Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.05 @ 18:56:29

Player: Mathewnd

Result: Destroyed by Y-72 Warden with Quantum Rifle

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (16)       3200
Robots Destroyed (252)     1260
Value Destroyed (11427)    11427
Prototype IDs (18)         360
Alien Tech Used (0)        0
Bonus (10929)              10929
              TOTAL SCORE: 31676

 Bonus
-------
High Alert Combat Kills    3350
Follower Combat Kills      3614
Network Hubs Disabled      600
Registered with UFD        300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met R17 at Research        2000
Scanned by Researcher      500
Friendly Fire              -235

 Cogmind 
---------
Core Integrity             0/1600
Matter                     9/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>   --- POWER (2) --------
        (None)
>   --- PROPULSION (4) ---
        (None)
>   --- UTILITY (14) -----
        (None)
>   --- WEAPON (5) -------
        (None)
>   --- INVENTORY (5) ----
        (None)

 Peak State 
------------
>               --- POWER ------------
                Particle Reactor
          Light Particle Reactor
>               --- PROPULSION -------
       Improved Heavy Siege Treads
      Overtuned Huge Scrapsphere
>               --- UTILITY ----------
                Scrap Suit
  High-capacity Storage Unit
       Advanced Salvage Targeting Computer
       Advanced Recoil Stabilizer
       Improved Weapon Cycler
        Layered Heavy Armor Plating
       Improved Focal Shield
   Experimental Thermal Shield
>               --- WEAPON -----------
                Nova Cannon
                KE Penetrator
                Railgun
                Railgun
                Railgun
>               --- INVENTORY --------
          Light Antimatter Reactor
        Armored Heavy Treads
       Improved Heavy Siege Treads
                Centrium Heavy Treads
                Centrium Heavy Treads
       Improved Cloaking Device
       Improved Force Field
                A0-MCA's Component Scanner
   High-powered Tractor Beam
                Subatomic Replicator
                Field Laser
                Coil Gun
                KE Penetrator
                KE Penetrator
                Railgun
                System Spiker
[Rating: 148]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Heavy Ion Engine
  Power Core               Light Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Biometal Leg
  Wheel                    Overtuned Huge Scrapsphere
Utility                    Large Storage Unit
  Device                   Scrap Suit
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Improved Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Overtuned Coil Gun
  Energy Gun               Small Laser
  Energy Cannon            Nova Cannon
  Ballistic Gun            Overtuned Coil Gun
  Launcher                 Heavy Missile Launcher
  Special Weapon           Plasma Cutter
  Slashing Weapon          Power Sword

 Build                          | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Res Acc 
Slots Evolved              18   | .   .   2   .   .   .   6   2   .   .   .   .   2   2   .   2   2   
  Power                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  12   | .   .   .   .   .   .   4   1   .   .   .   .   2   1   .   2   2   
  Weapon                   3    | .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
Parts Attached             132  | 6   7   12  3   2   7   9   13  17  8   5   7   9   13  6   5   3   
  Power                    15   | 1   2   2   .   .   1   1   1   2   2   .   .   .   1   2   .   .   
    Engine                 4    | 1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   4    | .   1   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   
    Reactor                7    | .   .   .   .   .   .   .   .   2   2   .   .   .   1   2   .   .   
  Propulsion               34   | 2   .   7   1   2   1   2   4   5   1   .   .   .   1   1   4   3   
    Treads                 29   | 2   .   7   1   2   1   1   2   4   1   .   .   .   1   1   4   2   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Wheel                  4    | .   .   .   .   .   .   1   2   1   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  41   | 1   3   .   .   .   3   4   3   4   3   4   2   8   4   2   .   .   
    Device                 25   | .   1   .   .   .   1   4   2   2   1   4   1   5   3   1   .   .   
    Storage                3    | 1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Processor              2    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Hackware               2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
    Protection             9    | .   .   .   .   .   1   .   1   2   2   .   1   1   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   42   | 2   2   3   2   .   2   2   5   6   2   1   5   1   7   1   1   .   
    Energy Gun             2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Ballistic Gun          35   | .   2   3   1   .   2   1   5   5   2   1   5   1   7   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  9    | .   .   1   .   .   .   .   .   .   4   .   3   1   .   .   .   .   
  Corrupted Parts          5    | .   .   .   .   .   1   .   .   .   2   .   1   .   .   .   .   1   
    System Corruption      18   | .   .   .   .   .   2   .   .   .   13  .   2   .   .   .   .   1   
Parts Lost                 54   | .   .   4   1   .   2   1   2   6   2   .   3   .   4   5   19  5   
  Power                    5    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   2   .   
  Propulsion               11   | .   .   1   .   .   .   .   .   2   1   .   .   .   .   1   1   5   
  Utility                  16   | .   .   .   .   .   .   1   .   2   .   .   .   .   2   2   9   .   
  Weapon                   22   | .   .   2   1   .   1   .   2   2   1   .   3   .   2   1   7   .   
  Highest Loss Streak      14   | .   .   2   1   .   2   1   1   1   2   .   2   .   1   1   14  3   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Average Backups            12   | 2   9   14  14  15  13  12  13  14  11  10  10  10  10  13  13  .   
  Power                    .    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
  Propulsion               3    | 1   2   3   5   5   4   3   5   3   2   3   3   3   2   2   2   .   
  Utility                  3    | .   2   5   5   5   4   3   2   4   4   3   4   4   3   3   4   .   
  Weapon                   3    | .   3   3   4   3   3   4   3   3   3   3   2   1   3   5   4   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             32   | .   5   6   1   2   8   .   .   1   4   1   1   .   .   1   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               9    | .   3   .   .   1   3   .   .   .   1   .   .   .   .   1   .   .   
  Utility                  12   | .   .   6   .   .   3   .   .   .   3   .   .   .   .   .   .   .   
  Weapon                   9    | .   2   .   1   1   2   .   .   .   .   1   1   .   .   .   1   .   
  Tool/Special             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Average Slot Usage (%)     85   | .   98  96  100 100 93  84  89  92  83  81  77  71  84  82  58  2   
  Engine                   2    | .   8   4   11  11  7   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   5   5   .   .   1   12  11  10  .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   10  11  10  4   8   8   6   .   
  Treads                   15   | .   28  31  33  33  32  13  11  10  6   5   5   5   4   3   4   2   
  Wheel                    3    | .   .   .   .   .   .   5   6   10  5   5   5   5   4   4   3   .   
  Device                   15   | .   3   .   .   .   .   18  22  22  23  22  19  22  33  28  16  .   
  Storage                  7    | .   14  11  11  11  11  6   5   5   5   5   5   5   4   4   3   .   
  Processor                3    | .   9   11  11  11  6   .   .   .   .   .   .   .   4   4   3   .   
  Protection               2    | .   .   .   .   .   2   6   5   4   5   5   5   4   .   1   2   .   
  Ballistic Gun            24   | .   21  32  28  33  29  20  23  22  23  23  21  20  22  22  15  .   
Peak Build Rating          148  | 6   13  17  17  17  27  55  71  88  117 121 120 125 145 148 147 35  
  Average Rating           75   | 4   11  15  16  16  18  53  63  74  104 117 117 116 141 143 120 10  
  On Entrance              64   | .   6   13  16  16  17  27  55  68  88  117 117 109 125 145 146 35  
Naked Turns                172  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   163 
Heaviest Build             142  | 13  31  37  37  37  47  66  78  83  97  98  104 85  119 142 142 .   
  Greatest Support         80   | 40  40  60  60  60  60  28  43  60  80  80  80  20  80  80  75  80  
  Greatest Overweight (x)  32   | .   .   1   .   .   1   2   4   9   4   32  5   4   5   7   7   .   
  Average Overweight (x)   2    | .   .   .   .   .   .   2   2   3   3   17  4   3   3   5   3   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  15  15  15  15  15  15  15  15  20  20  20  5   
  Average Capacity         14   | 7   12  15  15  15  15  15  15  15  15  15  15  15  15  20  17  5   
  Most Carried             20   | 6   14  15  15  15  15  15  15  15  15  15  15  15  15  20  20  4   
  Average Carried          14   | 2   9   14  14  14  14  12  13  14  14  14  14  14  13  15  16  .   
  Final Capacity           20   | 8   15  15  15  15  15  15  15  15  15  15  15  15  20  20  5   5   
  Final Carried            18   | 6   14  15  15  15  15  14  13  15  15  15  13  14  15  18  4   .   

