Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 15:26:56 Player: ClassActJerk Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1297) 1297 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4197 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Compact Wheel Particle Charger Utility Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Salvage Targeting Computer Weapon Cycler Utility Shielding Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg VSS Leg Compact Wheel Compact Wheel Particle Charger Improved Propulsion Shielding Spread Laser [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Utility Shielding Device Weapon Cycler Storage Medium Matter Pod Processor Improved Salvage Targeting Computer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 4 | . . 1 . 1 2 . Weapon 1 | . . 1 . . . . Parts Attached 41 | 3 5 8 2 8 13 2 Power 8 | 1 1 1 . 2 3 . Engine 6 | 1 1 1 . 2 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 12 | . 2 3 . 3 2 2 Treads 6 | . . 3 . 3 . . Leg 5 | . 2 . . . 2 1 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 2 1 . 2 5 . Device 1 | . . . . . 1 . Storage 3 | . 1 1 . 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . 1 . . 1 3 . Artifact . | . . . . . . . Weapon 11 | 2 . 3 2 1 3 . Energy Gun 2 | . . 1 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 . 2 2 1 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . 2 1 1 4 7 Power 2 | . . . . . . 2 Propulsion 7 | . . 1 1 1 . 4 Utility 3 | . . . . . 3 . Weapon 3 | . . 1 . . 1 1 Highest Loss Streak 7 | . . 2 1 1 2 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 6 | 3 2 4 6 6 7 7 Power 1 | . . . 2 2 1 1 Propulsion 1 | 1 . . 1 . 3 3 Utility 1 | . . 1 1 1 1 1 Weapon 1 | . 1 1 2 1 1 . Tool/Special . | . . . . . . . Unused Backups 9 | . . . 1 1 . 7 Power 2 | . . . 1 . . 1 Propulsion 3 | . . . . . . 3 Utility 3 | . . . . 1 . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 90 84 98 98 98 60 Engine 12 | . 14 11 11 18 11 . Core 1 | . . . . . 3 9 Treads 11 | . . 16 20 17 6 . Leg 6 | . 26 4 . . 8 8 Device 1 | . . . . . 4 4 Storage 14 | . 14 11 22 18 13 4 Processor 3 | . . . . . 6 4 Protection 15 | . 7 11 11 16 18 14 Energy Gun 3 | . . 11 7 . 2 4 Ballistic Gun 22 | . 28 19 25 27 20 8 Peak Build Rating 41 | 3 7 13 14 19 41 41 Average Rating 21 | 2 6 9 13 18 32 24 On Entrance 13 | . 3 7 13 13 19 41 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 38 | . . . . . . 38 Heaviest Build 54 | 7 13 21 22 51 54 52 Greatest Support 43 | 3 20 43 43 43 40 30 Greatest Overweight (x) 7 | 2 . 1 . 2 1 7 Average Overweight (x) . | 1 . . . . 1 1 Largest Inventory Capacity 15 | 5 8 8 8 15 15 15 Average Capacity 12 | 5 8 8 8 13 15 10 Most Carried 11 | 5 4 8 8 11 11 9 Average Carried 6 | 4 2 4 6 6 7 7 Final Capacity 15 | 5 8 8 8 15 15 5 Final Carried 9 | 5 2 7 6 9 9 5 Class Distribution -------------------- 61% | Scavenger-Tank 24% | Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 1225 | 230 78 120 207 250 340 . Remotely . | . . . . . . . Salvage Created 1507 | . 86 318 245 393 465 . Parts 99 | . 3 20 17 26 33 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 33 | . 2 8 3 10 10 . Guns 33 | . 2 8 3 10 10 . Classes Destroyed 7 | . 1 2 1 . 3 . Worker 6 | . . . 4 1 1 . Builder 1 | . . . . . 1 . Swarmer 6 | . . 2 . 4 . . Grunt 18 | . 2 3 3 4 6 . Duelist 1 | . . . . . 1 . Sentry 5 | . . 3 . 2 . . Programmer 3 | . . . . . 3 . Best Kill Streak 4 | . 2 3 4 4 4 . Combat Bots Only 4 | . 2 3 2 4 4 . Max Kills in Single Turn 2 | . 2 1 1 1 2 . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 192 | . 21 35 32 34 52 18 Missed 33 | . 3 5 6 9 9 1 Hits 159 | . 18 30 26 25 43 17 Melee 18 | . . . . . 1 17 Projectile 141 | . 18 30 26 25 42 . Critical Strikes 12 | . . 2 . 1 1 8 Actively Blocked 1 | . . . . . 1 . Damage Taken 2775 | . 196 370 346 371 738 754 Core 832 | . 32 28 39 . 61 672 Absorbed by Shields . | . . . . . . . Redirected to Shielding 138 | . 9 . . . 129 . Core Remaining (%) 92 | 100 87 . 83 100 . . Volleys Fired 87 | . 14 16 17 17 23 . Largest 3 | . 2 3 3 3 3 . Hottest 121 | . 40 96 96 69 121 . Shots Fired 239 | . 28 40 51 51 69 . Gun 239 | . 28 40 51 51 69 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 201 | . 28 24 38 51 60 . Thermal 38 | . . 16 13 . 9 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 7 13 20 9 17 . Robot Miss Streak 8 | . 3 1 2 1 8 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 1 . 2 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . Shots Hit Robots 167 | . 15 29 35 32 56 . Core Hits 105 | . 5 16 12 19 53 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2464 | . 157 326 496 488 997 . Guns 2464 | . 157 326 496 488 997 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2112 | . 157 178 360 488 929 . Thermal 352 | . . 148 136 . 68 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 3 12 Average Corruption 5 | . . . . . 2 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 6 5 Message Errors 4 | . . . . . 