1720 11425 3977 738 8762 4662 6899 1587 2416 1302 Thermal 14498 | 157 644 . . 592 2851 290 2133 364 . . . . 4432 . . 1340 . . . . . . . . . . 1695 . . . Explosive 679 | . . 199 . . . . . . . . . . . . . . 201 . . . . 279 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 502 | . . . . . 502 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . 6 . . . 3 3 3 3 3 3 3 . . . . . 1 . . . . . . . 2 9 2 4 . 39 Average Corruption 3 | . 5 . . . 2 3 3 3 3 3 3 . . . . . 1 . . . . . . . 1 3 1 2 . 12 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 148 | . 8 . . . 26 7 19 14 9 2 6 . . . . . . . . . . . . . 14 11 7 5 . 20 Message Errors 41 | . 5 . . . 8 1 4 7 1 . 2 . . . . . . . . . . . . . 5 1 1 2 . 4 Matter Fused 38 | . 2 . . . 10 1 3 5 1 1 . . . . . . . . . . . . . . 6 3 2 2 . 2 Heat Flow Errors 17 | . . . . . 3 1 2 . 4 1 3 . . . . . . . . . . . . . . . 2 . . 1 Energy Discharges 18 | . . . . . 2 2 1 1 2 . . . . . . . . . . . . . . . 1 2 1 . . 6 Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . 1 . . . 1 . 3 . 1 . 1 . . . . . . . . . . . . . 2 4 1 . . 1 Data Loss (major) 8 | . . . . . 1 1 4 1 . . . . . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8734 | . . 2 2 5 434 . 177 32 167 . 52 124 220 . 3 119 478 142 121 . 72 2462 906 62 946 566 1169 111 90 272 Projectiles 8315 | . . 2 2 5 331 . 70 32 167 . 52 124 220 . 3 51 379 142 121 . 72 2420 906 62 946 566 1169 111 90 272 Explosions 179 | . . . . . . . 80 . . . . . . . . . 99 . . . . . . . . . . . . . Melee 240 | . . . . . 103 . 27 . . . . . . . . 68 . . . . . 42 . . . . . . . . Knockbacks 203 | . . . 5 . 16 . . . 4 . 7 11 . . . 1 8 6 1 . 4 37 5 1 24 23 27 6 10 7 Impact 6 | . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Kinetic 184 | . . . 4 . 13 . . . 4 . 7 11 . . . . 7 6 1 . 4 33 4 1 22 22 25 5 9 6 Secondary 13 | . . . . . 1 . . . . . . . . . . . 1 . . . . 4 1 . 2 . 2 . 1 1 Self-Inflicted Damage 253 | . . . . . . . 79 . . . . . . . . . 69 . . . . 83 . . . . . 22 . . Shots 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . Rammed 34 | 2 5 3 7 . 1 . 2 . . . . 1 . . . 9 . . . . . 1 . . . . . 3 . . Targets Rammed 47 | 3 5 3 7 1 1 . 8 . . . . 1 . . . 12 . . . . . 2 . . . 1 . 3 . . Kicked 8 | . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . 1 . . . . Crushed 5 | 1 . . . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . Highest Temperature 728 | 105 84 28 131 166 200 200 268 200 200 164 252 283 436 239 292 307 218 296 405 . 336 291 127 31 200 150 102 . 52 728 Average Temperature 82 | 49 27 13 37 41 52 118 92 99 100 91 103 94 100 116 137 126 64 92 131 . 112 99 33 31 87 60 5 . 3 219 Received Heat Transfer 4076 | . 102 201 177 85 372 . 38 9 . . 96 39 42 17 18 102 60 33 389 . . 353 118 48 787 15 24 108 9 834 Effects 12 | . . . . . . . . . . . 2 . 1 . . . . . 3 . . 2 . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Interference 9 | . . . . . . . . . . . 2 . . . . . . . 3 . . 2 . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 3 . . . . . . . . . . 1 1 . . . . 1 1 . 1 . . . . . Combat Hostiles 6 | . . . . . 3 . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . Parts Fried 16 | . . . . . 1 . . . . . . . 3 . . 1 4 . . . . 4 1 . 1 . . . . 1 Impact Corruptions 20 | . . . . . 5 . 1 . . . . . . . . 3 1 . . . . 6 1 . 1 . . . . 2 Robots Melted 5 | . . . . . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Melted 29 | 1 4 . . 1 8 2 2 . . . . . 9 . . . . . . . . . . 1 . . 1 . . . Heat Transferred 13698 | 581 1909 . . 1344 3037 370 1767 333 . . . . 2907 . . 969 . . . . . . . . . . 481 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Maximum Alert Level 4 | . . 1 2 1 3 1 2 . . . . . 3 2 1 2 3 . . . . 4 . . 3 3 3 2 3 3 Low Security (%) 42 | 100 100 91 25 88 22 61 11 . . . . 100 42 . 6 14 18 . . . . 7 . . . . . . . . Level 1 20 | . . 8 65 11 39 38 7 . . . . . 31 7 93 70 46 . . . . 10 . . 17 . . . 7 . Level 2 23 | . . . 8 . 36 . 81 . . . . . 5 92 . 14 29 . . . . 14 . . 35 48 57 100 8 43 Level 3 12 | . . . . . 1 . . . . . . . 20 . . . 5 . . . . 29 . . 46 51 42 . 84 56 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1311 | 10 155 264 500 268 792 277 695 . . . . 153 906 494 320 432 908 . . . . 1311 . . 1032 866 948 541 967 877 Initial 601 | . 3 . 105 109 450 277 56 . . . . 12 . 490 177 82 206 . . . . 