Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.16 @ 23:51:37 Player: Aaron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (88) 440 Value Destroyed (2008) 2008 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 4275 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved EM Shotgun Particle Gun Improved Medium Laser Light Cannon Light Cannon Shock Bomb Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- VTOL Module Large Battery Advanced Targeting Computer Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 63 | 7 7 34 15 Power 5 | 1 . 3 1 Engine 4 | 1 . 2 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 2 2 9 3 Treads 2 | 2 . . . Leg 5 | . . 5 . Wheel 5 | . . 2 3 Hover 4 | . 2 2 . Flight . | . . . . Utility 6 | 2 2 2 . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 36 | 2 3 20 11 Energy Gun 15 | 2 1 12 . Energy Cannon 4 | . 1 1 2 Ballistic Gun 4 | . . 3 1 Ballistic Cannon 7 | . . . 7 Launcher 5 | . 1 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 1 8 9 Power 3 | . . 1 2 Propulsion 9 | . . 4 5 Utility 2 | . . 1 1 Weapon 4 | . 1 2 1 Highest Loss Streak 5 | . 1 5 4 Average Slot Usage (%) 84 | . 98 90 52 Engine 8 | . 14 8 1 Treads 4 | . 21 . . Leg 20 | . . 34 . Wheel 2 | . . . 12 Hover 1 | . 5 . . Storage 11 | . 14 11 9 Processor 6 | . . 10 3 Protection 3 | . 13 . . Energy Gun 15 | . 23 17 . Energy Cannon 1 | . 4 . 4 Ballistic Gun 2 | . . 3 3 Ballistic Cannon 3 | . . . 15 Naked Turns . | . . . . Heaviest Build 41 | 14 28 29 41 Greatest Support 60 | 40 40 60 30 Greatest Overweight (x) 9 | . 5 9 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 10 | 4 8 10 9 Average Carried 6 | 1 5 6 6 Final Capacity 10 | 6 10 10 10 Final Carried 8 | 1 8 6 8 Class Distribution -------------------- 83% | Mutant 7% | Gunner 4% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1119 | 320 65 582 152 Remotely . | . . . . Salvage Created 2897 | 261 401 1718 517 Parts 183 | 19 29 108 27 Haulers Intercepted 5 | . 1 3 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 51 | . 9 33 9 Guns 21 | . 2 17 2 Cannons 11 | . 4 . 7 AOE 18 | . 3 15 . Classes Destroyed 14 | 3 4 6 1 Worker 8 | 2 1 5 . Builder 5 | . . 2 3 Tunneler 6 | 6 . . . Hauler 5 | . 1 3 1 Recycler 6 | 1 1 3 1 Operator 1 | . . 1 . Watcher 6 | . 1 5 . Swarmer 13 | . 3 10 . Grunt 26 | . 6 13 7 Brawler 2 | . . 1 1 Duelist 3 | . . 3 . Protector 1 | . . 1 . Sentry 5 | . . 5 . Hunter 1 | . . . 1 Best Kill Streak 12 | 3 12 7 4 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 5 | 1 3 5 1 Gunslinging 1 | . . 1 . Exploded 4 | . 2 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3163 | . 238 1519 1406 Core 925 | . 29 346 550 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 88 13 . Volleys Fired 211 | 31 28 115 37 Largest 4 | 2 1 2 4 Hottest 199 | 100 60 112 199 Shots Fired 382 | 42 28 217 95 Gun 275 | 42 9 206 18 Cannon 92 | . 16 . 76 Launcher 15 | . 3 11 1 Special . | . . . . Kinetic 135 | . . 55 80 Thermal 168 | 42 25 87 14 Explosive 15 | . 3 11 1 Electromagnetic 64 | . . 64 . Robot Hit Streak 15 | 5 6 15 8 Robot Miss Streak 5 | 3 3 5 5 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 220 | 24 13 139 44 Core Hits 132 | 10 18 80 24 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4984 | 337 477 3268 902 Guns 2614 | 337 75 2027 175 Cannons 752 | . 141 . 611 Explosions 1618 | . 261 1241 116 Melee . | . . . . Ramming . | . . . . Kinetic 1297 | . . 647 650 Thermal 1793 | 337 216 1104 136 Explosive 1259 | . 261 882 116 Electromagnetic 635 | . . 635 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 23 | . . 23 . Projectiles . | . . . . Explosions 23 | . . 23 . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 61 | . . 61 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 757 | 195 272 495 757 Average Temperature 107 | 53 99 95 214 Received Heat Transfer 1074 | . 90 435 549 Effects 18 | . . 3 15 Shutdowns 3 | . . 2 1 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Matter Decay 3 | . . . 3 Short Circuit 3 | . . 1 2 Damage (minor) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . 1 3 . Heat Transferred 4100 | 999 518 2361 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . 6 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 570 | 45 354 570 485 Average Influence 232 | 20 149 248 373 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 49 | 100 72 49 . Level 1 26 | . 27 22 49 Level 2 24 | . . 28 50 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 11 49 13 Peak Tracking Total 5 | . 5 5 4 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 10 | . 6 4 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . 6 3 2 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 17 | . 8 7 2 Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 5 | . 2 1 2 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 50 | . 