Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.15 @ 16:54:39 Player: monistgf Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (193) 965 Value Destroyed (10579) 10579 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3362) 3362 TOTAL SCORE: 19606 Bonus ------- High Alert Combat Kills 1764 Follower Combat Kills 561 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -363 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 146/150 System Corruption 15% Temperature Cool (12) Movement Treading (320) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Improved Treads Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Improved Reaction Control System Relay Coupler [Duelist] (25) > --- WEAPON (3) ------- Heavy Laser Scythe Falx > --- INVENTORY (20) --- Improved Heat Sink Improved Coolant Injector Cargo Storage Unit High-capacity Matter Pod (200) Matter Compressor (192) Improved Kinecellerator Relay Coupler [NC] (33) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (43) Relay Coupler [Behemoth] (11) Component Analysis Suite Long-range Tractor Beam Heavy Linear Accelerator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Cargo Storage Unit Enhanced Optical Array Advanced Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Hardcell Cannon Heavy Linear Accelerator > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Target Analyzer Advanced Weapon Cycler Improved Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Behemoth] Long-range Tractor Beam Matter Neutralizer Hardcell Cannon Hardcell Cannon Hardcell Cannon Heavy Linear Accelerator Heavy Linear Accelerator Advanced Datajack Improved Remote Datajack Falx [Rating: 109] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Falx Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . 1 1 1 . . . . . . . Utility 5 | . . . 1 1 . . 2 1 . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 327 | 6 6 18 28 17 6 14 46 36 50 69 31 Power 30 | 1 . 2 1 1 . 1 1 5 8 6 4 Engine 20 | 1 . 2 1 1 . 1 1 2 5 4 2 Core 10 | . . . . . . . . 3 3 2 2 Reactor . | . . . . . . . . . . . . Propulsion 85 | 2 1 5 18 6 3 6 16 5 4 13 6 Treads 30 | . . 4 11 2 . . . 1 4 5 3 Leg 49 | 2 1 1 7 4 3 6 16 4 . 3 2 Wheel 6 | . . . . . . . . . . 5 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 117 | 1 5 1 4 5 1 2 18 19 18 30 13 Device 71 | . 1 . 1 . . . 13 13 13 20 10 Storage 14 | 1 3 1 1 . . . 3 . 1 1 3 Processor 6 | . 1 . . 1 . . . 3 . 1 . Hackware 9 | . . . . . . 1 2 1 . 5 . Protection 17 | . . . 2 4 1 1 . 2 4 3 . Artifact . | . . . . . . . . . . . . Weapon 95 | 2 . 10 5 5 2 5 11 7 20 20 8 Energy Gun 8 | 1 . 3 . . . . . . 2 . 2 Energy Cannon 4 | . . . . . . . . . . 2 2 Ballistic Gun 24 | 1 . 2 4 3 . 2 1 4 3 2 2 Ballistic Cannon 25 | . . 1 . . 1 1 5 1 9 7 . Launcher 2 | . . 2 . . . . . . . . . Special Weapon 13 | . . 1 . . . 2 5 2 . 3 . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 17 | . . . 1 2 1 . . . 6 5 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 67 | . . 6 3 1 . . 5 6 . 20 26 Power 9 | . . 1 . 1 . . . 1 . 2 4 Propulsion 26 | . . 3 2 . . . 3 4 . 5 9 Utility 20 | . . . 1 . . . 2 1 . 9 7 Weapon 12 | . . 2 . . . . . . . 4 6 Highest Loss Streak 10 | . . 5 1 1 . . 3 3 . 7 10 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 98 99 99 99 100 100 99 98 87 83 75 Engine 6 | . 14 11 9 7 7 7 6 7 5 5 1 Core 1 | . . . . . . . . 2 4 4 2 Treads 8 | . . 17 32 5 . . . 1 11 11 11 Leg 19 | . 28 15 3 31 38 38 32 25 8 1 4 Wheel 1 | . . . . . . . . . . 7 . Device 9 | . 2 . 