Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 13:08:25 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2033) 2033 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 4768 Bonus ------- Follower Combat Kills 145 Registered with UFD 300 Friendly Fire -15 Cogmind --------- Core Integrity 108/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Precision Beam Rifle Minigun Minigun > --- INVENTORY (15) --- Combat Airjet High-capacity Battery (250) High-capacity Matter Pod (200) Deep Structural Scanner Improved Terrain Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Precision Beam Rifle Rocket Launcher Heavy Rocket Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Minigun Minigun > --- INVENTORY -------- Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Melee Analysis Suite Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Precision Beam Rifle Grenade Launcher Rocket Launcher Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Precision Beam Rifle Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 32 | 8 7 4 11 1 1 . Power 4 | 1 . 1 1 1 . . Engine 3 | 1 . 1 . 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 8 | 2 2 1 2 . 1 . Treads 3 | 1 1 . 1 . . . Leg . | . . . . . . . Wheel 5 | 1 1 1 1 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 3 1 2 . . . Device 3 | 1 1 1 . . . . Storage 3 | 1 2 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 12 | 3 2 1 6 . . . Energy Gun 4 | . 1 1 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 3 . . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 12 | . 2 3 5 2 . . Power 3 | . . 1 1 1 . . Propulsion 3 | . . 1 1 1 . . Utility 2 | . 1 . 1 . . . Weapon 4 | . 1 1 2 . . . Highest Loss Streak 5 | . 1 2 5 1 . . To Critical Strikes . | . . . . . . . Average Backups 13 | 3 9 12 13 15 14 15 Power . | . 1 1 . . . . Propulsion 1 | 1 2 2 . . . 1 Utility 7 | . 2 5 6 11 10 9 Weapon 2 | . 1 1 4 3 2 3 Tool/Special . | . . . . . . . Unused Backups 26 | . 7 . 3 . 1 15 Power . | . . . . . . . Propulsion 3 | . 2 . . . . 1 Utility 13 | . 1 . 2 . 1 9 Weapon 9 | . 4 . 1 . . 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 98 99 98 94 90 100 Engine 11 | . 14 13 10 7 11 11 Treads 5 | . 14 8 9 . . . Wheel 23 | . 14 18 23 28 24 33 Device 6 | . 12 14 4 . . . Storage 12 | . 14 14 11 11 11 11 Processor 5 | . . . 1 11 11 11 Energy Gun 10 | . 8 14 3 11 11 11 Ballistic Gun 20 | . 19 14 27 22 22 22 Peak Build Rating 26 | 7 12 13 26 26 24 24 Average Rating 17 | 5 10 11 19 23 22 24 On Entrance 14 | . 7 12 11 26 22 24 Avg Prop Armor Cover (%) 8 | 12 10 6 7 5 . . Naked Turns . | . . . . . . . Heaviest Build 35 | 15 30 30 35 33 33 33 Greatest Support 36 | 20 20 20 36 24 36 36 Greatest Overweight (x) 2 | . 1 2 1 1 1 . Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 6 12 14 15 15 15 15 Average Carried 13 | 3 9 12 13 15 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 12 12 15 15 15 15 Class Distribution -------------------- 41% | Mutant 35% | Commander-Gunner 16% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1917 | 346 279 267 815 128 82 . Remotely . | . . . . . . . Salvage Created 2513 | 137 686 167 915 333 275 . Parts 155 | 8 46 11 48 23 19 . Haulers Intercepted 3 | . 2 . . 1 . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 55 | . 19 8 18 6 4 . Guns 49 | . 16 5 18 6 4 . AOE 6 | . 3 3 . . . . Classes Destroyed 12 | 2 6 . 3 . 1 . Worker 2 | . 1 . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 3 | . 2 . . 1 . . Recycler 1 | 1 . . . . . . Operator 2 | . . . 1 1 . . Watcher 4 | . 2 . 2 . . . Swarmer 8 | . 5 3 . . . . Grunt 32 | . 11 5 12 4 . . Duelist 2 | . . . 2 . . . Sentry 9 | . . . 4 2 3 . Demolisher 1 | . . . . . 1 . Subdweller 3 | . 3 . . . . . Best Kill Streak 8 | 2 6 3 8 6 1 . Combat Bots Only 7 | . 6 3 7 4 1 . Max Kills in Single Turn 2 | 1 1 2 2 2 1 . Gunslinging 1 | . . . . 1 . . Exploded 2 | . 1 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 223 | . 80 50 71 19 3 . Missed 53 | . 24 13 12 4 . . Hits 170 | . 