Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 20:53:40 Player: zapruda Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (1700) 1700 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 5120 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 77/100 System Corruption 2% Temperature Cool (9) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Cesium-ion Thruster > --- UTILITY (6) ------ Coolant Injector Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Propulsion Shielding Hacking Suite Heavy Ion Cannon Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Cooling System Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer System Shield > --- WEAPON ----------- Precision Shock Rifle Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Antimatter Reactor Field Propulsion Drive Coolant Injector Advanced Weight Redist. System Experimental Signal Interpreter Improved Propulsion Shielding Tesla Rifle Advanced Beam Rifle Hypervelocity Gauss Cannon [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 101 | . 6 21 17 27 11 19 Power 23 | . . 2 5 8 3 5 Engine 11 | . . 2 3 3 1 2 Core 10 | . . . 2 5 1 2 Reactor 2 | . . . . . 1 1 Propulsion 25 | . 2 5 4 8 3 3 Treads 7 | . 2 4 1 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight 17 | . . 1 3 7 3 3 Utility 24 | . 2 5 5 8 2 2 Device 10 | . . 4 2 3 . 1 Storage 4 | . 1 1 1 1 . . Processor 6 | . 1 . 1 1 2 1 Hackware 4 | . . . 1 3 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 29 | . 2 9 3 3 3 9 Energy Gun 20 | . 2 8 3 2 . 5 Energy Cannon 3 | . . 1 . . . 2 Ballistic Gun 2 | . . . . 1 1 . Ballistic Cannon 4 | . . . . . 2 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . 5 1 4 . 2 Parts Lost 20 | . . 3 4 3 1 9 Power 5 | . . 1 2 . . 2 Propulsion 7 | . . . 2 2 . 3 Utility 3 | . . 1 . 1 . 1 Weapon 5 | . . 1 . . 1 3 Highest Loss Streak 5 | . . 1 3 1 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 84 92 92 89 84 86 Engine 7 | . 14 10 13 . 5 . Core 2 | . . . 1 6 1 5 Treads 11 | . 22 21 14 . . . Flight 10 | . . . 8 22 23 22 Device 10 | . . 13 12 7 15 12 Storage 10 | . 14 13 9 7 7 6 Processor 10 | . . 11 9 7 14 17 Hackware 6 | . . . 5 20 7 7 Energy Gun 13 | . 9 21 17 10 1 6 Ballistic Gun 3 | . 17 . . 3 3 4 Naked Turns . | . . . . . . . Heaviest Build 35 | 13 31 34 35 24 24 26 Greatest Support 72 | 20 40 52 72 24 24 27 Greatest Overweight (x) 5 | . . 1 5 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 Average Capacity 12 | 8 13 15 13 10 10 9 Most Carried 15 | 6 7 15 13 10 10 10 Average Carried 9 | 6 5 10 11 8 6 8 Final Capacity 15 | 8 15 15 10 10 10 5 Final Carried 13 | 6 6 13 10 7 10 5 Class Distribution -------------------- 54% | Mutant 26% | Sprinter 19% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 1873 | 171 82 265 145 388 623 199 Remotely . | . . . . . . . Salvage Created 4181 | . 91 1241 493 575 1141 640 Parts 189 | . 10 76 31 34 11 27 Haulers Intercepted 12 | . . 4 2 4 . 2 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 34 | . 1 16 7 1 5 4 Guns 29 | . 1 14 7 1 2 4 Cannons 3 | . . . . . 3 . AOE 2 | . . 2 . . . . Classes Destroyed 13 | . 2 5 3 1 1 1 Worker 7 | . . . 2 2 . 3 Builder 2 | . . 1 . 1 . . Tunneler 1 | . . . . . . 1 Hauler 12 | . . 4 2 4 . 2 Recycler 11 | . . 4 1 2 . 4 Operator 6 | . . . 1 3 . 2 Watcher 9 | . 2 4 1 1 . 1 Swarmer 9 | . . 7 2 . . . Grunt 11 | . 1 3 3 . . 4 Sentry 7 | . . 6 1 . . . Hunter 1 | . . . 1 . . . Programmer 1 | . . . . 1 . . Compactor 5 | . . . . . 5 . Best Kill Streak 8 | . 1 4 6 4 2 8 Combat Bots Only 4 | . 1 4 2 1 2 2 Max Kills in Single Turn 7 | . 1 2 1 1 1 7 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 3345 | . 