Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.16 @ 00:03:15 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (128) 640 Value Destroyed (3588) 3588 Prototype IDs (60) 1200 Alien Tech Used (1) 200 Bonus (4513) 4513 TOTAL SCORE: 18641 Bonus ------- High Alert Combat Kills 213 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1248/1600 Matter 271/300 Energy 56/970 System Corruption 6% Temperature Cool (6) Movement Hovering (58) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY (16) ----- Large Storage Unit Large Storage Unit Advanced Energy Well Experimental Optical Array Advanced Terrain Scan Processor Advanced Transmission Jammer Improved ECM Suite Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (16) --- Antigrav System Combat Gravmag System Combat Gravmag System High-capacity Matter Pod (200) Improved Transmission Jammer Improved Transmission Jammer Improved Transmission Jammer Stasis Projector Power Maul Scythe Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Combat Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Energy Well Experimental Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Microactuators Advanced Transmission Jammer Improved ECM Suite Reaction Control System Improved Cloaking Device Layered Light Armor Plating Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Scythe Kinetic Spear > --- INVENTORY -------- Micro Fission Core Antigrav System Combat Gravmag System Combat Gravmag System Antigrav Array High-capacity Matter Pod Improved Transmission Jammer Improved Transmission Jammer Improved Transmission Jammer Reaction Control System Neutron Cannon Enhanced Nova Cannon Stasis Projector Power Maul [Rating: 144] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Scythe Energy Gun Heavy EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . . 1 . . Utility 14 | . . . 1 . . . 2 . . 1 2 1 . . . . 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 268 | 7 11 13 18 7 4 . 53 3 17 19 9 13 1 2 3 8 27 17 7 29 Power 27 | 1 2 1 1 1 . . 4 . 4 2 1 1 . . . . 2 1 1 5 Engine 9 | 1 2 . 1 1 . . 2 . 1 1 . . . . . . . . . . Core 14 | . . 1 . . . . 2 . 3 1 1 1 . . . . 2 . . 3 Reactor 4 | . . . . . . . . . . . . . . . . . . 1 1 2 Propulsion 45 | 2 . 3 2 1 3 . 5 . 4 6 . 2 . . . . 8 3 1 5 Treads 8 | 2 . 1 . . . . 3 . 1 1 . . . . . . . . . . Leg 12 | . . 2 2 1 3 . 1 . 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . 1 . . 5 . 2 . . . . 8 3 1 5 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 126 | 2 5 4 10 1 1 . 24 1 2 7 7 8 1 2 3 6 13 13 3 13 Device 58 | 1 2 2 4 1 . . 8 1 . 2 5 2 . 1 . 3 7 7 3 9 Storage 14 | 1 1 . . . 1 . 3 . 1 2 . 2 . . 1 . 1 . . 1 Processor 10 | . . . . . . . 2 . . 1 . 1 1 1 . . 1 1 . 2 Hackware 8 | . . . . . . . . . 1 1 2 . . . . 1 1 2 . . Protection 36 | . 2 2 6 . . . 11 . . 1 . 3 . . 2 2 3 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 4 5 5 4 . . 20 2 7 4 1 2 . . . 2 4 . 2 6 Energy Gun 10 | . . . 1 . . . 5 . 4 . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . 1 . . . 1 . . 1 3 Ballistic Gun 22 | 2 2 2 4 2 . . 7 1 1 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . . . 3 1 2 . . . . . . . . . . . Special Weapon 11 | . 2 2 . 2 . . 5 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 2 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 . 1 . . . 1 1 . . 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 3 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 2 . . . . 1 . . 3 . 2 1 . 