Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.01 @ 10:45:50 // Winter2019/RPGLIKE Player: PhenomPhear Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (356) 1780 Value Destroyed (11644) 11644 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1801) 1801 TOTAL SCORE: 23245 Bonus ------- High Alert Combat Kills 777 Follower Combat Kills 3008 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -3384 Cogmind --------- Core Integrity 600/600 Matter 990/1000 Energy 600/600 System Corruption 0% Temperature Cool (30) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (11) ----- Advanced Matter Compressor Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Matter Filter Improved Kinecellerator Damper Plating > --- WEAPON (5) ------- Coil Gun KE Penetrator KE Penetrator KE Penetrator Improved KE Penetrator > --- INVENTORY (3) ---- Kinecellerator Improved KE Penetrator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Matter Compressor Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Matter Filter Improved Kinecellerator Damper Plating > --- WEAPON ----------- Coil Gun KE Penetrator KE Penetrator KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Kinecellerator Improved KE Penetrator [Rating: 153] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Experimental Targeting Computer Device Matter Filter Storage Matter Compressor Processor Experimental Targeting Computer Protection Damper Plating Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Slots Evolved 18 | . 2 1 3 1 2 1 3 1 . . 1 1 . . . . 1 . 1 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Utility 10 | . . . 2 1 1 1 1 . . . 1 1 . . . . 1 . 1 . . . Weapon 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . Parts Attached 110 | 3 8 1 19 1 3 9 7 3 1 . 1 14 7 3 1 . 3 . 12 6 8 . Power 14 | 1 . 1 3 . . . 1 1 1 . . 2 2 . . . . . . . 2 . Engine 8 | 1 . 1 3 . . . . . 1 . . 2 . . . . . . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . Propulsion 18 | 1 1 . 4 . . . 2 1 . . . 3 3 1 . . . . . . 2 . Treads 17 | . 1 . 4 . . . 2 1 . . . 3 3 1 . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 34 | . 2 . 2 1 2 4 3 1 . . . 6 2 . . . 3 . 5 3 . . Device 12 | . . . . . . . 1 1 . . . 4 1 . . . . . 3 2 . . Storage 6 | . . . . 1 . 1 . . . . . 2 . . . . . . 1 1 . . Processor 12 | . 1 . 2 . 2 2 1 . . . . . 1 . . . 3 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 1 5 . 10 . 1 5 1 . . . 1 3 . 2 1 . . . 7 3 4 . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Ballistic Gun 35 | 1 4 . 9 . 1 5 1 . . . 1 3 . 2 1 . . . 1 2 4 . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . 2 . . . . . 1 . . . . 3 . 1 2 2 . Parts Lost 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Average Slot Usage (%) 91 | . 92 87 95 93 94 99 99 99 100 100 94 90 93 89 90 90 88 90 84 78 80 81 Engine 4 | . 19 14 11 9 7 7 . . 2 5 5 7 5 . . . . . . . . . Core 1 | . . . . . . . 4 9 7 5 5 2 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 4 10 10 10 9 9 9 9 9 9 Treads 15 | . 5 14 21 18 15 14 20 22 22 22 21 20 14 9 10 10 9 9 9 9 8 9 Device 7 | . . . . . . . 3 7 11 11 10 9 14 15 15 15 14 14 11 9 9 9 Storage 2 | . . . . 3 7 7 1 . . . . . 5 5 5 5 4 4 4 4 4 4 Processor 24 | . 1 14 22 27 23 33 29 27 27 27 26 25 25 25 25 25 25 28 24 22 22 22 Protection 1 | . 16 . . . . . 5 3 . . . . . . . . . . 2 4 4 4 Ballistic Gun 27 | . 20 43 39 36 38 35 29 27 27 27 25 25 25 25 25 25 23 23 19 19 22 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 6 13 11 20 23 26 34 34 38 38 38 40 54 68 69 70 70 70 70 117 112 122 122 Greatest Support 160 | 10 20 20 45 44 44 44 88 96 96 96 96 120 140 145 145 145 145 75 75 75 160 160 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 3 | . . 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . . . 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . . 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 1 2 2 Average Carried 1 | . . . 1 2 1 1 1 2 3 3 3 2 2 3 3 3 3 3 1 . 1 2 Final Capacity 3 | . . 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . 1 2 2 1 2 2 3 3 3 3 1 3 3 3 3 3 3 . 