Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 03:42:50 Player: wojo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (3058) 3058 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 6600 Bonus ------- High Alert Combat Kills 313 Entered Garrisons 200 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 34/100 System Corruption 30% Temperature Warning (359) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (28) Relay Coupler [Heavy] (13) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Cooled Particle Cannon Flak Gun Heavy Machine Gun > --- INVENTORY -------- Improved Heat Sink Improved Shield Generator Relay Coupler [Grunt] Relay Coupler [Heavy] Improved Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Spiked Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Matter Pod Processor Improved Signal Interpreter Protection Makeshift Kinetic Plating Weapon Barrage Gun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Slots Evolved 6 | . . . 4 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 110 | 6 4 29 26 37 8 Power 21 | 1 1 5 5 7 2 Engine 9 | 1 . 5 2 1 . Core 12 | . 1 . 3 6 2 Reactor . | . . . . . . Propulsion 23 | 2 . 7 3 8 3 Treads 3 | . . 2 . 1 . Leg 14 | 2 . 5 . 4 3 Wheel . | . . . . . . Hover 3 | . . . . 3 . Flight 3 | . . . 3 . . Utility 27 | 1 1 3 7 14 1 Device 17 | . . 1 3 12 1 Storage 4 | 1 1 . 1 1 . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 39 | 2 2 14 11 8 2 Energy Gun 7 | . . 2 3 2 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 13 | 2 . 4 2 4 1 Ballistic Cannon 1 | . . 1 . . . Launcher 12 | . 2 6 4 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 2 . 1 Unidentified Prototypes 4 | . . . 3 1 . Corrupted Parts 4 | . . . . 4 . System Corruption 15 | . . . . 15 . Parts Lost 51 | . . 16 4 17 14 Power 11 | . . 2 1 6 2 Propulsion 18 | . . 7 2 3 6 Utility 7 | . . 1 1 2 3 Weapon 15 | . . 6 . 6 3 Highest Loss Streak 13 | . . 7 3 10 13 To Critical Strikes 2 | . . . . 1 1 Average Slot Usage (%) 77 | . 95 68 76 86 96 Engine 7 | . 9 13 6 . . Core 5 | . 4 . 6 13 14 Treads 1 | . . 2 . 1 . Leg 11 | . 28 9 . 13 28 Flight 2 | . . . 15 2 . Device 6 | . . . 6 17 14 Storage 2 | . 23 2 2 1 . Processor 4 | . . . 4 9 15 Protection 6 | . . 11 7 . . Energy Gun 2 | . . 2 5 3 . Energy Cannon 2 | . . . . 7 7 Ballistic Gun 12 | . 12 15 11 6 12 Launcher 6 | . 15 8 6 3 . Naked Turns . | . . . . . . Heaviest Build 47 | 13 19 35 47 34 34 Greatest Support 75 | 20 20 40 22 73 75 Greatest Overweight (x) 14 | 1 . 9 14 5 . Average Overweight (x) 1 | . . 2 . . . Largest Inventory Capacity 15 | 8 8 8 15 5 5 Average Capacity 5 | 6 8 5 8 5 5 Most Carried 8 | 2 8 8 5 5 5 Average Carried 3 | 1 4 3 2 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 2 8 1 5 5 3 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Skirmisher 10% | Scavenger-Mutant 7% | Tank 5% | Subdweller-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Gar Matter Collected 2743 | 204 30 860 406 768 475 Remotely 75 | . . 75 . . . Salvage Created 2568 | . 104 432 287 1062 683 Parts 158 | . 14 30 19 64 31 Haulers Intercepted 5 | . . . 4 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Combat Hostiles Destroyed 57 | . 7 15 4 14 17 Guns 24 | . . 2 1 10 11 Cannons 11 | . . 2 . 4 5 AOE 21 | . 7 11 3 . . Classes Destroyed 16 | . 3 3 3 7 . Worker 1 | . . . . 1 . Builder 7 | . . . . 7 . Hauler 5 | . . . 4 1 . Recycler 3 | . . . . 3 . Operator 3 | . . . 2 1 . Turret 1 | . . 1 . . . Watcher 3 | . 2 . . 1 . Swarmer 9 | . 3 1 . 2 3 Grunt 26 | . 4 2 3 5 12 Brawler 2 | . . . . 1 1 Sentry 1 | . . . 1 . . Specialist 1 | . . . . 1 . Hunter 4 | . . . . 3 1 Programmer 2 | . . . . 2 . Artisan 1 | . . 1 . . . Subdweller 12 | . . 12 . . . Best Kill Streak 7 | . 3 7 3 6 5 Combat Bots Only 7 | . 3 7 3 4 5 Max Kills in Single Turn 2 | . 2 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Hostile Shots Fired 483 | . 22 132 35 153 141 Missed 156 | . 9 47 13 56 31 Damage Taken 5696 | . 269 1857 396 1586 1588 Core 1041 | . 65 177 96 335 368 Absorbed by Shields 213 | . . . . . 213 Ignored by Resistances 11 | . . . . 11 . Regen/Repaired (Parts) 121 | . . . 121 . . Core Remaining (%) 61 | 100 . 3 82 . . Volleys Fired 148 | . 12 39 21 39 37 Largest 3 | . 2 2 3 3 3 Hottest 188 | . 60 103 118 188 120 Shots Fired 343 | . 24 68 43 98 110 Gun 206 | . 10 29 34 67 66 Cannon 73 | . . 7 . 22 44 Launcher 64 | . 14 32 9 9 . Special . | . . . . . . Kinetic 168 | . 