1 Parts Lost 31 | . 1 . . . . . 2 . 2 . . . . . . . 4 2 4 16 Power 5 | . 1 . . . . . . . 1 . . . . . . . 1 . . 2 Propulsion 6 | . . . . . . . . . . . . . . . . . 1 1 1 3 Utility 14 | . . . . . . . 1 . . . . . . . . . 1 1 3 8 Weapon 6 | . . . . . . . 1 . 1 . . . . . . . 1 . . 3 Highest Loss Streak 10 | . 1 . . . . . 1 . 1 . . . . . . . 2 1 4 10 Average Slot Usage (%) 98 | . 100 100 100 100 100 100 99 100 99 98 100 100 100 100 97 100 97 98 94 91 Engine 4 | . 14 11 4 11 11 11 4 . . . . . . . . . . . . . Core 4 | . . 2 6 . . . 4 9 7 6 6 11 11 11 11 11 7 6 4 4 Treads 5 | . 28 23 . . . . 6 9 2 2 . . . . . . . . . . Leg 12 | . . 4 33 33 33 33 20 18 24 9 . . . . . . . . . . Hover 8 | . . . . . . . . . . 17 26 23 23 23 23 23 21 22 17 15 Device 9 | . 13 10 9 11 11 11 6 9 . 1 5 5 5 5 5 8 5 8 16 21 Storage 15 | . 14 14 11 11 15 22 20 27 27 19 20 11 11 11 11 11 11 14 13 12 Processor 7 | . . . . . . . 7 9 9 15 13 17 17 17 17 17 13 9 8 10 Hackware 5 | . . . . . . . . . 8 8 13 11 11 11 11 11 15 14 13 12 Protection 5 | . . 3 12 11 6 . 10 . . . . 4 5 5 2 1 9 9 7 3 Energy Gun 1 | . . . 8 . . . 3 . 8 . . . . . . . . . . . Ballistic Gun 10 | . 26 26 13 20 22 22 12 17 9 4 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 5 6 5 5 5 5 5 3 . . . Slashing Weapon 1 | . . . . . . . . . . 3 6 5 5 5 5 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 14 26 28 31 29 44 44 54 53 63 63 45 44 44 44 44 46 62 83 87 79 Greatest Support 95 | 40 40 40 30 30 60 60 60 60 75 75 44 49 49 49 49 49 75 87 87 95 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 10 10 10 10 16 16 20 20 22 22 18 18 14 14 14 14 20 20 20 20 Average Capacity 15 | 5 9 10 10 10 12 16 17 20 20 17 18 14 14 14 14 14 15 20 20 18 Most Carried 22 | 3 10 10 10 10 13 13 20 20 22 21 18 17 14 14 14 14 17 19 19 20 Average Carried 13 | 1 7 9 9 9 10 13 16 20 20 17 16 14 14 13 13 13 13 15 17 15 Final Capacity 22 | 6 10 10 10 10 16 16 20 20 22 18 18 14 14 14 14 14 20 20 20 16 Final Carried 22 | 3 10 10 10 10 13 13 20 20 22 14 18 14 14 14 14 14 17 19 17 10 Class Distribution -------------------- 21% | Mutant 17% | Hacker-Scout 16% | Scavenger-Mutant 12% | Hacker-Ninja 12% | Hauler-Mutant 5% | Hacker-Mutant 4% | Skirmisher 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 4439 | 330 293 295 345 166 . . 1081 2 399 334 104 119 58 . . 69 280 269 . 295 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5038 | 191 359 258 587 270 . . 1564 20 483 220 104 119 . . . . 278 34 . 551 Parts 294 | 14 21 14 47 12 . . 87 6 19 14 3 3 . . . . 6 4 . 44 Haulers Intercepted 13 | . 2 . 1 . . . 4 . 2 1 . 1 . . . . 1 . . 1 Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 70 | . 8 4 10 . . . 31 4 6 2 . . . . . . 2 . . 3 Melee 6 | . . . . . . . . . . 1 . . . . . . 2 . . 3 Guns 43 | . 8 4 9 . . . 18 . 3 1 . . . . . . . . . . AOE 18 | . . . 1 . . . 12 4 1 . . . . . . . . . . . Classes Destroyed 15 | 3 3 1 5 . . . 1 . 1 1 . . . . . . . . . . Worker 10 | 1 . . . . . . 1 . 2 1 . . . . . . 2 . . 3 Builder 10 | . . 2 1 1 . . 3 . . . . . . . . . . . . 3 Tunneler 9 | 4 . 1 . 3 . . 1 . . . . . . . . . . . . . Hauler 13 | . 2 . 1 . . . 4 . 2 1 . 1 . . . . 1 . . 1 Recycler 4 | 1 . . . 2 . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . Watcher 7 | . . . 2 . . . . . 1 1 . . . . . . . . . 3 Swarmer 13 | . 3 . 3 . . . 3 4 . . . . . . . . . . . . Grunt 31 | . 5 4 1 . . . 17 . 4 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . 4 . . . . . . . . . . . . . Sentry 14 | . . . 