15 . . 447 559 471 526 276 601 Average 338 | 1 62 95 280 38 354 177 536 . . . . 13 345 449 263 289 369 . . . . 880 . . 658 709 682 490 806 703 Influence Increases 16824 | 25 370 718 885 464 1612 1 1211 15 5 . 150 337 1438 367 239 550 1124 225 320 . 165 1771 441 99 1294 573 863 168 865 529 Destroy 0b10 Robot/C 8280 | . 260 520 520 80 740 . 400 . . . 140 140 680 160 80 240 340 180 260 . 120 860 380 80 700 360 400 100 380 160 Destroy 0b10 Robot/NC 700 | 25 15 55 60 55 35 . 70 15 5 . . 25 50 10 5 20 40 5 5 . 5 70 . . 30 35 35 15 15 . Destroy Leader 1716 | . 56 126 182 . 206 . 110 . . . 10 46 86 . . 54 100 40 40 . 10 184 30 10 168 44 100 14 70 30 Allied During Kill 1376 | . . . 34 36 1 . 320 . . . . 20 494 160 71 134 . . . . . 29 16 9 . . . . 52 . Successful Hack 388 | . 9 8 23 22 14 . 29 . . . . 29 27 . . 30 47 . . . . 41 . . 67 32 10 . . . Select Force Hacks 350 | . 30 . . 270 . . . . . . . . . . . . . . . . . . . . 50 . . . . . Disable Machine 945 | . . . 45 . 75 . 150 . . . . 45 15 15 75 45 150 . . . . 90 . . 45 60 30 30 45 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1359 | . . 9 6 1 46 1 117 . . . . 32 41 22 8 27 222 . . . . 272 . . 114 42 183 9 138 69 Advance Influence 450 | . . . . . 450 . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . . . . 15 . . . . . 15 . . . 45 . . . . 15 . . 15 . 15 . . . Lose Combat Pursuer 990 | . . . 15 . 45 . . . . . . . 30 . . . 180 . 15 . 30 210 15 . 105 . 90 . 15 240 Influence Decreases 16150 | 20 375 466 856 745 820 713 712 577 22 . 130 357 562 800 446 364 646 563 330 552 140 504 937 232 962 730 765 642 386 796 Entered New Map 5698 | . 2 . 147 172 . 515 24 215 4 . . 8 . 386 266 154 216 333 108 552 . 10 479 152 216 436 367 410 186 340 Time Decay 8377 | 20 373 436 559 463 670 198 458 362 18 . 130 164 392 214 80 140 270 230 222 . 140 464 458 80 556 294 368 222 150 246 Search Patrol Dispatched 100 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 420 | . . 30 . 10 10 . . . . . . . . . . 10 10 . . . . 10 . . 40 . 30 10 50 210 Lost Ally 810 | . . . . 100 40 . 230 . . . . 40 20 200 100 60 . . . . . 20 . . . . . . . . Purge Threat 745 | . . . 150 . . . . . . . . 145 150 . . . 150 . . . . . . . 150 . . . . . Squads Dispatched 87 | . 2 1 3 . 9 . 9 . . . 1 2 2 . . 4 6 . . . . 12 . . 10 6 6 3 6 5 Investigation 12 | . 1 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 5 1 . . . . Extermination 21 | . . . . . 5 . 1 . . . . 2 . . . . 2 . . . . 3 . . . 2 2 2 . 2 Reinforcement 35 | . 1 . 3 . 4 . 1 . . . . . 2 . . 3 3 . . . . 3 . . 5 2 2 1 2 3 Assault 11 | . . . . . . . 2 . . . 1 . . . . . . . . . . 2 . . . 1 2 . 3 . Garrison 8 | . . . . . . . 3 . . . . . . . . 1 . . . . . 3 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . 2 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Distress Signals 43 | . 1 3 8 1 . . 4 . . . . . . 2 . 1 2 . . . 7 6 . . 5 1 . 1 . 1 Communications Jammed 14 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 4 5 . Distress Signals 13 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 5 . Times Spotted 622 | . 19 32 33 3 47 7 20 1 2 . 13 10 38 10 6 14 32 8 13 . 8 65 18 2 60 26 32 21 24 58 Peak Tracking Total 16 | . 3 5 4 1 4 4 3 1 2 . 10 5 5 5 2 4 7 4 4 . 3 10 9 2 9 4 6 9 5 16 Tactical Retreats 38 | . . . 1 . 1 1 . . . . . . 1 . . . 4 . 1 . 1 6 1 . 4 . 3 . 1 13 ECM-based Alert Blocks 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Traps Triggered 29 | . 4 . 4 . 4 . 2 . . . . . 3 . . 4 2 . . . 2 . . . 2 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Machines Disabled 67 | . . . 3 . 5 . 10 . 1 . . 3 1 1 5 3 10 . . . . 6 . . 3 6 2 2 4 2 Max in Single Turn 5 | . . . 1 . 1 . 4 . 1 . . 1 1 1 1 1 5 . . . . 1 . . 1 2 1 1 1 1 Garrison Access 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Machines Accessed 121 | . 6 6 12 15 5 . 5 . . 4 . 6 8 1 . 5 7 . . 4 . 9 . . 11 5 5 5 . 2 Terminals 75 | . 5 5 10 5 3 . 3 . . . . 3 8 1 . 3 4 . . . . 6 . . 5 4 3 5 . 2 Fabricators 11 | . . . . . 2 . 1 . . . . 3 . . . . 1 . . . . 1 . . 3 . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Units 10 | . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 . . . Garrison Access 7 | . . . 1 . . . 1 . . . . . . . . 2 1 . . . . 1 . . 1 . . . . . Total Hacks 330 | . 12 20 40 32 11 . 13 . . 31 . 16 20 1 . 