Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 17:45:23 Player: Copyrite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (659) 659 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 3383 Bonus ------- Follower Combat Kills 104 Friendly Fire -15 Cogmind --------- Core Integrity 216/700 Matter 300/300 Energy 212/212 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear-Ion Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Armored Scrap Engine Huge Storage Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- High-capacity Storage Unit High-capacity Matter Pod (200) Subdweller Optics Sensor Array Experimental Sensor Array Targeting Computer Improved Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Barrage Gun Plasma Cutter Makeshift Sword > --- INVENTORY -------- Light Treads Spiked Treads High-capacity Storage Unit High-capacity Matter Pod Subdweller Optics Sensor Array Experimental Sensor Array Targeting Computer Improved Targeting Computer Mining Laser [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Signal Interpreter Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 6 | . . . . . 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 41 | 8 10 3 10 3 7 Power 5 | 2 1 . . 1 1 Engine 4 | 2 1 . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 3 . 2 . 3 Treads 4 | 2 . . . . 2 Leg . | . . . . . . Wheel 6 | . 3 . 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 4 . . 1 1 Device 2 | . 1 . . . 1 Storage 4 | 1 2 . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 3 2 3 8 1 2 Energy Gun 3 | 2 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 3 . 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . . . 5 . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . 4 2 10 Power 2 | . . . . 1 1 Propulsion 6 | . . . 1 . 5 Utility . | . . . . . . Weapon 8 | . . . 3 1 4 Highest Loss Streak 7 | . . . 1 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 58 Engine 12 | . 14 14 14 13 . Treads 1 | . 9 . . . 2 Wheel 24 | . 18 28 28 28 13 Device 2 | . 7 . . . 7 Storage 13 | . 14 14 14 14 7 Processor 11 | . 6 14 14 14 7 Energy Gun 1 | . 4 . 1 . . Ballistic Gun 12 | . 23 28 3 4 3 Launcher 5 | . . . 11 9 . Slashing Weapon 6 | . . . 11 14 4 Naked Turns . | . . . . . . Heaviest Build 97 | 14 50 53 58 97 94 Greatest Support 42 | 40 40 32 32 32 42 Greatest Overweight (x) 8 | 2 1 1 1 3 8 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 Average Capacity 20 | 7 16 20 20 23 25 Most Carried 20 | 6 20 20 20 19 17 Average Carried 16 | 3 13 19 19 18 9 Final Capacity 25 | 8 20 20 20 25 25 Final Carried 20 | 6 20 20 18 18 8 Scrap Engine Consumption 9 | . . . . . 9 Constructs Created 1 | . . . . . 1 Constructs Modified 1 | . . . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1382 | 148 83 176 488 440 47 Remotely . | . . . . . . Salvage Created 438 | . 110 15 159 112 42 Parts 35 | . 16 2 9 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 22 | . . . 22 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 19 | . 6 . 9 3 1 Melee 4 | . . . 2 1 1 Guns 7 | . 5 . 1 1 . AOE 8 | . 1 . 6 1 . Classes Destroyed 7 | . 2 1 2 1 1 Worker 1 | . . 1 . . . Turret 2 | . . . 2 . . Watcher 1 | . 1 . . . . Swarmer 7 | . 6 . 1 . . Grunt 1 | . . . . . 1 Sentry 3 | . . . . 3 . Subdweller 8 | . . . 8 . . Best Kill Streak 3 | . 3 1 3 1 1 Combat Bots Only 3 | . 3 . 2 1 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . 1 1 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 234 | . 19 1 48 15 151 Missed 63 | . 2 1 21 5 34 Damage Taken 2863 | . 171 . 609 145 1938 Core 696 | . 10 . 189 13 484 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 118 | . . . . . 118 Core Remaining (%) 57 | 100 . . . 15 . Volleys Fired 69 | . 17 2 31 12 7 Largest 2 | . 2 2 2 1 1 Hottest 100 | . 80 50 70 40 100 Shots Fired 96 | . 34 5 38 12 7 Gun 66 | . 