5 . . . 7 . . 1 . . . . . . 1 . . . Hunter 2 | . . . . . . . . . 2 . . . . . . . . . . . Programmer 5 | . . . . . . . . . . 1 . . . . . . 1 . . 3 Best Kill Streak 9 | 4 4 2 9 2 . . 9 4 3 3 1 1 . . . . 2 1 . 3 Combat Bots Only 7 | . 3 2 6 . . . 7 4 2 1 . . . . . . 1 . . 3 Max Kills in Single Turn 4 | 1 1 1 2 1 . . 4 2 1 1 1 1 . . . . 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 3 2 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 7579 | . 368 219 382 . . . 1155 7 788 119 12 23 . . . 193 758 538 943 2074 Core 1250 | . 9 28 84 . . . 133 . 69 37 . . . . . 63 199 59 217 352 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 85 . . . 79 . . 63 94 100 . . . . 93 82 95 85 78 Volleys Fired 312 | 10 56 22 39 18 . 3 103 3 40 4 . 2 . . . 1 . . 5 6 Largest 2 | 2 2 2 2 2 . 2 2 1 2 2 . 1 . . . 1 . . 1 2 Hottest 210 | 40 100 100 68 100 . 46 100 33 83 53 . 90 . . . 90 . . 90 210 Shots Fired 567 | 20 98 42 78 33 . 6 187 3 77 8 . 2 . . . 1 . . 5 7 Gun 504 | 20 91 40 78 30 . 6 157 1 73 8 . . . . . . . . . . Cannon 15 | . . . . . . . . . . . . 2 . . . 1 . . 5 7 Launcher 19 | . . . . . . . 13 2 4 . . . . . . . . . . . Special 29 | . 7 2 . 3 . . 17 . . . . . . . . . . . . . Kinetic 399 | 20 91 40 47 30 . 6 118 1 38 8 . . . . . . . . . . Thermal 44 | . 7 2 . 3 . . 17 . . . . 2 . . . 1 . . 5 7 Explosive 19 | . . . . . . . 13 2 4 . . . . . . . . . . . Electromagnetic 105 | . . . 31 . . . 39 . 35 . . . . . . . . . . . Robot Hit Streak 24 | 5 12 24 7 6 . 1 17 . 5 6 . . . . . . . . . . Robot Miss Streak 8 | 1 3 2 8 1 . 5 3 1 5 1 . . . . . . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 8 | . 2 2 1 . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 425 | 14 65 33 46 22 . 1 123 . 37 14 4 10 . . . . 22 2 1 31 Core Hits 193 | 7 16 11 24 7 . . 77 4 17 6 1 . . . . . 6 1 . 16 Critical Hits 9 | . 1 . . . . . 1 . . 1 . 1 . . . . 4 . . 1 Critical Kills 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Critical Parts Destroyed 6 | . 1 . . . . . 1 . . . . 1 . . . . 3 . . . Melee Attacks 208 | . . . . . . . . . . 29 25 23 . 1 . 1 40 11 12 66 Impact 23 | . . . . . . . . . . 9 6 2 . . . . 6 . . . Slashing 114 | . . . . . . . . . . 20 19 21 . 1 . 1 32 . 6 14 Piercing 71 | . . . . . . . . . . . . . . . . . 2 11 6 52 Sneak Attacks 26 | . . . . . . . . . . 3 3 4 . . . . 8 . . 8 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . . Follow-up Attacks 13 | . . . . . . . . . . 1 . 1 . . . . 4 . . 7 Damage Inflicted 12552 | 165 813 423 674 333 . . 3913 259 1142 593 319 601 . . . . 1194 135 35 1953 Guns 5085 | 165 765 423 649 333 . . 1828 . 794 128 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 2717 | . . . 25 . . . 2085 259 348 . . . . . . . . . . . Melee 4702 | . . . . . . . . . . 465 319 601 . . . . 1194 135 35 1953 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3943 | 165 765 423 411 333 . . 1337 . 381 128 . . . . . . . . . . Thermal 333 | . 48 . 25 . . . 260 . . . . . . . . . . . . . Explosive 2432 | . . . . . . . 1825 259 348 . . . . . . . . . . . Electromagnetic 1142 | . . . 238 . . . 491 . 413 . . . . . . . . . . . Impact 282 | . . . . . . . . . . 115 . 93 . . . . 74 . . . Slashing 2626 | . . . . . . . . . . 350 319 508 . . . . 1120 . 35 294 Piercing 1794 | . . . . . . . . . . . . . . . . . . 135 . 1659 Highest Corruption 7 | . . . . . . . 7 7 7 1 1 . . . . . 5 . . 6 Average Corruption 4 | . . . . . . . 5 7 7 1 1 . . . . . 2 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . 9 4 27 . 1 . . . . . 4 . . 16 Message Errors 13 | . . . . . . . 2 1 4 . . . . . . . 3 . . 3 Matter Fused 8 | . . . . . . . . 1 5 . . . . . . . . . . 2 Heat Flow Errors 6 | . . . . . . . 2 . 1 . . . . . . . 1 . . 2 Energy Discharges 13 | . . . . . . . 2 . 6 . 1 . . . . . . . . 4 Data Loss (minor) 5 | . . . . . . . 1 . 3 . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Targeting Errors 12 | . . . . . . . 1 2 5 . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . 1 . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 711 | . . . . . . . 111 . 33 95 112 31 . . . . 167 23 . 139 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 144 | . . . . . . . 111 . 33 . . . . . . . . . . . Melee 567 | . . . . . . . . . . 95 112 31 . . . . 167 23 . 139 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . 87 . 29 . . . . . . . . . . . Shots 3 | . . . . . . . 2 . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 277 | . 62 20 120 16 . 7 260 1 277 11 . 96 . . . 8 215 9 120 96 Average Temperature 48 | . 23 5 30 7 . 7 46 1 77 8 . 52 . . . 6 98 9 63 45 Received Heat Transfer 1476 | . 135 129 96 . . . 495 . 315 30 6 . . . . 18 72 27 108 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . 2 . . . . . . . . . . . Parts Fried 7 | . . . . . . . 3 . 3 . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . 100 . . . . . 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 788 | 30 224 81 425 148 . . 788 526 390 378 140 88 . . . . 446 508 360 644 Initial 443 | . 19 66 19 118 . . . 443 256 177 32 . . . . . 65 147 285 204 Average 224 | 10 123 61 220 129 . . 367 499 287 244 63 53 . . . . 222 270 313 375 Maximum Alert Level 3 | . 1 . 2 . . . 3 2 1 1 . . . . . . 2 2 1 2 Low Security (%) 50 | 100 88 100 32 100 . 100 30 . 16 36 100 100 . . . . 57 29 . . Level 1 34 | . 11 . 66 . . . 22 . 83 63 . . . . . . 27 50 100 60 Level 2 13 | . . . . . . . 37 100 . . . . . . . . 15 20 . 39 Level 3 1 | . . . . . . . 10 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . . 1 . . 4 . 8 5 4 2 . . . . 3 4 . 5 Investigation 22 | . 1 . . 1 . . 2 . 4 4 3 2 . . . . 2 1 . 2 Extermination 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 Reinforcement 8 | . 1 . . . . . . . 4 . 1 . . . . . . 1 . 1 Assault 5 | . . . . . . . 2 . . . . . . . . . . 2 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 9 | . 2 . 1 . . . 1 . 1 . . 1 . . . . . 2 . 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . 3 20 Distress Signals 21 | . . . . . . . . . . . . . . . . . . . 3 18 Times Spotted 201 | . 17 4 16 . . . 44 2 15 5 5 2 . . . 9 19 16 9 38 Peak Tracking Total 10 | . 4 2 7 . . . 5 2 4 2 2 2 . . . 6 10 8 8 8 Tactical Retreats 21 | . 2 . . . . . 2 . 1 1 1 1 . . . 2 3 2 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 4 | . . . . . . . 1 . . . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 18 | . 1 . 2 . . . 7 . 4 . . . . . . . . 1 . 3 Max in Single Turn 2 | . 1 . 2 . . . 2 . 1 . . . . . . . . 1 . 1 Garrison Access 11 | . . . . . . . . . . . 2 1 . . . . 2 3 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 78 | . 7 . 5 . 1 . 11 . 6 7 10 3 . . 4 . 7 6 2 9 Terminals 49 | . 6 . 5 . . . 8 . 6 5 6 1 . . . . 3 2 1 6 Fabricators 4 | . . . . . . . . . . . . . . . . . 2 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . 2 . . 2 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . . . 2 1 . . . . 2 3 1 2 Total Hacks 244 | . 25 . 26 . 1 . 32 . 17 22 27 7 . . 17 . 29 12 3 26 Successful 132 | . 