 Class Distribution 
--------------------
 29% | Scavenger-Tank
 29% | Scavenger-Scrapper
 13% | Commander-Gunner
  9% | Scavenger-Gunner
  8% | Mutant
  4% | Commander-Tank
  3% | Commander-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
   Scavenger-Gunner | -9/Materials
   Scavenger-Gunner | -9/Storage
   Commander-Gunner | -9/Recycling
   Commander-Gunner | -9/Scraptown
     Commander-Tank | -6/Factory
     Scavenger-Tank | -5/Factory
     Scavenger-Tank | -5/Extension
 Scavenger-Scrapper | -5/Cetus
 Scavenger-Scrapper | -5/Archives
 Scavenger-Scrapper | -5/Hub_04(d)
     Scavenger-Tank | -4/Factory
     Scavenger-Tank | -3/Research
     Scavenger-Tank | -3/Quarantine
     Scavenger-Tank | -2/Research
             Mutant | -1/Access

 Resources                       | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-----------                Run   | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Res  Qua  Res  Acc  
Matter Collected           10204 | 198  540  571  529  222  10   304  670  2091 357  296  1262 578  1400 1101 66   9    
  Remotely                 2829  | .    .    .    .    .    .    .    .    443  .    .    996  92   762  505  31   .    
Salvage Created            13579 | .    871  1129 555  531  .    101  1023 3046 207  456  1454 954  1568 1610 74   .    
  Parts                    720   | .    55   79   36   16   .    5    50   154  9    35   64   46   80   87   4    .    
Haulers Intercepted        8     | .    1    4    .    .    .    .    .    1    .    .    .    .    1    1    .    .    
Recyclers Shooed           8     | .    .    .    .    2    .    .    .    5    .    .    .    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Res Acc 
Combat Hostiles Destroyed  184  | .   21  20  12  3   .   3   12  37  3   2   16  16  18  21  .   .   
  Guns                     165  | .   21  20  12  3   .   1   12  29  3   2   16  10  17  19  .   .   
  AOE                      19   | .   .   .   .   .   .   2   .   8   .   .   .   6   1   2   .   .   
Classes Destroyed          20   | .   5   3   .   1   .   .   2   3   .   2   1   .   1   1   1   .   
  Worker                   15   | .   1   .   1   .   .   .   2   1   .   .   6   .   1   2   1   .   
  Builder                  8    | .   .   1   .   .   .   .   .   5   .   .   .   .   1   1   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler                   8    | .   1   4   .   .   .   .   .   1   .   .   .   .   1   1   .   .   
  Recycler                 12   | .   .   .   .   5   .   .   1   4   .   .   1   1   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Operator                 5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Watcher                  16   | .   3   3   2   .   .   .   .   3   .   .   2   1   .   1   1   .   
  Swarmer                  28   | .   6   3   2   .   .   2   .   3   .   .   .   5   4   3   .   .   
  Grunt                    85   | .   15  12  6   .   .   .   3   18  .   .   6   3   11  11  .   .   
  Brawler                  2    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Sentry                   30   | .   .   4   4   3   .   1   6   5   .   2   3   .   2   .   .   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Specialist               5    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   
  Hunter                   11   | .   .   .   .   .   .   .   1   3   .   .   1   2   .   4   .   .   
  Programmer               13   | .   .   .   .   .   .   .   2   2   .   .   2   6   1   .   .   .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Scrapoid                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           17   | .   6   6   4   5   .   2   4   17  2   3   8   8   8   7   1   .   
  Combat Bots Only         9    | .   6   6   4   1   .   2   3   9   2   2   3   8   7   5   .   .   
Max Kills in Single Turn   5    | .   2   2   1   1   .   2   2   4   1   1   1   5   2   2   1   .   
  Gunslinging              1    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Exploded                 5    | .   .   .   .   .   .   2   .   2   .   .   .   5   1   1   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Res  Qua  Res  Acc  
Hostile Shots Fired        1516  | .    81   47   46   10   .    30   101  143  25   .    97   97   111  199  274  255  
  Missed                   475   | .    23   13   14   4    .    16   24   48   7    .    18   33   36   48   95   96   
Damage Taken               19089 | .    622  392  400  123  177  154  1272 1679 475  .    2400 1109 1274 2148 3229 3635 
  Core                     2770  | .    111  41   37   43   .    .    66   139  12   .    110  11   33   135  407  1625 
  Absorbed by Shields      1946  | .    .    .    .    .    .    59   457  344  78   .    .    .    .    396  612  .    
  Reduced by Siege Mode    163   | .    .    .    .    .    .    .    .    .    .    .    52   22   34   43   12   .    
  Ignored by Resistances   1339  | .    .    .    .    .    .    .    17   139  .    .    194  44   463  482  .    .    
  Regen/Repaired (Parts)   1357  | .    .    .    .    .    .    52   191  102  10   3    57   770  46   126  .    .    
Core Remaining (%)         81    | 100  55   .    .    .    69   100  .    .    .    .    67   99   .    87   71   .    
Volleys Fired              561   | .    70   46   38   19   .    7    41   101  15   15   69   26   51   57   6    .    
  Largest                  5     | .    2    3    3    3    .    3    4    4    4    4    4    4    5    5    4    .    
  Hottest                  173   | .    90   69   69   69   .    91   124  131  128  135  134  126  171  173  138  .    
Shots Fired                1925  | .    139  132  109  57   .    15   162  372  60   59   258  101  222  221  18   .    
  Gun                      1898  | .    139  132  108  57   .    12   162  363  60   59   257  100  217  214  18   .    
  Cannon                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Launcher                 22    | .    .    .    .    .    .    3    .    8    .    .    .    1    5    5    .    .    
  Special                  3     | .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    
  Kinetic                  1863  | .    104  132  108  57   .    12   162  363  60   59   257  100  217  214  18   .    
  Thermal                  38    | .    35   .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Explosive                22    | .    .    .    .    .    .    3    .    8    .    .    .    1    5    5    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         27    | .    18   15   10   18   .    7    8    12   27   7    11   7    15   13   8    .    
  Robot Miss Streak        8     | .    5    2    5    2    .    1    5    4    2    3    8    3    4    4    1    .    
  Penetration Max          2     | .    .    .    .    .    .    .    1    2    1    1    2    1    2    1    1    .    
  Secondary Targets        34    | .    2    2    2    .    .    .    2    6    1    .    1    3    5    10   .    .    
    Max Gunslinging Chain  2     | .    1    1    1    .    .    .    1    1    1    .    1    1    1    2    .    .    
Shots Hit Robots           1179  | .    92   85   64   42   .    8    91   223  48   31   133  63   136  150  13   .    
  Core Hits                594   | .    39   47   22   13   .    9    39   135  15   19   67   40   61   80   8    .    
  Critical Kills           46    | .    .    2    .    .    .    1    4    20   1    5    8    1    2    2    .    .    
  Critical Parts Destroyed 69    | .    1    .    1    .    .    1    5    35   1    .    7    6    9    3    .    .    
  Critical Strikes         128   | .    1    2    1    .    .    3    12   58   5    6    16   7    12   5    .    .    
    Destroy                128   | .    1    2    1    .    .    3    12   58   5    6    16   7    12   5    .    .    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           30240 | .    1314 1327 969  674  .    403  1594 6013 1008 856  4186 2273 4398 4788 434  3    
  Guns                     26329 | .    1314 1318 968  650  .    136  1594 4465 1008 856  4006 1893 4142 3675 304  .    
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               3700  | .    .    .    .    .    .    267  .    1548 .    .    163  380  236  1106 .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  211   | .    .    9    1    24   .    .    .    .    .    .    17   .    20   7    130  3    
  Kinetic                  26058 | .    1043 1318 968  650  .    136  1594 4465 1008 856  4006 1893 4142 3675 304  .    
  Thermal                  271   | .    271  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                3537  | .    .    .    .    .    .    267  .    1548 .    .    .    380  236  1106 .    .    
  Electromagnetic          163   | .    .    .    .    .    .    .    .    .    .    .    163  .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         21    | .    2    .    .    .    2    5    1    2    15   15   21   5    5    20   16   1    