9 17 . . 17 . 26 . . 27 10 12 12 . 4 Successful 174 | . 6 7 22 25 2 . 6 . . 31 . 8 8 . . 4 9 . . 17 . 9 . . 9 4 5 1 . 1 Failed 156 | . 6 13 18 7 9 . 7 . . . . 8 12 1 . 5 8 . . . . 17 . . 18 6 7 11 . 3 Catastrophic 34 | . 1 1 3 1 4 . 2 . . . . 1 4 . . 1 3 . . . . 5 . . 4 . 2 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 11 11 15 26 3 . 6 . . . . 6 10 1 . 3 6 . . . . 6 . . 11 3 4 9 . . Terminals 207 | . 10 17 35 20 7 . 8 . . . . 10 20 1 . 5 11 . . . . 18 . . 15 7 7 12 . 4 Fabricators 23 | . . . . . 4 . 2 . . . . 6 . . . . 3 . . . . 2 . . 6 . . . . . Repair Stations 9 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Recycling Units 12 | . 2 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . 3 . . . . . . . . . . . . . . 2 . . . . 4 . . 2 . 5 . . . Garrison Access 13 | . . . 1 . . . 3 . . . . . . . . 4 1 . . . . 2 . . 2 . . . . . Terminal Hacks 98 | . 2 2 14 7 1 . 1 . . 31 . 4 4 . . 1 4 . . 17 . 3 . . 2 2 2 . . 1 Record 17 | . . . . . . . . . . 11 . . . . . . . . . 5 . . . . . . 1 . . . Part Schematic 16 | . . . . . . . . . . 11 . 1 . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 1 1 2 . . . . . . . . . . . 1 1 . . 4 . . . . . . . . . . Prototype ID Bank 12 | . . . 1 2 . . 1 . . 3 . 1 . . . . . . . 4 . . . . . . . . . . Open Door 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 6 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 6 | . . . 1 1 1 . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Unreport Threat 5 | . . . 1 . . . . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . . Locate Traps 5 | . . . 2 . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 3 . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . 2 . . . Insert Component 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . Retrieve Study 5 | . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Seal Access 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Unauthorized Hacks 50 | . 4 2 3 18 1 . 4 . . . . 2 4 . . 2 2 . . . . 1 . . 4 1 1 1 . . Terminals 37 | . 3 2 3 9 1 . 3 . . . . 2 4 . . 2 2 . . . . 1 . . 2 1 1 1 . . Botnet 27 | . 2 2 2 4 1 . 1 . . . . 2 3 . . 2 2 . . . . 1 . . 2 1 1 1 . . Operators 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Skim 6 | . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 10 | . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . 3 . . . 1 . . . . Used 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Hacking Detections 97 | . 5 6 10 5 5 . 5 . . . . 6 8 1 . 4 7 . . . . 9 . . 10 5 4 5 . 2 Full Trace Events 5 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 11 . 1 . . . . . . . 4 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . . . . 84 . . . . 84 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . 8 . . . . 8 . . . . . . . . Part Studies Acquired 5 | . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . 12 . . . . . . . . 1 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Total Allies 61 | . . . 10 . . 19 . . . . . 2 19 5 . . . . . . . 1 2 . . . . . 3 . Largest Group 19 | . . . 10 8 2 19 19 . . . . 2 15 15 10 4 . . . . . 1 2 1 1 . . . 3 . Highest-Rated Group 868 | . . . 88 72 24 475 475 . . . . 80 581 868 602 238 . . . . . 47 94 47 47 . . . 379 . Highest-Rated Ally 159 | . . . 16 16 16 35 35 . . . . 40 159 159 159 96 . . . . . 47 47 47 47 . . . 135 . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 458 | . . . 6 29 3 . 115 . . . . 12 113 76 30 41 . . . . . 11 8 1 3 . . . 10 . Total Damage 12000 | . . . 81 266 33 . 2633 . . . . 263 2624 2330 646 1347 . . . . . 218 233 22 97 . . . 1207 . Kills 78 | . . . 1 6 . . 24 . . . . 4 17 8 2 9 . . . . . 2 . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Active Infowar (turns) 15182 | 21 891 968 1620 811 2091 . . . 2 . . . . . . . 595 482 466 83 359 1172 1148 167 1628 655 855 472 319 377 Optics 8778 | . . . . . . . . . . . . . . . . . 595 482 466 83 359 1172 1148 167 1628 655 855 472 319 377 Sensors 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Seismic 4311 | 21 891 968 1620 811 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2762 | . . . . . 2091 . . . . . . . . . . . . 1 . . . . . . . . . 362 308 . ECM 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Robot Analysis Total 12 | . 2 1 1 2 . . . . . . . . . . . 1 1 . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 2 1 . 1 . . . . . . 2 2 . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Turns Passed 26006 | 109 1088 1116 1646 4492 2591 417 1148 836 389 64 433 907 920 454 162 295 596 482 476 83 359 1172 1148 167 1628 655 855 472 319 527 Spaces Moved 20772 | 30 562 492 806 1272 1268 412 1046 778 424 83 470 877 877 291 112 441 1118 1053 905 154 670 1364 949 137 1403 712 632 438 352 644 Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5875 | 29 562 492 805 718 750 325 568 . . . 294 199 . . . 213 333 . . . . 231 . . 24 248 . 84 . . Legs 2919 | 1 . . . 236 341 87 267 82 . . . 238 7 291 112 228 . . . . . 45 . . 225 382 377 . . . Wheels 304 | . . . . 304 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 890 | . . . . . 177 . . . . . . . . . . . . . . . . . . . 220 . 1 354 138 . Flight 10783 | . . . . 14 . . 211 696 424 83 176 440 870 . . . 785 1053 905 154 670 1088 949 137 934 82 254 . 214 644 Fastest Speed 34 | 120 160 160 160 145 70 70 65 86 78 78 78 37 34 37 37 37 38 38 38 38 38 38 108 108 38 38 49 69 47 55 Average Speed 91 | 158 160 160 160 221 170 70 96 93 85 78 78 83 36 37 37 41 40 38 38 38 38 62 108 108 87 61 91 86 58 55 Slowest Speed 550 | 160 160 160 550 339 229 70 155 155 86 78 78 123 37 37 37 46 46 38 38 38 38 146 108 108 178 105 156 96 69 117 Overloaded Moves 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . 1 1 . . . 15 . . . 2 1 . . . 14 . 1 3 1 . . 1 20 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 86 46 96 98 34 96 31 87 58 70 65 25 92 65 75 44 39 99 92 62 78 40 89 17 52 80 14 52 13 29 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 18 | . 1 . . 9 . . . . 1 1 . . . . . . . . 1 3 . . 2 . . . . . . . Known Exits Taken 10 | . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 18 | 1 1 . 1 1 . . . 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 1 . 1 . 1 . . Scrap Searched 22 | . . . . . . . . 4 2 . 3 . . . . . . 5 2 . 1 . 3 2 . . . . . . Spaces Dug 197 | . . 5 . . 7 . 3 . . . . 17 2 . . . 3 41 29 . 17 33 9 . 15 4 5 . 4 3 Terrain Destroyed 991 | . . 7 3 1 46 1 53 9 3 . 15 34 25 6 7 16 132 87 87 . 39 158 33 6 70 18 63 3 41 28 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 836 | . . 2 3 1 46 1 24 9 3 . 15 34 25 6 7 16 51 87 87 . 39 118 33 6 70 18 63 3 41 28 AOE 155 | . . 5 . . . . 29 . . . . . . . . . 81 . . . . 40 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Acc Com Total 26514 | 68 657 670 1031 2902 1596 517 1167 884 441 82 520 1028 1413 626 227 537 1229 1110 1011 177 756 1598 1038 150 1693 856 819 519 437 755 Wait 3817 | 23 24 45 123 1544 160 65 68 87 5 . 27 86 384 313 105 54 39 20 72 16 64 116 14 9 136 52 51 38 17 60 Move 20636 | 30 561 491 805 1271 1268 411 1045 775 421 82 469 876 850 290 111 440 1113 1050 904 153 669 1338 948 134 1396 709 631 437 349 609 Hop 48 | . . . . . . . . 1 1 . . . 11 . . . 2 1 . . . 11 . 1 3 1 . . 1 15 Pick Up 212 | . 9 16 5 6 32 5 10 1 5 . 3 15 5 3 2 5 14 3 3 2 1 15 1 1 11 14 12 7 4 2 Fast Attach 25 | 1 3 1 11 1 1 . 1 . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 . 1 Attach 42 | . . 5 1 2 3 . . . . . . 1 . . . . 3 . . 1 . 2 . . 3 . 4 2 2 13 Detach 15 | . 2 . . 7 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 Swap 68 | 2 3 12 8 . 3 1 3 . 2 . 1 1 2 4 . . 5 2 1 2 . 1 . . 6 7 1 1 . . Drop 194 | . 4 18 8 20 22 5 6 4 1 . 1 15 4 4 2 5 11 5 1 1 1 15 1 . 11 10 9 4 6 . Fire 1222 | 10 46 79 62 50 88 30 25 6 6 . 19 33 53 12 7 21 41 29 30 . 21 97 41 5 125 62 109 25 58 32 Melee 18 | . . . 1 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kick 8 | . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . 1 . . . . Crush 36 | 2 5 3 7 1 1 . 3 . . . . 1 . . . 10 . . . . . 2 . . . . . 1 . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Rewire 138 | . . . . . . . . . . . . . 104 . . . . . . . . 