14 . 13 . 1 . 18 . 5 9 13 2 . . 17 . 19 7 2 12 Failed 112 | . 11 . 13 . . . 14 . 12 13 14 5 . . . . 10 5 1 14 Catastrophic 15 | . . . 1 . . . 4 . 3 2 2 . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 18 . 22 . 1 . 23 . 9 13 14 3 . . 1 . 14 4 . 10 Terminals 185 | . 24 . 26 . . . 27 . 17 17 21 3 . . . . 21 6 2 21 Fabricators 12 | . . . . . . . . . . . . . . . . . 6 3 . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 1 . . . . . 3 . . 5 4 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 . . . 2 1 . . . . 2 3 1 2 Terminal Hacks 75 | . 9 . 9 . 1 . 9 . 3 6 6 1 . . 17 . 8 2 1 3 Record 6 | . 1 . . . . . . . . . . . . . 5 . . . . . Part Schematic 7 | . 1 . . . . . . . . . . . . . 4 . 2 . . . Robot Analysis 13 | . 2 . 2 . . . 2 . . 2 1 . . . 4 . . . . . Prototype ID Bank 11 | . 1 . 2 . . . . . . 1 2 . . . 4 . 1 . . . Level Access Points 6 | . . . . . . . . . . 1 1 . . . . . 1 1 1 1 Branch Access Points 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . . . 1 . 1 1 . . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . . 2 . . 1 1 . . . . . . . . 1 Locate Traps 6 | . 2 . 2 . . . 1 . 1 . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Zone Layout 5 | . 1 . 1 . . . 2 . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . . 5 1 . 2 Load Schematic 4 | . . . . . . . . . . . . . . . . . 2 1 . 1 Build 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . . . 2 1 . . . . 2 3 1 2 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 11 | . . . . . . . . . . . 2 1 . . . . 2 3 1 2 Unauthorized Hacks 37 | . 5 . 4 . . . 8 . 2 3 5 . . . . . 4 1 . 5 Terminals 30 | . 4 . 4 . . . 6 . 2 2 3 . . . . . 4 1 . 4 Track 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Botnet 19 | . 2 . 2 . . . 4 . 1 2 2 . . . . . 2 1 . 3 Operators 5 | . 1 . . . . . 1 . 1 . . . . . . . 2 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 2 . . 1 2 . . . . . . . . . Tunnel 6 | . 1 . . . . . 2 . . 1 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 57 | . 6 . 5 . . . 8 . 6 7 7 2 . . . . 5 3 1 7 Full Trace Events 16 | . 1 . . . . . . . 4 3 1 2 . . . . 2 1 . 2 Feedback Events 5 | . . . . . . . . . . 1 1 . . . . . 1 1 . 1 Corruption 4 | . . . . . . . . . . 1 1 . . . . . 1 . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . . . . . . . 4 . 2 . . . Parts Built 6 | . . . . . . . . . . . . . . . . . 4 . . 2 Matter 976 | . . . . . . . . . . . . . . . . . 764 . . 212 Time 230 | . . . . . . . . . . . . . . . . . 195 . . 35 Total Part Build Rating 37 | . . . . . . . . . . . . . . . . . 25 . . 12 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 5 | . . 3 . . . . . . . . 1 . . . . . . . . 1 Largest Group 3 | . . 3 . . . . . . . . 1 . . . . . . . . 1 Highest-Rated Group 44 | . . 40 . . . . . . . . 26 . . . . . . . . 44 Highest-Rated Ally 44 | . . 16 . . . . . . . . 26 . . . . . . . . 44 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . 14 . . . . . . . . . . . . . . . . . . Total Damage 134 | . . 134 . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 13 | . 2 . 2 . . . 2 . . 2 1 . . . 4 . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 7643 | 111 685 513 602 403 241 198 1020 91 580 468 430 215 84 65 56 108 484 295 190 804 Spaces Moved 7663 | 46 303 266 349 276 221 210 658 91 451 572 772 325 205 146 117 214 757 467 220 997 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads 559 | 41 303 215 . . . . . . . . . . . . . . . . . . Legs 2529 | . . 