  Average Corruption       5     | .    1    .    .    .    2    5    1    1    12   11   16   1    3    8    7    1    
  Corruption Purged        15    | .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  173   | .    9    .    .    .    3    3    2    19   17   17   23   9    25   38   7    1    
    Message Errors         35    | .    2    .    .    .    .    2    1    4    2    4    5    1    6    7    1    .    
    Matter Fused           41    | .    1    .    .    .    .    .    .    4    3    7    7    2    5    11   1    .    
    Heat Flow Errors       20    | .    3    .    .    .    3    .    .    2    2    1    1    .    1    6    1    .    
    Energy Discharges      18    | .    .    .    .    .    .    1    1    3    3    1    2    1    3    1    1    1    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
    Parts Fused            2     | .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    
    Data Loss (minor)      16    | .    2    .    .    .    .    .    .    1    3    1    4    .    3    2    .    .    
    Data Loss (major)      13    | .    1    .    .    .    .    .    .    .    3    2    1    1    3    2    .    .    
    Misfires               4     | .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    .    
    Alerts                 6     | .    .    .    .    .    .    .    .    .    1    .    1    1    3    .    .    .    
    Misdirections          4     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    
    Weapon Failures        11    | .    .    .    .    .    .    .    .    1    .    1    1    1    1    6    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            89    | .    .    .    .    .    .    .    .    32   .    .    6    1    50   .    .    .    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               89    | .    .    .    .    .    .    .    .    32   .    .    6    1    50   .    .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Impact                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      347   | .    .    .    .    .    .    1    .    .    .    .    287  .    40   .    18   1    
  Shots                    5     | .    .    .    .    .    .    1    .    .    .    .    3    .    1    .    .    .    
  Rammed                   30    | .    .    5    1    2    .    .    .    .    .    .    3    .    5    2    11   1    
Targets Rammed             31    | .    .    5    1    3    .    .    .    .    .    .    3    .    5    2    11   1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        498   | .    172  102  68   18   150  78   412  226  198  143  401  16   285  498  162  .    
  Average Temperature      75    | .    33   25   19   6    69   31   172  19   54   43   129  8    63   205  82   .    
  Received Heat Transfer   2228  | .    321  108  123  33   .    8    239  293  .    .    274  39   219  166  99   306  
  Effects                  24    | .    .    .    .    .    .    .    6    .    .    .    8    .    .    10   .    .    
    Shutdowns              9     | .    .    .    .    .    .    .    2    .    .    .    4    .    .    3    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    1    .    .    .    1    .    .    1    .    .    
    Interference           10    | .    .    .    .    .    .    .    3    .    .    .    2    .    .    5    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    
Siege Activations          21    | .    .    .    .    .    .    .    .    .    .    1    5    5    3    6    1    .    
  Total Turns              327   | .    .    .    .    .    .    .    .    .    .    20   85   57   41   106  18   .    
  Longest Duration         36    | .    .    .    .    .    .    .    .    .    .    20   36   28   15   34   18   .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2     | .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Heat Transferred         707   | .    707  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                           | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-------                    Run   | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Res  Qua  Res  Acc  
Maximum Alert Level        5     | .    1    1    3    1    .    .    .    5    4    2    5    4    4    3    2    2    
  Low Security (%)         41    | 100  64   30   45   67   .    100  100  22   .    68   16   .    .    .    18   52   
  Level 1                  20    | .    35   69   35   32   .    .    .    36   .    15   1    .    .    .    46   18   
  Level 2                  9     | .    .    .    16   .    .    .    .    13   .    15   16   .    5    1    35   29   
  Level 3                  17    | .    .    .    2    .    .    .    .    6    90   .    23   85   48   98   .    .    
  Level 4                  8     | .    .    .    .    .    .    .    .    15   9    .    28   14   45   .    .    .    
  Level 5                  1     | .    .    .    .    .    .    .    .    6    .    .    13   .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1967  | .    350  332  707  270  .    199  88   1892 1123 632  1967 1274 1313 987  526  523  
  Initial                  1054  | .    .    107  100  269  .    .    87   28   1054 424  .    963  651  711  526  88   
  Average                  432   | .    174  227  288  169  .    41   54   549  1051 160  935  955  1006 869  316  239  
Influence Increases        12850 | .    728  612  1031 282  .    378  392  2722 329  297  2499 645  1228 722  260  725  
  Destroy 0b10 Robot/C     5440  | .    420  400  460  80   .    200  280  1280 160  80   560  320  620  420  .    160  
  Destroy 0b10 Robot/NC    405   | .    25   40   20   30   .    .    15   90   10   25   60   10   20   35   15   10   
  Destroy Leader           1020  | .    98   104  114  .    .    30   70   186  .    .    168  72   112  54   2    10   
  Allied During Kill       1682  | .    .    .    104  10   .    96   11   575  121  100  297  .    275  16   .    77   
  Successful Hack          277   | .    32   21   16   12   .    .    14   86   .    .    .    10   14   48   .    24   
  Select Force Hacks       270   | .    60   .    60   150  .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          1005  | .    45   45   45   .    .    30   .    60   .    60   450  105  45   105  .    15   
  Anti-Garrison Action     150   | .    .    .    150  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Destroy Structure        1536  | .    3    2    2    .    .    22   2    190  38   32   844  128  142  44   18   69   
  Partial Spotted          15    | .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    
  Lose Combat Pursuer      1050  | .    45   .    60   .    .    .    .    255  .    .    105  .    .    .    225  360  
Influence Decreases        7496  | .    472  480  440  478  .    199  420  867  322  721  532  368  613  496  638  450  
  Time Decay               5887  | .    472  440  350  478  .    90   300  607  222  721  402  368  553  386  348  150  
  Search Patrol Dispatched 150   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  
  Lost Part                520   | .    .    40   10   .    .    10   20   60   20   .    30   .    40   50   190  50   
  Lost Ally                939   | .    .    .    80   .    .    99   100  200  80   .    100  .    20   60   100  100  
Squads Dispatched          77    | .    5    2    9    .    .    2    5    14   .    .    9    3    9    7    7    5    
  Investigation            27    | .    4    2    3    .    .    1    .    6    .    .    1    .    5    1    2    2    
  Extermination            7     | .    .    .    .    .    .    .    1    .    .    .    1    1    .    1    2    1    
  Reinforcement            28    | .    1    .    3    .    .    1    1    5    .    .    5    1    4    4    1    2    
  Assault                  9     | .    .    .    2    .    .    .    .    3    .    .    2    1    .    1    .    .    
  Garrison                 6     | .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    2    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Construction Impeded       12    | .    .    .    .    .    .    1    .    3    .    .    2    1    1    2    1    1    
Haulers Reinforced         4     | .    .    .    .    .    .    .    .    .    .    .    1    .    2    1    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Res Acc 
Distress Signals           35   | .   .   1   1   .   .   .   3   8   2   .   3   1   9   2   3   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              399  | .   30  24  28  6   .   7   17  72  9   5   48  17  34  27  28  47  
  Peak Tracking Total      17   | .   5   3   7   3   .   3   4   11  5   1   8   6   4   5   14  17  
  Tactical Retreats        29   | .   2   .   3   .   .   .   .   11  .   .   2   .   .   .   4   7   