34 5 15 6 6 Cannon . | . . . . . . Launcher 29 | . . . 23 6 . Special 1 | . . . . . 1 Kinetic 69 | . 24 5 22 12 6 Thermal 1 | . . . . . 1 Explosive 13 | . . . 13 . . Electromagnetic 13 | . 10 . 3 . . Robot Hit Streak 8 | . 4 3 8 7 3 Robot Miss Streak 14 | . 2 5 14 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 68 | . 19 3 24 12 10 Core Hits 40 | . 10 1 19 4 6 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 . 1 Destroy 1 | . . . 1 . . Sever 2 | . . . 1 . 1 Melee Attacks 39 | . . . 30 2 7 Impact . | . . . . . . Slashing 39 | . . . 30 2 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2823 | . 246 46 1700 499 332 Guns 523 | . 176 46 146 107 48 Cannons . | . . . . . . Explosions 1791 | . 70 . 1363 358 . Melee 436 | . . . 191 34 211 Ramming 49 | . . . . . 49 Kinetic 1505 | . 131 46 815 465 48 Thermal 94 | . 70 . . . 24 Explosive 694 | . . . 694 . . Electromagnetic 45 | . 45 . . . . Impact . | . . . . . . Slashing 436 | . . . 191 34 211 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . 9 20 10 . Message Errors 12 | . . 2 6 4 . Matter Fused 8 | . . 1 6 1 . Heat Flow Errors 4 | . . . 3 1 . Energy Discharges 4 | . . 1 2 1 . Parts Fused 1 | . . 1 . . . Data Loss (minor) 5 | . . 1 2 2 . Data Loss (major) 3 | . . 1 1 1 . Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 23 | . 10 . 1 . 12 Projectiles . | . . . . . . Explosions 11 | . 10 . 1 . . Melee 12 | . . . . . 12 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . 38 . 35 . . Shots 4 | . 1 . 3 . . Rammed 32 | . . . . . 32 Targets Rammed 32 | . . . . . 32 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 167 | . 102 . 167 107 64 Average Temperature 35 | . 39 . 80 21 15 Received Heat Transfer 1386 | . . . 99 36 1251 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . 100 . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 124 | . 124 38 . 83 51 Initial 33 | . . 33 . . 9 Average 30 | . 61 15 . 36 14 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 13 2 31 3 6 Peak Tracking Total 5 | . 3 2 5 1 4 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 5 | . 3 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 15 | . 5 1 . 7 2 Terminals 11 | . 4 . . 6 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 12 1 . 17 6 Successful 18 | . 5 1 . 7 5 Failed 18 | . 7 . . 10 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 25 | . 7 . . 14 4 Terminals 31 | . 10 . . 16 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 1 . 2 2 Record 1 | . . . . . 1 Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . . . . 1 1 Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 . . 4 2 Terminals 7 | . 1 . . 4 2 Botnet 6 | . 1 . . 4 1 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . . 5 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 1 . Highest-Rated Group 40 | . . 40 24 16 . Highest-Rated Ally 16 | . . 16 16 16 . Total Orders . | . . . . . . Ally Attacks 41 | . . . 40 1 . Total Damage 401 | . . . 384 17 . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 3867 | 96 648 856 1309 512 446 Spaces Moved 2380 | 52 439 389 969 366 165 Core 10 | 10 . . . . . Treads 153 | 42 110 . . . 1 Legs . | . . . . . . Wheels 2217 | . 329 389 969 366 164 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 115 115 115 123 Average Speed 121 | 152 126 115 115 129 126 Slowest Speed 480 | 160 240 115 115 145 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 62 60 65 72 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 1 2 . . Spaces Dug 8 | . . . 7 . 1 Terrain Destroyed 225 | . 4 . 162 58 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 224 | . 4 . 162 58 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 3093 | 65 503 796 1080 390 259 Wait 459 | . 7 386 29 4 33 Move 2375 | 51 438 388 968 365 165 Hop . | . . . . . . Pick Up 44 | 6 19 8 7 2 2 Fast Attach 10 | 6 3 . 1 . . Attach 11 | . . . 3 2 6 Detach 1 | . 