7 7 7 4 12 7 16 13 10 Storage 6 | . 14 11 9 7 7 7 6 5 5 5 7 Processor 5 | . 10 11 1 7 7 7 2 5 5 3 5 Hackware 4 | . . . . . . 2 9 14 1 7 8 Protection 5 | . . . 8 7 7 7 6 5 4 4 . Ballistic Gun 9 | . 14 11 23 14 7 14 13 10 2 2 7 Ballistic Cannon 5 | . . 6 . . 6 6 4 3 11 8 . Slashing Weapon 2 | . . . 1 7 7 . . . 1 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 217 | 14 50 58 70 74 76 81 85 98 216 217 102 Greatest Support 177 | 20 20 60 80 78 78 81 88 87 173 177 101 Greatest Overweight (x) 13 | 1 2 . 1 1 . . 1 1 1 13 6 Average Overweight (x) . | . . . . . . . . 1 . 1 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 30 30 20 Average Capacity 20 | 6 9 10 20 20 20 20 20 20 26 26 20 Most Carried 30 | 2 9 20 20 20 20 20 20 20 30 30 20 Average Carried 19 | 1 5 8 19 19 19 19 19 19 26 24 14 Final Capacity 30 | 8 10 20 20 20 20 20 20 20 30 20 20 Final Carried 30 | 2 8 20 20 20 20 20 19 20 30 20 16 Class Distribution -------------------- 19% | Bothacker-Tank 16% | Bothacker-Gunner 16% | Bothacker-Mutant 13% | Mutant 11% | Commander-Mutant 9% | Scavenger-Tank 4% | Scavenger-Mutant 4% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -5/Factory Bothacker-Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Matter Collected 9876 | 163 179 248 1168 374 288 698 1031 900 952 2939 936 Remotely 2597 | . . . . . . . 56 305 228 2008 . Salvage Created 8925 | . 267 328 1698 381 179 452 893 625 1171 1673 1258 Parts 381 | . 12 21 75 18 4 20 43 36 28 82 42 Haulers Intercepted 10 | . 1 2 4 . . 1 1 . . 1 . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 32 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Combat Hostiles Destroyed 157 | . 4 9 27 9 . 8 14 12 14 38 22 Melee 2 | . . . . 2 . . . . . . . Guns 81 | . 4 1 27 7 . 3 9 9 1 4 16 Cannons 63 | . . 1 . . . 5 5 3 13 31 5 AOE 8 | . . 7 . . . . . . . 1 . Classes Destroyed 17 | . 3 4 2 3 . 1 3 . . 1 . Worker 6 | . . 1 2 1 . . . . . 2 . Builder 7 | . . . . . . . 1 1 . 5 . Tunneler 2 | . . 1 . . . . . . . 1 . Hauler 10 | . 1 2 4 . . 1 1 . . 1 . Recycler 5 | . . . 2 . . . 1 . . 2 . Mechanic 1 | . . . . . . . 1 . . . . Watcher 3 | . 1 1 1 . . . . . . . . Swarmer 17 | . . 4 3 . . 1 . 3 2 . 4 Grunt 67 | . 4 3 13 2 . 4 8 2 6 13 12 Brawler 5 | . . . . 1 . 1 . . . 2 1 Duelist 8 | . . . . 1 . . 2 . 2 1 2 Protector 1 | . . . . . . . . . . 1 . Sentry 28 | . . 2 8 1 . 2 1 3 4 5 2 Specialist 1 | . . . . . . 1 . . . . . Hunter 11 | . . . 3 . . . . . . 8 . Programmer 19 | . . . . 4 . . 2 4 . 8 1 Heavy 1 | . . . . . . . 1 . . . . Infiltrator 1 | . . . . . . 1 . . . . . Best Kill Streak 12 | . 3 5 9 3 . 3 6 6 3 6 12 Combat Bots Only 12 | . 2 4 9 3 . 3 5 3 3 5 12 Max Kills in Single Turn 3 | . 1 3 2 1 . 1 2 1 1 3 2 Gunslinging 1 | . . . 1 . . . . . . . 1 Exploded 3 | . . 3 . . . . . . . 1 . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Damage Taken 16978 | . 218 441 1406 914 249 217 2264 1601 1098 5337 3233 Core 1737 | . 63 40 164 256 51 31 129 129 81 427 366 Absorbed by Shields 80 | . . . . . . . . . . 80 . Reduced by Siege Mode 219 | . . . . . . . . . 53 166 . Regen/Repaired (Parts) 648 | . . . . . . 24 624 . . . . Core Remaining (%) 78 | 100 74 90 70 . . 51 84 . . . . Volleys Fired 492 | . 19 16 78 28 . 23 57 46 33 117 75 Largest 3 | . 2 3 3 3 . 3 3 3 3 3 3 Hottest 235 | . 70 120 78 88 . 106 106 114 195 235 193 Shots Fired 1156 | . 38 33 232 65 2 59 118 115 90 240 164 Gun 699 | . 38 19 230 65 2 37 76 75 10 22 125 Cannon 428 | . . 7 2 . . 18 37 33 80 212 39 Launcher 5 | . . 5 . . . . . . . . . Special 24 | . . 