1 2 2 Class Distribution -------------------- 53% | Gunner 21% | Messiah-Gunner 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Messiah-Gunner | -6/Zion Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Gunner | -5/Extension Messiah-Gunner | -5/Cetus Messiah-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Matter Collected 8983 | 291 308 272 1283 76 438 600 666 140 498 . 238 2863 182 179 100 70 50 190 142 197 200 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16134 | 70 421 311 1488 75 843 934 1663 256 1123 . 281 2792 1927 746 586 123 . 1236 283 661 315 . Parts 880 | 2 36 22 111 7 40 64 120 26 62 . 50 124 16 43 18 15 . 65 7 34 18 . Haulers Intercepted 21 | . 2 . 6 . 2 6 1 . . . . 3 . . . . . . 1 . . . Recyclers Shooed 7 | . . . 2 . . . . . . . . 4 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 236 | . . . . . . . . 24 58 . 60 . . . 28 27 . 39 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 256 | . 16 10 34 2 14 18 36 8 28 . 13 20 5 7 10 5 . 10 3 10 7 . Guns 243 | . 4 10 34 2 14 18 36 8 28 . 13 20 5 7 10 5 . 10 2 10 7 . Cannons 13 | . 12 . . . . . . . . . . . . . . . . . 1 . . . Classes Destroyed 25 | 1 4 2 6 . . . 2 2 2 . . . 1 . . 1 . 3 . 1 . . Worker 26 | . . 1 3 . . 1 5 . . . . 14 . 1 . . . . . 1 . . Builder 10 | . . . 2 . . . 2 . . . . 5 . . . . . . . 1 . . Tunneler 5 | . . 1 . 1 . . 1 . . . . 1 . 1 . . . . . . . . Hauler 21 | . 2 . 6 . 2 6 1 . . . . 3 . . . . . . 1 . . . Recycler 14 | 1 . 1 1 . . . 2 . . . . 6 . 3 . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 6 | . 1 . 2 . . 1 1 . . . . . . 1 . . . . . . . . Swarmer 61 | . 9 3 17 2 . 4 11 . 9 . 1 . . . 1 1 . 1 . . 2 . Grunt 104 | . 7 7 8 . 9 7 15 5 10 . 5 11 . 3 6 . . 7 1 3 . . Brawler 14 | . . . 1 . . . . . 3 . 1 1 . 2 2 . . 1 . 3 . . Duelist 9 | . . . 1 . 1 . . . 1 . 1 1 . . 1 1 . 1 . 1 . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 33 | . . . 7 . 4 7 4 1 2 . 2 1 . 1 . 1 . 1 1 1 . . Hunter 8 | . . . . . . . 2 . . . 2 2 . . . . . . . . 2 . Programmer 12 | . . . . . . . 4 1 . . . 4 . . . 2 . . 1 . . . Behemoth 7 | . . . . . . . . 1 1 . 1 . . 1 . . . 1 . 2 . . Compactor 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 12 | 1 3 3 10 2 5 8 12 3 9 . 5 6 3 4 6 3 . 3 2 3 4 . Combat Bots Only 9 | . 3 3 8 2 5 5 4 3 9 . 5 4 3 2 6 3 . 3 1 2 4 . Max Kills in Single Turn 3 | 1 1 1 2 2 2 2 3 2 3 . 2 3 1 3 2 2 . 2 1 3 2 . Gunslinging 2 | . . . 1 1 1 1 1 1 2 . 1 1 . 1 1 . . 1 . 1 1 . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Warbot (-5/Proximity Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Damage Taken 7158 | . 474 390 639 8 252 261 841 280 671 . 638 835 8 112 126 153 . 430 87 476 477 . Core 5414 | . 397 321 507 6 196 183 615 220 531 . 508 665 6 87 106 118 . 332 63 291 262 . Absorbed by Shields 172 | . . . . . . . . . . . . . . . . . . . . 69 103 . Redirected to Core 4760 | . 199 231 423 6 181 183 584 207 505 . 448 596 6 87 70 118 . 332 52 291 241 . Core Remaining (%) 99 | 100 . 94 . 99 . 100 . . . . 100 . . . . . . 100 . . 100 . Volleys Fired 490 | 11 50 27 69 1 21 31 60 15 37 . 20 52 10 14 9 7 . 19 8 17 11 1 Largest 5 | 1 3 3 4 4 5 5 5 5 5 . 5 5 5 5 5 5 . 5 5 5 5 5 Hottest 181 | 20 60 60 100 100 125 125 128 128 128 . 136 147 147 149 154 154 . 154 181 152 164 164 Shots Fired 2021 | 11 70 81 237 4 105 155 289 75 183 . 99 259 50 69 45 35 . 95 24 75 55 5 Gun 1976 | 11 29 81 237 4 105 155 289 75 183 . 99 259 50 69 45 35 . 95 20 75 55 5 Cannon 45 | . 41 . . . . . . . . . . . . . . . . . 4 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2017 | 11 70 81 237 4 105 155 289 75 183 . 99 259 50 69 45 35 . 95 20 75 55 5 Thermal 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 62 | 7 8 26 21 10 33 62 44 38 41 . 51 53 32 34 26 20 . 32 12 29 27 4 Robot Miss Streak 3 | 2 3 3 3 1 1 1 1 1 1 . 1 1 1 1 1 1 . 3 1 1 1 1 Penetration Max 1 | . . . . . . . . . 1 . 1 1 . 1 1 1 . 1 . 1 1 . Secondary Targets 69 | . . 1 10 1 6 5 8 1 9 . 8 5 2 1 3 . . 2 . 3 4 . Max Gunslinging Chain 2 | . . 1 1 1 1 1 1 1 2 . 2 1 1 1 1 . . 1 . 1 2 . Shots Hit Robots 1439 | 8 41 60 150 2 72 88 212 59 146 . 91 181 42 47 31 21 . 59 15 59 51 4 Core Hits 595 | 2 20 19 61 3 29 34 77 20 52 . 34 83 12 27 16 10 . 40 7 23 26 . Critical Hits 113 | . 1 2 2 . . 8 12 1 10 . 4 22 . 7 3 3 . 14 1 11 12 . Critical Kills 44 | . 1 1 . . . 3 4 1 5 . 2 7 . 4 1 . . 5 1 5 4 . Critical Parts Destroyed 61 | . . 1 2 . . 5 8 . 4 . 