51 349 276 221 210 658 91 451 222 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 4570 | . . . . . . . . . . 350 772 325 205 146 117 214 757 467 220 997 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 150 120 120 90 90 45 90 45 43 43 40 40 40 40 40 40 48 58 58 Average Speed 73 | 148 160 158 120 120 105 90 88 90 89 62 44 40 40 40 40 40 43 49 58 59 Slowest Speed 180 | 160 160 180 150 120 120 90 90 90 100 100 103 43 40 40 40 40 55 58 63 115 Overloaded Moves 47 | . . . . . . . 21 . 26 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 60 81 39 47 61 59 70 28 43 21 27 17 45 43 60 53 18 22 11 35 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 11 | . 1 1 . 1 . . 2 . . 1 2 . . . 3 . . . . . Known Exits Taken 11 | . . . 1 . . 1 1 . 1 1 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . . . 1 . 1 1 . . . . Scrap Searched 7 | . . . . 1 . . . . . . . . 3 . . 3 . . . . Spaces Dug 130 | . 5 2 . 3 . . 17 . 8 16 16 11 . . . 1 6 8 11 26 Terrain Destroyed 329 | . 5 2 29 3 . . 164 3 26 16 16 12 . . . 2 6 8 11 26 Melee 86 | . . . . . . . . . . 16 16 10 . . . 1 6 8 6 23 Projectile 38 | . 5 2 . 3 . . 17 . . . . 2 . . . 1 . . 5 3 AOE 205 | . . . 29 . . . 147 3 26 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 8842 | 66 387 313 453 310 228 212 909 95 558 644 825 375 205 150 125 232 861 511 259 1124 Wait 179 | . 8 . 29 1 . . 45 . 26 2 11 . . . . 1 18 1 15 22 Move 7641 | 45 302 265 348 275 220 209 657 89 450 571 771 324 204 145 116 213 756 466 219 996 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 4 8 4 8 3 1 . 23 . 9 6 9 4 . . 2 3 9 6 1 7 Fast Attach 71 | 6 . 4 3 . 3 . 13 . 6 6 1 4 . . 3 2 10 4 1 5 Attach 65 | 1 1 . 5 . . . 7 . 3 7 2 3 . 1 1 . 8 7 3 16 Detach 24 | . . . . . 2 . 1 . 2 2 . . . 2 . 1 6 5 . 3 Swap 134 | . 10 9 10 7 1 . 33 3 8 6 6 6 1 1 . 6 10 6 3 8 Drop 134 | . 2 9 11 6 1 . 27 . 14 17 5 11 . . 3 4 10 5 2 7 Fire 312 | 10 56 22 39 18 . 3 103 3 40 4 . 2 . . . 1 . . 5 6 Melee 175 | . . . . . . . . . . 23 20 21 . 1 . 1 34 11 10 54 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 9) 634 | -10/Materials | Discovered new exit (range 14) 797 | -10/Materials | Entered Mines 859 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 943 | -10/Mines | Found the Drone Emporium 978 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1182 | -10/Mines | Learned 4 Materials zone layouts 1303 | -10/Mines | Discovered new exit (range 8) 1310 | -10/Mines | Entered Materials 1310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -9/Materials | Identified exit to Materials 1576 | -9/Materials | Discovered new exit (range 15) 1642 | -9/Materials | Build established: Scavenger-Mutant 1863 | -9/Materials | Identified exit to Mines 1863 | -9/Materials | Identified exit to Storage 1912 | -9/Materials | Entered Mines 1923 | -9/Mines | Met a Derelict shopkeep closing up shop 2091 | -9/Mines | Discovered exit to Materials (range 5) 2215 | -9/Mines | Learned location of Zion (-7) 2228 | -9/Mines | Found a hidden stash of uninstalled traps 2264 | -9/Mines | Excavation squad dispatched 2264 | -9/Mines | A large section of the Mines collapsed 2311 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2311 | -9/Mines | Discovered new exit (range 5) 2315 | -9/Mines | Entered Exiles 2344 | -9/Exiles | Met 8R-AWN 2366 | -9/Exiles | Met EX-HEX 2399 | -9/Exiles | Met EX-BIN 2414 | -9/Exiles | Aligned with FarCom system 2415 | -9/Exiles | Given EX-Vault access code 2443 | -9/Exiles | Opened EX-Vault 2449 | -9/Exiles | Found Potential Leg 2454 | -9/Exiles | Found Potential Leg 2475 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2501 | -9/Exiles | Met EX-DEC 2548 | -9/Exiles | Discovered new exit (range 10) 2556 | -9/Exiles | Left Exiles lab with Potential Leg 2556 | -9/Exiles | Entered Mines 2752 | -8/Mines | Discovered exit to Materials (range 3) 2754 | -8/Mines | Entered Materials 2754 | -8/Materials | Evolved 2 slots: Utility x2 2755 | -8/Materials | Identified exit to Factory 3428 | -8/Materials | Discovered exit to Factory (range 13) 3554 | -8/Materials | First assault squad dispatched 3635 | -8/Materials | Destroyed 7 combat bots 3773 | -8/Materials | Identified exit to Garrison 3774 | -8/Materials | Entered Garrison 3801 | -8/Garrison | Triggered checkpoint 3849 | -8/Garrison | Discovered new exit (range 8) 3860 | -8/Garrison | Installed Relay Interface Framework 3865 | -8/Garrison | Entered Materials 4209 | -8/Materials | Build established: Hauler-Mutant 4440 | -8/Materials | Discovered exit to Factory (range 6) 4445 | -8/Materials | Entered Factory 4445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4865 | -7/Factory | Identified exit to Factory 4913 | -7/Factory | Entered another Factory area 4913 | -6/Factory | Evolved 2 slots: Utility x2 5124 | -6/Factory | Spotted B-75 Beast 5221 | -6/Factory | Identified exit to Factory 5260 | -6/Factory | Discovered new exit (range 17) 5343 | -6/Factory | Entered another Factory area 5343 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5462 | -5/Factory | Identified exit to Upper Caves 5558 | -5/Factory | Entered Upper Caves 5559 | -5/Upper Caves | Encountered a Warlord checkpoint 5559 | -5/Upper Caves | Learned Factory emergency access door positions 5622 | -5/Upper Caves | Discovered new exit (range 10) 5642 | -5/Upper Caves | Entered another Upper Caves area 5671 | -5/Upper Caves | Learned 4 Factory zone layouts 5699 | -5/Upper Caves | Discovered new exit (range 11) 5704 | -5/Upper Caves | Identified exit to Zhirov 5707 | -5/Upper Caves | Entered Zhirov 5707 | -5/Zhirov | Discovered new exit (range 3) 5715 | -5/Zhirov | Met Zhirov 5724 | -5/Zhirov | Found Alien Artifact 5724 | -5/Zhirov | Identified Integrated Dissipator 5724 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5750 | -5/Zhirov | Learned location of Quarantine (-2) 5750 | -5/Zhirov | Learned location of Testing (-3) 5752 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5758 | -5/Zhirov | Build established: Hacker-Scout 5763 | -5/Zhirov | Entered Proximity Caves 5809 | -4/Proximity Caves | Learned Research non-interactive machine intel 5857 | -4/Proximity Caves | Discovered new exit (range 19) 5871 | -4/Proximity Caves | Entered Factory 5871 | -4/Factory | Evolved 2 slots: Utility x2 5872 | -4/Factory | Identified exit to Upper Caves 5966 | -4/Factory | Fabricated Exp. Optical Array? 6083 | -4/Factory | Spotted B-86 Titan 6108 | -4/Factory | Fabricated Adv. Transmission Jammer? 6144 | -4/Factory | Discovered exit to Upper Caves (range 5) 6151 | -4/Factory | Identified exit to Research 6171 | -4/Factory | Fabricated Cmb. Gravmag System? 