2 . . . 4 5 7 . 6 . Kinetic 1022 | . 19 19 232 65 2 55 113 108 89 216 104 Thermal 107 | . 19 9 . . . . . . 1 18 60 Explosive 5 | . . 5 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 27 | . 7 7 19 9 9 10 14 9 12 14 27 Robot Miss Streak 8 | . 4 1 5 8 1 7 4 6 2 5 5 Penetration Max 1 | . . . 1 . . 1 1 1 . 1 1 Secondary Targets 12 | . . . 4 1 . . 3 . . . 4 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . 1 Shots Hit Robots 820 | . 21 26 153 60 16 34 76 65 86 160 123 Core Hits 370 | . 10 18 61 39 4 20 36 24 41 68 49 Critical Kills 12 | . . . 2 . . . 1 1 . 3 5 Critical Parts Destroyed 14 | . . . 3 . . . 1 6 1 . 3 Critical Strikes 66 | . . 1 5 2 1 1 4 11 10 22 9 Burn 1 | . . 1 . . . . . . . . . Meltdown 3 | . . . . . . . . . . 2 1 Destroy 24 | . . . 5 . . . 2 7 1 2 7 Blast 32 | . . . . . . 1 2 4 7 18 . Sever 6 | . . . . 2 1 . . . 2 . 1 Melee Attacks 162 | . . 2 2 9 106 . . . 35 7 1 Impact 2 | . . 2 . . . . . . . . . Slashing 160 | . . . 2 9 106 . . . 35 7 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . Damage Inflicted 26311 | . 260 862 2787 1602 1241 878 1978 1428 4472 7685 3118 Guns 9548 | . 260 178 2639 1287 24 544 1280 870 89 327 2050 Cannons 11784 | . . 90 24 . . 334 698 535 2119 6958 1026 Explosions 885 | . . 570 . . . . . . . 315 . Melee 3987 | . . . 66 315 1217 . . . 2264 83 42 Ramming 87 | . . 4 58 . . . . 23 . 2 . Kinetic 19295 | . 121 192 2663 1287 24 878 1978 1405 2208 6810 1729 Thermal 2057 | . 139 96 . . . . . . . 475 1347 Explosive 876 | . . 570 . . . . . . . 306 . Electromagnetic 9 | . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . Slashing 3987 | . . . 66 315 1217 . . . 2264 83 42 Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . 4 4 5 1 8 9 17 17 Average Corruption 8 | . . . . 3 4 4 1 5 8 13 15 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 328 | . . . . 7 55 29 6 18 51 97 65 Message Errors 76 | . . . . . 14 8 2 4 9 24 15 Matter Fused 73 | . . . . 3 15 10 2 5 9 16 13 Heat Flow Errors 34 | . . . . 1 4 3 2 2 5 12 5 Energy Discharges 44 | . . . . 2 10 . . 1 10 10 11 Parts Rejected 4 | . . . . 1 . 1 . . . 1 1 Parts Fused 3 | . . . . . . . . . 1 2 . Data Loss (minor) 46 | . . . . . 7 5 . 3 9 13 9 Data Loss (major) 11 | . . . . . 1 . . 1 3 4 2 Misfires 10 | . . . . . 2 1 . . 1 5 1 Alerts 9 | . . . . . 2 1 . 1 1 3 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 17 | . . . . . . . . 1 3 7 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 802 | . . 44 . 18 99 16 . . 56 521 48 Projectiles 605 | . . . . . . 16 . . 30 511 48 Explosions 54 | . . 44 . . . . . . . 10 . Melee 143 | . . . . 18 99 . . . 26 . . Knockbacks 60 | . . . 1 . . 2 6 4 8 39 . Impact 1 | . . . 1 . . . . . . . . Kinetic 54 | . . . . . . 2 6 4 8 34 . Secondary 5 | . . . . . . . . . . 5 . Self-Inflicted Damage 36 | . . 9 . . . . . . . 27 . Shots 3 | . . 1 . . . . . . . 2 . Rammed 5 | . . 1 4 . . . . . . . . Targets Rammed 12 | . . 2 5 . . . . 4 . 1 . Kicked 6 | . . 1 . . . . . 4 . 1 . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 410 | . 131 162 116 206 127 252 132 240 386 318 410 Average Temperature 74 | . 48 47 24 108 65 68 34 73 87 80 126 Received Heat Transfer 3770 | . 117 33 468 165 . 54 652 198 309 745 1029 Effects 6 | . . . . . . . . . 1 4 1 Shutdowns 1 | . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations 12 | . . . . . . . . . 2 10 . Total Turns 167 | . . . . . . . . . 34 133 . Longest Duration 30 | . . . . . . . . . 21 30 . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . 2 1 Parts Melted 8 | . . 2 . . . . . 2 . 3 1 Heat Transferred 2886 | . 407 370 . . . . . . . 481 1628 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Peak Influence 2020 | . 114 347 486 266 2020 1491 766 338 1021 1313 . Initial 1060 | . . 48 17 144 91 1060 681 172 175 535 . Average 632 | . 52 145 292 142 1015 1311 516 216 511 894 . Maximum Alert Level 5 | . . 1 2 1 5 4 3 1 3 4 . Low Security (%) 16 | 100 100 67 15 80 1 . . 37 2 . . Level 1 29 | . . 32 59 19 22 . 41 62 53 . . Level 2 20 | . . . 24 . 15 . 44 . 15 43 . Level 3 10 | . . . . . 8 9 13 . 28 17 . Level 4 19 | . . . . . 30 90 . . . 38 . Level 5 3 | . . . . . 20 . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 1 1 2 5 . 3 8 5 . 15 . Investigation 3 | . . . . . . 1 . 1 . 1 . Extermination 10 | . . . . 2 . 1 2 2 . 3 . Reinforcement 12 | . 1 1 2 . . . 5 . . 3 . Assault 5 | . . . . . . . 1 . . 4 . Garrison 10 | . . . . 3 . 1 . 2 . 4 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Distress Signals 6 | . . . 4 . . . . . . 2 . Communications Jammed 1 | . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . Times Spotted 245 | . 7 11 38 10 . 23 26 20 18 62 30 Peak Tracking Total 12 | . 3 4 8 3 . 3 5 5 4 12 11 Tactical Retreats 19 | . . . 2 . . . 1 2 4 6 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Traps Triggered 10 | . . 1 . 1 2 1 . . 4 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Machines Disabled 33 | . . 1 3 1 11 1 . 1 3 12 . Max in Single Turn 4 | . . 1 1 1 1 1 . 1 1 4 . Garrison Access 2 | . . . . . . 1 . . . 1 . Garrison Relay 11 | . . . . . 9 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Machines Accessed 43 | . 5 7 4 4 3 5 4 2 2 7 . Terminals 34 | . 5 7 4 2 3 4 3 . 2 4 . Fabricators 3 | . . . . 1 . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 98 | . 11 17 8 8 9 11 9 3 6 16 . Successful 34 | . 5 6 3 3 . 6 5 2 1 3 . Failed 63 | . 5 11 5 5 9 5 4 1 5 13 . Catastrophic 19 | . . 3 2 2 3 3 . 1 1 4 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 53 | . 11 11 6 3 . 8 8 2 . 4 . Terminals 82 | . 11 17 8 3 9 10 8 . 6 10 . Fabricators 5 | . . . . 3 . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 2 . 4 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . 1 . 1 . 1 . Terminal Hacks 16 | . 1 5 3 . . 2 3 . 1 1 . Robot Analysis 3 | . 1 1 . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . Alert Level 2 | . . 2 . . . . . . . . . Unreport Threat 6 | . . 1 2 . . . 2 . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . 2 . . 1 . . 1 . Network Status 3 | . . . . 1 . . 1 . . 1 . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 . Unlock Access 2 | . . . . 1 . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . 1 . Unauthorized Hacks 10 | . 4 1 . . . 3 1 1 . . . Terminals 9 | . 4 1 . . . 3 1 . . . . Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 6 | . 2 1 . . . 2 1 . . . . Disrupt 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 3 7 4 3 3 3 3 1 2 5 . Full Trace Events 6 | . . 1 . . 2 . . . 2 1 . Feedback Events 1 | . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . 95 . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Used RIF Installer 2 | . . . . . 1 . . . 1 . . Signal Jammer 1 | . . . . . . . . . 1 . . Robots Hacked 13 | . . . . . . 1 4 4 . 4 . Non-combat 2 | . . . . . . 1 1 . . . . Combat 11 | . . . . . . . 3 4 . 4 . Robot Hacks Applied 13 | . . . . . . 1 4 4 . 4 . link_complan 1 | . . . . . . . . 1 . . . amplify_resonance 3 | . . . . . . . . . . 3 . disable_weapons 2 | . . . . . . . . 