Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.25 @ 18:57:25 Player: Mr.Manatee Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (245) 1225 Value Destroyed (10367) 10367 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (5941) 5941 TOTAL SCORE: 25313 Bonus ------- High Alert Combat Kills 1439 Follower Combat Kills 547 Entered Garrisons 1000 Used RIF Installer 2500 Scanned by Researcher 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/1300 Matter 20/300 Energy 190/340 System Corruption 28% Temperature Cool (0) Movement Treading (145) Location -3/Testing Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (4) --- Biometal Medium Treads Cooled Impulse Thruster > --- UTILITY (12) ----- Relay Coupler [NC] (13) Relay Coupler [Grunt] (31) > --- WEAPON (4) ------- Faulty Improved KE Penetrator > --- INVENTORY (4) ---- Medium Treads Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Armor Integrity Analyzer Advanced Particle Charger Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Mini Drone Bay > --- WEAPON ----------- Phase Gun Phase Gun Heavy Gauss Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Myomer Leg Phase Gun KE Penetrator KE Penetrator [Rating: 91] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion VII Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Phase Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . 2 . . 2 . . . 2 . . . 2 . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 2 . Utility 10 | . . 2 . . . . . . 2 . . . 2 . 2 . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 268 | 6 5 33 12 9 19 19 28 4 19 5 . 10 20 14 18 . 6 19 16 6 Power 20 | 1 . 3 2 1 . 1 2 . 3 1 . 1 . 1 1 . . . 1 2 Engine 13 | 1 . 3 2 1 . 1 2 . 2 . . . . 1 . . . . . . Core 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Reactor 5 | . . . . . . . . . . 1 . 1 . . . . . . 1 2 Propulsion 43 | 2 1 8 1 1 2 3 5 1 2 2 . . . 3 3 . . 4 3 2 Treads 37 | 2 1 8 1 1 2 3 5 1 2 2 . . . 1 2 . . 2 3 1 Leg 3 | . . . . . . . . . . . . . . 2 . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 76 | 1 2 14 6 4 5 4 4 . 4 1 . 2 8 4 6 . 1 7 3 . Device 20 | . . . 1 . . . 2 . 2 . . . 3 1 2 . 1 6 2 . Storage 8 | 1 1 4 . 1 . . . . . . . . 1 . . . . . . . Processor 9 | . . 5 . . 1 . . . . . . . 1 . . . . 1 1 . Hackware 14 | . . . . . 1 1 1 . 2 . . 2 1 3 3 . . . . . Protection 25 | . 1 5 5 3 3 3 1 . . 1 . . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 129 | 2 2 8 3 3 12 11 17 3 10 1 . 7 12 6 8 . 5 8 9 2 Energy Gun 26 | . . 1 . 1 2 . 6 2 . . . . 3 1 . . 1 6 3 . Energy Cannon 12 | . . . 1 . . . . 1 . . . . 1 . 5 . 2 . 2 . Ballistic Gun 59 | 2 2 7 2 1 8 10 7 . 5 1 . 5 2 3 2 . . 1 . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 1 . . Launcher 15 | . . . . 1 2 1 3 . 1 . . 1 4 1 . . 1 . . . Special Weapon 13 | . . . . . . . . . 3 . . 1 2 1 1 . . . 4 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 2 . 2 . 1 . 1 . . . 2 . . . . . . 2 Parts Lost 82 | . . 8 1 4 3 . 14 3 1 . . 2 3 12 . 1 . 20 7 3 Power 8 | . . 1 . 1 . . 2 . . . . 1 . 2 . . . 1 . . Propulsion 11 | . . 1 . 1 . . 2 . . . . . . 2 . . . 4 1 . Utility 24 | . . 4 . 1 3 . 1 . . . . . . 2 . . . 8 2 3 Weapon 39 | . . 2 1 1 . . 9 3 1 . . 1 3 6 . 1 . 7 4 . Highest Loss Streak 19 | . . 3 1 2 2 . 11 2 1 . . 1 1 11 . 1 . 19 6 3 Average Slot Usage (%) 92 | . 89 97 99 99 96 99 93 99 97 97 92 91 90 81 86 99 99 87 38 22 Engine 5 | . 14 10 11 10 9 9 6 9 7 5 . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 7 6 6 4 . . . . 2 . Treads 14 | . 27 21 22 21 18 18 17 18 15 12 7 7 6 4 6 11 11 7 3 . Device 3 | . . . . . . . 1 9 9 2 . . 1 3 5 11 16 15 . 2 Storage 12 | . 14 11 11 21 18 18 18 18 15 15 15 15 13 11 . . . . . . Processor 3 | . . 17 11 6 . . . . . . . . 1 . . . . 5 5 5 Hackware 16 | . . . . . 4 9 14 9 19 23 23 28 33 34 49 41 41 34 18 9 Protection 5 | . 5 12 21 16 11 8 . . . 4 7 1 1 1 2 5 . . . . Energy Gun 2 | . . . . 2 5 . 5 11 2 . . . 2 8 . . 1 9 2 . Energy Cannon 1 | . . . . . . . . 6 1 . . . . . 10 17 16 1 . . Ballistic Gun 19 | . 27 22 21 16 26 35 27 9 21 30 30 23 16 . . . . . . . Launcher 1 | . . . . 2 3 . . 9 1 . . 1 4 1 . . 