1 15 . 3 2 2 . 8 . 6 4 . Melee Attacks 26 | . . . . . . . . . . . . . . . . . . . 26 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . . . . . . 26 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33207 | 88 802 820 2788 52 1286 1688 4153 1308 3034 . 1861 5120 1212 1332 840 633 . 2510 370 1910 1400 . Guns 32175 | 88 159 820 2752 39 1283 1671 4138 1308 3034 . 1861 4984 1212 1308 840 633 . 2510 239 1896 1400 . Cannons 774 | . 643 . . . . . . . . . . . . . . . . . 131 . . . Explosions 58 | . . . . . . . . . . . . 58 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 200 | . . . 36 13 3 17 15 . . . . 78 . 24 . . . . . 14 . . Kinetic 32862 | 88 802 820 2752 39 1283 1671 4138 1308 3034 . 1861 4984 1212 1308 840 633 . 2510 283 1896 1400 . Thermal 87 | . . . . . . . . . . . . . . . . . . . 87 . . . Explosive 58 | . . . . . . . . . . . . 58 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 2 3 3 3 3 3 2 2 2 2 2 2 . . . . . Average Corruption 2 | . . . . . . 2 1 3 3 3 3 1 2 2 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 138 | . . . . . . 12 14 14 29 2 27 9 8 8 6 6 3 . . . . . Message Errors 30 | . . . . . . 1 1 2 4 . 11 1 4 2 . 2 2 . . . . . Matter Fused 19 | . . . . . . . 2 1 10 1 5 . . . . . . . . . . . Heat Flow Errors 14 | . . . . . . 2 . 2 5 . . . . 2 2 1 . . . . . . Energy Discharges 23 | . . . . . . 2 1 2 3 . 8 1 1 1 2 2 . . . . . . Data Loss (minor) 22 | . . . . . . 3 3 3 3 1 1 1 2 1 2 1 1 . . . . . Targeting Errors 23 | . . . . . . 4 5 4 2 . 1 5 1 1 . . . . . . . . Weapon Failures 7 | . . . . . . . 2 . 2 . 1 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Projectiles 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . 10 . . . . 1 . . . . . 1 . 1 . . . . . . . . Impact 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 23 | . . . 7 1 2 1 1 . . . . 7 . 3 . . . . . 1 . . Targets Rammed 29 | . . . 8 1 2 2 3 . . . . 9 . 3 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 . . 1 2 . . . . 2 . . . . . . . . . . Highest Temperature 295 | . 15 57 256 38 244 295 290 249 266 . 123 56 . 189 190 226 . 30 60 82 146 63 Average Temperature 55 | . 7 21 62 21 79 67 98 75 86 . 36 23 . 16 27 30 . 9 19 31 54 39 Received Heat Transfer 1930 | . 162 177 162 . 144 72 171 78 186 . 135 279 . 36 45 . . 99 27 113 44 . Effects 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . Interference 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Heat Transferred 25 | . . . . . . . . . . . . . . . . . . . 25 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Peak Influence 1025 | 5 363 300 509 123 502 405 526 . . . . 527 187 441 . . . . 696 1025 975 481 Average Influence 271 | 1 228 208 193 89 340 197 265 . . . . 101 175 294 . . . . 406 518 773 437 Maximum Alert Level 3 | . 1 1 2 . 2 2 2 . . . . 2 . 2 . . . . 2 3 3 2 Low Security (%) 41 | 100 33 46 50 100 29 48 29 . . . . 86 100 28 . . . . . . . . Level 1 38 | . 66 53 41 . 22 50 53 . . . . 10 . 48 . . . . 58 43 . . Level 2 15 | . . . 7 . 48 1 16 . . . . 2 . 22 . . . . 41 33 37 100 Level 3 4 | . . . . . . . . . . . . . . . . . . . . 22 62 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 4 . 2 . 4 1 13 . 1 . . 5 . 8 . . . . 5 2 . . Investigation 12 | . 1 . 1 . 1 . 5 . . . . . . 3 . . . . . 1 . . Extermination 8 | . . . . . . . 3 . . . . 3 . . . . . . 2 . . . Reinforcement 14 | . 3 . 1 . 3 1 2 . . . . 1 . 1 . . . . 2 . . . Assault 4 | . . . . . . . . . 1 . . 1 . . . . . . 1 1 . . Garrison 7 | . . . . . . . 3 . . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Distress Signals 12 | . 1 . 3 . 4 1 1 . . . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 382 | . 29 13 51 3 21 22 51 7 31 . 17 23 6 13 10 7 . 16 13 33 16 . Peak Tracking Total 9 | . 6 3 5 3 6 5 6 3 9 . 4 6 3 5 3 5 . 4 3 6 5 . Tactical Retreats 13 | . 2 . . . 1 . 8 . . . . . . . . . . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Traps Triggered 16 | . . . 3 . 1 3 6 . . . . 2 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Machines Disabled 24 | . 1 . . . . 4 . . 1 . 1 8 . . 1 1 . . 2 2 3 . Max in Single Turn 2 | . 1 . . . . 1 . . 1 . 1 2 . . 1 1 . . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Machines Accessed 30 | . 3 . 3 . . 4 5 2 . 4 . 4 . 4 . . 1 . . . . . Terminals 15 | . 