 Traps                          | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Res Acc 
Traps Triggered            24   | .   4   2   .   .   1   1   1   4   .   .   3   1   4   2   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Res Acc 
Machines Disabled          70   | .   3   3   4   .   .   2   .   6   .   4   30  7   3   7   .   1   
  Max in Single Turn       12   | .   1   1   1   .   .   1   .   1   .   1   12  2   1   1   .   .   
  Garrison Access          2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Res Acc 
Machines Accessed          75   | .   7   7   7   11  5   1   1   13  .   .   5   1   7   4   3   3   
  Terminals                46   | .   5   6   4   6   .   .   1   11  .   .   5   .   1   3   2   2   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Recycling Units          18   | .   2   1   2   5   .   1   .   2   .   .   .   .   3   .   1   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   
Total Hacks                214  | .   21  16  17  24  19  2   1   30  .   .   9   11  28  17  11  8   
  Successful               96   | .   12  10  7   14  19  1   1   14  .   .   1   6   5   3   1   2   
  Failed                   118  | .   9   6   10  10  .   1   .   16  .   .   8   5   23  14  10  6   
    Catastrophic           20   | .   1   .   .   .   .   .   .   .   .   .   3   .   7   4   2   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   123  | .   22  16  10  24  .   2   2   20  1   .   6   .   9   6   3   2   
  Terminals                130  | .   19  14  10  16  .   .   1   27  .   .   9   .   4   15  8   7   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          19   | .   .   .   .   .   .   .   .   .   .   .   .   11  8   .   .   .   
  Recycling Units          30   | .   2   2   2   8   .   2   .   3   .   .   .   .   7   .   3   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          15   | .   .   .   5   .   .   .   .   .   .   .   .   .   8   2   .   .   
Terminal Hacks             29   | .   1   2   .   .   19  .   .   2   .   .   1   .   2   1   .   1   
  Record                   11   | .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           7    | .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           3    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   
  Fabricator Index         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Proto ID Catalog         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       7    | .   .   .   .   .   .   .   .   .   .   .   .   6   1   .   .   .   
  Scan Component           4    | .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Unauthorized Hacks         59   | .   11  8   7   14  .   1   1   12  .   .   .   .   2   1   1   1   
  Terminals                43   | .   9   8   5   9   .   .   1   10  .   .   .   .   .   1   .   .   
    Botnet                 17   | .   4   3   2   3   .   .   .   4   .   .   .   .   .   1   .   .   
    Skim                   26   | .   5   5   3   6   .   .   1   6   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          7    | .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   1   1   
  Recycling Units          9    | .   2   .   2   5   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 9    | .   2   .   2   5   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
    Scrapoids              5    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         48   | .   3   6   5   4   .   1   1   10  .   .   5   .   5   3   3   2   
  Full Trace Events        9    | .   .   1   1   .   .   .   .   3   .   .   .   .   1   1   1   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Time                     202  | .   .   .   .   .   .   .   .   .   .   .   .   202 .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -9  -6  -5  -5  -5  -5  -5  -4  -3  -3  -2  -1  
------------               Run  | Yrd Mat Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Res Qua Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             23   | .   .   .   .   12  .   .   .   10  .   .   1   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Res  Qua  Res  Acc  
Total Allies               66    | .    .    .    10   12   .    5    .    18   5    .    1    .    5    .    5    5    
  Largest Group            18    | .    .    .    10   13   13   18   11   8    9    6    5    .    5    3    5    5    
  Highest-Rated Group      732   | .    .    .    88   159  159  299  159  459  732  390  340  .    323  192  320  320  
  Highest-Rated Ally       159   | .    .    .    16   27   27   28   28   159  159  96   96   .    67   64   64   64   
Total Orders               2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               660   | .    .    .    50   11   .    39   15   210  49   14   80   .    101  15   21   55   
  Total Damage             14879 | .    .    .    412  100  .    597  243  4600 1638 454  2404 .    1949 383  491  1608 
  Kills                    104   | .    .    .    12   2    .    7    2    32   7    2    16   .    13   1    .    10   
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    