1 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 20 56 60 94 97 95 95 90 92 104 104 104 109 100 46 46 55 48 39 5 Greatest Support 91 | 40 40 46 46 46 46 43 43 40 42 70 70 70 70 70 46 46 46 46 91 16 Greatest Overweight (x) 6 | 2 . 2 1 4 3 2 3 2 2 2 1 1 1 1 6 . 1 3 1 1 Average Overweight (x) 1 | . . . . 1 1 1 1 2 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 6 8 12 12 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 Average Capacity 15 | 5 6 11 12 19 20 20 20 20 20 20 20 20 20 17 4 4 4 4 4 4 Most Carried 20 | 6 6 12 12 20 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 Average Carried 14 | 2 5 10 11 16 19 19 18 19 19 19 19 19 19 16 3 4 3 3 3 3 Final Capacity 20 | 6 8 12 12 20 20 20 20 20 20 20 20 20 20 4 4 4 4 4 4 4 Final Carried 20 | 6 6 12 12 20 20 20 20 20 20 20 20 20 19 4 4 4 4 3 4 1 Class Distribution -------------------- 25% | Mutant 12% | Hauler-Tank 9% | Bothacker-Gunner 9% | Scavenger-Gunner 7% | Hauler-Mutant 5% | Hauler-Gunner 4% | Bothacker-Tank 4% | Hacker-Gunner 4% | Scavenger-Mutant 4% | Bothacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Hacker-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -7/Waste Bothacker-Tank | -7/Factory Hauler-Gunner | -7/Garrison Hauler-Gunner | -6/Factory Botlord-Mutant | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Matter Collected 8545 | 266 296 1066 423 358 940 943 1160 247 667 261 42 558 651 230 78 24 68 162 105 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11193 | 54 475 1640 569 649 1091 1175 1602 375 477 717 42 703 964 270 78 126 . 186 . . Parts 567 | 2 20 98 37 32 56 55 100 23 35 9 5 27 35 10 6 9 . 8 . . Haulers Intercepted 14 | . . 5 2 . 3 . . . 1 . . . 3 . . . . . . . Recyclers Shooed 10 | . 2 4 . . 1 . 2 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . 9 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 194 | . 9 28 10 20 19 23 28 10 7 2 1 15 8 4 1 5 . 4 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . Guns 165 | . 9 28 10 12 17 22 26 4 6 2 1 13 7 4 . . . 4 . . Cannons 7 | . . . . . . . . 1 . . . . . . 1 5 . . . . AOE 21 | . . . . 8 2 1 2 5 . . . 2 1 . . . . . . . Classes Destroyed 16 | 1 3 6 2 . 1 . . . 1 1 . . . 1 . . . . . . Worker 10 | . . 1 . . 1 . 4 . 3 . . . 1 . . . . . . . Builder 7 | . 1 . . . 1 . 3 . 2 . . . . . . . . . . . Hauler 14 | . . 5 2 . 3 . . . 1 . . . 3 . . . . . . . Recycler 11 | 1 1 3 . . 2 . 2 . . . . . 2 . . . . . . . Operator 5 | . . 3 1 . . . 1 . . . . . . . . . . . . . Watcher 4 | . 1 2 . . . . 1 . . . . . . . . . . . . . Swarmer 32 | . . 11 . 3 4 . 2 4 . . . 2 . 1 . 5 . . . . Grunt 93 | . 9 11 4 15 10 15 14 3 1 . . 9 . 2 . . . . . . Brawler 6 | . . 1 . 1 1 2 1 . . . . . . . . . . . . . Duelist 5 | . . . 1 . 1 . 1 . . . . 2 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 28 | . . 5 4 1 1 5 5 2 1 . . 2 1 . 1 . . . . . Hunter 14 | . . . . . 2 1 5 1 1 . . . 2 . . . . 2 . . Programmer 12 | . . . . . . . . . 4 . 1 . 5 . . . . 2 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Compactor 2 | . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 9 | 1 3 6 4 4 8 7 9 8 3 1 1 5 3 3 1 4 . 2 . . Combat Bots Only 8 | . 2 5 4 4 7 7 5 8 1 1 1 5 2 3 1 4 . 2 . . Max Kills in Single Turn 4 | 1 1 2 2 3 2 2 3 4 3 1 1 2 2 1 1 1 . 1 . . Gunslinging 1 | . . 1 . 1 1 . 1 1 . . . . . . . . . . . . Exploded 4 | . . . . 3 1 1 2 4 . . . 2 1 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Damage Taken 17101 | . 348 1467 553 796 972 527 2041 614 728 . 59 1017 680 1659 30 392 . 2699 1703 816 Core 3779 | . 38 222 70 99 150 33 160 73 45 . 15 47 42 644 . 31 . 806 784 520 Absorbed by Shields 94 | . . . . 84 . . . . . . . . . . 10 . . . . . Core Remaining (%) 54 | 100 84 . . 2 . . . 24 . . . 84 . 19 . . 96 29 . . Volleys Fired 643 | 1 43 115 42 52 43 46 70 15 31 8 3 47 35 40 1 12 . 26 12 1 Largest 4 | 2 2 2 2 2 4 4 4 4 4 4 4 3 4 4 4 3 . 3 3 1 Hottest 314 | 40 40 46 46 98 144 117 167 205 176 112 112 84 186 213 314 294 . 264 257 40 Shots Fired 1580 | 2 86 227 84 85 160 143 246 44 101 32 12 97 91 66 4 29 . 50 20 1 Gun 1447 | 2 86 227 84 76 156 142 242 32 92 32 12 82 85 51 . . . 36 10 . Cannon 69 | . . . . . . . . 