Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.17 @ 01:53:12 Player: cptwinky Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (290) 1450 Value Destroyed (10468) 10468 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (1547) 1547 TOTAL SCORE: 22285 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 1001 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -2025 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Accelerator Zionite Weapon Casing Zionite Weapon Casing Hacking Drone Bay (1/1) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Experimental Sensor Array Advanced Signal Interpreter Experimental Utility Shielding GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Advanced Myomer Leg Advanced Power Amplifier Surveybot 24 Chip 0b10 Decoder Chip [Scout] Particle Accelerator Zionite Weapon Casing Zionite Weapon Casing Improved Force Field Improved System Restoration Module Hacking Drone Bay GOLEM Unit GOLEM Unit Transdimensional Reconstructor Improved EM Pulse Cannon Heavy Shock Bomb Launcher Dirty Bomb Trap [Rating: 169] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . 2 . . . . . 2 . . . . . 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 350 | 6 13 2 26 44 31 40 15 11 1 1 31 27 18 5 22 5 7 3 1 6 6 29 Power 21 | 1 2 . 3 5 1 3 . . . . 1 2 . . 2 . . . . . . 1 Engine 18 | 1 2 . 3 5 1 3 . . . . 1 2 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 Propulsion 57 | 2 2 . 5 12 8 11 . . . . 2 1 1 . 5 . 2 . . 2 . 4 Treads 39 | 2 2 . 5 12 8 8 . . . . 1 . . . 1 . . . . . . . Leg 12 | . . . . . . . . . . . . . . . 4 . 2 . . 2 . 4 Wheel 6 | . . . . . . 3 . . . . 1 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 137 | 1 3 1 2 11 11 9 8 3 . 1 11 13 10 3 11 4 5 3 1 4 4 18 Device 86 | . . . 1 8 6 5 4 2 . 1 4 11 7 3 6 2 4 2 1 2 1 16 Storage 6 | 1 1 . . 1 1 . . . . . 1 . . . 1 . . . . . . . Processor 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 2 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Protection 40 | . 2 1 1 2 3 3 4 1 . . 5 2 3 . 4 2 1 1 . 2 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 2 6 1 16 16 11 17 7 8 1 . 17 11 7 2 4 1 . . . . 2 6 Energy Gun 9 | 1 1 . . . . 4 1 . . . . . . . . . . . . . . 2 Energy Cannon 61 | . . 1 6 10 8 7 4 3 . . 8 5 4 . 3 . . . . . . 2 Ballistic Gun 8 | 1 3 . 4 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 15 | . . . . . . 1 . 3 . . 6 3 2 . . . . . . . . . Launcher 17 | . . . . . 1 1 2 . 1 . 2 3 . 1 1 1 . . . . 2 2 Special Weapon 9 | . . . 6 3 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . 2 . . 3 2 3 . . . . 1 . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 2 . 2 . 1 . . 1 1 . 1 7 . . . . 5 . . Parts Lost 45 | . 1 1 3 6 2 . 2 . . . . . . . 1 . 1 . . . 3 25 Power 4 | . . . 2 . . . . . . . . . . . . . . . . . . 2 Propulsion 10 | . . . . 1 1 . . . . . . . . . 1 . . . . . . 7 Utility 15 | . . . . 2 . . . . . . . . . . . . 1 . . . 3 9 Weapon 16 | . 1 1 1 3 1 . 2 . . . . . . . . . . . . . . 7 Highest Loss Streak 18 | . 1 1 1 3 2 . 1 . . . . . . . 1 . 1 . . . 2 18 Average Slot Usage (%) 87 | . 97 100 99 98 99 95 83 79 78 78 77 78 78 75 81 93 88 88 88 82 83 81 Engine 6 | . 14 14 10 11 9 7 7 7 7 7 6 6 6 6 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 6 5 5 5 5 5 4 Treads 11 | . 28 28 33 32 27 22 . . . . 2 6 5 . 3 . . . . . . . Leg 6 | . . . . . . . . . . . . . . . 10 31 27 27 27 26 27 27 Wheel 5 | . . . . . . 3 15 14 14 14 12 12 12 18 8 . . . . . . . Device 12 | . . . 11 13 21 8 14 13 7 14 8 17 17 18 15 8 11 11 11 5 5 18 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 8 12 11 11 11 11 11 9 Processor 4 | . . . . . . 4 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 4 Hackware 2 | . . . . . 9 7 7 7 7 7 5 . . . . . . . . . . . Protection 6 | . 11 14 11 6 5 8 . . 7 . 8 4 4 . 3 9 11 11 11 10 10 3 Energy Gun 3 | . 14 3 . . . 10 15 9 . . . . . . . . . . . . . . Energy Cannon 10 | . . 10 12 20 17 11 6 2 . . 3 8 2 . 11 17 16 16 16 15 15 12 Ballistic Gun 1 | . 12 14 7 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 9 15 14 10 8 14 16 5 . . . . . . . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 147 | 10 30 32 37 63 69 79 75 75 75 75 110 107 109 83 104 104 136 141 140 142 147 142 Greatest Support 172 | 40 40 40 60 60 69 89 56 56 56 56 56 56 66 66 136 136 136 136 136 142 142 172 Greatest Overweight (x) 32 | . . . . 1 1 2 1 1 1 1 5 1 1 1 32 . 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 15 15 18 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 19 Most Carried 20 | 2 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | . 12 14 14 17 19 19 19 19 20 19 19 19 19 19 16 19 19 19 20 19 19 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 18 5 Class Distribution -------------------- 38% | Mutant 19% | Golem 17% | Scavenger-Mutant 7% | Trapper-Mutant 6% | Trapper-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Trapper-Skirmisher | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Commander-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Matter Collected 7456 | 210 388 66 262 405 340 413 131 155 . 74 585 1398 827 . 1593 75 60 30 20 . 175 249 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14522 | . 420 261 943 1709 2179 1105 193 153 . . 632 380 458 . 2178 219 473 278 111 . 1557 1273 Parts 647 | . 31 14 68 99 101 53 2 3 . . 39 19 11 . 27 7 24 10 1 . 71 67 Haulers Intercepted 20 | . 2 . 3 6 6 2 . . . . . . . . . . 1 . . . . . Recyclers Shooed 6 | . . . . 1 2 2 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . 4 3 . . . 7 8 . . 32 . 15 1 . 49 . Prevented 39 | . . . . . . . 1 . . . . 11 1 . . . . 9 . . 17 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 242 | . 11 6 23 31 33 18 6 3 . . 13 6 7 . 27 3 5 4 . . 25 21 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 22 | . 11 4 . . . 5 2 . . . . . . . . . . . . . . . Cannons 147 | . . 2 23 30 30 8 . 1 . . 8 2 5 . 1 3 5 4 . . 14 11 AOE 47 | . . . . . 3 5 4 2 . . 2 3 2 . 10 . . . . . 7 9 Classes Destroyed 25 | . 5 1 1 6 1 2 2 . . . . 2 . . 3 . . . . . 2 . Worker 8 | . . . . 1 3 2 . . . . . . . . . . 1 . . . . 1 Builder 7 | . . . . 2 . 1 . . . . 2 . . . . . 1 . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 3 6 6 2 . . . . . . . . . . 1 . . . . . Recycler 5 | . . . . 1 2 2 . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Minesweeper 7 | . . . . . . . 1 1 . . . 2 2 . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 1 . 3 2 5 2 . . . . . . . . . 1 . . . . . 2 Swarmer 54 | . 6 2 11 6 3 4 4 . . . . 3 . . . 1 . . . . 6 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 78 | . 5 4 7 12 16 3 2 3 . . 5 1 4 . . . 3 4 . . 4 5 Brawler 8 | . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 2 1 Duelist 7 | . . . . 2 1 1 . . . . . . . . . . . . . . 3 . Protector 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Sentry 31 | . . . 5 8 10 3 . . . . 2 . . . . . 1 . . . 1 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 12 | . . . . . 3 1 . . . . 2 . 2 . . . 1 . . . 3 . Programmer 16 | . . . . . . 5 . . . . 3 . 1 . . . . . . . 2 5 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Golem 17 | . . . . . . . . . . . . . . . 17 . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 7 9 5 10 4 3 . . 4 2 2 . 6 1 4 4 . . 11 8 Combat Bots Only 11 | . 3 3 7 5 4 5 4 3 . . 4 2 2 . 6 1 3 4 . . 11 6 Max Kills in Single Turn 10 | . 2 1 1 1 3 10 3 2 . . 2 2 1 . 1 1 2 1 . . 3 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 5 3 2 . . 1 2 1 . 1 . . . . . 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Damage Taken 14580 | . 454 227 641 1360 1081 1093 158 118 . . 789 262 752 . 576 98 334 152 . . 1359 5126 Core 1903 | . 66 9 77 69 88 21 26 32 . . 65 22 88 . 83 25 20 . . . 61 1151 Absorbed by Shields 729 | . . . . . . . . . . . . 58 235 . 182 . . . . . . 254 Core Remaining (%) 80 | 100 . 70 . 63 84 . . . . 88 . . . . . 66 . . . . 91 . Volleys Fired 945 | . 56 16 93 101 121 49 18 11 . 10 57 35 67 2 134 15 17 11 4 . 61 67 Largest 3 | . 2 2 2 2 2 3 3 3 . 1 3 2 3 1 3 2 3 3 2 . 3 3 Hottest 240 | . 60 80 136 136 143 240 240 228 . 48 165 138 186 48 138 50 75 75 50 . 75 88 Shots Fired 1546 | . 110 32 108 181 240 135 30 15 . 10 88 49 87 2 148 24 34 22 8 . 109 114 Gun 218 | . 110 26 12 1 . 40 13 4 . . . . . . . . . . . . . 12 Cannon 1262 | . . 6 90 179 239 94 15 10 . 10 85 46 81 2 124 23 34 22 8 . 99 95 Launcher 59 | . . . . . 1 1 2 1 . . 3 3 6 . 24 1 . . . . 10 7 Special 7 | . . . 6 1 . . . . . . . . . . . . . . . . . . Kinetic 219 | . 56 16 12 1 . . . 3 . 10 51 4 54 2 10 . . . . . . . Thermal 1057 | . 54 16 96 180 239 134 18 5 . . 5 7 16 . 9 23 34 22 8 . 99 92 Explosive 42 | . . . . . 1 1 2 1 . . 3 3 6 . 24 1 . . . . . . Electromagnetic 228 | . . . . . . . 10 6 . . 29 35 11 . 105 . . . . . 10 22 Robot Hit Streak 24 | . 23 8 17 18 22 24 12 10 . . 15 9 11 . 19 5 9 9 2 . 9 14 Robot Miss Streak 6 | . 3 2 3 4 6 4 2 1 . . 3 2 5 . 4 2 1 2 1 . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1046 | . 80 25 77 130 168 110 26 10 . . 51 31 43 . 99 11 24 16 4 . 64 77 Core Hits 557 | . 27 14 33 44 73 58 13 10 . . 26 16 28 . 105 4 12 7 2 . 39 46 Critical Hits 64 | . 1 . 6 24 23 7 . . . . . . 2 . 1 . . . . . . . Critical Kills 26 | . . . 