1 33 . . . . . . . Trap 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 3) 836 | -10/Materials | Discovered new exit (range 13) 993 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Entered another Materials area 1198 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1441 | -9/Materials | Discovered new exit (range 15) 1700 | -9/Materials | Discovered new exit (range 15) 1954 | -9/Materials | Discovered new exit (range 7) 2111 | -9/Materials | Discovered new exit (range 4) 2268 | -9/Materials | Identified exit to Mines 2268 | -9/Materials | Identified exit to Storage 2314 | -9/Materials | Entered Storage 2910 | -9/Storage | Used back door to open Recycling access 2910 | -9/Storage | Discovered new exit (range 5) 3483 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3603 | -9/Storage | Discovered new exit (range 16) 3667 | -9/Storage | Repaired Imp. Treads+ 3695 | -9/Storage | Repaired Seismic Detector 3792 | -9/Storage | Build established: Commander-Mutant 3960 | -9/Storage | Entered Recycling 3960 | -9/Recycling | Accompanied by 8 allies 4600 | -9/Recycling | Learned location of 3 exits from Materials 4638 | -9/Recycling | Discovered new exit (range 5) 4647 | -9/Recycling | Learned Materials security intel 4685 | -9/Recycling | Learned Materials security intel 4715 | -9/Recycling | Scanned before Scraplab entrance 4735 | -9/Recycling | Learned Storage non-interactive machine intel 4737 | -9/Recycling | Entered Scraplab 4745 | -9/Recycling | Identified exit to Scraptown 4754 | -9/Recycling | Learned Materials stockpile data 4767 | -9/Recycling | Angered Scraplab inhabitants 4773 | -9/Recycling | Learned Materials security intel 4803 | -9/Recycling | Learned Storage terminal intel 4830 | -9/Recycling | Lost 6 allies 4843 | -9/Recycling | Learned Storage trap positions 4846 | -9/Recycling | Found Prototype Device 4846 | -9/Recycling | Identified Scrap Engine 5085 | -9/Recycling | Build established: Mutant 5595 | -9/Recycling | Build established: Construct 8452 | -9/Recycling | Entered Factory 8452 | -7/Factory | Accompanied by 2 allies 8452 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8852 | -7/Factory | Search patrols dispatched 10055 | -7/Factory | Discovered new exit (range 9) 10123 | -7/Factory | Identified exit to Factory 10346 | -7/Factory | Discovered exit to Factory (range 9) 10881 | -7/Factory | Discovered exit to Factory (range 5) 11043 | -7/Factory | Sucked down chute 11043 | -7/Factory | Entered Waste 11058 | -7/Waste | Spotted C-40 Crusher 11062 | -7/Waste | Spotted C-40 Crusher 11066 | -7/Waste | Spotted C-40 Crusher 11068 | -7/Waste | Destroyed C-40 Crusher 11077 | -7/Waste | Spotted C-40 Crusher 11080 | -7/Waste | Spotted C-40 Crusher 11081 | -7/Waste | Destroyed C-40 Crusher 11086 | -7/Waste | Spotted C-40 Crusher 11117 | -7/Waste | Discovered new exit (range 11) 11130 | -7/Waste | Destroyed C-40 Crusher 11134 | -7/Waste | Destroyed C-40 Crusher 11221 | -7/Waste | Destroyed C-40 Crusher 11239 | -7/Waste | Destroyed C-40 Crusher 11277 | -7/Waste | Warlord forces began an assault 11410 | -7/Waste | Found Prototype Launcher 11460 | -7/Waste | Entered Factory 11460 | -7/Factory | Accompanied by 19 allies 11559 | -7/Factory | Garrison activated, responded to threat 11612 | -7/Factory | Lost 5 allies 11800 | -7/Factory | Lost 3 allies 12008 | -7/Factory | Discovered new exit (range 9) 12106 | -7/Factory | Identified exit to Lower Caves 12126 | -7/Factory | Discovered exit to Factory (range 7) 12608 | -7/Factory | Entered Lower Caves 12668 | -7/Lower Caves | Learned Factory emergency access door positions 12970 | -7/Lower Caves | Spotted B-75 Beast 13245 | -7/Lower Caves | Learned Factory terminal intel 13349 | -7/Lower Caves | Discovered new exit (range 10) 13444 | -7/Lower Caves | Entered another Lower Caves area 13445 | -7/Lower Caves | Encountered a Warlord checkpoint 13460 | -7/Lower Caves | Discovered exit to Factory (range 13) 13612 | -7/Lower Caves | Learned location of Extension (-6) 13627 | -7/Lower Caves | Discovered new exit (range 5) 13833 | -7/Lower Caves | Entered Data Miner 13833 | -7/Data Miner | Discovered new exit (range 6) 13848 | -7/Data Miner | Met Data Miner 13865 | -7/Data Miner | Learned location of Section 7 (-2) 13865 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13880 | -7/Data Miner | Received God Mode back door access code from Data Miner 13897 | -7/Data Miner | Entered Proximity Caves 14055 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14183 | -6/Proximity Caves | Learned Factory trap positions 14304 | -6/Proximity Caves | Discovered exit to Factory (range 10) 14322 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14330 | -6/Proximity Caves | Entered Factory 14330 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14331 | -6/Factory | Loaded intel: 81 trap records 14333 | -6/Factory | Loaded intel: 28 terminal locations 14411 | -6/Factory | Fabricated X-62 Marksman? 