3 1 Energy Discharges 2 | . . . . . 1 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 301 | . 18 165 284 172 301 . Average Temperature 78 | . 9 56 112 53 101 . Received Heat Transfer 897 | . 108 219 192 171 207 . Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 999 | . . 444 407 . 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 97 | 100 100 100 100 88 100 100 Level 1 2 | . . . . 11 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 237 | . 50 70 55 237 138 18 Initial 96 | . . 16 1 3 96 18 Average 37 | . 5 26 16 55 43 4 Influence Increases 946 | . 50 200 90 346 260 . Destroy 0b10 Robot/C 660 | . 40 160 60 200 200 . Destroy 0b10 Robot/NC 35 | . . . 20 5 10 . Destroy Leader 160 | . 10 40 10 50 50 . Destroy Structure 1 | . . . . 1 . . Lose Combat Pursuer 90 | . . . . 90 . . Influence Decreases 946 | . 10 234 86 143 419 54 Entered New Map 189 | . . 24 5 7 117 36 Time Decay 687 | . 10 190 71 126 272 18 Lost Part 70 | . . 20 10 10 30 . Squads Dispatched 5 | . 1 1 . 1 2 . Investigation 1 | . . 1 . . . . Extermination 2 | . . . . . 2 . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 5 | . 1 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 7 9 4 18 14 4 Peak Tracking Total 5 | . 3 3 2 5 5 4 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 2849 | 60 149 449 223 696 1159 113 Spaces Moved 1190 | 50 88 225 100 247 455 25 Core 61 | 50 . . . . . 11 Treads 699 | . . 178 100 247 174 . Legs 429 | . 88 47 . . 281 13 Wheels 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 190 50 Average Speed 184 | 103 120 153 160 219 209 151 Slowest Speed 400 | 150 120 190 160 320 240 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 3 19 24 20 22 14 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 1679 | 57 109 298 128 365 622 100 Wait 295 | . . 35 5 74 110 71 Move 1185 | 49 87 224 99 246 455 25 Hop . | . . . . . . . Pick Up 49 | 5 2 12 2 13 13 2 Fast Attach 3 | 3 . . . . . . Attach 36 | . 5 6 2 8 13 2 Detach . | . . . . . . . Swap 3 | . . 2 . 1 . . Drop 20 | . 1 3 3 6 7 . Fire 87 | . 14 16 17 17 23 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 10) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 554 | -9/Materials | Discovered new exit (range 16) 659 | -9/Materials | Entered Mines 733 | -9/Mines | Build established: Scavenger-Tank 840 | -9/Mines | Discovered new exit (range 9) 882 | -9/Mines | Entered Materials 882 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1121 | -8/Materials | Build established: Tank 1552 | -8/Materials | Discovered new exit (range 5) 1578 | -8/Materials | Entered Factory 1578 | -7/Factory | Evolved 2 slots: Utility x2 1676 | -7/Factory | Build established: Scavenger-Tank 2737 | -7/Factory | Sucked down chute 2737 | -7/Factory | Entered Waste 2752 | -7/Waste | EMP discharged 2752 | -7/Waste | System corruption reached 10% 2781 | -7/Waste | Spotted C-40 Crusher 2791 | -7/Waste | Spotted C-40 Crusher 2793 | -7/Waste | Spotted C-40 Crusher 2794 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2801 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2805 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2806 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2809 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2810 | -7/Waste | Spotted C-40 Crusher 2812 | -7/Waste | Crushed by Compactor (1 part destroyed) 2827 | -7/Waste | Core integrity fell below 50% 2839 | -7/Waste | Core integrity fell below 20% 2843 | -7/Waste | Lost 7 parts (2p4n1w) 2850 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02805_ Spread Laser crushed. 02805_ Lrg. Storage Unit crushed. 02805_ Lgt. Nuclear Core crushed. 02805_ Hrd. Medium Armor Plating crushed. 02805_ Particle Gun crushed. 02806_ Mic. Fission Core crushed. 02806_ Weapon Cycler crushed. 02806_ Imp. Salvage Targeting Computer crushed. 02809_ Aluminum Leg crushed. 02809_ Utility Shielding crushed. 02810_ Acquired Utility Shielding. 02812_ Com. Wheel crushed. 02813_ Acquired Com. Wheel. 02816_ Utility Shielding crushed. 02817_ Weapon Cycler crushed. 02818_ Hrd. Medium Armor Plating crushed. 02820_ Particle Gun crushed. 02841_ System corrupted: Energy discharge (-34). 02842_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????#@ CC#???????????????????? | | ??????????############??#CCCC#???????????????????? | | ??????????# #??#CCCC#???????????????????? | | ??????????# #??#CCCC#???????????????????? | | ??????????# ] ####CC #???????????????????? | | ??????????# " #???????????????????? | | ??????????# ! #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ??????????????????????? ????????????????? | | ???????????????????????## #####???????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed GrenadeSurgeExpander Manual? 0 Play Time 00:20:30 Cumulative 22.2 hours Start 2025.11.12 @ 15:04:04 End 2025.11.12 @ 15:26:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10a06005-327b-4f7b-9788-3454b9628148