2 11 8 3 . . . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 34 | . 1 . 3 12 13 4 . . . . . . 1 . . . . . . . . . Melee Attacks 27 | . 1 . . 1 . 4 . 5 . . . . . 16 . . . . . . . . Impact 22 | . . . . . . 1 . 5 . . . . . 16 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . 1 . . 1 . 3 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32852 | . 734 369 1466 2816 3861 3026 870 398 . . 2044 944 1482 . 4039 426 1160 735 144 . 3804 4534 Guns 1993 | . 712 201 69 8 . 595 207 74 . . . . . . . . . . . . . 127 Cannons 23858 | . . 90 1396 2774 3702 1340 265 119 . . 1437 706 1073 . 2338 426 1060 735 144 . 2816 3437 Explosions 6653 | . . . . . 122 1091 398 205 . . 606 238 409 . 1700 . . . . . 988 896 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 348 | . 22 78 1 34 37 . . . . . 1 . . . 1 . 100 . . . . 74 Kinetic 2049 | . 351 110 69 8 . . . . . . 736 . 595 . 180 . . . . . . . Thermal 20801 | . 361 181 1396 2774 3702 2875 230 96 . . . . 231 . 49 426 1060 735 144 . 2865 3676 Explosive 3829 | . . . . . 122 151 398 205 . . 606 238 409 . 1700 . . . . . . . Electromagnetic 5825 | . . . . . . . 242 97 . . 701 706 247 . 2109 . . . . . 939 784 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 2 . . . . 3 3 . . . . . . . . 2 25 Average Corruption 2 | . . . . . . 1 . . . . 2 2 . . . . . . . . 1 7 Corruption Purged 8 | . . . . . . 2 . . . . . 3 . . . . . . . . . 3 Effects 76 | . . . . . . 15 . . . . 7 30 . . . . . . . . 6 18 Message Errors 20 | . . . . . . 5 . . . . 1 9 . . . . . . . . 2 3 Matter Fused 15 | . . . . . . . . . . . 1 12 . . . . . . . . . 2 Heat Flow Errors 8 | . . . . . . 2 . . . . . 2 . . . . . . . . . 4 Energy Discharges 12 | . . . . . . 3 . . . . 2 4 . . . . . . . . 2 1 Data Loss (minor) 13 | . . . . . . 5 . . . . 2 3 . . . . . . . . 1 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1209 | . . . 22 30 97 143 44 31 . . 41 52 76 . 74 52 26 97 34 . 92 298 Projectiles 815 | . . . 22 30 88 11 7 11 . . 33 52 72 . 1 52 15 97 34 . 92 198 Explosions 371 | . . . . . . 132 37 20 . . 8 . 4 . 73 . . . . . . 97 Melee 23 | . . . . . 9 . . . . . . . . . . . 11 . . . . 3 Knockbacks 22 | . . . . 1 1 . . . . . 10 . 9 . . . . . . . . 1 Impact 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 Kinetic 18 | . . . . . . . . . . . 9 . 9 . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 407 | . . . . . . . . 22 . . 5 25 . . 108 . . . . . 22 225 Shots 15 | . . . . . . . . 1 . . 1 1 . . 5 . . . . . 3 4 Rammed 41 | . 4 15 1 7 2 . . . . . 2 . . . 1 . . . . . . 9 Targets Rammed 61 | . 4 15 1 8 3 . . . . . 2 . . . 1 . 5 . . . . 22 Kicked 18 | . . . . . . . . . . . . . . . . . 5 . . . . 13 Crushed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 106 190 49 327 306 428 132 69 . . 156 125 133 . 24 8 . 14 . . 29 281 Average Temperature 72 | . 36 85 12 73 72 120 66 31 . . 59 29 61 . 13 6 . 8 . . 18 109 Received Heat Transfer 2476 | . 138 123 165 276 378 267 81 54 . . 111 27 24 . 141 . 72 69 . . 138 412 Effects 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . 2 1 . . 3 3 1 . 16 . . . . . 4 . Combat Hostiles 24 | . . . . . . . . . . . 3 1 . . 16 . . . . . 4 . Parts Fried 20 | . . . . . . . 4 2 . . 4 . . . . . . . . . 6 4 Impact Corruptions 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 45 | . . . 4 10 11 11 1 1 . . . . . . . . . . . . 4 3 Heat Transferred 24555 | . 800 385 2627 4711 6179 4045 487 187 . . . . 150 . 25 225 600 400 75 . 1600 2059 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Peak Influence 483 | . 279 115 306 422 441 453 . . . . 424 . . . . . 300 . . . . 483 Initial 200 | . . . . 73 143 200 . . . . . . . . . . 98 . . . . 79 Average 165 | . 68 21 145 213 209 250 . . . . 111 . . . . . 126 . . . . 159 Maximum Alert Level 2 | . 1 . 1 2 2 2 . . . . 2 . . . . . 1 . . . . 2 Low Security (%) 63 | 100 89 100 71 49 44 38 . . . . 76 . . . . . 88 . . . . 76 Level 1 31 | . 10 . 28 49 43 54 . . . . 22 . . . . . 11 . . . . 2 Level 2 4 | . . . . . 11 6 . . . . 1 . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 1 6 5 7 . . . . 4 . . . . . 1 . . . 1 6 Investigation 10 | . 1 . 1 . 3 2 . . . . . . . . . . . . . . . 3 Extermination 11 | . . . . . . 4 . . . . 3 . . . . . 1 . . . . 3 Reinforcement 9 | . 1 . . 4 2 1 . . . . 1 . . . . . . . . . . . Assault 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Distress Signals 17 | . 1 1 1 2 8 . . . . . . . . . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 23 6 36 46 61 29 8 3 . . 17 7 8 . 38 15 12 7 . . 28 41 Peak Tracking Total 11 | . 4 3 7 7 6 5 4 3 . . 5 3 2 . 6 5 6 5 . . 9 11 Tactical Retreats 31 | . . . 