10 8 . . . . . 3 29 . 14 5 . Launcher 30 | . . . . 9 4 1 4 2 1 . . 3 3 3 . . . . . . Special 34 | . . . . . . . . . . . . 12 3 12 1 . . . 5 1 Kinetic 1293 | 2 86 227 84 72 139 142 206 16 84 32 12 82 67 13 . . . 29 . . Thermal 211 | . . . . 4 16 . 28 26 16 . . . 18 38 4 29 . 17 15 . Explosive 21 | . . . . 9 4 1 4 . . . . . 3 . . . . . . . Electromagnetic 22 | . . . . . 1 . 8 2 1 . . 3 . 3 . . . 4 . . Robot Hit Streak 30 | 1 17 21 26 17 14 15 18 17 30 21 27 27 30 10 1 5 . 8 6 3 Robot Miss Streak 9 | . 2 4 3 2 6 9 7 2 2 1 1 2 2 2 1 3 . 3 2 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 27 | . . 9 1 2 5 3 3 1 . . . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 . . . 1 . 1 . . . . . . Shots Hit Robots 1168 | 1 65 170 69 57 111 116 187 29 78 29 9 67 72 47 1 14 . 30 15 1 Core Hits 590 | 1 24 62 24 31 75 106 121 16 22 6 2 26 34 17 2 5 . 13 2 1 Critical Hits 8 | . . 2 . . . . . 1 2 . . . 1 1 . . . 1 . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 . . . . . 1 2 . . . 1 1 . . . 1 . . Melee Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21699 | 15 850 2495 1096 1311 2177 1735 3249 785 1632 605 215 1304 1868 734 66 313 . 823 416 10 Guns 18181 | 15 850 2495 1096 838 1690 1682 2874 342 1360 605 215 1221 1442 659 . . . 579 218 . Cannons 1111 | . . . . . . . . 135 160 . . . . . 66 313 . 240 197 . Explosions 2273 | . . . . 473 487 53 375 308 20 . . 83 426 48 . . . . . . Melee 70 | . . . . . . . . . 70 . . . . . . . . . . . Ramming 64 | . . . . . . . . . 22 . . . . 27 . . . 4 1 10 Kinetic 15994 | 15 850 2495 1096 793 1426 1682 2409 191 1263 605 215 1221 1089 186 . . . 458 . . Thermal 3282 | . . . . 45 239 . 369 414 257 . . . 353 473 66 313 . 338 415 . Explosive 1814 | . . . . 473 487 53 375 . . . . . 426 . . . . . . . Electromagnetic 475 | . . . . . 25 . 96 180 20 . . 83 . 48 . . . 23 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . . 70 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . 8 8 9 4 4 4 4 3 3 5 6 3 3 . . . 3 25 28 Average Corruption 5 | . . 7 8 8 4 4 4 4 2 3 3 5 2 3 . . . 2 12 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 376 | . . 65 36 38 12 45 40 11 18 16 9 32 15 9 . . . 6 13 11 Message Errors 78 | . . 14 7 11 1 13 5 3 6 3 3 5 2 1 . . . 3 . 1 Matter Fused 88 | . . 10 6 9 3 12 10 2 4 9 2 9 4 3 . . . . 2 3 Heat Flow Errors 39 | . . 8 2 5 1 2 6 3 4 1 2 2 1 1 . . . . 1 . Energy Discharges 45 | . . 10 4 2 2 4 4 1 2 2 1 2 4 2 . . . . 1 4 Parts Rejected 4 | . . . . . . 1 1 . . . . 1 . . . . . . 1 . Data Loss (minor) 31 | . . 4 4 4 1 2 4 1 1 . 1 4 2 1 . . . 2 . . Data Loss (major) 7 | . . 1 2 3 . . . . . . . 1 . . . . . . . . Misfires 5 | . . 2 2 . . . . . . . . 1 . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 3 3 Targeting Errors 62 | . . 13 8 4 2 9 9 1 1 1 . 6 1 1 . . . 1 5 . Weapon Failures 11 | . . 3 1 . 2 2 1 . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 177 | . . . . 36 7 . 22 11 35 . . 18 . . . 19 . 2 27 . Projectiles 83 | . . . . . . . . . 35 . . . . . . 19 . 2 27 . Explosions 94 | . . . . 36 7 . 22 11 . . . 18 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . 61 . 38 . 44 . . . 47 27 22 . . . 1 . . Shots 9 | . . . . 2 . 1 . 2 . . . 2 1 1 . . . . . . Rammed 17 | . . . . . . . . . 3 . . . . 5 . . . 3 1 5 Targets Rammed 18 | . . . . . . . . . 4 . . . . 5 . . . 3 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 419 | . 10 297 152 252 417 193 311 210 175 145 135 281 419 345 192 232 . 90 354 . Average Temperature 86 | . 3 90 23 54 159 59 85 91 41 62 69 95 98 101 101 112 . 42 170 . Received Heat Transfer 2864 | . 204 318 168 224 324 234 405 117 138 . . 294 66 327 . . . 9 9 27 Effects 7 | . . . . . 3 . 2 . . . . . 1 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 1 . 1 . 1 2 . . . . 2 1 . . . 2 . . Heat Transferred 5043 | . . . . 74 407 . 851 668 444 . . . 531 847 74 333 . 407 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Peak Influence 1148 | 5 242 388 373 1030 872 1148 728 719 412 . 30 431 329 281 110 . . 50 35 45 Average Influence 324 | 1 91 195 104 695 749 891 628 611 231 . 3 239 196 202 78 . . 11 19 18 Maximum Alert Level 4 | . 