14920 | -6/Factory | Identified exit to Lower Caves 14920 | -6/Factory | Identified exit to Extension 14920 | -6/Factory | Identified Tesla Bomb Launcher 15237 | -6/Factory | Entered Extension 15276 | -6/Extension | Rescued a captive Derelict 15309 | -6/Extension | Rescued a captive Derelict 15365 | -6/Extension | Rescued a captive Derelict 15367 | -6/Extension | Rescued a captive Derelict 15661 | -6/Extension | Build established: Commander-Construct 15684 | -6/Extension | Spotted B-75 Beast 15692 | -6/Extension | Destroyed B-75 Beast 15704 | -6/Extension | Spotted B-75 Beast 15719 | -6/Extension | Destroyed B-75 Beast 15730 | -6/Extension | Discovered new exit (range 3) 15762 | -6/Extension | Disrupted transfer network 15772 | -6/Extension | Rescued A7 15788 | -6/Extension | Rescued a captive Derelict 15990 | -6/Extension | Rescued a captive Derelict 15992 | -6/Extension | Rescued a captive Derelict 16021 | -6/Extension | Discovered new exit (range 10) 16021 | -6/Extension | Discovered new exit (range 6) 16157 | -6/Extension | Entered Cetus 16157 | -6/Cetus | Accompanied by 15 allies (A7) 16162 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16203 | -6/Cetus | Spotted Cetus Guard 16203 | -6/Cetus | Spotted Cetus Guard 16203 | -6/Cetus | Spotted Cetus Guard 16208 | -6/Cetus | Spotted Cetus Guard 16209 | -6/Cetus | Allies destroyed Cetus Guard 16219 | -6/Cetus | Allies destroyed Cetus Guard 16226 | -6/Cetus | Destroyed Cetus Guard 16235 | -6/Cetus | Allies destroyed Cetus Guard 16248 | -6/Cetus | Lost 6 allies 16274 | -6/Cetus | Started Cetus Manufacturing Module 16299 | -6/Cetus | Manufactured an Enhanced Grunt 16324 | -6/Cetus | Manufactured an Enhanced Grunt 16349 | -6/Cetus | Manufactured an Enhanced Grunt 16374 | -6/Cetus | Manufactured an Enhanced Grunt 16390 | -6/Cetus | Discovered new exit (range 15) 16399 | -6/Cetus | Manufactured an Enhanced Grunt 16474 | -6/Cetus | Spotted Cetus Guard 16474 | -6/Cetus | Spotted Cetus Guard 16475 | -6/Cetus | Spotted Cetus Guard 16475 | -6/Cetus | Spotted Cetus Guard 16484 | -6/Cetus | Found Prototype Device 16484 | -6/Cetus | Identified Exp. Thermal Shield 16486 | -6/Cetus | Allies destroyed Cetus Guard 16491 | -6/Cetus | Allies destroyed Cetus Guard 16495 | -6/Cetus | Allies destroyed Cetus Guard 16495 | -6/Cetus | Discovered new exit (range 16) 16496 | -6/Cetus | Allies destroyed Cetus Guard 16504 | -6/Cetus | Met Revision 17 16523 | -6/Cetus | Lost 4 allies 16611 | -6/Cetus | Entered Archives 16611 | -6/Archives | Accompanied by 10 allies (A7) 16668 | -6/Archives | Discovered new exit (range 15) 16680 | -6/Archives | Discovered new exit (range 16) 16681 | -6/Archives | Lost 5 allies 16773 | -6/Archives | Entered Hub_04(d) 16773 | -6/Hub_04(d) | Accompanied by 4 allies 17015 | -6/Hub_04(d) | Garrison activated, responded to threat 17058 | -6/Hub_04(d) | Discovered new exit (range 11) 17068 | -6/Hub_04(d) | Entered Factory 17068 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17072 | -5/Factory | Discovered new exit (range 21) 17243 | -5/Factory | Identified exit to Factory 17302 | -5/Factory | Build established: Construct 17339 | -5/Factory | Fabricated Flak Gun (x2) 17408 | -5/Factory | Identified exit to Upper Caves 17468 | -5/Factory | Discovered exit to Factory (range 12) 17664 | -5/Factory | Destroyed 7 combat bots 17664 | -5/Factory | Entered Upper Caves 17764 | -5/Upper Caves | Learned Factory terminal intel 17864 | -5/Upper Caves | Learned Factory garrison access intel 18048 | -5/Upper Caves | Discovered new exit (range 17) 18076 | -5/Upper Caves | Spotted B-75 Beast 18099 | -5/Upper Caves | Destroyed B-75 Beast 18131 | -5/Upper Caves | Encountered a Warlord checkpoint 18146 | -5/Upper Caves | Entered another Upper Caves area 18148 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18152 | -5/Upper Caves | Learned location of Warlord (-4) 18156 | -5/Upper Caves | Discovered exit to Factory (range 5) 18244 | -5/Upper Caves | Spotted B-75 Beast 18442 | -5/Upper Caves | Destroyed