 Intel                           | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-------                    Run   | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Res  Qua  Res  Acc  
Active Infowar (turns)     10516 | .    .    .    .    .    2    349  644  1964 474  4148 180  756  1603 396  .    .    
  Sensors                  7759  | .    .    .    .    .    .    349  644  1964 474  4148 180  .    .    .    .    .    
  Traps                    2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 2755  | .    .    .    .    .    .    .    .    .    .    .    .    756  1603 396  .    .    
  ECM                      1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Robot Analysis Total       7     | .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Drone Launches             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Res  Qua  Res  Acc  
Turns Passed               20878 | 95   1251 1087 785  1234 2945 363  699  1966 474  4502 1026 852  1603 902  794  300  
Spaces Moved               9940  | 53   466  502  352  617  1799 231  404  1064 173  429  587  451  1109 427  691  585  
  Core                     1061  | 3    .    .    .    .    .    .    .    .    .    215  .    .    .    .    260  583  
  Treads                   4293  | 50   466  502  352  617  1799 .    5    181  44   48   56   .    112  47   12   2    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   4586  | .    .    .    .    .    .    231  399  883  129  166  531  451  997  380  419  .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  160  160  130  110  100  110  110  110  100  100  110  50   50   
  Average Speed            167   | 153  160  162  160  160  160  130  125  136  143  896  126  107  122  140  102  50   
  Slowest Speed            1650  | 160  160  240  160  160  240  130  250  250  240  1650 240  110  240  270  270  180  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       48    | 5    83   40   71   90   85   7    11   86   56   82   55   13   47   47   21   22   
  Regions Visited          16
    Branch Regions         8
  Pre-discovered Areas     17    | .    3    4    2    8    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        3     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    1    .    .    
  Unknown Exits Taken      13    | 1    1    .    1    .    1    1    1    1    1    1    1    1    1    .    1    .    
Scrap Searched             2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Terrain Destroyed          956   | .    .    .    .    .    .    26   .    115  2    11   627  67   62   46   .    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               242   | .    .    .    .    .    .    .    .    27   2    11   164  9    13   16   .    .    
  AOE                      706   | .    .    .    .    .    .    26   .    82   .    .    463  58   48   29   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -9   -9   -6   -5   -5   -5   -5   -5   -4   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Mat  Sto  Rec  Scr  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Res  Qua  Res  Acc  
Total                      13032 | 64   856  704  446  826  1869 279  497  1355 373  1059 748  749  1249 620  749  589  
  Wait                     1815  | .    289  108  13   36   32   25   28   54   156  605  55   248  42   95   29   .    
  Move                     9924  | 52   465  501  351  616  1798 230  403  1063 172  428  586  450  1108 426  690  585  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  97    | 6    14   17   2    3    9    6    6    8    5    1    2    3    4    8    3    .    
  Fast Attach              47    | 6    3    1    .    .    8    1    .    3    2    4    2    5    3    4    4    1    
  Attach                   48    | .    .    5    2    .    2    5    6    6    2    .    3    1    5    7    2    2    
  Detach                   21    | .    1    .    1    .    3    .    .    2    .    2    1    1    4    4    2    .    
  Swap                     121   | .    4    6    9    2    3    4    8    17   9    2    14   13   20   10   .    .    
  Drop                     97    | .    10   15   2    5    13   1    5    12   12   2    6    2    7    3    2    .    
  Fire                     561   | .    70   46   38   19   .    7    41   101  15   15   69   26   51   57   6    .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    26    | .    .    5    1    3    .    .    .    .    .    .    3    .    5    2    7    .    
  Escape Stasis            21    | .    .    .    .    .    .    .    .    17   .    .    .    .    .    4    .    .    
  Rewire                   222   | .    .    .    1    142  .    .    .    72   .    .    7    .    .    .    .    .    
  Trap                     1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            26    | .    .    .    26   .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials (discovered 6 exits: Mat x3 / *Min x2 / *Sto)
-9/Storage (discovered 2 exits: *Mat / *Rec)
-9/Recycling (discovered 2 exits: *Fac / *Scr)
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory
-5/Factory (discovered 2 exits: *Fac / *Ext)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 2 exits: *Fac x2)
-4/Factory
-3/Research (discovered 4 exits: *Res x3 / *Qua)
-3/Quarantine
-2/Research
-1/Access