1 1 1 3 3 4 3 3 2 . . 2 1 1 . . . . . . Low Security (%) 44 | 100 94 40 88 . . . . . 31 100 100 46 49 41 100 . . 100 100 100 Level 1 25 | . 5 59 11 16 . . . . 67 . . 40 50 58 . . . . . . Level 2 16 | . . . . 37 35 14 90 80 1 . . 13 . . . . . . . . Level 3 13 | . . . . 46 64 81 9 19 . . . . . . . . . . . . Level 4 . | . . . . . . 3 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 4 5 . 4 . 7 . 3 . 2 . 5 . 1 . . 2 2 5 Investigation 6 | . 1 2 . . 1 . 1 . . . . . 1 . . . . . . . Extermination 8 | . . . . . . . . . 2 . 1 . 2 . . . . 2 1 . Reinforcement 16 | . 1 2 2 . . . 5 . 1 . . . 2 . . . . . 1 2 Assault 5 | . . . 2 . 1 . . . . . . . . . 1 . . . . 1 Garrison 7 | . . . 1 . 2 . 1 . . . 1 . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Distress Signals 16 | . 2 7 2 . 4 . . . . . . . . . . . . . . 1 Communications Jammed 3 | . . . . . . . . . 3 . . . . . . . . . . . Distress Signals 2 | . . . . . . . . . 2 . . . . . . . . . . . Times Spotted 347 | . 22 53 22 26 29 28 37 10 12 2 1 20 17 22 3 5 . 14 8 16 Peak Tracking Total 11 | . 4 6 6 5 9 4 5 9 3 1 1 5 4 6 1 5 . 6 5 11 Tactical Retreats 13 | . 1 4 . 1 1 1 1 . . . . 1 . . . . . 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Traps Triggered 45 | . 2 1 2 8 . 8 2 5 2 . . 13 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Machines Disabled 20 | . . 1 1 3 3 2 2 1 . . . 3 . 2 . . . 2 . . Max in Single Turn 1 | . . 1 1 1 1 1 1 1 . . . 1 . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Garrison Relay 10 | . . . . 3 . 2 . 1 . . . 3 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Machines Accessed 54 | . 3 8 4 . 2 . 8 . 7 . 1 . 7 . 4 1 1 2 4 2 Terminals 26 | . 2 7 3 . 1 . 5 . 2 . . . 3 . 1 . . . . 2 Fabricators 5 | . . . . . . . . . 1 . . . 2 . 1 . . . 1 . Repair Stations 6 | . 1 . . . . . 1 . 1 . . . . . . . . 2 1 . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Scanalyzers 6 | . . 1 . . . . 1 . 1 . . . 1 . 1 . . . 1 . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Total Hacks 161 | . 14 28 13 . 7 . 28 . 21 . 1 . 17 . 10 1 1 10 8 2 Successful 95 | . 10 16 6 . 4 . 15 . 16 . 1 . 10 . 4 1 1 9 1 1 Failed 66 | . 4 12 7 . 3 . 13 . 5 . . . 7 . 6 . . 1 7 1 Catastrophic 6 | . . 3 . . . . 1 . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 7 18 11 . 6 . 22 . 5 . . . 5 . 5 . . . . . Terminals 87 | . 8 24 12 . 5 . 22 . 5 . . . 6 . 3 . . . . 2 Fabricators 12 | . . . . . . . . . 2 . . . 7 . 2 . . . 1 . Repair Stations 21 | . 6 . . . . . 2 . 2 . . . . . . . . 10 1 . Recycling Units 6 | . . . . . . . . . 4 . . . . . . . . . 2 . Scanalyzers 24 | . . 4 . . . . 3 . 7 . . . 3 . 3 . . . 4 . Garrison Access 9 | . . . 1 . 2 . 1 . 1 . 1 . 1 . 2 . . . . . Terminal Hacks 30 | . 4 9 2 . 1 . 8 . 1 . . . 2 . . 1 1 . . 1 Record 1 | . . . . . . . . . . . . . . . . 1 . . . . Part Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . . Robot Analysis 7 | . 3 2 . . . . 2 . . . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . 1 1 . 1 . 1 . . . . . 1 . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . 2 . . . . 1 . 1 . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . . . 3 . 1 . . . . . Network Status 3 | . . . . . . . . . 1 . . . 2 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 18 | . 6 . . . . . 1 . 2 . . . . . . . . 9 . . Scan Component 10 | . 3 . . . . . 1 . 1 . . . . . . . . 5 . . Repair 8 | . 3 . . . . . . . 1 . . . . . . . . 4 . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 15 | . . 4 . . . . 2 . 7 . . . . . 1 . . . 1 . Insert Component 7 | . . 2 . . . . 1 . 2 . . . . . 1 . . . 1 . Analyze 8 | . . 2 . . . . 1 . 5 . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Unlock Access 5 | . . . 1 . 1 . 1 . . . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 19 | . . 3 3 . 2 . 3 . 2 . . . 4 . 2 . . . . . Terminals 13 | . . 3 3 . 1 . 3 . 1 . . . 2 . . . . . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . Botnet 12 | . . 3 3 . 1 . 3 . 1 . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Report 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . . . . Watchers 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 8 3 . 