45 771 652 514 34 1329 Core 1055 | . 11 96 239 227 34 448 Absorbed by Shields 78 | . . 78 . . . . Regen/Repaired (Parts) 71 | . . . . 44 . 27 Core Remaining (%) 81 | 100 95 76 56 . . . Volleys Fired 296 | . 15 55 32 47 99 48 Largest 2 | . 2 2 2 2 2 2 Hottest 122 | . 90 122 122 122 122 120 Shots Fired 468 | . 30 109 64 87 101 77 Gun 411 | . 30 109 64 87 54 67 Cannon 57 | . . . . . 47 10 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 158 | . 24 . . 16 95 23 Thermal 249 | . . 66 64 71 6 42 Explosive . | . . . . . . . Electromagnetic 61 | . 6 43 . . . 12 Robot Hit Streak 29 | . 8 9 16 8 29 13 Robot Miss Streak 6 | . 4 6 4 5 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 318 | . 17 67 42 56 93 43 Core Hits 119 | . 7 29 20 20 17 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 32 | . . 8 3 9 7 5 Burn 24 | . . 7 3 9 1 4 Destroy 1 | . . . . . . 1 Blast 6 | . . . . . 6 . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7651 | . 206 1354 900 1207 2335 1649 Guns 5397 | . 206 1215 900 1207 1017 852 Cannons 1368 | . . . . . 1318 50 Explosions 886 | . . 139 . . . 747 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2956 | . 152 . . 302 2235 267 Thermal 4038 | . . 919 900 905 100 1214 Explosive . | . . . . . . . Electromagnetic 657 | . 54 435 . . . 168 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . 7 3 7 Message Errors 2 | . . . . 2 . . Matter Fused 7 | . . . . 3 . 4 Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 205 | . . 22 . . . 183 Projectiles . | . . . . . . . Explosions 205 | . . 22 . . . 183 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 425 | . . 36 . . . 389 Shots 5 | . . 1 . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 651 | . 60 406 651 315 . 240 Average Temperature 100 | . 21 63 199 86 . 80 Received Heat Transfer 784 | . 24 211 189 153 . 207 Effects 21 | . . . 17 3 . 1 Shutdowns 5 | . . . 5 . . . Energy Bleed 1 | . . . . . . 1 Interference 7 | . . . 4 3 . . Matter Decay 3 | . . . 3 . . . Damage (minor) 3 | . . . 3 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 2 . . . 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 20 | . . 5 5 8 . 2 Heat Transferred 8261 | . . 2211 1887 2257 259 1647 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 2 . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 519 | . 59 307 238 456 159 519 Initial 159 | . . . 44 103 159 90 Average 154 | . 22 125 114 254 136 249 Maximum Alert Level 2 | . . 1 1 2 . 2 Low Security (%) 70 | 100 100 72 92 40 100 42 Level 1 24 | . . 27 7 41 . 42 Level 2 5 | . . . . 17 . 15 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 2 . 10 . 4 Investigation 8 | . 1 2 . 4 . 1 Extermination 1 | . . . . 1 . . Reinforcement 8 | . . . . 5 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 5 | . . . . 4 . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 8 | . . 2 3 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 3 22 15 24 6 14 Peak Tracking Total 10 | . 1 5 10 9 5 5 Tactical Retreats 17 | . . 4 . 11 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 7 | . 1 2 1 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 11 | . . 1 . 1 . 9 Max in Single Turn 4 | . . 1 . 1 . 4 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 32 | . 3 6 2 14 . 7 Terminals 21 | . 3 5 1 7 . 5 Fabricators 1 | . . . . 1 . . Repair Stations 3 | . . . . 2 . 1 Recycling Units 3 | . . . 1 2 . . Scanalyzers 4 | . . 1 . 2 . 1 Garrison Access . | . . . . . . . Total Hacks 83 | . 7 20 2 33 . 21 Successful 39 | . 1 11 2 18 . 7 Failed 44 | . 6 9 . 15 . 14 Catastrophic 18 | . 