 History 
---------
  Turn | Location      | Event
    21 | -11/Scrapyard | Discovered new exit (range 16)
    96 | -11/Scrapyard | Entered Materials
   300 | -10/Materials | Build established: Mutant
   453 | -10/Materials | Discovered new exit (range 11)
   532 | -10/Materials | Discovered new exit (range 9)
  1008 | -10/Materials | Discovered new exit (range 15)
  1170 | -10/Materials | Learned Storage garrison access intel
  1205 | -10/Materials | Learned 4 Recycling zone layouts
  1231 | -10/Materials | Learned location of 2 exits from Subcaves
  1250 | -10/Materials | Learned location of 2 exits from Subcaves
  1265 | -10/Materials | Learned Storage emergency access door positions
  1288 | -10/Materials | Learned Storage emergency access door positions
  1321 | -10/Materials | Learned Storage garrison access intel
  1347 | -10/Materials | Entered another Materials area
  1347 | -9/Materials  | Evolved 2 slots: Propulsion x1, Weapon x1
  1349 | -9/Materials  | Discovered new exit (range 7)
  1811 | -9/Materials  | Build established: Scavenger-Gunner
  2058 | -9/Materials  | Discovered new exit (range 16)
  2252 | -9/Materials  | Discovered new exit (range 13)
  2300 | -9/Materials  | Identified exit to Mines
  2300 | -9/Materials  | Identified exit to Storage
  2330 | -9/Materials  | Identified exit to Materials
  2372 | -9/Materials  | Learned 4 Recycling zone layouts
  2373 | -9/Materials  | Learned location of 1 exit from Materials
  2376 | -9/Materials  | Loaded intel: 10 trap records
  2388 | -9/Materials  | Learned 4 Recycling zone layouts
  2434 | -9/Materials  | Entered Storage
  2436 | -9/Storage    | Loaded intel: 1 garrison access location
  2780 | -9/Storage    | Assisted by bots powering up and referring to "LRC-V3"
  2892 | -9/Storage    | Discovered exit to Materials (range 16)
  3052 | -9/Storage    | Lost 5 allies
  3092 | -9/Storage    | Garrison activated, responded to threat
  3118 | -9/Storage    | Lost 3 allies
  3212 | -9/Storage    | Used back door to open Recycling access
  3212 | -9/Storage    | Discovered new exit (range 5)
  3219 | -9/Storage    | Entered Recycling
  3219 | -9/Recycling  | Accompanied by 1 ally
  3220 | -9/Recycling  | Identified exit to Scraptown
  3220 | -9/Recycling  | Identified exit to Factory
  4093 | -9/Recycling  | Learned 8 Materials zone layouts
  4100 | -9/Recycling  | Build established: Commander-Gunner
  4147 | -9/Recycling  | Learned location of Zion (-6)
  4193 | -9/Recycling  | Learned Materials stockpile data
  4227 | -9/Recycling  | Learned Materials trap positions
  4249 | -9/Recycling  | Learned Materials security intel
  4287 | -9/Recycling  | Learned 4 Recycling zone layouts
  4396 | -9/Recycling  | Scanned before Scraplab entrance
  4418 | -9/Recycling  | Entered Scraplab
  4453 | -9/Recycling  | Entered Scraptown
  4453 | -9/Scraptown  | Accompanied by 13 allies
  4597 | -9/Scraptown  | Heard Great Nut preacher, LISTEN AND RECITE!
  4669 | -9/Scraptown  | Visited UFD Registry
  4669 | -9/Scraptown  | Registered with UFD as "Wirekit"
  4691 | -9/Scraptown  | Visited SPCMW
  4702 | -9/Scraptown  | Visited Fellowship of the Rings
  4729 | -9/Scraptown  | Visited The Evicted
  4752 | -9/Scraptown  | Visited Spacefarers
  4781 | -9/Scraptown  | Visited Cyclists
  4797 | -9/Scraptown  | Entered Cyclist Reading Room
  4889 | -9/Scraptown  | Visited Supply Room
  4912 | -9/Scraptown  | Visited Red Mages
  4998 | -9/Scraptown  | Visited Scrap Suit Storage
  5075 | -9/Scraptown  | Visited Science Guys
  5125 | -9/Scraptown  | Visited Derelict Rescue Squad
  5145 | -9/Scraptown  | Visited Analyses Database
  5173 | -9/Scraptown  | Visited LU-1G1's Boring Crew
  5197 | -9/Scraptown  | Visited Scrapoid Research Area
  5224 | -9/Scraptown  | Visited Junk Repository
  5249 | -9/Scraptown  | Visited A0-MCA Data Center
  5925 | -9/Scraptown  | Discovered new exit (range 11)
  6301 | -9/Scraptown  | Warned about trapping Scraptown
  6394 | -9/Scraptown  | Found System Spiker
  6603 | -9/Scraptown  | Discovered new exit (range 3)
  6608 | -9/Scraptown  | System corruption cleaned by C-Scrubber
  6680 | -9/Scraptown  | Build established: Commander-Mutant
  6901 | -9/Scraptown  | Found Scrap Suit
  7078 | -9/Scraptown  | Given an A- rating by A0-MCA
  7083 | -9/Scraptown  | Found A0-MCA's Component Scanner
  7388 | -9/Scraptown  | Build established: Commander-Tank
  7398 | -9/Scraptown  | Entered Factory
  7398 | -6/Factory    | Accompanied by 13 allies
  7398 | -6/Factory    | Evolved 6 slots: Power x1, Propulsion x1, Utility x4
  7583 | -6/Factory    | Scrapoid reinforcements arrived
  7636 | -6/Factory    | Lost 4 allies
  7719 | -6/Factory    | Discovered new exit (range 11)
  7746 | -6/Factory    | Lost 3 allies
  7761 | -6/Factory    | Entered another Factory area
  7761 | -5/Factory    | Accompanied by 11 allies
  7761 | -5/Factory    | Evolved 2 slots: Utility x1, Weapon x1
  7889 | -5/Factory    | Garrison activated, responded to threat
  8140 | -5/Factory    | P-70 Sage assimilated allied Transporter 2a
  8179 | -5/Factory    | Lost 4 allies
  8328 | -5/Factory    | Build established: Scavenger-Tank
  8354 | -5/Factory    | Discovered new exit (range 16)
  8429 | -5/Factory    | Discovered new exit (range 16)
  8460 | -5/Factory    | Entered Extension
  8909 | -5/Extension  | Destroyed 7 combat bots
  8981 | -5/Extension  | Rescued a captive Derelict
  9472 | -5/Extension  | Spotted B-75 Beast
  9500 | -5/Extension  | Allies destroyed B-75 Beast
  9510 | -5/Extension  | Disrupted transfer network
  9512 | -5/Extension  | Spotted B-75 Beast
  9529 | -5/Extension  | Allies destroyed B-75 Beast
  9575 | -5/Extension  | Lost 3 allies
  9659 | -5/Extension  | Destroyed 9 combat bots
  9683 | -5/Extension  | Rescued a captive Derelict
  9791 | -5/Extension  | Learned 4 Research zone layouts
  9799 | -5/Extension  | Loaded intel: 2 recycling unit locations
  9811 | -5/Extension  | Scrapoid reinforcements arrived
  9871 | -5/Extension  | Energy Cycler disabled
  9871 | -5/Extension  | Rescued a captive Derelict