23 22 5 Successful 33 | . 15 15 3 Failed 17 | . 8 7 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 18 8 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 11 | . 5 1 5 Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 14 | . 10 4 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . Disarm Traps 4 | . 2 2 . Security Status 1 | . 1 . . Hauler Manifests 3 | . 1 2 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 3 | . . 3 . Repair 1 | . . 1 . Recycling Unit Hacks 9 | . 5 1 3 Process 1 | . 1 . . Report Inventory 4 | . 2 1 1 Retrieve Matter 1 | . 1 . . Retrieve Components 3 | . 1 . 2 Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 10 | . 5 4 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 53 | . . 53 . Parts Recycled . | . . . . Recycled Matter 148 | . 148 . . Retrieved Matter 167 | . 167 . . Retrieved Components 5 | . 2 . 3 Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2589 | 218 494 1426 451 Spaces Moved 1322 | 87 278 793 164 Core 43 | 7 5 10 21 Treads 257 | 80 177 . . Legs 703 | . . 703 . Wheels 179 | . . 36 143 Hover 140 | . 96 44 . Flight . | . . . . Fastest Speed 48 | 50 56 48 80 Average Speed 127 | 151 139 118 136 Slowest Speed 500 | 160 300 500 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 42 60 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 106 | . 10 83 13 Melee . | . . . . Projectile 7 | . . . 7 AOE 99 | . 10 83 6 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1881 | 132 361 1066 322 Wait 169 | . 18 64 87 Move 1319 | 86 277 792 164 Hop . | . . . . Pick Up 72 | 8 19 34 11 Fast Attach 1 | . 1 . . Attach 42 | 7 3 21 11 Detach 4 | . . 2 2 Swap 20 | . 3 13 4 Drop 43 | . 12 25 6 Fire 211 | 31 28 115 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Discovered new exit (range 10) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Propulsion x2 924 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Discovered new exit (range 16) 1318 | -9/Materials | Repaired Carbon-fiber Leg 1736 | -9/Materials | Discovered new exit (range 15) 1913 | -9/Materials | First assault squad dispatched 1952 | -9/Materials | Discovered new exit (range 4) 2009 | -9/Materials | Core integrity fell below 50% 2034 | -9/Materials | Core integrity fell below 20% 2071 | -9/Materials | Lost 5 parts (2n1u2w) 2139 | -9/Materials | Entered another Materials area 2139 | -8/Materials | Evolved 2 slots: Weapon x2 2301 | -8/Materials | Core integrity fell below 50% 2338 | -8/Materials | Lost 3 parts (1n1u1w) 2565 | -8/Materials | Core integrity fell below 20% 2590 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02473_ K-01 Serf collects debris. 02476_ Acquired Wheel. 02477_ K-01 Serf collects debris. 02481_ Acquired 28 matter. 02481_ K-01 Serf collects debris. 02482_ U-05 Engineer destroyed. 02493_ A-02 Transporter destroyed. 02496_ R-06 Scavenger collects Terrain Scan Processor. 02497_ K-01 Serf collects debris. 02498_ R-06 Scavenger inserts Ion Cannon into recycling unit. 02498_ Acquired Imp. Medium Laser. 02499_ Dropped Lgt. Cannon. 02499_ R-06 Scavenger collects Imp. Medium Laser. 02500_ Dropped Lgt. Cannon. 02500_ R-06 Scavenger collects Ion Engine. 02500_ Dropped Imp. Assault Rifle. 02504_ R-06 Scavenger collects Med. Storage Unit. 02524_ Processing Tank disabled. 02538_ Lgt. Ion Engine destroyed. 02548_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ## #? ???#??????? | | ?????????????????????# ## """ #??""?????????? | | ?????????????????????# ##"" """ #???""????????? | | ?????????????????????# ##"Y """ #?????????????? | | ?????????????????????# ##"" #?????????????? | | ?????????????????????# ## ! % #?????????????? | | ?????????????????????# ######+########+######??? | | ????????????????????## % #?? | | ????????????????????## ! [[ #?? | | ????????????????????## %* [%[ #?? | | ????????????????????## ! ]]########## ??? | | ????????????????????## [#??????????????? | | ????????????????????## #??????????????? | | ????????????????????## #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# """ """ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????####g### #??????????????? | | ?????????????????????# #######??????????????? | | ?????????????????????#! #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# @ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# " #????????????????????? | | ?????????????????????# " " #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# ! #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Loot Pinata Novice Programmer Risk Taker Safety First Shopping List Significant Disruption Storm Trooper Challenges ------------ None Game ------ Seed ExplosiveInertialRouter Manual? 0 Play Time 01:12:56 Cumulative 3.0 hours Start 2019.11.16 @ 20:09:24 End 2019.11.16 @ 23:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c998dfb1-7f0e-428a-9253-0c245a5f8360