4 5 . 3 . 6 Database Lockouts . | . . . . . . . Manual 16 | . 5 3 1 . . 7 Terminals 53 | . 7 14 1 15 . 16 Fabricators 4 | . . . . 4 . . Repair Stations 8 | . . . . 6 . 2 Recycling Units 3 | . . . 1 2 . . Scanalyzers 15 | . . 6 . 6 . 3 Garrison Access . | . . . . . . . Terminal Hacks 17 | . 1 6 1 6 . 3 Part Schematic 3 | . . . 1 1 . 1 Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . Alert Level 4 | . 1 2 . 1 . . Unreport Threat 2 | . . 1 . . . 1 Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . Registered Components 2 | . . 1 . 1 . . Fabricator Hacks 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Repair Station Hacks 5 | . . . . 3 . 2 Scan Component 3 | . . . . 2 . 1 Repair 2 | . . . . 1 . 1 Recycling Unit Hacks 3 | . . . 1 2 . . Report Inventory 3 | . . . 1 2 . . Scanalyzer 13 | . . 5 . 6 . 2 Insert Component 6 | . . 2 . 3 . 1 Analyze 7 | . . 3 . 3 . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 2 . . Used 2 | . . . . 2 . . Hacking Detections 30 | . 3 6 1 13 . 7 Full Trace Events 7 | . . 2 . 4 . 1 Feedback Events 1 | . . . . 1 . . Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 1 1 4 . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 1 . 1 Time 75 | . . . . 19 . 56 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 2 . 3 . 1 Part Schematics Acquired 4 | . . 1 . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . 13 . Total Damage 189 | . . . . . 189 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 3384 | 2 400 1202 332 670 350 428 Spaces Moved 3440 | 2 229 584 214 1467 381 563 Core . | . . . . . . . Treads 830 | . 162 584 84 . . . Legs 69 | 2 67 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2541 | . . . 130 1467 381 563 Fastest Speed 29 | 120 120 160 30 30 32 29 Average Speed 65 | 120 148 164 88 30 32 30 Slowest Speed 405 | 120 160 240 405 104 34 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 18 | . . . 1 14 . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 2 45 63 24 42 87 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 47 | . . 9 . . . 38 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 45 | . . 9 . . . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 4108 | 1 264 719 290 1585 506 743 Wait 149 | . . 18 8 24 5 94 Move 3401 | 1 228 583 211 1441 380 557 Hop 16 | . . . 1 12 . 3 Pick Up 77 | . 8 27 10 16 6 10 Fast Attach 8 | . . 1 3 3 . 1 Attach 54 | . 4 13 7 13 6 11 Detach 15 | . . 1 1 5 5 3 Swap 39 | . 2 7 7 11 5 7 Drop 53 | . 7 14 10 13 . 9 Fire 296 | . 15 55 32 47 99 48 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Utility x2 1095 | -9/Materials | Discovered new exit (range 12) 1525 | -9/Materials | Discovered new exit (range 15) 1605 | -9/Materials | Entered another Materials area 1605 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1793 | -8/Materials | Lost 3 parts (1p2n) 1878 | -8/Materials | Discovered new exit (range 5) 1929 | -8/Materials | Discovered new exit (range 11) 1937 | -8/Materials | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Utility x2 2044 | -7/Factory | Repaired Lgt. Deuterium Engine 2073 | -7/Factory | Discovered new exit (range 5) 2117 | -7/Factory | Discovered new exit (range 8) 2229 | -7/Factory | Hacking Suite fried by hacking feedback 2240 | -7/Factory | Build established: Hacker-Sprinter 2607 | -7/Factory | Sucked down chute 2607 | -7/Factory | Entered Waste 2608 | -7/Waste | Met a frightened Derelict 2626 | -7/Waste | Spotted C-40 Crusher 2650 | -7/Waste | Allies destroyed C-40 Crusher 2652 | -7/Waste | Spotted C-40 Crusher 2652 | -7/Waste | Spotted C-40 Crusher 2661 | -7/Waste | Spotted C-40 Crusher 2671 | -7/Waste | Spotted C-40 Crusher 2671 | -7/Waste | Spotted C-40 Crusher 2679 | -7/Waste | Destroyed C-40 Crusher 2688 | -7/Waste | Destroyed C-40 Crusher 2738 | -7/Waste | Destroyed C-40 Crusher 2761 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2824 | -7/Waste | Destroyed C-40 Crusher 2884 | -7/Waste | Build established: Sprinter 2891 | -7/Waste | Destroyed C-40 Crusher 2944 | -7/Waste | Discovered new exit (range 13) 2956 | -7/Waste | Found Prototype Processor 2957 | -7/Waste | Entered Factory 3020 | -7/Factory | Identified Exp. Signal Interpreter 3167 | -7/Factory | Repaired Field Propulsion Drive 3217 | -7/Factory | Core integrity fell below 50% 3247 | -7/Factory | Lost 4 parts (1p1u2w) 3356 | -7/Factory | Core integrity fell below 20% 3385 | -7/Factory | Discovered new exit (range 11) 3385 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03354_ HV Slug penetrates Wall. 03354_ Imp. VTOL Module destroyed. 03356_ HV Slug penetrates P-60 Hacker. 03356_ P-60 Hacker suffers critical hit (Destroy). 03356_ Destroyed Gravmag System. 03357_ Slug penetrates Wall. 03358_ Enh. Nuclear Core destroyed. 03360_ Slug penetrates Wall. 03367_ The unstable cave ceiling collapses. 03375_ Slug penetrates Wall. 03375_ Dropped Hacking Suite. 03376_ Dropped Exp. Signal Interpreter. 03378_ Dropped Adv. Beam Rifle. 03379_ Acquired Adv. Weight Redist. System. 03380_ Dropped Med. Storage Unit. 03380_ Acquired Hacking Suite. 03382_ Field Propulsion Drive destroyed. 03383_ Dropped Antimatter Reactor. 03383_ Penetrated by Slug. 03385_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#######??????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????# ??????????????????????????????? | | ????????????# """""????????????????????????????? | | ????????????# """"""?? ????????????????????????? | | ????????????# """"""" #???????????????????????? | | ????????????# """"""" #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """"""" #???????????????????????? | | ????????????# """"""" #???????????????????????? | | ????????????# """"""" #???????????????????????? | | ############# [""""""" #???????????????????????? | | # ! ! * #???????????????????????? | | #"#####+######???????????????????????? | | ! ### #????????????????????????? | | ### k ####### #??????????? | | #?# @ #??????????? | | #?# #??????????? | | #?# Y #??????????? | | ! #?# #??????????? | | #?# h #??????????? | | ! #?# p ####### #??????????? | | #?# Y #???????# ###??????????? | | % #### ##????????? #????????????? | | ###########+#T #Y #??????????? #????????????? | | #????????????#????????????? | | #?????????????????????????? | | # !#?????????????????? | | + """ ????????????????????? | | # """ ????????????????????? | | u #?????????????????????????? | | #?????????????????????????? | | #####"""""#########?????????????????????????? | | # =%= #??????????????????????????? | | #""" #??????????????????????????? | | #"T "#?????????????????????????? | | #""" / "#?????????????????????????? | | # [ " " ???????????????????????? | | # [" " ?????????????????????? | | # """ ????????????????????? | | ^ # "" ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 23 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Hvy. Treads | -7/Factory | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperHeatReconstructor Manual? 0 Play Time 00:56:49 Cumulative 94.0 hours Start 2023.11.30 @ 19:59:00 End 2023.11.30 @ 20:53:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 54 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb7f95d8-7506-492b-8296-30d847abdeb6