3 2 8 1 1 . . . 2 1 . . 6 . 2 . . . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . . . 1 1 2 3 . . . . 2 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 265 | . 106 . . 60 17 77 . . . . 5 . . . . . . . . . . . Triggered 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reprogrammed 26 | . 10 . . 6 1 9 . . . . . . . . . . . . . . . . Reused 20 | . . . . 2 4 2 1 . . . . 1 3 . 5 . . 1 . . . 1 Traps Extracted 9 | . . . . 5 . 4 . . . . . . . . . . . . . . . . Installed 27 | . . . . 2 3 . 4 . . 1 . 2 4 . 7 . . 3 . . . 1 Triggered 16 | . . . . 2 4 2 1 1 . . . . 3 . . . . 1 . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 30 | . . . 3 2 . 8 . . . . 1 . . 1 3 3 2 . . . 2 5 Max in Single Turn 7 | . . . 1 1 . 7 . . . . 1 . . 1 1 1 1 . . . 1 5 Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 84 | . 10 . 11 13 11 12 . . 4 . 7 1 1 . . 1 3 . 2 4 . 4 Terminals 40 | . 7 . 7 9 5 5 . . . . 4 . . . . . . . 1 . . 2 Fabricators 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 Repair Stations 10 | . 1 . 1 2 2 2 . . . . . . . . . . 2 . . . . . Recycling Units 9 | . 2 . 2 1 2 1 . . . . . . . . . . . . . . . 1 Scanalyzers 5 | . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . Total Hacks 284 | . 41 . 46 39 35 36 . . 29 . 18 1 1 . . 2 9 . 2 17 . 8 Successful 193 | . 23 . 27 23 26 21 . . 29 . 11 1 1 . . . 7 . 2 17 . 5 Failed 91 | . 18 . 19 16 9 15 . . . . 7 . . . . 2 2 . . . . 3 Catastrophic 8 | . 4 . 2 2 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 23 . 31 10 11 18 . . . . 11 . . 1 . . . . . . . 3 Terminals 134 | . 31 . 35 21 15 14 . . . . 12 . . . . . . . 1 . . 5 Fabricators 8 | . . . . . . 4 . . . . 1 . . . . 2 . . . . . 1 Repair Stations 45 | . 4 . 5 14 7 7 . . . . . . . . . . 8 . . . . . Recycling Units 23 | . 6 . 4 2 5 4 . . . . . . . . . . . . . . . 2 Scanalyzers 16 | . . . 2 . 8 3 . . . . 3 . . . . . . . . . . . Garrison Access 9 | . . . . 2 . 4 . . . . 2 . . . . . 1 . . . . . Terminal Hacks 96 | . 11 . 11 7 6 6 . . 29 . 3 1 1 . . . . . 2 17 . 2 Record 17 | . . . . . . . . . 11 . . . . . . . . . 1 5 . . Part Schematic 15 | . 1 . . . 1 . . . 8 . 1 . . . . . . . . 4 . . Robot Schematic 9 | . . . . . . 2 . . 7 . . . . . . . . . . . . . Robot Analysis 10 | . 4 . 1 . 1 . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . . . 1 . . . . . 3 . . . . . . . . . . 4 . . Open Door 8 | . . . . 5 . . . . . . . 1 1 . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . 2 . 3 2 . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 3 1 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Build 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Repair Station Hacks 33 | . 4 . 3 9 6 5 . . . . . . . . . . 6 . . . . . Scan Component 19 | . 2 . 2 5 3 3 . . . . . . . . . . 4 . . . . . Repair 14 | . 2 . 1 4 3 2 . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 8 | . 2 . 2 1 2 1 . . . . . . . . . . . . . . . . Retrieve Components 8 | . 2 . 2 1 2 1 . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 2 . 8 3 . . . . 2 . . . . . . . . . . . Insert Component 7 | . . . 1 . 4 1 . . . . 1 . . . . . . . . . . . Analyze 8 | . . . 1 . 4 2 . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . Seal Access 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 33 | . 6 . 9 5 4 3 . . . . 4 . . . . . . . . . . 2 Terminals 24 | . 4 . 7 4 2 1 . . . . 4 . . . . . . . . . . 2 Track 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . Assimilate 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . 2 2 2 1 . . . . 2 . . . . . . . . . . 1 Disrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 1 2 . . . . . . . . . . . . . . . . . Mask 6 | . 1 . 2 1 2 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 . 10 12 10 11 . . . . 6 . . . . 1 1 . 1 . . 3 Full Trace Events 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 2 . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . 1 . 5 1 . . 8 . 2 . . . . . . . . 4 . . Parts Built 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 Matter 852 | . . . . . . 384 . . . . 190 . . . . . . . . . . 278 Time 302 | . . . . . . 68 . . . . 95 . . . . . . . . . . 139 Total Part Build Rating 27 | . . . . . . 8 . . . . 10 . . . . . . . . . . 9 Parts Repaired 14 | . 2 . 1 4 3 2 . . . . . . . . . . 2 . . . . . Time 560 | . 52 . 13 154 115 70 . . . . . . . . . . 156 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 52 | . 13 . 10 9 20 . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . 4 1 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . 4 1 . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . 4 . . . . . . . . . . . Programmers 7 | . . . . . . 3 . . . . 4 . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . 11 . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Total Allies 25 | . . . 1 2 . 5 . . . 1 . . . 2 1 11 . . . . 2 . Largest Group 12 | . . . 1 2 . 5 3 1 . 1 1 . . 2 2 12 12 . . . 1 . Highest-Rated Group 358 | . . . 10 62 . 80 48 16 . 95 95 . . 190 190 358 358 . . . 48 . Highest-Rated Ally 99 | . . . 10 31 . 16 16 16 . 95 95 . . 95 99 99 96 . . . 48 . Total Orders 10 | . . . 7 . . . . . . . . . . . . 1 . . . . . 2 STAY 4 | . . . 4 . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . 3 . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Ally Attacks 198 | . . . . 9 . 15 19 4 . . 4 . . . 46 31 64 . . . 6 . Total Damage 4739 | . . . . 125 . 174 275 46 . . 114 . . . 821 1639 1368 . . . 177 . Kills 43 | . . . . 2 . 4 3 . . . 1 . . . 8 14 11 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 10 | . 4 . 1 . 1 . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 17 | . . 2 . . . . 2 1 . 1 . 1 2 1 . 2 . 1 2 . 2 . Drone Launches 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Drone Recoveries 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Turns Passed 37413 | 73 1750 1128 1397 2965 3112 2582 3453 679 92 1021 1346 3412 2202 1006 3538 1068 1015 1176 1186 1022 1074 1116 Spaces Moved 19510 | 45 659 657 661 872 1244 1326 1620 473 79 734 735 2495 1641 869 1876 600 504 644 543 212 507 514 Core 44 | 8 . . . . . . . . . . . . . . 20 . . . . . . 16 Treads 4692 | 37 659 657 661 872 1244 507 . . . . 4 . . . 51 . . . . . . . Legs 3940 | . . . . . . . . . . . . . . . 432 600 504 644 543 212 507 498 Wheels 10834 | . . . . . . 819 1620 473 79 734 731 2495 1641 869 1373 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 115 115 115 115 115 115 108 108 108 128 128 128 216 130 130 50 Average Speed 138 | 140 160 160 160 189 160 141 115 115 115 115 118 115 113 108 147 128 137 168 216 199 170 130 Slowest Speed 1650 | 160 160 160 160 260 260 260 115 115 115 115 670 115 115 108 1650 128 220 216 216 216 212 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 98 99 49 91 97 32 92 53 68 69 18 98 97 86 78 42 15 61 77 60 52 16 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 12 | . 1 1 . . . . . . 1 1 . . 1 1 . 1 . . 1 3 1 . Known Exits Taken 17 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 2 . . . . 4 2 . 3 . 4 2 . . 1 . 2 4 . 2 . Spaces Dug 264 | . . . 6 1 7 1 18 5 . 6 13 8 37 4 138 5 1 . . . 9 5 Terrain Destroyed 748 | . . . 6 1 14 25 30 19 . 6 59 64 99 4 270 9 9 6 2 . 40 85 Melee 8 | . . . . . . 1 . 3 . . . . . 4 . . . . . . . . Projectile 163 | . . . 6 1 7 . . 2 . 6 16 8 29 . 10 5 9 6 2 . 35 21 AOE 577 | . . . . . 7 24 30 14 . . 43 56 70 . 260 4 . . . . 5 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Total 28239 | 52 1252 697 878 1997 2119 1914 3180 581 79 901 1102 2983 1886 909 2507 874 790 715 549 817 616 841 Wait 6533 | . 388 3 81 863 655 372 1502 76 . 152 254 404 132 14 383 171 250 39 . 576 22 196 Move 19488 | 44 658 656 660 871 1243 1325 1619 472 78 733 734 2494 1640 868 1875 599 503 643 542 211 506 514 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 2 19 3 8 22 20 17 12 2 . 2 3 4 11 2 28 1 3 8 1 6 . 2 Fast Attach 70 | 6 2 . 3 5 4 9 . 2 . . 9 7 3 . 9 . 1 1 . 5 1 3 Attach 54 | . 2 1 6 9 5 3 2 . . . 1 1 1 . 3 . 3 . . 1 2 14 Detach 44 | . 1 . . . 1 1 . . . . 1 3 1 . 13 1 3 . . 7 4 8 Swap 228 | . 9 1 17 30 22 28 13 10 1 1 21 19 14 5 10 5 3 2 1 1 3 12 Drop 214 | . 6 2 9 25 25 29 10 3 . 2 7 14 13 2 44 1 2 8 1 10 . 1 Fire 945 | . 56 16 93 101 121 49 18 11 . 10 57 35 67 2 134 15 17 11 4 . 61 67 Melee 27 | . 1 . . 1 . 4 . 5 . . . . . 16 . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Kick 18 | . . . . . . . . . . . . . . . . . 5 . . . . 13 Crush 34 | . 4 15 1 8 3 . . . . . 2 . . . 1 . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . . . . . . Rewire 98 | . . . . . . . . . . . . . . . . 81 . . . . 17 . Trap 292 | . 106 . . 62 20 77 4 . . 1 5 2 4 . 7 . . 3 . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 12) 681 | -10/Materials | Discovered new exit (range 15) 1161 | -10/Materials | Discovered new exit (range 14) 1290 | -10/Materials | Repaired Lgt. Treads 1316 | -10/Materials | Repaired Lgt. Treads? 