  9873 | -5/Extension  | Rescued A7
  9874 | -5/Extension  | Rescued a captive Derelict
  9878 | -5/Extension  | Rescued a captive Derelict
  9879 | -5/Extension  | Rescued a captive Derelict
  9881 | -5/Extension  | Rescued a captive Derelict
  9881 | -5/Extension  | Rescued a captive Derelict
  9883 | -5/Extension  | Rescued a captive Derelict
  9884 | -5/Extension  | Rescued a captive Derelict
  9960 | -5/Extension  | First assault squad dispatched
 10116 | -5/Extension  | Lost 4 allies
 10199 | -5/Extension  | Found Scrap Suit
 10204 | -5/Extension  | Found Scrap Suit
 10333 | -5/Extension  | Discovered new exit (range 10)
 10340 | -5/Extension  | Discovered new exit (range 6)
 10413 | -5/Extension  | Build established: Scavenger-Scrapper
 10426 | -5/Extension  | Entered Cetus
 10426 | -5/Cetus      | Accompanied by 6 allies (A7)
 10431 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 10442 | -5/Cetus      | Spotted Cetus Guard
 10442 | -5/Cetus      | Spotted Cetus Guard
 10453 | -5/Cetus      | Allies destroyed Cetus Guard
 10453 | -5/Cetus      | Spotted Cetus Guard
 10462 | -5/Cetus      | Destroyed Cetus Guard
 10464 | -5/Cetus      | Spotted Cetus Guard
 10468 | -5/Cetus      | Allies destroyed Cetus Guard
 10472 | -5/Cetus      | Destroyed Cetus Guard
 10500 | -5/Cetus      | System corruption reached 10%
 10564 | -5/Cetus      | Started Cetus Manufacturing Module
 10589 | -5/Cetus      | Manufactured an Enhanced Grunt
 10614 | -5/Cetus      | Manufactured an Enhanced Grunt
 10639 | -5/Cetus      | Manufactured an Enhanced Grunt
 10664 | -5/Cetus      | Manufactured an Enhanced Grunt
 10689 | -5/Cetus      | Manufactured an Enhanced Grunt
 10708 | -5/Cetus      | Discovered new exit (range 16)
 10737 | -5/Cetus      | Spotted Cetus Guard
 10737 | -5/Cetus      | Spotted Cetus Guard
 10743 | -5/Cetus      | Allies destroyed Cetus Guard
 10747 | -5/Cetus      | Spotted Cetus Guard
 10747 | -5/Cetus      | Allies destroyed Cetus Guard
 10749 | -5/Cetus      | Spotted Cetus Guard
 10756 | -5/Cetus      | Allies destroyed Cetus Guard
 10759 | -5/Cetus      | Destroyed Cetus Guard
 10776 | -5/Cetus      | Discovered new exit (range 15)
 10788 | -5/Cetus      | Met Revision 17
 10856 | -5/Cetus      | Found Prototype Device
 10856 | -5/Cetus      | Identified Exp. Thermal Shield
 10900 | -5/Cetus      | Entered Archives
 10900 | -5/Archives   | Accompanied by 7 allies (A7)
 11014 | -5/Archives   | Discovered new exit (range 16)
 11036 | -5/Archives   | Discovered new exit (range 15)
 11381 | -5/Archives   | Discovered new exit (range 15)
 11449 | -5/Archives   | Found Scrap Suit
 15402 | -5/Archives   | Entered Hub_04(d)
 15402 | -5/Hub_04(d)  | Accompanied by 5 allies
 15611 | -5/Hub_04(d)  | Discovered new exit (range 4)
 15721 | -5/Hub_04(d)  | Discovered new exit (range 15)
 15968 | -5/Hub_04(d)  | Network Hub disabled
 15981 | -5/Hub_04(d)  | Spotted Lightning
 15985 | -5/Hub_04(d)  | Spotted Lightning
 15988 | -5/Hub_04(d)  | Spotted Lightning
 15992 | -5/Hub_04(d)  | Destroyed Lightning
 16004 | -5/Hub_04(d)  | Destroyed Lightning
 16021 | -5/Hub_04(d)  | Destroyed Lightning
 16163 | -5/Hub_04(d)  | Network Hub disabled
 16285 | -5/Hub_04(d)  | Network Hub disabled
 16302 | -5/Hub_04(d)  | First assault squad dispatched
 16428 | -5/Hub_04(d)  | Entered Factory
 16428 | -4/Factory    | Evolved 2 slots: Utility x2
 16644 | -4/Factory    | Build established: Scavenger-Tank
 16655 | -4/Factory    | Repaired Imp. Heavy Armor Plating
 16678 | -4/Factory    | First assault squad dispatched
 16735 | -4/Factory    | Repaired Broken KE Penetrator
 16810 | -4/Factory    | Repaired Quantum Reactor
 17108 | -4/Factory    | Discovered new exit (range 5)
 17207 | -4/Factory    | Destroyed 8 combat bots
 17280 | -4/Factory    | Entered Research
 17280 | -3/Research   | Evolved 2 slots: Utility x1, Weapon x1
 17281 | -3/Research   | Identified exit to Research
 17402 | -3/Research   | Destroyed 7 combat bots
 17480 | -3/Research   | Revision forces began assault on 0b10
 17527 | -3/Research   | Met up with Revision 17++
 17686 | -3/Research   | Spotted B-86 Titan
 17964 | -3/Research   | Scrapoids reinforcements arrived?
 17968 | -3/Research   | Loaded intel: 4 recycling unit locations
 17980 | -3/Research   | Research terminal network offline
 18122 | -3/Research   | Spotted B-86 Titan
 18145 | -3/Research   | Allies destroyed B-86 Titan
 18358 | -3/Research   | Discovered exit to Research (range 10)
 18871 | -3/Research   | Discovered new exit (range 7)
 18883 | -3/Research   | Entered Quarantine
 18883 | -3/Quarantine | Accompanied by 3 allies
 18942 | -3/Quarantine | Scanned by Researcher
 19133 | -3/Quarantine | First assault squad dispatched
 19449 | -3/Quarantine | Cryocooling Duct disabled
 19464 | -3/Quarantine | Ambient heat levels rising (+20)
 19464 | -3/Quarantine | Non-combat units ordered to evacuate
 19545 | -3/Quarantine | Found Alien Artifact
 19592 | -3/Quarantine | Found Exp. Thermal Shield
 19680 | -3/Quarantine | Discovered exit to Research (range 11)
 19719 | -3/Quarantine | System corruption reached 10%
 19785 | -3/Quarantine | Entered Research
 19785 | -2/Research   | Evolved 2 slots: Utility x2
 20373 | -2/Research   | Lost 4 parts (1p2u1w)
 20432 | -2/Research   | Scrapoid reinforcements arrived
 20437 | -2/Research   | Garrison activated, responded to threat
 20438 | -2/Research   | Released all parts (9)
 20469 | -2/Research   | Lost 14 parts (1p1n7u5w)
 20471 | -2/Research   | Lost 5 allies
 20536 | -2/Research   | System corruption reached 10%
 20572 | -2/Research   | Discovered new exit (range 15)
 20579 | -2/Research   | Entered Access
 20579 | -1/Access     | Evolved 2 slots: Utility x2
 20681 | -1/Access     | Lost 3 parts (3n)
 20734 | -1/Access     | Scrapoid reinforcements arrived
 20751 | -1/Access     | Build established: Mutant
 20792 | -1/Access     | Core integrity fell below 50%
 20863 | -1/Access     | Core integrity fell below 20%
 20875 | -1/Access     | Search patrols dispatched
 20879 | -1/Access     | Destroyed by Y-72 Warden with Quantum Rifle