6355 | -4/Factory | Entered Research 6355 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6356 | -3/Research | Loaded intel: 72 non-interactive machine locations 6420 | -3/Research | Hacking Suite fried by hacking feedback 6518 | -3/Research | Identified exit to Research 6542 | -3/Research | Discovered new exit (range 5) 6605 | -3/Research | First assault squad dispatched 6650 | -3/Research | Entered another Research area 6650 | -2/Research | Evolved 2 slots: Utility x2 6713 | -2/Research | Identified exit to Access 6840 | -2/Research | Entered Access 6840 | -1/Access | Evolved 2 slots: Utility x2 6864 | -1/Access | Lost 4 parts (1n3u) 6934 | -1/Access | Build established: Hacker-Ninja 7101 | -1/Access | Fabricated Cmb. Gravmag System (x2) 7200 | -1/Access | Spotted B-99 Colossus 7272 | -1/Access | Lost 3 parts (1n1u1w) 7296 | -1/Access | Identified exit to Surface 7384 | -1/Access | Spotted B-99 Colossus 7590 | -1/Access | First assault squad dispatched 7599 | -1/Access | Found Prototype Processor 7599 | -1/Access | Identified Exp. Signal Interpreter 7615 | -1/Access | Spotted B-99 Colossus 7629 | -1/Access | Spotted B-99 Colossus 7644 | *** | Escaped! Last Messages --------------- 07629_ Antigrav Array destroyed. 07629_ Slug penetrates Wall. 07629_ Cmb. Gravmag System destroyed. 07630_ Knocked back. 07630_ Penetrated by Slug. 07630_ Slug penetrates Wall. 07630_ Slug penetrates Wave Collapse Detector. 07632_ Slug penetrates Reinforced Barrier. 07633_ Enh. Nova Cannon destroyed. 07633_ Penetrated by Slug. 07633_ Slug penetrates Reinforced Barrier. 07633_ Penetrated by Slug. 07633_ Slug penetrates Reinforced Barrier. 07633_ Slug penetrates Wall. 07634_ B-99 Colossus activates siege mode. 07637_ Slug penetrates Reinforced Barrier. 07637_ Slug penetrates Sealed Heavy Doors. 07637_ Penetrated by Slug. 07639_ Main Access Shell breached. 07642_ System corrupted: Energy discharge (-17). Map ----- +----------------------------------------------------+ | ""####???# ##????##??????????# ?????????? | | ######?# [ ##??#???#? ?" ? ?????? ?????? | | #??## ##?###??? ?? ??? #????????? | | ##### * "#?#????## ?? ? ??? # ???????? | | ##### ""#?##?#?##??#?#?##?? ? ? ????? | | # ! ""####? ? ? ? ? ? ?? ?##???#??? | | ] # ""####? ? ? ? #?#????#?? | | + ""#####+######+###### #? ????? | | # "# # # #??? ?? | | #! 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"?"?? ???#?#?#???????? ? ? ?## | | ???"??"? ?#?????#?????????? ? ?? ? ## ########## | | ????"???????#??????#??#??#?????+?#?## ######### | | ??? ????????#?????????????#??#????? ##?##?### | | ?????????????????????#???????? ? ####?###? | | ?????????????????????????###?# ##### = ##??####? | | ?????????????????????????#??## ##?#########?#??## | | ???????????????????????????##? # ? ? ?####? | | ????????????????????????????## +? ##?## | | ???????????????????????#?????# #? ? ? ##### | | ?????????????????????##??###?# #? ?? # | | ?????????????????#???##?#????# # ? # !! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 38 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 67 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Gravmag System | -4/Factory | Hacked Lrg. Storage Unit | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Adv. Transmission Jammer | x1 | -4/Factory | Preloaded Cmb. Gravmag System | x2 | -4/Factory Cmb. Gravmag System | x2 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysArmoredWand Manual? 0 Play Time 02:30:50 Cumulative 345.9 hours Start 2021.10.15 @ 21:34:24 End 2021.10.16 @ 00:03:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 47 Adventurer 115 Explorer 2 Win Type 0 Total 28 Types 25/2/0/0/0/0/0/0/1 Lore% 54 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e9b0f8c-3882-4a51-aeab-c18f70fce673