1605 | -10/Materials | Discovered new exit (range 7) 1824 | -10/Materials | Entered Mines 1829 | -10/Mines | Met a Derelict bent on vengeance 1836 | -10/Mines | Learned location of Recycling (-9) 2018 | -10/Mines | Learned Materials terminal intel 2198 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2202 | -10/Mines | Found Prototype Device 2313 | -10/Mines | Discovered new exit (range 12) 2341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2342 | -10/Mines | Discovered new exit (range 5) 2584 | -10/Mines | Discovered new exit (range 4) 2952 | -10/Mines | Entered Materials 2952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -9/Materials | Loaded intel: 11 terminal locations 3309 | -9/Materials | Destroyed 7 combat bots 3333 | -9/Materials | Build established: Scavenger-Mutant 3387 | -9/Materials | Discovered new exit (range 12) 3405 | -9/Materials | Identified exit to Mines 3405 | -9/Materials | Identified exit to Storage 4005 | -9/Materials | Repaired Lgt. Treads 4252 | -9/Materials | Identified Exp. Sensor Array 4349 | -9/Materials | Entered Storage 4349 | -9/Storage | Accompanied by 1 ally 4583 | -9/Storage | Repaired Lgt. Treads 5103 | -9/Storage | Repaired Adv. Beam Cannon 5130 | -9/Storage | Repaired Hcp. Storage Unit 5182 | -9/Storage | Repaired Adv. Beam Cannon 5276 | -9/Storage | Discovered new exit (range 5) 5776 | -9/Storage | Build established: Trapper-Mutant 6266 | -9/Storage | Met a pair of Derelict thieves 6295 | -9/Storage | Build established: Scavenger-Mutant 6450 | -9/Storage | Lost 3 parts (1n2w) 7314 | -9/Storage | Entered Materials 7314 | -8/Materials | Evolved 2 slots: Utility x2 8415 | -8/Materials | Repaired Adv. Beam Cannon 8464 | -8/Materials | Discovered new exit (range 10) 9426 | -8/Materials | Discovered new exit (range 16) 9929 | -8/Materials | Repaired Lgt. Treads 9969 | -8/Materials | Repaired Adv. Weight Redist. System 9975 | -8/Materials | Discovered new exit (range 16) 10426 | -8/Materials | Entered Factory 10426 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10633 | -7/Factory | Discovered new exit (range 16) 10727 | -7/Factory | Build established: Scavenger-Tank 10908 | -7/Factory | Discovered new exit (range 16) 11226 | -7/Factory | Repaired Trap Extractor 11279 | -7/Factory | Repaired Reactive Plating 12188 | -7/Factory | Fabricated Exp. Sensor Array (x1) 12211 | -7/Factory | Discovered new exit (range 12) 12232 | -7/Factory | Identified exit to Factory 12394 | -7/Factory | Identified exit to Lower Caves 12718 | -7/Factory | Build established: Trapper-Tank 13008 | -7/Factory | Entered Lower Caves 13008 | -7/Lower Caves | Accompanied by 3 allies 13278 | -7/Lower Caves | Build established: Trapper-Skirmisher 13343 | -7/Lower Caves | Encountered a Warlord checkpoint 13396 | -7/Lower Caves | Learned Factory garrison access intel 13907 | -7/Lower Caves | Build established: Trapper-Mutant 15122 | -7/Lower Caves | Build established: Trapper-Skirmisher 16231 | -7/Lower Caves | Learned Factory stockpile data 16368 | -7/Lower Caves | Discovered new exit (range 9) 16460 | -7/Lower Caves | Identified exit to Lower Caves 16461 | -7/Lower Caves | Entered another Lower Caves area 16461 | -7/Lower Caves | Accompanied by 3 allies 16461 | -7/Lower Caves | Spotted B-75 Beast 16492 | -7/Lower Caves | Learned Factory terminal intel 16690 | -7/Lower Caves | Found Alien Artifact 16690 | -7/Lower Caves | Identified Core Expander 16690 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 16886 | -7/Lower Caves | Build established: Trapper-Mutant 16991 | -7/Lower Caves | Discovered new exit (range 10) 17073 | -7/Lower Caves | Identified exit to Data Miner 17140 | -7/Lower Caves | Entered Data Miner 17140 | -7/Data Miner | Discovered new exit (range 6) 17162 | -7/Data Miner | Met Data Miner 17187 | -7/Data Miner | Learned location of Section 7 (-3) 17187 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17204 | -7/Data Miner | Received God Mode back door access code from Data Miner 17231 | -7/Data Miner | Identified exit to Proximity Caves 17232 | -7/Data Miner | Entered Proximity Caves 17575 | -6/Proximity Caves | Build established: Mutant 18085 | -6/Proximity Caves | Escorted by Enhanced Grunt 18241 | -6/Proximity Caves | Discovered exit to Factory (range 9) 18253 | -6/Proximity Caves | Entered Factory 18253 | -6/Factory | Accompanied by 1 ally 18253 | -6/Factory | Evolved 2 slots: Utility x2 18255 | -6/Factory | Loaded intel: 22 terminal locations 18256 | -6/Factory | Loaded intel: 4 garrison access locations 18706 | -6/Factory | Discovered new exit (range 15) 18782 | -6/Factory | Identified exit to Lower Caves 18782 | -6/Factory | Identified exit to Extension 19294 | -6/Factory | Fabricated Adv. Signal Interpreter? 