10 38 16 38 66 Thermal 115 | . . 4 16 51 44 Explosive 58 | . 14 26 9 9 . Electromagnetic 2 | . . . 2 . . Robot Hit Streak 12 | . 7 9 8 9 12 Robot Miss Streak 11 | . 2 3 3 4 11 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 208 | . 17 39 23 61 68 Core Hits 177 | . 15 29 17 52 64 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 1 . 1 Burn 1 | . . . 1 . . Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7008 | . 702 1723 962 1896 1725 Guns 2496 | . 85 237 318 887 969 Cannons 1270 | . . 135 . 394 741 Explosions 3227 | . 617 1351 644 615 . Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 2180 | . 85 613 94 419 969 Thermal 1805 | . . 21 181 862 741 Explosive 2829 | . 617 1089 644 479 . Electromagnetic 179 | . . . 43 136 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 30 | . . . . 20 30 Average Corruption 16 | . . . . 14 20 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 64 | . . . . 40 24 Message Errors 18 | . . . . 12 6 Matter Fused 13 | . . . . 7 6 Heat Flow Errors 6 | . . . . 5 1 Energy Discharges 10 | . . . . 6 4 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 7 | . . . . 3 4 Data Loss (major) 2 | . . . . 2 . Misfires 5 | . . . . 3 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 66 | . 6 3 . 57 . Projectiles . | . . . . . . Explosions 66 | . 6 3 . 57 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 413 | . 108 96 69 134 6 Shots 22 | . 7 7 3 5 . Rammed 3 | . . . . . 3 Targets Rammed 6 | . . . . . 6 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 473 | . 13 26 263 334 473 Average Temperature 101 | . 6 13 64 96 136 Received Heat Transfer 1764 | . 84 399 135 288 858 Effects 8 | . . . 4 . 4 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . 2 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . . 4 Heat Transferred 3131 | . . 37 444 1614 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Peak Influence 720 | . 273 . 468 602 720 Initial 275 | . . . 202 212 275 Average 340 | . 115 . 209 400 534 Maximum Alert Level 3 | . 1 . 2 2 3 Low Security (%) 17 | 100 91 . 28 . . Level 1 49 | . 8 . 69 59 24 Level 2 28 | . . . 1 40 57 Level 3 3 | . . . . . 17 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . 4 8 . Investigation 2 | . . . 1 1 . Extermination 2 | . . . . 2 . Reinforcement 7 | . . . 3 4 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 9 56 13 25 24 Peak Tracking Total 8 | . 3 8 5 7 7 Tactical Retreats 6 | . . 3 3 . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Traps Triggered 5 | . . 3 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Gar Machines Disabled 18 | . 2 7 1 5 3 Max in Single Turn 4 | . 1 4 1 4 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Machines Accessed 11 | . 1 . 7 2 1 Terminals 6 | . 1 . 4 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 28 | . 3 . 18 5 2 Successful 13 | . 2 . 9 2 . Failed 15 | . 1 . 9 3 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 3 . 11 . 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 4 | . . . 2 2 . Scanalyzers 3 | . . . 3 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 6 | . 2 . 4 . . Record 1 | . . . 1 . . Prototype ID Bank 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . 1 1 . Retrieve Components 2 | . . . 1 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 1 | . . . 1 . . Hacking Detections 8 | . 1 . 5 1 1 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 19 | . . . 19 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . . . 5 8 . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Gar Turns Passed 5291 | 54 230 2548 790 1118 551 Spaces Moved 3118 | 41 148 913 873 799 344 Core 404 | 15 . 321 44 24 . Treads 168 | . . 163 . 5 . Legs 1386 | 26 148 429 . 439 344 Wheels . | . . . . . . Hover 290 | . . . . 290 . Flight 870 | . . . 829 41 . Fastest Speed 34 | 50 120 120 34 50 120 Average Speed 144 | 107 120 259 73 107 120 Slowest Speed 920 | 120 120 500 920 300 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 44 45 78 16 53 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 7 | . . 7 . . . Terrain Destroyed 376 | . 53 213 50 60 . Melee . | . . . . . . Projectile 3 | . . . 1 2 . AOE 373 | . 53 213 49 58 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Gar Total 3592 | 48 177 1019 979 966 403 Wait 102 | . . 6 24 72 . Move 3106 | 40 147 912 864 799 344 Hop 4 | . . . 4 . . Pick Up 45 | 2 9 13 14 5 2 Fast Attach 57 | 6 2 5 15 28 1 Attach 27 | . . 12 7 5 3 Detach 11 | . 