56 37 59 15 3 . Melee 3 | . . . 3 . . . Projectile 167 | . 56 37 56 15 3 . AOE 1 | . . . . . 1 . Critical Strikes 3 | . . . 2 1 . . Damage Taken 2014 | . 620 344 769 197 84 . Core 463 | . 98 73 195 43 54 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 31 . . . . Volleys Fired 157 | 11 58 15 48 16 9 . Largest 3 | 2 2 2 3 3 3 . Hottest 111 | 40 85 85 111 111 111 . Shots Fired 370 | 22 111 28 134 48 27 . Gun 362 | 22 106 25 134 48 27 . Cannon . | . . . . . . . Launcher 8 | . 5 3 . . . . Special . | . . . . . . . Kinetic 305 | 22 90 12 131 32 18 . Thermal 57 | . 16 13 3 16 9 . Explosive 8 | . 5 3 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 3 14 5 9 9 16 . Robot Miss Streak 4 | 2 2 2 4 2 1 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 2 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 237 | 12 80 18 74 32 21 . Core Hits 110 | 3 39 16 32 10 10 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | . 2 . 1 1 2 . Burn 4 | . 1 . . 1 2 . Destroy 2 | . 1 . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4438 | 155 1457 550 1333 543 400 . Guns 3579 | 155 949 204 1328 543 400 . Cannons . | . . . . . . . Explosions 854 | . 508 346 . . . . Melee . | . . . . . . . Ramming 5 | . . . 5 . . . Kinetic 2833 | 155 776 52 1298 289 263 . Thermal 746 | . 173 152 30 254 137 . Explosive 854 | . 508 346 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . 1 18 . . . . Message Errors 5 | . . 5 . . . . Matter Fused 3 | . . 3 . . . . Heat Flow Errors 3 | . 1 2 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 3 | . . 3 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 2 | . . 2 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 325 | . 155 246 325 185 146 . Average Temperature 83 | . 22 88 105 79 61 . Received Heat Transfer 765 | . 240 96 327 93 9 . Effects 5 | . . . 5 . . . Shutdowns 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1998 | . 481 370 74 629 444 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 90 | 100 90 100 70 54 100 . Level 1 9 | . 9 . 29 45 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 340 | 5 228 124 340 241 119 . Initial 136 | . . 39 . 136 76 . Average 83 | . 137 27 140 180 44 . Influence Increases 1784 | 15 454 249 645 180 241 . Destroy 0b10 Robot/C 1140 | . 320 180 440 120 80 . Destroy 0b10 Robot/NC 85 | 15 25 5 20 10 10 . Destroy Leader 234 | . 58 30 114 32 . . Allied During Kill 21 | . . 5 6 . 10 . Successful Hack 43 | . 17 . 14 2 10 . Select Force Hacks 120 | . . . . . 120 . Disable Machine 45 | . . 15 15 15 . . Destroy Structure 51 | . 19 14 6 1 11 . Lose Combat Pursuer 45 | . 15 . 30 . . . Influence Decreases 1784 | 15 353 350 321 308 430 7 Entered New Map 377 | . . 62 . 188 120 7 Time Decay 1292 | 15 333 283 251 100 310 . Lost Part 95 | . 20 5 50 20 . . Lost Ally 20 | . . . 20 . . . Squads Dispatched 10 | . 2 1 4 3 . . Investigation 5 | . 2 . 1 2 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 3 1 . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 9 | . 1 . 7 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 27 10 27 8 3 . Peak Tracking Total 5 | . 4 4 5 3 1 . Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 6 | . 2 . 3 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 3 | . . 1 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 23 | . 3 1 4 3 8 4 Terminals 13 | . 3 1 3 3 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . 5 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 74 | . 12 2 14 5 11 30 Successful 54 | . 6 1 8 1 8 30 Failed 18 | . 5 1 5 4 3 . Catastrophic 4 | . . . 1 1 2 . Database Lockouts 2 | . 1 . 1 . . . Manual 13 | . 6 . . 3 4 . Terminals 32 | . 12 2 8 5 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 42 | . 4 1 3 1 3 30 Record 29 | . . . . . . 29 Robot Schematic 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . 1 . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Dispatch Records 1 | . . 1 . . . . Transport Status 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 5 | . . . 