Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 21:30:14 // Winter2022/Polymind Player: ChromeKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (1) 5 Value Destroyed (54) 54 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2673) 2673 TOTAL SCORE: 5522 Bonus ------- Polymind Skill 1739 Pacifist 834 Follower Combat Kills 100 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Melee Analysis Suite Microactuators Core Shielding > --- WEAPON ----------- Axe > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Core Shielding Weapon Axe Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . 1 6 3 Power 3 | . . . 1 1 1 Propulsion 4 | . . . . 2 2 Utility 2 | . . . . 2 . Weapon 1 | . . . . 1 . Highest Loss Streak 6 | . . . 1 6 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 100 100 97 79 73 Engine 17 | . 20 20 19 13 17 Leg 2 | . . . . 18 . Wheel 33 | . 40 40 39 7 35 Device 11 | . 20 20 19 8 . Storage 17 | . 20 20 19 3 19 Processor 1 | . . . . 9 . Protection 1 | . . . . 9 . Slashing Weapon 1 | . . . . 8 . Naked Turns 166 | . . . 16 58 92 Heaviest Build 16 | 9 9 9 9 16 5 Greatest Support 32 | 32 32 32 32 30 20 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 1 1 Average Capacity 2 | 2 4 4 3 . . Most Carried 4 | . 4 4 4 . . Average Carried 1 | . 2 4 3 . . Final Capacity 4 | 4 4 4 . 1 . Final Carried 4 | . 4 4 . . . Class Distribution -------------------- 51% | Recycler 26% | Worker 12% | Duelist 9% | Cogmind Dominant Class ---------------- Recycler | -10/Materials Recycler | -9/Materials Recycler | -8/Materials Duelist | -7/Factory Worker | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2 | . . . . . 2 Remotely . | . . . . . . Salvage Created 86 | . . . . 86 . Parts 4 | . . . . 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 1 | . . . . 1 . Melee 1 | . . . . 1 . Classes Destroyed 1 | . . . . 1 . Sentry 1 | . . . . 1 . Best Kill Streak 1 | . . . . 1 . Combat Bots Only 1 | . . . . 1 . Max Kills in Single Turn 1 | . . . . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2200 | . . 15 434 734 1017 Core 1414 | . . 10 317 231 856 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . 50 . Core Remaining (%) 81 | 100 100 97 42 67 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 8 | . . . . 8 . Core Hits 5 | . . 3 . 2 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Sever 3 | . . . . 3 . Melee Attacks 9 | . . . . 9 . Impact . | . . . . . . Slashing 9 | . . . . 9 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 353 | . . 12 . 336 5 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 336 | . . . . 336 . Ramming 17 | . . 12 . . 5 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 336 | . . . . 336 . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 28 | . . . . 28 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 28 | . . . . 28 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . 5 . . 2 Shots . | . . . . . . Rammed 9 | . . 8 . . 1 Targets Rammed 9 | . . 8 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 186 | . . . 11 12 186 Average Temperature 75 | . . . 6 6 83 Received Heat Transfer 399 | . . 6 117 60 216 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 246 | . 90 74 180 246 170 Initial 77 | . . 44 31 77 68 Average 72 | . 2 46 78 132 69 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 100 100 90 100 Level 1 1 | . . . . 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 1 1 9 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 5 | . . . 1 1 3 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 1 2 14 10 19 Peak Tracking Total 9 | . 1 3 9 3 6 Tactical Retreats 6 | . . 1 . 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 2 | . . . . . 2 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 3 | . . . . . 3 Successful 1 | . . . . . 1 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals . | . . . . . . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat 2 | . . . . 1 1 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 1 1 find_chute 2 | . . . . 1 1 Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . 2 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 10 | . . . . 5 5 Largest Group 4 | . . . . 4 4 Highest-Rated Group 125 | . . . . 125 82 Highest-Rated Ally 32 | . . . . 32 32 Total Orders . | . . . . . . Ally Attacks 40 | . . . . 31 9 Total Damage 696 | . . . . 529 167 Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 3 | 1 . . . 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1680 | 17 152 212 506 269 524 Spaces Moved 1643 | 20 149 170 421 216 667 Core 395 | 11 . . 33 84 267 Treads . | . . . . . . Legs 95 | . . . . 95 . Wheels 1153 | 9 149 170 388 37 400 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 50 50 50 Average Speed 83 | 72 100 100 96 85 67 Slowest Speed 120 | 100 100 100 100 120 80 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 38 33 39 9 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1945 | 22 152 212 535 287 737 Wait 156 | 3 . 35 59 45 14 Move 1638 | 19 148 169 420 215 667 Hop . | . . . . . . Pick Up 32 | . 4 . 28 . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 28 | . . . 28 . . Fire . | . . . . . . Melee 9 | . . . . 9 . Ram 9 | . . 8 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire 66 | . . . . 18 48 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 14) 165 | -10/Materials | Discovered new exit (range 6) 170 | -10/Materials | Entered another Materials area 367 | -9/Materials | Discovered new exit (range 13) 382 | -9/Materials | Entered another Materials area 880 | -8/Materials | Discovered new exit (range 16) 887 | -8/Materials | Core integrity fell below 50% 888 | -8/Materials | Entered Factory 1043 | -7/Factory | Discovered new exit (range 15) 1046 | -7/Factory | Allied Derelicts emerged from ambush trap array 1157 | -7/Factory | Entered another Factory area 1187 | -6/Factory | Lost 6 parts (1p2n2u1w) 1363 | -6/Factory | Garrison activated, responded to threat 1605 | -6/Factory | Spotted B-75 Beast 1607 | -6/Factory | Core integrity fell below 50% 1611 | -6/Factory | Core integrity fell below 20% 1615 | -6/Factory | Lost 3 parts (1p2n) 1681 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01601_ Cleaned Fusion Modulator. 01606_ Penetrated by Slug. 01610_ Fusion Modulator explodes. 01610_ O-24 Administrator destroyed. 01610_ Fusion Modulator explodes. 01610_ ALERT: Garrison Access compromised, dispatching assault squad. 01610_ Garrison Access disabled. 01610_ Relay Coupler [Grunt] tumbles out of Garrison Access. 01610_ U-05 Engineer destroyed. 01610_ Fusion Modulator explodes. 01610_ Terminal disabled. 01610_ Fusion Modulator explodes. 01611_ Collected debris. 01612_ Released control of K-01 Serf. 01612_ K-01 Serf collects debris. 01622_ Triggered Blade Trap. 01622_ Massive razor-sharp blades shoot up from within the floor. 01659_ K-01 Serf collects debris. 01677_ K-01 Serf cleans the Subcomponent Replicator. 01679_ Critical hit (Burn: +37). 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Allies 1 | . . . . 1 . Classes Controlled 3 | 1 . . . 2 . Average Host Suspicion 70 | 2 25 60 72 85 83 Unsuspicious Activity 212 | 2 4 . 28 17 161 Returns to Shadow . | . . . . . . Fuzzy Dispatches . | . . . . . . Protomatter Created 51 | . . . . 21 30 Used 30 | 5 . . . 20 5 Decayed . | . . . . . . Highest Spend 15 | 5 . . . 15 5 Top 5 Hosts by Kills: Fighter 4a (-7/Factory: 1) Game ------ Seed RegenerativeMobileCompressor Manual? 0 Play Time 00:13:39 Cumulative 367.9 hours Start 2022.12.25 @ 20:25:11 End 2022.12.25 @ 21:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 651 Rogue 496 Adventurer 148 Explorer 7 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f590ccdd-1556-4f26-b3d2-de4fd4fd37e2