19599 | -6/Factory | Entered Lower Caves 19837 | -6/Lower Caves | Spotted B-75 Beast 19852 | -6/Lower Caves | Destroyed B-75 Beast 20578 | -6/Lower Caves | Build established: Skirmisher 20893 | -6/Lower Caves | Build established: Mutant 20929 | -6/Lower Caves | Discovered new exit (range 14) 20938 | -6/Lower Caves | Learned Factory emergency access door positions 20946 | -6/Lower Caves | Identified exit to Lower Caves 21856 | -6/Lower Caves | Found Prototype Device 21856 | -6/Lower Caves | Identified Heart of Steel 22643 | -6/Lower Caves | Ambushed by wild Derelicts 23011 | -6/Lower Caves | Entered another Lower Caves area 23041 | -6/Lower Caves | Discovered new exit (range 6) 23441 | -6/Lower Caves | Learned Factory trap positions 23596 | -6/Lower Caves | Encountered a Warlord checkpoint 23990 | -6/Lower Caves | Discovered new exit (range 15) 24006 | -6/Lower Caves | Identified exit to Zion 24696 | -6/Lower Caves | Spotted B-75 Beast 25213 | -6/Lower Caves | Entered Zion 25329 | -6/Zion | Discovered new exit (range 15) 25468 | -6/Zion | Learned 4 Factory zone layouts 25477 | -6/Zion | Learned Factory scanalyzer intel 25642 | -6/Zion | Given A8's code to call for help 25814 | -6/Zion | Given the Hacking Drone Bay 26077 | -6/Zion | Discovered new exit (range 5) 26130 | -6/Zion | Found Prototype Device 26148 | -6/Zion | Identified Hacking Drone Bay 26197 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26206 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26214 | -6/Zion | Identified exit to Deep Caves 26215 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26219 | -6/Zion | Entered Deep Caves 26219 | -6/Deep Caves | Accompanied by 2 allies 26443 | -6/Deep Caves | Attacked by Z-Imprinter 26466 | -6/Deep Caves | Allies destroyed Z-Imprinter 26565 | -6/Deep Caves | Found Prototype Protection 26565 | -6/Deep Caves | Identified Zio. Weapon Casing 26629 | -6/Deep Caves | Z-Facility disabled 26739 | -6/Deep Caves | Found Prototype Protection 26739 | -6/Deep Caves | Identified Zio. Heavy Carapace 26744 | -6/Deep Caves | Found Zio. Weapon Casing 27107 | -6/Deep Caves | Spotted as-59642 27451 | -6/Deep Caves | Exposed GOLEM chamber 27454 | -6/Deep Caves | Found Unknown Device 27488 | -6/Deep Caves | Found Unknown Device 27520 | -6/Deep Caves | Found Unknown Device 27770 | -6/Deep Caves | Found Unknown Device 27774 | -6/Deep Caves | Found Unknown Device 27800 | -6/Deep Caves | Found Unknown Device 28157 | -6/Deep Caves | Found Unknown Device 28358 | -6/Deep Caves | Heart of Steel transformed into Warbot 28358 | -6/Deep Caves | Identified GOLEM Unit (x3) 28686 | -6/Deep Caves | Build established: Golem 29435 | -6/Deep Caves | Discovered new exit (range 7) 29483 | -6/Deep Caves | Build established: Skirmisher 29600 | -6/Deep Caves | Found Surveybot 24 Chip 29751 | -6/Deep Caves | Identified exit to Proximity Caves 29757 | -6/Deep Caves | Entered Proximity Caves 29757 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 30065 | -5/Proximity Caves | Build established: Golem 30067 | -5/Proximity Caves | Learned Factory garrison access intel 30157 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 30319 | -5/Proximity Caves | Discovered new exit (range 8) 30800 | -5/Proximity Caves | Identified exit to Factory 30825 | -5/Proximity Caves | Entered Factory 30825 | -5/Factory | Accompanied by 12 allies (Warbot) 30825 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 30827 | -5/Factory | Loaded intel: 79 trap records 30829 | -5/Factory | Loaded intel: 4 scanalyzer locations 30830 | -5/Factory | Loaded intel: 4 garrison access locations 30965 | -5/Factory | Build established: Commander-Golem 31431 | -5/Factory | Discovered new exit (range 9) 31635 | -5/Factory | Identified exit to Upper Caves 31682 | -5/Factory | Repaired Broken Enh. Flexi-carbon Leg 31737 | -5/Factory | Build established: Golem 31743 | -5/Factory | Repaired Imp. EM Pulse Cannon 31840 | -5/Factory | Entered Upper Caves 32365 | -5/Upper Caves | Learned location of 2 exits from Factory 32904 | -5/Upper Caves | Discovered new exit (range 4) 32915 | -5/Upper Caves | Identified exit to Upper Caves 33016 | -5/Upper Caves | Entered another Upper Caves area 33082 | -5/Upper Caves | Encountered a Warlord checkpoint 33152 | -5/Upper Caves | Discovered new exit (range 3) 33154 | -5/Upper Caves | Identified exit to Factory 33921 | -5/Upper Caves | Learned 8 Factory zone layouts 33930 | -5/Upper Caves | Learned location of Armory (-3) 34168 | -5/Upper Caves | Discovered new exit (range 11) 34198 | -5/Upper Caves | Identified exit to Zhirov 34202 | -5/Upper Caves | Entered Zhirov 34202 | -5/Zhirov | Discovered new exit (range 3) 34245 | -5/Zhirov | Met Zhirov 