1 . . . . Swap 20 | 2 7 3 6 1 1 Drop 32 | . 11 9 5 2 5 Fire 69 | . 17 2 31 12 7 Melee 39 | . . . 30 2 7 Ram . | . . . . . . Kick . | . . . . . . Crush 32 | . . . . . 32 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 6) 465 | -10/Materials | Identified exit to Materials 480 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Discovered exit to Materials (range 6) 745 | -10/Materials | Entered Mines 745 | -10/Mines | Discovered exit to Materials (range 5) 761 | -10/Mines | Met a Derelict shopkeep closing up shop 836 | -10/Mines | Learned Materials stockpile data 1063 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1066 | -10/Mines | Found Prototype Device 1099 | -10/Mines | Learned 2 Materials zone layouts 1139 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1585 | -10/Mines | Discovered new exit (range 15) 1598 | -10/Mines | Identified exit to Subcaves 1601 | -10/Mines | Entered Subcaves 1601 | -10/Subcaves | Accompanied by 2 allies 1649 | -10/Subcaves | Discovered new exit (range 13) 1689 | -10/Subcaves | Discovered new exit (range 8) 1696 | -10/Subcaves | Identified exit to Materials 1725 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1727 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1895 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1895 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1917 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1997 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2326 | -10/Subcaves | Core integrity fell below 50% 2362 | -10/Subcaves | Learned location of Zion (-6) 2362 | -10/Subcaves | Met a Zionite searching for "candidates" 2676 | -10/Subcaves | Learned location of Storage (-9) 2909 | -10/Subcaves | Identified exit to Recycling 2910 | -10/Subcaves | Entered Recycling 2910 | -9/Recycling | Accompanied by 1 ally 2911 | -9/Recycling | Found Scrap Engine 3263 | -9/Recycling | Core integrity fell below 20% 3407 | -9/Recycling | Discovered new exit (range 12) 3409 | -9/Recycling | Identified exit to Factory 3422 | -9/Recycling | Entered Factory 3422 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3729 | -7/Factory | Lost 7 parts (1p3n3w) 3807 | -7/Factory | Core integrity fell below 50% 3868 | -7/Factory | Self-destructed Last Messages --------------- Arm. Scrap Engine consumes Hrd. Light Armor Plating. Critical hit (Burn: +37). Spk. Treads destroyed. G-50 Soldier destroyed. Acquired 3 matter. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Arm. Scrap Engine reinforces its armored shell (+100). Critical hit (Burn: +37). Slammed into G-47 Trooper. Scrap Engine modifies Nuclear-Ion Core: Supply -2. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Critical hit (Burn: +37). Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ##########?????????????????????? | | # != #????????????????????? | | # % % #????????????????????# | | # """"#????????????????????+ | | #% """"#????????????????????# | | # %%""""#???????? ???????????# | | # %%%""""#########/##??######## | | #%% """"# ??? | | #%%% """"# ????? | | #%% %%%@g# ??????? | | # %%%""""# ?????????? | | # """"# ???????????? | | # """"# #??????????????# | | # """"# #??????????????# | | # """"# #??????????????# | | # """"# #??????????????# | | # # #??????????????# | | # / #??????????????# | | # # #??????????????# | | ########## ##########???#+## | | # # # #???# #? | | # """ "" # # #???# #? | | # """ "" # # #???# #? | | # """ F" # # ##### #? | | # "" + + + #? | | # """ # # # #? | | # """ # # ! # ## | | # """ # # + | | # ####### ######## | | ##########?????##########??????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerVisualGravjet Manual? 0 Play Time 00:34:09 Cumulative 26.2 hours Start 2024.04.16 @ 17:12:12 End 2024.04.16 @ 17:45:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18c4610a-6cc8-4440-86e0-14ebd86bae42