2 . . . overwrite_iff 1 | . . . . . . . . . . 1 . formatsys_low 2 | . . . . . . 1 1 . . . . formatsys_high 4 | . . . . . . . 3 1 . . . Relay Couplers Released 45 | . . . . . 39 . . . 6 . . Machine Destruction 45 | . . . . . 39 . . . 6 . . Attached 7 | . . . . . . 1 2 1 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Total Allies 14 | . . . . . 6 2 4 1 . 1 . Largest Group 6 | . . . . . 6 4 3 1 . 1 . Highest-Rated Group 212 | . . . . . 212 134 75 41 . 29 . Highest-Rated Ally 62 | . . . . . 62 62 32 41 . 29 . Total Orders 7 | . . . . . . 1 5 1 . . . STAY 1 | . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . 1 . . . . AID 5 | . . . . . . 1 3 1 . . . Ally Attacks 76 | . . . . . 9 44 10 10 . 3 . Total Damage 2165 | . . . . . 286 1142 252 415 . 70 . Kills 16 | . . . . . 3 10 1 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Robot Analysis Total 3 | . 1 1 . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Turns Passed 14260 | 59 301 608 1483 822 2293 1094 1513 1019 1485 2211 1372 Spaces Moved 7054 | 43 164 343 663 342 1598 820 774 415 551 910 431 Core 6 | 6 . . . . . . . . . . . Treads 1924 | . . 211 595 . . . . . 355 346 417 Legs 4554 | 37 164 132 68 342 1598 820 774 415 196 8 . Wheels 570 | . . . . . . . . . . 556 14 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 120 120 114 108 186 114 105 123 Average Speed 153 | 112 131 144 163 171 120 117 136 188 196 171 240 Slowest Speed 1030 | 120 260 160 240 190 120 120 190 190 243 1030 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 39 | 3 37 52 69 9 98 22 18 13 52 29 71 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 Known Exits Taken 2 | . . . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . . 1 . Scrap Searched 3 | . . . . . . . . . . . 3 Spaces Dug 51 | . . 1 1 . 44 . . . . 5 . Terrain Destroyed 332 | . . 40 1 . 44 7 16 20 11 179 14 Melee 51 | . . 1 1 . 44 . . . . 5 . Projectile 118 | . . . . . . 7 16 19 11 51 14 AOE 162 | . . 39 . . . . . . . 123 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Fac Gar Fac Upp Total 9317 | 50 208 420 935 519 1801 916 1134 560 838 1325 611 Wait 814 | . 15 11 98 102 . 33 221 25 71 175 63 Move 7045 | 42 163 342 662 342 1597 819 773 415 550 909 431 Hop . | . . . . . . . . . . . . Pick Up 192 | 2 3 21 25 8 27 10 15 14 39 20 8 Fast Attach 70 | 6 2 4 7 5 . 1 1 6 11 13 14 Attach 63 | . . 6 6 3 . . 6 6 3 21 12 Detach 15 | . 1 1 4 . . . . 1 3 3 2 Swap 194 | . 4 8 15 9 6 13 39 24 36 35 5 Drop 213 | . 1 7 33 13 31 16 20 18 52 22 . Fire 492 | . 19 16 78 28 . 23 57 46 33 117 75 Melee 159 | . . 2 2 9 103 . . . 35 7 1 Ram . | . . . . . . . . . . . . Kick 6 | . . 1 . . . . . 4 . 1 . Crush 6 | . . 1 5 . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 . . Rewire 44 | . . . . . 37 1 2 1 1 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 78 | -10/Materials | Central database locked down 213 | -10/Materials | Discovered new exit (range 17) 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 18) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 590 | -9/Materials | Discovered new exit (range 6) 593 | -9/Materials | Lost 5 parts (1p2n2w) 661 | -9/Materials | Build established: Skirmisher 884 | -9/Materials | Discovered new exit (range 18) 969 | -9/Materials | Entered another Materials area 969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -8/Materials | Destroyed 9 combat bots 1274 | -8/Materials | Discovered new exit (range 15) 1356 | -8/Materials | Build established: Scavenger-Tank 1536 | -8/Materials | Discovered new exit (range 5) 2411 | -8/Materials | Discovered new exit (range 8) 2430 | -8/Materials | Identified exit to Storage 2452 | -8/Materials | Entered Factory 2452 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2612 | -7/Factory | Build established: Mutant 2735 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 2965 | -7/Factory | Garrison activated, responded to threat 3274 | -7/Factory | Identified exit to Garrison 3274 | -7/Factory | Entered Garrison 3274 | -7/Garrison | Discovered recently destroyed garrison 3383 | -7/Garrison | Garrison Relay disabled 3480 | -7/Garrison | Garrison Relay disabled 3783 | -7/Garrison | Discovered new exit (range 10) 3822 | -7/Garrison | Found embedded Infiltrators 3839 | -7/Garrison | Garrison Relay disabled 3914 | -7/Garrison | Discovered new exit (range 5) 4120 | -7/Garrison | Discovered new exit (range 6) 4203 | -7/Garrison | Garrison Relay disabled 4208 | -7/Garrison | Garrison Relay disabled 4227 | -7/Garrison | Build established: Commander-Mutant 4227 | -7/Garrison | Garrison Relay disabled 4275 | -7/Garrison | Garrison Relay disabled 4403 | -7/Garrison | Garrison Relay disabled 4455 | -7/Garrison | Discovered new exit (range 11) 5340 | -7/Garrison | Crushed by falling debris 5509 | -7/Garrison | Garrison Relay disabled 5528 | -7/Garrison | Installed Relay Interface Framework 5567 | -7/Garrison | Entered Factory 5567 | -7/Factory | Accompanied by 4 allies 5747 | -7/Factory | Discovered new exit (range 8) 5875 | -7/Factory | Build established: Gunner 5939 | -7/Factory | Garrison activated, responded to threat 6261 | -7/Factory | Build established: Bothacker-Gunner 6277 | -7/Factory | Discovered new exit (range 5) 6342 | -7/Factory | Discovered new exit (range 11) 6560 | -7/Factory | Identified exit to Lower Caves 6601 | -7/Factory | Build established: Bothacker-Mutant 6661 | -7/Factory | Entered another Factory area 6661 | -6/Factory | Accompanied by 2 allies 6661 | -6/Factory | Evolved 2 slots: Utility x2 7118 | -6/Factory | Discovered new exit (range 8) 7175 | -6/Factory | Spotted B-75 Beast 7263 | -6/Factory | Build established: Bothacker-Gunner 7361 | -6/Factory | First assault squad dispatched 7799 | -6/Factory | Cargo convoy interrupted 8113 | -6/Factory | Discovered new exit (range 8) 8157 | -6/Factory | Lost 3 parts (1n2u) 8174 | -6/Factory | Entered another Factory area 8174 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8345 | -5/Factory | Build established: Bothacker-Tank 8601 | -5/Factory | Discovered new exit (range 8) 8603 | -5/Factory | Discovered new exit (range 17) 8719 | -5/Factory | Build established: Bothacker-Mutant 9031 | -5/Factory | Build established: Bothacker-Tank 9033 | -5/Factory | Garrison activated, responded to threat 9099 | -5/Factory | Lost 3 parts (1p1n1u) 9193 | -5/Factory | Identified exit to Garrison 9193 | -5/Factory | Entered Garrison 9289 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 9596 | -5/Garrison | Triggered checkpoint 9802 | -5/Garrison | Garrison Relay disabled 10013 | -5/Garrison | Triggered checkpoint 10188 | -5/Garrison | Triggered checkpoint 10250 | -5/Garrison | Discovered new exit (range 60) 10250 | -5/Garrison | Discovered new exit (range 26) 10250 | -5/Garrison | Discovered new exit (range 67) 10271 | -5/Garrison | Garrison Relay disabled 10678 | -5/Garrison | Entered Factory 10978 | -5/Factory | First assault squad dispatched 11066 | -5/Factory | System corruption reached 