 Last Messages 
---------------
20856_ Slug penetrates Wall. <x2>
20856_ Critical hit (Burn: +37).
20857_ Penetrated by Slug. <x2>
20858_ Slug penetrates Wall. <x3>
20861_ Penetrated by Slug.
20861_ Critical hit (Burn: +37).
20861_ Slug penetrates Door.
20861_ Slug penetrates Wall.
20862_ Penetrated by Slug.
20862_ Slug penetrates Wall.
20862_ O-32 Director: "IFF HANDSHAKE FAILED.
  SECURING TERMINAL."
20866_ O-32 Director uses terminal to summon
  reinforcements.
20866_ ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal A006.
20866_ O-32 Director locks terminal.
20870_ K-01 Serf cleans the Terminal.
20875_ ALERT: Heightened foreign activity
  detected, multiple search patrols dispatched.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????????????????????????########### |
| ???????????????????????????????????????#         # |
| ???????????????????????     ???????????#         # |
| ?????????????????##+###     #??????????#         # |
| ??????????????              +??????????#  "" ""  # |
| ????????????#               #??????????#  ""T""  # |
| ????????????#      k        #??????????#   """   # |
| ????????????#               #??????????#         # |
| ????????????#               #??????????#         # |
| ????????#####               #??????????###/#####+# |
| ?    ???                    #????????????#       # |
| ?               t           ############## ##### # |
| ?                                          #???# # |
| ?                                          #???#   |
| ?                                          #???### |
| ?                                          #?????? |
| ?                                          #?????? |
| ?                        @                 #?????? |
| ?            ####### ########       Y      #?????? |
| ?#    ?      #######+###    #       ###### #?????? |
| ?#           #  =      #    #       #????# #?????? |
| ?#           #         #    +       #????# ####### |
| ?#           /         #    ####### #????# #       |
| ?#           #      *  #    ??????# #????# #       |
| ?# #??####   ####+###### = ???????# #????# #       |
| ?# #?????#   #??# #????#######????# #????# #       |
| ?# #?????#   #??# ######     ######/###### #       |
| ?# #?????#   #??#      +    !##     """""  #       |
| ?# #?????#   #??#  #####     ##     ""T""  #       |
| ?# #?????#   ####  #????     ##            #       |
| ## #?????#         #?????    ##            #       |
|    #?????+         ####??    ##      "     #       |
|    #?????#         "" #???   ##     """            |
| ## #?????#         """#???   ##      """   #       |
| ?# #?????#          T"#????  ##       "    #       |
| ## #######         """#????   #            #       |
|                    "" #????? ##            #       |
|  #+########        ####????? ##            #       |
|  #   ?????#            ??????##            #       |
|  #     ???#              ?????##############       |
|  #    !  ?#              ??????????????????#       |
|  #       ##              ??????????????????#       |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           65
Energy Generation          45
Energy Capacity            600
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
ECM Strength               2
Cloak Strength             3
Armor Coverage             1200
Resistance: KI             25
Resistance: TH             30
Weapon Cycling             20
Evasion (%)                50
Targeting Accuracy         6
Recoil Reduction           8
Salvage Targeting          3
Offensive Hacking          12
Authchip Count             1

 Item Schematics 
-----------------
         Huge Storage Unit | -9/Materials  | Hacked
 Hellfire Missile Launcher | -3/Quarantine | Archive
      Cld. Antigrav System | -3/Quarantine | Archive
  Adv. Variable Charge Gun | -3/Quarantine | Archive

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
 Imp. Heavy Armor Plating | 8%  | -4/Factory 
            KE Penetrator | 43% | -4/Factory | Broken
          Quantum Reactor | 18% | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              UtilityResetKatana
  Manual?         0
Play Time         02:27:16
  Cumulative      349.6 hours
  Start           2025.03.04 @ 20:23:38
  End             2025.03.05 @ 18:56:29
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          285
  Rogue           285
  Adventurer      0
  Explorer        0
Win Type          -
  Total           16
  Types           3/2/5/2/0/0/2/1/0/1
Lore%             91
Gallery%          72
Achievement%      70
Wizard Run        0

 Options 
---------
Layout            1
ASCII             1
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fe372147-66d7-4789-a576-f95b46c1d886