34290 | -5/Zhirov | Learned location of Quarantine (-3) 34290 | -5/Zhirov | Learned location of Testing (-2) 34290 | -5/Zhirov | Learned location of Command (-1) 34303 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34340 | -5/Zhirov | Found Alien Artifact 34340 | -5/Zhirov | Identified Integrated Reactor 34340 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34458 | -5/Zhirov | Found Alien Artifact 35222 | -5/Zhirov | Identified exit to Proximity Caves 35224 | -5/Zhirov | Entered Proximity Caves 35231 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 35417 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 35578 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 35612 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 35638 | -4/Proximity Caves | Destroyed 11 combat bots 36118 | -4/Proximity Caves | Discovered exit to Factory (range 13) 36298 | -4/Proximity Caves | Entered Factory 36298 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 36299 | -4/Factory | Identified exit to Research 36326 | -4/Factory | Incoming investigation squad redirected 36874 | -4/Factory | Identified exit to Upper Caves 36964 | -4/Factory | Spotted B-86 Titan 37042 | -4/Factory | Destroyed B-86 Titan 37227 | -4/Factory | Lost 7 parts (1p3u3w) 37244 | -4/Factory | System corruption reached 10% 37257 | -4/Factory | Fabricated Centrium Leg? 37339 | -4/Factory | Core integrity fell below 50% 37397 | -4/Factory | Released all parts (9) 37406 | -4/Factory | Core integrity fell below 20% 37414 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 37397_ Released Asb. Alloy Leg. 37397_ U-05 Engineer lays Concrete. 37400_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Fusion Modulator] NETWORK_OVERLOAD_FAIL 37400_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 37401_ U-05 Engineer builds a Door. 37402_ U-05 Engineer builds a Wall. 37402_ Slammed into P-70 Sage. 37411_ ZOF1ESQ3QD15&I0O4 O5 T8GT6XEHC,Z8M 37411_ U-05 Engineer lays Concrete. 37411_ Slammed into P-70 Sage. 37412_ U-05 Engineer lays Concrete. 37412_ Slammed into P-70 Sage. 37413_ U-05 Engineer lays Concrete. 37414_ Slammed into P-70 Sage. 37414_ U-05 Engineer lays Concrete. 37414_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?!???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# "T" #????????????????? | | ???????????????????# = #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """ """ #????????????????? | | ???????????????????# " = "" #????????????????? | | ???????????????????# !! " #????????????????? | | ???????????????????# " #????????????????? | | ???????????????????# " #????????????????? | | ??????????????????## u #????????????????? | | ??????????????#### # u #????????????????? | | ?????????##############;*#/#+####????????????????? | | ?????????# =%%+%%% h%[%|% #???????????????????? | | ?????????# !########%@p ##??????????????????? | | ?????????# %###????#== ^^##??????????????????? | | ?????????# !#??????#[ ##??????????????????? | | ?????????# #??????# #???????????????????? | | ?????????# #??????# #???????????????????? | | ???????? + ######## #???????????????????? | | ???????### # #???????????????????? | | ?????????# # #???????????????????? | | ?????????# % %# """" #???????????????????? | | ?????????# + """" ###?????????????????? | | ?????????# # """" = #?????????????????? | | ?????????# ! # #??#??????????????? | | ?????????######## #### #??????????????? | | ?????????# # # ###????????????? | | ?????????# # ###??????????? | | ?????????# !!! ""#####??????? | | ?????????+ !!! #??????? | | ?????????# !! # #??????? | | ?????????# # ] #?????? | | ?????????# ##?????? | | ??????? % #??????? | | ??????? " F" !! ?????? | | ??????? % """" ![ ! ?????? | | ???????? %= ?????? | | ???????? % =%# ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 55 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 2010 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 60 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Mak. Cloaking Device | -6/Factory | Scanalyzed Powered Armor | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked M-28 Smith | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -6/Factory | Preloaded Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightRocketPenetrator Manual? 0 Play Time 02:58:48 Cumulative 786.7 hours Start 2021.02.15 @ 13:39:53 End 2021.02.17 @ 01:53:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 551 Rogue 547 Adventurer 4 Explorer 0 Win Type - Total 86 Types 65/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 302a4eff-0064-4029-a8cb-3966e2baf994