10% 11669 | -5/Factory | Garrison activated, responded to threat 11776 | -5/Factory | Garrison activated, responded to threat 11829 | -5/Factory | Lost 7 parts (2p2n2u1w) 11888 | -5/Factory | Core integrity fell below 50% 11946 | -5/Factory | Lost 6 parts (2n2u2w) 12041 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 12059 | -5/Factory | Lost 3 parts (1n2u) 12099 | -5/Factory | Build established: Bothacker-Mutant 12513 | -5/Factory | Discovered new exit (range 16) 12560 | -5/Factory | Discovered new exit (range 15) 12618 | -5/Factory | Build established: Bothacker-Gunner 12889 | -5/Factory | Entered Upper Caves 12893 | -5/Upper Caves | Learned Factory emergency access door positions 12958 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13031 | -5/Upper Caves | Core integrity fell below 20% 13055 | -5/Upper Caves | Destroyed 12 combat bots 13064 | -5/Upper Caves | Lost 10 parts (2p4n2u2w) 13604 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13657 | -5/Upper Caves | Lost 4 parts (2u2w) 14032 | -5/Upper Caves | Lost 6 parts (2n2u2w) 14212 | -5/Upper Caves | Discovered new exit (range 13) 14261 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14120_ Acquired Scythe. 14123_ Acquired Unknown Device. 14125_ System corrupted: Energy discharge (-141). 14151_ G>EGJ6JAWGFF7N# Z8SU22XDV,VK4 14230_ :T|FE2NZKORQW VW:|NCYWN8PYOOY8 14244_ Med. Treads destroyed. 14246_ G-50 Soldier destroyed. 14249_ System corrupted: Hvy. Phase Cannon rejected. 14250_ Lgt. Angular Momentum Engine fries itself beyond repair. 14253_ Imp. Treads destroyed. 14253_ Critical hit (Burn: +37). 14255_ Neutrino Core destroyed. 14257_ Com. Battery destroyed. 14259_ G-50 Soldier heat spikes uncontrollably. 14261_ G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????####???????? | | ???????????????????????????????# ##??????? | | ??????????????????????????????## ##?????? | | ??????????????????????????????# ##????? | | ????????????????????########### #????? | | ????????????????????# ##????? | | ????????????????????# ####### ###?????? | | ???????????????###### #?????# ##???????? | | ???????????????# #?????# #????????? | | ???????????????# ;?????## #????????? | | ???????????????# #??????# ##????????? | | ???????????????# ##?????# #?????????? | | ???????????????# ##????# #?????????? | | ???????????????# ##???# #?????????? | | ???????????????#### ##??# #?????????? | | ?????????????????## #??# #?????????? | | ????????????????## #??# ########### | | ????????????????# % ##??# | | ????????????????# @ g ##???############# | | ????????????????#### g #????????????????# | | ???????????????????# #????????????# | | ??????????????????? #???????????? | | ??????????????????? #??????????? | | ?????????????????? ## #### #??????????? | | ??????????????????##?? ##???????????????? | | ?????????????????????? #??????########### | | ?????????????????????? < ??? | | ??????????????????????? ?? | | ??????????????????????? ###?????########## | | ??????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ?????????????????????????#????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 65 Energy Generation 32 Energy Capacity 565 Matter Stores 490 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Packrat Tank Challenges ------------ None Game ------ Seed CoilParticleAccelerator Manual? 0 Play Time 02:58:05 Cumulative 49.5 hours Start 2023.09.15 @ 13:14:26 End 2023.09.15 @ 16:54:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3dcb010-a250-4857-bf4d-810db9ae2d70