1 . 7 3 . Swap 27 | . 2 12 5 4 4 Drop 50 | . 4 12 18 11 5 Fire 148 | . 12 39 21 39 37 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 12) 186 | -10/Materials | Discovered new exit (range 3) 268 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Entered Subcaves 289 | -10/Subcaves | Learned location of Zion (-6) 289 | -10/Subcaves | Met a Zionite searching for "candidates" 313 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 314 | -10/Subcaves | Build established: Mutant 407 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 411 | -10/Subcaves | Ambushed by swarm of Subdwellers 419 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 448 | -10/Subcaves | Core integrity fell below 50% 466 | -10/Subcaves | Lost 4 allies 484 | -10/Subcaves | Destroyed 7 combat bots 490 | -10/Subcaves | Lost 7 parts (1p2n4w) 779 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 816 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 895 | -10/Subcaves | Lost 3 parts (1p2n) 1571 | -10/Subcaves | Disturbed a concealed Subdweller 1725 | -10/Subcaves | Core integrity fell below 20% 1725 | -10/Subcaves | Discovered new exit (range 16) 1771 | -10/Subcaves | Lost 4 parts (2n2w) 1979 | -10/Subcaves | Discovered new exit (range 9) 2640 | -10/Subcaves | Discovered new exit (range 6) 2833 | -10/Subcaves | Entered Materials 2833 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3268 | -8/Materials | Repaired Barrage Gun 3361 | -8/Materials | Met 7R-MNS 3361 | -8/Materials | Discovered new exit (range 10) 3586 | -8/Materials | Discovered new exit (range 15) 3598 | -8/Materials | Identified exit to Factory 3623 | -8/Materials | Entered Factory 3623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3624 | -7/Factory | Caught up to 7R-MNS 3640 | -7/Factory | Lost 3 parts (2n1u) 3970 | -7/Factory | System corruption reached 10% 4000 | -7/Factory | Lost 5 parts (2p1n1u1w) 4111 | -7/Factory | Lost 10 parts (3p2n1u4w) 4272 | -7/Factory | Build established: Scavenger-Skirmisher 4421 | -7/Factory | Garrison activated, responded to threat 4741 | -7/Factory | Identified exit to Garrison 4741 | -7/Factory | Entered Garrison 4769 | -7/Garrison | Triggered checkpoint 4803 | -7/Garrison | Garrison Relay disabled 4877 | -7/Garrison | Triggered checkpoint 4909 | -7/Garrison | Triggered checkpoint 4912 | -7/Garrison | Core integrity fell below 50% 4969 | -7/Garrison | Discovered new exit (range 10) 5008 | -7/Garrison | Identified exit to Factory 5041 | -7/Garrison | Triggered checkpoint 5067 | -7/Garrison | Garrison Relay disabled 5177 | -7/Garrison | Triggered checkpoint 5280 | -7/Garrison | System corruption reached 30% 5284 | -7/Garrison | Core integrity fell below 20% 5289 | -7/Garrison | Discovered exit to Factory (range 13) 5292 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted by crushing effect (+4). Lgt. Nuclear Core destroyed. B-48 Gladiator destroyed. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Acquired 34 matter. Flak Gun destroyed. Critical hit (Burn: +37). Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Imp. Shield Generator destroyed. Kicked G-47 Trooper. Cld. Particle Cannon destroyed. Carbon-fiber Leg destroyed. Slammed into G-47 Trooper. EXIT=FOUND: FACTORY Slammed into G-47 Trooper. System corrupted: Matter fused (-8). Acquired 8 matter. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #######??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ### #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #########################""##??? | | ??# %%@ T#??? | | ??# gg ## Y#??? | | ??# ggg #????????? | | ??################# ####%* #????????? | | ??????????????????# #??# #????????? | | ??????????????????# #??# #????????? | | ?????????????????? #??# #????????? | | ????????????????? #??# #????????? | | ????????????????######??# #????????? | | ????????????????????????? #????????? | | ????????????????????????? #????????? | | ????????????????????????? #????????? | | ????????????????????????? < #????????? | | ????????????????????????? #????????? | | ?????????????????????????####????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 10 Resistance: EX 25 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipSpliceDoublenader Manual? 0 Play Time 01:21:59 Cumulative 14.3 hours Start 2024.06.02 @ 02:15:20 End 2024.06.02 @ 03:42:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 8715a80b-cb9b-4323-8c20-e163c3f36744