1 . 2 . . 4 3 . . . . 3 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Total Hacks 92 | . 9 . 6 . . 11 9 2 . 28 . 11 . 11 . . 5 . . . . . Successful 64 | . 6 . 5 . . 4 3 2 . 28 . 8 . 3 . . 5 . . . . . Failed 28 | . 3 . 1 . . 7 6 . . . . 3 . 8 . . . . . . . . Catastrophic 5 | . . . . . . 3 1 . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 2 . 2 . . 8 1 . . . . 2 . . . . 1 . 12 8 . . Terminals 38 | . 3 . 4 . . 11 6 . . . . 8 . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Recycling Units 13 | . 6 . 2 . . . 2 . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . Terminal Hacks 51 | . 1 . 3 . . 4 2 2 . 28 . 6 . . . . 5 . . . . . Record 11 | . . . . . . . . . . 11 . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . 7 . . . . . . 5 . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . 3 . 3 . . . . . . . . . . Open Door 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 6 | . . . 2 . . 3 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 3 . 1 . . . . . . . . 1 . . . . . . . . . . Retrieve Components 5 | . 3 . 1 . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 1 . . . . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . Reject 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 2 . . 3 5 . . . . 3 . 4 . . . . . . . . Full Trace Events 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . 7 . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 7 . . . . . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Time 86 | . . . . . . . . . . . . . . 86 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 10 . 1 . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 2 . . . . . 1 1 . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Total Allies 45 | . 1 2 . 3 . . . . 2 . 1 1 1 . 1 1 6 . 6 20 . . Largest Group 19 | . 1 2 2 3 2 . . . 2 2 3 1 2 1 2 3 9 9 7 19 5 2 Highest-Rated Group 941 | . 10 46 46 40 32 . . . 32 32 126 99 130 99 131 151 360 360 462 941 332 231 Highest-Rated Ally 156 | . 10 31 31 16 16 . . . 16 16 94 99 99 99 99 99 99 99 85 156 156 137 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . 3 3 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . . DROP 2 | . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 407 | . . 3 9 1 18 . . . . . 23 7 19 12 8 8 . 32 52 149 64 2 Total Damage 13275 | . . 41 125 13 192 . . . . . 362 166 1444 937 496 428 . 986 3128 3452 1449 56 Kills 99 | . . 1 4 1 3 . . . . . 5 1 1 8 5 3 . 9 23 25 9 1 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . 1 1 . 1 . . . . 1 2 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Turns Passed 20891 | 77 751 808 2054 718 399 940 1574 724 1534 124 1385 1800 358 695 605 840 1644 640 1353 1331 504 33 Spaces Moved 11959 | 69 614 425 1162 491 222 549 938 457 939 83 874 775 184 369 344 496 1011 321 707 660 251 18 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . Treads 11412 | . 136 425 1162 491 222 549 938 457 939 83 874 775 184 369 344 496 1011 321 707 660 251 18 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 539 | 61 478 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 145 145 145 145 145 145 148 148 148 148 160 160 160 160 160 160 160 180 160 160 Average Speed 151 | 76 97 160 150 145 145 145 145 145 148 148 148 154 160 160 160 160 160 160 169 180 162 160 Slowest Speed 180 | 80 160 160 160 145 145 145 145 148 148 148 148 160 160 160 160 160 160 160 180 180 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 72 76 82 97 19 94 31 68 85 71 97 16 86 13 48 79 90 62 14 65 58 1 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 6 | . . . . 2 . . . . . 1 . . . . . . 3 . . . . . Known Exits Taken 18 | . 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 2 . . . 2 2 . 2 . . . 1 3 3 4 . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Terrain Destroyed 322 | . . . 11 . 5 4 2 1 2 . 9 101 8 22 26 22 . 57 17 29 1 5 Melee 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Projectile 256 | . . . 11 . 5 4 2 1 2 . 9 40 8 22 26 22 . 57 12 29 1 5 AOE 61 | . . . . . . . . . . . . 61 . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Total 13835 | 82 700 492 1342 495 261 649 1101 500 1041 84 939 1274 221 434 375 523 1036 395 797 758 317 19 Wait 690 | . 10 15 26 . 