2 . 8 . 6 . . . 6 . 3 . . 2 4 2 Full Trace Events 7 | . 1 2 2 . 1 . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 2 . . . . 2 . 2 . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 3 . . . . . . . 1 . . . . . . . . 3 . . Time 326 | . 78 . . . . . . . 60 . . . . . . . . 188 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 158 | . . . . . . . . . 158 . . . . . . . . . . . Retrieved Matter 71 | . . . . . . . . . 71 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 . . . . 1 . 2 . . . . . 1 . . . 1 . Part Schematics Acquired 4 | . . 2 . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Used RIF Installer 5 | . . . . 1 . 1 . 1 . . . 1 . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 25 | . . . . . . . . . . . . 9 3 9 . . . . 3 1 Non-combat 4 | . . . . . . . . . . . . . 2 . . . . . 1 1 Combat 21 | . . . . . . . . . . . . 9 1 9 . . . . 2 . Robot Hacks Applied 26 | . . . . . . . . . . . . 9 3 10 . . . . 3 1 no_distress 2 | . . . . . . . . . . . . . 2 . . . . . . . amplify_resonance 4 | . . . . . . . . . . . . 3 . 1 . . . . . . reboot_system 3 | . . . . . . . . . . . . 3 . . . . . . . . overwrite_iff 11 | . . . . . . . . . . . . 3 . 7 . . . . 1 . streamctrl_high 3 | . . . . . . . . . . . . . 1 2 . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 45 | . . . . 14 . 9 . 3 . . . 13 . 5 1 . . . . . Machine Destruction 45 | . . . . 14 . 9 . 3 . . . 13 . 5 1 . . . . . Attached 11 | . . . . . . 1 . . 2 . . 2 1 2 3 . . . . . Robots Rewired 7 | . . . . . . 6 . . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Total Allies 26 | . . . 2 . . 6 . . . . . 3 1 9 1 . . . 3 1 Largest Group 6 | . . . 2 2 . 6 . . . . . 1 1 3 1 . . . 2 1 Highest-Rated Group 96 | . . . 62 62 . 60 . . . . . 16 32 58 60 . . . 96 44 Highest-Rated Ally 64 | . . . 31 31 . 15 . . . . . 16 32 29 60 . . . 64 44 Total Orders 13 | . . . 1 . . 4 . . . . . . . 2 1 . 2 . 3 . FOLLOW 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 . GUARD 7 | . . . . . . 3 . . . . . . . 1 1 . . . 2 . COLLECT 2 | . . . 1 . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 134 | . . . 49 10 . 24 . . . . . 8 1 41 . . . . 1 . Total Damage 2118 | . . . 801 165 . 399 . . . . . 73 58 557 . . . . 65 . Kills 21 | . . . 9 4 . 5 . . . . . . . 3 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Robot Analysis Total 7 | . 3 2 . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . . 2 . . . . Drone Launches 5 | . . . 2 . . . . . . . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Turns Passed 17689 | 117 822 2144 737 1108 598 1517 1475 481 1740 620 384 965 1707 499 478 455 287 720 680 155 Spaces Moved 8100 | 76 316 923 252 506 212 606 544 204 760 306 197 437 713 226 388 262 114 305 556 197 Core 708 | 26 . . . . . . . . . . . . . 23 220 . . 52 283 104 Treads 7216 | 50 316 923 252 506 212 606 544 204 760 306 197 437 713 162 151 262 114 228 273 . Legs 64 | . . . . . . . . . . . . . . 41 5 . . 18 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . 12 . . 7 . . Flight 93 | . . . . . . . . . . . . . . . . . . . . 93 Fastest Speed 32 | 50 160 160 160 180 180 180 180 200 172 180 180 180 180 50 50 160 160 50 50 32 Average Speed 168 | 131 160 177 179 184 197 199 195 200 193 187 180 180 180 155 99 160 179 149 97 47 Slowest Speed 350 | 160 160 200 180 240 220 200 230 200 200 192 180 180 180 180 350 160 180 200 165 100 Overloaded Moves 32 | . . . . . . . . . . . . . . . . . . . . 32 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 57 63 31 73 19 68 42 37 14 96 3 54 21 34 13 55 30 10 16 29 Regions Visited 20 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . 1 . 1 . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 . . . . . . . . . . . . . 1 1 1 . 1 . Scrap Searched 2 | . . . . . . . . . . . . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 195 | . . . . 37 30 12 15 1 . . . 1 53 . 1 17 . 27 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . . . . . . 1 . . 1 17 . 8 1 . AOE 167 | . . . . 37 30 12 15 1 . . . . 53 . . . . 19 . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Upp Upp Fac Res Tes Total 10937 | 88 546 1219 459 606 308 830 801 248 956 335 219 546 1061 315 477 273 197 520 681 252 Wait 1509 | . 