B-75 Beast 18470 | -5/Upper Caves | Found DCF Scrap (13 items) 18541 | -5/Upper Caves | Learned Factory garrison access intel 18584 | -5/Upper Caves | Discovered new exit (range 5) 18622 | -5/Upper Caves | Entered Zhirov 18622 | -5/Zhirov | Discovered new exit (range 3) 18630 | -5/Zhirov | Met Zhirov 18636 | -5/Zhirov | Learned location of Command (-1) 18642 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18649 | -5/Zhirov | Found Alien Artifact 18649 | -5/Zhirov | Identified Integrated Reactor 18649 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18656 | -5/Zhirov | Found Alien Artifact 18705 | -5/Zhirov | Entered Proximity Caves 18705 | -4/Proximity Caves | Learned Research stockpile data 18917 | -4/Proximity Caves | Spotted B-86 Titan 18934 | -4/Proximity Caves | Learned Research stockpile data 19037 | -4/Proximity Caves | Discovered exit to Factory (range 20) 19064 | -4/Proximity Caves | Entered Factory 19064 | -4/Factory | Evolved 2 slots: Utility x2 19065 | -4/Factory | Loaded intel: 26 terminal locations 19066 | -4/Factory | Loaded intel: 4 garrison access locations 19102 | -4/Factory | Identified Transdimensional Reconstructor 19174 | -4/Factory | Fabricated Flak Gun (x2) 19302 | -4/Factory | Spotted B-86 Titan 19486 | -4/Factory | Garrison activated, responded to threat 19580 | -4/Factory | Spotted B-86 Titan 19664 | -4/Factory | Found Exp. Targeting Computer 19693 | -4/Factory | Discovered new exit (range 5) 19814 | -4/Factory | First assault squad dispatched 20125 | -4/Factory | Discovered new exit (range 21) 20162 | -4/Factory | Identified exit to Upper Caves 20236 | -4/Factory | Entered Upper Caves 20276 | -4/Upper Caves | Learned location of Armory (-3) 20434 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20493 | -4/Upper Caves | Destroyed 9 combat bots 20945 | -4/Upper Caves | Discovered new exit (range 12) 21384 | -4/Upper Caves | Entered another Upper Caves area 21384 | -4/Upper Caves | Accompanied by 1 ally 21433 | -4/Upper Caves | Discovered new exit (range 12) 21551 | -4/Upper Caves | Entered Research 21551 | -3/Research | Accompanied by 1 ally 21551 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21659 | -3/Research | Identified exit to Armory 21659 | -3/Research | Identified exit to Testing 21751 | -3/Research | Revision forces began assault on 0b10 21818 | -3/Research | Met up with Revision 17++ 22086 | -3/Research | Discovered new exit (range 4) 22205 | -3/Research | Spotted B-86 Titan 22229 | -3/Research | Destroyed B-86 Titan 22251 | -3/Research | Research terminal network offline 22312 | -3/Research | Adv. Hacking Suite fried by hacking feedback 22381 | -3/Research | Spotted Striker 22381 | -3/Research | Spotted Executioner 22397 | -3/Research | Destroyed Striker 22439 | -3/Research | Destroyed Executioner 22457 | -3/Research | Spotted Striker 22460 | -3/Research | Destroyed 16 combat bots 22486 | -3/Research | Spotted Striker 22489 | -3/Research | Spotted Executioner 22505 | -3/Research | Destroyed Striker 22594 | -3/Research | Lost 3 allies 22665 | -3/Research | Lost 3 allies 23179 | -3/Research | Entered Testing 23429 | -3/Testing | First assault squad dispatched 23434 | -3/Testing | Spotted Striker 23434 | -3/Testing | Spotted Striker 23438 | -3/Testing | Destroyed Striker 23447 | -3/Testing | Spotted Alpha 7 23452 | -3/Testing | Destroyed Striker 23471 | -3/Testing | Destroyed Alpha 7 23487 | -3/Testing | Stole the SGEMP Prototype 23492 | -3/Testing | Found Prototype Processor 23492 | -3/Testing | Identified Exp. Target Analyzer 23704 | -3/Testing | Found Prototype Hackware 23810 | -3/Testing | Discovered new exit (range 13) 23834 | -3/Testing | Entered Research 23834 | -2/Research | Evolved 2 slots: Utility x2 23844 | -2/Research | Identified System Mapper 23962 | -2/Research | Identified exit to Quarantine 24084 | -2/Research | First assault squad dispatched 24162 | -2/Research | Build established: Hacker-Construct 24498 | -2/Research | Found Prototype Device 24606 | -2/Research | Incoming assault squad redirected 24689 | -2/Research | Entered Quarantine 24712 | -2/Quarantine | Found Alien Artifact 24713 | -2/Quarantine | Identified Phase Redirector 25065 | -2/Quarantine | Found Alien Reactor 25078 | -2/Quarantine | Discovered new exit (range 14) 25161 | -2/Quarantine | Entered Access 25161 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25162 | -1/Access | Delivered the SGEMP Prototype to Zhirov 25162 | -1/Access | Zhirov transferred Access data 25163 | -1/Access | Loaded intel: 113 machine locations 25163 | -1/Access | Loaded intel: 54 trap records 25163 | -1/Access | Identified exit to Surface 25163 | -1/Access | Discovered exit to Surface (range 90) 25163 | -1/Access | Identified exit to Command 25163 | -1/Access | Discovered exit to Command (range 114) 25174 | -1/Access | Garrison activated, responded to threat 25185 | -1/Access | Zhirov warped through subspace 25212 | -1/Access | Incoming assault squad redirected 25411 | -1/Access | First assault squad dispatched 25432 | -1/Access | Incoming assault squad redirected 25480 | -1/Access | Entered Command 25500 | -1/Command | Lost 4 parts (4u) 25504 | -1/Command | Spotted B-99 Colossus 25557 | -1/Command | Spotted B-99 Colossus 25708 | -1/Command | System corruption reached 10% 25742 | -1/Command | Lost 3 parts (3u) 25865 | -1/Command | Spotted M Guard 25866 | -1/Command | Spotted M Guard 25866 | -1/Command | Spotted Combat Programmer 25867 | -1/Command | Spotted Combat Programmer 25893 | -1/Command | Met MAIN.C 25899 | -1/Command | 0b10 Conduit disabled 25940 | -1/Command | Core integrity fell below 50% 25942 | -1/Command | Lost 10 parts (2p1n5u2w) 25996 | -1/Command | Core integrity fell below 20% 25996 | -1/Command | System corruption reached 30% 25996 | -1/Command | Failed to warp due to unstable space 26007 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 25994_ Penetrated by Slug. 25994_ Combat Programmer resets H-88 Terminator, system corruption cleaned. 25994_ Slug penetrates H-88 Terminator. 25994_ Penetrated by Slug. 25995_ Adv. Cryofiber Web destroyed. 25995_ Penetrated by EMDS Slug. 25996_ Warp failed due to unstable space. 25997_ Penetrated by Slug. 25997_ Knocked back. 25997_ H-88 Terminator IFF system glitched. 25997_ Penetrated by EMDS Slug. 25998_ Combat Programmer resets H-88 Terminator, system corruption cleaned. 26000_ Penetrated by EMDS Slug. 26001_ Penetrated by Slug. 26001_ Phase Redirector destroyed. 26002_ Penetrated by EMDS Slug. 26002_ H-88 Terminator destroyed. 26004_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????################?????????????? | | ??????????????????""" """ #?????????????? | | ????????????????? "" #?????????????? | | ???????????????"""" "" ############### | | ??????????????""""""""""" / | | ??????????????? " """ / | | ?????????????#"" """"" / | | ?????????????#"" """""" !h ############### | | ?????????????# " """"""p@YY #?????????????? | | ?????????????# " ""MMM #?????????????? | | ?????????????# " " MMM ""#?????????????? | | ?????????????#""""""""" MMM %"""""#?????????????? | | ?????????????#"" p"""""""""#?????????????? | | ?????????????# """"""""""#?????????????? | | ?????????????# " " " " #?????????????? | | ????????????## " " " #?????????????? | | ???????????"" " " """" " #?????????????? | | ???????????" " " """" #?????????????? | | ???????????"" " " " ????????????????? | | ????????????## """" " ????????????????? | | ?????????????# "" " """"""????????????????? | | ?????????????# """ " " ??????????????????? | | ?????????????#################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 50 Energy Generation 64 Energy Capacity 1017 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 225 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Flak Gun | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ X-62 Marksman | x2 | -6/Factory | Authchip Flak Gun | x2 | -5/Factory Flak Gun | x2 | -4/Factory Repaired ---------- Imp. Treads | 25% | -9/Storage Seismic Detector | 55% | -9/Storage Studied --------- Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Flak Gun | -4/Factory | Hacked Hvy. Gauss Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Phase Redirector Transdimensional Reconstructor Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed DirtyLatentBlaster Manual? 0 Play Time 04:24:54 Cumulative 285.2 hours Start 2026.01.17 @ 16:29:08 End 2026.01.17 @ 23:19:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3bbd5e7-2386-4e05-a165-40b374d50e19