1 37 43 1 14 2 11 378 12 20 6 . 19 27 21 41 6 . Move 11938 | 68 613 424 1161 490 221 548 937 456 938 82 873 775 183 368 343 495 1010 320 706 659 250 18 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 19 | . . 1 6 1 . . 3 1 . . . 3 1 . . . . . 3 . . . Fast Attach 82 | 3 8 1 12 1 2 9 4 3 1 . 1 7 6 1 . . 5 . 6 5 7 . Attach 13 | . . . 1 . 1 . 2 . . . . 4 . . . . . . 5 . . . Detach 9 | . . . . . 1 2 . . . . . . . . . . 2 . 3 1 . . Swap 17 | . . . 6 . . . 1 . . . . 3 1 2 1 . . . 1 1 1 . Drop 83 | . 5 1 16 1 . 6 4 4 1 . 1 11 8 2 1 . . . 11 4 7 . Fire 490 | 11 50 27 69 1 21 31 60 15 37 . 20 52 10 14 9 7 . 19 8 17 11 1 Melee 26 | . . . . . . . . . . . . . . . . . . . 26 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . . . 8 1 2 2 3 . . . . 9 . 3 . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 48 | . . . . . . . . . 12 . . . . . 6 15 . . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 391 | . 14 23 37 . 12 14 44 20 38 . 33 32 . 24 9 6 . 29 7 14 35 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 3) 209 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 387 | -10/Materials | Reached level 2 394 | -10/Materials | Discovered new exit (range 15) 396 | -10/Materials | Upgraded with Weapon slot (x2) 541 | -10/Materials | Discovered new exit (range 15) 829 | -10/Materials | Entered Mines 863 | -10/Mines | Build established: Gunner 907 | -10/Mines | Reached level 3 932 | -10/Mines | Upgraded with Propulsion slot (x1) 953 | -10/Mines | Discovered new exit (range 16) 1152 | -10/Mines | Assembled infested the area 1637 | -10/Mines | Entered Materials 1637 | -9/Materials | Accompanied by 2 allies 1638 | -9/Materials | Identified exit to Mines 1639 | -9/Materials | Reached level 4 1642 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1965 | -9/Materials | Reached level 5 1972 | -9/Materials | Upgraded with Utility slot (x1) 2345 | -9/Materials | Discovered new exit (range 15) 2371 | -9/Materials | Identified exit to Materials 2632 | -9/Materials | Reached level 6 2662 | -9/Materials | Destroyed 8 combat bots 2667 | -9/Materials | Upgraded with Weapon slot (x1) 2897 | -9/Materials | Reached level 7 2900 | -9/Materials | Upgraded with Utility slot (x1) 2960 | -9/Materials | Discovered exit to Materials (range 13) 3691 | -9/Materials | Entered Mines 3693 | -9/Mines | Reached level 8 3702 | -9/Mines | Upgraded with Utility slot (x1) 3831 | -9/Mines | Discovered exit to Materials (range 14) 3848 | -9/Mines | Learned location of Storage (-8) 3937 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4010 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4190 | -9/Mines | Learned location of Zion (-6) 4290 | -9/Mines | Discovered exit to Materials (range 12) 4409 | -9/Mines | Entered Materials 4409 | -8/Materials | Accompanied by 2 allies 4411 | -8/Materials | Reached level 9 4412 | -8/Materials | Upgraded with Weapon slot (x1) 4525 | -8/Materials | Reached level 10 4536 | -8/Materials | Upgraded with Utility slot (x1) 4565 | -8/Materials | Discovered new exit (range 10) 4621 | -8/Materials | Reached level 11 4773 | -8/Materials | Identified exit to Storage 4808 | -8/Materials | Entered Storage 4941 | -8/Storage | Reached level 12 4948 | -8/Storage | Upgraded with Utility slot (x1) 5171 | -8/Storage | Found Prototype Processor 5171 | -8/Storage | Identified Exp. Targeting Computer 5380 | -8/Storage | Discovered new exit (range 10) 5745 | -8/Storage | Identified exit to Factory 5748 | -8/Storage | Entered Factory 5750 | -7/Factory | Reached level 13 5756 | -7/Factory | Upgraded with Utility slot (x1) 6045 | -7/Factory | Reached level 14 6052 | -7/Factory | Upgraded with Propulsion slot (x2) 6158 | -7/Factory | Garrison activated, responded to threat 6809 | -7/Factory | Reached level 15 7073 | -7/Factory | Identified exit to Lower Caves 7133 | -7/Factory | Garrison activated, responded to threat 7322 | -7/Factory | Entered Lower Caves 7531 | -7/Lower Caves | Reached level 16 7535 | -7/Lower Caves | Upgraded with Power slot (x1) 7669 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7853 | -7/Lower Caves | Found Prototype Device 7936 | -7/Lower Caves | Spotted B-75 Beast 7946 | -7/Lower Caves | Destroyed B-75 Beast 8002 | -7/Lower Caves | Discovered new exit (range 12) 8044 | -7/Lower Caves | Identified exit to Lower Caves 8046 | -7/Lower Caves | Entered another Lower Caves area 8159 | -7/Lower Caves | Discovered new exit (range 8) 8169 | -7/Lower Caves | Identified exit to Factory 8332 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8760 | -7/Lower Caves | Spotted B-75 Beast 8768 | -7/Lower Caves | Destroyed B-75 Beast 8861 | -7/Lower Caves | Discovered new exit (range 6) 9065 | -7/Lower Caves | Encountered a Warlord checkpoint 9156 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9207 | -7/Lower Caves | Destroyed 9 combat bots 9576 | -7/Lower Caves | Identified exit to Data Miner 9580 | -7/Lower Caves | Entered Data Miner 9580 | -7/Data Miner | Accompanied by 2 allies 9580 | -7/Data Miner | Discovered new exit (range 6) 9606 | -7/Data Miner | Met Data Miner 9635 | -7/Data Miner | Learned location of Section 7 (-2) 9635 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9665 | -7/Data Miner | Received God Mode back door access code from Data Miner 9697 | -7/Data Miner | Identified exit to Proximity Caves 9704 | -7/Data Miner | Entered Proximity Caves 9704 | -6/Proximity Caves | Accompanied by 2 allies 9706 | -6/Proximity Caves | Reached level 17 9713 | -6/Proximity Caves | Upgraded with Utility slot (x1) 9730 | -6/Proximity Caves | Escorted by Enhanced Grunt 9841 | -6/Proximity Caves | Spotted B-75 Beast 9847 | -6/Proximity Caves | Destroyed B-75 Beast 9927 | -6/Proximity Caves | Reached level 18 10742 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10969 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11056 | -6/Proximity Caves | Build established: Scavenger-Gunner 11089 | -6/Proximity Caves | Entered Factory 11089 | -6/Factory | Accompanied by 1 ally 11091 | -6/Factory | Reached level 19 11091 | -6/Factory | Identified Heart of Steel 11102 | -6/Factory | Upgraded with Utility slot (x1) 11241 | -6/Factory | Identified exit to Lower Caves 12116 | -6/Factory | Build established: Gunner 12730 | -6/Factory | Core integrity fell below 50% 12736 | -6/Factory | Heart of Steel transformed into Warbot 12864 | -6/Factory | First assault squad dispatched 12883 | -6/Factory | Incoming assault squad redirected 12889 | -6/Factory | Sucked down chute 12889 | -6/Factory | Entered Waste 12890 | -6/Waste | Met a frightened Derelict 12913 | -6/Waste | Spotted C-40 Crusher 12915 | -6/Waste | 1 allies followed down the chute 12930 | -6/Waste | Allies destroyed C-40 Crusher 12987 | -6/Waste | Spotted C-40 Crusher 13003 | -6/Waste | Destroyed C-40 Crusher 13007 | -6/Waste | Spotted C-40 Crusher 13007 | -6/Waste | Spotted C-40 Crusher 13007 | -6/Waste | Destroyed C-40 Crusher 13010 | -6/Waste | Destroyed C-40 Crusher 13023 | -6/Waste | Found Damper Plating 13034 | -6/Waste | Spotted C-40 Crusher 13043 | -6/Waste | Destroyed C-40 Crusher 13062 | -6/Waste | Spotted C-40 Crusher 13069 | -6/Waste | Destroyed C-40 Crusher 13108 | -6/Waste | Build established: Scavenger-Gunner 13214 | -6/Waste | Discovered new exit (range 18) 13244 | -6/Waste | Identified exit to Factory 13247 | -6/Waste | Entered Factory 13247 | -6/Factory | Accompanied by 1 ally 13295 | -6/Factory | Spotted B-75 Beast 13296 | -6/Factory | Destroyed B-75 Beast 13445 | -6/Factory | Garrison activated, responded to threat 13446 | -6/Factory | Reached level 20 13495 | -6/Factory | Repaired Broken Imp. Heavy Treads 13609 | -6/Factory | Incoming investigation squad redirected 13800 | -6/Factory | Garrison activated, responded to threat 13921 | -6/Factory | Discovered exit to Lower Caves (range 10) 13942 | -6/Factory | Entered Lower Caves 13942 | -6/Lower Caves | Accompanied by 1 ally 14517 | -6/Lower Caves | Discovered new exit (range 18) 14543 | -6/Lower Caves | Identified exit to Lower Caves 14547 | -6/Lower Caves | Entered another Lower Caves area 14547 | -6/Lower Caves | Accompanied by 2 allies 14549 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14610 | -6/Lower Caves | Learned Factory trap positions 14791 | -6/Lower Caves | Spotted B-75 Beast 14801 | -6/Lower Caves | Allies destroyed B-75 Beast 15352 | -6/Lower Caves | Discovered new exit (range 7) 15361 | -6/Lower Caves | Identified exit to Zion 15387 | -6/Lower Caves | Entered Zion 15387 | -6/Zion | Accompanied by 3 allies 15514 | -6/Zion | Discovered new exit (range 11) 15523 | -6/Zion | Given A8's code to call for help 15616 | -6/Zion | System corruption cleaned by Quarantine Array 15664 | -6/Zion | Learned location of Armory (-3) 15771 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15847 | -6/Zion | Identified exit to Deep Caves 16003 | -6/Zion | Reached level 21 16003 | -6/Zion | Upgraded with Utility slot (x1) 16034 | -6/Zion | Imprinted 16037 | -6/Zion | Declared Zion's savior 16176 | -6/Zion | Received a visual enhancement algorithm 16205 | -6/Zion | Learned location of Warlord (-4) 16326 | -6/Zion | Build established: Messiah-Gunner 16458 | -6/Zion | Found Prototype Processor 16458 | -6/Zion | Identified Exp. Core Analyzer 16463 | -6/Zion | Found Prototype Processor 16463 | -6/Zion | Identified Exp. Armor Integrity Analyzer 16633 | -6/Zion | Gained Derelict followers 16634 | -6/Zion | Learned 4 Factory zone layouts 17009 | -6/Zion | Identified exit to Proximity Caves 17031 | -6/Zion | Entered Proximity Caves 17031 | -5/Proximity Caves | Accompanied by 9 allies 17278 | -5/Proximity Caves | Reached level 22 17337 | -5/Proximity Caves | Spotted B-75 Beast 17343 | -5/Proximity Caves | Destroyed Warbot 17346 | -5/Proximity Caves | Destroyed B-75 Beast 17472 | -5/Proximity Caves | Identified exit to Factory 17504 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 17671 | -5/Proximity Caves | Entered Factory 17671 | -5/Factory | Accompanied by 1 ally 17672 | -5/Factory | Identified exit to Upper Caves 17672 | -5/Factory | Identified exit to Extension 17673 | -5/Factory | Identified exit to Factory 17674 | -5/Factory | Loaded intel: 70 trap records 17801 | -5/Factory | Zion Hacker squad teleported in 17874 | -5/Factory | Zion Heavy squad teleported in 17910 | -5/Factory | Zion Heavy squad teleported in 18276 | -5/Factory | Reached level 23 18286 | -5/Factory | Upgraded with Utility slot (x1) 18348 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 18871 | -5/Factory | First assault squad dispatched 18896 | -5/Factory | Incoming assault squad redirected 18951 | -5/Factory | Terminal network hard line cut 19024 | -5/Factory | Entered Extension 19024 | -5/Extension | Accompanied by 3 allies 19466 | -5/Extension | Rescued a captive Derelict 19469 | -5/Extension | Zion Thermal Resupply teleported in 19511 | -5/Extension | Rescued A7 19515 | -5/Extension | Zion Light squad teleported in 19534 | -5/Extension | Rescued a captive Derelict 19538 | -5/Extension | Zion Hover Resupply teleported in 19554 | -5/Extension | Rescued a captive Derelict 19567 | -5/Extension | Enhanced Grunt warped into view, answering call for help 19572 | -5/Extension | Enhanced Grunt warped into view, answering call for help 19576 | -5/Extension | Rescued a captive Derelict 19578 | -5/Extension | Rescued a captive Derelict 19624 | -5/Extension | Rescued a captive Derelict 19625 | -5/Extension | Rescued a captive Derelict 19706 | -5/Extension | Rescued a captive Derelict 19706 | -5/Extension | Rescued a captive Derelict 19924 | -5/Extension | First assault squad dispatched 19943 | -5/Extension | Incoming assault squad redirected 20049 | -5/Extension | Reached level 24 20078 | -5/Extension | Spotted B-75 Beast 20102 | -5/Extension | Destroyed B-75 Beast 20105 | -5/Extension | Spotted B-75 Beast 20115 | -5/Extension | Destroyed B-75 Beast 20313 | -5/Extension | Discovered new exit (range 17) 20315 | -5/Extension | Discovered exit to Factory (range 17) 20350 | -5/Extension | Identified exit to Cetus 20355 | -5/Extension | Entered Cetus 20355 | -5/Cetus | Accompanied by 5 allies 20360 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20379 | -5/Cetus | Spotted Cetus Guard 20379 | -5/Cetus | Spotted Cetus Guard 20381 | -5/Cetus | Spotted Cetus Guard 20383 | -5/Cetus | Spotted Cetus Guard 20386 | -5/Cetus | Destroyed Cetus Guard 20393 | -5/Cetus | Allies destroyed Cetus Guard 20394 | -5/Cetus | Core integrity fell below 50% 20398 | -5/Cetus | Allies destroyed Cetus Guard 20407 | -5/Cetus | Allies destroyed Cetus Guard 20556 | -5/Cetus | Cetus