178 110 135 11 13 77 140 10 115 2 17 13 274 18 52 . 71 155 77 41 Move 8080 | 75 315 922 252 505 212 605 544 203 760 305 197 436 713 225 387 261 113 304 555 191 Hop 2 | . . . . . . . . . . . . . . . . . . . . 2 Pick Up 112 | 6 2 13 4 14 4 11 11 4 8 5 1 8 2 4 4 . 1 4 4 2 Fast Attach 127 | 6 4 14 8 . 10 4 12 . 6 3 . 1 11 8 12 . 5 14 8 1 Attach 75 | . . 6 2 5 4 2 9 3 5 2 . 4 4 4 6 . 1 5 8 5 Detach 50 | . . 4 2 1 8 1 1 . 4 . . 1 6 1 8 . 1 2 9 1 Swap 66 | . 1 13 2 4 5 13 7 1 8 . . 5 5 2 . . . . . . Drop 137 | . 3 22 10 2 9 16 7 2 12 10 1 4 9 6 5 . 5 7 5 2 Fire 643 | 1 43 115 42 52 43 46 70 15 31 8 3 47 35 40 1 12 . 26 12 1 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 1 1 . Kick 2 | . . . . . . . . . . . . . . . . . . 2 . . Crush 14 | . . . . . . . . . 4 . . . . 5 . . . . . 5 Escape Stasis 68 | . . . 2 12 . 14 . 10 . . . 26 2 2 . . . . . . Rewire 47 | . . . . . . 41 . . . . . 1 . . 2 . . . 2 1 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 390 | -10/Materials | Repaired Assault Rifle 418 | -10/Materials | Repaired Assault Rifle 445 | -10/Materials | Repaired Lgt. Treads 651 | -10/Materials | Discovered new exit (range 10) 932 | -10/Materials | Discovered new exit (range 5) 940 | -10/Materials | Entered another Materials area 940 | -9/Materials | Evolved 2 slots: Utility x2 1267 | -9/Materials | Identified exit to Mines 1267 | -9/Materials | Identified exit to Storage 1523 | -9/Materials | Discovered new exit (range 4) 1631 | -9/Materials | Lost 3 parts (1p1u1w) 1707 | -9/Materials | Lost 3 parts (1n1u1w) 1962 | -9/Materials | Build established: Scavenger-Mutant 2439 | -9/Materials | Build established: Mutant 2497 | -9/Materials | Core integrity fell below 50% 3084 | -9/Materials | Entered Storage 3702 | -9/Storage | Met a pair of Derelict thieves 3729 | -9/Storage | Garrison activated, responded to threat 3814 | -9/Storage | Identified exit to Garrison 3821 | -9/Storage | Entered Garrison 3821 | -9/Garrison | Accompanied by 2 allies 3850 | -9/Garrison | Triggered checkpoint 3899 | -9/Garrison | Garrison Relay disabled 4026 | -9/Garrison | Triggered checkpoint 4058 | -9/Garrison | Triggered checkpoint 4072 | -9/Garrison | Core integrity fell below 20% 4151 | -9/Garrison | Discovered new exit (range 8) 4197 | -9/Garrison | Build established: Hauler-Mutant 4254 | -9/Garrison | Triggered checkpoint 4288 | -9/Garrison | Garrison Relay disabled 4408 | -9/Garrison | Triggered checkpoint 4420 | -9/Garrison | Triggered checkpoint 4594 | -9/Garrison | Discovered new exit (range 10) 4660 | -9/Garrison | Triggered checkpoint 4715 | -9/Garrison | Garrison Relay disabled 4886 | -9/Garrison | Discovered new exit (range 15) 4922 | -9/Garrison | Installed Relay Interface Framework 4929 | -9/Garrison | Entered Materials 4929 | -8/Materials | Evolved 2 slots: Weapon x2 5242 | -8/Materials | Build established: Hauler-Tank 5329 | -8/Materials | First assault squad dispatched 5346 | -8/Materials | Garrison activated, responded to threat 5397 | -8/Materials | Destroyed 7 combat bots 5500 | -8/Materials | Discovered new exit (range 15) 5526 | -8/Materials | Identified exit to Garrison 5527 | -8/Materials | Entered Garrison 5610 | -8/Garrison | Triggered checkpoint 5684 | -8/Garrison | Garrison Relay disabled 5734 | -8/Garrison | Triggered checkpoint 5872 | -8/Garrison | Triggered checkpoint 5968 | -8/Garrison | Discovered new exit (range 12) 6124 | -8/Garrison | Triggered checkpoint 6158 | -8/Garrison | Triggered checkpoint 6190 | -8/Garrison | Destroyed 7 combat bots 6540 | -8/Garrison | Triggered checkpoint 6540 | -8/Garrison | Triggered checkpoint 6570 | -8/Garrison | Discovered new exit (range 14) 6588 | -8/Garrison | Triggered checkpoint 6826 | -8/Garrison | Discovered new exit (range 10) 6858 | -8/Garrison | Expanded RIF knowledge: Hotswap 6892 | -8/Garrison | Triggered checkpoint 6987 | -8/Garrison | Garrison Relay disabled 7044 | -8/Garrison | Entered Materials 7416 | -8/Materials | Build established: Hacker-Gunner 7782 | -8/Materials | Discovered new exit (range 15) 7989 | -8/Materials | Core integrity fell below 50% 8056 | -8/Materials | Lost 11 parts (2p2n1u6w) 8449 | -8/Materials | Garrison activated, responded to threat 8452 | -8/Materials | Build established: Scavenger-Gunner 8519 | -8/Materials | Identified exit to Garrison 8519 | -8/Materials | Entered Garrison 8656 | -8/Garrison | Triggered checkpoint 8664 | -8/Garrison | Triggered checkpoint 8703 | -8/Garrison | Destroyed 8 combat bots 8862 | -8/Garrison | Triggered checkpoint 8904 | -8/Garrison | Garrison Relay disabled 8956 | -8/Garrison | Discovered new exit (range 12) 8992 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9000 | -8/Garrison | Entered Factory 9000 | -7/Factory | Evolved 2 slots: Utility x2 9199 | -7/Factory | Repaired Adv. EMP Blaster 9709 | -7/Factory | Build established: Bothacker-Gunner 10740 | -7/Factory | Sucked down chute 10740 | -7/Factory | Entered Waste 10740 | -7/Waste | The area was eerily silent 11070 | -7/Waste | A Compactor rumbled back to life 11070 | -7/Waste | Spotted C-40 Crusher 11086 | -7/Waste | Destroyed C-40 Crusher 11120 | -7/Waste | A Compactor rumbled back to life 11120 | -7/Waste | Spotted C-40 Crusher 11145 | -7/Waste | Destroyed C-40 Crusher 11194 | -7/Waste | Discovered new exit (range 16) 11240 | -7/Waste | Build established: Bothacker-Tank 11360 | -7/Waste | Entered Factory 11695 | -7/Factory | Garrison activated, responded to threat 11744 | -7/Factory | Identified exit to Garrison 11744 | -7/Factory | Entered Garrison 11772 | -7/Garrison | Triggered checkpoint 11809 | -7/Garrison | Garrison Relay disabled 11938 | -7/Garrison | Triggered checkpoint 11938 | -7/Garrison | Triggered checkpoint 12131 | -7/Garrison | Discovered new exit (range 10) 12174 | -7/Garrison | Triggered checkpoint 12225 | -7/Garrison | Garrison Relay disabled 12328 | -7/Garrison | Triggered checkpoint 12468 | -7/Garrison | Discovered new exit (range 13) 12504 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 12573 | -7/Garrison | Triggered checkpoint 12709 | -7/Garrison | Entered Factory 12709 | -6/Factory | Evolved 2 slots: Utility x2 12894 | -6/Factory | Build established: Hauler-Gunner 12951 | -6/Factory | Found Prototype Launcher 12951 | -6/Factory | Identified Scatter Rocket Array 13305 | -6/Factory | Build established: Hauler-Tank 13919 | -6/Factory | Build established: Hauler-Skirmisher 14416 | -6/Factory | Identified exit to Garrison 14416 | -6/Factory | Entered Garrison 14425 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 14482 | -6/Garrison | Triggered checkpoint 14589 | -6/Garrison | Build established: Botlord-Mutant 14607 | -6/Garrison | Garrison Relay disabled 14666 | -6/Garrison | Spotted B-75 Beast 14673 | -6/Garrison | Triggered checkpoint 14694 | -6/Garrison | Destroyed B-75 Beast 14786 | -6/Garrison | Triggered checkpoint 14848 | -6/Garrison | Core integrity fell below 50% 14864 | -6/Garrison | Triggered checkpoint 14885 | -6/Garrison | Lost 11 parts (2p2n2u5w) 14900 | -6/Garrison | Core integrity fell below 20% 14902 | -6/Garrison | Discovered new exit (range 12) 14915 | -6/Garrison | Entered Factory 14915 | -5/Factory | Evolved 2 slots: Utility x2 15231 | -5/Factory | Discovered new exit (range 4) 15393 | -5/Factory | Entered Upper Caves 15414 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 15480 | -5/Upper Caves | Build established: Scavenger-Tank 15605 | -5/Upper Caves | Learned 8 Factory zone layouts 15761 | -5/Upper Caves | Discovered new exit (range 12) 15848 | -5/Upper Caves | Entered another Upper Caves area 15898 | -5/Upper Caves | Discovered new exit (range 36) 16135 | -5/Upper Caves | Entered Factory 16135 | -4/Factory | Evolved 2 slots: Utility x2 16136 | -4/Factory | Identified exit to Research 16179 | -4/Factory | Build established: Scavenger-Gunner 16593 | -4/Factory | Repaired Broken Imp. Treads 16627 | -4/Factory | Repaired Imp. Treads 16678 | -4/Factory | Repaired Phase Shifter 16830 | -4/Factory | Core integrity fell below 50% 16852 | -4/Factory | Discovered exit to Research (range 7) 16855 | -4/Factory | Entered Research 16855 | -3/Research | Evolved 2 slots: Propulsion x2 16873 | -3/Research | Lost 19 parts (1p4n8u6w) 17074 | -3/Research | Build established: Mutant 17418 | -3/Research | P-80 Master assimilated allied Artificer 8a 17444 | -3/Research | System corruption reached 10% 17485 | -3/Research | Lost 6 parts (1n1u4w) 17526 | -3/Research | Core integrity fell below 50% 17532 | -3/Research | Discovered new exit (range 6) 17535 | -3/Research | Entered Testing 17561 | -3/Testing | Protovariant out of control (PD-2HHMGK9CF6) 17636 | -3/Testing | Core integrity fell below 20% 17656 | -3/Testing | Spotted PD-2HHMGK9CF6 17673 | -3/Testing | Lost 3 parts (3u) 17676 | -3/Testing | Spotted PX-WMQK573LKL 17689 | -3/Testing | Scanned by Researcher 17690 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17658_ S-43 Plague destroyed. 17658_ G-67 Veteran destroyed. 17659_ Y-72 Warden emerges from the garrison. 17664_ Dropped Med. Treads. 17664_ System corrupted: Slammed into wall. 17665_ Acquired Prototype Ballistic Gun. 17666_ The unstable cave ceiling collapses. 17666_ Slug penetrates PD-2HHMGK9CF6. 17666_ Slug penetrates Reinforced Barrier. 17676_ :5Y WZZZY4DGFQZWV:E=KQ:W5LKENZHFM>PBDH 17682_ Identified Imp. KE Penetrator. 17682_ Malfunction: System corrupted (+3). 17683_ Slammed into S-43 Plague. 17689_ C-55 Analyst calls for reinforcements. 17689_ ALERT: Hostile activity reported, dispatching reinforcements to area. 17689_ Slammed into S-43 Plague. 17689_ Held in stasis. 17689_ C-55 Analyst is analyzing... 17689_ ALERT: Encountered unknown unique technology, formulating response. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????g??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????g??????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????# ?????????????????????? | | ?????????????????????##?# ?????????????????????? | | ?????????????????? ?? ?# #?????????????????????? | | ????????????????? """" ?# #?????????????????????? | | ????????????????# """" ## #?????????????????????? | | ????????????????# "" " ## #?????????????????????? | | ????????????????? "" ## #?????????????????????? | | ????????????????# " ## +?????????????????????? | | ????????????????# "" ## s#?????????????????????? | | ????????????????# """" ##@ ##????????????????????? | | ????????????????# """ # ####????##???????????? | | ????????????????# + # ??? ????????????? | | ????????????????# #ss # ??? ""??????????? | | ????????????????# # k # ??? """" #???????? | | ????????????????# # # """ """ #???????? | | ????????????????# # # #???????? | | ????????????????######## # #???????? | | ????????????????# # #???????? | | ????????????????# c # ##?#### | | ????????????????# # ? | | ????????????????# # # | | ????????????????# ### # ?? | | ????????????????# ??# # ??? ==% % % | | ????????????????# ???# g###+#/##### # | | ????????????????# ????# g # | | ????????????????# ????# gg # """ | | ????????????????# ?????# g + """ ? | | ??????????????#??????# # "" ?? | | #???????????????????######## # = ???? | | +??????????????????????????# #?? %!????? | | ###????????????????????????# =#?###+#### # #? | | ?????????????????????????# #?# #?? | | ?????????????????????????# #?# # ##?? | | ??????????????????????????# ### # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: EM 25 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Remote Datajack | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Extracted Shield Generator | -6/Factory | Extracted Plasma Cannon | -6/Factory | Extracted Imp. Core Shielding | -6/Factory | Extracted Matter Filter | -6/Factory | Extracted Flail | -6/Factory | Extracted Mic. Nuclear Core | -6/Factory | Extracted Hardlight Generator | -6/Factory | Extracted Phase Cannon | -6/Factory | Extracted Imp. Carbon-fiber Leg | -6/Factory | Extracted Cld. Aerolev Unit | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokFortressAnalyzer Manual? 0 Play Time 02:25:22 Cumulative 76.6 hours Start 2020.07.25 @ 15:58:01 End 2020.07.25 @ 18:57:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d791c51b-d2a4-4fbd-a272-ca6066fc3e04