5 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 . Terminals 2 | . 2 . . . . . Botnet 1 | . 1 . . . . . Skim 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Tunnel 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 3 2 3 . Full Trace Events 4 | . 1 . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 6 | . . . . . 6 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 7 | . . 1 . . 6 . Largest Group 6 | . . 1 1 . 6 6 Highest-Rated Group 76 | . . 31 31 . 76 76 Highest-Rated Ally 34 | . . 31 31 . 34 34 Total Orders . | . . . . . . . Ally Attacks 25 | . . 8 14 . 3 . Total Damage 338 | . . 105 209 . 24 . Kills 6 | . . 2 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 1320 | 20 125 897 278 . . . Seismic 1320 | 20 125 897 278 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 4805 | 124 801 1071 695 205 887 1022 Spaces Moved 3686 | 72 401 579 434 148 779 1273 Core 1 | 1 . . . . . . Treads 426 | 2 127 265 32 . . . Legs . | . . . . . . . Wheels 3259 | 69 274 314 402 148 779 1273 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 80 95 80 80 Average Speed 107 | 100 141 174 103 95 91 80 Slowest Speed 240 | 160 240 240 240 95 95 80 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 61 97 43 30 95 81 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 7 | . . . . . 4 3 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 9 | . . 1 . . . 8 Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . 23 17 . . 1 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 40 | . 23 17 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 4235 | 98 532 611 600 182 935 1277 Wait 189 | . 39 10 76 18 46 . Move 3680 | 71 400 578 433 147 778 1273 Hop . | . . . . . . . Pick Up 39 | 6 14 3 12 . 2 2 Fast Attach 22 | 8 2 . 10 1 1 . Attach 12 | . 1 3 8 . . . Detach 6 | 1 . . 5 . . . Swap 9 | . 6 2 1 . . . Drop 23 | 1 12 . 6 . 2 2 Fire 157 | 11 58 15 48 16 9 . Melee . | . . . . . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 97 | . . . . . 97 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Discovered new exit (range 15) 580 | -10/Materials | Discovered new exit (range 8) 625 | -10/Materials | Derelicts attacked the area 648 | -10/Materials | Discovered new exit (range 14) 926 | -10/Materials | Entered Mines 1026 | -10/Mines | Core integrity fell below 50% 1185 | -10/Mines | Learned Materials emergency access door positions 1190 | -10/Mines | Discovered new exit (range 8) 1540 | -10/Mines | Met a Derelict testing a Signal Generator 1628 | -10/Mines | Discovered new exit (range 13) 1705 | -10/Mines | Found a hidden stash of uninstalled traps 1893 | -10/Mines | Discovered new exit (range 7) 1997 | -10/Mines | Entered Materials 1997 | -9/Materials | Accompanied by 1 ally 1997 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1998 | -9/Materials | Identified exit to Mines 2076 | -9/Materials | Central database locked down 2382 | -9/Materials | Identified exit to Storage 2535 | -9/Materials | Destroyed 7 combat bots 2569 | -9/Materials | Build established: Tank 2664 | -9/Materials | Lost 5 parts (1p1n1u2w) 2692 | -9/Materials | Entered Storage 2751 | -9/Storage | Core integrity fell below 50% 2878 | -9/Storage | Build established: Gunner 2893 | -9/Storage | Used back door to open Recycling access 2893 | -9/Storage | Discovered new exit (range 5) 2897 | -9/Storage | Entered Recycling 3257 | -9/Recycling | Discovered new exit (range 15) 3405 | -9/Recycling | Build established: Commander-Gunner 3433 | -9/Recycling | Scanned before Scraplab entrance 3728 | -9/Recycling | Entered Scraplab 3735 | -9/Recycling | Discovered new exit (range 4) 3784 | -9/Recycling | Entered Scraptown 3784 | -9/Scraptown | Accompanied by 6 allies 4002 | -9/Scraptown | Discovered new exit (range 11) 4060 | -9/Scraptown | Visited TADAMA 4086 | -9/Scraptown | Visited Bundlers 4176 | -9/Scraptown | Visited CPS Storage 4189 | -9/Scraptown | Visited Fellowship of the Rings 4196 | -9/Scraptown | Visited Cyclists 4216 | -9/Scraptown | Visited UFD Registry 4216 | -9/Scraptown | Registered with UFD as "Bulletnade" 4239 | -9/Scraptown | Entered Cyclist Reading Room 4293 | -9/Scraptown | Visited Science Guys 4322 | -9/Scraptown | Visited Junk Cannon Lab 4360 | -9/Scraptown | Visited Scrapoid Pod Storage 4376 | -9/Scraptown | Visited Science Testing Area 4388 | -9/Scraptown | Visited Scrap Suit Storage 4400 | -9/Scraptown | Visited Sword Containment 4410 | -9/Scraptown | Visited Curators Association 4428 | -9/Scraptown | Visited Abandonware Association 4444 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 4444 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4468 | -9/Scraptown | Visited Chapter 10 4484 | -9/Scraptown | Visited Cartography Club 4588 | -9/Scraptown | Learned location of Cetus (-4) 4588 | -9/Scraptown | Learned location of Hub_04(d) (-4) 4588 | -9/Scraptown | Learned 16 Factory zone layouts 4588 | -9/Scraptown | Learned 12 Research zone layouts 4588 | -9/Scraptown | Learned 16 Lower Caves zone layouts 4588 | -9/Scraptown | Learned 8 Upper Caves zone layouts 4588 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 4588 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 4588 | -9/Scraptown | Learned location of 3 exits from Factory 4588 | -9/Scraptown | Learned location of 2 exits from Research 4627 | -9/Scraptown | Found Deep Structural Scanner 4806 | -9/Scraptown | Self-destructed Last Messages --------------- 04625_ The floor silently rises up to form a wall. 04627_ Dropped Imp. Heat Sink. 04627_ Acquired Deep Structural Scanner. 04627_ LOCAL NARROWCAST: Congratulations, mapper! Have your very own DSS! 04628_ Triggered a sensor switch. 04628_ The wall silently retracts into the floor. 04654_ Triggered a sensor switch. 04654_ The wall silently retracts into the floor. MD-X8B(E): We are 0bPrime. We are one. 04733_ Searching scrap... 04733_ Found Particle Cannon. 04733_ Found Sensor Array. 04733_ Found Med. Storage Unit. 04733_ Found 52 Matter. 04752_ Multiple signs read "I'm always busy, go away." Map ----- +----------------------------------------------------+ | ########?????????????? ????"###"#???????????????? | | """"""""???########### ???# "]" ###?????????????? | | " ##??#"""""""""# ?" """ "?????????????? | | " #??# " " " # ##"" ""#?????????????? | | " #??# # ##!" "&#?????????????? | | """ #??# "# #" # ##"" ""##????????????? | | " " #??# "#X#" # #" "#????????????? | | """ #??# "###" # ##"" ""#?????????????? | | " #??# """"" # ##!" 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"## #???????????? | | ??????#######E#"" "#? !!!!!#???????????? | | " "???????????###"" "#??#"""""#???????????? | | "" "" ????????????#"" "#???######???????????? | | ?????????????#"" "#????????????????????? | | ?????????????#"" u "#??########??????????? | | ## ################"" "#? #??????????? | | """""""""""""""""""""" "## #??????????? | | """""""""""""""""""""" #??????????? | | "## #??????????? | | d "#? #??????????? | | "#?? #??????????? | | ##? #??????????? | | #?? #??????????? | | """""" """"""""""" """""" ##?? #??????????? | | ###### ########### ###### #????######??????????? | | # #??? "???# #????????????????????? | | # #? "#??# #????????????????????? | | # #" "#??# #????????????????????? | | ##"###"| """#" ! "#??# #????????????????????? | | #????#" "# """""""#??# #????????????????????? | | #????#" ""##########??# ############?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 DATA ERROR: Steam Global Achievement% Deductive Reasoning For Emergencies Only Item+ Organ Harvest There's More Where That Came From You May Approach The Wall Challenges ------------ None Game ------ Seed AerolevPortableVibroblade Manual? 0 Play Time 00:37:46 Cumulative 65.3 hours Start 2025.10.22 @ 08:24:21 End 2025.10.25 @ 13:08:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 36 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab4cc918-fd55-4ba8-9e3d-79ba1b68df33