Manufacturing Module disabled 20606 | -5/Cetus | Discovered new exit (range 18) 20639 | -5/Cetus | Spotted Cetus Guard 20640 | -5/Cetus | Spotted Cetus Guard 20640 | -5/Cetus | Destroyed Cetus Guard 20640 | -5/Cetus | Destroyed Cetus Guard 20643 | -5/Cetus | Spotted Cetus Guard 20643 | -5/Cetus | Spotted Cetus Guard 20650 | -5/Cetus | Allies destroyed Cetus Guard 20651 | -5/Cetus | Allies destroyed Cetus Guard 20658 | -5/Cetus | Discovered exit to Factory (range 17) 20669 | -5/Cetus | Scared off Revision 17 20790 | -5/Cetus | Identified exit to Archives 20859 | -5/Cetus | Entered Factory 20859 | -4/Factory | Accompanied by 2 allies 20861 | -4/Factory | Reached level 25 20892 | -4/Factory | Self-destructed Last Messages --------------- Get away from m##PLAN::COLLABORATE##Never! No! Aaaaaaaaahhhhhh... 20669_ Revision 17 flees. 20677_ Used Protomatter to restore core integrity (+13) 20681_ Dropped Coil Gun. 20682_ Acquired Coil Gun. 20686_ Acquired 20 matter. 20692_ Dropped Antimatter Reactor. 20693_ Acquired Quantum Reactor. 20694_ Acquired 10 matter. 20734_ Used Protomatter to restore part integrity (+150, depleted) 20790_ EXIT=IDENTIFIED: ARCHIVES LOCATION=FACTORY GOAL=ESCAPE 20861_ Reached level 25. 20864_ A7: "Well, thanks for getting me out of there, but I have some important business to attend to!" 20864_ A7 warps through subspace. 20887_ P-70 Sage fails to hack Enhanced Grunt. 20890_ P-70 Sage destroyed. 20890_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ###??????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ????????###########+### #????????????????????? | | ????????k #????????????????????? | | ??????? +????????????????????? | | ??????? @ #????????????????????? | | ??????? k #????????????????????? | | ??????? %| g #????????????????????? | | ????????#! #####+##### ###????????????????????? | | ????????? ????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 45 Energy Capacity 600 Matter Stores 1000 Matter Capacity 1000 Sight Range 18 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Resistance: TH 5 Resistance: EM 90 Power Shielding 33 Evasion (%) 44 Targeting Accuracy 12 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Hvy. Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free A-15 Conveyor | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel D-63 Destroyer | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Levels Raised 24 | . 1 1 4 1 3 1 3 1 . . 2 1 . 1 . . 1 1 1 1 . 1 XP Earned 39225 | 3000 2195 1892 6403 772 3916 2273 4518 655 1114 220 2403 1936 71 530 551 401 175 1978 1508 1387 523 804 XP Spent 35585 | 2800 1300 1650 6170 1525 3040 1700 4760 1250 . . 2490 2600 . . . . 2900 . 3400 . . . Upgrades 48 | 5 2 4 13 3 4 1 8 2 . . 2 1 . . . . 1 . 2 . . . Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion Slot 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Utility Slot 10 | . . . 2 1 1 1 1 . . . 1 1 . . . . 1 . 1 . . . Weapon Slot 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . Heat Dissipation 8 | . . . 2 . 1 . 4 . . . 1 . . . . . . . . . . . Matter Storage 6 | 1 . . 4 1 . . . . . . . . . . . . . . . . . . Inventory Capacity 3 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . Sight Range 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . TH Resistance % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . . . . TH Damage % 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Protomatter Created 5155 | . 96 208 416 . 183 369 587 275 551 . 524 324 . 247 151 174 . 525 40 308 177 . Integrity Restored 7773 | . 288 485 707 . 242 246 891 390 730 . 639 634 . 492 167 110 . 565 159 272 756 . Core 5414 | . 288 396 541 . 202 183 615 220 531 . 508 445 . 291 128 107 . 343 41 95 480 . Parts 2359 | . . 89 166 . 40 63 276 170 199 . 131 189 . 201 39 3 . 222 118 177 276 . Protomatter Decayed 3614 | . . 92 175 . 139 282 281 138 301 . 382 123 . 218 183 137 . 281 297 475 110 . Game ------ Seed DisruptorManeuveringTrap Manual? 0 Play Time 01:59:50 Cumulative 1052.7 hours Start 2020.04.30 @ 15:43:17 End 2020.05.01 @ 10:45:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 634 Rogue 634 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0db83cb1-7dd2-4259-bff5-a84f561beeda